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Accardo

..::Acc-Hospital::..

Feb 22nd, 2012
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Pawn 5.00 KB | None | 0 0
  1. CreateDynamicObject(985,1131.19995117,-1296.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(gate_autor) (1)
  2. CreateDynamicObject(985,1152.59948730,-1296.40002441,12.60000038,0.00000000,0.00000000,0.00000000); //object(gate_autor) (2)
  3. CreateDynamicObject(980,1141.00000000,-1296.50000000,15.39999962,0.00000000,0.00000000,0.00000000); //object(airportgate) (2)
  4. CreateDynamicObject(967,1134.59997559,-1295.40002441,12.60000038,0.00000000,0.00000000,90.00000000); //object(bar_gatebox01) (1)
  5. CreateDynamicObject(3460,1150.09997559,-1289.19995117,16.79999924,0.00000000,0.00000000,0.00000000); //object(vegaslampost) (1)
  6. CreateDynamicObject(3460,1132.59997559,-1288.90002441,16.79999924,0.00000000,0.00000000,0.00000000); //object(vegaslampost) (2)
  7. CreateDynamicObject(997,1148.59997559,-1296.19995117,12.69999981,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (1)
  8. CreateDynamicObject(997,1146.80004883,-1296.30004883,12.69999981,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (2)
  9. CreateDynamicObject(997,1148.59997559,-1299.59997559,12.69999981,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (3)
  10. CreateDynamicObject(997,1146.79980469,-1299.79980469,12.69999981,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (4)
  11. CreateDynamicObject(987,1082.59997559,-1362.09997559,12.80000019,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
  12. CreateDynamicObject(987,1137.79980469,-1369.39941406,13.00000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
  13. CreateDynamicObject(1251,1135.19995117,-1301.80004883,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (1)
  14. CreateDynamicObject(1251,1135.40002441,-1311.00000000,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (2)
  15. CreateDynamicObject(1251,1135.30004883,-1308.00000000,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (3)
  16. CreateDynamicObject(1251,1135.19921875,-1305.19921875,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (4)
  17. CreateDynamicObject(1251,1135.19921875,-1305.19921875,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (5)
  18. CreateDynamicObject(1251,1135.19995117,-1314.50000000,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (6)
  19. CreateDynamicObject(1251,1124.09997559,-1331.50000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(smashbar) (7)
  20. CreateDynamicObject(1251,1097.69995117,-1331.40002441,12.19999981,0.00000000,0.00000000,0.00000000); //object(smashbar) (8)
  21. CreateDynamicObject(1251,1110.69921875,-1331.59960938,12.10000038,0.00000000,0.00000000,0.00000000); //object(smashbar) (9)
  22. CreateDynamicObject(5816,1149.30004883,-1365.50000000,21.89999962,0.00000000,0.00000000,90.00000000); //object(odrampbit) (1)
  23. CreateDynamicObject(1472,1149.00000000,-1351.00000000,13.10000038,0.00000000,0.00000000,180.00000000); //object(dyn_porch_1) (1)
  24. CreateDynamicObject(1215,1145.40002441,-1318.69995117,18.70000076,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
  25. CreateDynamicObject(1215,1165.19995117,-1293.90002441,31.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
  26. CreateDynamicObject(1215,1135.00000000,-1296.59997559,18.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
  27. CreateDynamicObject(1215,1148.69995117,-1296.30004883,18.29999924,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
  28. CreateDynamicObject(3928,1160.90002441,-1324.30004883,30.50000000,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
  29. CreateDynamicObject(3928,1161.40002441,-1297.30004883,30.50000000,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
  30. CreateDynamicObject(3928,1161.00000000,-1311.39941406,30.50000000,0.00000000,0.00000000,0.00000000); //object(helipad) (3)
  31. CreateDynamicObject(1215,1145.50000000,-1342.09960938,18.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
  32. CreateDynamicObject(1215,1157.50000000,-1293.90002441,31.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
  33. CreateDynamicObject(1215,1156.90002441,-1327.90002441,31.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
  34. CreateDynamicObject(1215,1164.69995117,-1327.90002441,31.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
  35. CreateDynamicObject(983,1808.19995117,-1647.50000000,13.19999981,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (1)
  36. CreateDynamicObject(983,1808.09997559,-1628.69995117,13.19999981,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (2)
  37. CreateDynamicObject(983,1801.79980469,-1647.50000000,13.19999981,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (3)
  38. CreateDynamicObject(983,1801.69921875,-1628.69921875,13.19999981,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (4)
  39. CreateDynamicObject(3472,1799.19995117,-1628.50000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
  40. CreateDynamicObject(3472,1798.79980469,-1647.69921875,12.89999962,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
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