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- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Title1 = Instance.new("TextLabel")
- local Title2 = Instance.new("TextLabel")
- local KillAura = Instance.new("TextButton")
- local FastM9 = Instance.new("TextButton")
- local AllGuns = Instance.new("TextButton")
- local SprintInfinitely = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local FEgod1 = Instance.new("TextButton")
- local FEgod2 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BackgroundTransparency = 0.60000002384186
- Frame.Position = UDim2.new(0.653191507, 0, 0.359703332, 0)
- Frame.Size = UDim2.new(0, 307, 0, 431)
- Title1.Name = "Title1"
- Title1.Parent = Frame
- Title1.BackgroundColor3 = Color3.new(0, 0, 0)
- Title1.Position = UDim2.new(-0.0353673398, 0, 0.000654876232, 0)
- Title1.Size = UDim2.new(0, 322, 0, 20)
- Title1.Font = Enum.Font.SourceSans
- Title1.Text = "Prison Life v2.0.2 GUI (v1.5)"
- Title1.TextColor3 = Color3.new(1, 1, 1)
- Title1.TextScaled = true
- Title1.TextSize = 14
- Title1.TextWrapped = true
- Title2.Name = "Title2"
- Title2.Parent = Frame
- Title2.BackgroundColor3 = Color3.new(0, 0, 0)
- Title2.Position = UDim2.new(-0.0353673398, 0, 0.937645078, 0)
- Title2.Size = UDim2.new(0, 322, 0, 20)
- Title2.Font = Enum.Font.SourceSans
- Title2.Text = "Prison Life v2.0.2 GUI (v1.5)"
- Title2.TextColor3 = Color3.new(1, 1, 1)
- Title2.TextScaled = true
- Title2.TextSize = 14
- Title2.TextWrapped = true
- KillAura.Name = "KillAura"
- KillAura.Parent = Frame
- KillAura.BackgroundColor3 = Color3.new(0, 0, 0)
- KillAura.Position = UDim2.new(0.167059153, 0, 0.0923040435, 0)
- KillAura.Size = UDim2.new(0, 200, 0, 50)
- KillAura.Font = Enum.Font.SourceSans
- KillAura.Text = "KillAura"
- KillAura.TextColor3 = Color3.new(1, 1, 1)
- KillAura.TextScaled = true
- KillAura.TextSize = 14
- KillAura.TextWrapped = true
- FastM9.Name = "FastM9"
- FastM9.Parent = Frame
- FastM9.BackgroundColor3 = Color3.new(0, 0, 0)
- FastM9.Position = UDim2.new(0.167059153, 0, 0.20915705, 0)
- FastM9.Size = UDim2.new(0, 200, 0, 50)
- FastM9.Font = Enum.Font.SourceSans
- FastM9.Text = "Fast M9"
- FastM9.TextColor3 = Color3.new(1, 1, 1)
- FastM9.TextScaled = true
- FastM9.TextSize = 14
- FastM9.TextWrapped = true
- AllGuns.Name = "AllGuns"
- AllGuns.Parent = Frame
- AllGuns.BackgroundColor3 = Color3.new(0, 0, 0)
- AllGuns.Position = UDim2.new(0.167059153, 0, 0.324504435, 0)
- AllGuns.Size = UDim2.new(0, 200, 0, 50)
- AllGuns.Font = Enum.Font.SourceSans
- AllGuns.Text = "All Guns"
- AllGuns.TextColor3 = Color3.new(1, 1, 1)
- AllGuns.TextScaled = true
- AllGuns.TextSize = 14
- AllGuns.TextWrapped = true
- SprintInfinitely.Name = "SprintInfinitely"
- SprintInfinitely.Parent = Frame
- SprintInfinitely.BackgroundColor3 = Color3.new(0, 0, 0)
- SprintInfinitely.Position = UDim2.new(0.163801819, 0, 0.441357434, 0)
- SprintInfinitely.Size = UDim2.new(0, 200, 0, 50)
- SprintInfinitely.Font = Enum.Font.SourceSans
- SprintInfinitely.Text = "Sprint Infinitely"
- SprintInfinitely.TextColor3 = Color3.new(1, 1, 1)
- SprintInfinitely.TextScaled = true
- SprintInfinitely.TextSize = 14
- SprintInfinitely.TextWrapped = true
- Btools.Name = "Btools"
- Btools.Parent = Frame
- Btools.BackgroundColor3 = Color3.new(0, 0, 0)
- Btools.Position = UDim2.new(0.163801819, 0, 0.557366729, 0)
- Btools.Size = UDim2.new(0, 200, 0, 50)
- Btools.Font = Enum.Font.SourceSans
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.new(1, 1, 1)
- Btools.TextScaled = true
- Btools.TextSize = 14
- Btools.TextWrapped = true
- -- Scripts:
- --Fast M9
- FastM9.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("M9")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 9999991
- sM["AutoFire"] = true
- end)
- --All Guns
- AllGuns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end)
- --KillAura
- KillAura.MouseButton1Down:connect(function()
- while wait(0.1) do
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 10 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- end
- end)
- --Sprint
- SprintInfinitely.MouseButton1Down:connect(function()
- game.Workspace.LocalPlayer.Humanoid.WalkSpeed = 31
- end)
- --Btools
- Btools.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
- game.Players.LocalPlayer.Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
- game.Players.LocalPlayer.Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
- loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
- end)
- --omg idk how to fix the god mode and the btools
- --just dont use them
- --update: removed god mode cos it didn't work xd
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