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- function UpdateLockoutGlobal(global_name,global_value,global_duration)
- local player_list = eq.get_players_in_instance(instance_id);
- -- Lua loop basics:
- -- k = key which is generally the current index of the array
- -- v = value for the current key, in this example it would be the character ID
- for k,v in pairs(player_list) do
- eq.target_global(global_name, global_value, global_duration, 0,v, 0);
- end
- end
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