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- on death of player:
- add 1 to {DeathCount.%victim's uuid%}
- add 1 to {KillCount.%attacker's uuid%}
- command /status:
- trigger:
- send "&7-|- ------------------ -|-"
- send "&c キル数: &6%{KillCount.%player's uuid%}%"
- send "&e デス数: &6%{DeathCount.%player's uuid%}%"
- send "&7-|- ------------------ -|-"
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