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- Deposit 5 great balls during PC underflow
- New Dojo menu:
- Swap Great Balls for Candies
- Then for brightness balls
- Then for warping
- Walk around to Hitmonlee
- Get Hitmonlee
- Walk straight down to exit
- Swap TM18 with north connection, toss 9
- Swap j. x255 with HM04
- Swap 9f x24 with Burn Heal in rival name, then with ultra ball
- Walk in any direction
- You are now at the south entrance to power plant
- Preliminary power plant:
- menu flash
- walkup 2 tiles
- candy to amber to master balls, toss 27
- potion to town map, toss to 2
- down 2 right 2
- catch voltorb
- walk up 3 down 2, bonk for encounters
- catch stuff
- (toss master balls to 1 if >32)
- (swap master balls in inventory with TID)
- swap old amber for helix
- town map to x pos
- TID balls to HM05, toss to 10
- walk 1 left
- Catch zapdos
- Awakening to old amber
- toss 6 max elixir
- toss warping to 8 (Use a repel maybe?) (wears of 15-20 steps into mansion, probably not worth)
- walk down 1 hold left
- Fossil TP as normal
- Don't like this power plant, relies on too many encounterless tiles, but I don't feel like looking for a better one right now.
- In safari, either do the wierd connections thing I forgot, or change tileset and fly (no timeloss) (both those options are about the same time-wise
- In m2 cave, if have alakazam:
- On Mewtwo floor, get any encounters needed, then swap pokeballs to map ID, x pos with soulbadge, bike to mewtwo, fly after
- In m2 cave, if need alakazam:
- Menu, get encounters.
- During mewtwo, swap old amber in brightness with map ID, throw ball from warping, then fly.
- Alternative:
- Walk 1 tile left before swapping soulbadge to x pos
- In mewtwo, swap ultra ball in rival name with HM04
- Swap master balls in warping with TM27, then old amber
- Throw Ball
- Bike left to get a free magneton.
- In forest, either connections warp (If caught caterpie early), or change tileset during weedle LG
- (Can change Tileset during 'M LG if already have caterpie and weedle)
- During Charmander LG, Soulbadge would be swapped to TID
- Other potential changes:
- Can delay mew since pidgey/zapdos can learn fly (an LG later would be faster than the t-fly, or the t-fly could absorb a dittoisation if done later)
- ^ Problem is the death here directly ties to getting HM02, so a new way of getting that is needed, before dratini)
- ^^ Could maybe distort it from a HM04/5 in block pointer (either during power plant or mart)
- Mew LG would probably need to be done in seafoam or diglett's cave
- (Note: All Mew LGs are shit)
- Something similar to the Jynx LG may be good
- Possible HM02 distort: (in mart)
- Do standard first underflow to revive swap (Can skip putting TM29 in badges though)
- toss 9 from map ID item
- swap HM04 with j below
- walk left 2
- swap HM02 with badges
- Then teach fly to pidgey on a power plant menu
- Possible HM02 distort: (in safari)
- Do early tentacool
- Evolve eevees+get moon stones on safari warp menu
- Immediately upon entering safari, swap j in xpos with HM04
- Toss 1 from TM17
- Make note of the tile 2 left of current position, and catch stuff you need
- After catching, scroll down to xpos and teach fly to pidgey
- Swap j. x0 with tileset and fly out
- Possible HM02 distort: (in safari)
- Don't do early tentacool
- Use current mansion menu
- after caught everything in safari, walk to a tile 2 below the wierd bush things (xpos is potion/boulderbadge/cascadebadge)
- Scroll down, swap HM04 to xpos
- swap old xpos with tileset
- walk 2 left (with boulderbadge, 1 left 1 up 1 left)
- teach fly, then fly to celadon
- Possible HM02 distort: (+connection warp from safari)
- Don't do early tentacool
- Use current mansion menu
- After caught everything in safari, move to tile 2 down 1 right of rightmost wierd bush
- swap HM04 with cascadebadge in xpos
- bike left 2
- teach fly, swap HM02 with moon stone in tileset
- toss j. x255 in connections to 18
- Swap moon stone with 4f, toss 1
- toss 9 from item below
- bike up 1 tile
- Bike up and down to get route 7 encounters (Do not go right)
- after catching everything, get another encounter and use 9f
- bike 3 right 1 up (2 up if encounter was in the lower patch)(Can flash trainer card to find location)
- swap nuggets
- blah blah dratini LG
- Possible HM02 distort: (+connection warp from safari alternative)
- Don't do early tentacool
- Only change warping in mansion
- After caught everything in safari, move to tile on second row of grass with x coord awakening (picture would be needed)
- Evolve eevees and pika
- Swap hp up x3 with tileset
- toss 14 ice heals
- swap cascadebadge with HM04
- bike left 2
- teach fly, swap HM02 with ice heal in map width
- toss j. x255 in connections to 18
- Swap moon stone with 4f, toss 4
- toss item below to 9
- bike up 1 tile
- Bike up and down to get route 7 encounters (Do not go right)
- after catching everything, get another encounter and use 9f
- bike 3 right 1 up (2 up if encounter was in the lower patch)(Can flash trainer card to find location)
- swap nuggets
- blah blah dratini LG
- Possible mew LG: (in m2 cave)
- Use rival name . RLRRc
- Toss 7 from RIVAL'S at some point
- Get encounter anywhere
- 9f
- coin case to HM04
- TM27 to RIVAL'S
- old amber to x pos
- flash map
- swap item x0 or 23 to tileset
- swap coin case back
- 4
- ball
- s+q
- fly to vermillion on reload
- toss cancel before flashing 4 on alakazam LG
- Possible mew LG: (seafoam) (Seems faster, but other one covers changing tileset in m2 cave)
- Get encounter on column left of ladders in starting floor
- 9f
- face up
- jack down until stuck
- coin case to HM04
- flash map
- Coin case back
- 4
- ball
- s+q
- weedle connections warp (requires late caterpie):
- Get encounter on tile
- Swap fire stones, toss 84 dolls
- flash map
- toss 2 dolls
- Swap super potion for carbos in text pointer
- toss 250 from j. in connections
- swap moon stone with hp up, toss 9
- scroll back up, toss 80 carbos
- swap fire stone with old amber in brightness
- swap fire stone with j. from earlier
- 4
- ball
- s+q
- after reload, go up and right
- evolve M'
- Jack down, then bike to Diglett's cave
- Approximate time saves/losses:
- New dojo-power plant -1:50 (no mew or HM02) roughly -1:40 with vermillion visit
- New power plant +0:02
- New Safari exit +0:02 (includes HM02)
- New M2 exit +0:05 (have alakazam), +0:10 (need alakazam) [times change slightly if no magneton]
- New forest exit +0:05
- Mew LG +0:55
- Total: 25-30 seconds saved
- Total with current mew+HM02:
- Total with different mew+HM02:
- Timings:
- New PC underflow + dojo (no mew or HM02): 2:30 about 2:40 with vermillion visit
- Old PC underflow + dojo (with mew and HM02): 4:20
- New Power plant: 2:10
- Old Power Plant: 2:08
- Swapping moon stones and evolving eevees in mansion: 0:55
- dig+fly from safari + dratini LG: 1:13
- evolve eevees + swap moon stones + teach fly + connection warp + dratini LG: 2:11
- mewtwo map distort + 1 encounter + mewtwo + magneton crazywarp + fly + bike to route 11: 1:40
- mewtwo map distort + 1 encounter + mewtwo + dig + bike to route 11: 1:12
- mewtwo map distort + 1 encounter + mewtwo + connection warp to vermillion and fly + bike to route 11: 1:32
- bike to route 11: 0:13
- catch an encounter: 0:16
- mewtwo map distort + swap pokeball + mewtwo + fly to vermillion + bike to route 11: 1:01 (+encounter +early vermillion)
- mewtwo map distort + 1 encounter + mewtwo + change tileset + fly to vermillion + bike to route 11: 1:22
- mewtwo map distort + 1 encounter + mewtwo + mew LG + connection warp to vermillion + fly to vermillion + bike to route 11: 2:17
- weedle LG + change tileset + fly to vermillion: 1:07 (1:20 including bike to route 11)
- weedle LG + dig to vermillion: 1:02 (1:15 including bike to route 11)
- weedle LG + connection warp to vermillion + bike to route 11: 1:20
- VRoad Mew LG + get back on bike: 0:55
- So either:
- visit vermillion + fly from cerulean cave + mew in v road 0:10+1:17+0:55=2:22 with alakazam,
- or
- mew in cerulean cave 2:17+small time losses earlier from different rival name
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