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- # Config wireframe stolen from here: https://github.com/nim-/dotfiles/blob/master/.config/compton.conf
- # Shadow
- shadow = true; # Enabled client-side shadows on windows.
- #no-dock-shadow = false; # Avoid drawing shadows on dock/panel windows.
- #no-dnd-shadow = true; # Don't draw shadows on DND windows.
- #clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental).
- #shadow-radius = 12; # The blur radius for shadows. (default 12)
- #shadow-offset-x = -15; # The left offset for shadows. (default -15)
- #shadow-offset-y = -15; # The top offset for shadows. (default -15)
- #shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0)
- #shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0)
- #shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0)
- # Exclude conditions for shadows.
- # Fix dual shadow on some gtk3 powered applications: "_GTK_FRAME_EXTENTS@:c"
- shadow-exclude = [
- "n:e:Notification",
- "class_g = 'Gnome-screenshot'",
- "class_g = 'Gnome-control-center'",
- "class_g = 'Nautilus'"
- ];
- #"_GTK_FRAME_EXTENTS@:c"
- shadow-ignore-shaped = false; # Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
- # Opacity
- shadow-opacity = 0.7; # The translucency for shadows. (default .75)
- active-opacity = 0.40;
- menu-opacity = 1.0; # The opacity for menus. (default 1.0)
- frame-opacity = 0.8; # Opacity of window titlebars and borders. (0.1 - 1.0)
- inactive-opacity = 0.9; # Opacity of inactive windows. (0.1 - 1.0)
- #inactive-opacity-override = true; # Inactive opacity set by 'inactive-opacity' overrides value of _NET_WM_OPACITY.
- #opacity-rule = [
- #"85:name *= '- Sublime Text'",
- #"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
- #];
- #alpha-step = 0.06; # XRender backend: Step size for alpha pictures. Increasing it may result in less X resource usage, yYet fading may look bad.
- # inactive-dim = 0.2; # Dim inactive windows. (0.0 - 1.0)
- # inactive-dim-fixed = true; # Do not let dimness adjust based on window opacity.
- # blur-background = true; # Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
- # blur-background-frame = true; # Blur background of opaque windows with transparent frames as well.
- #blur-background-fixed = false; # Do not let blur radius adjust based on window opacity.
- blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ]; # Exclude conditions for background blur.
- # Fading
- fading = true; # Fade windows during opacity changes.
- fade-delta = 12; # The time between steps in a fade in milliseconds. (default 10).
- fade-in-step = 0.15; # Opacity change between steps while fading in. (default 0.028).
- fade-out-step = 0.15; # Opacity change between steps while fading out. (default 0.03).
- no-fading-openclose = false; # Fade windows in/out when opening/closing.
- # Other
- #inactive-dim = 0.5; # Dim inactive windows. (0.0 - 1.0, defaults to 0).
- mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
- mark-ovredir-focused = true;
- detect-rounded-corners = true;
- # Window type settings
- wintypes:
- {
- tooltip = { fade = true; shadow = false; opacity = 0.75; };
- };
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