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Jul 18th, 2019
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  1. # Config wireframe stolen from here: https://github.com/nim-/dotfiles/blob/master/.config/compton.conf
  2.  
  3. # Shadow
  4.  
  5. shadow = true; # Enabled client-side shadows on windows.
  6. #no-dock-shadow = false; # Avoid drawing shadows on dock/panel windows.
  7. #no-dnd-shadow = true; # Don't draw shadows on DND windows.
  8. #clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental).
  9. #shadow-radius = 12; # The blur radius for shadows. (default 12)
  10. #shadow-offset-x = -15; # The left offset for shadows. (default -15)
  11. #shadow-offset-y = -15; # The top offset for shadows. (default -15)
  12.  
  13. #shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0)
  14. #shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0)
  15. #shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0)
  16.  
  17. # Exclude conditions for shadows.
  18. # Fix dual shadow on some gtk3 powered applications: "_GTK_FRAME_EXTENTS@:c"
  19. shadow-exclude = [
  20. "n:e:Notification",
  21. "class_g = 'Gnome-screenshot'",
  22. "class_g = 'Gnome-control-center'",
  23. "class_g = 'Nautilus'"
  24. ];
  25. #"_GTK_FRAME_EXTENTS@:c"
  26.  
  27.  
  28. shadow-ignore-shaped = false; # Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
  29.  
  30. # Opacity
  31. shadow-opacity = 0.7; # The translucency for shadows. (default .75)
  32. active-opacity = 0.40;
  33. menu-opacity = 1.0; # The opacity for menus. (default 1.0)
  34. frame-opacity = 0.8; # Opacity of window titlebars and borders. (0.1 - 1.0)
  35. inactive-opacity = 0.9; # Opacity of inactive windows. (0.1 - 1.0)
  36. #inactive-opacity-override = true; # Inactive opacity set by 'inactive-opacity' overrides value of _NET_WM_OPACITY.
  37.  
  38. #opacity-rule = [
  39. #"85:name *= '- Sublime Text'",
  40. #"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
  41. #];
  42.  
  43. #alpha-step = 0.06; # XRender backend: Step size for alpha pictures. Increasing it may result in less X resource usage, yYet fading may look bad.
  44. # inactive-dim = 0.2; # Dim inactive windows. (0.0 - 1.0)
  45. # inactive-dim-fixed = true; # Do not let dimness adjust based on window opacity.
  46. # blur-background = true; # Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
  47. # blur-background-frame = true; # Blur background of opaque windows with transparent frames as well.
  48. #blur-background-fixed = false; # Do not let blur radius adjust based on window opacity.
  49. blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ]; # Exclude conditions for background blur.
  50.  
  51. # Fading
  52. fading = true; # Fade windows during opacity changes.
  53. fade-delta = 12; # The time between steps in a fade in milliseconds. (default 10).
  54. fade-in-step = 0.15; # Opacity change between steps while fading in. (default 0.028).
  55. fade-out-step = 0.15; # Opacity change between steps while fading out. (default 0.03).
  56. no-fading-openclose = false; # Fade windows in/out when opening/closing.
  57.  
  58. # Other
  59. #inactive-dim = 0.5; # Dim inactive windows. (0.0 - 1.0, defaults to 0).
  60. mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
  61. mark-ovredir-focused = true;
  62. detect-rounded-corners = true;
  63.  
  64. # Window type settings
  65. wintypes:
  66. {
  67. tooltip = { fade = true; shadow = false; opacity = 0.75; };
  68. };
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