Advertisement
LordOfSaiduq

Incredibly un-rare 3v1 Imp vs human showdown

Sep 24th, 2016
107
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. DM
  2. You spot the strange creatures as they climb up through the black sludge like water. There are three, all with X's for eyes. They don't notice you, and are about 15 feet away.
  3. Peter_Archus
  4. You wait silently
  5. For their approach
  6. DM
  7. The start making their way towards your camp.
  8. Peter_Archus
  9. You wait to strike as soon as anyone is within range
  10. DM
  11. You could run out and make a sneak attack at any time. They're within range to begin with.
  12. Peter_Archus
  13. Ok, You attempt to sneak attack the closest imp
  14. DM
  15. Roll to hit with advantage
  16. Peter_Archus
  17. !roll 2#1d20
  18. NOTTyche[DICE]
  19. rolled 2#1d20 --> | [ 1d20=15 ]{15}, [ 1d20=4 ]{4}
  20. DM
  21. Hit, roll, damage
  22. Peter_Archus
  23. !roll 1d8+2
  24. NOTTyche[DICE]
  25. rolled 1d8+2 --> [ 1d8=1 ] | {3}
  26. DM
  27. (Your to hit mod and damage mod are the same, btw)
  28. DM
  29. You hit the imp with a glancing blow, startling the whole group. Roll initiative.
  30. Peter_Archus
  31. !roll 1d20+2
  32. NOTTyche[DICE]
  33. rolled 1d20+2 --> [ 1d20=8 ] | {10}
  34. DM
  35. !roll 3#1d20+2
  36. NOTTyche[DICE]
  37. rolled 3#1d20+2 --> | [ 1d20=16 ]{18}, [ 1d20=4 ]{6}, [ 1d20=9 ]{11}
  38. DM
  39. The one closest to you chatters angrily before turning to take a swipe at you.
  40. !roll 1d20
  41. NOTTyche[DICE]
  42. rolled 1d20 --> [ 1d20=1 ] | {1}
  43. DM
  44. It misses, slips on the muck, and lands on the ground prone.
  45. The one furthest back jumps up and down before running forward to try for himself.
  46. !roll 1d20
  47. NOTTyche[DICE]
  48. rolled 1d20 --> [ 1d20=7 ] | {7}
  49. DM
  50. He slides around in the muck and ends up missing miserably and a few feet to your right.
  51. Peter's turn.
  52. Peter_Archus
  53. You Coup de Grace the hoe next to you, straight to the neck, perfect trophy
  54. ← NOTTyche[DICE] has quit (Ping timeout: 195 seconds)
  55. DM
  56. There went tyche, you coup de graced him right off the irc
  57. https://www.wizards.com/dnd/dice/dice.htm
  58. Peter_Archus
  59. Roll(1d8)+2:
  60. 3,+2
  61. Total:5
  62. DM
  63. 10
  64. You chop the imp's head right off but it doesn't stay. The head and body both disappear in a poof of smoke and leave a bunch of blue gusher type things behind.
  65. Peter_Archus
  66. "Aww come on game, really"
  67. You run to the other imp and punch his face
  68. DM
  69. The other one next to you or in front of you?
  70. Peter_Archus
  71. next to me
  72. DM
  73. Roll to hit
  74. Peter_Archus
  75. (i just love to run)
  76. Peter_Archus
  77. Roll(1d20)+2: 19,+2 Total:21
  78. DM
  79. You punch the imp in the face for 3 damage
  80. Peter_Archus
  81. "Take that, freak"
  82. DM
  83. As you have no more actions, the last imp finally moves. It runs up and tries to hit you.
  84. !roll 1d20
  85. oh right
  86. Peter_Archus
  87. no tyche
  88. DM
  89. Roll(1d20)+0:
  90. 17,+0
  91. Total:17
  92. Roll(1d4)+1:
  93. 3,+1
  94. Total:4
  95. Take 4 damage
  96. The two imps high five.
  97. The other imp makes an attempt on your life as well!
  98. Roll(1d20)+0:
  99. 5,+0
  100. Total:5
  101. He touches your leg much too lightly and it's kind of uncomfortable.
  102. Peter's turn.
  103. Peter_Archus
  104. You take a swing at the weaker imp, yeah the one with a very slight bruise on his cheek.
  105. DM
  106. Roll to hit
  107. Peter_Archus
  108. Roll(1d20)+2: 10,+2 Total:12
  109. DM
  110. You just barely miss, cutting some of the hair from its little imp head.
  111. Peter_Archus
  112. Reasonably mad, You attempt to hit the imps face again, leave another tiny bruise.
  113. DM
  114. You know what to roll by now
  115. Peter_Archus
  116. Roll(1d20)+2: 15,+2 Total:17
  117. DM
  118. You punch the imp in the face and you swear there are little stars circling its head.
  119. Peter_Archus
  120. Quickly you attempt to "hide" behind one of your hidden traps, not to far from you.
  121. DM
  122. You go back about 20 feet and stand inconspicuously behind a bush.
  123. The uninjured imp yells at you in threatening babbles before running at you. He triggers your trap! Roll whatever the damage is for that
  124. Peter_Archus
  125. Snare or Bear Trap?
  126. DM
  127. You tell me
  128. Peter_Archus
  129. Let's say bear trap, cause i'm afraid of hitting myself
  130. Roll(1d6)+0: 4,+0 Total:4
  131. DM
  132. The trap closes on the imp's leg and it yowls in pain, stopped in its tracks.
  133. The dazed imp immediately snaps to attention and goes to its friend to help, spending its turn getting the other imp out of the trap.
  134. Peter's turn.
  135. Peter_Archus
  136. Test your luck at the good ol' game of SWING AT THE IMMMMMPPPP, the weaker one to be especific
  137. Roll(1d20)+2: 16,+2 Total:18
  138. DM
  139. You hit the imp. The second your axe touches it it explodes into more gushers. Wow you hardly had to touch that thing.
  140. The other imp looks horrified.
  141. Peter_Archus
  142. punch the dude
  143. Roll(1d20)+2: 6,+2 Total:8
  144. DM
  145. The imp dodges your fist.
  146. Peter_Archus
  147. STAND YOUR GROUND, like a badass
  148. DM
  149. The imp turns and BOLTS
  150. he runs 60 feet away from you to your tent and uses his imp claws to cut a hole in the side.
  151. Peter's turn.
  152. Peter_Archus
  153. That MoFo
  154. Charge at him
  155. Then punch his face again
  156. Peter_Archus
  157. Roll(1d20)+2: 16,+2 Total:18
  158. DM
  159. You punch the imp in the face and it screechs.
  160. It grabs the wooden tent pole and pulls it free! Now it is an imp weilding a pole, and your tent has collapsed.
  161. Peter's turn.
  162. Peter_Archus
  163. You strike at the imps legs (+
  164. to cripple him
  165. Roll(1d20)+2: 20,+2 Total:22
  166. Peter_Archus
  167. Roll(1d4)+2: 3,+2 Total:5 X2 = 10
  168. enemy's movement is reduced by 10
  169. DM
  170. The imp is chopped in two and explodes to even more fabulous grist.
  171. gain 51 build grist and 60 xp
  172. Peter_Archus
  173. "What are this shiny things even
  174. Peter_Archus
  175. "Welp gonna take a few photos" Peter makes awesome poses in front of his phone, by the grist that is quickly dissapearing
  176. DM
  177. The grist that he is apparently absorbing*
  178. While he's taking pictures, his computer pings loudly.
  179. Peter_Archus
  180. You also pose the tinkerplush and take photos of it by the remaning grist
  181. Peter_Archus
  182. "What could it be? Better check." Peter says as he checks his arm computer/phone/printer/gamemachine/pretty-much-ultimate-bullshit-aparatus
  183. DM
  184. It says Alya is connecting to your server program. Looks like you're going to have to do that part next.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement