Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- script.Parent = game.ServerScriptService -- przenosimy skrypt automatycznie do ServerScriptService
- local ASSET = 21070012 -- ID czapki/asseta
- local Players = game:GetService("Players") -- "Zbieranie" graczy
- local MarketplaceService = game:GetService("MarketplaceService")
- local PlayerOwnsAsset = MarketplaceService.PlayerOwnsAsset
- Players.PlayerAdded:Connect(function (player) -- funkcja kiedy gracz dolaczy
- local success, doesPlayerOwnAsset = pcall(PlayerOwnsAsset, MarketplaceService, player, ASSET)
- if doesPlayerOwnAsset then
- print("gracz posiada ")
- else
- print("Gracz nie posiada")
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement