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Baten Kaitos Speedrun: Version Differences FAQ

Jan 14th, 2016
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  1. - PAL is 50 fps as usual, but because the clock is extremely important in this game, PAL was converted so that 1 second is 50 frames instead of 60. The conversion was very well done actually, but there are still some very tiny things affected by this, making PAL frames slower at some points.
  2. - In JP and US, because of NTSC, every turns seems to be 1 or 2 frames faster than PAL.
  3. - In JP and US, because of NTSC, the Mindeer minigame (shmup) moves at 60 frames per second instead of 50 in PAL, making it WAY easier.
  4. - In JP, you can't skip the moment where Melodia talks between the end of the cutscene that comes after naming the spirit, and the beginning at Cebalraï. 30 seconds loss.
  5. - In PAL, you can't skip the Mizuti Song. 1 minute and 30 seconds loss.
  6. - JP starts saves at 000, others start at 001. Maybe there is a way to create a glitch with this, but for now this has no effect known.
  7. - The game has Instant Textboxes, so no time save from this apparently.
  8.  
  9. US > JP > PAL
  10.  
  11. Yes, technically, I bought the US copy only for a 30 seconds time save. But this will be way more enjoyable for future 100% runs.
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