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worldserver config

Oct 20th, 2013
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  1. ################################################
  2. # SkyFireEMU World Server configuration file #
  3. ################################################
  4. [worldserver]
  5.  
  6. ###################################################################################################
  7. # SECTION INDEX
  8. #
  9. # EXAMPLE CONFIG
  10. # CONNECTIONS AND DIRECTORIES
  11. # PERFORMANCE SETTINGS
  12. # SERVER LOGGING
  13. # SERVER SETTINGS
  14. # WARDEN SETTINGS
  15. # PLAYER INTERACTION
  16. # CREATURE SETTINGS
  17. # CHAT SETTINGS
  18. # GAME MASTER SETTINGS
  19. # VISIBILITY AND DISTANCES
  20. # SERVER RATES
  21. # AUTO BROADCAST
  22. # BATTLEGROUND CONFIG
  23. # BATTLEFIELD CONFIG
  24. # ARENA CONFIG
  25. # NETWORK CONFIG
  26. # CONSOLE AND REMOTE ACCESS
  27. # CHARACTER DELETE OPTIONS
  28. # CUSTOM SERVER OPTIONS
  29. #
  30. ###################################################################################################
  31.  
  32. ###################################################################################################
  33. # EXAMPLE CONFIG
  34. #
  35. # Variable
  36. # Description: Brief description what the variable is doing.
  37. # Important: Annotation for important things about this variable.
  38. # Example: "Example, i.e. if the value is a string"
  39. # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
  40. # 0 - (Disabled|Comment|Variable name in case of grouped config options)
  41. #
  42. # Note to developers:
  43. # - Copy this example to keep the formatting.
  44. # - Line breaks should be at column 100.
  45. ###################################################################################################
  46.  
  47. ###################################################################################################
  48. # CONNECTIONS AND DIRECTORIES
  49. #
  50. # RealmID
  51. # Description: ID of the Realm using this config.
  52. # Important: RealmID must match the realmlist inside the realmd database.
  53. # Default: 1
  54.  
  55. RealmID = 1
  56.  
  57. #
  58. # DataDir
  59. # Description: Data directory setting.
  60. # Important: DataDir needs to be quoted, as the string might contain space characters.
  61. # Example: "@prefix@/share/skyfirecore"
  62. # Default: "."
  63.  
  64. DataDir = "."
  65.  
  66. #
  67. # LogsDir
  68. # Description: Logs directory setting.
  69. # Important: LogsDir needs to be quoted, as the string might contain space characters.
  70. # Logs directory must exists, or log file creation will be disabled.
  71. # Default: "" - (Log files will be stored in the current path)
  72.  
  73. LogsDir = "C:\Users\Christian\Desktop\Skyfire434\build\bin\skyfire"
  74.  
  75. #
  76. # LoginDatabaseInfo
  77. # WorldDatabaseInfo
  78. # CharacterDatabaseInfo
  79. # Description: Database connection settings for the world server.
  80. # Example: "hostname;port;username;password;database"
  81. # ".;somenumber;username;password;database" - (Use named pipes on Windows
  82. # "enable-named-pipe" to [mysqld]
  83. # section my.ini)
  84. # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
  85. # Unix/Linux)
  86. # Default: "127.0.0.1;3306;username;password;auth" - (LoginDatabaseInfo)
  87. # "127.0.0.1;3306;username;password;world" - (WorldDatabaseInfo)
  88. # "127.0.0.1;3306;username;password;characters" - (CharacterDatabaseInfo)
  89.  
  90. LoginDatabaseInfo = "127.0.0.1;3306;root;ascent;realmd"
  91. WorldDatabaseInfo = "127.0.0.1;3306;root;ascent;world"
  92. CharacterDatabaseInfo = "127.0.0.1;3306;root;ascent;player"
  93.  
  94. #
  95. # LoginDatabase.WorkerThreads
  96. # WorldDatabase.WorkerThreads
  97. # CharacterDatabase.WorkerThreads
  98. # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
  99. # statements. Each worker thread is mirrored with its own connection to the
  100. # MySQL server and their own thread on the MySQL server.
  101. # Default: 1 - (LoginDatabase.WorkerThreads)
  102. # 1 - (WorldDatabase.WorkerThreads)
  103. # 1 - (CharacterDatabase.WorkerThreads)
  104.  
  105. LoginDatabase.WorkerThreads = 1
  106. WorldDatabase.WorkerThreads = 1
  107. CharacterDatabase.WorkerThreads = 1
  108.  
  109. #
  110. # LoginDatabase.SynchThreads
  111. # WorldDatabase.SynchThreads
  112. # CharacterDatabase.SynchThreads
  113. # Description: The amount of MySQL connections spawned to handle.
  114. # Default: 1 - (LoginDatabase.WorkerThreads)
  115. # 1 - (WorldDatabase.WorkerThreads)
  116. # 2 - (CharacterDatabase.WorkerThreads)
  117.  
  118. LoginDatabase.SynchThreads = 1
  119. WorldDatabase.SynchThreads = 1
  120. CharacterDatabase.SynchThreads = 2
  121.  
  122. #
  123. # MaxPingTime
  124. # Description: Time (in minutes) between database pings.
  125. # Default: 30
  126.  
  127. MaxPingTime = 30
  128.  
  129. #
  130. # WorldServerPort
  131. # Description: TCP port to reach the world server.
  132. # Default: 8085
  133.  
  134. WorldServerPort = 8085
  135.  
  136. #
  137. # BindIP
  138. # Description: Bind world server to IP/hostname
  139. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  140.  
  141. BindIP = "0.0.0.0"
  142.  
  143. #
  144. ###################################################################################################
  145.  
  146. ###################################################################################################
  147. # PERFORMANCE SETTINGS
  148. #
  149. # UseProcessors
  150. # Description: Processors mask for Windows based multi-processor systems.
  151. # Default: 0 - (Selected by OS)
  152. # 1+ - (Bit mask value of selected processors)
  153.  
  154. UseProcessors = 0
  155.  
  156. #
  157. # ProcessPriority
  158. # Description: Process priority setting for Windows based systems.
  159. # Default: 1 - (High)
  160. # 0 - (Normal)
  161.  
  162. ProcessPriority = 1
  163.  
  164. #
  165. # Compression
  166. # Description: Compression level for client update packages
  167. # Range: 1-9
  168. # Default: 1 - (Speed)
  169. # 9 - (Best compression)
  170.  
  171. Compression = 1
  172.  
  173. #
  174. # PlayerLimit
  175. # Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
  176. # Important: If you want to block players and only allow Mods, GMs or Admins to join the
  177. # server, use the DB field "realmd.realmlist.allowedSecurityLevel".
  178. # Default: 100 - (Enabled)
  179. # 1+ - (Enabled)
  180. # 0 - (Disabled, No limit)
  181.  
  182. PlayerLimit = 100
  183.  
  184. #
  185. # SaveRespawnTimeImmediately
  186. # Description: Save respawn time for creatures at death and gameobjects at use/open.
  187. # Default: 1 - (Enabled, Save respawn time immediately)
  188. # 0 - (Disabled, Save respawn time at grid unloading)
  189.  
  190. SaveRespawnTimeImmediately = 1
  191.  
  192. #
  193. # MaxOverspeedPings
  194. # Description: Maximum overspeed ping count before character is disconnected.
  195. # Default: 2 - (Enabled, Minimum value)
  196. # 3+ - (Enabled, More checks before kick)
  197. # 0 - (Disabled)
  198.  
  199. MaxOverspeedPings = 2
  200.  
  201. #
  202. # GridUnload
  203. # Description: Unload grids to save memory. Can be disabled if enough memory is available
  204. # to speed up moving players to new grids.
  205. # Default: 1 - (enable, Unload grids)
  206. # 0 - (disable, Do not unload grids)
  207.  
  208. GridUnload = 1
  209.  
  210. #
  211. # SocketTimeOutTime
  212. # Description: Time (in milliseconds) after which a connection being idle on the character
  213. # selection screen is disconnected.
  214. # Default: 900000 - (15 minutes)
  215.  
  216. SocketTimeOutTime = 900000
  217.  
  218. #
  219. # SessionAddDelay
  220. # Description: Time (in microseconds) that a network thread will sleep after authentication
  221. # protocol handling before adding a connection to the world session map.
  222. # Default: 10000 - (10 milliseconds, 0.01 second)
  223.  
  224. SessionAddDelay = 10000
  225.  
  226. #
  227. # GridCleanUpDelay
  228. # Description: Time (in milliseconds) grid clean up delay.
  229. # Default: 300000 - (5 minutes)
  230.  
  231. GridCleanUpDelay = 300000
  232.  
  233. #
  234. # MapUpdateInterval
  235. # Description: Time (milliseconds) for map update interval.
  236. # Default: 100 - (0.1 second)
  237.  
  238. MapUpdateInterval = 100
  239.  
  240. #
  241. # ChangeWeatherInterval
  242. # Description: Time (in milliseconds) for weather update interval.
  243. # Default: 600000 - (10 min)
  244.  
  245. ChangeWeatherInterval = 600000
  246.  
  247. #
  248. # PlayerSaveInterval
  249. # Description: Time (in milliseconds) for player save interval.
  250. # Default: 900000 - (15 min)
  251.  
  252. PlayerSaveInterval = 900000
  253.  
  254. #
  255. # PlayerSave.Stats.MinLevel
  256. # Description: Minimum level for saving character stats in the database for external usage.
  257. # Default: 0 - (Disabled, Do not save character stats)
  258. # 1+ - (Enabled, Level beyond which character stats are saved)
  259.  
  260. PlayerSave.Stats.MinLevel = 0
  261.  
  262. #
  263. # PlayerSave.Stats.SaveOnlyOnLogout
  264. # Description: Save player stats only on logout.
  265. # Default: 1 - (Enabled, Only save on logout)
  266. # 0 - (Disabled, Save on every player save)
  267.  
  268. PlayerSave.Stats.SaveOnlyOnLogout = 1
  269.  
  270. #
  271. # vmap.enableLOS
  272. # vmap.enableHeight
  273. # Description: VMmap support for line of sight and height calculation.
  274. # Default: 1 - (Enabled, vmap.enableLOS)
  275. # 1 - (Enabled, vmap.enableHeight)
  276. # 0 - (Disabled)
  277.  
  278. vmap.enableLOS = 1
  279. vmap.enableHeight = 1
  280.  
  281. #
  282. # vmap.ignoreSpellIds
  283. # Description: These spells are ignored for LoS calculation.
  284. # List of ids with delimiter ','.
  285. # Example: "7720, 1337"
  286. # Default: "7720"
  287.  
  288. vmap.ignoreSpellIds = "7720"
  289.  
  290. #
  291. # vmap.petLOS
  292. # Description: Check line of sight for pets, to avoid them attacking through walls.
  293. # Default: 1 - (Enabled, each pet attack will be checked for line of sight)
  294. # 0 - (Disabled, somewhat less CPU usage)
  295.  
  296. vmap.petLOS = 1
  297.  
  298. #
  299. # vmap.enableIndoorCheck
  300. # Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).
  301. # Default: 1 - (Enabled)
  302. # 0 - (Disabled, somewhat less CPU usage)
  303.  
  304. vmap.enableIndoorCheck = 1
  305.  
  306. #
  307. # DetectPosCollision
  308. # Description: Check final move position, summon position, etc for visible collision with
  309. # other objects or walls (walls only if vmaps are enabled).
  310. # Default: 1 - (Enabled)
  311. # 0 - (Disabled, Less position precision but less CPU usage)
  312.  
  313. DetectPosCollision = 1
  314.  
  315. # mmap.enablePathFinding
  316. # Description: Enable/Disable pathfinding using mmaps
  317. # Default: 1 - (Enabled)
  318. # 0 - (Disabled)
  319.  
  320. mmap.enablePathFinding = 1
  321.  
  322. #
  323. # mmap.ignoreMapIds
  324. # Disable mmap pathfinding on the listed maps.
  325. # List of map ids with delimiter ','
  326.  
  327. mmap.ignoreMapIds = "638"
  328.  
  329. #
  330. # TargetPosRecalculateRange
  331. # Description: Max distance from movement target point (+moving unit size) and targeted
  332. # object (+size) after that new target movement point calculated.
  333. # Range: 0.5-5.0
  334. # Default: 1.5
  335. # 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)
  336. # 5.0 - (Maximum, Melee attack range, Less CPU usage)
  337.  
  338. TargetPosRecalculateRange = 1.5
  339.  
  340. #
  341. # UpdateUptimeInterval
  342. # Description: Update realm uptime period (in minutes).
  343. # Default: 10 - (10 minutes)
  344. # 1+
  345.  
  346. UpdateUptimeInterval = 10
  347.  
  348. #
  349. # LogDB.Opt.ClearInterval
  350. # Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table
  351. # of old entries.
  352. # Default: 10 - (10 minutes)
  353. # 1+
  354.  
  355. LogDB.Opt.ClearInterval = 10
  356.  
  357. #
  358. # LogDB.Opt.ClearTime
  359. # Description: Time (in seconds) for keeping old `logs` table entries.
  360. # Default: 1209600 - (Enabled, 14 days)
  361. # 0 - (Disabled, Do not clear entries)
  362.  
  363. LogDB.Opt.ClearTime = 1209600
  364.  
  365. #
  366. # MaxCoreStuckTime
  367. # Description: Time (in seconds) before the server is forced to crash if it is frozen.
  368. # Default: 0 - (Disabled)
  369. # 10+ - (Enabled, Recommended 10+)
  370.  
  371. MaxCoreStuckTime = 0
  372.  
  373. #
  374. # AddonChannel
  375. # Description: Configure the use of the addon channel through the server (some client side
  376. # addons will not work correctly with disabled addon channel)
  377. # Default: 1 - (Enabled)
  378. # 0 - (Disabled)
  379.  
  380. AddonChannel = 1
  381.  
  382. #
  383. # MapUpdate.Threads
  384. # Description: Number of threads to update maps.
  385. # Default: 1
  386.  
  387. MapUpdate.Threads = 1
  388.  
  389. #
  390. # CleanCharacterDB
  391. # Description: Clean out deprecated achievements, skills, spells and talents from the db.
  392. # Default: 0 - (Disabled)
  393. # 1 - (Enable)
  394.  
  395. CleanCharacterDB = 1
  396.  
  397. #
  398. # PersistentCharacterCleanFlags
  399. # Description: Determines the character clean flags that remain set after cleanups.
  400. # This is a bitmask value, check /doc/CharacterDBCleanup.txt for more
  401. # information.
  402. # Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the
  403. # next cleanup)
  404. # Default: 0 - (All cleanup methods will be disabled after the next cleanup)
  405.  
  406. PersistentCharacterCleanFlags = 0
  407.  
  408. #
  409. ###################################################################################################
  410.  
  411. ###################################################################################################
  412. # SERVER LOGGING
  413. #
  414. # PidFile
  415. # Description: World daemon PID file
  416. # Example: "./worldd.pid" - (Enabled)
  417. # Default: "" - (Disabled)
  418.  
  419. PidFile = ""
  420.  
  421. #
  422. # LogLevel
  423. # Description: Server console level of logging
  424. # Default: 1 - (Basic)
  425. # 0 - (Minimum)
  426. # 2 - (Detail)
  427. # 3 - (Full/Debug)
  428.  
  429. LogLevel = 1
  430.  
  431. #
  432. # LogFile
  433. # Description: Log file for main server log.
  434. # Default: "Server.log" - (Enabled)
  435. # "" - (Disabled)
  436.  
  437. LogFile = "Server.log"
  438.  
  439. #
  440. # LogTimestamp
  441. # Description: Append timestamp to the server log file name.
  442. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  443. # Default: 0 - (Disabled)
  444. # 1 - (Enabled)
  445.  
  446. LogTimestamp = 0
  447.  
  448. #
  449. # LogFileLevel
  450. # Description: Server file level of logging
  451. # Default: 0 - (Minimum)
  452. # 1 - (Basic)
  453. # 2 - (Detail)
  454. # 3 - (Full/Debug)
  455.  
  456. LogFileLevel = 0
  457.  
  458. #
  459. # Debug Log Mask
  460. # Description: Bitmask that determines which debug log output (level 3)
  461. # will be logged.
  462. # Possible flags:
  463. # 1 - Anything related to units that doesn't fit in other
  464. # categories.
  465. # 2 - Anything related to pets.
  466. # 4 - Anything related to vehicles.
  467. # 8 - Anything related to C++ AI, instance scripts, etc.
  468. # 16 - Anything related to DB AI, such as SAI, EAI, CreatureAI
  469. # 32 - Anything related to DB map scripts
  470. # 64 - Anything related to network input/output,
  471. # such as packet handlers and netcode logs
  472. # 128 - Anything related to the spellsystem and aurasystem
  473. # 256 - Anything related to the achievement system
  474. # 512 - Anything related to the condition system
  475. # 1024 - Anything related to the pool system
  476. # 2048 - Anything related to the auction house
  477. # 4096 - Anything related to arena's and battlegrounds
  478. # 8192 - Anything related to outdoor PVP
  479. # 16384 - Anything related to the chat system
  480. # 32768 - Anything related to the LFG system
  481. # 65536 - Anything related to maps, instances (not scripts),
  482. # grids, cells, visibility, etc.
  483. # 131072 - Anything related to player loading from DB
  484. # (Player::_LoadXXX functions)
  485. # 262144 - Anything related to items
  486. # 524288 - Anything related to player skills
  487. # (do not confuse with spells)
  488. # 1048576 - Anything related to loot
  489. # 2097152 - Anything related to guilds
  490. # 4194304 - Anything related to transports
  491. # 8388608 - Battlefield Related
  492. # 16777216 - Opcode System
  493. # 33554432 - Anything related to Warden anti cheat
  494. #
  495. # Simply add the values together to create a bitmask.
  496. # For more info see enum DebugLogFilters in Log.h
  497. #
  498. # Default: 0 (nothing)
  499.  
  500. DebugLogMask = 0
  501.  
  502. #
  503. # WorldLogFile
  504. # Description: Packet logging file for the world server.
  505. # Example: "World.log" - (Enabled)
  506. # Default: "" - (Disabled)
  507.  
  508. WorldLogFile = ""
  509.  
  510. #
  511. # DBErrorLogFile
  512. # Description: Log file for database errors.
  513. # Default: "DBErrors.log" - (Enabled)
  514. # "" - (Disabled)
  515.  
  516. DBErrorLogFile = "DBErrors.log"
  517.  
  518. #
  519. # CharLogFile
  520. # Description: Log file for character operations
  521. # Default: "Char.log" - (Enabled)
  522. # "" - (Disabled)
  523.  
  524. CharLogFile = "Char.log"
  525.  
  526. #
  527. # CharLogTimestamp
  528. # Description: Append timestamp to the character log file name.
  529. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  530. # Default: 0 - (Disabled)
  531. # 1 - (Enabled)
  532.  
  533. CharLogTimestamp = 0
  534.  
  535. #
  536. # CharLogDump
  537. # Description: Write a character dump in the CharLogFile before deleting it.
  538. # For restoration, copy character data from log file starting from
  539. # line == START DUMP == to line == END DUMP == (exclusive)
  540. # and load it using the "pdump load" command.
  541. # Default: 0 - (Disabled)
  542. # 1 - (Enabled)
  543.  
  544. CharLogDump = 0
  545.  
  546. #
  547. # CharLogDump.Separate
  548. # Description: Write character dump to separate files files rather than adding it to the
  549. # CharLogFile.
  550. # Default: 0 - (Disabled)
  551. # 1 - (Enabled)
  552.  
  553. CharLogDump.Separate = 0
  554.  
  555. #
  556. # CharLogDump.SeparateDir
  557. # Description: Write dump files into the sub folder within the log folder.
  558. # Example: "chardumps" - (Enabled)
  559. # Default: "" - (Disabled)
  560.  
  561. CharLogDump.SeparateDir = ""
  562.  
  563. #
  564. # GmLogFile
  565. # Description: Log file for gamemaster commands.
  566. # Default: "GM.log" - (Enabled)
  567. # "" - (Disabled)
  568.  
  569. GmLogFile = "GM.log"
  570.  
  571. #
  572. # GmLogTimestamp
  573. # Description: Append timestamp to the gamemaster log file name.
  574. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  575. # Default: 0 - (Disabled)
  576. # 1 - (Enabled)
  577.  
  578. GmLogTimestamp = 0
  579.  
  580. #
  581. # GmLogPerAccount
  582. # Description: Create a log file per gamemaster account.
  583. # Important: Logs not created if GmLogFile is not set.
  584. # Default: 0 - (Disabled)
  585. # 1 - (Enabled)
  586.  
  587. GmLogPerAccount = 0
  588.  
  589. #
  590. # RaLogFile
  591. # Description: Log file for Remote Access commands.
  592. # Default: "RA.log" - (Enabled)
  593. # "" - (Disabled)
  594.  
  595. RaLogFile = "RA.log"
  596.  
  597. #
  598. # ArenaLogFile
  599. # Description: Log file for arena fights and arena team creations.
  600. # Example: "Arena.log" - (Enabled)
  601. # Default: "" - (Disabled)
  602.  
  603. ArenaLogFile = ""
  604.  
  605. #
  606. # ArenaLog.ExtendedInfo
  607. # Description: Include extended info to ArenaLogFile for each player after rated arena
  608. # matches (guid, name, team, IP, healing/damage done, killing blows).
  609. # Default: 0 - (Disabled)
  610. # 1 - (Enabled)
  611.  
  612. ArenaLog.ExtendedInfo = 0
  613.  
  614. #
  615. # SQLDeveloperLogFile
  616. # Description: Log file for core-generated SQL queries/dumps
  617. # Example: "SQLDev.log" - (Enabled)
  618. # Default: "" - (Disabled)
  619.  
  620. SQLDeveloperLogFile = ""
  621.  
  622. #
  623. # SQLDriverLogFile
  624. # Description: Log file for SQL driver events.
  625. # Example: "SQLDriver.log" - (Enabled)
  626. # Default: "" - (Disabled)
  627.  
  628. SQLDriverLogFile = ""
  629.  
  630. #
  631. # SQLDriverQueryLogging
  632. # Description: Log SQL queries to the SQLDriverLogFile and console.
  633. # Default: 0 - (Disabled, Query errors only)
  634. # 1 - (Enabled, Full query logging - may have performance impact)
  635.  
  636. SQLDriverQueryLogging = 0
  637.  
  638. #
  639. # LogColors
  640. # Description: Colors for log messages (Format: "normal basic detail debug").
  641. # Colors: 0 - Black
  642. # 1 - Red
  643. # 2 - Green
  644. # 3 - Brown
  645. # 4 - Blue
  646. # 5 - Magenta
  647. # 6 - Cyan
  648. # 7 - Grey
  649. # 8 - Yellow
  650. # 9 - Lred
  651. # 10 - Lgreen
  652. # 11 - Lblue
  653. # 12 - Lmagenta
  654. # 13 - Lcyan
  655. # 14 - White
  656. # Example: "10 1 11 5" - (Enabled)
  657. # "" - (Disabled)
  658. # Default: "13 11 9 5"
  659.  
  660. LogColors = "13 11 9 5"
  661.  
  662. #
  663. # EnableLogDB
  664. # Description: Write log messages to database (LogDatabaseInfo).
  665. # Default: 0 - (Disabled)
  666. # 1 - (Enabled)
  667.  
  668. EnableLogDB = 0
  669.  
  670. #
  671. # DBLogLevel
  672. # Description: Log level of databases logging.
  673. # Default: 2 - (Detail)
  674. # 0 - (Minimum)
  675. # 1 - (Basic)
  676. # 3 - (Full/Debug)
  677.  
  678. DBLogLevel = 2
  679.  
  680. #
  681. # LogDB.Char
  682. # Description: Log character operations to database.
  683. # Default: 0 - (Disabled)
  684. # 1 - (Enabled)
  685.  
  686. LogDB.Char = 0
  687.  
  688. #
  689. # LogDB.GM
  690. # Description: Log gamemaster commands to database.
  691. # Default: 0 - (Disabled)
  692. # 1 - (Enabled)
  693.  
  694. LogDB.GM = 0
  695.  
  696. #
  697. # LogDB.RA
  698. # Description: Log remote access events to database.
  699. # Default: 0 - (Disabled)
  700. # 1 - (Enabled)
  701.  
  702. LogDB.RA = 0
  703.  
  704. #
  705. # LogDB.World
  706. # Description: Log world server packets to database.
  707. # Default: 0 - (Disabled)
  708. # 1 - (Enabled, May have performance impact)
  709.  
  710. LogDB.World = 0
  711.  
  712. #
  713. # LogDB.Chat
  714. # Description: Log chat messages to database.
  715. # Default: 0 - (Disabled)
  716. # 1 - (Enabled)
  717.  
  718. LogDB.Chat = 0
  719.  
  720.  
  721. # ChatLogFile
  722. # Description: Log file for chat logs.
  723. # Default: "Chat.log" - (Enabled)
  724. # "" - (Disabled)
  725.  
  726. ChatLogFile = "Chat.log"
  727.  
  728. # ChatLogTimestamp
  729. # Description: Append timestamp to the chat log file name.
  730. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  731. # Default: 0 - (Disabled)
  732. # 1 - (Enabled)
  733.  
  734. ChatLogTimestamp = 0
  735.  
  736. #
  737. # ChatLogs.Channel
  738. # Description: Log custom channel chat.
  739. # Default: 0 - (Disabled)
  740. # 1 - (Enabled)
  741.  
  742. ChatLogs.Channel = 0
  743.  
  744. #
  745. # ChatLogs.Whisper
  746. # Description: Log whispers between players.
  747. # Default: 0 - (Disabled)
  748. # 1 - (Enabled)
  749.  
  750. ChatLogs.Whisper = 0
  751.  
  752. #
  753. # ChatLogs.SysChan
  754. # Description: Log system channel messages.
  755. # Default: 0 - (Disabled)
  756. # 1 - (Enabled)
  757.  
  758. ChatLogs.SysChan = 0
  759.  
  760. #
  761. # ChatLogs.Party
  762. # Description: Log party chat.
  763. # Default: 0 - (Disabled)
  764. # 1 - (Enabled)
  765.  
  766.  
  767. ChatLogs.Party = 0
  768.  
  769. #
  770. # ChatLogs.Raid
  771. # Description: Log raid chat.
  772. # Default: 0 - (Disabled)
  773. # 1 - (Enabled)
  774.  
  775.  
  776. ChatLogs.Raid = 0
  777.  
  778. #
  779. # ChatLogs.Guild
  780. # Description: Log guild chat.
  781. # Default: 0 - (Disabled)
  782. # 1 - (Enabled)
  783.  
  784. ChatLogs.Guild = 0
  785.  
  786. #
  787. # ChatLogs.Public
  788. # Description: Log public chat (say/yell/emote).
  789. # Default: 0 - (Disabled)
  790. # 1 - (Enabled)
  791.  
  792. ChatLogs.Public = 0
  793.  
  794. #
  795. # ChatLogs.Addon
  796. # Description: Log addon messages.
  797. # Default: 0 - (Disabled)
  798. # 1 - (Enabled)
  799.  
  800. ChatLogs.Addon = 0
  801.  
  802. #
  803. # ChatLogs.BattleGround
  804. # Description: Log battleground chat.
  805. # Default: 0 - (Disabled)
  806. # 1 - (Enabled)
  807.  
  808. ChatLogs.BattleGround = 0
  809.  
  810. #
  811. ###################################################################################################
  812.  
  813. ###################################################################################################
  814. # SERVER SETTINGS
  815. #
  816. # GameType
  817. # Description: Server realm type.
  818. # Default: 0 - (NORMAL)
  819. # 1 - (PVP)
  820. # 4 - (NORMAL)
  821. # 6 - (RP)
  822. # 8 - (RPPVP)
  823. # 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
  824. # activated places and sanctuaries)
  825.  
  826. GameType = 0
  827.  
  828. #
  829. # RealmZone
  830. # Description: Server realm zone. Set allowed alphabet in character, etc. names.
  831. # Default 1 - (Development - any language)
  832. # 2 - (United States - extended-Latin)
  833. # 3 - (Oceanic - extended-Latin)
  834. # 4 - (Latin America - extended-Latin)
  835. # 5 - (Tournament - basic-Latin at create, any at login)
  836. # 6 - (Korea - East-Asian)
  837. # 7 - (Tournament - basic-Latin at create, any at login)
  838. # 8 - (English - extended-Latin)
  839. # 9 - (German - extended-Latin)
  840. # 10 - (French - extended-Latin)
  841. # 11 - (Spanish - extended-Latin)
  842. # 12 - (Russian - Cyrillic)
  843. # 13 - (Tournament - basic-Latin at create, any at login)
  844. # 14 - (Taiwan - East-Asian)
  845. # 15 - (Tournament - basic-Latin at create, any at login)
  846. # 16 - (China - East-Asian)
  847. # 17 - (CN1 - basic-Latin at create, any at login)
  848. # 18 - (CN2 - basic-Latin at create, any at login)
  849. # 19 - (CN3 - basic-Latin at create, any at login)
  850. # 20 - (CN4 - basic-Latin at create, any at login)
  851. # 21 - (CN5 - basic-Latin at create, any at login)
  852. # 22 - (CN6 - basic-Latin at create, any at login)
  853. # 23 - (CN7 - basic-Latin at create, any at login)
  854. # 24 - (CN8 - basic-Latin at create, any at login)
  855. # 25 - (Tournament - basic-Latin at create, any at login)
  856. # 26 - (Test Server - any language)
  857. # 27 - (Tournament - basic-Latin at create, any at login)
  858. # 28 - (QA Server - any language)
  859. # 29 - (CN9 - basic-Latin at create, any at login)
  860.  
  861. RealmZone = 1
  862.  
  863. #
  864. # StrictPlayerNames
  865. # Description: Limit player name to language specific symbol set. Prevents character
  866. # creation and forces rename request if not allowed symbols are used
  867. # Default: 0 - (Disable, Limited server timezone dependent client check)
  868. # 1 - (Enabled, Strictly basic Latin characters)
  869. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  870. # Note: Client needs to have the appropriate fonts installed which support
  871. # the charset. For non-official localization, custom fonts need to be
  872. # placed in clientdir/Fonts.
  873. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  874.  
  875. StrictPlayerNames = 0
  876.  
  877. #
  878. # StrictCharterNames
  879. # Description: Limit guild/arena team charter names to language specific symbol set.
  880. # Prevents charter creation if not allowed symbols are used.
  881. # Default: 0 - (Disable, Limited server timezone dependent client check)
  882. # 1 - (Enabled, Strictly basic Latin characters)
  883. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  884. # Note: Client needs to have the appropriate fonts installed which support
  885. # the charset. For non-official localization, custom fonts need to be
  886. # placed in clientdir/Fonts.
  887. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  888.  
  889. StrictCharterNames = 0
  890.  
  891. #
  892. # StrictPetNames
  893. # Description: Limit pet names to language specific symbol set.
  894. # Prevents pet naming if not allowed symbols are used.
  895. # Default: 0 - (Disable, Limited server timezone dependent client check)
  896. # 1 - (Enabled, Strictly basic Latin characters)
  897. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  898. # Note: Client needs to have the appropriate fonts installed which support
  899. # the charset. For non-official localization, custom fonts need to be
  900. # placed in clientdir/Fonts.
  901. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  902.  
  903. StrictPetNames = 0
  904.  
  905. #
  906. # DBC.Locale
  907. # Description: DBC language settings.
  908. # Default: 255 - (Auto Detect)
  909. # 0 - (English)
  910. # 1 - (Korean)
  911. # 2 - (French)
  912. # 3 - (German)
  913. # 4 - (Chinese)
  914. # 5 - (Taiwanese)
  915. # 6 - (Spanish)
  916. # 7 - (Spanish Mexico)
  917. # 8 - (Russian)
  918.  
  919. DBC.Locale = 255
  920.  
  921. #
  922. # DeclinedNames
  923. # Description: Allow Russian clients to set and use declined names.
  924. # Default: 0 - (Disabled, Except when the Russian RealmZone is set)
  925. # 1 - (Enabled)
  926.  
  927. DeclinedNames = 0
  928.  
  929. #
  930. # Expansion
  931. # Description: Allow server to use content from expansions. Checks for expansion-related
  932. # map files, client compatibility and class/race character creation.
  933. # Default: 3 - (Expansion: Cata)
  934. # 2 - (Expansion: WoLK)
  935. # 1 - (Expansion: TBC)
  936. # 0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
  937.  
  938. Expansion = 3
  939.  
  940. #
  941. # MinPlayerName
  942. # Description: Minimal player name length.
  943. # Range: 1-12
  944. # Default: 2
  945.  
  946. MinPlayerName = 2
  947.  
  948. #
  949. # MinCharterName
  950. # Description: Minimal charter name length.
  951. # Range: 1-24
  952. # Default: 2
  953.  
  954. MinCharterName = 2
  955.  
  956. #
  957. # MinPetName
  958. # Description: Minimal pet name length.
  959. # Range: 1-12
  960. # Default: 2
  961.  
  962. MinPetName = 2
  963.  
  964. #
  965. # MaxWhoListReturns
  966. # Description: Set the max number of players returned in the /who list and interface.
  967. # Default: 49 - (stable)
  968.  
  969. MaxWhoListReturns = 49
  970.  
  971. #
  972. # CharacterCreating.Disabled
  973. # Description: Disable character creation for players based on faction.
  974. # Default: 0 - (Enabled, All factions are allowed)
  975. # 1 - (Disabled, Alliance)
  976. # 2 - (Disabled, Horde)
  977. # 3 - (Disabled, Both factions)
  978.  
  979. CharacterCreating.Disabled = 0
  980.  
  981. #
  982. # CharacterCreating.Disabled.RaceMask
  983. # Description: Mask of races which cannot be created by players.
  984. # Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
  985. # Default: 0 - (Enabled, All races are allowed)
  986. # 1 - (Disabled, Human)
  987. # 2 - (Disabled, Orc)
  988. # 4 - (Disabled, Dwarf)
  989. # 8 - (Disabled, Night Elf)
  990. # 16 - (Disabled, Undead)
  991. # 32 - (Disabled, Tauren)
  992. # 64 - (Disabled, Gnome)
  993. # 128 - (Disabled, Troll)
  994. # 256 - (Disabled, Goblin)
  995. # 512 - (Disabled, Blood Elf)
  996. # 1024 - (Disabled, Draenei)
  997. # 2097152 - (Disabled, Worgen)
  998.  
  999. CharacterCreating.Disabled.RaceMask = 0
  1000.  
  1001. #
  1002. # CharacterCreating.Disabled.ClassMask
  1003. # Description: Mask of classes which cannot be created by players.
  1004. # Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled)
  1005. # Default: 0 - (Enabled, All classes are allowed)
  1006. # 1 - (Disabled, Warrior)
  1007. # 2 - (Disabled, Paladin)
  1008. # 4 - (Disabled, Hunter)
  1009. # 8 - (Disabled, Rogue)
  1010. # 16 - (Disabled, Undead)
  1011. # 32 - (Disabled, Death Knight)
  1012. # 64 - (Disabled, Shaman)
  1013. # 128 - (Disabled, Mage)
  1014. # 256 - (Disabled, Warlock)
  1015. # 1024 - (Disabled, Druid)
  1016.  
  1017. CharacterCreating.Disabled.ClassMask = 0
  1018.  
  1019. #
  1020. # CharactersPerAccount
  1021. # Description: Limit number of characters per account on all realms on this realmlist.
  1022. # Important: Number must be >= CharactersPerRealm
  1023. # Default: 50
  1024.  
  1025. CharactersPerAccount = 50
  1026.  
  1027. #
  1028. # CharactersPerRealm
  1029. # Description: Limit number of characters per account on this realm.
  1030. # Range: 1-12
  1031. # Default: 12 - (Client limitation)
  1032.  
  1033. CharactersPerRealm = 10
  1034.  
  1035. #
  1036. # HeroicCharactersPerRealm
  1037. # Description: Limit number of heroic class characters per account on this realm.
  1038. # Range: 1-12
  1039. # Default: 1
  1040.  
  1041. HeroicCharactersPerRealm = 1
  1042.  
  1043. #
  1044. # CharacterCreating.MinLevelForHeroicCharacter
  1045. # Description: Limit creating heroic characters only for account with another
  1046. # character of specific level (ignored for GM accounts)
  1047. # Default: 55 - (Enabled, Requires at least another level 55 character)
  1048. # 0 - (Disabled)
  1049. # 1 - (Enabled, Requires at least another level 1 character)
  1050.  
  1051. CharacterCreating.MinLevelForHeroicCharacter = 55
  1052.  
  1053. #
  1054. # SkipCinematics
  1055. # Description: Disable cinematic intro at first login after character creation.
  1056. # Prevents buggy intros in case of custom start location coordinates.
  1057. # Default: 0 - (Show intro for each new character)
  1058. # 1 - (Show intro only for first character of selected race)
  1059. # 2 - (Disable intro for all classes)
  1060.  
  1061. SkipCinematics = 0
  1062.  
  1063. #
  1064. # MaxPlayerLevel
  1065. # Description: Maximum level that can be reached by players.
  1066. # Important: Levels beyond 100 are not recommended at all.
  1067. # Range: 1-255
  1068. # Default: 85
  1069.  
  1070. MaxPlayerLevel = 85
  1071.  
  1072. #
  1073. # MinDualSpecLevel
  1074. # Description: Level requirement for Dual Talent Specialization
  1075. # Default: 30
  1076.  
  1077. MinDualSpecLevel = 30
  1078.  
  1079. #
  1080. # StartPlayerLevel
  1081. # Description: Starting level for characters after creation.
  1082. # Range: 1-MaxPlayerLevel
  1083. # Default: 1
  1084.  
  1085. StartPlayerLevel = 1
  1086.  
  1087. #
  1088. # StartPetbarLevel
  1089. # Description: Select the level that pet bars appear.
  1090. # Range: 1-25
  1091. # Default: 10
  1092.  
  1093. StartPetbarLevel = 10
  1094.  
  1095. #
  1096. # StartHeroicPlayerLevel
  1097. # Description: Staring level for heroic class characters after creation.
  1098. # Range: 1-MaxPlayerLevel
  1099. # Default: 55
  1100.  
  1101. StartHeroicPlayerLevel = 55
  1102.  
  1103. #
  1104. # StartPlayerMoney
  1105. # Description: Amount of money (in Copper) that a character has after creation.
  1106. # Default: 0
  1107. # 100 - (1 Silver)
  1108.  
  1109. StartPlayerMoney = 0
  1110.  
  1111. #
  1112. # MaxHonorPoints
  1113. # Description: Maximum honor points a character can have.
  1114. # Default: 75000
  1115.  
  1116. MaxHonorPoints = 75000
  1117.  
  1118. #
  1119. # StartHonorPoints
  1120. # Description: Amount of honor points that characters have after creation.
  1121. # Default: 0
  1122.  
  1123. StartHonorPoints = 0
  1124.  
  1125. #
  1126. # MaxConquestPoints
  1127. # Description: Maximum conquest points a character can have.
  1128. # Default: 4000
  1129.  
  1130. MaxConquestPoints = 4000
  1131.  
  1132. #
  1133. # StartConquestPoints
  1134. # Description: Amount of conquest points that characters has after creation.
  1135. # Default: 0
  1136.  
  1137. StartConquestPoints = 0
  1138.  
  1139. #
  1140. # MaxJusticePoints
  1141. # Description: Maximum justice points a character can have.
  1142. # Default: 4000
  1143.  
  1144. MaxJusticePoints = 4000
  1145.  
  1146. #
  1147. # StartJusticePoints
  1148. # Description: Amount of justice points that characters has after creation.
  1149. # Default: 0
  1150.  
  1151. StartJusticePoints = 0
  1152.  
  1153. #
  1154. # MaxArenaPoints
  1155. # Description: Maximum arena points a character can have.
  1156. # Default: 10000
  1157.  
  1158. MaxArenaPoints = 10000
  1159.  
  1160. #
  1161. # StartArenaPoints
  1162. # Description: Amount of arena points that characters has after creation.
  1163. # Default: 0
  1164.  
  1165. StartArenaPoints = 0
  1166.  
  1167. #
  1168. # RecruitAFriend.MaxLevel
  1169. # Description: Highest level up to which a character can benefit from the Recruit-A-Friend
  1170. # experience multiplier.
  1171. # Default: 80
  1172.  
  1173. RecruitAFriend.MaxLevel = 80
  1174.  
  1175. #
  1176. # RecruitAFriend.MaxDifference
  1177. # Description: Highest level difference between linked Recruiter and Friend benefit from
  1178. # the Recruit-A-Friend experience multiplier.
  1179. # Default: 4
  1180.  
  1181. RecruitAFriend.MaxDifference = 4
  1182.  
  1183. #
  1184. # InstantLogout
  1185. # Description: Required security level for instantly logging out everywhere.
  1186. # Does not work while in combat, dueling or falling.
  1187. # Default: 1 - (Enabled, Mods/GMs/Admins)
  1188. # 0 - (Enabled, Everyone)
  1189. # 2 - (Enabled, GMs/Admins)
  1190. # 3 - (Enabled, Admins)
  1191. # 4 - (Disabled)
  1192.  
  1193. InstantLogout = 1
  1194.  
  1195. #
  1196. # DisableWaterBreath
  1197. # Description: Required security level for water breathing.
  1198. # Default: 4 - (Disabled)
  1199. # 0 - (Enabled, Everyone)
  1200. # 1 - (Enabled, Mods/GMs/Admins)
  1201. # 2 - (Enabled, GMs/Admins)
  1202. # 3 - (Enabled, Admins)
  1203.  
  1204. DisableWaterBreath = 4
  1205.  
  1206. #
  1207. # AllFlightPaths
  1208. # Description: Character knows all flight paths (of both factions) after creation.
  1209. # Default: 0 - (Disabled)
  1210. # 1 - (Enabled)
  1211.  
  1212. AllFlightPaths = 0
  1213.  
  1214. #
  1215. # InstantFlightPaths
  1216. # Description: Flight paths will take players to their destination instantly instead
  1217. # of making them wait while flying.
  1218. # Default: 0 - (Disabled)
  1219. # 1 - (Enabled)
  1220.  
  1221. InstantFlightPaths = 0
  1222.  
  1223. #
  1224. # OldSkillSystem
  1225. # Description: Players will have to gain on-level skills manually. (weapon, defense)
  1226. # up.
  1227. # Default: 0 - (Disabled)
  1228. # 1 - (Enabled)
  1229.  
  1230. OldSkillSystem = 0
  1231.  
  1232. #
  1233. # ActivateWeather
  1234. # Description: Activate the weather system.
  1235. # Default: 1 - (Enabled)
  1236. # 0 - (Disabled)
  1237.  
  1238. ActivateWeather = 1
  1239.  
  1240. #
  1241. # CastUnstuck
  1242. # Description: Allow casting the Unstuck spell using .start or unstuck button in client
  1243. # help options.
  1244. # Default: 1 - (Enabled)
  1245. # 0 - (Disabled)
  1246.  
  1247. CastUnstuck = 1
  1248.  
  1249. #
  1250. # Instance.IgnoreLevel
  1251. # Description: Ignore level requirement when entering instances.
  1252. # Default: 0 - (Disabled)
  1253. # 1 - (Enabled)
  1254.  
  1255. Instance.IgnoreLevel = 0
  1256.  
  1257. #
  1258. # Instance.IgnoreRaid
  1259. # Description: Ignore raid group requirement when entering instances.
  1260. # Default: 0 - (Disabled)
  1261. # 1 - (Enabled)
  1262.  
  1263. Instance.IgnoreRaid = 0
  1264.  
  1265. #
  1266. # Instance.ResetTimeHour
  1267. # Description: Hour of the day when the global instance reset occurs.
  1268. # Range: 0-23
  1269. # Default: 4 - (04:00 AM)
  1270.  
  1271. Instance.ResetTimeHour = 4
  1272.  
  1273. #
  1274. # Instance.UnloadDelay
  1275. # Description: Time (in milliseconds) before instance maps are unloaded from memory if no
  1276. # characters are inside.
  1277. # Default: 1800000 - (Enabled, 30 minutes)
  1278. # 0 - (Disabled, Instance maps are kept in memory until the instance
  1279. # resets)
  1280.  
  1281. Instance.UnloadDelay = 1800000
  1282.  
  1283. #
  1284. # Quests.LowLevelHideDiff
  1285. # Description: Level difference between player and quest level at which quests are
  1286. # considered low-level and are not shown via exclamation mark (!) at quest
  1287. # givers.
  1288. # Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
  1289. # -1 - (Disabled, Show all available quest marks)
  1290.  
  1291. Quests.LowLevelHideDiff = 4
  1292.  
  1293. #
  1294. # Quests.HighLevelHideDiff
  1295. # Description: Level difference between player and quest level at which quests are
  1296. # considered high-level and are not shown via exclamation mark (!) at quest
  1297. # givers.
  1298. # Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
  1299. # -1 - (Disabled, Show all available quest marks)
  1300.  
  1301. Quests.HighLevelHideDiff = 7
  1302.  
  1303. #
  1304. # Quests.IgnoreRaid
  1305. # Description: Allow non-raid quests to be completed while in a raid group.
  1306. # Default: 0 - (Disabled)
  1307. # 1 - (Enabled)
  1308.  
  1309. Quests.IgnoreRaid = 0
  1310.  
  1311. #
  1312. # Quests.IgnoreAutoAccept
  1313. # Description: Ignore auto accept flag. Clients will have to manually accept all quests.
  1314. # Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.)
  1315. # 1 - (Enabled, clients will not be told to automatically accept any quest.)
  1316.  
  1317. Quests.IgnoreAutoAccept = 0
  1318.  
  1319. #
  1320. # Quests.IgnoreAutoComplete
  1321. # Description: Ignore auto complete flag. Clients will have to manually complete all quests.
  1322. # Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.)
  1323. # 1 - (Enabled, clients will not be told to automatically complete any quest.)
  1324.  
  1325. Quests.IgnoreAutoComplete = 0
  1326.  
  1327. #
  1328. # Guild.EventLogRecordsCount
  1329. # Description: Number of log entries for guild events that are stored per guild. Old entries
  1330. # will be overwritten if the number of log entries exceed the configured value.
  1331. # High numbers prevent this behavior but may have performance impacts.
  1332. # Default: 100
  1333.  
  1334. Guild.EventLogRecordsCount = 100
  1335.  
  1336. #
  1337. # Guild.BankEventLogRecordsCount
  1338. # Description: Number of log entries for guild bank events that are stored per guild. Old
  1339. # entries will be overwritten if the number of log entries exceed the
  1340. # configured value. High numbers prevent this behavior but may have performance
  1341. # impacts.
  1342. # Default: 25 - (Minimum)
  1343.  
  1344. Guild.BankEventLogRecordsCount = 25
  1345.  
  1346. #
  1347. # Guild.NewsLogRecordsCount
  1348. # Description: Number of log entries for guild news that are stored per guild. Old
  1349. # entries will be overwritten if the number of log entries exceed the
  1350. # configured value. High numbers prevent this behavior but may have performance
  1351. # impacts.
  1352. # Default: 250
  1353.  
  1354. Guild.NewsLogRecordsCount = 250
  1355.  
  1356. #
  1357. # GuildAdvancement.Enabled
  1358. # Enables the cataclysm guild leveling system.
  1359. # It's currently far from being complete.
  1360. # Use on your own risk!
  1361. # Default: 0 - disabled
  1362.  
  1363. GuildAdvancement.Enabled = 0
  1364.  
  1365. #
  1366. # GuildAdvancement.MaxLevel
  1367. # Max level a guild can reach.
  1368. # Only has effect if Guild Advancement is enabled
  1369. # Default: 25
  1370.  
  1371. GuildAdvancement.MaxLevel = 25
  1372.  
  1373. #
  1374. # GuildAdvancement.DailyXPCap
  1375. # Max XP a guild can earn in a day
  1376. # Only has effect if Guild Advancement is enabled
  1377. # Default: 6246000
  1378.  
  1379. GuildAdvancement.DailyXPCap = 6246000
  1380.  
  1381. #
  1382. # GuildAdvancement.UncappedLevel
  1383. # Level the guild must reach to remove the daily XP limit
  1384. # Only has effect if Guild Advancement is enabled
  1385. # Default: 23
  1386.  
  1387. GuildAdvancement.UncappedLevel = 23
  1388.  
  1389. #
  1390. # GuildAdvancement.ResetHour
  1391. # Reset Hourly XP Cap at specified hour of the day (0-23)
  1392. # Default: 3
  1393.  
  1394. GuildAdvancement.ResetHour = 3
  1395.  
  1396. #
  1397. # MaxPrimaryTradeSkill
  1398. # Description: Maximum number of primary professions a character can learn.
  1399. # Range: 0-10
  1400. # Default: 2
  1401.  
  1402. MaxPrimaryTradeSkill = 2
  1403.  
  1404. #
  1405. # MinPetitionSigns
  1406. # Description: Number of required signatures on charters to create a guild.
  1407. # Range: 0-9
  1408. # Default: 9
  1409.  
  1410. MinPetitionSigns = 9
  1411.  
  1412. #
  1413. # MaxGroupXPDistance
  1414. # Description: Max distance to creature for group member to get experience at creature
  1415. # death.
  1416. # Default: 74
  1417.  
  1418. MaxGroupXPDistance = 74
  1419.  
  1420. #
  1421. # MaxRecruitAFriendBonusDistance
  1422. # Description: Max distance between character and and group to gain the Recruit-A-Friend
  1423. # XP multiplier.
  1424. # Default: 100
  1425.  
  1426. MaxRecruitAFriendBonusDistance = 100
  1427.  
  1428. #
  1429. # MailDeliveryDelay
  1430. # Description: Time (in seconds) mail delivery is delayed when sending items.
  1431. # Default: 3600 - (1 hour)
  1432.  
  1433. MailDeliveryDelay = 3600
  1434.  
  1435. #
  1436. # SkillChance.Prospecting
  1437. # Description: Allow skill increase from prospecting.
  1438. # Default: 0 - (Disabled)
  1439. # 1 - (Enabled)
  1440.  
  1441. SkillChance.Prospecting = 0
  1442.  
  1443. #
  1444. # SkillChance.Milling
  1445. # Description: Allow skill increase from milling.
  1446. # Default: 0 - (Disabled)
  1447. # 1 - (Enabled)
  1448.  
  1449. SkillChance.Milling = 0
  1450.  
  1451. #
  1452. # OffhandCheckAtSpellUnlearn
  1453. # Description: Unlearning certain spells can change offhand weapon restrictions
  1454. # for equip slots.
  1455. # Default: 1 - (Recheck offhand slot weapon at unlearning a spell)
  1456. # 0 - (Recheck offhand slot weapon only at zone update)
  1457.  
  1458. OffhandCheckAtSpellUnlearn = 1
  1459.  
  1460. #
  1461. # ClientCacheVersion
  1462. # Description: Client cache version for client cache data reset. Use any value different
  1463. # from DB and not recently been used to trigger client side cache reset.
  1464. # Default: 0 - (Use DB value from world DB db_version.cache_id field)
  1465.  
  1466. ClientCacheVersion = 0
  1467.  
  1468. #
  1469. # Event.Announce
  1470. # Description: Announce events.
  1471. # Default: 0 - (Disabled)
  1472. # 1 - (Enabled)
  1473.  
  1474. Event.Announce = 0
  1475.  
  1476. #
  1477. # BeepAtStart
  1478. # Description: Beep when the world server finished starting (Unix/Linux systems).
  1479. # Default: 1 - (Enabled)
  1480. # 0 - (Disabled)
  1481.  
  1482. BeepAtStart = 1
  1483.  
  1484. #
  1485. # Motd
  1486. # Description: Message of the Day, displayed at login.
  1487. # Use '@' for a newline and be sure to escape special characters.
  1488. # Example: "Welcome to John\'s Server@This server runs on Skyfire Core."
  1489. # Default: "Welcome to a Skyfire Core server."
  1490.  
  1491. Motd = "Welcome to a Skyfire Core server.@If your seeing this message@it's because the developer hasnt read configs fully"
  1492.  
  1493. #
  1494. # Server.LoginInfo
  1495. # Description: Display core version (.server info) on login.
  1496. # Default: 0 - (Disabled)
  1497. # 1 - (Enabled)
  1498.  
  1499. Server.LoginInfo = 0
  1500.  
  1501. #
  1502. # Command.LookupMaxResults
  1503. # Description: Number of results being displayed using a .lookup command.
  1504. # Default: 0 - (Unlimited)
  1505.  
  1506. Command.LookupMaxResults = 0
  1507.  
  1508. #
  1509. # AllowTickets
  1510. # Description: Allow/disallow sending new tickets.
  1511. # Default: 1 - (Enabled)
  1512. # 0 - (Disabled)
  1513.  
  1514. AllowTickets = 1
  1515.  
  1516. #
  1517. # DungeonFinder.Enable
  1518. # Description: Dungeon and raid finder system.
  1519. # 0 - (Disabled)
  1520. # Default: 1 - (Enabled, Experimental as of still being in development)
  1521.  
  1522. DungeonFinder.Enable = 1
  1523.  
  1524. #
  1525. # DB2.EnforceItemAttributes
  1526. # Description: Disallow overriding item attributes stored in DB2 files with values from the
  1527. # database.
  1528. # Default: 1 - (Enabled, Enforce DB2 values)
  1529. # 0 - (Disabled, Use database values)
  1530.  
  1531. DB2.EnforceItemAttributes = 1
  1532.  
  1533. #
  1534. # AccountInstancesPerHour
  1535. # Description: Controls the max amount of different instances player can enter within hour
  1536. # Default: 5
  1537.  
  1538. AccountInstancesPerHour = 5
  1539.  
  1540. #
  1541. ###################################################################################################
  1542.  
  1543. ###################################################################################################
  1544. # WARDEN SETTINGS
  1545. #
  1546. # Warden.Enabled
  1547. # Description: Enable Warden anticheat system.
  1548. # Default: 0 - (Disabled)
  1549. # 1 - (Enabled)
  1550.  
  1551. Warden.Enabled = 0
  1552.  
  1553. #
  1554. # Warden.NumMemChecks
  1555. # Description: Number of Warden memory checks that are sent to the client each cycle.
  1556. # Default: 3 - (Enabled)
  1557. # 0 - (Disabled)
  1558.  
  1559. Warden.NumMemChecks = 3
  1560.  
  1561. #
  1562. # Warden.NumOtherChecks
  1563. # Description: Number of Warden checks other than memory checks that are added to request
  1564. # each checking cycle.
  1565. # Default: 7 - (Enabled)
  1566. # 0 - (Disabled)
  1567.  
  1568. Warden.NumOtherChecks = 7
  1569.  
  1570. #
  1571. # Warden.LogFile
  1572. # Description: Client check fails will be logged here.
  1573. # Default: "" - (Disabled)
  1574. # "Warden.log" - (Enabled)
  1575. #
  1576.  
  1577. Warden.LogFile = ""
  1578.  
  1579. #
  1580. # Warden.ClientResponseDelay
  1581. # Description: Time (in seconds) before client is getting disconnecting for not responding.
  1582. # Default: 600 - (10 Minutes)
  1583. # 0 - (Disabled, client won't be kicked)
  1584.  
  1585. Warden.ClientResponseDelay = 600
  1586.  
  1587. #
  1588. # Warden.ClientCheckHoldOff
  1589. # Description: Time (in seconds) to wait before sending the next check request to the client.
  1590. # A low number increases traffic and load on client and server side.
  1591. # Default: 30 - (30 Seconds)
  1592. # 0 - (Send check as soon as possible)
  1593.  
  1594. Warden.ClientCheckHoldOff = 30
  1595.  
  1596. #
  1597. # Warden.ClientCheckFailAction
  1598. # Description: Default action being taken if a client check failed. Actions can be
  1599. # overwritten for each single check via warden_action table in characters
  1600. # database.
  1601. # Default: 0 - (Disabled, Logging only)
  1602. # 1 - (Kick)
  1603. # 2 - (Ban)
  1604.  
  1605. Warden.ClientCheckFailAction = 0
  1606.  
  1607. #
  1608. # Warden.BanDuration
  1609. # Description: Time (in seconds) an account will be banned if ClientCheckFailAction is set
  1610. # to ban.
  1611. # Default: 86400 - (24 hours)
  1612. # 0 - (Permanent ban)
  1613.  
  1614. Warden.BanDuration = 86400
  1615.  
  1616. #
  1617. ###################################################################################################
  1618.  
  1619. ###################################################################################################
  1620. # PLAYER INTERACTION
  1621. #
  1622. # AllowTwoSide.Accounts
  1623. # Description: Allow creating characters of both factions on the same account.
  1624. # Default: 1 - (Enabled)
  1625. # 0 - (Disabled)
  1626.  
  1627. AllowTwoSide.Accounts = 1
  1628.  
  1629. #
  1630. # AllowTwoSide.Interaction.Chat
  1631. # Description: Allow say chat between factions.
  1632. # Default: 0 - (Disabled)
  1633. # 1 - (Enabled)
  1634.  
  1635. AllowTwoSide.Interaction.Chat = 0
  1636.  
  1637. #
  1638. # AllowTwoSide.Interaction.Channel
  1639. # Description: Allow channel chat between factions.
  1640. # Default: 0 - (Disabled)
  1641. # 1 - (Enabled)
  1642.  
  1643. AllowTwoSide.Interaction.Channel = 0
  1644.  
  1645. #
  1646. # AllowTwoSide.Interaction.Group
  1647. # Description: Allow group joining between factions.
  1648. # Default: 0 - (Disabled)
  1649. # 1 - (Enabled)
  1650.  
  1651. AllowTwoSide.Interaction.Group = 0
  1652.  
  1653. #
  1654. # AllowTwoSide.Interaction.Guild
  1655. # Description: Allow guild joining between factions.
  1656. # Default: 0 - (Disabled)
  1657. # 1 - (Enabled)
  1658.  
  1659. AllowTwoSide.Interaction.Guild = 0
  1660.  
  1661. #
  1662. # AllowTwoSide.Interaction.Auction
  1663. # Description: Allow auctions between factions.
  1664. # Default: 0 - (Disabled)
  1665. # 1 - (Enabled)
  1666.  
  1667. AllowTwoSide.Interaction.Auction = 0
  1668.  
  1669. #
  1670. # AllowTwoSide.Interaction.Mail
  1671. # Description: Allow sending mails between factions.
  1672. # Default: 0 - (Disabled)
  1673. # 1 - (Enabled)
  1674.  
  1675. AllowTwoSide.Interaction.Mail = 0
  1676.  
  1677. #
  1678. # AllowTwoSide.WhoList
  1679. # Description: Show characters from both factions in the /who list.
  1680. # Default: 0 - (Disabled)
  1681. # 1 - (Enabled)
  1682.  
  1683. AllowTwoSide.WhoList = 0
  1684.  
  1685. #
  1686. # AllowTwoSide.AddFriend
  1687. # Description: Allow adding friends from other faction the friends list.
  1688. # Default: 0 - (Disabled)
  1689. # 1 - (Enabled)
  1690.  
  1691. AllowTwoSide.AddFriend = 0
  1692.  
  1693. #
  1694. # AllowTwoSide.Trade
  1695. # Description: Allow trading between factions.
  1696. # Default: 0 - (Disabled)
  1697. # 1 - (Enabled)
  1698.  
  1699. AllowTwoSide.Trade = 0
  1700.  
  1701. #
  1702. # TalentsInspecting
  1703. # Description: Allow inspecting characters from the opposing faction.
  1704. # Doesn't affect characters in gamemaster mode.
  1705. # Default: 1 - (Enabled)
  1706. # 0 - (Disabled)
  1707.  
  1708. TalentsInspecting = 1
  1709.  
  1710. #
  1711. ###################################################################################################
  1712.  
  1713. ###################################################################################################
  1714. # CREATURE SETTINGS
  1715. #
  1716. # ThreatRadius
  1717. # Description: Distance for creatures to evade after being pulled away from the combat
  1718. # starting point. If ThreatRadius is less than creature aggro radius then aggro
  1719. # radius will be used.
  1720. # Default: 60
  1721.  
  1722. ThreatRadius = 60
  1723.  
  1724. #
  1725. # Rate.Creature.Aggro
  1726. # Description: Aggro radius percentage.
  1727. # Default: 1 - (Enabled, 100%)
  1728. # 1.5 - (Enabled, 150%)
  1729. # 0 - (Disabled, 0%)
  1730.  
  1731. Rate.Creature.Aggro = 1
  1732.  
  1733. #
  1734. # CreatureFamilyFleeAssistanceRadius
  1735. # Description: Distance for fleeing creatures seeking assistance from other creatures.
  1736. # Default: 30 - (Enabled)
  1737. # 0 - (Disabled)
  1738.  
  1739. CreatureFamilyFleeAssistanceRadius = 30
  1740.  
  1741. #
  1742. # CreatureFamilyAssistanceRadius
  1743. # Description: Distance for creatures calling for assistance from other creatures without
  1744. # moving.
  1745. # Default: 10 - (Enabled)
  1746. # 0 - (Disabled)
  1747.  
  1748. CreatureFamilyAssistanceRadius = 10
  1749.  
  1750. #
  1751. # CreatureFamilyAssistanceDelay
  1752. # Description: Time (in milliseconds) before creature assistance call.
  1753. # Default: 1500 - (1.5 Seconds)
  1754.  
  1755. CreatureFamilyAssistanceDelay = 1500
  1756.  
  1757. #
  1758. # CreatureFamilyFleeDelay
  1759. # Description: Time (in milliseconds) during which creature can flee if no assistance was
  1760. # found.
  1761. # Default: 7000 (7 Seconds)
  1762.  
  1763. CreatureFamilyFleeDelay = 7000
  1764.  
  1765. #
  1766. # WorldBossLevelDiff
  1767. # Description: World boss level difference.
  1768. # Default: 3
  1769.  
  1770. WorldBossLevelDiff = 3
  1771.  
  1772. #
  1773. # Corpse.Decay.NORMAL
  1774. # Corpse.Decay.RARE
  1775. # Corpse.Decay.ELITE
  1776. # Corpse.Decay.RAREELITE
  1777. # Corpse.Decay.WORLDBOSS
  1778. # Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
  1779. # Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
  1780. # 300 - (5 Minutes, Corpse.Decay.RARE)
  1781. # 300 - (5 Minutes, Corpse.Decay.ELITE)
  1782. # 300 - (5 Minutes, Corpse.Decay.RAREELITE)
  1783. # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
  1784.  
  1785. Corpse.Decay.NORMAL = 60
  1786. Corpse.Decay.RARE = 300
  1787. Corpse.Decay.ELITE = 300
  1788. Corpse.Decay.RAREELITE = 300
  1789. Corpse.Decay.WORLDBOSS = 3600
  1790.  
  1791. #
  1792. # Rate.Corpse.Decay.Looted
  1793. # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
  1794. # after they have been looted.
  1795. # Default: 0.5
  1796.  
  1797. Rate.Corpse.Decay.Looted = 0.5
  1798.  
  1799. #
  1800. # Rate.Creature.Normal.Damage
  1801. # Rate.Creature.Elite.Elite.Damage
  1802. # Rate.Creature.Elite.RARE.Damage
  1803. # Rate.Creature.Elite.RAREELITE.Damage
  1804. # Rate.Creature.Elite.WORLDBOSS.Damage
  1805. # Description: Mulitplier for creature melee damage.
  1806. # Default: 1 - (Rate.Creature.Normal.Damage)
  1807. # 1 - (Rate.Creature.Elite.Elite.Damage)
  1808. # 1 - (Rate.Creature.Elite.RARE.Damage)
  1809. # 1 - (Rate.Creature.Elite.RAREELITE.Damage)
  1810. # 1 - (Rate.Creature.Elite.WORLDBOSS.Damage)
  1811. #
  1812.  
  1813. Rate.Creature.Normal.Damage = 1
  1814. Rate.Creature.Elite.Elite.Damage = 1
  1815. Rate.Creature.Elite.RARE.Damage = 1
  1816. Rate.Creature.Elite.RAREELITE.Damage = 1
  1817. Rate.Creature.Elite.WORLDBOSS.Damage = 1
  1818.  
  1819. #
  1820. # Rate.Creature.Normal.SpellDamage
  1821. # Rate.Creature.Elite.Elite.SpellDamage
  1822. # Rate.Creature.Elite.RARE.SpellDamage
  1823. # Rate.Creature.Elite.RAREELITE.SpellDamage
  1824. # Rate.Creature.Elite.WORLDBOSS.SpellDamage
  1825. # Description: Mulitplier for creature spell damage.
  1826. # Default: 1 - (Rate.Creature.Normal.SpellDamage)
  1827. # 1 - (Rate.Creature.Elite.Elite.SpellDamage)
  1828. # 1 - (Rate.Creature.Elite.RARE.SpellDamage)
  1829. # 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
  1830. # 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
  1831.  
  1832. Rate.Creature.Normal.SpellDamage = 1
  1833. Rate.Creature.Elite.Elite.SpellDamage = 1
  1834. Rate.Creature.Elite.RARE.SpellDamage = 1
  1835. Rate.Creature.Elite.RAREELITE.SpellDamage = 1
  1836. Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
  1837.  
  1838. #
  1839. # Rate.Creature.Normal.HP
  1840. # Rate.Creature.Elite.Elite.HP
  1841. # Rate.Creature.Elite.RARE.HP
  1842. # Rate.Creature.Elite.RAREELITE.HP
  1843. # Rate.Creature.Elite.WORLDBOSS.HP
  1844. # Description: Mulitplier for creature health.
  1845. # Default: 1 - (Rate.Creature.Normal.HP)
  1846. # 1 - (Rate.Creature.Elite.Elite.HP)
  1847. # 1 - (Rate.Creature.Elite.RARE.HP)
  1848. # 1 - (Rate.Creature.Elite.RAREELITE.HP)
  1849. # 1 - (Rate.Creature.Elite.WORLDBOSS.HP)
  1850.  
  1851. Rate.Creature.Normal.HP = 1
  1852. Rate.Creature.Elite.Elite.HP = 1
  1853. Rate.Creature.Elite.RARE.HP = 1
  1854. Rate.Creature.Elite.RAREELITE.HP = 1
  1855. Rate.Creature.Elite.WORLDBOSS.HP = 1
  1856.  
  1857. #
  1858. # ListenRange.Say
  1859. # Description: Distance in which players can read say messages from creatures or
  1860. # gameobjects.
  1861. # Default: 40
  1862.  
  1863. ListenRange.Say = 40
  1864.  
  1865. #
  1866. # ListenRange.TextEmote
  1867. # Description: Distance in which players can read emotes from creatures or gameobjects.
  1868. # Default: 40
  1869.  
  1870. ListenRange.TextEmote = 40
  1871.  
  1872. #
  1873. # ListenRange.Yell
  1874. # Description: Distance in which players can read yell messages from creatures or
  1875. # gameobjects.
  1876. # Default: 300
  1877.  
  1878. ListenRange.Yell = 300
  1879.  
  1880. #
  1881. ###################################################################################################
  1882.  
  1883. ###################################################################################################
  1884. # CHAT SETTINGS
  1885. #
  1886. # ChatFakeMessagePreventing
  1887. # Description: Chat protection from creating fake messages using a lot spaces or other
  1888. # invisible symbols. Not applied to the addon language, but may break old
  1889. # addons that use normal languages for sending data to other clients.
  1890. # Default: 0 - (Disabled)
  1891. # 1 - (Enabled)
  1892.  
  1893. ChatFakeMessagePreventing = 0
  1894.  
  1895. #
  1896. # ChatStrictLinkChecking.Severity
  1897. # Description: Check chat messages for ingame links to spells, items, quests, etc.
  1898. # Default: 0 - (Disabled)
  1899. # 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
  1900. # pictures.)
  1901. # 2 - (Enabled, Verify that pipe commands are used in a correct order)
  1902. # 3 - (Check if color, entry and name don't contradict each other. For this to
  1903. # work correctly, please assure that you have extracted locale DBCs of
  1904. # every language specific client playing on this server)
  1905.  
  1906. ChatStrictLinkChecking.Severity = 0
  1907.  
  1908. #
  1909. # ChatStrictLinkChecking.Kick
  1910. # Description: Defines what should be done if a message is considered to contain invalid
  1911. # pipe commands.
  1912. # Default: 0 - (Silently ignore message)
  1913. # 1 - (Disconnect players who sent malformed messages)
  1914.  
  1915. ChatStrictLinkChecking.Kick = 0
  1916.  
  1917. #
  1918. # ChatFlood.MessageCount
  1919. # Description: Chat flood protection, number of messages before player gets muted.
  1920. # Default: 10 - (Enabled)
  1921. # 0 - (Disabled)
  1922.  
  1923. ChatFlood.MessageCount = 10
  1924.  
  1925. #
  1926. # ChatFlood.MessageDelay
  1927. # Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount.
  1928. # Default: 1
  1929.  
  1930. ChatFlood.MessageDelay = 1
  1931.  
  1932. #
  1933. # ChatFlood.MuteTime
  1934. # Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount.
  1935. # Default: 10
  1936.  
  1937. ChatFlood.MuteTime = 10
  1938.  
  1939. #
  1940. # Channel.RestrictedLfg
  1941. # Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
  1942. # Default: 1 - (Enabled, Allow join to channel only if registered in LFG)
  1943. # 0 - (Disabled, Allow join to channel in any time)
  1944.  
  1945. Channel.RestrictedLfg = 1
  1946.  
  1947. #
  1948. # Channel.SilentlyGMJoin
  1949. # Description: Silently join GM characters to channels. If set to 1, channel kick and ban
  1950. # commands issued by a GM will not be broadcasted.
  1951. # Default: 0 - (Disabled, Join with announcement)
  1952. # 1 - (Enabled, Join without announcement)
  1953.  
  1954. Channel.SilentlyGMJoin = 0
  1955.  
  1956. #
  1957. # ChatLevelReq.Channel
  1958. # Description: Level requirement for characters to be able to write in chat channels.
  1959. # Default: 1
  1960.  
  1961. ChatLevelReq.Channel = 1
  1962.  
  1963. #
  1964. # ChatLevelReq.Whisper
  1965. # Description: Level requirement for characters to be able to whisper other characters.
  1966. # Default: 1
  1967.  
  1968. ChatLevelReq.Whisper = 1
  1969.  
  1970. #
  1971. # ChatLevelReq.Say
  1972. # Description: Level requirement for characters to be able to use say/yell/emote.
  1973. # Default: 1
  1974.  
  1975. ChatLevelReq.Say = 1
  1976.  
  1977. #
  1978. # AllowPlayerCommands
  1979. # Description: Allow players to use commands.
  1980. # 1 - (Enabled)
  1981. # Default: 0 - (Disabled)
  1982.  
  1983. AllowPlayerCommands = 0
  1984.  
  1985. #
  1986. # PreserveCustomChannels
  1987. # Description: Store custom chat channel settings like password, automatic ownership handout
  1988. # or ban list in the database. Needs to be enabled to save custom
  1989. # world/trade/etc. channels that have automatic ownership handout disabled.
  1990. # (.channel set ownership $channel off)
  1991. # Default: 0 - (Disabled, Blizzlike, Channel settings are lost if last person left)
  1992. # 1 - (Enabled)
  1993.  
  1994. PreserveCustomChannels = 1
  1995.  
  1996. #
  1997. # PreserveCustomChannelDuration
  1998. # Description: Time (in days) that needs to pass before the customs chat channels get
  1999. # cleaned up from the database. Only channels with ownership handout enabled
  2000. # (default behavior) will be cleaned.
  2001. # Default: 14 - (Enabled, Clean channels that haven't been used for 14 days)
  2002. # 0 - (Disabled, Infinite channel storage)
  2003.  
  2004. PreserveCustomChannelDuration = 14
  2005.  
  2006. #
  2007. ###################################################################################################
  2008.  
  2009. ###################################################################################################
  2010. # GAME MASTER SETTINGS
  2011. #
  2012. # GM.LoginState
  2013. # Description: GM mode at login.
  2014. # Default: 2 - (Last save state)
  2015. # 0 - (Disable)
  2016. # 1 - (Enable)
  2017.  
  2018. GM.LoginState = 2
  2019.  
  2020. #
  2021. # GM.Visible
  2022. # Description: GM visibility at login.
  2023. # Default: 2 - (Last save state)
  2024. # 0 - (Invisible)
  2025. # 1 - (Visible)
  2026.  
  2027. GM.Visible = 2
  2028.  
  2029. #
  2030. # GM.Chat
  2031. # Description: GM chat mode at login.
  2032. # Default: 2 - (Last save state)
  2033. # 0 - (Disable)
  2034. # 1 - (Enable)
  2035.  
  2036. GM.Chat = 2
  2037.  
  2038. #
  2039. # GM.WhisperingTo
  2040. # Description: Is GM accepting whispers from player by default or not.
  2041. # Default: 2 - (Last save state)
  2042. # 0 - (Disable)
  2043. # 1 - (Enable)
  2044.  
  2045. GM.WhisperingTo = 2
  2046.  
  2047. #
  2048. # GM.InGMList.Level
  2049. # Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
  2050. # Default: 3 - (Anyone)
  2051. # 0 - (Only players)
  2052. # 1 - (Only moderators)
  2053. # 2 - (Only gamemasters)
  2054.  
  2055. GM.InGMList.Level = 3
  2056.  
  2057. #
  2058. # GM.InWhoList.Level
  2059. # Description: Max GM level showed in who list (if visible).
  2060. # Default: 3 - (Anyone)
  2061. # 0 - (Only players)
  2062. # 1 - (Only moderators)
  2063. # 2 - (Only gamemasters)
  2064.  
  2065. GM.InWhoList.Level = 3
  2066.  
  2067. #
  2068. # GM.LogTrade
  2069. # Description: Include GM trade and trade slot enchanting operations in GM log.
  2070. # Default: 1 - (Enabled)
  2071. # 0 - (Disabled)
  2072.  
  2073. GM.LogTrade = 1
  2074.  
  2075. #
  2076. # GM.StartLevel
  2077. # Description: GM character starting level.
  2078. # Default: 1
  2079.  
  2080. GM.StartLevel = 1
  2081.  
  2082. #
  2083. # GM.AllowInvite
  2084. # Description: Allow players to invite GM characters.
  2085. # Default: 0 - (Disabled)
  2086. # 1 - (Enabled)
  2087.  
  2088. GM.AllowInvite = 0
  2089.  
  2090. #
  2091. # GM.AllowFriend
  2092. # Description: Allow players to add GM characters to their friends list.
  2093. # Default: 0 - (Disabled)
  2094. # 1 - (Enabled)
  2095.  
  2096. GM.AllowFriend = 0
  2097.  
  2098. #
  2099. # GM.LowerSecurity
  2100. # Description: Allow lower security levels to use commands on higher security level
  2101. # characters.
  2102. # Default: 0 - (Disabled)
  2103. # 1 - (Enabled)
  2104.  
  2105. GM.LowerSecurity = 0
  2106.  
  2107. #
  2108. # GM.TicketSystem.ChanceOfGMSurvey
  2109. # Description: Chance of sending a GM survey after ticket completion.
  2110. # Default: 50 - (Enabled)
  2111. # 0 - (Disabled)
  2112.  
  2113. GM.TicketSystem.ChanceOfGMSurvey = 50
  2114.  
  2115. #
  2116. ###################################################################################################
  2117.  
  2118. ###################################################################################################
  2119. # VISIBILITY AND DISTANCES
  2120. #
  2121. # Visibility.GroupMode
  2122. # Description: Group visibility modes. Defines which groups can aways detect invisible
  2123. # characters of the same raid, group or faction.
  2124. # Default: 1 - (Raid)
  2125. # 0 - (Party)
  2126. # 2 - (Faction)
  2127.  
  2128. Visibility.GroupMode = 1
  2129.  
  2130. #
  2131. # Visibility.Distance.Continents
  2132. # Visibility.Distance.Instances
  2133. # Visibility.Distance.BGArenas
  2134. # Description: Visibility distance to see other players or gameobjects.
  2135. # Visibility on continents on retail ~90 yards. In BG/Arenas ~180.
  2136. # For instances default ~120.
  2137. # Max limited by active player zone: ~ 333
  2138. # Min limit is max aggro radius (45) * Rate.Creature.Aggro
  2139. # Default: 90 - (Visibility.Distance.Continents)
  2140. # 120 - (Visibility.Distance.Instances)
  2141. # 180 - (Visibility.Distance.BGArenas)
  2142.  
  2143. Visibility.Distance.Continents = 90
  2144. Visibility.Distance.Instances = 120
  2145. Visibility.Distance.BGArenas = 180
  2146.  
  2147. #
  2148. # Visibility.Notify.Period.OnContinents
  2149. # Visibility.Notify.Period.InInstances
  2150. # Visibility.Notify.Period.InBGArenas
  2151. # Description: Time (in milliseconds) for visibility update period. Lower values may have
  2152. # performance impact.
  2153. # Default: 1000 - (Visibility.Notify.Period.OnContinents)
  2154. # 1000 - (Visibility.Notify.Period.InInstances)
  2155. # 1000 - (Visibility.Notify.Period.InBGArenas)
  2156.  
  2157. Visibility.Notify.Period.OnContinents = 1000
  2158. Visibility.Notify.Period.InInstances = 1000
  2159. Visibility.Notify.Period.InBGArenas = 1000
  2160.  
  2161. #
  2162. ###################################################################################################
  2163.  
  2164. ###################################################################################################
  2165. # SERVER RATES
  2166. #
  2167. # Rate.Health
  2168. # Rate.Mana
  2169. # Rate.Rage.Income
  2170. # Rate.Rage.Loss
  2171. # Rate.RunicPower.Income
  2172. # Rate.RunicPower.Loss
  2173. # Rate.Focus
  2174. # Rate.Energy
  2175. # Rate.Loyalty
  2176. # Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
  2177. # energy and loyalty increase or decrease.
  2178. # Default: 1 - (Rate.Health)
  2179. # 1 - (Rate.Mana)
  2180. # 1 - (Rate.Rage.Income)
  2181. # 1 - (Rate.Rage.Loss)
  2182. # 1 - (Rate.RunicPower.Income)
  2183. # 1 - (Rate.RunicPower.Loss)
  2184. # 1 - (Rate.Focus)
  2185. # 1 - (Rate.Energy)
  2186. # 1 - (Rate.Loyalty)
  2187.  
  2188. Rate.Health = 1
  2189. Rate.Mana = 1
  2190. Rate.Rage.Income = 1
  2191. Rate.Rage.Loss = 1
  2192. Rate.RunicPower.Income = 1
  2193. Rate.RunicPower.Loss = 1
  2194. Rate.Focus = 1
  2195. Rate.Energy = 1
  2196. Rate.Loyalty = 1
  2197.  
  2198. #
  2199. # Rate.Skill.Discovery
  2200. # Description: Multiplier for skill discovery.
  2201. # Default: 1
  2202.  
  2203. Rate.Skill.Discovery = 1
  2204.  
  2205. #
  2206. # Rate.Drop.Item.Poor
  2207. # Rate.Drop.Item.Normal
  2208. # Rate.Drop.Item.Uncommon
  2209. # Rate.Drop.Item.Rare
  2210. # Rate.Drop.Item.Epic
  2211. # Rate.Drop.Item.Legendary
  2212. # Rate.Drop.Item.Artifact
  2213. # Rate.Drop.Item.Referenced
  2214. # Rate.Drop.Money
  2215. # Description: Drop rates for money and items based on quality.
  2216. # Default: 1 - (Rate.Drop.Item.Poor)
  2217. # 1 - (Rate.Drop.Item.Normal)
  2218. # 1 - (Rate.Drop.Item.Uncommon)
  2219. # 1 - (Rate.Drop.Item.Rare)
  2220. # 1 - (Rate.Drop.Item.Epic)
  2221. # 1 - (Rate.Drop.Item.Legendary)
  2222. # 1 - (Rate.Drop.Item.Artifact)
  2223. # 1 - (Rate.Drop.Item.Referenced)
  2224. # 1 - (Rate.Drop.Money)
  2225.  
  2226. Rate.Drop.Item.Poor = 1
  2227. Rate.Drop.Item.Normal = 1
  2228. Rate.Drop.Item.Uncommon = 1
  2229. Rate.Drop.Item.Rare = 1
  2230. Rate.Drop.Item.Epic = 1
  2231. Rate.Drop.Item.Legendary = 1
  2232. Rate.Drop.Item.Artifact = 1
  2233. Rate.Drop.Item.Referenced = 1
  2234. Rate.Drop.Money = 1
  2235.  
  2236. #
  2237. # Rate.Drop.Item.ReferencedAmount
  2238. # Description: Multiplier for referenced loot amount.
  2239. # Default: 1
  2240.  
  2241. Rate.Drop.Item.ReferencedAmount = 1
  2242.  
  2243. #
  2244. # Rate.XP.Kill
  2245. # Rate.XP.Quest
  2246. # Rate.XP.Explore
  2247. # Description: Experience rates.
  2248. # Default: 1 - (Rate.XP.Kill)
  2249. # 1 - (Rate.XP.Quest)
  2250. # 1 - (Rate.XP.Explore)
  2251.  
  2252. Rate.XP.Kill = 1
  2253. Rate.XP.Quest = 1
  2254. Rate.XP.Explore = 1
  2255.  
  2256. #
  2257. # Rate.RepairCost
  2258. # Description: Repair cost rate.
  2259. # Default: 1
  2260.  
  2261. Rate.RepairCost = 1
  2262.  
  2263. #
  2264. # Rate.Rest.InGame
  2265. # Rate.Rest.Offline.InTavernOrCity
  2266. # Rate.Rest.Offline.InWilderness
  2267. # Description: Resting points grow rates.
  2268. # Default: 1 - (Rate.Rest.InGame)
  2269. # 1 - (Rate.Rest.Offline.InTavernOrCity)
  2270. # 1 - (Rate.Rest.Offline.InWilderness)
  2271.  
  2272. Rate.Rest.InGame = 1
  2273. Rate.Rest.Offline.InTavernOrCity = 1
  2274. Rate.Rest.Offline.InWilderness = 1
  2275.  
  2276. #
  2277. # Rate.Damage.Fall
  2278. # Description: Damage after fall rate.
  2279. # Default: 1
  2280.  
  2281. Rate.Damage.Fall = 1
  2282.  
  2283. #
  2284. # Rate.Auction.Time
  2285. # Rate.Auction.Deposit
  2286. # Rate.Auction.Cut
  2287. # Description: Auction rates (auction time, deposit get at auction start,
  2288. # auction cut from price at auction end)
  2289. # Default: 1 - (Rate.Auction.Time)
  2290. # 1 - (Rate.Auction.Deposit)
  2291. # 1 - (Rate.Auction.Cut)
  2292.  
  2293. Rate.Auction.Time = 1
  2294. Rate.Auction.Deposit = 1
  2295. Rate.Auction.Cut = 1
  2296.  
  2297. #
  2298. # Rate.Honor
  2299. # Description: Honor gain rate.
  2300. # Default: 1
  2301.  
  2302. Rate.Honor = 1
  2303.  
  2304. #
  2305. # Rate.Mining.Amount
  2306. # Description: Rate for minimum/maximum times a deposit can be used.
  2307. # Default: 1
  2308.  
  2309. Rate.Mining.Amount = 1
  2310.  
  2311. #
  2312. # Rate.Mining.Next
  2313. # Description: Mining rates.
  2314. # Default: Chance to to mine a deposit again.
  2315.  
  2316. Rate.Mining.Next = 1
  2317.  
  2318. #
  2319. # Rate.Talent
  2320. # Description: Talent point rate.
  2321. # Default: 1
  2322.  
  2323. Rate.Talent = 1
  2324.  
  2325. #
  2326. # Rate.Reputation.Gain
  2327. # Description: Reputation gain rate.
  2328. # Default: 1
  2329.  
  2330. Rate.Reputation.Gain = 1
  2331.  
  2332. #
  2333. # Rate.Reputation.LowLevel.Kill
  2334. # Description: Reputation gain from killing low level (grey) creatures.
  2335. # Default: 1
  2336.  
  2337. Rate.Reputation.LowLevel.Kill = 1
  2338.  
  2339. #
  2340. # Rate.Reputation.LowLevel.Quest
  2341. # Description: Reputation gain rate.
  2342. # Default: 1
  2343.  
  2344. Rate.Reputation.LowLevel.Quest = 1
  2345.  
  2346. #
  2347. # Rate.Reputation.RecruitAFriendBonus
  2348. # Description: Reputation bonus rate for recruit-a-friend.
  2349. # Default: 0.1
  2350.  
  2351. Rate.Reputation.RecruitAFriendBonus = 0.1
  2352.  
  2353. #
  2354. # Rate.MoveSpeed
  2355. # Description: Movement speed rate.
  2356. # Default: 1
  2357.  
  2358. Rate.MoveSpeed = 1
  2359.  
  2360. #
  2361. # Rate.InstanceResetTime
  2362. # Description: Multiplier for the rate between global raid/heroic instance resets
  2363. # (dbc value). Higher value increases the time between resets,
  2364. # lower value lowers the time, you need clean instance_reset in
  2365. # characters db in order to let new values work.
  2366. # Default: 1
  2367.  
  2368. Rate.InstanceResetTime = 1
  2369.  
  2370. #
  2371. # SkillGain.Crafting
  2372. # SkillGain.Defense
  2373. # SkillGain.Gathering
  2374. # SkillGain.Weapon
  2375. # Description: Crafting/defense/gathering/weapon skills gain rate.
  2376. # Default: 1 - (SkillGain.Crafting)
  2377. # 1 - (SkillGain.Defense)
  2378. # 1 - (SkillGain.Gathering)
  2379. # 1 - (SkillGain.Weapon)
  2380.  
  2381. SkillGain.Crafting = 1
  2382. SkillGain.Defense = 1
  2383. SkillGain.Gathering = 1
  2384. SkillGain.Weapon = 1
  2385.  
  2386. #
  2387. # SkillChance.Orange
  2388. # SkillChance.Yellow
  2389. # SkillChance.Green
  2390. # SkillChance.Grey
  2391. # Description: Chance to increase skill based on recipe color.
  2392. # Default: 100 - (SkillChance.Orange)
  2393. # 75 - (SkillChance.Yellow)
  2394. # 25 - (SkillChance.Green)
  2395. # 0 - (SkillChance.Grey)
  2396.  
  2397. SkillChance.Orange = 100
  2398. SkillChance.Yellow = 75
  2399. SkillChance.Green = 25
  2400. SkillChance.Grey = 0
  2401.  
  2402. #
  2403. # SkillChance.MiningSteps
  2404. # SkillChance.SkinningSteps
  2405. # Description: Skinning and Mining chance decreases with skill level.
  2406. # Default: 0 - (Disabled)
  2407. # 75 - (In 2 times each 75 skill points)
  2408.  
  2409. SkillChance.MiningSteps = 0
  2410. SkillChance.SkinningSteps = 0
  2411.  
  2412. #
  2413. # DurabilityLoss.InPvP
  2414. # Description: Durability loss on death during PvP.
  2415. # Default: 0 - (Disabled)
  2416. # 1 - (Enabled)
  2417.  
  2418. DurabilityLoss.InPvP = 0
  2419.  
  2420. #
  2421. # DurabilityLoss.OnDeath
  2422. # Description: Durability loss percentage on death.
  2423. # Default: 10
  2424.  
  2425. DurabilityLoss.OnDeath = 10
  2426.  
  2427. #
  2428. # DurabilityLossChance.Damage
  2429. # Description: Chance to lose durability on one equipped item from damage.
  2430. # Default: 0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability)
  2431.  
  2432. DurabilityLossChance.Damage = 0.5
  2433.  
  2434. #
  2435. # DurabilityLossChance.Absorb
  2436. # Description: Chance to lose durability on one equipped armor item when absorbing damage.
  2437. # Default: 0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose
  2438. # durability)
  2439.  
  2440. DurabilityLossChance.Absorb = 0.5
  2441.  
  2442. #
  2443. # DurabilityLossChance.Parry
  2444. # Description: Chance to lose durability on main weapon when parrying attacks.
  2445. # Default: 0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose
  2446. # durability)
  2447.  
  2448. DurabilityLossChance.Parry = 0.05
  2449.  
  2450. #
  2451. # DurabilityLossChance.Block
  2452. # Description: Chance to lose durability on shield when blocking attacks.
  2453. # Default: 0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose
  2454. # durability)
  2455.  
  2456. DurabilityLossChance.Block = 0.05
  2457.  
  2458. #
  2459. # Death.SicknessLevel
  2460. # Description: Starting level for resurrection sickness.
  2461. # Example: 11 - (Level 1-10 characters will not be affected,
  2462. # Level 11-19 characters will be affected for 1 minute,
  2463. # Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
  2464. # Default: 11 - (Enabled, See Example)
  2465. # MaxPlayerLevel+1 - (Disabled)
  2466. # -10 - (Enabled, Level 1+ characters have 10 minute duration)
  2467.  
  2468. Death.SicknessLevel = 11
  2469.  
  2470. #
  2471. # Death.CorpseReclaimDelay.PvP
  2472. # Death.CorpseReclaimDelay.PvE
  2473. # Description: Increase corpse reclaim delay at PvP/PvE deaths.
  2474. # Default: 1 - (Enabled)
  2475. # 0 - (Disabled)
  2476.  
  2477. Death.CorpseReclaimDelay.PvP = 1
  2478. Death.CorpseReclaimDelay.PvE = 0
  2479.  
  2480. #
  2481. # Death.Bones.World
  2482. # Death.Bones.BattlegroundOrArena
  2483. # Description: Create bones instead of corpses at resurrection in normal zones, instances,
  2484. # battleground or arenas.
  2485. # Default: 1 - (Enabled, Death.Bones.World)
  2486. # 1 - (Enabled, Death.Bones.BattlegroundOrArena)
  2487. # 0 - (Disabled)
  2488.  
  2489. Death.Bones.World = 1
  2490. Death.Bones.BattlegroundOrArena = 1
  2491.  
  2492. #
  2493. # Die.Command.Mode
  2494. # Description: Do not trigger things like loot from .die command.
  2495. # Default: 1 - (Enabled)
  2496. # 0 - (Disabled)
  2497.  
  2498. Die.Command.Mode = 1
  2499.  
  2500. #
  2501. ###################################################################################################
  2502.  
  2503. ###################################################################################################
  2504. # AUTO BROADCAST
  2505. #
  2506. # AutoBroadcast.On
  2507. # Description: Enable auto broadcast.
  2508. # Default: 0 - (Disabled)
  2509. # 1 - (Enabled)
  2510.  
  2511. AutoBroadcast.On = 0
  2512.  
  2513. #
  2514. # AutoBroadcast.Center
  2515. # Description: Auto broadcasting display method.
  2516. # Default: 0 - (Announce)
  2517. # 1 - (Notify)
  2518. # 2 - (Both)
  2519.  
  2520. AutoBroadcast.Center = 0
  2521.  
  2522. #
  2523. # AutoBroadcast.Timer
  2524. # Description: Timer (in milliseconds) for auto broadcasts.
  2525. # Default: 60000 - (60 seconds)
  2526.  
  2527. AutoBroadcast.Timer = 60000
  2528.  
  2529. #
  2530. ###################################################################################################
  2531.  
  2532. ###################################################################################################
  2533. # BATTLEGROUND CONFIG
  2534. #
  2535. # Battleground.CastDeserter
  2536. # Description: Cast Deserter spell at players who leave battlegrounds in progress.
  2537. # Default: 1 - (Enabled)
  2538. # 0 - (Disabled)
  2539.  
  2540. Battleground.CastDeserter = 1
  2541.  
  2542. #
  2543. # Battleground.QueueAnnouncer.Enable
  2544. # Description: Announce battleground queue status to chat.
  2545. # Default: 0 - (Disabled)
  2546. # 1 - (Enabled)
  2547.  
  2548. Battleground.QueueAnnouncer.Enable = 0
  2549.  
  2550. #
  2551. # Battleground.QueueAnnouncer.PlayerOnly
  2552. # Description: Battleground queue announcement type.
  2553. # Default: 0 - (System message, Anyone can see it)
  2554. # 1 - (Private, Only queued players can see it)
  2555.  
  2556. Battleground.QueueAnnouncer.PlayerOnly = 0
  2557.  
  2558. #
  2559. # Battleground.InvitationType
  2560. # Description: Set Battleground invitation type.
  2561. # Default: 0 - (Normal, Invite as much players to battlegrounds as queued,
  2562. # Don't bother with balance)
  2563. # 1 - (Experimental, Don't allow to invite much more players
  2564. # of one faction)
  2565.  
  2566. Battleground.InvitationType = 0
  2567.  
  2568. #
  2569. # Battleground.PrematureFinishTimer
  2570. # Description: Time (in milliseconds) before battleground will end prematurely if there are
  2571. # not enough players on one team. (Values defined in battleground template)
  2572. # Default: 300000 - (Enabled, 5 minutes)
  2573. # 0 - (Disabled, Not recommended)
  2574.  
  2575. BattleGround.PrematureFinishTimer = 300000
  2576.  
  2577. #
  2578. # BattleGround.PremadeGroupWaitForMatch
  2579. # Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
  2580. # other faction.
  2581. # Default: 1800000 - (Enabled, 30 minutes)
  2582. # 0 - (Disabled, Not recommended)
  2583.  
  2584. BattleGround.PremadeGroupWaitForMatch = 1800000
  2585.  
  2586. #
  2587. # Battleground.GiveXPForKills
  2588. # Description: Give experience for honorable kills in battlegrounds.
  2589. # Default: 0 - (Disabled)
  2590. # 1 - (Enabled)
  2591.  
  2592. Battleground.GiveXPForKills = 0
  2593.  
  2594. #
  2595. # Battleground.Random.ResetHour
  2596. # Description: Hour of the day when the global instance resets occur.
  2597. # Range: 0-23
  2598. # Default: 6 - (06:00 AM)
  2599.  
  2600. Battleground.Random.ResetHour = 6
  2601.  
  2602. #
  2603. ###################################################################################################
  2604.  
  2605. ###################################################################################################
  2606. # BATTLEFIELD CONFIG
  2607. #
  2608. # Wintergrasp.Enable
  2609. # Description: Enable the Wintergrasp battlefield.
  2610. # Default: 0 - (Disabled)
  2611. # 1 - (Enabled, Experimental as of still being in development)
  2612.  
  2613. Wintergrasp.Enable = 0
  2614.  
  2615. #
  2616. # Wintergrasp.PlayerMax
  2617. # Description: Maximum number of players allowed in Wintergrasp.
  2618. # Default: 100
  2619.  
  2620. Wintergrasp.PlayerMax = 100
  2621.  
  2622. #
  2623. # Wintergrasp.PlayerMin
  2624. # Description: Minimum number of players required for Wintergrasp.
  2625. # Default: 0
  2626.  
  2627. Wintergrasp.PlayerMin = 0
  2628.  
  2629. #
  2630. # Wintergrasp.PlayerMinLvl
  2631. # Description: Required character level for the Wintergrasp battle.
  2632. # Default: 77
  2633.  
  2634. Wintergrasp.PlayerMinLvl = 77
  2635.  
  2636. #
  2637. # Wintergrasp.BattleTimer
  2638. # Description: Time (in minutes) for the Wintergrasp battle to last.
  2639. # Default: 15
  2640.  
  2641. Wintergrasp.BattleTimer = 15
  2642.  
  2643. #
  2644. # Wintergrasp.NoBattleTimer
  2645. # Description: Time (in minutes) between Wintergrasp battles.
  2646. # Default: 150
  2647.  
  2648. Wintergrasp.NoBattleTimer = 150
  2649.  
  2650. #
  2651. # Wintergrasp.CrashRestartTimer
  2652. # Description: Time (in minutes) to delay the restart of Wintergrasp if the world server
  2653. # crashed during a running battle.
  2654. # Default: 10
  2655.  
  2656. Wintergrasp.CrashRestartTimer = 10
  2657.  
  2658. #
  2659. # Tol Barad.Enable
  2660. # Enable Tol Barad
  2661. # Default: 0 - off
  2662. # 1 - on
  2663.  
  2664. Tol Barad.Enable = 0
  2665.  
  2666. #
  2667. # Tol Barad.PlayerMax
  2668. # Max players allowed in Tol Barad
  2669. # Default: 100 (players)
  2670.  
  2671. Tol Barad.PlayerMax = 100
  2672.  
  2673. #
  2674. # Tol Barad.PlayerMin
  2675. # Min players allowed in Tol Barad
  2676. # Default: 0 (players)
  2677.  
  2678. Tol Barad.PlayerMin = 0
  2679.  
  2680. #
  2681. # Tol Barad.PlayerMinLvl
  2682. # Min player level allowed in Tol Barad
  2683. # Default: 80
  2684.  
  2685. Tol Barad.PlayerMinLvl = 80
  2686.  
  2687. #
  2688. # Tol Barad.BattleTimer
  2689. # Wartime timer
  2690. # Default: 30 (in min)
  2691.  
  2692. Tol Barad.BattleTimer = 30
  2693.  
  2694. #
  2695. # Tol Barad.NoBattleTimer
  2696. # Out of wartime timer
  2697. # Default: 150 (in min)
  2698.  
  2699. Tol Barad.NoBattleTimer = 150
  2700.  
  2701. #
  2702. ###################################################################################################
  2703.  
  2704. ###################################################################################################
  2705. # ARENA CONFIG
  2706. #
  2707. # Arena.MaxRatingDifference
  2708. # Description: Maximum rating difference between two teams in rated matches.
  2709. # Default: 150 - (Enabled)
  2710. # 0 - (Disabled)
  2711.  
  2712. Arena.MaxRatingDifference = 150
  2713.  
  2714. #
  2715. # Arena.RatingDiscardTimer
  2716. # Description: Time (in milliseconds) after which rating differences are ignored when
  2717. # setting up matches.
  2718. # Default: 600000 - (Enabled, 10 minutes)
  2719. # 0 - (Disabled)
  2720.  
  2721. Arena.RatingDiscardTimer = 600000
  2722.  
  2723. #
  2724. # Arena.AutoDistributePoints
  2725. # Description: Automatically distribute arena points.
  2726. # Default: 0 - (Disabled)
  2727. # 1 - (Enabled)
  2728.  
  2729. Arena.AutoDistributePoints = 0
  2730.  
  2731. #
  2732. # Arena.AutoDistributeInterval
  2733. # Description: Time (in days) how often arena points should be distributed if automatic
  2734. # distribution is enabled.
  2735. # Default: 7 - (Weekly)
  2736.  
  2737. Arena.AutoDistributeInterval = 7
  2738.  
  2739. #
  2740. # Arena.QueueAnnouncer.Enable
  2741. # Description: Announce arena queue status to chat.
  2742. # Default: 0 - (Disabled)
  2743. # 1 - (Enabled)
  2744.  
  2745. Arena.QueueAnnouncer.Enable = 0
  2746.  
  2747. #
  2748. # Arena.ArenaSeason.ID
  2749. # Description: Current area season id shown in clients.
  2750. # Default: 9
  2751.  
  2752. Arena.ArenaSeason.ID = 9
  2753.  
  2754. #
  2755. # Arena.ArenaSeason.InProgress
  2756. # Description: State of current area season.
  2757. # Default: 1 - (Active)
  2758. # 0 - (Finished)
  2759.  
  2760. Arena.ArenaSeason.InProgress = 1
  2761.  
  2762. #
  2763. # Arena.ArenaStartRating
  2764. # Description: Start rating for new arena teams.
  2765. # Default: 1500
  2766.  
  2767. Arena.ArenaStartRating = 1500
  2768.  
  2769. #
  2770. # Arena.ArenaStartPersonalRating
  2771. # Description: Start personal rating when joining a team.
  2772. # Default: 0
  2773.  
  2774. Arena.ArenaStartPersonalRating = 0
  2775.  
  2776. #
  2777. # Arena.ArenaStartMatchmakerRating
  2778. # Description: Start matchmaker rating for players.
  2779. # Default: 1500
  2780.  
  2781. Arena.ArenaStartMatchmakerRating = 1500
  2782.  
  2783. #
  2784. # Rate.ConquestPointsWeekLimit
  2785. # Description: Rate for Conquest Point Week Limit
  2786. # Rate multiplier. (range 0-100)
  2787. # Default: 1
  2788.  
  2789. Rate.ConquestPointsWeekLimit = 1
  2790.  
  2791. #
  2792. #
  2793. ###################################################################################################
  2794.  
  2795. ###################################################################################################
  2796. # NETWORK CONFIG
  2797. #
  2798. # Network.Threads
  2799. # Description: Number of threads for network.
  2800. # Default: 1 - (Recommended 1 thread per 1000 connections)
  2801.  
  2802. Network.Threads = 1
  2803.  
  2804. #
  2805. # Network.OutKBuff
  2806. # Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF
  2807. # socket option, TCP manual).
  2808. # Default: -1 - (Use system default setting)
  2809.  
  2810. Network.OutKBuff = -1
  2811.  
  2812. #
  2813. # Network.OutUBuff
  2814. # Description: Amount of memory (in bytes) reserved in the user space per connection for
  2815. # output buffering.
  2816. # Default: 65536
  2817.  
  2818. Network.OutUBuff = 65536
  2819.  
  2820. #
  2821. # Network.TcpNoDelay:
  2822. # Description: TCP Nagle algorithm setting.
  2823. # Default: 0 - (Enabled, Less traffic, More latency)
  2824. # 1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY)
  2825.  
  2826. Network.TcpNodelay = 1
  2827.  
  2828. #
  2829. ###################################################################################################
  2830.  
  2831. ###################################################################################################
  2832. # CONSOLE AND REMOTE ACCESS
  2833. #
  2834. # Console.Enable
  2835. # Description: Enable console.
  2836. # Default: 1 - (Enabled)
  2837. # 0 - (Disabled)
  2838.  
  2839. Console.Enable = 1
  2840.  
  2841. #
  2842. # Ra.Enable
  2843. # Description: Enable remote console (telnet).
  2844. # Default: 0 - (Disabled)
  2845. # 1 - (Enabled)
  2846.  
  2847. Ra.Enable = 0
  2848.  
  2849. #
  2850. # Ra.IP
  2851. # Description: Bind remote access to IP/hostname.
  2852. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  2853.  
  2854. Ra.IP = "0.0.0.0"
  2855.  
  2856. #
  2857. # Ra.Port
  2858. # Description: TCP port to reach the remote console.
  2859. # Default: 3443
  2860.  
  2861. Ra.Port = 3443
  2862.  
  2863. #
  2864. # Ra.MinLevel
  2865. # Description: Required security level to use the remote console.
  2866. # Default: 3
  2867.  
  2868. Ra.MinLevel = 3
  2869.  
  2870. #
  2871. # SOAP.Enable
  2872. # Description: Enable soap service
  2873. # Default: 0 - (Disabled)
  2874. # 1 - (Enabled)
  2875.  
  2876. SOAP.Enabled = 0
  2877.  
  2878. #
  2879. # SOAP.IP
  2880. # Description: Bind SOAP service to IP/hostname
  2881. # Default: "127.0.0.1" - (Bind to localhost)
  2882.  
  2883. SOAP.IP = "127.0.0.1"
  2884.  
  2885. #
  2886. # SOAP.Port
  2887. # Description: TCP port to reach the SOAP service.
  2888. # Default: 7878
  2889.  
  2890. SOAP.Port = 7878
  2891.  
  2892. #
  2893. ###################################################################################################
  2894.  
  2895. ###################################################################################################
  2896. # CHARACTER DELETE OPTIONS
  2897. #
  2898. # CharDelete.Method
  2899. # Description: Character deletion behavior.
  2900. # Default: 0 - (Completely remove character from the database)
  2901. # 1 - (Unlink the character from account and free up the name, Appears as
  2902. # deleted ingame)
  2903.  
  2904. CharDelete.Method = 0
  2905.  
  2906. #
  2907. # CharDelete.MinLevel
  2908. # Description: Required level to use the unlinking method if enabled for non-heroic classes.
  2909. # Default: 0 - (Same method for every level)
  2910. # 1+ - (Only characters with the specified level will use the unlinking method)
  2911.  
  2912. CharDelete.MinLevel = 0
  2913.  
  2914. #
  2915. # CharDelete.Heroic.MinLevel
  2916. # Description: Required level to use the unlinking method if enabled for heroic classes.
  2917. # Default: 0 - (Same method for every level)
  2918. # 1+ - (Only characters with the specified level will use the unlinking method)
  2919.  
  2920. CharDelete.Heroic.MinLevel = 0
  2921.  
  2922. #
  2923. #
  2924. # CharDelete.KeepDays
  2925. # Description: Time (in days) before unlinked characters will be removed from the database.
  2926. # Default: 30 - (Enabled)
  2927. # 0 - (Disabled, Don't delete any characters)
  2928.  
  2929. CharDelete.KeepDays = 30
  2930.  
  2931. #
  2932. # IgnoringMapsVersion
  2933. # Disable startup error => Maps version mismatch.
  2934. # Default: 0 - off
  2935. # 1 - on
  2936.  
  2937. IgnoringMapsVersion = 0
  2938.  
  2939. #
  2940. ###################################################################################################
  2941.  
  2942. ###################################################################################################
  2943. # CUSTOM SERVER OPTIONS
  2944. #
  2945. # PlayerStart.AllReputation
  2946. # Description: Players will start with most of the high level reputations that are needed
  2947. # for items, mounts etc.
  2948. # Default: 0 - (Disabled)
  2949. # 1 - (Enabled)
  2950.  
  2951. PlayerStart.AllReputation = 0
  2952.  
  2953. #
  2954. # PlayerStart.AllSpells
  2955. # Description: If enabled, players will start with all their class spells (not talents).
  2956. # You must populate playercreateinfo_spell_custom table with the spells you
  2957. # want, or this will not work! The table has data for all classes / races up
  2958. # to TBC expansion.
  2959. # Default: 0 - (Disabled)
  2960. # 1 - (Enabled)
  2961.  
  2962. PlayerStart.AllSpells = 0
  2963.  
  2964. #
  2965. # PlayerStart.MapsExplored
  2966. # Description: Characters start with all maps explored.
  2967. # Default: 0 - (Disabled)
  2968. # 1 - (Enabled)
  2969.  
  2970. PlayerStart.MapsExplored = 0
  2971.  
  2972. #
  2973. # HonorPointsAfterDuel
  2974. # Description: Amount of honor points the duel winner will get after a duel.
  2975. # Default: 0 - (Disabled)
  2976. # 1+ - (Enabled)
  2977.  
  2978. HonorPointsAfterDuel = 0
  2979.  
  2980. #
  2981. # AlwaysMaxWeaponSkill
  2982. # Description: Players will automatically gain max weapon/defense skill when logging in,
  2983. # or leveling.
  2984. # Default: 0 - (Disabled)
  2985. # 1 - (Enabled)
  2986.  
  2987. AlwaysMaxWeaponSkill = 0
  2988.  
  2989. #
  2990. # PvPToken.Enable
  2991. # Description: Character will receive a token after defeating another character that yields
  2992. # honor.
  2993. # Default: 0 - (Disabled)
  2994. # 1 - (Enabled)
  2995.  
  2996. PvPToken.Enable = 0
  2997.  
  2998. #
  2999. # PvPToken.MapAllowType
  3000. # Description: Define where characters can receive tokens.
  3001. # Default: 4 - (All maps)
  3002. # 3 - (Battlegrounds)
  3003. # 2 - (FFA areas only like Gurubashi arena)
  3004. # 1 - (Battlegrounds and FFA areas)
  3005.  
  3006. PvPToken.MapAllowType = 4
  3007.  
  3008. #
  3009. # PvPToken.ItemID
  3010. # Description: Item characters will receive after defeating another character if PvP Token
  3011. # system is enabled.
  3012. # Default: 29434 - (Badge of justice)
  3013.  
  3014. PvPToken.ItemID = 29434
  3015.  
  3016. #
  3017. # PvPToken.ItemCount
  3018. # Description: Number of tokens a character will receive.
  3019. # Default: 1
  3020.  
  3021. PvPToken.ItemCount = 1
  3022.  
  3023. #
  3024. # NoResetTalentsCost
  3025. # Description: Resetting talents doesn't cost anything.
  3026. # Default: 0 - (Disabled)
  3027. # 1 - (Enabled)
  3028.  
  3029. NoResetTalentsCost = 0
  3030.  
  3031. #
  3032. # Guild.AllowMultipleGuildMaster
  3033. # Description: Allow more than one guild master. Additional Guild Masters must be set using
  3034. # the ".guild rank" command.
  3035. # Default: 0 - (Disabled)
  3036. # 1 - (Enabled)
  3037.  
  3038. Guild.AllowMultipleGuildMaster = 0
  3039.  
  3040. #
  3041. # ShowKickInWorld
  3042. # Description: Determines whether a message is broadcasted to the entire server when a
  3043. # player gets kicked
  3044. # Default: 0 - (Disabled)
  3045. # 1 - (Enabled)
  3046.  
  3047. ShowKickInWorld = 0
  3048.  
  3049. #
  3050. # RecordUpdateTimeDiffInterval
  3051. # Description: Time (in milliseconds) update time diff is written to the log file.
  3052. # Update diff can be used as a performance indicator. Diff < 300: good
  3053. # performance. Diff > 600 bad performance, may be caused by high CPU usage.
  3054. # Default: 60000 - (Enabled, 1 minute)
  3055. # 0 - (Disabled)
  3056.  
  3057. RecordUpdateTimeDiffInterval = 60000
  3058. #
  3059. # MinRecordUpdateTimeDiff
  3060. # Description: Only record update time diff which is greater than this value.
  3061. # Default: 100
  3062.  
  3063. MinRecordUpdateTimeDiff = 100
  3064.  
  3065. #
  3066. # PlayerStart.String
  3067. # Description: String to be displayed at first login of newly created characters.
  3068. # Default: "" - (Disabled)
  3069.  
  3070. PlayerStart.String = "IF YOUR READING THIS YOUR DEVELOPER HAS NOT READ ALL OF THE CONFIGERATION FILE!"
  3071.  
  3072. #
  3073. # LevelReq.Trade
  3074. # Description: Level requirement for characters to be able to trade.
  3075. # Default: 1
  3076.  
  3077. LevelReq.Trade = 1
  3078.  
  3079. #
  3080. # LevelReq.Ticket
  3081. # Description: Level requirement for characters to be able to write tickets.
  3082. # Default: 1
  3083.  
  3084. LevelReq.Ticket = 1
  3085.  
  3086. #
  3087. # LevelReq.Auction
  3088. # Description: Level requirement for characters to be able to use the auction house.
  3089. # Default: 1
  3090.  
  3091. LevelReq.Auction = 1
  3092.  
  3093. #
  3094. # LevelReq.Mail
  3095. # Description: Level requirement for characters to be able to send and receive mails.
  3096. # Default: 1
  3097.  
  3098. LevelReq.Mail = 1
  3099.  
  3100. # PlayersAccessToGMIsland
  3101. # Prevent access for players to gm island
  3102. # Default: 0 - Disable
  3103. # 1 - Enable
  3104.  
  3105. PreventPlayersAccessToGMIsland = 0
  3106.  
  3107. #
  3108. #
  3109. # PlayerDump.DisallowPaths
  3110. # Description: Disallow using paths in PlayerDump output files
  3111. # Default: 1
  3112.  
  3113. PlayerDump.DisallowPaths = 1
  3114.  
  3115. #
  3116. # PlayerDump.DisallowOverwrite
  3117. # Description: Disallow overwriting existing files with PlayerDump
  3118. # Default: 1
  3119.  
  3120. PlayerDump.DisallowOverwrite = 1
  3121.  
  3122. #
  3123. ###################################################################################################
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