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- local Template = {}
- Template.Name = "Template"
- Template.Health = 100
- Template.SpeedMult = 1
- Template.NormalMovesNum = 4
- Template.NormalAtkDmg = 10
- Template.UltMovesNum = 4
- Template.UltPointsRequired = 100
- Template.UltAtkDamage = 15
- Template.UltDuration = 30
- Template.Moveset = {
- One = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- Two = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- Three = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- Four = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- Ult = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- }
- Template.UltMoveset = {
- One = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- Two = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- Three = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- Four = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- Ult = {
- Name = "",
- Damage = 0,
- Cooldown = 0,
- HitboxType = "",
- Hitbox = Vector3.new(0, 0, 0)
- },
- }
- return Template
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