Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Update v1.1.3 Changelog:
- __________________________________________
- • AI improvements: better and smarter AI
- • Game Balancing: production speed, number of workers, capacity, prices, upgrades, profit margins, advertising impact...
- • Global market: prices balancing
- • Resource inventory: added the amount required for a specific resource consumed by all buildings
- • Messages: added the option to enable/disable global market messages/alerts
- • Goal panel: besides the required buildings for the production chain the panel now displays the required resources too
- • Warehouse/storage: items without production lines and quantity 0 are now removed from the storage list
- • Reports: list of affected cities added
- • The option to choose currency: € or $ (when starting a new game)
- • Production lines: added the possibility to add a note beside the production line name
- • Game goal: "Landlord" win conditions adjusted
- • Game goal: "Builder" win conditions adjusted
- • Achievements: "Brand name" achievement fixed
- • Global market: fixed a bug with negative amounts from the global market
- • Localization updates/improvements
- • Performance optimizations
- • other minor improvements
- Update v1.1.2 Changelog:
- __________________________________________
- • AI: All buildings are properly removed after a company leaves the game.
- • AI: Improvements for AI companies
- • AI: AI companies do not go bankrupt so frequently
- • Market: The demand does not drop so suddenly
- • Market: A message is shown when a demand change happens because of in-game events.
- • Stock market: Should not display negative shares anymore
- • Message: Sales reports from the global market no longer appear in a new game
- • Product reports: Corrected generation and numbers
- • Warehouse: Sometimes the quality shown on transport routes was 1 instead of the correct value
- • Warehouse: Sometimes the upgrade caused a crash/bug
- • Global market: Does not provide easy profit anymore
- • Game goal: Scientist end game goal fixed
- • UI: Scrolling the map using the mouse on the window borders is now more reliable
- • UI: Texts are now bigger to have better visibility on smaller monitors/resolutions
- • Construction menu: When scrolling through the building shop the camera does not zoom anymore
- • Util: added the option to switch full-screen game between multiple monitors
- • Localization, stability and other minor fixes
- Update v1.1.1 Changelog:
- __________________________________________
- • Global market: demand and supply fluctuation is now smoother
- • Global market: price change percentage calculated and formatted correctly
- • Research: unlock proper buildings when taking over an AI company
- • Trade center store: the prices for goods can now be different in different trade centers
- • Building rotation: added additional key bindings for players without mouse or Mac users
- • Achievements: fixed Car and Warehouse achievements
- • Sounds: fixed windmill sounds – reconnected to the mixer output (Ambient sound)
- • Sectors: workforce available shows now correctly after loading a savegame
- • Construction limit: counter reset properly when loading a savegame or after starting a new game
- • Building upgrades: UI refreshed properly when switching between buildings
- • Main Menu freeze fix: alert message for players without necessary permissions
- • Cursor lock: small fix for windowed mode
- • Bank loans: early repayment message shows the correct amount
- • Production: fixed an issue that could cause AI and player to stop selling
- • Production: fixed wrong alert for missing workers on a production line
- • Localization and other minor fixes
Advertisement
Add Comment
Please, Sign In to add comment