ovagames

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Nov 6th, 2017
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  1. Update v1.1.3 Changelog:
  2. __________________________________________
  3.  
  4. • AI improvements: better and smarter AI
  5. • Game Balancing: production speed, number of workers, capacity, prices, upgrades, profit margins, advertising impact...
  6. • Global market: prices balancing
  7. • Resource inventory: added the amount required for a specific resource consumed by all buildings
  8. • Messages: added the option to enable/disable global market messages/alerts
  9. • Goal panel: besides the required buildings for the production chain the panel now displays the required resources too
  10. • Warehouse/storage: items without production lines and quantity 0 are now removed from the storage list
  11. • Reports: list of affected cities added
  12. • The option to choose currency: € or $ (when starting a new game)
  13. • Production lines: added the possibility to add a note beside the production line name
  14. • Game goal: "Landlord" win conditions adjusted
  15. • Game goal: "Builder" win conditions adjusted
  16. • Achievements: "Brand name" achievement fixed
  17. • Global market: fixed a bug with negative amounts from the global market
  18. • Localization updates/improvements
  19. • Performance optimizations
  20. • other minor improvements
  21.  
  22.  
  23. Update v1.1.2 Changelog:
  24. __________________________________________
  25.  
  26. • AI: All buildings are properly removed after a company leaves the game.
  27. • AI: Improvements for AI companies
  28. • AI: AI companies do not go bankrupt so frequently
  29. • Market: The demand does not drop so suddenly
  30. • Market: A message is shown when a demand change happens because of in-game events.
  31. • Stock market: Should not display negative shares anymore
  32. • Message: Sales reports from the global market no longer appear in a new game
  33. • Product reports: Corrected generation and numbers
  34. • Warehouse: Sometimes the quality shown on transport routes was 1 instead of the correct value
  35. • Warehouse: Sometimes the upgrade caused a crash/bug
  36. • Global market: Does not provide easy profit anymore
  37. • Game goal: Scientist end game goal fixed
  38. • UI: Scrolling the map using the mouse on the window borders is now more reliable
  39. • UI: Texts are now bigger to have better visibility on smaller monitors/resolutions
  40. • Construction menu: When scrolling through the building shop the camera does not zoom anymore
  41. • Util: added the option to switch full-screen game between multiple monitors
  42. • Localization, stability and other minor fixes
  43.  
  44.  
  45. Update v1.1.1 Changelog:
  46. __________________________________________
  47.  
  48. • Global market: demand and supply fluctuation is now smoother
  49. • Global market: price change percentage calculated and formatted correctly
  50. • Research: unlock proper buildings when taking over an AI company
  51. • Trade center store: the prices for goods can now be different in different trade centers
  52. • Building rotation: added additional key bindings for players without mouse or Mac users
  53. • Achievements: fixed Car and Warehouse achievements
  54. • Sounds: fixed windmill sounds – reconnected to the mixer output (Ambient sound)
  55. • Sectors: workforce available shows now correctly after loading a savegame
  56. • Construction limit: counter reset properly when loading a savegame or after starting a new game
  57. • Building upgrades: UI refreshed properly when switching between buildings
  58. • Main Menu freeze fix: alert message for players without necessary permissions
  59. • Cursor lock: small fix for windowed mode
  60. • Bank loans: early repayment message shows the correct amount
  61. • Production: fixed an issue that could cause AI and player to stop selling
  62. • Production: fixed wrong alert for missing workers on a production line
  63. • Localization and other minor fixes
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