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  1. Log uploaded on Friday, December 08, 2017, 6:09:23 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Dirt Paths: (no assemblies)
  6. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  7. While You're Up: WhileYoureUp(1.0.0.0)
  8. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  9. Wanderer stat: Vanya(1.0.0.0)
  10. [T] MoreFloors: (no assemblies)
  11. Tilled Soil: (no assemblies)
  12. Zombieland: 0Harmony(1.0.9.1), ZombieLand(1.9.6.0)
  13. Faction Discovery: Faction Discovery(0.6.0.0)
  14. Riot Control: (no assemblies)
  15. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  16. More vanilla factions: (no assemblies)
  17. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  18. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.5.0)
  19. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  20. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6547.39430)
  21. Project RimFactory: ProjectRimFactory(0.2.0.0)
  22. RT's Weapon Pack B18 Temp: (no assemblies)
  23. Expanded Prosthetics and Organ Engineering: (no assemblies)
  24. Efficient Light: (no assemblies)
  25. QualityBuilder: QualityBuilder(0.18.3.0)
  26. Glitter Tech: (no assemblies)
  27. Fences And Floors: (no assemblies)
  28. More Vanilla Turrets [B18]: (no assemblies)
  29. RunAndGun: RunAndGun(1.18.2.0)
  30. [B18] Trading Economy Mod 2.1 : TradingEconomy(1.0.0.0), WalkingProblemUpdateNote(1.0.0.0)
  31. Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0)
  32. Death Rattle: DeathRattle(1.0.0.0)
  33. Easy Speedup: 0Harmony(1.0.9.1), EasySpeedup(1.0.0.0)
  34. BetterMiniMap: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), BetterMiniMap(1.0.0.0)
  35. Days Matter[0.18.3]: $HugsLibChecker(0.4.0.0), RimWorldDaysMatter(1.0.0.0)
  36.  
  37. Active Harmony patches:
  38. <FollowAndMeleeAttack>c__AnonStorey3.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
  39. <JumpIfTargetDownedDistant>c__AnonStorey5.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
  40. <MakeNewToils>c__Iterator0.<>m__1: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
  41. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  42. AttackTargetFinder.BestAttackTarget: post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Transpiler
  43. AttackTargetFinder.GetAvailableShootingTargetsByScore: post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
  44. AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
  45. AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
  46. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  47. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  48. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  49. Corpse.GiveObservedThought: PRE: [800]ZombieLand.Patches+Corpse_GiveObservedThought_Patch.Prefix
  50. DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
  51. DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
  52. DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_AddInjury_IsHeadshot_Patch.Postfix
  53. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  54. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  55. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  56. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  57. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  58. EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
  59. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  60. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  61. FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
  62. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  63. Fire.DoFireDamage: TRANS: ZombieLand.Patches+Fire_DoFireDamage_Patch.Transpiler
  64. Fire.VulnerableToRain: PRE: ZombieLand.Patches+Fire_VulnerableToRain_Patch.Prefix
  65. FireWatcher.UpdateObservations: TRANS: ZombieLand.Patches+FireWatcher_UpdateObservations_Patch.Transpiler
  66. FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
  67. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  68. ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
  69. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  70. ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: [800]ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix
  71. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  72. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  73. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ZombieLand.Patches+Game_FinalizeInit_Patch.Postfix
  74. GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix
  75. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
  76. GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum
  77. GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum
  78. GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
  79. GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
  80. GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
  81. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
  82. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
  83. GlobalControlsUtility.DoDate: post: ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
  84. HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
  85. HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
  86. HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
  87. Hediff.get_ShouldRemove: post: [0]ZombieLand.Patches+Hediff_ShouldRemove_Patch.Postfix
  88. HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
  89. HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
  90. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  91. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  92. ImmunityHandler.ImmunityHandlerTick: PRE: [800]ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix
  93. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  94. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  95. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  96. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  97. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_Goto_SetupToils.Postfix
  98. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  99. JobDriver_Wait.CheckForAutoAttack: TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
  100. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  101. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  102. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  103. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  104. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  105. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  106. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  107. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  108. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  109. MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
  110. MainMenuDrawer.DoMainMenuControls: TRANS: ZombieLand.Patches+MainMenuDrawer_DoMainMenuControls_Path.Transpiler
  111. MainTabWindow_Menu.DoWindowContents: PRE: ZombieLand.Patches+MainTabWindow_Menu_DoWindowContents_Path.Prefix
  112. MainTabWindow_Menu.get_RequestedTabSize: post: ZombieLand.Patches+MainTabWindow_Menu_RequestedTabSize_Path.Postfix
  113. MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
  114. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  115. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  116. Map.FinalizeLoading: PRE: ZombieLand.Patches+Map_FinalizeLoading_Patch.Prefix
  117. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  118. MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
  119. MapInterface.MapInterfaceUpdate: post: ZombieLand.Patches+MapInterface_MapInterfaceUpdate_Patch.Postfix
  120. MentalState.PostStart: post: RunAndGun.Harmony.MentalState_PanicFlee_PostStart.Postfix
  121. MentalStateHandler.TryStartMentalState: TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
  122. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  123. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  124. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  125. MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
  126. Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
  127. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  128. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  129. PathFinder.FindPath: TRANS: ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler
  130. Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
  131. Pawn.GetGizmos: post: RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  132. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  133. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  134. Pawn.Kill: PRE: [800]ZombieLand.Patches+Pawn_Kill_Patch.Prefix
  135. Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
  136. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
  137. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  138. Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
  139. PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
  140. PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [800]ZombieLand.Patches+PawnCollisionTweenerUtility_PawnCollisionPosOffsetFor_Patch.Prefix
  141. PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix
  142. PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: [800]ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix
  143. PawnGenerator.GenerateNewNakedPawn: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewNakedPawn_Patch.Prefix
  144. PawnGraphicSet..ctor: TRANS: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Transpiler
  145. PawnGraphicSet.ResolveAllGraphics: post: ZombieLand.Patches+PawnGraphicSet_ResolveAllGraphics_Patch.Postfix
  146. PawnGraphicSet.ResolveApparelGraphics: post: ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
  147. PawnNameColorUtility.PawnNameColorOf: PRE: [800]ZombieLand.Patches+PawnNameColorUtility_PawnNameColorOf_Patch.Prefix
  148. PawnRenderer.RenderPawnAt: PRE: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix post: ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Postfix
  149. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  150. Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix
  151. Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix
  152. Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
  153. Pawn_DrawTracker.get_DrawPos: post: [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
  154. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  155. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  156. Pawn_HealthTracker.DropBloodFilth: TRANS: ZombieLand.Patches+Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
  157. Pawn_HealthTracker.MakeDowned: post: ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix
  158. Pawn_HealthTracker.PreApplyDamage: TRANS: ZombieLand.Patches+Pawn_HealthTracker_PreApplyDamage_Patch.Transpiler
  159. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  160. Pawn_InteractionsTracker.InteractionsTrackerTick: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler
  161. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  162. Pawn_InteractionsTracker.TryInteractWith: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler
  163. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  164. Pawn_MindState.Notify_DamageTaken: TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler
  165. Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
  166. Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler
  167. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  168. Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler
  169. Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
  170. Pawn_PathFollower.StartPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
  171. Pawn_RecordsTracker.AddTo: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler
  172. Pawn_RecordsTracker.Increment: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler
  173. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  174. Pawn_RelationsTracker.OpinionOf: TRANS: ZombieLand.Patches+Pawn_RelationsTracker_OpinionOf_Patch.Transpiler
  175. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  176. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  177. Projectile.ImpactSomething: TRANS: ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
  178. Projectile.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.Postfix
  179. Recipe_RemoveBodyPart.GetPartsToApplyOn: post: ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix
  180. Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
  181. RelationsUtility.HasAnySocialMemoryWith: PRE: [800]ZombieLand.Patches+RelationsUtility_HasAnySocialMemoryWith_Patch.Prefix
  182. RelationsUtility.PawnsKnowEachOther: PRE: [800]ZombieLand.Patches+RelationsUtility_PawnsKnowEachOther_Patch.Prefix
  183. ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix
  184. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  185. ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix
  186. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  187. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  188. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  189. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  190. Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+Scenario_GetFirstConfigPage_Patch.Transpiler
  191. SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  192. SituationalThoughtHandler.AppendSocialThoughts: PRE: [800]ZombieLand.Patches+SituationalThoughtHandler_AppendSocialThoughts_Patch.Prefix
  193. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  194. Stance_Warmup.StanceTick: TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
  195. StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix
  196. TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
  197. Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix
  198. Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
  199. ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix
  200. ThingSelectionUtility.SelectableByMapClick: PRE: [800]ZombieLand.Patches+ThingSelectionUtility_SelectableByMapClick_Patch.Prefix
  201. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  202. ThoughtHandler.GetSocialThoughts: PRE: [800]ZombieLand.Patches+ThoughtHandler_GetSocialThoughts_Patch.Prefix
  203. ThoughtUtility.CanGetThought: PRE: [800]ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix
  204. ThoughtWorker_ColonistLeftUnburied.CurrentStateInternal: TRANS: ZombieLand.Patches+ThoughtWorker_ColonistLeftUnburied_CurrentStateInternal_Patch.Transpiler
  205. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  206. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  207. TickManager.TickManagerUpdate: TRANS: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Transpiler
  208. TimeControls.DoTimeControlsGUI: PRE: EasySpeedup.TimeControlsPatch.Prefix TRANS: EasySpeedup.TimeControlsPatch.Transpiler
  209. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  210. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  211. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  212. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  213. UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow
  214. Verb.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
  215. Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
  216. Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix TRANS: [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
  217. VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  218. Verb_LaunchProjectile.TryCastShot: TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
  219. Widgets.ButtonText: TRANS: ZombieLand.Patches+Widgets_DoWindowContents_Path.Transpiler
  220. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, net.pardeike.zombieland:1.0.9.1, HugsLib.RunAndGun:1.0.9.1, HugsLib.AllowTool:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, EasySpeedup:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, HugsLib.DaysMatter:1.0.9.1
  221.  
  222. Platform information: (hidden, hold Shift while publishing to include)
  223.  
  224. Log file contents:
  225. Initialize engine version: 5.6.3p1 (9c92e827232b)
  226. GfxDevice: [Renderer information redacted]
  227. Begin MonoManager ReloadAssembly
  228. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  229. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  230. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  231. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  232. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  233. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  234. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  235. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  236. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  237. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  238. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  239. RimWorld 0.18.1722 rev1198
  240.  
  241. OnLevelWasLoaded was found on ModInitializerComponent
  242. This message has been deprecated and will be removed in a later version of Unity.
  243. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  244. (Filename: Line: 376)
  245.  
  246. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  247.  
  248. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  249.  
  250. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  251.  
  252. [HugsLib] v4.0.1 initialized Hospitality, AllowTool, WhileYoureUp, RunAndGun
  253.  
  254. Setting up 6 worker threads for Enlighten.
  255. Thread -> id: bbec -> priority: 1
  256. Thread -> id: 1118 -> priority: 1
  257. Thread -> id: 8114 -> priority: 1
  258. Thread -> id: b454 -> priority: 1
  259. Thread -> id: c0ec -> priority: 1
  260. Thread -> id: ada8 -> priority: 1
  261. Initialize engine version: 5.6.3p1 (9c92e827232b)
  262. GfxDevice: creating device client; threaded=1
  263. Direct3D:
  264. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
  265. Renderer: NVIDIA GeForce GTX 1060 6GB
  266. Vendor: NVIDIA
  267. VRAM: 3072 MB (via DXGI)
  268. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  269. Begin MonoManager ReloadAssembly
  270. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  271. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  272. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  273. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  274. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  275. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  276. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  277. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  278. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  279. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  280. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  281. RimWorld 0.18.1722 rev1198
  282.  
  283. ReflectionTypeLoadException getting types in assembly Battlemounts: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  284. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  285. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  286. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  287.  
  288. Loader exceptions:
  289. => System.TypeLoadException: Could not load type 'BattleMounts.Jobs.JobDriver_Mounted_BattleMount' from assembly 'Battlemounts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  290. => System.TypeLoadException: Could not load type 'BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders+<>c__DisplayClass0_0' from assembly 'Battlemounts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  291. => System.TypeLoadException: Could not load type '<MakeNewToils>d__4' from assembly 'Battlemounts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  292.  
  293.  
  294. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  295. The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  296. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  297. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  298. at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  299. at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  300. at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  301. at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  302. at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  303. at ZombieLand.SafeReflections.ToType (System.String name) [0x00000] in <filename unknown>:0
  304. at ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.TargetMethod () [0x00000] in <filename unknown>:0
  305. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  306. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  307. --- End of inner exception stack trace ---
  308. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  309. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  310. at Harmony.PatchProcessor.RunMethod[HarmonyTargetMethod,MethodBase] (System.Reflection.MethodBase defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
  311. at Harmony.PatchProcessor.ProcessType () [0x00000] in <filename unknown>:0
  312. at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
  313. at Harmony.HarmonyInstance.<PatchAll>b__6_0 (System.Type type) [0x00000] in <filename unknown>:0
  314. at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
  315. at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
  316. at ZombieLand.ZombielandMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
  317. at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
  318. at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  319. --- End of inner exception stack trace ---
  320. at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  321. at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  322. at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  323. at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  324. at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
  325. at Verse.LoadedModManager.LoadAllActiveMods () [0x00000] in <filename unknown>:0
  326. at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
  327. at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
  328.  
  329. Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
  330.  
  331. Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
  332.  
  333. Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
  334.  
  335. Failed to load key/value pair: , 1
  336.  
  337. Failed to load key/value pair: , 0
  338.  
  339. Failed to load key/value pair: , 1
  340.  
  341. Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
  342.  
  343. Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
  344.  
  345. Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
  346.  
  347. Failed to load key/value pair: , 1
  348.  
  349. Failed to load key/value pair: , 0
  350.  
  351. Failed to load key/value pair: , 1
  352.  
  353. Successfully recovered from errors and loaded play data.
  354.  
  355. Setting up 6 worker threads for Enlighten.
  356. Thread -> id: a94c -> priority: 1
  357. Thread -> id: 58f8 -> priority: 1
  358. Thread -> id: bf7c -> priority: 1
  359. Thread -> id: b1ec -> priority: 1
  360. Thread -> id: b420 -> priority: 1
  361. Thread -> id: a2b8 -> priority: 1
  362. Initialize engine version: 5.6.3p1 (9c92e827232b)
  363. GfxDevice: creating device client; threaded=1
  364. Direct3D:
  365. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
  366. Renderer: NVIDIA GeForce GTX 1060 6GB
  367. Vendor: NVIDIA
  368. VRAM: 3072 MB (via DXGI)
  369. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  370. Begin MonoManager ReloadAssembly
  371. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  372. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  373. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  374. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  375. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  376. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  377. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  378. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  379. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  380. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  381. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  382. RimWorld 0.18.1722 rev1198
  383.  
  384. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "BorealArchipelago"]/allowedPackAnimals) failed
  385. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  386.  
  387. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "DesertArchipelago"]/allowedPackAnimals) failed
  388. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  389.  
  390. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TemperateArchipelago"]/allowedPackAnimals) failed
  391. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  392.  
  393. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TropicalArchipelago"]/allowedPackAnimals) failed
  394. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  395.  
  396. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TundraArchipelago"]/allowedPackAnimals) failed
  397. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  398.  
  399. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_VolcanicFlow"]/allowedPackAnimals) failed
  400. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  401.  
  402. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_RedwoodForest"]/allowedPackAnimals) failed
  403. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  404.  
  405. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Desert"]/allowedPackAnimals) failed
  406. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  407.  
  408. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Oasis"]/allowedPackAnimals) failed
  409. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  410.  
  411. Knowledge data was missing key Moody. Adding it...
  412.  
  413. Knowledge data was missing key Moody_SummaryView. Adding it...
  414.  
  415. Knowledge data was missing key Moody_ThoughtView. Adding it...
  416.  
  417. Knowledge data was missing key Moody_TemperatureView. Adding it...
  418.  
  419. Knowledge data was missing key Moody_SkillView. Adding it...
  420.  
  421. Knowledge data was missing key Moody_JobView. Adding it...
  422.  
  423. Knowledge data was missing key Moody_HealthView. Adding it...
  424.  
  425. Knowledge data was missing key Moody_Updates_2_1_0. Adding it...
  426.  
  427. Knowledge data was missing key GuestBeds. Adding it...
  428.  
  429. Knowledge data was missing key RecruitGuest. Adding it...
  430.  
  431. Knowledge data was missing key Hospitality. Adding it...
  432.  
  433. Knowledge data was missing key Moody. Adding it...
  434.  
  435. Knowledge data was missing key Moody_SummaryView. Adding it...
  436.  
  437. Knowledge data was missing key Moody_ThoughtView. Adding it...
  438.  
  439. Knowledge data was missing key Moody_TemperatureView. Adding it...
  440.  
  441. Knowledge data was missing key Moody_SkillView. Adding it...
  442.  
  443. Knowledge data was missing key Moody_JobView. Adding it...
  444.  
  445. Knowledge data was missing key Moody_HealthView. Adding it...
  446.  
  447. Knowledge data was missing key Moody_Updates_2_1_0. Adding it...
  448.  
  449. Knowledge data was missing key GuestBeds. Adding it...
  450.  
  451. Knowledge data was missing key RecruitGuest. Adding it...
  452.  
  453. Knowledge data was missing key Hospitality. Adding it...
  454.  
  455. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  456.  
  457. OnLevelWasLoaded was found on ModInitializerComponent
  458. This message has been deprecated and will be removed in a later version of Unity.
  459. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  460. (Filename: Line: 376)
  461.  
  462. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  463.  
  464. Initialized Faction Discovery.
  465.  
  466. OnLevelWasLoaded was found on InitializerBehaviour
  467. This message has been deprecated and will be removed in a later version of Unity.
  468. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  469. (Filename: Line: 376)
  470.  
  471. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  472.  
  473. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  474.  
  475. [HugsLib] v4.0.1 initialized WhileYoureUp, AllowTool, Hospitality, RunAndGun, LessArbitrarySurgery, DeathRattle, DaysMatter
  476.  
  477. [DaysMatter] Loaded.
  478.  
  479. Faction Discovery injected.
  480.  
  481. Setting up 6 worker threads for Enlighten.
  482. Thread -> id: 3080 -> priority: 1
  483. Thread -> id: 4dbc -> priority: 1
  484. Thread -> id: 6cec -> priority: 1
  485. Thread -> id: 8130 -> priority: 1
  486. Thread -> id: 66cc -> priority: 1
  487. Thread -> id: 5b7c -> priority: 1
  488. Initialize engine version: 5.6.3p1 (9c92e827232b)
  489. GfxDevice: creating device client; threaded=1
  490. Direct3D:
  491. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
  492. Renderer: NVIDIA GeForce GTX 1060 6GB
  493. Vendor: NVIDIA
  494. VRAM: 3072 MB (via DXGI)
  495. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  496. Begin MonoManager ReloadAssembly
  497. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  498. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  499. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  500. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  501. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  502. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  503. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  504. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  505. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  506. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  507. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  508. RimWorld 0.18.1722 rev1198
  509.  
  510. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "BorealArchipelago"]/allowedPackAnimals) failed
  511. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  512.  
  513. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "DesertArchipelago"]/allowedPackAnimals) failed
  514. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  515.  
  516. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TemperateArchipelago"]/allowedPackAnimals) failed
  517. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  518.  
  519. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TropicalArchipelago"]/allowedPackAnimals) failed
  520. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  521.  
  522. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TundraArchipelago"]/allowedPackAnimals) failed
  523. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  524.  
  525. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_VolcanicFlow"]/allowedPackAnimals) failed
  526. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  527.  
  528. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_RedwoodForest"]/allowedPackAnimals) failed
  529. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  530.  
  531. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Desert"]/allowedPackAnimals) failed
  532. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  533.  
  534. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Oasis"]/allowedPackAnimals) failed
  535. file: D:\SteamLibrary\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  536.  
  537. Could not resolve cross-reference to RimWorld.ConceptDef named Moody
  538.  
  539. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView
  540.  
  541. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView
  542.  
  543. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView
  544.  
  545. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView
  546.  
  547. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView
  548.  
  549. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView
  550.  
  551. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_Updates_2_1_0
  552.  
  553. Failed to load key/value pair: , 0
  554.  
  555. Failed to load key/value pair: , 0
  556.  
  557. Failed to load key/value pair: , 0
  558.  
  559. Failed to load key/value pair: , 0
  560.  
  561. Failed to load key/value pair: , 0
  562.  
  563. Failed to load key/value pair: , 0
  564.  
  565. Failed to load key/value pair: , 0
  566.  
  567. Failed to load key/value pair: , 0
  568.  
  569. Could not resolve cross-reference to RimWorld.ConceptDef named Moody
  570.  
  571. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView
  572.  
  573. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView
  574.  
  575. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView
  576.  
  577. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView
  578.  
  579. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView
  580.  
  581. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView
  582.  
  583. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_Updates_2_1_0
  584.  
  585. Failed to load key/value pair: , 0
  586.  
  587. Failed to load key/value pair: , 0
  588.  
  589. Failed to load key/value pair: , 0
  590.  
  591. Failed to load key/value pair: , 0
  592.  
  593. Failed to load key/value pair: , 0
  594.  
  595. Failed to load key/value pair: , 0
  596.  
  597. Failed to load key/value pair: , 0
  598.  
  599. Failed to load key/value pair: , 0
  600.  
  601. OnLevelWasLoaded was found on ModInitializerComponent
  602. This message has been deprecated and will be removed in a later version of Unity.
  603. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  604. (Filename: Line: 376)
  605.  
  606. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  607.  
  608. Initialized Faction Discovery.
  609.  
  610. OnLevelWasLoaded was found on InitializerBehaviour
  611. This message has been deprecated and will be removed in a later version of Unity.
  612. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  613. (Filename: Line: 376)
  614.  
  615. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  616.  
  617. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  618.  
  619. [HugsLib] v4.0.1 initialized WhileYoureUp, AllowTool, Hospitality, RunAndGun, LessArbitrarySurgery, DeathRattle, DaysMatter
  620.  
  621. [DaysMatter] Loaded.
  622.  
  623. Faction Discovery injected.
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