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Oct 22nd, 2019
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  1. [22:40:46.993] [LUA] {
  2. [22:40:46.993] [LUA] fight_from_cover =
  3. [22:40:46.993] [LUA] {
  4. [22:40:46.993] [LUA] npc = "userdata",
  5. [22:40:46.993] [LUA] ini = "userdata",
  6. [22:40:46.993] [LUA] stage
  7. [22:40:46.993] [LUA] section = "logic@bar_dolg_leader",
  8. [22:40:46.993] [LUA] },
  9. [22:40:46.993] [LUA] gulag_name = "bar_dolg_bunker",
  10. [22:40:46.993] [LUA] pstor =
  11. [22:40:46.993] [LUA] {
  12. [22:40:46.993] [LUA] wounded_sound = "nil",
  13. [22:40:46.993] [LUA] wounded_state = "nil",
  14. [22:40:46.993] [LUA] wounded_fight = "true",
  15. [22:40:46.993] [LUA] wounded_victim = "nil",
  16. [22:40:46.993] [LUA] },
  17. [22:40:46.993] [LUA] loaded_active_section = "walker@bar_dolg_leader",
  18. [22:40:46.993] [LUA] corpse_detection =
  19. [22:40:46.993] [LUA] {
  20. [22:40:46.993] [LUA] ini = "userdata",
  21. [22:40:46.993] [LUA] section = "logic@bar_dolg_leader",
  22. [22:40:46.993] [LUA] npc = "userdata",
  23. [22:40:46.993] [LUA] analse_mode = "false",
  24. [22:40:46.993] [LUA] enabled = "false",
  25. [22:40:46.993] [LUA] corpse_detection_enabled =
  26. [22:40:46.993] [LUA] {
  27. [22:40:46.993] [LUA] 1 =
  28. [22:40:46.993] [LUA] {
  29. [22:40:46.993] [LUA] 1 = "false",
  30. [22:40:46.993] [LUA] },
  31. [22:40:46.993] [LUA] },
  32. [22:40:46.993] [LUA] },
  33. [22:40:46.993] [LUA] radio_in_heli =
  34. [22:40:46.993] [LUA] {
  35. [22:40:46.993] [LUA] npc = "userdata",
  36. [22:40:46.993] [LUA] section = "logic@bar_dolg_leader",
  37. [22:40:46.993] [LUA] ini = "userdata",
  38. [22:40:46.993] [LUA] },
  39. [22:40:46.993] [LUA] danger =
  40. [22:40:46.993] [LUA] {
  41. [22:40:46.993] [LUA] npc = "userdata",
  42. [22:40:46.993] [LUA] section = "danger",
  43. [22:40:46.994] [LUA] ini = "userdata",
  44. [22:40:46.994] [LUA] },
  45. [22:40:46.994] [LUA] active_section = "walker@bar_dolg_leader",
  46. [22:40:46.994] [LUA] eat_medkit =
  47. [22:40:46.994] [LUA] {
  48. [22:40:46.994] [LUA] npc = "userdata",
  49. [22:40:46.994] [LUA] section = "logic@bar_dolg_leader",
  50. [22:40:46.994] [LUA] ini = "userdata",
  51. [22:40:46.994] [LUA] },
  52. [22:40:46.994] [LUA] npc_vs_heli =
  53. [22:40:46.994] [LUA] {
  54. [22:40:46.994] [LUA] ini = "userdata",
  55. [22:40:46.994] [LUA] stage
  56. [22:40:46.994] [LUA] __node_stage
  57. [22:40:46.994] [LUA] npc = "userdata",
  58. [22:40:46.994] [LUA] actions =
  59. [22:40:46.994] [LUA] {
  60. [22:40:46.994] [LUA] userdata
  61. [22:40:46.994] [LUA] },
  62. [22:40:46.994] [LUA] section = "logic@bar_dolg_leader",
  63. [22:40:46.994] [LUA] },
  64. [22:40:46.994] [LUA] meet =
  65. [22:40:46.994] [LUA] {
  66. [22:40:46.994] [LUA] close_snd_bye =
  67. [22:40:46.994] [LUA] {
  68. [22:40:46.994] [LUA] 1 =
  69. [22:40:46.994] [LUA] {
  70. [22:40:46.994] [LUA] 1 = "nil",
  71. [22:40:46.994] [LUA] },
  72. [22:40:46.994] [LUA] },
  73. [22:40:46.994] [LUA] reset_distance
  74. [22:40:46.994] [LUA] close_snd_distance =
  75. [22:40:46.994] [LUA] {
  76. [22:40:46.994] [LUA] 1 =
  77. [22:40:46.994] [LUA] {
  78. [22:40:46.994] [LUA] 1 = "0",
  79. [22:40:46.994] [LUA] 2 =
  80. [22:40:46.994] [LUA] {
  81. [22:40:46.994] [LUA] 1 =
  82. [22:40:46.994] [LUA] {
  83. [22:40:46.994] [LUA] 1 = "is_wounded",
  84. [22:40:46.994] [LUA] 2
  85. [22:40:46.994] [LUA] },
  86. [22:40:46.994] [LUA] },
  87. [22:40:46.994] [LUA] },
  88. [22:40:46.994] [LUA] 2 =
  89. [22:40:46.994] [LUA] {
  90. [22:40:46.994] [LUA] 1 = "0",
  91. [22:40:46.994] [LUA] 2 =
  92. [22:40:46.994] [LUA] {
  93. [22:40:46.994] [LUA] 1 =
  94. [22:40:46.994] [LUA] {
  95. [22:40:46.994] [LUA] 1 = "is_squad_commander",
  96. [22:40:46.994] [LUA] 2
  97. [22:40:46.994] [LUA] },
  98. [22:40:46.994] [LUA] },
  99. [22:40:46.994] [LUA] },
  100. [22:40:46.994] [LUA] 3 =
  101. [22:40:46.994] [LUA] {
  102. [22:40:46.994] [LUA] 1 = "3",
  103. [22:40:46.994] [LUA] },
  104. [22:40:46.994] [LUA] },
  105. [22:40:46.994] [LUA] meet_manager = "userdata",
  106. [22:40:46.994] [LUA] close_anim =
  107. [22:40:46.994] [LUA] {
  108. [22:40:46.994] [LUA] 1 =
  109. [22:40:46.994] [LUA] {
  110. [22:40:46.994] [LUA] 1 = "ward",
  111. [22:40:46.994] [LUA] },
  112. [22:40:46.994] [LUA] },
  113. [22:40:46.994] [LUA] far_snd_distance =
  114. [22:40:46.994] [LUA] {
  115. [22:40:46.994] [LUA] 1 =
  116. [22:40:46.994] [LUA] {
  117. [22:40:46.994] [LUA] 1 = "0",
  118. [22:40:46.994] [LUA] 2 =
  119. [22:40:46.994] [LUA] {
  120. [22:40:46.994] [LUA] 1 =
  121. [22:40:46.994] [LUA] {
  122. [22:40:46.994] [LUA] 1 = "is_wounded",
  123. [22:40:46.994] [LUA] 2
  124. [22:40:46.994] [LUA] },
  125. [22:40:46.994] [LUA] },
  126. [22:40:46.994] [LUA] },
  127. [22:40:46.994] [LUA] 2 =
  128. [22:40:46.994] [LUA] {
  129. [22:40:46.994] [LUA] 1 = "0",
  130. [22:40:46.994] [LUA] 2 =
  131. [22:40:46.994] [LUA] {
  132. [22:40:46.994] [LUA] 1 =
  133. [22:40:46.994] [LUA] {
  134. [22:40:46.994] [LUA] 1 = "is_squad_commander",
  135. [22:40:46.994] [LUA] 2
  136. [22:40:46.994] [LUA] },
  137. [22:40:46.994] [LUA] },
  138. [22:40:46.994] [LUA] },
  139. [22:40:46.994] [LUA] 3 =
  140. [22:40:46.994] [LUA] {
  141. [22:40:46.994] [LUA] 1 = "5",
  142. [22:40:46.994] [LUA] },
  143. [22:40:46.994] [LUA] },
  144. [22:40:46.994] [LUA] trade_enable =
  145. [22:40:46.994] [LUA] {
  146. [22:40:46.994] [LUA] 1 =
  147. [22:40:46.994] [LUA] {
  148. [22:40:46.994] [LUA] 1 = "false",
  149. [22:40:46.994] [LUA] },
  150. [22:40:46.994] [LUA] },
  151. [22:40:46.994] [LUA] meet_only_at_path
  152. [22:40:46.994] [LUA] npc = "userdata",
  153. [22:40:46.994] [LUA] meet_section = "meet@bar_dolg_leader",
  154. [22:40:46.994] [LUA] snd_on_use =
  155. [22:40:46.994] [LUA] {
  156. [22:40:46.994] [LUA] 1 =
  157. [22:40:46.994] [LUA] {
  158. [22:40:46.994] [LUA] 1 = "nil",
  159. [22:40:46.994] [LUA] 2 =
  160. [22:40:46.994] [LUA] {
  161. [22:40:46.994] [LUA] 1 =
  162. [22:40:46.994] [LUA] {
  163. [22:40:46.994] [LUA] 1 = "is_wounded",
  164. [22:40:46.994] [LUA] 2
  165. [22:40:46.994] [LUA] },
  166. [22:40:46.994] [LUA] },
  167. [22:40:46.994] [LUA] },
  168. [22:40:46.994] [LUA] 2 =
  169. [22:40:46.994] [LUA] {
  170. [22:40:46.994] [LUA] 1 = "meet_use_no_talk_leader",
  171. [22:40:46.994] [LUA] 2 =
  172. [22:40:46.994] [LUA] {
  173. [22:40:46.994] [LUA] 1 =
  174. [22:40:46.994] [LUA] {
  175. [22:40:46.994] [LUA] 1 = "is_squad_commander",
  176. [22:40:46.994] [LUA] 2
  177. [22:40:46.994] [LUA] },
  178. [22:40:46.994] [LUA] },
  179. [22:40:46.994] [LUA] },
  180. [22:40:46.994] [LUA] 3 =
  181. [22:40:46.994] [LUA] {
  182. [22:40:46.994] [LUA] 1 = "nil",
  183. [22:40:46.994] [LUA] 2 =
  184. [22:40:46.994] [LUA] {
  185. [22:40:46.994] [LUA] 1 =
  186. [22:40:46.994] [LUA] {
  187. [22:40:46.994] [LUA] 1 = "actor_enemy",
  188. [22:40:46.994] [LUA] 2
  189. [22:40:46.994] [LUA] },
  190. [22:40:46.994] [LUA] },
  191. [22:40:46.994] [LUA] },
  192. [22:40:46.994] [LUA] 4 =
  193. [22:40:46.994] [LUA] {
  194. [22:40:46.994] [LUA] 1 = "meet_use_no_fight",
  195. [22:40:46.994] [LUA] 2 =
  196. [22:40:46.994] [LUA] {
  197. [22:40:46.994] [LUA] 1 =
  198. [22:40:46.994] [LUA] {
  199. [22:40:46.994] [LUA] 1 = "has_enemy",
  200. [22:40:46.994] [LUA] 2
  201. [22:40:46.994] [LUA] },
  202. [22:40:46.994] [LUA] },
  203. [22:40:46.994] [LUA] },
  204. [22:40:46.994] [LUA] 5 =
  205. [22:40:46.994] [LUA] {
  206. [22:40:46.994] [LUA] 1 = "nil",
  207. [22:40:46.994] [LUA] 2 =
  208. [22:40:46.994] [LUA] {
  209. [22:40:46.994] [LUA] 1 =
  210. [22:40:46.994] [LUA] {
  211. [22:40:46.994] [LUA] 1 = "dist_to_actor_le",
  212. [22:40:46.994] [LUA] 2
  213. [22:40:46.994] [LUA] 3 =
  214. [22:40:46.994] [LUA] {
  215. [22:40:46.994] [LUA] 1
  216. [22:40:46.994] [LUA] },
  217. [22:40:46.994] [LUA] },
  218. [22:40:46.994] [LUA] },
  219. [22:40:46.994] [LUA] },
  220. [22:40:46.994] [LUA] },
  221. [22:40:46.994] [LUA] allow_break =
  222. [22:40:46.994] [LUA] {
  223. [22:40:46.994] [LUA] 1 =
  224. [22:40:46.994] [LUA] {
  225. [22:40:46.994] [LUA] 1 = "true",
  226. [22:40:46.994] [LUA] },
  227. [22:40:46.994] [LUA] },
  228. [22:40:46.994] [LUA] meet_set
  229. [22:40:46.994] [LUA] close_snd_hello =
  230. [22:40:46.994] [LUA] {
  231. [22:40:46.994] [LUA] 1 =
  232. [22:40:46.994] [LUA] {
  233. [22:40:46.994] [LUA] 1 = "bar_dolg_leader_hello",
  234. [22:40:46.994] [LUA] },
  235. [22:40:46.994] [LUA] },
  236. [22:40:46.994] [LUA] stage
  237. [22:40:46.994] [LUA] abuse =
  238. [22:40:46.994] [LUA] {
  239. [22:40:46.994] [LUA] 1 =
  240. [22:40:46.994] [LUA] {
  241. [22:40:46.994] [LUA] 1 = "false",
  242. [22:40:46.994] [LUA] 2 =
  243. [22:40:46.994] [LUA] {
  244. [22:40:46.994] [LUA] 1 =
  245. [22:40:46.994] [LUA] {
  246. [22:40:46.994] [LUA] 1 = "has_enemy",
  247. [22:40:46.994] [LUA] 2
  248. [22:40:46.994] [LUA] },
  249. [22:40:46.994] [LUA] },
  250. [22:40:46.994] [LUA] },
  251. [22:40:46.994] [LUA] 2 =
  252. [22:40:46.994] [LUA] {
  253. [22:40:46.994] [LUA] 1 = "true",
  254. [22:40:46.994] [LUA] },
  255. [22:40:46.994] [LUA] },
  256. [22:40:46.994] [LUA] ini = "userdata",
  257. [22:40:46.994] [LUA] use =
  258. [22:40:46.994] [LUA] {
  259. [22:40:46.994] [LUA] 1 =
  260. [22:40:46.994] [LUA] {
  261. [22:40:46.994] [LUA] 1 = "false",
  262. [22:40:46.994] [LUA] 2 =
  263. [22:40:46.994] [LUA] {
  264. [22:40:46.994] [LUA] 1 =
  265. [22:40:46.994] [LUA] {
  266. [22:40:46.994] [LUA] 1 = "actor_enemy",
  267. [22:40:46.994] [LUA] 2
  268. [22:40:46.994] [LUA] },
  269. [22:40:46.994] [LUA] },
  270. [22:40:46.994] [LUA] },
  271. [22:40:46.994] [LUA] 2 =
  272. [22:40:46.994] [LUA] {
  273. [22:40:46.994] [LUA] 1 = "true",
  274. [22:40:46.994] [LUA] },
  275. [22:40:46.994] [LUA] },
  276. [22:40:46.994] [LUA] far_anim =
  277. [22:40:46.994] [LUA] {
  278. [22:40:46.994] [LUA] 1 =
  279. [22:40:46.994] [LUA] {
  280. [22:40:46.994] [LUA] 1 = "nil",
  281. [22:40:46.994] [LUA] 2 =
  282. [22:40:46.994] [LUA] {
  283. [22:40:46.994] [LUA] 1 =
  284. [22:40:46.994] [LUA] {
  285. [22:40:46.994] [LUA] 1 = "is_wounded",
  286. [22:40:46.994] [LUA] 2
  287. [22:40:46.994] [LUA] },
  288. [22:40:46.994] [LUA] },
  289. [22:40:46.994] [LUA] },
  290. [22:40:46.994] [LUA] 2 =
  291. [22:40:46.994] [LUA] {
  292. [22:40:46.994] [LUA] 1 = "nil",
  293. [22:40:46.994] [LUA] 2 =
  294. [22:40:46.994] [LUA] {
  295. [22:40:46.994] [LUA] 1 =
  296. [22:40:46.994] [LUA] {
  297. [22:40:46.994] [LUA] 1 = "is_squad_commander",
  298. [22:40:46.994] [LUA] 2
  299. [22:40:46.994] [LUA] },
  300. [22:40:46.994] [LUA] },
  301. [22:40:46.994] [LUA] },
  302. [22:40:46.994] [LUA] 3 =
  303. [22:40:46.994] [LUA] {
  304. [22:40:46.994] [LUA] 1 = "threat_na",
  305. [22:40:46.994] [LUA] 2 =
  306. [22:40:46.994] [LUA] {
  307. [22:40:46.994] [LUA] 1 =
  308. [22:40:46.994] [LUA] {
  309. [22:40:46.994] [LUA] 1 = "after_first_meet",
  310. [22:40:46.994] [LUA] 2
  311. [22:40:46.994] [LUA] },
  312. [22:40:46.994] [LUA] 2 =
  313. [22:40:46.994] [LUA] {
  314. [22:40:46.994] [LUA] 1 = "actor_friend",
  315. [22:40:46.994] [LUA] 2
  316. [22:40:46.994] [LUA] },
  317. [22:40:46.994] [LUA] 3 =
  318. [22:40:46.994] [LUA] {
  319. [22:40:46.994] [LUA] 1 = "actor_has_weapon",
  320. [22:40:46.994] [LUA] 2
  321. [22:40:46.994] [LUA] },
  322. [22:40:46.994] [LUA] },
  323. [22:40:46.994] [LUA] },
  324. [22:40:46.994] [LUA] 4 =
  325. [22:40:46.994] [LUA] {
  326. [22:40:46.994] [LUA] 1 = "nil",
  327. [22:40:46.994] [LUA] },
  328. [22:40:46.994] [LUA] },
  329. [22:40:46.994] [LUA] meet_on_talking =
  330. [22:40:46.994] [LUA] {
  331. [22:40:46.994] [LUA] 1 =
  332. [22:40:46.994] [LUA] {
  333. [22:40:46.994] [LUA] 1 = "true",
  334. [22:40:46.994] [LUA] },
  335. [22:40:46.994] [LUA] },
  336. [22:40:46.994] [LUA] far_victim =
  337. [22:40:46.994] [LUA] {
  338. [22:40:46.994] [LUA] 1 =
  339. [22:40:46.994] [LUA] {
  340. [22:40:46.994] [LUA] 1 = "nil",
  341. [22:40:46.994] [LUA] 2 =
  342. [22:40:46.994] [LUA] {
  343. [22:40:46.994] [LUA] 1 =
  344. [22:40:46.994] [LUA] {
  345. [22:40:46.994] [LUA] 1 = "is_wounded",
  346. [22:40:46.994] [LUA] 2
  347. [22:40:46.994] [LUA] },
  348. [22:40:46.994] [LUA] },
  349. [22:40:46.994] [LUA] },
  350. [22:40:46.994] [LUA] 2 =
  351. [22:40:46.994] [LUA] {
  352. [22:40:46.994] [LUA] 1 = "nil",
  353. [22:40:46.994] [LUA] 2 =
  354. [22:40:46.994] [LUA] {
  355. [22:40:46.994] [LUA] 1 =
  356. [22:40:46.994] [LUA] {
  357. [22:40:46.994] [LUA] 1 = "is_squad_commander",
  358. [22:40:46.994] [LUA] 2
  359. [22:40:46.994] [LUA] },
  360. [22:40:46.994] [LUA] },
  361. [22:40:46.994] [LUA] },
  362. [22:40:46.994] [LUA] 3 =
  363. [22:40:46.994] [LUA] {
  364. [22:40:46.994] [LUA] 1 = "actor",
  365. [22:40:46.994] [LUA] },
  366. [22:40:46.994] [LUA] },
  367. [22:40:46.994] [LUA] use_text =
  368. [22:40:46.994] [LUA] {
  369. [22:40:46.994] [LUA] 1 =
  370. [22:40:46.994] [LUA] {
  371. [22:40:46.994] [LUA] 1 = "nil",
  372. [22:40:46.994] [LUA] },
  373. [22:40:46.994] [LUA] },
  374. [22:40:46.994] [LUA] actions =
  375. [22:40:46.994] [LUA] {
  376. [22:40:46.994] [LUA] userdata
  377. [22:40:46.994] [LUA] },
  378. [22:40:46.994] [LUA] far_distance =
  379. [22:40:46.994] [LUA] {
  380. [22:40:46.994] [LUA] 1 =
  381. [22:40:46.994] [LUA] {
  382. [22:40:46.994] [LUA] 1 = "0",
  383. [22:40:46.994] [LUA] 2 =
  384. [22:40:46.994] [LUA] {
  385. [22:40:46.994] [LUA] 1 =
  386. [22:40:46.994] [LUA] {
  387. [22:40:46.994] [LUA] 1 = "is_wounded",
  388. [22:40:46.994] [LUA] 2
  389. [22:40:46.994] [LUA] },
  390. [22:40:46.994] [LUA] },
  391. [22:40:46.994] [LUA] },
  392. [22:40:46.994] [LUA] 2 =
  393. [22:40:46.994] [LUA] {
  394. [22:40:46.994] [LUA] 1 = "0",
  395. [22:40:46.994] [LUA] 2 =
  396. [22:40:46.994] [LUA] {
  397. [22:40:46.994] [LUA] 1 =
  398. [22:40:46.994] [LUA] {
  399. [22:40:46.994] [LUA] 1 = "is_squad_commander",
  400. [22:40:46.994] [LUA] 2
  401. [22:40:46.994] [LUA] },
  402. [22:40:46.994] [LUA] },
  403. [22:40:46.994] [LUA] },
  404. [22:40:46.994] [LUA] 3 =
  405. [22:40:46.994] [LUA] {
  406. [22:40:46.994] [LUA] 1 = "5",
  407. [22:40:46.994] [LUA] 2 =
  408. [22:40:46.994] [LUA] {
  409. [22:40:46.994] [LUA] 1 =
  410. [22:40:46.994] [LUA] {
  411. [22:40:46.994] [LUA] 1 = "after_first_meet",
  412. [22:40:46.994] [LUA] 2
  413. [22:40:46.994] [LUA] },
  414. [22:40:46.994] [LUA] 2 =
  415. [22:40:46.994] [LUA] {
  416. [22:40:46.994] [LUA] 1 = "actor_friend",
  417. [22:40:46.994] [LUA] 2
  418. [22:40:46.994] [LUA] },
  419. [22:40:46.994] [LUA] 3 =
  420. [22:40:46.994] [LUA] {
  421. [22:40:46.994] [LUA] 1 = "actor_has_weapon",
  422. [22:40:46.994] [LUA] 2
  423. [22:40:46.994] [LUA] },
  424. [22:40:46.994] [LUA] },
  425. [22:40:46.994] [LUA] },
  426. [22:40:46.994] [LUA] 4 =
  427. [22:40:46.994] [LUA] {
  428. [22:40:46.994] [LUA] 1 = "3",
  429. [22:40:46.994] [LUA] },
  430. [22:40:46.994] [LUA] },
  431. [22:40:46.994] [LUA] meet_dialog =
  432. [22:40:46.994] [LUA] {
  433. [22:40:46.994] [LUA] 1 =
  434. [22:40:46.994] [LUA] {
  435. [22:40:46.994] [LUA] 1 = "nil",
  436. [22:40:46.994] [LUA] },
  437. [22:40:46.994] [LUA] },
  438. [22:40:46.994] [LUA] close_distance =
  439. [22:40:46.994] [LUA] {
  440. [22:40:46.994] [LUA] 1 =
  441. [22:40:46.994] [LUA] {
  442. [22:40:46.994] [LUA] 1 = "7",
  443. [22:40:46.994] [LUA] },
  444. [22:40:46.994] [LUA] },
  445. [22:40:46.994] [LUA] close_victim =
  446. [22:40:46.994] [LUA] {
  447. [22:40:46.994] [LUA] 1 =
  448. [22:40:46.994] [LUA] {
  449. [22:40:46.994] [LUA] 1 = "actor",
  450. [22:40:46.994] [LUA] },
  451. [22:40:46.994] [LUA] },
  452. [22:40:46.994] [LUA] far_snd =
  453. [22:40:46.994] [LUA] {
  454. [22:40:46.994] [LUA] 1 =
  455. [22:40:46.994] [LUA] {
  456. [22:40:46.994] [LUA] 1 = "nil",
  457. [22:40:46.994] [LUA] 2 =
  458. [22:40:46.994] [LUA] {
  459. [22:40:46.994] [LUA] 1 =
  460. [22:40:46.994] [LUA] {
  461. [22:40:46.994] [LUA] 1 = "is_wounded",
  462. [22:40:46.994] [LUA] 2
  463. [22:40:46.994] [LUA] },
  464. [22:40:46.994] [LUA] },
  465. [22:40:46.994] [LUA] },
  466. [22:40:46.994] [LUA] 2 =
  467. [22:40:46.994] [LUA] {
  468. [22:40:46.994] [LUA] 1 = "nil",
  469. [22:40:46.994] [LUA] 2 =
  470. [22:40:46.994] [LUA] {
  471. [22:40:46.994] [LUA] 1 =
  472. [22:40:46.994] [LUA] {
  473. [22:40:46.994] [LUA] 1 = "is_squad_commander",
  474. [22:40:46.994] [LUA] 2
  475. [22:40:46.994] [LUA] },
  476. [22:40:46.994] [LUA] },
  477. [22:40:46.994] [LUA] },
  478. [22:40:46.994] [LUA] 3 =
  479. [22:40:46.994] [LUA] {
  480. [22:40:46.994] [LUA] 1 = "nil",
  481. [22:40:46.994] [LUA] 2 =
  482. [22:40:46.994] [LUA] {
  483. [22:40:46.994] [LUA] 1 =
  484. [22:40:46.994] [LUA] {
  485. [22:40:46.994] [LUA] 1 = "actor_enemy",
  486. [22:40:46.994] [LUA] 2
  487. [22:40:46.994] [LUA] },
  488. [22:40:46.994] [LUA] },
  489. [22:40:46.994] [LUA] },
  490. [22:40:46.994] [LUA] 4 =
  491. [22:40:46.994] [LUA] {
  492. [22:40:46.995] [LUA] 1 = "nil",
  493. [22:40:46.995] [LUA] 2 =
  494. [22:40:46.995] [LUA] {
  495. [22:40:46.995] [LUA] 1 =
  496. [22:40:46.995] [LUA] {
  497. [22:40:46.995] [LUA] 1 = "is_story",
  498. [22:40:46.995] [LUA] 2
  499. [22:40:46.995] [LUA] },
  500. [22:40:46.995] [LUA] },
  501. [22:40:46.995] [LUA] },
  502. [22:40:46.995] [LUA] 5 =
  503. [22:40:46.995] [LUA] {
  504. [22:40:46.995] [LUA] 1 = "meet_hide_weapon",
  505. [22:40:46.995] [LUA] 2 =
  506. [22:40:46.995] [LUA] {
  507. [22:40:46.995] [LUA] 1 =
  508. [22:40:46.995] [LUA] {
  509. [22:40:46.995] [LUA] 1 = "after_first_meet",
  510. [22:40:46.995] [LUA] 2
  511. [22:40:46.995] [LUA] },
  512. [22:40:46.995] [LUA] 2 =
  513. [22:40:46.995] [LUA] {
  514. [22:40:46.995] [LUA] 1 = "actor_friend",
  515. [22:40:46.995] [LUA] 2
  516. [22:40:46.995] [LUA] },
  517. [22:40:46.995] [LUA] 3 =
  518. [22:40:46.995] [LUA] {
  519. [22:40:46.995] [LUA] 1 = "actor_has_weapon",
  520. [22:40:46.995] [LUA] 2
  521. [22:40:46.995] [LUA] },
  522. [22:40:46.995] [LUA] },
  523. [22:40:46.995] [LUA] },
  524. [22:40:46.995] [LUA] 6 =
  525. [22:40:46.995] [LUA] {
  526. [22:40:46.995] [LUA] 1 = "meet_wait",
  527. [22:40:46.995] [LUA] },
  528. [22:40:46.995] [LUA] },
  529. [22:40:46.995] [LUA] },
  530. [22:40:46.995] [LUA] rx_dont_shoot
  531. [22:40:46.995] [LUA] reach_task =
  532. [22:40:46.995] [LUA] {
  533. [22:40:46.995] [LUA] ini = "userdata",
  534. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  535. [22:40:46.995] [LUA] npc = "userdata",
  536. [22:40:46.995] [LUA] action = "userdata",
  537. [22:40:46.995] [LUA] actions =
  538. [22:40:46.995] [LUA] {
  539. [22:40:46.995] [LUA] userdata
  540. [22:40:46.995] [LUA] },
  541. [22:40:46.995] [LUA] },
  542. [22:40:46.995] [LUA] reach_task_location =
  543. [22:40:46.995] [LUA] {
  544. [22:40:46.995] [LUA] },
  545. [22:40:46.995] [LUA] _choose_bw_timer
  546. [22:40:46.995] [LUA] post_combat_wait =
  547. [22:40:46.995] [LUA] {
  548. [22:40:46.995] [LUA] timer
  549. [22:40:46.995] [LUA] },
  550. [22:40:46.995] [LUA] srlight_timer
  551. [22:40:46.995] [LUA] hear_sounds =
  552. [22:40:46.995] [LUA] {
  553. [22:40:46.995] [LUA] },
  554. [22:40:46.995] [LUA] turn_on_campfire =
  555. [22:40:46.995] [LUA] {
  556. [22:40:46.995] [LUA] ini = "userdata",
  557. [22:40:46.995] [LUA] allow =
  558. [22:40:46.995] [LUA] {
  559. [22:40:46.995] [LUA] 1 =
  560. [22:40:46.995] [LUA] {
  561. [22:40:46.995] [LUA] 1 = "false",
  562. [22:40:46.995] [LUA] },
  563. [22:40:46.995] [LUA] },
  564. [22:40:46.995] [LUA] npc = "userdata",
  565. [22:40:46.995] [LUA] __dtimer
  566. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  567. [22:40:46.995] [LUA] },
  568. [22:40:46.995] [LUA] section_logic = "logic@bar_dolg_leader",
  569. [22:40:46.995] [LUA] loaded_section_logic = "logic@bar_dolg_leader",
  570. [22:40:46.995] [LUA] trade_items =
  571. [22:40:46.995] [LUA] {
  572. [22:40:46.995] [LUA] ammo_9x39_pab9
  573. [22:40:46.995] [LUA] kolbasa
  574. [22:40:46.995] [LUA] ammo_11.43x23_hydro
  575. [22:40:46.995] [LUA] },
  576. [22:40:46.995] [LUA] ini = "userdata",
  577. [22:40:46.995] [LUA] walker =
  578. [22:40:46.995] [LUA] {
  579. [22:40:46.995] [LUA] path_look_info =
  580. [22:40:46.995] [LUA] {
  581. [22:40:46.995] [LUA] 0 =
  582. [22:40:46.995] [LUA] {
  583. [22:40:46.995] [LUA] a =
  584. [22:40:46.995] [LUA] {
  585. [22:40:46.995] [LUA] 1 =
  586. [22:40:46.995] [LUA] {
  587. [22:40:46.995] [LUA] 1 = "wait",
  588. [22:40:46.995] [LUA] },
  589. [22:40:46.995] [LUA] },
  590. [22:40:46.995] [LUA] flags = "userdata",
  591. [22:40:46.995] [LUA] },
  592. [22:40:46.995] [LUA] },
  593. [22:40:46.995] [LUA] signals =
  594. [22:40:46.995] [LUA] {
  595. [22:40:46.995] [LUA] turn_end
  596. [22:40:46.995] [LUA] path_end
  597. [22:40:46.995] [LUA] },
  598. [22:40:46.995] [LUA] path_walk_info =
  599. [22:40:46.995] [LUA] {
  600. [22:40:46.995] [LUA] 0 =
  601. [22:40:46.995] [LUA] {
  602. [22:40:46.995] [LUA] a =
  603. [22:40:46.995] [LUA] {
  604. [22:40:46.995] [LUA] 1 =
  605. [22:40:46.995] [LUA] {
  606. [22:40:46.995] [LUA] 1 = "walk",
  607. [22:40:46.995] [LUA] },
  608. [22:40:46.995] [LUA] },
  609. [22:40:46.995] [LUA] flags = "userdata",
  610. [22:40:46.995] [LUA] },
  611. [22:40:46.995] [LUA] },
  612. [22:40:46.995] [LUA] logic =
  613. [22:40:46.995] [LUA] {
  614. [22:40:46.995] [LUA] 1 =
  615. [22:40:46.995] [LUA] {
  616. [22:40:46.995] [LUA] condlist =
  617. [22:40:46.995] [LUA] {
  618. [22:40:46.995] [LUA] 1 =
  619. [22:40:46.995] [LUA] {
  620. [22:40:46.995] [LUA] 1 = "",
  621. [22:40:46.995] [LUA] 3 =
  622. [22:40:46.995] [LUA] {
  623. [22:40:46.995] [LUA] 1 =
  624. [22:40:46.995] [LUA] {
  625. [22:40:46.995] [LUA] 1 = "play_sound",
  626. [22:40:46.995] [LUA] 2
  627. [22:40:46.995] [LUA] 3 =
  628. [22:40:46.995] [LUA] {
  629. [22:40:46.995] [LUA] 1 = "bar_dolg_leader_idle",
  630. [22:40:46.995] [LUA] },
  631. [22:40:46.995] [LUA] },
  632. [22:40:46.995] [LUA] },
  633. [22:40:46.995] [LUA] },
  634. [22:40:46.995] [LUA] },
  635. [22:40:46.995] [LUA] name = "on_actor_in_zone",
  636. [22:40:46.995] [LUA] v1 = "bar_bunker_online_restrictor",
  637. [22:40:46.995] [LUA] },
  638. [22:40:46.995] [LUA] },
  639. [22:40:46.995] [LUA] suggested_state =
  640. [22:40:46.995] [LUA] {
  641. [22:40:46.995] [LUA] },
  642. [22:40:46.995] [LUA] approved_actions =
  643. [22:40:46.995] [LUA] {
  644. [22:40:46.995] [LUA] },
  645. [22:40:46.995] [LUA] ini = "userdata",
  646. [22:40:46.995] [LUA] path_look = "bar_dolg_bunker_bar_dolg_leader_look",
  647. [22:40:46.995] [LUA] section = "walker@bar_dolg_leader",
  648. [22:40:46.995] [LUA] path_walk = "bar_dolg_bunker_bar_dolg_leader_walk",
  649. [22:40:46.995] [LUA] npc = "userdata",
  650. [22:40:46.995] [LUA] use_camp
  651. [22:40:46.995] [LUA] actions =
  652. [22:40:46.995] [LUA] {
  653. [22:40:46.995] [LUA] userdata
  654. [22:40:46.995] [LUA] },
  655. [22:40:46.995] [LUA] description = "walker_camp",
  656. [22:40:46.995] [LUA] },
  657. [22:40:46.995] [LUA] rx_ff =
  658. [22:40:46.995] [LUA] {
  659. [22:40:46.995] [LUA] npc = "userdata",
  660. [22:40:46.995] [LUA] ini = "userdata",
  661. [22:40:46.995] [LUA] stage
  662. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  663. [22:40:46.995] [LUA] },
  664. [22:40:46.995] [LUA] restrictor_manager = "userdata",
  665. [22:40:46.995] [LUA] danger_flag
  666. [22:40:46.995] [LUA] activation_time
  667. [22:40:46.995] [LUA] loaded_ini_filename = "scripts\bar\bar_dolg_bunker_logic.ltx",
  668. [22:40:46.995] [LUA] loaded_gulag_name = "bar_dolg_bunker",
  669. [22:40:46.995] [LUA] ini_filename = "scripts\bar\bar_dolg_bunker_logic.ltx",
  670. [22:40:46.995] [LUA] active_scheme = "walker",
  671. [22:40:46.995] [LUA] activation_game_time = "userdata",
  672. [22:40:46.995] [LUA] combat =
  673. [22:40:46.995] [LUA] {
  674. [22:40:46.995] [LUA] ini = "userdata",
  675. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  676. [22:40:46.995] [LUA] npc = "userdata",
  677. [22:40:46.995] [LUA] logic =
  678. [22:40:46.995] [LUA] {
  679. [22:40:46.995] [LUA] },
  680. [22:40:46.995] [LUA] actions =
  681. [22:40:46.995] [LUA] {
  682. [22:40:46.995] [LUA] userdata
  683. [22:40:46.995] [LUA] userdata
  684. [22:40:46.995] [LUA] },
  685. [22:40:46.995] [LUA] enabled
  686. [22:40:46.995] [LUA] },
  687. [22:40:46.995] [LUA] gather_items =
  688. [22:40:46.995] [LUA] {
  689. [22:40:46.995] [LUA] ini = "userdata",
  690. [22:40:46.995] [LUA] stage
  691. [22:40:46.995] [LUA] npc = "userdata",
  692. [22:40:46.995] [LUA] section = "gather_items",
  693. [22:40:46.995] [LUA] gather_items_enabled =
  694. [22:40:46.995] [LUA] {
  695. [22:40:46.995] [LUA] 1 =
  696. [22:40:46.995] [LUA] {
  697. [22:40:46.995] [LUA] 1 = "false",
  698. [22:40:46.995] [LUA] },
  699. [22:40:46.995] [LUA] },
  700. [22:40:46.995] [LUA] },
  701. [22:40:46.995] [LUA] help_wounded =
  702. [22:40:46.995] [LUA] {
  703. [22:40:46.995] [LUA] npc = "userdata",
  704. [22:40:46.995] [LUA] help_wounded_enabled = "false",
  705. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  706. [22:40:46.995] [LUA] ini = "userdata",
  707. [22:40:46.995] [LUA] },
  708. [22:40:46.995] [LUA] combat_ignore =
  709. [22:40:46.995] [LUA] {
  710. [22:40:46.995] [LUA] ini = "userdata",
  711. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  712. [22:40:46.995] [LUA] npc = "userdata",
  713. [22:40:46.995] [LUA] action = "userdata",
  714. [22:40:46.995] [LUA] actions =
  715. [22:40:46.995] [LUA] {
  716. [22:40:46.995] [LUA] userdata
  717. [22:40:46.995] [LUA] },
  718. [22:40:46.995] [LUA] },
  719. [22:40:46.995] [LUA] stype
  720. [22:40:46.995] [LUA] abuse =
  721. [22:40:46.995] [LUA] {
  722. [22:40:46.995] [LUA] npc = "userdata",
  723. [22:40:46.995] [LUA] ini = "userdata",
  724. [22:40:46.995] [LUA] abuse_manager = "userdata",
  725. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  726. [22:40:46.995] [LUA] },
  727. [22:40:46.995] [LUA] move_mgr = "userdata",
  728. [22:40:46.995] [LUA] overrides =
  729. [22:40:46.995] [LUA] {
  730. [22:40:46.995] [LUA] on_offline_condlist =
  731. [22:40:46.995] [LUA] {
  732. [22:40:46.995] [LUA] 1 =
  733. [22:40:46.995] [LUA] {
  734. [22:40:46.995] [LUA] 1 = "nil",
  735. [22:40:46.995] [LUA] },
  736. [22:40:46.995] [LUA] },
  737. [22:40:46.995] [LUA] max_post_combat_time
  738. [22:40:46.995] [LUA] combat_ignore =
  739. [22:40:46.995] [LUA] {
  740. [22:40:46.995] [LUA] name = "combat_ignore_cond",
  741. [22:40:46.995] [LUA] condlist =
  742. [22:40:46.995] [LUA] {
  743. [22:40:46.995] [LUA] 1 =
  744. [22:40:46.995] [LUA] {
  745. [22:40:46.995] [LUA] 1 = "false",
  746. [22:40:46.995] [LUA] 2 =
  747. [22:40:46.995] [LUA] {
  748. [22:40:46.995] [LUA] 1 =
  749. [22:40:46.995] [LUA] {
  750. [22:40:46.995] [LUA] 1 = "is_enemy_actor_or_companion",
  751. [22:40:46.995] [LUA] 2
  752. [22:40:46.995] [LUA] },
  753. [22:40:46.995] [LUA] },
  754. [22:40:46.995] [LUA] },
  755. [22:40:46.995] [LUA] 2 =
  756. [22:40:46.995] [LUA] {
  757. [22:40:46.995] [LUA] 1 = "true",
  758. [22:40:46.995] [LUA] },
  759. [22:40:46.995] [LUA] },
  760. [22:40:46.995] [LUA] },
  761. [22:40:46.995] [LUA] min_post_combat_time
  762. [22:40:46.995] [LUA] allow_eat
  763. [22:40:46.995] [LUA] combat_ignore_keep_when_attacked
  764. [22:40:46.995] [LUA] },
  765. [22:40:46.995] [LUA] object = "userdata",
  766. [22:40:46.995] [LUA] npc_vs_box =
  767. [22:40:46.995] [LUA] {
  768. [22:40:46.995] [LUA] npc = "userdata",
  769. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  770. [22:40:46.995] [LUA] ini = "userdata",
  771. [22:40:46.995] [LUA] },
  772. [22:40:46.995] [LUA] wounded =
  773. [22:40:46.995] [LUA] {
  774. [22:40:46.995] [LUA] hp_fight =
  775. [22:40:46.995] [LUA] {
  776. [22:40:46.995] [LUA] 1 =
  777. [22:40:46.995] [LUA] {
  778. [22:40:46.995] [LUA] dist
  779. [22:40:46.995] [LUA] state =
  780. [22:40:46.995] [LUA] {
  781. [22:40:46.995] [LUA] 1 =
  782. [22:40:46.995] [LUA] {
  783. [22:40:46.995] [LUA] 1 = "false",
  784. [22:40:46.995] [LUA] },
  785. [22:40:46.995] [LUA] },
  786. [22:40:46.995] [LUA] },
  787. [22:40:46.995] [LUA] },
  788. [22:40:46.995] [LUA] help_dialog = "dm_help_wounded_medkit_dialog",
  789. [22:40:46.995] [LUA] hp_state =
  790. [22:40:46.995] [LUA] {
  791. [22:40:46.995] [LUA] 1 =
  792. [22:40:46.995] [LUA] {
  793. [22:40:46.995] [LUA] dist
  794. [22:40:46.995] [LUA] sound =
  795. [22:40:46.995] [LUA] {
  796. [22:40:46.995] [LUA] 1 =
  797. [22:40:46.995] [LUA] {
  798. [22:40:46.995] [LUA] 1 = "help_heavy",
  799. [22:40:46.995] [LUA] },
  800. [22:40:46.995] [LUA] },
  801. [22:40:46.995] [LUA] state =
  802. [22:40:46.995] [LUA] {
  803. [22:40:46.995] [LUA] 1 =
  804. [22:40:46.995] [LUA] {
  805. [22:40:46.995] [LUA] 1 = "wounded",
  806. [22:40:46.995] [LUA] },
  807. [22:40:46.995] [LUA] },
  808. [22:40:46.995] [LUA] },
  809. [22:40:46.995] [LUA] },
  810. [22:40:46.995] [LUA] ini = "userdata",
  811. [22:40:46.995] [LUA] hp_victim =
  812. [22:40:46.995] [LUA] {
  813. [22:40:46.995] [LUA] 1 =
  814. [22:40:46.995] [LUA] {
  815. [22:40:46.995] [LUA] dist
  816. [22:40:46.995] [LUA] state =
  817. [22:40:46.995] [LUA] {
  818. [22:40:46.995] [LUA] 1 =
  819. [22:40:46.995] [LUA] {
  820. [22:40:46.995] [LUA] 1 = "nil",
  821. [22:40:46.995] [LUA] },
  822. [22:40:46.995] [LUA] },
  823. [22:40:46.995] [LUA] },
  824. [22:40:46.995] [LUA] },
  825. [22:40:46.995] [LUA] wound_manager = "userdata",
  826. [22:40:46.995] [LUA] npc = "userdata",
  827. [22:40:46.995] [LUA] syndata =
  828. [22:40:46.995] [LUA] {
  829. [22:40:46.995] [LUA] },
  830. [22:40:46.995] [LUA] psy_state =
  831. [22:40:46.995] [LUA] {
  832. [22:40:46.995] [LUA] 1 =
  833. [22:40:46.995] [LUA] {
  834. [22:40:46.995] [LUA] dist
  835. [22:40:46.995] [LUA] sound =
  836. [22:40:46.995] [LUA] {
  837. [22:40:46.995] [LUA] 1 =
  838. [22:40:46.995] [LUA] {
  839. [22:40:46.995] [LUA] 1 = "wounded_psy",
  840. [22:40:46.995] [LUA] },
  841. [22:40:46.995] [LUA] },
  842. [22:40:46.995] [LUA] state =
  843. [22:40:46.995] [LUA] {
  844. [22:40:46.995] [LUA] 1 =
  845. [22:40:46.995] [LUA] {
  846. [22:40:46.995] [LUA] 1 = "psy_armed",
  847. [22:40:46.995] [LUA] 2 =
  848. [22:40:46.995] [LUA] {
  849. [22:40:46.995] [LUA] 1 =
  850. [22:40:46.995] [LUA] {
  851. [22:40:46.995] [LUA] 1 = "best_pistol",
  852. [22:40:46.995] [LUA] 2
  853. [22:40:46.995] [LUA] },
  854. [22:40:46.995] [LUA] },
  855. [22:40:46.995] [LUA] },
  856. [22:40:46.995] [LUA] 2 =
  857. [22:40:46.995] [LUA] {
  858. [22:40:46.995] [LUA] 1 = "psy_pain",
  859. [22:40:46.995] [LUA] },
  860. [22:40:46.995] [LUA] },
  861. [22:40:46.995] [LUA] },
  862. [22:40:46.995] [LUA] },
  863. [22:40:46.995] [LUA] wounded_set
  864. [22:40:46.995] [LUA] not_for_help
  865. [22:40:46.995] [LUA] enable_talk
  866. [22:40:46.995] [LUA] hp_cover =
  867. [22:40:46.995] [LUA] {
  868. [22:40:46.995] [LUA] 1 =
  869. [22:40:46.995] [LUA] {
  870. [22:40:46.995] [LUA] dist
  871. [22:40:46.995] [LUA] state =
  872. [22:40:46.995] [LUA] {
  873. [22:40:46.995] [LUA] 1 =
  874. [22:40:46.995] [LUA] {
  875. [22:40:46.995] [LUA] 1 = "false",
  876. [22:40:46.995] [LUA] },
  877. [22:40:46.995] [LUA] },
  878. [22:40:46.995] [LUA] },
  879. [22:40:46.995] [LUA] },
  880. [22:40:46.995] [LUA] hp_state_see =
  881. [22:40:46.995] [LUA] {
  882. [22:40:46.995] [LUA] 1 =
  883. [22:40:46.995] [LUA] {
  884. [22:40:46.995] [LUA] dist
  885. [22:40:46.995] [LUA] sound =
  886. [22:40:46.995] [LUA] {
  887. [22:40:46.995] [LUA] 1 =
  888. [22:40:46.995] [LUA] {
  889. [22:40:46.995] [LUA] 1 = "help_heavy",
  890. [22:40:46.995] [LUA] },
  891. [22:40:46.995] [LUA] },
  892. [22:40:46.995] [LUA] state =
  893. [22:40:46.995] [LUA] {
  894. [22:40:46.995] [LUA] 1 =
  895. [22:40:46.995] [LUA] {
  896. [22:40:46.995] [LUA] 1 = "wounded",
  897. [22:40:46.995] [LUA] },
  898. [22:40:46.995] [LUA] },
  899. [22:40:46.995] [LUA] },
  900. [22:40:46.995] [LUA] },
  901. [22:40:46.995] [LUA] autoheal
  902. [22:40:46.995] [LUA] wounded_section = "<nil>",
  903. [22:40:46.995] [LUA] use_medkit
  904. [22:40:46.995] [LUA] },
  905. [22:40:46.995] [LUA] state_mgr = "userdata",
  906. [22:40:46.995] [LUA] kill_wounded =
  907. [22:40:46.995] [LUA] {
  908. [22:40:46.995] [LUA] npc = "userdata",
  909. [22:40:46.995] [LUA] ini = "userdata",
  910. [22:40:46.995] [LUA] section = "logic@bar_dolg_leader",
  911. [22:40:46.995] [LUA] force_false
  912. [22:40:46.995] [LUA] },
  913. [22:40:46.995] [LUA] facer =
  914. [22:40:46.995] [LUA] {
  915. [22:40:46.996] [LUA] abtime
  916. [22:40:46.996] [LUA] check_time
  917. [22:40:46.996] [LUA] section = "logic@bar_dolg_leader",
  918. [22:40:46.996] [LUA] npc = "userdata",
  919. [22:40:46.996] [LUA] ini = "userdata",
  920. [22:40:46.996] [LUA] },
  921. [22:40:46.996] [LUA] },
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