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  1. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  2. LogPlatformFile: Not using cached read wrapper
  3. LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
  4. LogStats: Stats thread started at 0.386350
  5. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  6. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
  7. LogPluginManager: Mounting plugin Paper2D
  8. LogPluginManager: Mounting plugin AISupport
  9. LogPluginManager: Mounting plugin LightPropagationVolume
  10. LogPluginManager: Mounting plugin ActorLayerUtilities
  11. LogPluginManager: Mounting plugin AnimationSharing
  12. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  13. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  14. LogPluginManager: Mounting plugin GitSourceControl
  15. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  16. LogPluginManager: Mounting plugin NullSourceCodeAccess
  17. LogPluginManager: Mounting plugin PerforceSourceControl
  18. LogPluginManager: Mounting plugin SubversionSourceControl
  19. LogPluginManager: Mounting plugin UObjectPlugin
  20. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  21. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  22. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  23. LogPluginManager: Mounting plugin AssetManagerEditor
  24. LogPluginManager: Mounting plugin CryptoKeys
  25. LogPluginManager: Mounting plugin DataValidation
  26. LogPluginManager: Mounting plugin FacialAnimation
  27. LogPluginManager: Mounting plugin GameplayTagsEditor
  28. LogPluginManager: Mounting plugin MacGraphicsSwitching
  29. LogPluginManager: Mounting plugin MaterialAnalyzer
  30. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  31. LogPluginManager: Mounting plugin PluginBrowser
  32. LogPluginManager: Mounting plugin SpeedTreeImporter
  33. LogPluginManager: Mounting plugin DatasmithContent
  34. LogPluginManager: Mounting plugin VariantManagerContent
  35. LogPluginManager: Mounting plugin AlembicImporter
  36. LogPluginManager: Mounting plugin AppleImageUtils
  37. LogPluginManager: Mounting plugin AppleVision
  38. LogPluginManager: Mounting plugin BackChannel
  39. LogPluginManager: Mounting plugin CharacterAI
  40. LogPluginManager: Mounting plugin GeometryCache
  41. LogPluginManager: Mounting plugin HTML5Networking
  42. LogPluginManager: Mounting plugin ProxyLODPlugin
  43. LogPluginManager: Mounting plugin SkeletalReduction
  44. LogPluginManager: Mounting plugin MagicLeap
  45. LogPluginManager: Mounting plugin MagicLeapMedia
  46. LogPluginManager: Mounting plugin AndroidMedia
  47. LogPluginManager: Mounting plugin AvfMedia
  48. LogPluginManager: Mounting plugin ImgMedia
  49. LogPluginManager: Mounting plugin LinearTimecode
  50. LogPluginManager: Mounting plugin MediaCompositing
  51. LogPluginManager: Mounting plugin MediaPlayerEditor
  52. LogPluginManager: Mounting plugin WebMMedia
  53. LogPluginManager: Mounting plugin WmfMedia
  54. LogPluginManager: Mounting plugin TcpMessaging
  55. LogPluginManager: Mounting plugin UdpMessaging
  56. LogPluginManager: Mounting plugin ActorSequence
  57. LogPluginManager: Mounting plugin LevelSequenceEditor
  58. LogPluginManager: Mounting plugin MatineeToLevelSequence
  59. LogPluginManager: Mounting plugin NetcodeUnitTest
  60. LogPluginManager: Mounting plugin NUTUnrealEngine4
  61. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  62. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  63. LogPluginManager: Mounting plugin OnlineSubsystem
  64. LogPluginManager: Mounting plugin OnlineSubsystemNull
  65. LogPluginManager: Mounting plugin OnlineSubsystemSteam
  66. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  67. LogPluginManager: Mounting plugin LauncherChunkInstaller
  68. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  69. LogPluginManager: Mounting plugin AndroidMoviePlayer
  70. LogPluginManager: Mounting plugin AndroidPermission
  71. LogPluginManager: Mounting plugin AppleMoviePlayer
  72. LogPluginManager: Mounting plugin ArchVisCharacter
  73. LogPluginManager: Mounting plugin AudioCapture
  74. LogPluginManager: Mounting plugin CableComponent
  75. LogPluginManager: Mounting plugin CustomMeshComponent
  76. LogPluginManager: Mounting plugin EditableMesh
  77. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  78. LogPluginManager: Mounting plugin Firebase
  79. LogPluginManager: Mounting plugin GoogleCloudMessaging
  80. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  81. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  82. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  83. LogPluginManager: Mounting plugin MobilePatchingUtils
  84. LogPluginManager: Mounting plugin OculusVR
  85. LogPluginManager: Mounting plugin PhysXVehicles
  86. LogPluginManager: Mounting plugin ProceduralMeshComponent
  87. LogPluginManager: Mounting plugin RuntimePhysXCooking
  88. LogPluginManager: Mounting plugin SignificanceManager
  89. LogPluginManager: Mounting plugin SteamVR
  90. LogPluginManager: Mounting plugin WebMMoviePlayer
  91. LogPluginManager: Mounting plugin WindowsMoviePlayer
  92. LogInit: Using libcurl 7.55.1-DEV
  93. LogInit: - built for x86_64-pc-win32
  94. LogInit: - supports SSL with OpenSSL/1.1.1
  95. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  96. LogInit: - other features:
  97. LogInit: CURL_VERSION_SSL
  98. LogInit: CURL_VERSION_LIBZ
  99. LogInit: CURL_VERSION_IPV6
  100. LogInit: CURL_VERSION_ASYNCHDNS
  101. LogInit: CURL_VERSION_LARGEFILE
  102. LogInit: CURL_VERSION_IDN
  103. LogInit: CurlRequestOptions (configurable via config and command line):
  104. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  105. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  106. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  107. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  108. LogInit: - LocalHostAddr = Default
  109. LogInit: - BufferSize = 65536
  110. LogOnline: Display: STEAM: Loading Steam SDK 1.39
  111. LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
  112. LogOnline: OSS: Unable to create OnlineSubsystem module Steam
  113. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  114. LogInit: Build: ++UE4+Release-4.22-CL-7053642
  115. LogInit: Engine Version: 4.22.3-7053642+++UE4+Release-4.22
  116. LogInit: Compatible Engine Version: 4.22.0-5660361+++UE4+Release-4.22
  117. LogInit: Net CL: 5660361
  118. LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: NVIDIA GeForce GTX 1080 Ti
  119. LogInit: Compiled (64-bit): Jun 18 2019 03:09:11
  120. LogInit: Compiled with Visual C++: 19.16.27025.01
  121. LogInit: Build Configuration: Development
  122. LogInit: Branch Name: ++UE4+Release-4.22
  123. LogInit: Command Line:
  124. LogInit: Base Directory: D:/EpicGames/UnrealEngine/UE_4.22/Engine/Binaries/Win64/
  125. LogInit: Installed Engine Build: 1
  126. LogDevObjectVersion: Number of dev versions registered: 23
  127. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  128. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  129. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
  130. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
  131. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
  132. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  133. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  134. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  135. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  136. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  137. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
  138. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
  139. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  140. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  141. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  142. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  143. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  144. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  145. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  146. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
  147. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
  148. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  149. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
  150. LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  151. LogInit: Object subsystem initialized
  152. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  153. LogConfig: Setting CVar [[r.setres:1280x720]]
  154. LogConfig: Setting CVar [[r.VSync:0]]
  155. LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  156. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Engine.ini]
  157. LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  158. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Engine.ini]
  159. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Engine.ini]
  160. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  161. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  162. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  163. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  164. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  165. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  166. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  167. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  168. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  169. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  170. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  171. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  172. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  173. LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Engine.ini]
  174. LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  175. LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  176. LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  177. LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  178. LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  179. LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  180. LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
  181. LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  182. LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  183. LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  184. LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  185. LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  186. LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  187. LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Engine.ini]
  188. LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Engine.ini]
  189. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  190. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  191. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  192. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  193. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  194. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  195. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  196. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  197. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  198. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  199. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  200. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  201. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  202. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  203. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  204. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  205. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  206. LogConfig: Setting CVar [[r.AOQuality:2]]
  207. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  208. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  209. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  210. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  211. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  212. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  213. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  214. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  215. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  216. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  217. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  218. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  219. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  220. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  221. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  222. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  223. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  224. LogConfig: Setting CVar [[r.BloomQuality:5]]
  225. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  226. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  227. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  228. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  229. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  230. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  231. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  232. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  233. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  234. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  235. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  236. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  237. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  238. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  239. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  240. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  241. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  242. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  243. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  244. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  245. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  246. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  247. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  248. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  249. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  250. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  251. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  252. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  253. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  254. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  255. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  256. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  257. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  258. LogConfig: Setting CVar [[r.DetailMode:2]]
  259. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  260. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  261. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  262. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  263. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  264. LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  265. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  266. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  267. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  268. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  269. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  270. LogInit: Selected Device Profile: [Windows]
  271. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  272. LogHAL: Display: Platform has ~ 16 GB [17126391808 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  273. LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
  274. LogInit: Going up to parent DeviceProfile []
  275. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  276. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  277. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  278. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  279. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  280. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  281. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  282. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  283. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  284. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  285. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  286. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  287. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  288. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  289. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  290. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  291. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  292. LogConfig: Setting CVar [[r.AOQuality:2]]
  293. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  294. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  295. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  296. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  297. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  298. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  299. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  300. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  301. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  302. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  303. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  304. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  305. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  306. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  307. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  308. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  309. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  310. LogConfig: Setting CVar [[r.BloomQuality:5]]
  311. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  312. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  313. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  314. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  315. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  316. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  317. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  318. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  319. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  320. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  321. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  322. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  323. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  324. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  325. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  326. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  327. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  328. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  329. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  330. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  331. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  332. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  333. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  334. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  335. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  336. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  337. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  338. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  339. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  340. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  341. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  342. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  343. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  344. LogConfig: Setting CVar [[r.DetailMode:2]]
  345. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  346. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  347. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  348. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  349. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  350. LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  351. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  352. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  353. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Scalability.ini]
  354. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  355. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  356. LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  357. LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  358. LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  359. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/FirefoxDownloads/SteamMProjectKeep/Saved/Config/Windows/Engine.ini]
  360. LogInit: Computer: DESKTOP-GVHE4VH
  361. LogInit: User: FearK
  362. LogInit: CPU Page size=4096, Cores=6
  363. LogInit: High frequency timer resolution =10.000000 MHz
  364. LogMemory: Memory total: Physical=16.0GB (16GB approx)
  365. LogMemory: Platform Memory Stats for Windows
  366. LogMemory: Process Physical Memory: 98.14 MB used, 98.15 MB peak
  367. LogMemory: Process Virtual Memory: 90.02 MB used, 90.02 MB peak
  368. LogMemory: Physical Memory: 5834.81 MB used, 10498.19 MB free, 16333.00 MB total
  369. LogMemory: Virtual Memory: 4661.68 MB used, 134213064.00 MB free, 134217728.00 MB total
  370. LogInit: Using OS detected language (en-US).
  371. LogInit: Using OS detected locale (en-US).
  372. LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  373. LogInit: Setting process to per monitor DPI aware
  374. LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  375. LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  376. LogHMD: Failed to initialize OpenVR with code 110
  377. LogD3D11RHI: D3D11 adapters:
  378. LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1080 Ti' (Feature Level 11_0)
  379. LogD3D11RHI: 11127/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  380. LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  381. LogD3D11RHI: 0/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  382. LogD3D11RHI: Chosen D3D11 Adapter: 0
  383. LogD3D11RHI: Creating new Direct3DDevice
  384. LogD3D11RHI: GPU DeviceId: 0x1b06 (for the marketing name, search the web for "GPU Device Id")
  385. LogWindows: EnumDisplayDevices:
  386. LogWindows: 0. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:1)
  387. LogWindows: 1. 'NVIDIA GeForce GTX 1080 Ti' (P:1 D:1)
  388. LogWindows: 2. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:0)
  389. LogWindows: 3. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:0)
  390. LogWindows: DebugString: FoundDriverCount:4
  391. LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1080 Ti
  392. LogD3D11RHI: Driver Version: 436.48 (internal:26.21.14.3648, unified:436.48)
  393. LogD3D11RHI: Driver Date: 9-26-2019
  394. LogRHI: Texture pool is 7788 MB (70% of 11127 MB)
  395. LogD3D11RHI: Async texture creation enabled
  396. LogRendererCore: FGlobalReadBuffer::InitRHI
  397. LogRendererCore: FGlobalReadBuffer::InitRHI
  398. LogRendererCore: FGlobalReadBuffer::InitRHI
  399. LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  400. LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop'
  401. LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient'
  402. LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor'
  403. LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer'
  404. LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac'
  405. LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient'
  406. LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor'
  407. LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer'
  408. LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows'
  409. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android'
  410. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC'
  411. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC'
  412. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT'
  413. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1'
  414. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a'
  415. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2'
  416. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC'
  417. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient'
  418. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient'
  419. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient'
  420. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient'
  421. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client'
  422. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient'
  423. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client'
  424. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient'
  425. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi'
  426. LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient'
  427. LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5'
  428. LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient'
  429. LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS'
  430. LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient'
  431. LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS'
  432. LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient'
  433. LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor'
  434. LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer'
  435. LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux'
  436. LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin'
  437. LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient'
  438. LogTargetPlatformManager: Display: Building Assets For Windows
  439. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  440. LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../FirefoxDownloads/SteamMProjectKeep/Intermediate/Shaders/WorkingDirectory/11032/).
  441. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/FearK/AppData/Local/Temp/UnrealShaderWorkingDir/B0BBF8D041296F4AD01235886113EA3B/'.
  442. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  443. LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  444. LogShaderCompilers: Display: Using Local Shader Compiler.
  445. LogDerivedDataCache: Display: Max Cache Size: 512 MB
  446. LogDerivedDataCache: Loaded boot cache 0.05s 71MB C:/Users/FearK/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
  447. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/FearK/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc
  448. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../FirefoxDownloads/SteamMProjectKeep/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  449. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  450. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../FirefoxDownloads/SteamMProjectKeep/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  451. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  452. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  453. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Enterprise/DerivedDataCache/Compressed.ddp.
  454. LogDerivedDataCache: Using Local data cache path C:/Users/FearK/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  455. LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  456. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  457. LogMaterial: Verifying Global Shaders for PCD3D_SM5
  458. LogSlate: Using FreeType 2.6.0
  459. LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  460. LogAssetRegistry: FAssetRegistry took 0.0306 seconds to start up
  461. LogInit: Selected Device Profile: [Windows]
  462. LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  463. LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  464. LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  465. LogMeshReduction: No distributed automatic mesh merging module available
  466. LogMeshMerging: No distributed automatic mesh merging module available
  467. LogNetVersion: SteamMProjectKeep2 1.0.0, NetCL: 5660361, EngineNetVer: 10, GameNetVer: 0 (Checksum: 11071177)
  468. LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.066506 seconds
  469. LogUObjectArray: 42214 objects as part of root set at end of initial load.
  470. LogUObjectAllocator: 7335800 out of 0 bytes used by permanent object pool.
  471. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  472. LogTcpMessaging: Initializing TcpMessaging bridge
  473. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  474. SourceControl: Source control is disabled
  475. SourceControl: Source control is disabled
  476. SourceControl: Source control is disabled
  477. SourceControl: Source control is disabled
  478. LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  479. LogOcInput: OculusInput pre-init called
  480. LogEngine: Initializing Engine...
  481. LogHMD: Failed to initialize OpenVR with code 110
  482. LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  483. LogInit: Initializing FReadOnlyCVARCache
  484. LogAIModule: Creating AISystem for world Untitled
  485. LogInit: XAudio2 using 'Speakers (Logitech G430 Gaming Headset)' : 6 channels at 48 kHz using 16 bits per sample (channel mask 0x3f)
  486. LogInit: FAudioDevice initialized.
  487. LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  488. LogDerivedDataCache: Saved boot cache 0.09s 71MB C:/Users/FearK/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
  489. LogInit: Texture streaming: Enabled
  490. LogEngineSessionManager: EngineSessionManager initialized
  491. LogInit: Transaction tracking system initialized
  492. BlueprintLog: New page: Editor Load
  493. LocalizationService: Localization service is disabled
  494. LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  495. LogCook: Display: Mobile HDR setting 1
  496. LogFileCache: Scanning file cache for directory 'D:/FirefoxDownloads/SteamMProjectKeep/Content/' took 0.02s
  497. SourceControl: Source control is disabled
  498. Cmd: MAP LOAD FILE="../../../../../../FirefoxDownloads/SteamMProjectKeep/Content/Maps/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  499. LightingResults: New page: Lighting Build
  500. MapCheck: New page: Map Check
  501. LightingResults: New page: Lighting Build
  502. LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
  503. LogAIModule: Creating AISystem for world MainMenu
  504. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  505. LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
  506. Cmd: MAP CHECKDEP NOCLEARLOG
  507. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.074ms to complete.
  508. LogFileHelpers: Loading map 'MainMenu' took 0.689
  509. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  510. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  511. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  512. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  513. LogCollectionManager: Loaded 1 collections in 0.001281 seconds
  514. LogFileCache: Scanning file cache for directory 'D:/FirefoxDownloads/SteamMProjectKeep/Saved/Collections/' took 0.01s
  515. LogFileCache: Scanning file cache for directory 'D:/FirefoxDownloads/SteamMProjectKeep/Content/Developers/FearK/Collections/' took 0.00s
  516. LogFileCache: Scanning file cache for directory 'D:/FirefoxDownloads/SteamMProjectKeep/Content/Collections/' took 0.00s
  517. LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000001 seconds
  518. LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
  519. LogContentBrowser: Native class hierarchy populated in 0.0066 seconds. Added 2735 classes and 663 folders.
  520. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
  521. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  522. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  523. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  524. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  525. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  526. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  527. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  528. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  529. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  530. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  531. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  532. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  533. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  534. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  535. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  536. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  537. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  538. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  539. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  540. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  541. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  542. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  543. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  544. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  545. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  546. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  547. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  548. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  549. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
  550. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
  551. LogSlate: Took 0.000294 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  552. LogSlate: Took 0.000296 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  553. LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  554. LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1).
  555. LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
  556. LogLoad: (Engine Initialization) Total time: 8.28 seconds
  557. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  558. LogAssetRegistry: Asset discovery search completed in 4.0533 seconds
  559. LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000001 seconds (found 0 objects)
  560. LogCollectionManager: Fixed up redirectors for 1 collections in 0.000028 seconds (updated 0 objects)
  561. LogContentStreaming: Texture pool size now 1000 MB
  562. LogSlate: Took 0.000098 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  563. LogSlate: FSceneViewport::OnFocusLost() reason 0
  564. LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
  565. LogPlayLevel: Launcher Device ID: WindowsNoEditor@DESKTOP-GVHE4VH
  566. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  567. LogCook: Display: Creating asset registry
  568. LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  569. LogCook: Display: Discovering localized assets
  570. LogCook: Display: Cooked content cleared for platform AllDesktop
  571. LogCook: Display: Unable to read previous cook inisettings for platform AllDesktop invalidating cook
  572. LogCook: Display: Cooked content cleared for platform MacClient
  573. LogCook: Display: Unable to read previous cook inisettings for platform MacClient invalidating cook
  574. LogCook: Display: Cooked content cleared for platform MacNoEditor
  575. LogCook: Display: Unable to read previous cook inisettings for platform MacNoEditor invalidating cook
  576. LogCook: Display: Cooked content cleared for platform MacServer
  577. LogCook: Display: Unable to read previous cook inisettings for platform MacServer invalidating cook
  578. LogCook: Display: Cooked content cleared for platform Mac
  579. LogCook: Display: Unable to read previous cook inisettings for platform Mac invalidating cook
  580. LogCook: Display: Cooked content cleared for platform WindowsClient
  581. LogCook: Display: Unable to read previous cook inisettings for platform WindowsClient invalidating cook
  582. LogCook: Display: Cooked content cleared for platform WindowsNoEditor
  583. LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
  584. LogCook: Display: Cooked content cleared for platform WindowsServer
  585. LogCook: Display: Unable to read previous cook inisettings for platform WindowsServer invalidating cook
  586. LogCook: Display: Cooked content cleared for platform Windows
  587. LogCook: Display: Unable to read previous cook inisettings for platform Windows invalidating cook
  588. LogCook: Display: Cooked content cleared for platform Android
  589. LogCook: Display: Unable to read previous cook inisettings for platform Android invalidating cook
  590. LogCook: Display: Cooked content cleared for platform Android_ASTC
  591. LogCook: Display: Unable to read previous cook inisettings for platform Android_ASTC invalidating cook
  592. LogCook: Display: Cooked content cleared for platform Android_ATC
  593. LogCook: Display: Unable to read previous cook inisettings for platform Android_ATC invalidating cook
  594. LogCook: Display: Cooked content cleared for platform Android_DXT
  595. LogCook: Display: Unable to read previous cook inisettings for platform Android_DXT invalidating cook
  596. LogCook: Display: Cooked content cleared for platform Android_ETC1
  597. LogCook: Display: Unable to read previous cook inisettings for platform Android_ETC1 invalidating cook
  598. LogCook: Display: Cooked content cleared for platform Android_ETC1a
  599. LogCook: Display: Unable to read previous cook inisettings for platform Android_ETC1a invalidating cook
  600. LogCook: Display: Cooked content cleared for platform Android_ETC2
  601. LogCook: Display: Unable to read previous cook inisettings for platform Android_ETC2 invalidating cook
  602. LogCook: Display: Cooked content cleared for platform Android_PVRTC
  603. LogCook: Display: Unable to read previous cook inisettings for platform Android_PVRTC invalidating cook
  604. LogCook: Display: Cooked content cleared for platform AndroidClient
  605. LogCook: Display: Unable to read previous cook inisettings for platform AndroidClient invalidating cook
  606. LogCook: Display: Cooked content cleared for platform Android_ASTCClient
  607. LogCook: Display: Unable to read previous cook inisettings for platform Android_ASTCClient invalidating cook
  608. LogCook: Display: Cooked content cleared for platform Android_ATCClient
  609. LogCook: Display: Unable to read previous cook inisettings for platform Android_ATCClient invalidating cook
  610. LogCook: Display: Cooked content cleared for platform Android_DXTClient
  611. LogCook: Display: Unable to read previous cook inisettings for platform Android_DXTClient invalidating cook
  612. LogCook: Display: Cooked content cleared for platform Android_ETC1Client
  613. LogCook: Display: Unable to read previous cook inisettings for platform Android_ETC1Client invalidating cook
  614. LogCook: Display: Cooked content cleared for platform Android_ETC1aClient
  615. LogCook: Display: Unable to read previous cook inisettings for platform Android_ETC1aClient invalidating cook
  616. LogCook: Display: Cooked content cleared for platform Android_ETC2Client
  617. LogCook: Display: Unable to read previous cook inisettings for platform Android_ETC2Client invalidating cook
  618. LogCook: Display: Cooked content cleared for platform Android_PVRTCClient
  619. LogCook: Display: Unable to read previous cook inisettings for platform Android_PVRTCClient invalidating cook
  620. LogCook: Display: Cooked content cleared for platform Android_Multi
  621. LogCook: Display: Unable to read previous cook inisettings for platform Android_Multi invalidating cook
  622. LogCook: Display: Cooked content cleared for platform Android_MultiClient
  623. LogCook: Display: Unable to read previous cook inisettings for platform Android_MultiClient invalidating cook
  624. LogCook: Display: Cooked content cleared for platform HTML5
  625. LogCook: Display: Unable to read previous cook inisettings for platform HTML5 invalidating cook
  626. LogCook: Display: Cooked content cleared for platform IOSClient
  627. LogCook: Display: Unable to read previous cook inisettings for platform IOSClient invalidating cook
  628. LogCook: Display: Cooked content cleared for platform IOS
  629. LogCook: Display: Unable to read previous cook inisettings for platform IOS invalidating cook
  630. LogCook: Display: Cooked content cleared for platform TVOSClient
  631. LogCook: Display: Unable to read previous cook inisettings for platform TVOSClient invalidating cook
  632. LogCook: Display: Cooked content cleared for platform TVOS
  633. LogCook: Display: Unable to read previous cook inisettings for platform TVOS invalidating cook
  634. LogCook: Display: Cooked content cleared for platform LinuxClient
  635. LogCook: Display: Unable to read previous cook inisettings for platform LinuxClient invalidating cook
  636. LogCook: Display: Cooked content cleared for platform LinuxNoEditor
  637. LogCook: Display: Unable to read previous cook inisettings for platform LinuxNoEditor invalidating cook
  638. LogCook: Display: Cooked content cleared for platform LinuxServer
  639. LogCook: Display: Unable to read previous cook inisettings for platform LinuxServer invalidating cook
  640. LogCook: Display: Cooked content cleared for platform Linux
  641. LogCook: Display: Unable to read previous cook inisettings for platform Linux invalidating cook
  642. LogCook: Display: Cooked content cleared for platform Lumin
  643. LogCook: Display: Unable to read previous cook inisettings for platform Lumin invalidating cook
  644. LogCook: Display: Cooked content cleared for platform LuminClient
  645. LogCook: Display: Unable to read previous cook inisettings for platform LuminClient invalidating cook
  646. LogCook: Display: Sandbox cleanup took 2.940 seconds for platforms AllDesktop MacClient MacNoEditor MacServer Mac WindowsClient WindowsNoEditor WindowsServer Windows Android Android_ASTC Android_ATC Android_DXT Android_ETC1 Android_ETC1a Android_ETC2 Android_PVRTC AndroidClient Android_ASTCClient Android_ATCClient Android_DXTClient Android_ETC1Client Android
  647. _ETC1aClient Android_ETC2Client Android_PVRTCClient Android_Multi Android_MultiClient HTML5 IOSClient IOS TVOSClient TVOS LinuxClient LinuxNoEditor LinuxServer Linux Lumin LuminClient iterative false
  648. LogMaterial: Verifying Global Shaders for PCD3D_SM4
  649. LogCook: Display: Cooked packages 0 Packages Remain 355 Total 355
  650. LogCook: Display: Cooked packages 0 Packages Remain 383 Total 383
  651. LogAIModule: Creating AISystem for world TravelMap
  652. LogContentBrowser: Native class hierarchy updated for 'BlueprintNativeCodeGen' in 0.0002 seconds. Added 0 classes and 0 folders.
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  1028. LogCook: Display: Cooked packages 382 Packages Remain 9 Total 391
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  1030. LogCook: Display: Cooked packages 382 Packages Remain 7 Total 389
  1031. LogCook: Display: Cooked packages 382 Packages Remain 6 Total 388
  1032. LogCook: Display: Cooked packages 382 Packages Remain 5 Total 387
  1033. LogCook: Display: Cooked packages 382 Packages Remain 4 Total 386
  1034. LogCook: Display: Cooked packages 382 Packages Remain 3 Total 385
  1035. LogCook: Display: Cooked packages 382 Packages Remain 2 Total 384
  1036. LogCook: Display: Cooked packages 382 Packages Remain 1 Total 383
  1037. LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
  1038. LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
  1039. LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
  1040. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1041. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1042. LogAssetRegistryGenerator: Display: Saving asset registry.
  1043. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1044. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1045. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1046. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1047. LogAssetRegistryGenerator: Display: Saving asset registry.
  1048. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1049. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1050. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1051. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1052. LogAssetRegistryGenerator: Display: Saving asset registry.
  1053. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1054. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1055. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1056. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1057. LogAssetRegistryGenerator: Display: Saving asset registry.
  1058. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1059. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1060. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1061. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1062. LogAssetRegistryGenerator: Display: Saving asset registry.
  1063. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1064. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1065. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1066. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1067. LogAssetRegistryGenerator: Display: Saving asset registry.
  1068. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1069. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1070. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1071. LogAssetRegistryGenerator: Chunk: 0, Started with 380 packages, Final after dependency resolve: 380
  1072. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1073. LogAssetRegistryGenerator: Display: Saving asset registry.
  1074. LogAssetRegistryGenerator: Display: Generated asset registry num assets 380, size is 155.92kb
  1075. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1076. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1077. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1078. LogAssetRegistryGenerator: Display: Saving asset registry.
  1079. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1080. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1081. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1082. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1083. LogAssetRegistryGenerator: Display: Saving asset registry.
  1084. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1085. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1086. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1087. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1088. LogAssetRegistryGenerator: Display: Saving asset registry.
  1089. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1090. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1091. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1092. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1093. LogAssetRegistryGenerator: Display: Saving asset registry.
  1094. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1095. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1096. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1097. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1098. LogAssetRegistryGenerator: Display: Saving asset registry.
  1099. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1100. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1101. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1102. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1103. LogAssetRegistryGenerator: Display: Saving asset registry.
  1104. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1105. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1106. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1107. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1108. LogAssetRegistryGenerator: Display: Saving asset registry.
  1109. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1110. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1111. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1112. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1113. LogAssetRegistryGenerator: Display: Saving asset registry.
  1114. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1115. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1116. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1117. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1118. LogAssetRegistryGenerator: Display: Saving asset registry.
  1119. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1120. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1121. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1122. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1123. LogAssetRegistryGenerator: Display: Saving asset registry.
  1124. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1125. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1126. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1127. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1128. LogAssetRegistryGenerator: Display: Saving asset registry.
  1129. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1130. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1131. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1132. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1133. LogAssetRegistryGenerator: Display: Saving asset registry.
  1134. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1135. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1136. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1137. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1138. LogAssetRegistryGenerator: Display: Saving asset registry.
  1139. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1140. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1141. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1142. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1143. LogAssetRegistryGenerator: Display: Saving asset registry.
  1144. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1145. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1146. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1147. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1148. LogAssetRegistryGenerator: Display: Saving asset registry.
  1149. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1150. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1151. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1152. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1153. LogAssetRegistryGenerator: Display: Saving asset registry.
  1154. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1155. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1156. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1157. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1158. LogAssetRegistryGenerator: Display: Saving asset registry.
  1159. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1160. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1161. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1162. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1163. LogAssetRegistryGenerator: Display: Saving asset registry.
  1164. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1165. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1166. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1167. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1168. LogAssetRegistryGenerator: Display: Saving asset registry.
  1169. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1170. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1171. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1172. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1173. LogAssetRegistryGenerator: Display: Saving asset registry.
  1174. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1175. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1176. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1177. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1178. LogAssetRegistryGenerator: Display: Saving asset registry.
  1179. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1180. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1181. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1182. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1183. LogAssetRegistryGenerator: Display: Saving asset registry.
  1184. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1185. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1186. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1187. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1188. LogAssetRegistryGenerator: Display: Saving asset registry.
  1189. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1190. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1191. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1192. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1193. LogAssetRegistryGenerator: Display: Saving asset registry.
  1194. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1195. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1196. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1197. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1198. LogAssetRegistryGenerator: Display: Saving asset registry.
  1199. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1200. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1201. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1202. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1203. LogAssetRegistryGenerator: Display: Saving asset registry.
  1204. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1205. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1206. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1207. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1208. LogAssetRegistryGenerator: Display: Saving asset registry.
  1209. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1210. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1211. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1212. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1213. LogAssetRegistryGenerator: Display: Saving asset registry.
  1214. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1215. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1216. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1217. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1218. LogAssetRegistryGenerator: Display: Saving asset registry.
  1219. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1220. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1221. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1222. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1223. LogAssetRegistryGenerator: Display: Saving asset registry.
  1224. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1225. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1226. LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
  1227. LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
  1228. LogAssetRegistryGenerator: Display: Saving asset registry.
  1229. LogAssetRegistryGenerator: Display: Generated asset registry num assets 0, size is 0.04kb
  1230. LogAssetRegistryGenerator: Display: Done saving asset registry.
  1231. LogCook: Display: Cook by the book total time in tick 4.877133s total time 12.799202
  1232. LogCook: Display: Peak Used virtual 1452MB Peak Used physical 1063MB
  1233. LogCook: Display: Hierarchy Timer Information:
  1234. LogCook: Display: Root: 0.000s (0)
  1235. LogCook: Display: StartCookByTheBookTime: 4.230s (1)
  1236. LogCook: Display: GenerateAssetRegistryTime: 0.000s (1)
  1237. LogCook: Display: CleanSandboxTime: 2.940s (1)
  1238. LogCook: Display: ProcessingAccessedStrings: 0.407s (38)
  1239. LogCook: Display: CollectFilesToCook: 0.175s (1)
  1240. LogCook: Display: CookModificationDelegate: 0.000s (1)
  1241. LogCook: Display: SearchForPackageOnDisk: 0.000s (1)
  1242. LogCook: Display: GeneratePackageNames: 0.000s (1)
  1243. LogCook: Display: GenerateLongPackageName: 0.001s (1)
  1244. LogCook: Display: TickCookOnTheSide: 4.869s (59)
  1245. LogCook: Display: LoadPackage: 1.053s (30)
  1246. LogCook: Display: CallBeginCacheForCookedPlatformData: 0.003s (59)
  1247. LogCook: Display: PostLoadPackageFixup: 0.000s (59)
  1248. LogCook: Display: SavingPackages: 1.897s (59)
  1249. LogCook: Display: EnqueueUnsavedPackages: 0.002s (36)
  1250. LogCook: Display: PrecachePlatformDataForNextPackage: 0.000s (360)
  1251. LogCook: Display: PrecachePlatformDataForNextNextPackage: 0.096s (357)
  1252. LogCook: Display: SaveCookedPackage: 1.787s (383)
  1253. LogCook: Display: LoadPackage: 0.001s (383)
  1254. LogCook: Display: GEditorSavePackage: 1.764s (383)
  1255. LogCook: Display: ConvertingBlueprints: 0.004s (383)
  1256. LogCook: Display: VerifyCanCookPackage: 0.002s (380)
  1257. LogCook: Display: GeneratingBlueprintAssets: 0.001s (1)
  1258. LogCook: Display: SavingCurrentIniSettings: 0.047s (1)
  1259. LogCook: Display: ProcessingAccessedStrings: 0.013s (1)
  1260. LogCook: Display: SavingAssetRegistry: 2.373s (1)
  1261. LogCook: Display: BuildChunkManifest: 0.361s (38)
  1262. LogCook: Display: SaveManifests: 0.003s (38)
  1263. LogCook: Display: SaveRealAssetRegistry: 1.553s (38)
  1264. LogCook: Display: WriteCookerOpenOrder: 0.455s (38)
  1265. LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 7.650890
  1266. LogPlayLevel: Running AutomationTool...
  1267. LogPlayLevel: Parsing command line: -ScriptsForProject=D:/FirefoxDownloads/SteamMProjectKeep/SteamMProjectKeep2.uproject BuildCookRun -project=D:/FirefoxDownloads/SteamMProjectKeep/SteamMProjectKeep2.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=D:\EpicGames\UnrealEngine\UE_4.22\Engine\Binar
  1268. ies\Win64\UE4Editor-Cmd.exe -utf8output -platform=Win64 -targetplatform=Win64 -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -map=/Game/Maps/MainMenu -skipcook -CookInEditor -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline="/Game/Maps/MainMenu -Messaging" -device=WindowsNoEditor@DESKTOP-GVHE4V
  1269. H -addcmdline="-SessionId=835707504954924CFEE0F2B59DA51CD0 -SessionOwner='FearK' -SessionName='Launch On Device' " -run
  1270. LogPlayLevel: Setting up ProjectParams for D:\FirefoxDownloads\SteamMProjectKeep\SteamMProjectKeep2.uproject
  1271. LogPlayLevel: SteamMProjectKeep2.uproject requires a temporary target.cs to be generated (OnlineSubsystemSteam plugin is enabled)
  1272. LogPlayLevel: While compiling C:\Users\FearK\AppData\Local\Temp\UAT\D+EpicGames+UnrealEngine+UE_4.22\Rules\UATRules-1358136747.dll:
  1273. LogPlayLevel: d:\FirefoxDownloads\SteamMProjectKeep\Intermediate\Source\SteamMProject.Target.cs(19,12) : error CS0246: The type or namespace name 'UEBuildBinaryConfiguration' could not be found (are you missing a using directive or an assembly reference?)
  1274. LogPlayLevel: d:\FirefoxDownloads\SteamMProjectKeep\Intermediate\Source\SteamMProject.Target.cs(33,7) : error CS0246: The type or namespace name 'LinkEnvironmentConfiguration' could not be found (are you missing a using directive or an assembly reference?)
  1275. LogPlayLevel: d:\FirefoxDownloads\SteamMProjectKeep\Intermediate\Source\SteamMProject.Target.cs(34,7) : error CS0246: The type or namespace name 'CPPEnvironmentConfiguration' could not be found (are you missing a using directive or an assembly reference?)
  1276. LogPlayLevel: Error: ERROR: Unable to compile source files.
  1277. LogPlayLevel: (see C:\Users\FearK\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+EpicGames+UnrealEngine+UE_4.22\Log.txt for full exception trace)
  1278. LogPlayLevel: AutomationTool exiting with ExitCode=1 (Error_Unknown)
  1279. LogPlayLevel: Completed Launch On Stage: Build Task, Time: 0.752800
  1280. LogPlayLevel: BUILD FAILED
  1281. PackagingResults: Error: Launch failed! Unknown Error
  1282. LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  1283. LogSlate: Window 'Output Log' being destroyed
  1284. LogSlate: Window 'Output Log' being destroyed
  1285. LogTemp: Repeating last play command: Selected Viewport
  1286. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/Maps/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu'
  1287. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1288. PIE: New page: PIE session: MainMenu (Nov 6, 2019, 5:00:53 PM)
  1289. LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
  1290. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_1_MainMenu
  1291. LogPlayLevel: PIE: StaticDuplicateObject took: (0.000841s)
  1292. LogAIModule: Creating AISystem for world MainMenu
  1293. LogPlayLevel: PIE: World Init took: (0.000414s)
  1294. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MainMenu.MainMenu to /Game/Maps/UEDPIE_1_MainMenu.MainMenu (0.001408s)
  1295. LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
  1296. LogInit: XAudio2 using 'Speakers (Logitech G430 Gaming Headset)' : 6 channels at 48 kHz using 16 bits per sample (channel mask 0x3f)
  1297. LogInit: FAudioDevice initialized.
  1298. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1299. LogWorld: Bringing World /Game/Maps/UEDPIE_1_MainMenu.MainMenu up for play (max tick rate 0) at 2019.11.06-15.00.53
  1300. LogWorld: Bringing up level for play took: 0.000531
  1301. LogVoiceEncode: Display: EncoderVersion: libopus 1.1-beta
  1302. LogVoiceEngine: Error: OSS: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  1303. LogOnlineVoice: OSS: StopLocalVoiceProcessing(0) returned 0xFFFFFFFF
  1304. LogOnlineVoice: OSS: Stopping networked voice for user: 0
  1305. LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
  1306. LogTemp: Display: ParseSettings for GameNetDriver
  1307. LogTemp: Display: ParseSettings for IpNetDriver_0
  1308. LogTemp: Display: ParseSettings for GameNetDriver
  1309. LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  1310. PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
  1311. LogInit: WinSock: Socket queue 131072 / 131072
  1312. LogInit: WinSock: I am DESKTOP-GVHE4VH (192.168.1.21:0)
  1313. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1314. LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 17777
  1315. LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  1316. LogGameState: Match State Changed from EnteringMap to WaitingToStart
  1317. LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  1318. LogGameState: Match State Changed from WaitingToStart to InProgress
  1319. PIE: Play in editor start time for /Game/Maps/UEDPIE_1_MainMenu 0.463
  1320. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1321. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1322. LogNet: Browse: 127.0.0.1:17777//Game/Maps/MainMenu
  1323. LogTemp: Display: ParseSettings for GameNetDriver
  1324. LogTemp: Display: ParseSettings for IpNetDriver_1
  1325. LogTemp: Display: ParseSettings for PendingNetDriver
  1326. LogInit: WinSock: Socket queue 32768 / 32768
  1327. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1328. LogNet: Game client on port 17777, rate 10000
  1329. PIE: Play in editor start time for /Game/Maps/MainMenu 0.533
  1330. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/Maps/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu'
  1331. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:56186
  1332. LogHandshake: SendConnectChallenge. Timestamp: 0.008333, Cookie: 219131119168023001226243003217115085053008104007071165158137
  1333. LogHandshake: SendChallengeResponse. Timestamp: 0.008333, Cookie: 219131119168023001226243003217115085053008104007071165158137
  1334. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:56186
  1335. LogHandshake: SendChallengeAck. InCookie: 219131119168023001226243003217115085053008104007071165158137
  1336. LogNet: Server accepting post-challenge connection from: 127.0.0.1:56186
  1337. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1338. LogNet: NotifyAcceptedConnection: Name: MainMenu, TimeStamp: 11/06/19 15:00:53, [UNetConnection] RemoteAddr: 127.0.0.1:56186, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  1339. LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:56186, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  1340. LogNetVersion: SteamMProjectKeep2 1.0.0.0, NetCL: 5660361, EngineNetVer: 10, GameNetVer: 0 (Checksum: 1088480152)
  1341. LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
  1342. LogNet: NotifyAcceptingChannel Control 0 server World /Game/Maps/UEDPIE_1_MainMenu.MainMenu: Accepted
  1343. LogNet: Remote platform little endian=1
  1344. LogNet: This platform little endian=1
  1345. LogNet: Login request: /Game/Maps/MainMenu?Name=DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7 userId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7 platform: NULL
  1346. LogNet: Welcomed by server (Level: /Game/Maps/UEDPIE_1_MainMenu, Game: /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C)
  1347. LogLoad: LoadMap: 127.0.0.1:17777//Game/Maps/UEDPIE_1_MainMenu?game=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
  1348. LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
  1349. LogAIModule: Creating AISystem for world MainMenu
  1350. LogTemp: Display: ParseSettings for GameNetDriver
  1351. LogWorld: Bringing World /Game/Maps/UEDPIE_2_MainMenu.MainMenu up for play (max tick rate 0) at 2019.11.06-15.00.53
  1352. LogWorld: Bringing up level for play took: 0.000259
  1353. LogLoad: Took 0.034106 seconds to LoadMap(/Game/Maps/UEDPIE_1_MainMenu)
  1354. LogVoiceEncode: Display: EncoderVersion: libopus 1.1-beta
  1355. LogNet: Client netspeed is 10000
  1356. LogNet: Join request: /Game/Maps/MainMenu?Name=DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7?SplitscreenCount=1
  1357. LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
  1358. LogNet: Join succeeded: DESKTOP-GVHE4VH-A866
  1359. LogVoiceEngine: Error: OSS: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  1360. LogOnlineVoice: OSS: StopLocalVoiceProcessing(0) returned 0xFFFFFFFF
  1361. LogOnlineVoice: OSS: Stopping networked voice for user: 0
  1362. LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
  1363. LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
  1364. LogTexture: Display: Building textures: UE4_Mannequin_MAT_MASKA (AutoDXT, 1024X1024)
  1365. LogTexture: Display: Building textures: UE4_LOGO_CARD (AutoDXT, 512X512)
  1366. LogTexture: Display: Building textures: UE4_Mannequin__normals (BC5, 2048X2048)
  1367. LogTexture: Display: Building textures: T_ML_Aluminum01 (AutoDXT, 512X512)
  1368. LogTexture: Display: Building textures: T_ML_Rubber_Blue_01_D (AutoDXT, 512X512)
  1369. LogTexture: Display: Building textures: UE4Man_Logo_N (BC5, 512X512)
  1370. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1371. LogVoiceEngine: Error: OSS: StartLocalVoiceProcessing(): Device is currently owned by another user
  1372. LogOnlineVoice: OSS: StartLocalProcessing(0) returned 0xFFFFFFFF
  1373. LogOnlineVoice: OSS: Starting networked voice for user: 0
  1374. LogOnlineVoice: OSS: RegisterLocalTalker(0) returned 0x00000000
  1375. LogGameMode: Display: Match State Changed from InProgress to LeavingMap
  1376. LogGameState: Match State Changed from InProgress to LeavingMap
  1377. LogNet: Browse: /Game/IceCool/Demo/Maps/IceMap?listen
  1378. LogLoad: LoadMap: /Game/IceCool/Demo/Maps/IceMap?listen
  1379. LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
  1380. LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
  1381. LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:56186, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7
  1382. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:56186, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7, Channels: 10, Time: 2019.11.06-13.00.56
  1383. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:56186, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7
  1384. LogExit: GameNetDriver IpNetDriver_0 shut down
  1385. LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
  1386. LogTexture: Display: Building textures: DefaultCubemap (AutoDXT, 8X8)
  1387. LogTexture: Display: Building textures: 127grey (AutoDXT, 64X64)
  1388. LogTexture: Display: Building textures: SunsetAmbientCubemap (RGBA16F, 1024X768)
  1389. LogTexture: Display: Building textures: T_Default_Normal (BC5, 2048X2048)
  1390. LogTexture: Display: Building textures: T_Sky_Stars (AutoDXT, 512X512)
  1391. LogTexture: Display: Building textures: T_RockMesh_N (BC5, 2048X2048)
  1392. LogTexture: Display: Building textures: T_Sky_Clouds_M (BGRA8, 2048X1024)
  1393. LogTexture: Display: Building textures: T_Detail_Rocky_N (BC5, 1024X1024)
  1394. LogTexture: Display: Building textures: T_Sky_Blue (AutoDXT, 2048X2048)
  1395. LogTexture: Display: Building textures: T_RockMesh_M (DXT1, 2048X2048)
  1396. LogTexture: Display: Building textures: T_Rock_Basalt_D (AutoDXT, 2048X2048)
  1397. LogStaticMesh: Building static mesh SM_SkySphere...
  1398. LogStaticMesh: Built static mesh [0.06s] /Engine/EngineSky/SM_SkySphere.SM_SkySphere
  1399. LogMaterial: Display: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling.
  1400. LogMaterial: Display: Missing cached shader map for material BasicShapeMaterial, compiling.
  1401. LogAIModule: Creating AISystem for world IceMap
  1402. LogLoad: Game class is 'LobbyGM_C'
  1403. LogTemp: Display: ParseSettings for GameNetDriver
  1404. LogTemp: Display: ParseSettings for IpNetDriver_2
  1405. LogTemp: Display: ParseSettings for GameNetDriver
  1406. LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  1407. PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
  1408. LogInit: WinSock: Socket queue 131072 / 131072
  1409. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1410. LogNet: GameNetDriver IpNetDriver_2 IpNetDriver listening on port 7777
  1411. LogWorld: Bringing World /Game/IceCool/Demo/Maps/UEDPIE_1_IceMap.IceMap up for play (max tick rate 0) at 2019.11.06-15.01.03
  1412. LogWorld: Bringing up level for play took: 0.037866
  1413. LogOnlineVoice: OSS: StopLocalVoiceProcessing(0) returned 0x00000000
  1414. LogOnlineVoice: OSS: Stopping networked voice for user: 0
  1415. LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  1416. LogGameState: Match State Changed from EnteringMap to WaitingToStart
  1417. LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  1418. LogGameState: Match State Changed from WaitingToStart to InProgress
  1419. LogLoad: Took 7.404612 seconds to LoadMap(/Game/IceCool/Demo/Maps/IceMap)
  1420. LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.01, Realtime: 7.44. IpNetDriver_1
  1421. LogNet: Warning: Network Failure: GameNetDriver[FailureReceived]: Host closed the connection.
  1422. LogNet: NetworkFailure: FailureReceived, Error: 'Host closed the connection.'
  1423. LogGameMode: Display: Match State Changed from InProgress to Aborted
  1424. LogGameState: Match State Changed from InProgress to Aborted
  1425. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7, Channels: 10, Time: 2019.11.06-13.01.03
  1426. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: PlayerController_1, Owner: PlayerController_1, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7
  1427. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1428. LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.47, Realtime: 0.11. IpNetDriver_2
  1429. LogNet: Browse: /Game/Maps/MainMenu?closed
  1430. LogNet: Connection failed; returning to Entry
  1431. LogLoad: LoadMap: /Game/Maps/MainMenu?closed
  1432. LogNet: World NetDriver shutdown IpNetDriver_1 [GameNetDriver]
  1433. LogNet: DestroyNamedNetDriver IpNetDriver_1 [GameNetDriver]
  1434. LogExit: GameNetDriver IpNetDriver_1 shut down
  1435. LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
  1436. LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_2_MainMenu
  1437. LogPlayLevel: PIE: StaticDuplicateObject took: (0.001026s)
  1438. LogAIModule: Creating AISystem for world MainMenu
  1439. LogPlayLevel: PIE: World Init took: (0.014977s)
  1440. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MainMenu.MainMenu to /Game/Maps/UEDPIE_2_MainMenu.MainMenu (0.016700s)
  1441. LogLoad: Game class is 'ThirdPersonGameMode_C'
  1442. LogWorld: Bringing World /Game/Maps/UEDPIE_2_MainMenu.MainMenu up for play (max tick rate 0) at 2019.11.06-15.01.03
  1443. LogWorld: Bringing up level for play took: 0.000292
  1444. LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  1445. LogVoiceEngine: Error: OSS: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  1446. LogOnlineVoice: OSS: StopLocalVoiceProcessing(0) returned 0xFFFFFFFF
  1447. LogOnlineVoice: OSS: Stopping networked voice for user: 0
  1448. LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  1449. LogGameState: Match State Changed from EnteringMap to WaitingToStart
  1450. LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  1451. LogGameState: Match State Changed from WaitingToStart to InProgress
  1452. LogLoad: Took 0.046835 seconds to LoadMap(/Game/Maps/UEDPIE_2_MainMenu)
  1453. LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
  1454. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1455. LogSlate: FSceneViewport::OnFocusLost() reason 0
  1456. LogVoiceEngine: Error: OSS: StartLocalVoiceProcessing(): Device is currently owned by another user
  1457. LogOnlineVoice: OSS: StartLocalProcessing(0) returned 0xFFFFFFFF
  1458. LogOnlineVoice: OSS: Starting networked voice for user: 0
  1459. LogOnlineVoice: OSS: RegisterLocalTalker(0) returned 0x00000000
  1460. LogOnlineSession: OSS: Join session: traveling to 192.168.1.21:7777
  1461. LogGameMode: Display: Match State Changed from InProgress to LeavingMap
  1462. LogGameState: Match State Changed from InProgress to LeavingMap
  1463. LogNet: Browse: 192.168.1.21//Game/Maps/MainMenu
  1464. LogTemp: Display: ParseSettings for GameNetDriver
  1465. LogTemp: Display: ParseSettings for IpNetDriver_3
  1466. LogTemp: Display: ParseSettings for PendingNetDriver
  1467. LogInit: WinSock: Socket queue 32768 / 32768
  1468. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1469. LogNet: Game client on port 7777, rate 10000
  1470. LogNet: NotifyAcceptingConnection accepted from: 192.168.1.21:58957
  1471. LogHandshake: SendConnectChallenge. Timestamp: 19.713209, Cookie: 238071202223016224098057161147194196036178146025023190232015
  1472. LogHandshake: SendChallengeResponse. Timestamp: 19.713209, Cookie: 238071202223016224098057161147194196036178146025023190232015
  1473. LogNet: NotifyAcceptingConnection accepted from: 192.168.1.21:58957
  1474. LogHandshake: SendChallengeAck. InCookie: 238071202223016224098057161147194196036178146025023190232015
  1475. LogNet: Server accepting post-challenge connection from: 192.168.1.21:58957
  1476. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1477. LogNet: NotifyAcceptedConnection: Name: IceMap, TimeStamp: 11/06/19 15:01:16, [UNetConnection] RemoteAddr: 192.168.1.21:58957, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  1478. LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 192.168.1.21:58957, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  1479. LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 192.168.1.21:7777, Name: IpConnection_2, Driver: PendingNetDriver IpNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
  1480. LogNet: NotifyAcceptingChannel Control 0 server World /Game/IceCool/Demo/Maps/UEDPIE_1_IceMap.IceMap: Accepted
  1481. LogNet: Remote platform little endian=1
  1482. LogNet: This platform little endian=1
  1483. LogNet: Login request: /Game/Maps/MainMenu?Name=DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7 userId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7 platform: NULL
  1484. LogNet: Welcomed by server (Level: /Game/IceCool/Demo/Maps/UEDPIE_1_IceMap, Game: /Game/Blueprints/Lobby/LobbyGM.LobbyGM_C)
  1485. LogLoad: LoadMap: 192.168.1.21//Game/IceCool/Demo/Maps/UEDPIE_1_IceMap?game=/Game/Blueprints/Lobby/LobbyGM.LobbyGM_C
  1486. LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
  1487. LogAIModule: Creating AISystem for world IceMap
  1488. LogTemp: Display: ParseSettings for GameNetDriver
  1489. LogWorld: Bringing World /Game/IceCool/Demo/Maps/UEDPIE_2_IceMap.IceMap up for play (max tick rate 0) at 2019.11.06-15.01.16
  1490. LogWorld: Bringing up level for play took: 0.003034
  1491. LogLoad: Took 0.066244 seconds to LoadMap(/Game/IceCool/Demo/Maps/UEDPIE_1_IceMap)
  1492. LogNet: Client netspeed is 10000
  1493. LogNet: Join request: /Game/Maps/MainMenu?Name=DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7?SplitscreenCount=1
  1494. LogOnlineVoice: OSS: RegisterRemoteTalker(DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7) returned 0x00000000
  1495. LogOnlineVoice: OSS: Unmuting remote talker (DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7)
  1496. LogOnlineVoice: OSS: StartRemoteVoiceProcessing(DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7) returned 0x00000000
  1497. LogNet: Join succeeded: DESKTOP-GVHE4VH-A866
  1498. LogOnlineVoice: OSS: StopLocalVoiceProcessing(0) returned 0x00000000
  1499. LogOnlineVoice: OSS: Stopping networked voice for user: 0
  1500. LogOnlineVoice: OSS: RegisterRemoteTalker(DESKTOP-GVHE4VH-18569A394425756AEAFC379843209990) returned 0x00000000
  1501. LogOnlineVoice: OSS: StartRemoteVoiceProcessing(DESKTOP-GVHE4VH-18569A394425756AEAFC379843209990) returned 0x00000000
  1502. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/Maps/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu'
  1503. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1504. LogSlate: Window 'SteamMProjectKeep2 Game Preview Client 1 (64-bit/PCD3D_SM5)' being destroyed
  1505. LogNet: World NetDriver shutdown IpNetDriver_3 [GameNetDriver]
  1506. LogNet: DestroyNamedNetDriver IpNetDriver_3 [GameNetDriver]
  1507. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 192.168.1.21:7777, Name: IpConnection_2, Driver: GameNetDriver IpNetDriver_3, IsServer: NO, PC: LobbyPC_C_0, Owner: LobbyPC_C_0, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7, Channels: 11, Time: 2019.11.06-13.01.26
  1508. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 192.168.1.21:7777, Name: IpConnection_2, Driver: GameNetDriver IpNetDriver_3, IsServer: NO, PC: LobbyPC_C_0, Owner: LobbyPC_C_0, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7
  1509. LogExit: GameNetDriver IpNetDriver_3 shut down
  1510. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1511. LogNet: World NetDriver shutdown IpNetDriver_2 [GameNetDriver]
  1512. LogNet: DestroyNamedNetDriver IpNetDriver_2 [GameNetDriver]
  1513. LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 192.168.1.21:58957, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: LobbyPC_C_1, Owner: LobbyPC_C_1, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7
  1514. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 192.168.1.21:58957, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: LobbyPC_C_1, Owner: LobbyPC_C_1, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7, Channels: 11, Time: 2019.11.06-13.01.26
  1515. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 192.168.1.21:58957, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: LobbyPC_C_1, Owner: LobbyPC_C_1, UniqueId: NULL:DESKTOP-GVHE4VH-A86684FB4BD4C1A167EA3094B69F68D7
  1516. LogExit: GameNetDriver IpNetDriver_2 shut down
  1517. LogPlayLevel: Display: Shutting down PIE online subsystems
  1518. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/Maps/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu'
  1519. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1520. LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
  1521. LogPlayLevel: Display: Destroying online subsystem :Context_2
  1522. LogPlayLevel: Display: Destroying online subsystem :Context_1
  1523. LogSlate: FSceneViewport::OnFocusLost() reason 2
  1524. LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
  1525. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  1526. UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=D:/FirefoxDownloads/SteamMProjectKeep/SteamMProjectKeep2.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/FirefoxDownloads/SteamMProjectKeep/SteamMProjectKeep2.uproject -cook -stage -archive -archivedirectory=D:/FirefoxDownloads/Test1 -package -cli
  1527. entconfig=Development -ue4exe=D:\EpicGames\UnrealEngine\UE_4.22\Engine\Binaries\Win64\UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
  1528. UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for D:\FirefoxDownloads\SteamMProjectKeep\SteamMProjectKeep2.uproject
  1529. UATHelper: Packaging (Windows (64-bit)): SteamMProjectKeep2.uproject requires a temporary target.cs to be generated (OnlineSubsystemSteam plugin is enabled)
  1530. UATHelper: Packaging (Windows (64-bit)): While compiling C:\Users\FearK\AppData\Local\Temp\UAT\D+EpicGames+UnrealEngine+UE_4.22\Rules\UATRules-1358136747.dll:
  1531. UATHelper: Packaging (Windows (64-bit)): d:\FirefoxDownloads\SteamMProjectKeep\Intermediate\Source\SteamMProject.Target.cs(19,12) : error CS0246: The type or namespace name 'UEBuildBinaryConfiguration' could not be found (are you missing a using directive or an assembly reference?)
  1532. UATHelper: Packaging (Windows (64-bit)): d:\FirefoxDownloads\SteamMProjectKeep\Intermediate\Source\SteamMProject.Target.cs(33,7) : error CS0246: The type or namespace name 'LinkEnvironmentConfiguration' could not be found (are you missing a using directive or an assembly reference?)
  1533. UATHelper: Packaging (Windows (64-bit)): d:\FirefoxDownloads\SteamMProjectKeep\Intermediate\Source\SteamMProject.Target.cs(34,7) : error CS0246: The type or namespace name 'CPPEnvironmentConfiguration' could not be found (are you missing a using directive or an assembly reference?)
  1534. UATHelper: Packaging (Windows (64-bit)): ERROR: Unable to compile source files.
  1535. UATHelper: Packaging (Windows (64-bit)): (see C:\Users\FearK\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+EpicGames+UnrealEngine+UE_4.22\Log.txt for full exception trace)
  1536. PackagingResults: Error: Unable to compile source files.
  1537. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
  1538. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  1539. PackagingResults: Error: Unknown Error
  1540. LogSlate: FSceneViewport::OnFocusLost() reason 0
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