G4U55

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Feb 26th, 2018
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  1. Debris 2.0 - 26 FEBBRAIO
  2.  
  3. Added co-op mode (finally!).
  4. Added UI localization for French, Spanish, German, Korean, Hungarian.
  5. Added full UI and dialogue localization for Czech.
  6. Added an effect when players equalize.
  7. Added an effect when the Squid processes debris.
  8. Added audio effects that may or may not occur later in the game.
  9. Added the ability to switch tool modes using the keyboard with 1 and 2.
  10. Added some helpful directions throughout the game to expose mechanics.
  11. Added minimap hints for player facing direction.
  12. Added engine distortion trails for the player and Squid.
  13. Increased the spear’s velocity to make aiming and shooting a bit more responsive.
  14. Finding a secret now gives you energy so you can wait and read everything and not worry about dying.
  15. Fixed players getting stuck at flow junctions in chapters 5 and 11.
  16. Fixed subtitles not displaying at the end of the game.
  17. Fixed players dying if they run out of power during the end sequence.
  18. Rebalanced the sharks in chapter 7 so they’re introduced a bit more gradually.
  19. Rebalanced certain sharks so that they take 3 shots to kill instead of 5.
  20. Reworked the menu spacing & layout for localization (and to make it look a bit nicer).
  21. Reworked the final chapter for each ending.
  22. Reworked the mouse & gamepad inputs to increase responsiveness.
  23. Reworked how the green dot is implemented (follow the flow!).
  24. Reworked the flow particles to make the flow direction more apparent.
  25. Optimized the Squid’s volumetric lights.
  26. Optimized the tool’s illumination.
  27. Optimized creature culling.
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