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- Debris 2.0 - 26 FEBBRAIO
- Added co-op mode (finally!).
- Added UI localization for French, Spanish, German, Korean, Hungarian.
- Added full UI and dialogue localization for Czech.
- Added an effect when players equalize.
- Added an effect when the Squid processes debris.
- Added audio effects that may or may not occur later in the game.
- Added the ability to switch tool modes using the keyboard with 1 and 2.
- Added some helpful directions throughout the game to expose mechanics.
- Added minimap hints for player facing direction.
- Added engine distortion trails for the player and Squid.
- Increased the spear’s velocity to make aiming and shooting a bit more responsive.
- Finding a secret now gives you energy so you can wait and read everything and not worry about dying.
- Fixed players getting stuck at flow junctions in chapters 5 and 11.
- Fixed subtitles not displaying at the end of the game.
- Fixed players dying if they run out of power during the end sequence.
- Rebalanced the sharks in chapter 7 so they’re introduced a bit more gradually.
- Rebalanced certain sharks so that they take 3 shots to kill instead of 5.
- Reworked the menu spacing & layout for localization (and to make it look a bit nicer).
- Reworked the final chapter for each ending.
- Reworked the mouse & gamepad inputs to increase responsiveness.
- Reworked how the green dot is implemented (follow the flow!).
- Reworked the flow particles to make the flow direction more apparent.
- Optimized the Squid’s volumetric lights.
- Optimized the tool’s illumination.
- Optimized creature culling.
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