G4U55

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Aug 20th, 2019
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  1. Update v1.06:
  2.  
  3. New features and improvements
  4. Matchmaking system modified and game type in public mode added
  5. Manage Players menu modified
  6. New players appear next to the player when added via the ‘Manage Players’ menu
  7. Online players now shown in the interface
  8. New text and translations have been added
  9. Character no longer moves when clicking a button in the interface
  10.  
  11. Balancing
  12. General
  13. Enemy targeting area adjusted
  14. Elite enemies loot lists modified
  15. Invasion mode semi-bosses 02 and 06 adjusted
  16. Secondary objective rewards modified
  17. Controller vibrations have been removed for status damage effects (poison, fire, etc.)
  18. Description corrected for the set The Impetuous One's Armour:
  19. Burning enemies take more damage.
  20. Experience bonus added depending on player number and difficulty level
  21. Destructible objects’ life updated to depend on difficulty and players’ level
  22. Skills descriptions now provide more information
  23. Position corrected for the final Chests at the end of Relic Hunt maps
  24. End game level randomization has been improved
  25.  
  26. God Skill Tree
  27. Armor bonuses increased for all characters
  28. Critical hits bonuses increased for all characters
  29. Special bonuses increased for all characters
  30.  
  31. General skills
  32. Correction to Veteran's Chain Reaction skill
  33. Scout's Chain Reaction provides a better movement speed increase
  34. Duelist's Chain Reaction provides a better critical hit damage increase
  35.  
  36. Vollen
  37. Slice damages are increased. The hit radius has also been increased.
  38. Shielded Charge deals more damages and slows enemies
  39. Sigmar's Blessing provides a bonus that lasts longer
  40. Sigmar's Wrath’s collision zone has been reduced
  41.  
  42. Elontir
  43. Arcane Manifestation particle effects have been slowed down
  44. Arcane Hail burn effect removed
  45. Phantom Blade knockback reduced, but has a wider hitbox
  46. Phantom Blade – Mastered reduces damages taken while attacking
  47. Blinding Light costs more Energy but deals more damage
  48. Blinding Light – Superior costs more energy, burn and slow have been removed, but damage dealt has been increased.
  49. Blinding Light – Mastered costs more energy, generates less health, but deals more damage
  50. Breath of Fire – Superior has been modified: Send forth a blast of fire that damages, burns and taunts enemies.
  51. Aetheric Vortex now costs more energy
  52. Aether Blast costs more energy and burn effect has been removed
  53. Aetheric Storm has a longer cooldown but deals more damage
  54. Reading the Aether – Mastered: the damage boost while using Aether Handling are lowered, but now the skill reduces damage taken
  55.  
  56. Elessa
  57. Living Roots deals less damage but traps now stay indefinitely
  58. Hungry Roots deals more damage
  59. Hungry Roots – Superior has been modified:
  60. Lay a persistent trap on the ground that triggers when an enemy approaches it. Enemies hit are damaged and slowed. All players are granted a damage reduction bonus each time an enemy is hit by the trap. Only one trap of this type can be laid at a time.
  61. Hungry Roots – Mastered has been modified:
  62. Lay a persistent poison trap on the ground that triggers when an enemy approaches it. Enemies hit are damaged, poisoned and slowed. Only one trap of this type can be laid at a time.
  63. Queen's Wrath cooldown increased
  64. Defiler's Reckoning cooldown decreased
  65. Ambush Specialist has been modified:
  66. Traps deal more damage to slowed enemies.
  67. Ambush Specialist – Superior has been modified:
  68. Traps deal more damage to slowed enemies. Performing a roll leaves a trap behind.
  69. Ambush Specialist – Mastered has been modified:
  70. Traps deal more damage to slowed enemies. The maximum number of each type of trap is increased.
  71. Nature's Herald bonus power increased
  72. The upgraded skill Spinning Blades – Heroic has a longer cooldown but deals more damage
  73.  
  74. Bragi
  75. Taunt effect added to Whirlwind of Blades
  76. Scythe and Scythe – Superior hitboxes have been increased
  77. Scythe – Mastered has been modified:
  78. Throw a spinning axe that has a chance to slow down enemies. Enemies who are bleeding suffer more damage.
  79. Laceration and Laceration – Superior hitboxes have been increased
  80. Laceration – Mastered has a larger hitbox, but the duration and the bonus’ granted have been reduced
  81. Strike of the Anvil – Superior has a larger hitbox
  82.  
  83. Wood Elf Scout’s Equipment
  84. The Symbiosis arc bonuses have been increased
  85. The Executors daggers bonuses have been increased
  86. The Tireless Guardians daggers bonuses have been increased
  87. The Debt of the Eternal Queen equipment bonuses have been increased
  88. The Starlight Armour equipment set bonuses have been increased
  89.  
  90. General Equipment
  91. Old Ring of Resonance physical damage dealt increased
  92. Old Ring of Dexterity bonuses have been increased
  93. Old Ring of Shadow dodge bonus increased
  94. Potion cooldown reduction effect of the Enchanted Jade Medal, Phoenix Amulet, Pendant of the Rebel, and Spring Talisman necklaces has been lowered
  95.  
  96. Nurgle’s NPC
  97. Kessler’s aura now increases damages taken instead of slowing
  98.  
  99. Slaanesh’s NPC
  100. New Invasion’s semi-boss: Skraeling
  101. Attraction skill cooldown for the Daemonettes Herald and Chaosspawn has been increased
  102. Pincer snap hitbox of the Chaosspawn has been decreased. Bleed duration has also been decreased.
  103.  
  104. Bug fixes
  105. Chest positions corrected at the end of Relic Hunt levels
  106. Cost reduction and cooldown statistic capped at 80%
  107. Invasion mode passive skill Veteran's Chain Reaction fixed
  108. Persistent collision problems with Elessa's traps fixed
  109. Various multiplayer issues fixed
  110. Problem with Invasion menu getting blocked with a controller fixed
  111. Elontir's tornado collisions fixed
  112. Cooldown reduction effect for potions have been removed
  113. New statistics related to potions have been added
  114. God skills are unequipped automatically after resetting the God Skill Tree
  115. Endgame level randomness improved
  116. Resolution detection method changed. This fixes a problem where some resolutions were not found for certain players. Important: for this fix, graphics options will be reset for all players when the patch is applied
  117. Various bug fixes
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