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- Log uploaded on Tuesday, January 08, 2019, 12:05:40 AM
- Loaded mods:
- ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Core: (no assemblies)
- RuntimeGC: RuntimeGC(20.0.15.1)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- What the hack?![ov:1.1.4]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- Misc. Incidents: Incidents(1.0.3.0), TacticalComputer(1.0.0.0)
- Misc. MapGenerator: MapGenerator(1.0.0.0)
- Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
- Misc. MapGen Xtension 'Urban Biome': (no assemblies)
- Misc. Robots: AIRobot(1.0.4.0)
- Misc. Robots++: (no assemblies)
- Misc.Robots++ Eazy Mode: (no assemblies)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- Range Animal Framework: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6920.6054)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- A Dog Said... Animal Prosthetics: (no assemblies)
- LBE's A Dog Said Easy Patcher: ADogSaidEasyPatcher(1.0.0.0)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- [WD] Soil Contrast: (no assemblies)
- Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
- [FSF] Indoor Tree Farms: (no assemblies)
- Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
- Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
- Giddy-up! Mechanoids: $HugsLibChecker(0.5.0.0), GiddyUpMechanoids(1.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
- Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
- TD Enhancement Pack: 0Harmony(1.2.0.1), TD_Enhancement_Pack(av:1.0.0.0,fv:1.1.1.0)
- Rimsenal: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- VGP Xtra Trees and Flowers: (no assemblies)
- VGP_CoffeeTeaDrugs: (no assemblies)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Fabrics: ModFinder(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Soylent Production: (no assemblies)
- VGP More Veggies: ModFinder(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- VGP Garden Resources: (no assemblies)
- Strong Back: (no assemblies)
- FishIndustry: FishIndustry(1.0.0.0)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
- Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
- Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.3.2.0)
- MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
- Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.4.6913.5024)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.8.0)
- [KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550)
- Rim Contractors Arsenal: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Follow Me: FollowMe!(av:3.0.0.0,fv:3.2.47)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- AnimalCollabProj: AnimalVariations(1.0.6818.33624)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.4.420)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Glitter Tech (No Surgery): (no assemblies)
- Enhanced Battery: EnhancedBattery(1.0.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- SS Bigger Batteries: (no assemblies)
- SS Battery Fuse: (no assemblies)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- More Vanilla Turrets [1.0]: (no assemblies)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- [1.0] Removable Mt.Rock Roof Patche: (no assemblies)
- Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.1.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Realistic Rooms: (no assemblies)
- CaravanOptions: 0Harmony(1.2.0.1), CaravanOptions(0.19.0.0)
- Skilled Stonecutting: (no assemblies)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Fences And Floors: (no assemblies)
- Greyer morals mod.: (no assemblies)
- CleaningStation: $HugsLibChecker(0.5.0.0), CleaningStation(1.0.6865.27726)
- Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- [1.0] Rim Guns Extended: (no assemblies)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:0.1.0.9)
- Dine In 1.0: (no assemblies)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
- Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.15.748)
- Mining Priority: 0Harmony(1.2.0.1), Mining_Priority(1.0.0.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.1.3.2096)
- Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
- Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
- Auto Seller: 0Harmony(1.2.0.1), RWASFilterLib(1.0.0.0), RWASWidgets(1.0.0.0), RWAutoSell(2.0.2.0)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
- Pack Mules Extended: (no assemblies)
- Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.2)
- Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
- Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
- Run and Hide: RunandHide(18.10.30.0)
- Not Mine- Unclaim Structures: NotMine(1.0.0.0)
- Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
- Quarry 1.0: Quarry(0.19.0.0)
- [KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
- WM Smarter food selection[ov:2.3.0.7]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
- RT Power Switch: RT_PowerSwitch(1.0.0.0)
- Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Concrete Walls: (no assemblies)
- PowerSwitch: PowerSwitch(1.0.0.0)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
- Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
- [KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
- Veinminer R1.0: Veinminer(1.0.0.0)
- Auto Caravan Equip (Autoseller Extension): RWAutoCaravanEquip(1.0.0.4)
- AI Uplifting Assistant [1.0]: (no assemblies)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- GeneticRim Megafauna Patch: (no assemblies)
- Reverse Commands: 0Harmony(1.2.0.1), ReverseCommands(1.0.8.0)
- Hotkeys: 0Harmony(1.2.0.1), Hotkeys(1.0.0.0)
- More Linkables: (no assemblies)
- PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
- SameSpot: 0Harmony(1.2.0.1), SameSpot(1.1.6.0)
- [FSF] Rain Washes Away Filth: (no assemblies)
- P-Music: (no assemblies)
- What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
- Wandering Caravans [v2.4.0]: WanderingCaravans(1.0.6873.28797)
- Death Rattle: DeathRattle(18.10.30.0)
- Death Rattle - Comatose: Comatose(1.0.0.0)
- Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
- InventoryTab: InventoryTab(1.0.0.0)
- [1.0] Apparel Organizer: (no assemblies)
- Architect Icons: ArchitectIcons(1.2.0.0)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6918.10007)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- Locks (DoorsExpanded): 0Harmony(1.2.0.1), LocksDoorsExpanded(1.0.0.0)
- Mechanoids Extraordinaire: (no assemblies)
- More Mechanoids: MoreMechanoids(1.0.1.0)
- MT - Silent Doors: (no assemblies)
- [SS]Lovely Hair Style: (no assemblies)
- Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.36)
- [SYR] Doormats: SyrDoorMats(1.0.0.0)
- Roof Support 1.0: (no assemblies)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
- Rotatable Horseshoe Pin: (no assemblies)
- Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
- [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
- Hardcore Armors: Rim2(1.0.0.0)
- [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
- Smart Speed: SmartSpeed(1.0.0.0)
- Effective Lumbering: (no assemblies)
- Single Plant Texture Patch: (no assemblies)
- Plant Growth Sync: 0Harmony(1.1.0.0), PlantGrowthSync(1.0.0.0)
- [SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
- [KV] Force Do Job - 1.0: 0Harmony(1.2.0.1), ForceDoWork(1.0.0.0)
- WeaponStats: WeaponsTab(1.0.6894.30066)
- Roppoi hair 1.0: (no assemblies)
- No Debris B18: (no assemblies)
- Repair Workbench: RepairBench(1.0.0.0)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
- [1.0] Dire Raids[ov:1.0.0]: DireRaids(0.18.2.0)
- ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
- [WD] Fast Moisture Pumps 1.0: (no assemblies)
- Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.6915.33488)
- [WD] Barbed Wire 1.0: (no assemblies)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- Plasma Weaponry: (no assemblies)
- Glass+Lights: (no assemblies)
- Floor Lights - 1.0: (no assemblies)
- [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
- More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
- [XND] TE Turret Expansion: (no assemblies)
- Rimsenal Security - Turret Extensions Patch: (no assemblies)
- [KIR]No Turret Barrels Replacing[1.0]: (no assemblies)
- [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch: (no assemblies)
- [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch: (no assemblies)
- [Ling]Limit Raid1.0: DoNotDropToFace(1.0.0.0)
- Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
- SF [v1.0] Priority Treatment: (no assemblies)
- Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- [XND] Profitable Weapons: 0Harmony(1.2.0.1), ProfitableWeapons(1.2.6.0)
- Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
- Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
- Active Harmony patches:
- <BestOrderedGotoDestNear>c__AnonStorey0.<>m__0: TRANS: SameSpot.RCellFinder_BestOrderedGotoDestNear_Patch.Transpiler
- <CompGetGizmosExtra>c__Iterator0.<>m__0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <PotentialWorkCellsGlobal>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
- AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
- AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
- AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
- AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
- Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
- Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
- Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
- Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
- Bombardment.Tick: post: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_Tick.Postfix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
- Building_Bed.GetGizmos: post: UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
- Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler, LocksDoorsExpanded.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_DoorExpanded.DeSpawn: post: LocksDoorsExpanded.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_DoorExpanded.ExposeData: post: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_DoorExpanded.GetGizmos: TRANS: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
- Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix
- Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos
- Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
- Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
- Building_TurretGun.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix
- Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
- Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
- Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
- Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix post: TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget, WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.OnGUI: PRE: TD_Enhancement_Pack.FixOnGUI.Prefix TRANS: TD_Enhancement_Pack.FixOnGUI.Transpiler
- CameraDriver.Update: post: TD_Enhancement_Pack.FixUpdate.Postfix, TD_Enhancement_Pack.FixUpdate.Postfix TRANS: TD_Enhancement_Pack.FixUpdate.Transpiler, TD_Enhancement_Pack.FixUpdate.Transpiler
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- CameraMapConfig_Normal..ctor: post: TD_Enhancement_Pack.CameraDragFixes.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
- Caravan.get_ImmobilizedByMass: post: CaravanOptions.Main.Get_ImmobilizedByMass
- CaravanArrivalTimeEstimator.EstimatedTicksToArrive: post: CaravanOptions.Main+EstimatedTicksToArrive_Base_Patch.Postfix
- CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
- CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
- CaravanTicksPerMoveUtility.GetMoveSpeedFactorFromMass: PRE: CaravanOptions.Main+GetMoveSpeedFactorFromMass_Patch.Prefix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: PRE: CaravanOptions.Main+CostToMove_Patch.CostToMove_Prefix post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- Caravan_PathFollower.CostToPayThisTick: post: CaravanOptions.Main+CostToPayThisTick_Base_Patch.Postfix
- CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command..ctor: post: Hotkeys.Patch_CommandConstructor.Postfix
- Command.GizmoOnGUI: PRE: Hotkeys.Patch_ApplyGizmoHotkeys.Prefix post: [800]Hotkeys.Patch_AssignGizmoKey.Postfix, AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, Hotkeys.Patch_CheckGizmoKeybindings.Postfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, Hotkeys.Trans_GizmoRenderKeyMods.Transpiler
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompDeepDrill.TryProducePortion: TRANS: TD_Enhancement_Pack.ClearDDDB.Transpiler
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompHasGatherableBodyResource.Gathered: TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Prefix
- CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix
- CompLongRangeMineralScanner.FoundMinerals: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix
- CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
- CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
- CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
- CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DeepDrillUtility.GetBaseResource: PRE: TD_Enhancement_Pack.DeepDrillRandomRock.Prefix
- DeepDrillUtility.GetNextResource: PRE: TD_Enhancement_Pack.DeepDrillDatabase.Prefix post: TD_Enhancement_Pack.DeepDrillDatabase.Postfix
- DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.Shields.Mod+Patch_GenerateImpliedDefs_PostResolve.Postfix, FrontierDevelopments.ClimateControl.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix, Hotkeys.Patch_KeybindDefGeneration.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
- DefOfHelper.EnsureInitializedInCtor: PRE: TD_Enhancement_Pack.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, Mining_Priority.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- DesignationDragger.UpdateDragCellsIfNeeded: PRE: TD_Enhancement_Pack.DesignationSpamKiller.Prefix
- DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
- DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix
- Designator_Build.ProcessInput: TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix
- Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
- Designator_Deconstruct.CanDesignateThing: post: TD_Enhancement_Pack.NoFrameDeconstruct.Postfix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_DefineBinding.DoWindowContents: PRE: Hotkeys.Patch_DefineBinding.Prefix
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TD_Enhancement_Pack.CaravanWithSelection.Postfix
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
- Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
- Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
- Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
- Dialog_KeyBindings.DoWindowContents: TRANS: Hotkeys.Trans_KeybindingSettingsAccepted.Transpiler, Hotkeys.Trans_KeybindingSettingsClosed.Transpiler
- Dialog_KeyBindings.DrawKeyEntry: PRE: Hotkeys.Patch_KeyBindDrawing.Prefix
- Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
- Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
- Dialog_ManageAreas..cctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix
- Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
- Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton, Hotkeys.Trans_KeybindingSettingsOpened.Transpiler
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
- Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix
- Dialog_Trade.DoWindowContents: post: RWAutoSell.DialogPatcher.PostDoWindowContents TRANS: RWAutoSell.DialogPatcher.Transpiler
- Dialog_Trade.FillMainRect: TRANS: RWAutoSell.DialogPatcher.Transpiler
- Dialog_Trade.PostOpen: post: RWAutoSell.DialogPatcher.PostOpenTrade
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
- DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix
- EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony_Explosion+Patch_AffectCell.Transpiler
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix, GiddyUpMechanoids.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- FloatMenuMakerMap.ChoicesAtFor: PRE: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix post: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
- FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
- ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: CaravanOptions.Main+GetForagedFoodCountPerInterval_Patch.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
- ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- GUC_FloatMenuUtility.AddMountingOptions: PRE: GiddyUpMechanoids.Harmony.GU_FloatMenuUtility_AddMountingOptions.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, SameSpot.Game_FinalizeInit_Patch.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, AchtungMod.Game_FinalizeInit_Patch.Postfix, ReverseCommands.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: PRE: ConfigurableMaps.Patch_Game_InitNewGame.Prefix, AdjustableTradeShips.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- Game.UpdatePlay: PRE: Hotkeys.Patch_DirectHotkeys.Prefix
- Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix
- GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
- GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix, DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
- GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
- GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
- GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
- GenStep_ScatterLumpsMineable.ScatterAt: PRE: [800]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Prefix post: [0]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Postfix
- GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
- GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GizmoGridDrawer.DrawGizmoGrid: PRE: Hotkeys.Patch_ClearDrawnGizmoKeyDefs.Prefix
- Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
- GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix
- HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
- HealthCardUtility.DrawHediffRow: TRANS: TD_Enhancement_Pack.GoodHediff.Transpiler, SmartMedicine.HediffRowPriorityCare.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
- Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
- Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler, Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix
- IncidentWorker_Raid_TryExecuteWorker.SpawnHackedMechanoids: post: GiddyUpMechanoids.Harmony.WTH_IncidentWorker_Raid_TryExecuteWorker.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
- IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
- JobDriver_Goto.TryMakePreToilReservations: PRE: SameSpot.JobDriver_Goto_TryMakePreToilReservations_Patch.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpMechanoids.Harmony.GU_JobDriver_Mounted_ShouldCancelJob.Postfix, GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_MoveToStandable.TryGiveJob: TRANS: SameSpot.JobGiver_MoveToStandable_TryGiveJob_Patch.Transpiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler, ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- JoyGiver_InteractBuildingInteractionCell.TryGivePlayJob: TRANS: SameSpot.JoyGiver_InteractBuildingInteractionCell_TryGivePlayJob_Patch.Transpiler
- KeyBindingDef.get_IsDown: post: Hotkeys.Patch_IsDown.Postfix
- KeyBindingDef.get_IsDownEvent: post: Hotkeys.Patch_IsDownEvent.Postfix
- KeyBindingDef.get_JustPressed: post: Hotkeys.Patch_JustPressed.Postfix
- KeyBindingDef.get_KeyDownEvent: post: Hotkeys.Patch_KeyDownEvent.Postfix
- KeyPrefs.Init: TRANS: Hotkeys.Trans_InjectKeyModData.Transpiler
- KeyPrefsData.EraseConflictingBindingsForKeyCode: PRE: Hotkeys.Patch_EraseConflictingBindingsForKeyCode.Prefix
- KeyPrefsData.ErrorCheckOn: PRE: Hotkeys.Patch_ErrorCheckOn.Prefix
- KeyPrefsData.ResetToDefaults: post: Hotkeys.Patch_ResetModifiers.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Architect.ExtraOnGUI: PRE: Hotkeys.Patch_ArchitectHotkeys.Prefix post: Hotkeys.Patch_ArchitectHotkeys.Postfix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: [800]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, ReverseCommands.Patch2.Prefix post: [0]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
- MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
- MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
- MapParent.RecalculateHibernatableIncidentTargets: post: WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, WhatTheHack.Harmony.MassUtility_Capacity.Postfix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
- OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton, Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
- Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
- Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: TD_Enhancement_Pack.StopGizmo.Postfix, AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: WhatTheHack.Harmony.Pawn_Kill.Prefix post: TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
- Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: TD_Enhancement_Pack.LabelAddSelection.Postfix, Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: TD_Enhancement_Pack.LabelAddSelection.Transpiler, Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
- PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.PawnBlockingPathAt: PRE: SameSpot.PawnUtility_PawnBlockingPathAt_Patch.Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.GetGizmos: post: WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: ProfitableWeapons.HarmonyPatches.PostfixTryDropEquipment
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
- Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
- Pawn_HealthTracker.HealthTick: post: WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
- Pawn_HealthTracker.MakeDowned: post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.PrefixDropAllNearPawn
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Postfix
- Pawn_PathFollower.PawnCanOccupy: PRE: SameSpot.Pawn_PathFollower_PawnCanOccupy_Patch.Prefix
- Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HamonyPatches+Patch_SetupMoveIntoNextCell.Postfix
- Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
- Pawn_PathFollower.WillCollideWithPawnAt: PRE: SameSpot.Pawn_PathFollower_WillCollideWithPawnAt_Patch.Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: [500]ForceDoJob.Patch_Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix, ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- Plant.PlantCollected: post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix
- Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: TD_Enhancement_Pack.PlaySettings_Patch.AddButton, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
- PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
- PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
- PowerNetGraphics.PrintWirePieceConnecting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPowerNetGraphics.PrintWirePieceConnectingPrefix
- PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
- PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
- Projectile.Tick: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Projectile+Patch_Tick.Transpiler
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_ModifyMechanoid.CanApplyOn: post: GiddyUpMechanoids.Harmony.WTH_Recipe_ModifyMechanoid_CanApplyOn.Postfix
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix, TD_Enhancement_Pack.ResearchPerformed.Postfix
- ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
- RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
- RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.HarmonyPatches.PostfixInitDesignators
- RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix
- RoofCollapseBuffer.MarkToCollapse: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchRoofCollapseBuffer.Supress_MarkToCollapse
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: TD_Enhancement_Pack.SetRoofSetDirty.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SappersUtility.CanMineReasonablyFast: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+CanMineReasonablyFast.Prefix
- SappersUtility.HasBuildingDestroyerWeapon: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+HasBuildingDestroyerWeapon.Prefix
- SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
- SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
- ScreenshotModeHandler.ScreenshotModesOnGUI: post: ProgressRenderer.Harmony_ScreenshotModeHandler_ScreenshotModesOnGUI.Postfix
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
- SelectionDrawer.DrawSelectionOverlays: PRE: ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix post: SameSpot.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix, AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
- Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
- ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SkillRecord.Interval: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.IntervalPrefix
- SkillRecord.Learn: post: TD_Enhancement_Pack.Learn_Patch.Postfix
- SkillRecord.LearnRateFactor: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearnRateFactorPrefix
- SkillRecord.get_LearningSaturatedToday: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearningSaturatedTodayGetterPrefix
- SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
- SkillUI.GetSkillDescription: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillUI.GetSkillDescriptionPrefix
- SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
- Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Skyfaller+Patch_Tick.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
- StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
- StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
- StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix
- TerrainGrid.RemoveTopLayer: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
- TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
- Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge, WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
- Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
- Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
- ThingDef.SpecialDisplayStats: post: TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingGrid.Deregister: post: TD_Enhancement_Pack.ThingDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix
- ThingGrid.Register: post: TD_Enhancement_Pack.ThingDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
- TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
- TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DeepDrill.HasJobOnThing: PRE: Mining_Priority.WorkGiver_DeepDrill_JobOnThing_Patch.Prefix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix, WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_JobOnThing_Patch.Prefix post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
- WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_DeepDrill_GetPriority_Patch.Postfix, Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix
- WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix
- WorldGrid.GetRoadMovementDifficultyMultiplier: post: CaravanOptions.Main+GetRoadMovementMultiplierFast_Prefix_Patch.Postfix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
- Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix
- Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
- Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
- Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos, SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.1: com.rimworld.modcheck, UnlimitedHugs.HugsLib, Hotkeys, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mod.samespot, rimworld.whyisthat.expandedroofing.main, net.pardeike.rimworld.mods.achtung, net.pardeike.reversecommands, HugsLib.AvoidFriendlyFire, rimworld.ResearchPal, Uuugggg.rimworld.TD_Enhancement_Pack.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Mining_Priority.main, uuugggg.rimworld.SmartMedicine.main, Uuugggg.rimworld.UseBedrolls.main, Uuugggg.rimworld.What_Is_My_Purpose.main, Dubwise.DubsBadHygiene, HugsLib.HeatMap, HugsLib.RoomSense, Bubbles, HugsLib.WhatTheHack, rimworld.whyisthat.expandedroofing.roofmaintenance, mehni.rimworld.numbers, HugsLib.AllowTool, com.geneticrim, HugsLib.SimpleSidearms, com.rimworld.mod.factioncontrol, fluffy.worktab, DoctorVanGogh.OmniCoreDrill, fluffy.medicaltab, Fluffy.AnimalTab, com.forcedojob.rimworld.mod, fluffy.colonymanager, MassGraves.Harmony, XeoNovaDan.TurretExtensions, io.github.ratysz.madskills, dingo.deeporeidentifier, fluffy.modmanager, brrainz-crosspromotion, HugsLib.Hospitality, rimworld.whyisthat.expandedroofing.fixbuildorder, frontierdevelopment.shields, Syrchalis.Rimworld.SetUpCamp, mehni.rimworld.pickupandhaul.main, io.github.ratysz.rt_solarflareshield, HugsLib.MapReroll, HugsLib.ImprovedWorkbenches, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, com.rimfridge.rimworld.mod, com.consolidatedtraits.rimworld.mod, RSA, RSA.Core, fluffy.breakdowns, mehni.rimworld.traderdismissal.main, rimworld.facialstuff.mod, XeoNovaDan.ProfitableWeapons, HugsLib.GiddyUpCaravan, com.github.rimworld.mod.AnimalRangeAttack, com.github.rimworld.mod.AlphaAnimalRangeAttack, multiversionmodfix, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, HugsLib.Psychology, HugsLib.GiddyUpRideAndRoll, com.configurablemaps.rimworld.mod, com.modifyresearchtime.rimworld.mod, de.hatti.rimworld.mod.qualitybuilder, RimWorld.Vanya.IncidentPersonStat, com.tammybee.predatorhuntalert, rimworld.torann.CaravanOptions, com.github.restive2k12.rimworld.mod.moodbar, mehni.rimworld.MFI.main, rimworld.facialstuff.prepare_carefully_patch, rimworld.psychology.prepare_carefully_patch, mehni.rimworld.FoodAlert.main, com.pathavoid.rimworld.mod, Dubwise.DubsPaintShop, com.alphaanimals, Dubwise.DubsMintMenus, Harmony_Locks, com.rimworld.mod.moretraitslots, XeoNovaDan.AutoOwl, syrchalis.rimworld.harvestYieldPatch, EnhancedDevelopment.WarningOptions, com.supplyanddemand.rimworld.mod, HugsLib.BattleMounts, HugsLib.GiddyUpMechanoids, HugsLib.Therapy, HugsLib.RunandHide, HugsLib.Smarter_Food_Selection, HugsLib.DeathRattle, HugsLib.Autopsy, HugsLib.MoreMechanoids, HugsLib.TurnItOnandOff, com.SupesSolutions.TradeWindowPatcher; 1.1.0.0: rimworld.lanilor.progressrenderer, rimworld.lanilor.simplestockpilepresets, rimworld.lanilor.simplymorebridges, rimworld.erdelf.prisoner_ransom, com.spdskatr.DamageMotes.Patch, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.vehicle, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.installedpart, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.erdelf.minify_everything, com.ghxx.rimworld.techadvancing, com.dninemfive.deconstructreturnfix; 1.0.9.0: com.spdskatr.rsu.fixes
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 165Hz; virtual: 5120x1440 at 0,0
- Command line arguments: -force-d3d11-no-singlethreaded
- RimWorld 1.0.2096 rev473
- [RuntimeGC] Mod settings loaded.
- [HugsLib] version 6.1.1
- BadHygiene 2.4.608
- Frontier Developments Shields :: Loaded
- Frontier Developments Shields :: enabled Centralized Climate Control support
- DubsMintMenus 1.0.141
- Initialized OmniCoreDrill patches
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dubs Paint Shop 1.0.6
- RSA Core loaded...
- RSA Main injected ...
- Fluffy Breakdowns :: Initialized
- A Dog Said... has been detected, enjoy using it with Megafauna!
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- Parsed 11.8 as int.
- Parsed 9.2 as int.
- Parsed 12.5 as int.
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- patching Building_ShieldGenerator
- patching Building_ShieldGeneratorLarge
- Translation data for language English has 62 errors. Generate translation report for more info.
- ExpandedRoofing: generating dynamic defs
- Dynamic patching Boolean MoveNext()
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [IncidentPersonStat] injected.
- [Bubbles v1.5] Initialized
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [ColorCodedMoodBar] initialized
- Removed Log Error from Manhunter Job
- Facial Stuff successfully completed 503 patches with harmony.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- Dynamic patching Boolean <>m__0()
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- Removed Log Error from Manhunter Job
- Removed Log Error from Manhunter Job
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- [HarvestYieldPatch] loaded...
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- Turret Extensions successfully completed 23 patches with harmony.
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- Profitable Weapons :: MendAndRecycle not detected as active in load order.
- Deconstruct Return Fix harmony patch successfully loaded
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 72 Metadata and cleaned 429 PreviewImage.
- Removed: Rimsenal - Storyteller pack, Prepare Landing, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, ED-ShieldsBasic, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, HousekeeperAssistanceCat, Children, school and learning, RaiderInfo, Search and Destroy, Crafting Quality Rebalanced, Misc. Training, [RF] Rainbeau Flambe - Storyteller [1.0], Dragon Mod, Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Glitter Tech, More vanilla factions, Expanded Prosthetics and Organ Engineering, Rimsenal - Storyteller pack, Prepare Landing, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, ED-ShieldsBasic, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, HousekeeperAssistanceCat, Children, school and learning, RaiderInfo, Search and Destroy, Crafting Quality Rebalanced, Misc. Training, [RF] Rainbeau Flambe - Storyteller [1.0], Dragon Mod, Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Glitter Tech, More vanilla factions, Expanded Prosthetics and Organ Engineering
- Cleaned: [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Pharmacist, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Meals On Wheels, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, Hunt for Me, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Pharmacist, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Meals On Wheels, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, Hunt for Me, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, Core
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Focused lenses: Advanced fabrication
- ResearchPal :: redundant prerequisites for Enhanced capacitors: Advanced fabrication
- ResearchPal :: redundant prerequisites for Strengthened generators: Advanced fabrication
- ResearchPal :: redundant prerequisites for Unstable plasma: Advanced fabrication
- ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing WhatTheHack, SimpleSidearms, GiddyUpCore, BattleMounts, GiddyUpMechanoids, GiddyUpCaravan, GiddyUpRideAndRoll, ImprovedWorkbenches, CentralizedClimateControl, Hospitality, HeatMap, AllowTool, CleaningStation, RoomSense, Therapy, RunandHide, Smarter_Food_Selection, BetterPawnControl, MapReroll, DeathRattle, Comatose, Autopsy, MoreMechanoids, AvoidFriendlyFire, DireRaids, TurnItOnandOff, StackXXL, Psychology
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, SurgicalLamp, SurgicalInstruments
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [MapReroll] Applied Configurable Maps compatibility layer
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 837 food categorized - 3038 pawn diets - 1 compatibility patches (1 fixes) - 21 policies.
- [DireRaids] Settings loaded:
- pointMultiplier: 3
- baseChange: 5
- minRefireDays: 5
- minThreatPoints: 500
- minPopulation: 1
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 19462.
- Total: 198.762253 ms (FindLiveObjects: 1.356561 ms CreateObjectMapping: 1.625217 ms MarkObjects: 194.751419 ms DeleteObjects: 1.028137 ms)
- Loading game from file Mountain Solo with mods ModCheck, Core, RuntimeGC, HugsLib, JecsTools, What the hack?!, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban Biome', Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, ResearchPal, Range Animal Framework, Simple sidearms, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Camera+, [WD] Soil Contrast, Progress Renderer, [FSF] Indoor Tree Farms, Expanded Roofing, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Mechanoids, Giddy-up! Caravan, Giddy-up! Ride and Roll, TD Enhancement Pack, Rimsenal, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, VGP Vegetable Garden, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Gourmet, VGP Garden Canning, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Soylent Production, VGP More Veggies, VGP Garden Tools, VGP Garden Resources, Strong Back, FishIndustry, Better Workbench Management, Sparkling Worlds - Full Mod, Achtung!, MiningCo. Spaceship, Centralized Climate Control, Dubs Bad Hygiene, Hospitality, [KV] Configurable Maps - 1.0, Rim Contractors Arsenal, EdB Prepare Carefully, Follow Me, [KV] Faction Control - 1.0, AnimalCollabProj, Work Tab, Colony Manager, Medical Tab, Replace Stuff, QualityBuilder, [KV] Trading Spot - 1.0, Glitter Tech (No Surgery), Enhanced Battery, RT Fuse, SS Bigger Batteries, SS Battery Fuse, Relations Tab, More Vanilla Turrets [1.0], Incident Person Stat, Interaction Bubbles, Animal Tab, [1.0] Removable Mt.Rock Roof Patche, Predator Hunt Alert, ED-Embrasures, Heat Map, Pick Up And Haul, Allow Tool, Realistic Rooms, CaravanOptions, Skilled Stonecutting, [sd] advanced powergeneration, Fences And Floors, Greyer morals mod., CleaningStation, Additional Joy Objects Classic, Color Coded Mood Bar, [1.0] Rim Guns Extended, Doors Expanded, More Faction Interaction, Dine In 1.0, Deep Ore Identifier, Facial Stuff 1.0, Share The Load, [KV] RimFridge - 1.0, Mod Manager, Mining Priority, MinifyEverything, Shield Generators by Frontier Developments, Food Alert, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Auto Seller, Smart Medicine, RT Solar Flare Shield, Pack Mules Extended, Conduit Deconstruct, Numbers, Use Bedrolls, Simple Stockpile Presets, Run and Hide, Not Mine- Unclaim Structures, Sometimes Raids Go Wrong, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, RT Power Switch, Better Pawn Control, Concrete Walls, PowerSwitch, Map Reroll, SS Researchable Stat Upgrades, Simply More Bridges, [KV] Adjustable Trade Ships - 1.0, Veinminer R1.0, Auto Caravan Equip (Autoseller Extension), AI Uplifting Assistant [1.0], Genetic Rim, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Reverse Commands, Hotkeys, More Linkables, PrisonerRansom, SameSpot, [FSF] Rain Washes Away Filth, P-Music, What Is My Purpose, Animals Logic, Wandering Caravans [v2.4.0], Death Rattle, Death Rattle - Comatose, Harvest Organs Post Mortem - 4.1 [1.0], InventoryTab, [1.0] Apparel Organizer, Architect Icons, Dubs Mint Menus, Locks, Locks (DoorsExpanded), Mechanoids Extraordinaire, More Mechanoids, MT - Silent Doors, [SS]Lovely Hair Style, Omni Core Drill, [SYR] Doormats, Roof Support 1.0, [KV] More Trait Slots - 1.0, Rotatable Horseshoe Pin, Dismiss Trader, [KV] Consolidated Traits - 1.0, Hardcore Armors, [XND] AutoOwl, Smart Speed, Effective Lumbering, Single Plant Texture Patch, Plant Growth Sync, [SYR] Harvest Yield Patch, [KV] Force Do Job - 1.0, WeaponStats, Roppoi hair 1.0, No Debris B18, Repair Workbench, Avoid Friendly Fire, [1.0] Dire Raids, ED-EnhancedOptions, [WD] Fast Moisture Pumps 1.0, Dub's Paint Shop, [WD] Barbed Wire 1.0, Rimworld Search Agency, Plasma Weaponry, Glass+Lights, Floor Lights - 1.0, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [XND] TE Turret Expansion, Rimsenal Security - Turret Extensions Patch, [KIR]No Turret Barrels Replacing[1.0], [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [Ling]Limit Raid1.0, Rah's Bionics and Surgery Expansion, SF [v1.0] Priority Treatment, Supply and Demand, Snap Out!, [XND] Profitable Weapons, Turn It On and Off v1.3 [1.0], Stack XXL, Tech Advancing, Hunt for Me, Meals On Wheels, Pharmacist, Psychology, Deconstruct Return Fix, Fluffy Breakdowns
- QualityBuilder added property to '143' things
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Dona Coalition curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human179903 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human204796 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human187610 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Galvan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dems has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Emisabarscu has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [Tech Advancing] [Information] Loading finished.
- Pawn Matthew has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Muse has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Evans has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- QualityBuilder added to orders category.
- [AllowTool] Injected 6 designators
- ExpandedRoofing: Glass+Lights configuration done.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27000.
- Total: 236.898422 ms (FindLiveObjects: 2.672372 ms CreateObjectMapping: 2.564004 ms MarkObjects: 231.604996 ms DeleteObjects: 0.056447 ms)
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_697463) A=Thing_Human54301 B=Thing_MedicineHerbal243268) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698100) A=Thing_Human95764 B=Thing_MedicineHerbal243627) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698285) A=Thing_Human195831 B=Thing_MedicineHerbal243710) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
- Creating new female ACPFerret with skin index of 9 where 11 possible variants were available. Chance was 8%.
- Creating new male ACPFerret with skin index of 4 where 11 possible variants were available. Chance was 8%.
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- OmniBot 1 started 10 jobs in 10 ticks. List: (Wait_MaintainPosture (Job_702637)) , (Wait_MaintainPosture (Job_702640)) , (Wait_MaintainPosture (Job_702643)) , (Wait_MaintainPosture (Job_702646)) , (Wait_MaintainPosture (Job_702651)) , (Wait_MaintainPosture (Job_702654)) , (Wait_MaintainPosture (Job_702658)) , (Wait_MaintainPosture (Job_702662)) , (Wait_MaintainPosture (Job_702665)) , (Wait_MaintainPosture (Job_702668)) curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_702668)) lastJobGiver=null
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
- at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
- at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
- at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
- at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
- at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
- at AIRobot.X2_AIRobot.Tick () <0x00140>
- at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
- OmniBot 1 started 10 jobs in 10 ticks. List: (Wait_MaintainPosture (Job_702695)) , (Wait_MaintainPosture (Job_702699)) , (Wait_MaintainPosture (Job_702704)) , (Wait_MaintainPosture (Job_702707)) , (Wait_MaintainPosture (Job_702710)) , (Wait_MaintainPosture (Job_702713)) , (Wait_MaintainPosture (Job_702716)) , (Wait_MaintainPosture (Job_702719)) , (Wait_MaintainPosture (Job_702722)) , (Wait_MaintainPosture (Job_702726)) curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_702726)) lastJobGiver=null
- [Tech Advancing] [Information] Loading finished.
- Object with load ID Thing_Human243113 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human243124 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human243113 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human243124 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6792 unused Assets to reduce memory usage. Loaded Objects now: 22068.
- Total: 217.025116 ms (FindLiveObjects: 1.321847 ms CreateObjectMapping: 2.704369 ms MarkObjects: 190.706802 ms DeleteObjects: 22.291201 ms)
- Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: ac0 -> priority: 1
- Thread -> id: 1ad4 -> priority: 1
- Thread -> id: 2a34 -> priority: 1
- Thread -> id: 13dc -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1735]
- Renderer: NVIDIA GeForce GTX 1080
- Vendor: NVIDIA
- VRAM: 8079 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 165Hz; virtual: 5120x1440 at 0,0
- Command line arguments: -force-d3d11-no-singlethreaded
- RimWorld 1.0.2096 rev473
- [RuntimeGC] Mod settings loaded.
- [HugsLib] version 6.1.1
- BadHygiene 2.4.608
- Frontier Developments Shields :: Loaded
- Frontier Developments Shields :: enabled Centralized Climate Control support
- DubsMintMenus 1.0.141
- Initialized OmniCoreDrill patches
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dubs Paint Shop 1.0.6
- RSA Core loaded...
- RSA Main injected ...
- Fluffy Breakdowns :: Initialized
- A Dog Said... has been detected, enjoy using it with Megafauna!
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- Parsed 11.8 as int.
- Parsed 9.2 as int.
- Parsed 12.5 as int.
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- patching Building_ShieldGenerator
- patching Building_ShieldGeneratorLarge
- Translation data for language English has 62 errors. Generate translation report for more info.
- ExpandedRoofing: generating dynamic defs
- Dynamic patching Boolean MoveNext()
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [IncidentPersonStat] injected.
- [Bubbles v1.5] Initialized
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [ColorCodedMoodBar] initialized
- Removed Log Error from Manhunter Job
- Facial Stuff successfully completed 499 patches with harmony.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- Dynamic patching Boolean <>m__0()
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- Removed Log Error from Manhunter Job
- Removed Log Error from Manhunter Job
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- [HarvestYieldPatch] loaded...
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- Turret Extensions successfully completed 23 patches with harmony.
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- Profitable Weapons :: MendAndRecycle not detected as active in load order.
- Deconstruct Return Fix harmony patch successfully loaded
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 60 Metadata and cleaned 425 PreviewImage.
- Removed: Pharmacist, Rimsenal - Storyteller pack, Prepare Landing, Meals On Wheels, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, Children, school and learning, Misc. Training, [RF] Rainbeau Flambe - Storyteller [1.0], Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Expanded Prosthetics and Organ Engineering, Pharmacist, Rimsenal - Storyteller pack, Prepare Landing, Meals On Wheels, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, Children, school and learning, Misc. Training, [RF] Rainbeau Flambe - Storyteller [1.0], Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Expanded Prosthetics and Organ Engineering
- Cleaned: [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, Hunt for Me, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, Hunt for Me, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, Core
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Focused lenses: Advanced fabrication
- ResearchPal :: redundant prerequisites for Enhanced capacitors: Advanced fabrication
- ResearchPal :: redundant prerequisites for Strengthened generators: Advanced fabrication
- ResearchPal :: redundant prerequisites for Unstable plasma: Advanced fabrication
- ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing WhatTheHack, SimpleSidearms, GiddyUpCore, BattleMounts, GiddyUpMechanoids, GiddyUpCaravan, GiddyUpRideAndRoll, ImprovedWorkbenches, CentralizedClimateControl, Hospitality, HeatMap, AllowTool, CleaningStation, RoomSense, Therapy, RunandHide, Smarter_Food_Selection, BetterPawnControl, MapReroll, DeathRattle, Comatose, Autopsy, MoreMechanoids, AvoidFriendlyFire, DireRaids, TurnItOnandOff, StackXXL, Psychology
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, SurgicalLamp, SurgicalInstruments
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [MapReroll] Applied Configurable Maps compatibility layer
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 837 food categorized - 3038 pawn diets - 1 compatibility patches (1 fixes) - 21 policies.
- [DireRaids] Settings loaded:
- pointMultiplier: 3
- baseChange: 5
- minRefireDays: 5
- minThreatPoints: 500
- minPopulation: 1
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 19452.
- Total: 157.968201 ms (FindLiveObjects: 0.853661 ms CreateObjectMapping: 1.283511 ms MarkObjects: 155.458527 ms DeleteObjects: 0.371892 ms)
- Loading game from file Mountain Solo with mods ModCheck, Core, RuntimeGC, HugsLib, JecsTools, What the hack?!, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban Biome', Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, ResearchPal, Range Animal Framework, Simple sidearms, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Camera+, [WD] Soil Contrast, Progress Renderer, [FSF] Indoor Tree Farms, Expanded Roofing, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Mechanoids, Giddy-up! Caravan, Giddy-up! Ride and Roll, TD Enhancement Pack, Rimsenal, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, VGP Vegetable Garden, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Gourmet, VGP Garden Canning, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Soylent Production, VGP More Veggies, VGP Garden Tools, VGP Garden Resources, Strong Back, FishIndustry, Better Workbench Management, Sparkling Worlds - Full Mod, Achtung!, MiningCo. Spaceship, Centralized Climate Control, Dubs Bad Hygiene, Hospitality, [KV] Configurable Maps - 1.0, Rim Contractors Arsenal, EdB Prepare Carefully, Follow Me, [KV] Faction Control - 1.0, AnimalCollabProj, Work Tab, Colony Manager, Medical Tab, Replace Stuff, QualityBuilder, [KV] Trading Spot - 1.0, Glitter Tech (No Surgery), Enhanced Battery, RT Fuse, SS Bigger Batteries, SS Battery Fuse, Relations Tab, More Vanilla Turrets [1.0], Incident Person Stat, Interaction Bubbles, Animal Tab, [1.0] Removable Mt.Rock Roof Patche, Predator Hunt Alert, ED-Embrasures, Heat Map, Pick Up And Haul, Allow Tool, Realistic Rooms, CaravanOptions, Skilled Stonecutting, [sd] advanced powergeneration, Fences And Floors, Greyer morals mod., CleaningStation, Additional Joy Objects Classic, Color Coded Mood Bar, [1.0] Rim Guns Extended, Doors Expanded, More Faction Interaction, Dine In 1.0, Deep Ore Identifier, Facial Stuff 1.0, Share The Load, [KV] RimFridge - 1.0, Mod Manager, Mining Priority, MinifyEverything, Shield Generators by Frontier Developments, Food Alert, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Auto Seller, Smart Medicine, RT Solar Flare Shield, Pack Mules Extended, Conduit Deconstruct, Numbers, Use Bedrolls, Simple Stockpile Presets, Run and Hide, Not Mine- Unclaim Structures, Sometimes Raids Go Wrong, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, RT Power Switch, Better Pawn Control, Concrete Walls, PowerSwitch, Map Reroll, SS Researchable Stat Upgrades, Simply More Bridges, [KV] Adjustable Trade Ships - 1.0, Veinminer R1.0, Auto Caravan Equip (Autoseller Extension), AI Uplifting Assistant [1.0], Genetic Rim, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Reverse Commands, Hotkeys, More Linkables, PrisonerRansom, SameSpot, [FSF] Rain Washes Away Filth, P-Music, What Is My Purpose, Animals Logic, Wandering Caravans [v2.4.0], Death Rattle, Death Rattle - Comatose, Harvest Organs Post Mortem - 4.1 [1.0], InventoryTab, [1.0] Apparel Organizer, Architect Icons, Dubs Mint Menus, Locks, Locks (DoorsExpanded), Mechanoids Extraordinaire, More Mechanoids, MT - Silent Doors, [SS]Lovely Hair Style, Omni Core Drill, [SYR] Doormats, Roof Support 1.0, [KV] More Trait Slots - 1.0, Rotatable Horseshoe Pin, Dismiss Trader, [KV] Consolidated Traits - 1.0, Hardcore Armors, [XND] AutoOwl, Smart Speed, Effective Lumbering, Single Plant Texture Patch, Plant Growth Sync, [SYR] Harvest Yield Patch, [KV] Force Do Job - 1.0, WeaponStats, Roppoi hair 1.0, No Debris B18, Repair Workbench, Avoid Friendly Fire, [1.0] Dire Raids, ED-EnhancedOptions, [WD] Fast Moisture Pumps 1.0, Dub's Paint Shop, [WD] Barbed Wire 1.0, Rimworld Search Agency, Plasma Weaponry, Glass+Lights, Floor Lights - 1.0, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [XND] TE Turret Expansion, Rimsenal Security - Turret Extensions Patch, [KIR]No Turret Barrels Replacing[1.0], [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [Ling]Limit Raid1.0, Rah's Bionics and Surgery Expansion, SF [v1.0] Priority Treatment, Supply and Demand, Snap Out!, [XND] Profitable Weapons, Turn It On and Off v1.3 [1.0], Stack XXL, Tech Advancing, Hunt for Me, Psychology, Deconstruct Return Fix, Fluffy Breakdowns
- QualityBuilder added property to '143' things
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Dona Coalition curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human179903 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human204796 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human187610 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Galvan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dems has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Emisabarscu has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [Tech Advancing] [Information] Loading finished.
- Pawn Matthew has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Muse has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Evans has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- [AllowTool] Injected 6 designators
- QualityBuilder added to orders category.
- ExpandedRoofing: Glass+Lights configuration done.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26996.
- Total: 235.715424 ms (FindLiveObjects: 2.132343 ms CreateObjectMapping: 2.374133 ms MarkObjects: 231.148270 ms DeleteObjects: 0.060070 ms)
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_697461) A=Thing_Human54301 B=Thing_MedicineHerbal243258) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698089) A=Thing_Human95764 B=Thing_MedicineHerbal243620) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698267) A=Thing_Human195831 B=Thing_MedicineHerbal243706) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_699044) A=Thing_Human105579 B=Thing_MedicineHerbal244163) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=HaulToInventory (Job_701129) B=(183, 0, 74)
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703821) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703851) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703871) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703905) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703926) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703952) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703977) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704000) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704029) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704054) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704081) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704137) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704166) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704195) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704220) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704248) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704276) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704303) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704332) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704367) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_704245) A=Thing_Human195831 B=Thing_MedicineHerbal247062) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704405) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704438) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704464) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704498) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704533) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_704410) A=Thing_Human54301 B=Thing_MedicineHerbal247171) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704570) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704605) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704642) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_704556) A=Thing_Human95764 B=Thing_MedicineHerbal247242) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704668) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704706) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704744) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704789) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704817) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704845) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704907) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704961) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704999) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705051) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705084) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705127) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705164) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705200) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705226) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- [Tech Advancing] [Information] Loading finished.
- Update weapons list
- [BPC] Animal Tab functionality integrated
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705263) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705288) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705318) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705352) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
- [Tech Advancing] [Information] Loading finished.
- Object with load ID Thing_Human247715 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human247715 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6898 unused Assets to reduce memory usage. Loaded Objects now: 22723.
- Total: 217.250610 ms (FindLiveObjects: 1.372258 ms CreateObjectMapping: 2.239805 ms MarkObjects: 191.847534 ms DeleteObjects: 21.789810 ms)
- Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1010 -> priority: 1
- Thread -> id: 1020 -> priority: 1
- Thread -> id: 784 -> priority: 1
- Thread -> id: 3384 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1735]
- Renderer: NVIDIA GeForce GTX 1080
- Vendor: NVIDIA
- VRAM: 8079 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 165Hz; virtual: 5120x1440 at 0,0
- Command line arguments: -force-d3d11-no-singlethreaded
- RimWorld 1.0.2096 rev473
- [RuntimeGC] Mod settings loaded.
- [HugsLib] version 6.1.1
- BadHygiene 2.4.608
- Frontier Developments Shields :: Loaded
- Frontier Developments Shields :: enabled Centralized Climate Control support
- DubsMintMenus 1.0.141
- Initialized OmniCoreDrill patches
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Dubs Paint Shop 1.0.6
- RSA Core loaded...
- RSA Main injected ...
- Fluffy Breakdowns :: Initialized
- A Dog Said... has been detected, enjoy using it with Megafauna!
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- Parsed 11.8 as int.
- Parsed 9.2 as int.
- Parsed 12.5 as int.
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- patching Building_ShieldGenerator
- patching Building_ShieldGeneratorLarge
- Translation data for language English has 62 errors. Generate translation report for more info.
- ExpandedRoofing: generating dynamic defs
- Dynamic patching Boolean MoveNext()
- Dynamic patching Boolean <>m__0(Verse.Thing)
- [IncidentPersonStat] injected.
- [Bubbles v1.5] Initialized
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [ColorCodedMoodBar] initialized
- Removed Log Error from Manhunter Job
- Facial Stuff successfully completed 499 patches with harmony.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- Dynamic patching Boolean <>m__0()
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- Removed Log Error from Manhunter Job
- Removed Log Error from Manhunter Job
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- [HarvestYieldPatch] loaded...
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- Turret Extensions successfully completed 23 patches with harmony.
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- Profitable Weapons :: MendAndRecycle not detected as active in load order.
- Deconstruct Return Fix harmony patch successfully loaded
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 62 Metadata and cleaned 423 PreviewImage.
- Removed: Pharmacist, Rimsenal - Storyteller pack, Prepare Landing, Meals On Wheels, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, Children, school and learning, Misc. Training, Hunt for Me, [RF] Rainbeau Flambe - Storyteller [1.0], Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Expanded Prosthetics and Organ Engineering, Pharmacist, Rimsenal - Storyteller pack, Prepare Landing, Meals On Wheels, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, Children, school and learning, Misc. Training, Hunt for Me, [RF] Rainbeau Flambe - Storyteller [1.0], Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Expanded Prosthetics and Organ Engineering
- Cleaned: [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, Core
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Focused lenses: Advanced fabrication
- ResearchPal :: redundant prerequisites for Enhanced capacitors: Advanced fabrication
- ResearchPal :: redundant prerequisites for Strengthened generators: Advanced fabrication
- ResearchPal :: redundant prerequisites for Unstable plasma: Advanced fabrication
- ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing WhatTheHack, SimpleSidearms, GiddyUpCore, BattleMounts, GiddyUpMechanoids, GiddyUpCaravan, GiddyUpRideAndRoll, ImprovedWorkbenches, CentralizedClimateControl, Hospitality, HeatMap, AllowTool, CleaningStation, RoomSense, Therapy, RunandHide, Smarter_Food_Selection, BetterPawnControl, MapReroll, DeathRattle, Comatose, Autopsy, MoreMechanoids, AvoidFriendlyFire, DireRaids, TurnItOnandOff, StackXXL, Psychology
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, SurgicalLamp, SurgicalInstruments
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, TempSleepSpot
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [MapReroll] Applied Configurable Maps compatibility layer
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 837 food categorized - 3038 pawn diets - 1 compatibility patches (1 fixes) - 21 policies.
- [DireRaids] Settings loaded:
- pointMultiplier: 3
- baseChange: 5
- minRefireDays: 5
- minThreatPoints: 500
- minPopulation: 1
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- [StackXXL] Loaded
- Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '143' things
- Unloading 941 unused Assets to reduce memory usage. Loaded Objects now: 19256.
- Total: 155.639648 ms (FindLiveObjects: 0.875999 ms CreateObjectMapping: 2.007373 ms MarkObjects: 152.081314 ms DeleteObjects: 0.674356 ms)
- Loading game from file Mountain Solo with mods ModCheck, Core, RuntimeGC, HugsLib, JecsTools, What the hack?!, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban Biome', Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, ResearchPal, Range Animal Framework, Simple sidearms, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Camera+, [WD] Soil Contrast, Progress Renderer, [FSF] Indoor Tree Farms, Expanded Roofing, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Mechanoids, Giddy-up! Caravan, Giddy-up! Ride and Roll, TD Enhancement Pack, Rimsenal, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, VGP Vegetable Garden, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Gourmet, VGP Garden Canning, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Soylent Production, VGP More Veggies, VGP Garden Tools, VGP Garden Resources, Strong Back, FishIndustry, Better Workbench Management, Sparkling Worlds - Full Mod, Achtung!, MiningCo. Spaceship, Centralized Climate Control, Dubs Bad Hygiene, Hospitality, [KV] Configurable Maps - 1.0, Rim Contractors Arsenal, EdB Prepare Carefully, Follow Me, [KV] Faction Control - 1.0, AnimalCollabProj, Work Tab, Colony Manager, Medical Tab, Replace Stuff, QualityBuilder, [KV] Trading Spot - 1.0, Glitter Tech (No Surgery), Enhanced Battery, RT Fuse, SS Bigger Batteries, SS Battery Fuse, Relations Tab, More Vanilla Turrets [1.0], Incident Person Stat, Interaction Bubbles, Animal Tab, [1.0] Removable Mt.Rock Roof Patche, Predator Hunt Alert, ED-Embrasures, Heat Map, Pick Up And Haul, Allow Tool, Realistic Rooms, CaravanOptions, Skilled Stonecutting, [sd] advanced powergeneration, Fences And Floors, Greyer morals mod., CleaningStation, Additional Joy Objects Classic, Color Coded Mood Bar, [1.0] Rim Guns Extended, Doors Expanded, More Faction Interaction, Dine In 1.0, Deep Ore Identifier, Facial Stuff 1.0, Share The Load, [KV] RimFridge - 1.0, Mod Manager, Mining Priority, MinifyEverything, Shield Generators by Frontier Developments, Food Alert, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Auto Seller, Smart Medicine, RT Solar Flare Shield, Pack Mules Extended, Conduit Deconstruct, Numbers, Use Bedrolls, Simple Stockpile Presets, Run and Hide, Not Mine- Unclaim Structures, Sometimes Raids Go Wrong, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, RT Power Switch, Better Pawn Control, Concrete Walls, PowerSwitch, Map Reroll, SS Researchable Stat Upgrades, Simply More Bridges, [KV] Adjustable Trade Ships - 1.0, Veinminer R1.0, Auto Caravan Equip (Autoseller Extension), AI Uplifting Assistant [1.0], Genetic Rim, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Reverse Commands, Hotkeys, More Linkables, PrisonerRansom, SameSpot, [FSF] Rain Washes Away Filth, P-Music, What Is My Purpose, Animals Logic, Wandering Caravans [v2.4.0], Death Rattle, Death Rattle - Comatose, Harvest Organs Post Mortem - 4.1 [1.0], InventoryTab, [1.0] Apparel Organizer, Architect Icons, Dubs Mint Menus, Locks, Locks (DoorsExpanded), Mechanoids Extraordinaire, More Mechanoids, MT - Silent Doors, [SS]Lovely Hair Style, Omni Core Drill, [SYR] Doormats, Roof Support 1.0, [KV] More Trait Slots - 1.0, Rotatable Horseshoe Pin, Dismiss Trader, [KV] Consolidated Traits - 1.0, Hardcore Armors, [XND] AutoOwl, Smart Speed, Effective Lumbering, Single Plant Texture Patch, Plant Growth Sync, [SYR] Harvest Yield Patch, [KV] Force Do Job - 1.0, WeaponStats, Roppoi hair 1.0, No Debris B18, Repair Workbench, Avoid Friendly Fire, [1.0] Dire Raids, ED-EnhancedOptions, [WD] Fast Moisture Pumps 1.0, Dub's Paint Shop, [WD] Barbed Wire 1.0, Rimworld Search Agency, Plasma Weaponry, Glass+Lights, Floor Lights - 1.0, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [XND] TE Turret Expansion, Rimsenal Security - Turret Extensions Patch, [KIR]No Turret Barrels Replacing[1.0], [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [Ling]Limit Raid1.0, Rah's Bionics and Surgery Expansion, SF [v1.0] Priority Treatment, Supply and Demand, Snap Out!, [XND] Profitable Weapons, Turn It On and Off v1.3 [1.0], Stack XXL, Tech Advancing, Psychology, Deconstruct Return Fix, Fluffy Breakdowns
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
- Could not resolve reference to object with loadID Thing_Human989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Dona Coalition curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human179903 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human204796 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human187610 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Galvan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Dems has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Emisabarscu has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [Tech Advancing] [Information] Loading finished.
- Pawn Matthew has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Muse has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Evans has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- [AllowTool] Injected 6 designators
- ExpandedRoofing: Glass+Lights configuration done.
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26800.
- Total: 236.010345 ms (FindLiveObjects: 0.956294 ms CreateObjectMapping: 1.075227 ms MarkObjects: 233.928711 ms DeleteObjects: 0.049505 ms)
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_697471) A=Thing_Human54301 B=Thing_MedicineHerbal243272) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698814) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698859) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698906) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698940) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698770) A=Thing_Human105579 B=Thing_MedicineHerbal244483) lastJobGiver=AIRobot.X2_JobGiver_Work
- System.NullReferenceException: Object reference not set to an instance of an object
- at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
- at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
- at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
- at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698986) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699027) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699065) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699100) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699137) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699178) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699211) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699249) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699295) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
- TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699347) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
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