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  1. Log uploaded on Tuesday, January 08, 2019, 12:05:40 AM
  2. Loaded mods:
  3. ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
  4. Core: (no assemblies)
  5. RuntimeGC: RuntimeGC(20.0.15.1)
  6. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  7. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
  8. What the hack?![ov:1.1.4]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
  9. Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
  10. Misc. Incidents: Incidents(1.0.3.0), TacticalComputer(1.0.0.0)
  11. Misc. MapGenerator: MapGenerator(1.0.0.0)
  12. Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
  13. Misc. MapGen Xtension 'Urban Biome': (no assemblies)
  14. Misc. Robots: AIRobot(1.0.4.0)
  15. Misc. Robots++: (no assemblies)
  16. Misc.Robots++ Eazy Mode: (no assemblies)
  17. ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
  18. Range Animal Framework: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6920.6054)
  19. Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
  20. A Dog Said... Animal Prosthetics: (no assemblies)
  21. LBE's A Dog Said Easy Patcher: ADogSaidEasyPatcher(1.0.0.0)
  22. Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
  23. [WD] Soil Contrast: (no assemblies)
  24. Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
  25. [FSF] Indoor Tree Farms: (no assemblies)
  26. Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
  27. Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
  28. Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
  29. Giddy-up! Mechanoids: $HugsLibChecker(0.5.0.0), GiddyUpMechanoids(1.0.0.0)
  30. Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
  31. Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
  32. TD Enhancement Pack: 0Harmony(1.2.0.1), TD_Enhancement_Pack(av:1.0.0.0,fv:1.1.1.0)
  33. Rimsenal: (no assemblies)
  34. Rimsenal - Federation: (no assemblies)
  35. Rimsenal - Feral: (no assemblies)
  36. Rimsenal - Security pack: (no assemblies)
  37. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  38. Rimsenal - Rimhair: (no assemblies)
  39. VGP Vegetable Garden: ModFinder(1.0.0.0)
  40. VGP Xtra Trees and Flowers: (no assemblies)
  41. VGP_CoffeeTeaDrugs: (no assemblies)
  42. VGP Garden Gourmet: ModFinder(1.0.0.0)
  43. VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
  44. VGP Garden Drinks: Drinks(1.0.0.0)
  45. VGP Garden Fabrics: ModFinder(1.0.0.0)
  46. VGP Garden Medicine: ModFinder(1.0.0.0)
  47. VGP Soylent Production: (no assemblies)
  48. VGP More Veggies: ModFinder(1.0.0.0)
  49. VGP Garden Tools: VGTools(1.0.0.0)
  50. VGP Garden Resources: (no assemblies)
  51. Strong Back: (no assemblies)
  52. FishIndustry: FishIndustry(1.0.0.0)
  53. Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
  54. Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
  55. Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.3.2.0)
  56. MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
  57. Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
  58. Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.4.6913.5024)
  59. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.8.0)
  60. [KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550)
  61. Rim Contractors Arsenal: (no assemblies)
  62. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  63. Follow Me: FollowMe!(av:3.0.0.0,fv:3.2.47)
  64. [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
  65. AnimalCollabProj: AnimalVariations(1.0.6818.33624)
  66. Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
  67. Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.4.420)
  68. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
  69. Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
  70. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
  71. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  72. Glitter Tech (No Surgery): (no assemblies)
  73. Enhanced Battery: EnhancedBattery(1.0.0.0)
  74. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  75. SS Bigger Batteries: (no assemblies)
  76. SS Battery Fuse: (no assemblies)
  77. Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
  78. More Vanilla Turrets [1.0]: (no assemblies)
  79. Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
  80. Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
  81. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
  82. [1.0] Removable Mt.Rock Roof Patche: (no assemblies)
  83. Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
  84. ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
  85. Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.1.0)
  86. Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
  87. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  88. Realistic Rooms: (no assemblies)
  89. CaravanOptions: 0Harmony(1.2.0.1), CaravanOptions(0.19.0.0)
  90. Skilled Stonecutting: (no assemblies)
  91. [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
  92. Fences And Floors: (no assemblies)
  93. Greyer morals mod.: (no assemblies)
  94. CleaningStation: $HugsLibChecker(0.5.0.0), CleaningStation(1.0.6865.27726)
  95. Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
  96. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  97. [1.0] Rim Guns Extended: (no assemblies)
  98. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  99. More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:0.1.0.9)
  100. Dine In 1.0: (no assemblies)
  101. Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
  102. Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
  103. Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
  104. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  105. Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.15.748)
  106. Mining Priority: 0Harmony(1.2.0.1), Mining_Priority(1.0.0.0)
  107. MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
  108. Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.1.3.2096)
  109. Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
  110. Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
  111. Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
  112. Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
  113. [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
  114. Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
  115. Auto Seller: 0Harmony(1.2.0.1), RWASFilterLib(1.0.0.0), RWASWidgets(1.0.0.0), RWAutoSell(2.0.2.0)
  116. Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
  117. RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
  118. Pack Mules Extended: (no assemblies)
  119. Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
  120. Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.2)
  121. Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
  122. Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
  123. Run and Hide: RunandHide(18.10.30.0)
  124. Not Mine- Unclaim Structures: NotMine(1.0.0.0)
  125. Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
  126. Quarry 1.0: Quarry(0.19.0.0)
  127. [KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
  128. WM Smarter food selection[ov:2.3.0.7]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
  129. RT Power Switch: RT_PowerSwitch(1.0.0.0)
  130. Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
  131. Concrete Walls: (no assemblies)
  132. PowerSwitch: PowerSwitch(1.0.0.0)
  133. Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
  134. SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
  135. Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
  136. [KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
  137. Veinminer R1.0: Veinminer(1.0.0.0)
  138. Auto Caravan Equip (Autoseller Extension): RWAutoCaravanEquip(1.0.0.4)
  139. AI Uplifting Assistant [1.0]: (no assemblies)
  140. Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
  141. Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
  142. Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
  143. GeneticRim Megafauna Patch: (no assemblies)
  144. Reverse Commands: 0Harmony(1.2.0.1), ReverseCommands(1.0.8.0)
  145. Hotkeys: 0Harmony(1.2.0.1), Hotkeys(1.0.0.0)
  146. More Linkables: (no assemblies)
  147. PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
  148. SameSpot: 0Harmony(1.2.0.1), SameSpot(1.1.6.0)
  149. [FSF] Rain Washes Away Filth: (no assemblies)
  150. P-Music: (no assemblies)
  151. What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0)
  152. Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
  153. Wandering Caravans [v2.4.0]: WanderingCaravans(1.0.6873.28797)
  154. Death Rattle: DeathRattle(18.10.30.0)
  155. Death Rattle - Comatose: Comatose(1.0.0.0)
  156. Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
  157. InventoryTab: InventoryTab(1.0.0.0)
  158. [1.0] Apparel Organizer: (no assemblies)
  159. Architect Icons: ArchitectIcons(1.2.0.0)
  160. Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6918.10007)
  161. Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
  162. Locks (DoorsExpanded): 0Harmony(1.2.0.1), LocksDoorsExpanded(1.0.0.0)
  163. Mechanoids Extraordinaire: (no assemblies)
  164. More Mechanoids: MoreMechanoids(1.0.1.0)
  165. MT - Silent Doors: (no assemblies)
  166. [SS]Lovely Hair Style: (no assemblies)
  167. Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.36)
  168. [SYR] Doormats: SyrDoorMats(1.0.0.0)
  169. Roof Support 1.0: (no assemblies)
  170. [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
  171. Rotatable Horseshoe Pin: (no assemblies)
  172. Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
  173. [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
  174. Hardcore Armors: Rim2(1.0.0.0)
  175. [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
  176. Smart Speed: SmartSpeed(1.0.0.0)
  177. Effective Lumbering: (no assemblies)
  178. Single Plant Texture Patch: (no assemblies)
  179. Plant Growth Sync: 0Harmony(1.1.0.0), PlantGrowthSync(1.0.0.0)
  180. [SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
  181. [KV] Force Do Job - 1.0: 0Harmony(1.2.0.1), ForceDoWork(1.0.0.0)
  182. WeaponStats: WeaponsTab(1.0.6894.30066)
  183. Roppoi hair 1.0: (no assemblies)
  184. No Debris B18: (no assemblies)
  185. Repair Workbench: RepairBench(1.0.0.0)
  186. Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
  187. [1.0] Dire Raids[ov:1.0.0]: DireRaids(0.18.2.0)
  188. ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
  189. [WD] Fast Moisture Pumps 1.0: (no assemblies)
  190. Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.6915.33488)
  191. [WD] Barbed Wire 1.0: (no assemblies)
  192. Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
  193. Plasma Weaponry: (no assemblies)
  194. Glass+Lights: (no assemblies)
  195. Floor Lights - 1.0: (no assemblies)
  196. [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
  197. More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
  198. [XND] TE Turret Expansion: (no assemblies)
  199. Rimsenal Security - Turret Extensions Patch: (no assemblies)
  200. [KIR]No Turret Barrels Replacing[1.0]: (no assemblies)
  201. [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch: (no assemblies)
  202. [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch: (no assemblies)
  203. [Ling]Limit Raid1.0: DoNotDropToFace(1.0.0.0)
  204. Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
  205. SF [v1.0] Priority Treatment: (no assemblies)
  206. Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
  207. Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
  208. [XND] Profitable Weapons: 0Harmony(1.2.0.1), ProfitableWeapons(1.2.6.0)
  209. Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
  210. Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  211. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  212. Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
  213. Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
  214. Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
  215.  
  216. Active Harmony patches:
  217. <BestOrderedGotoDestNear>c__AnonStorey0.<>m__0: TRANS: SameSpot.RCellFinder_BestOrderedGotoDestNear_Patch.Transpiler
  218. <CompGetGizmosExtra>c__Iterator0.<>m__0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler
  219. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  220. <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
  221. <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  222. <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  223. <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler
  224. <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
  225. <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
  226. <PotentialWorkCellsGlobal>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler
  227. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  228. ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
  229. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  230. Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
  231. Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
  232. ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
  233. ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix post: JecsTools.HarmonyPatches.Post_CanWearTogether
  234. ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
  235. AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
  236. AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
  237. AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
  238. AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
  239. Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
  240. Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
  241. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  242. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  243. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  244. AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
  245. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  246. BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
  247. BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  248. Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
  249. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  250. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  251. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
  252. BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  253. BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
  254. Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
  255. Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
  256. Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  257. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  258. Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
  259. Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
  260. Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
  261. Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
  262. Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
  263. Bombardment.Tick: post: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_Tick.Postfix
  264. Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
  265. Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
  266. Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
  267. Building_Bed.GetGizmos: post: UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  268. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  269. Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
  270. Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
  271. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  272. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  273. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  274. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  275. Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
  276. Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
  277. Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
  278. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  279. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  280. Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
  281. Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
  282. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  283. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler, LocksDoorsExpanded.HarmonyPatches.Patch_InjectLockCheck.Transpiler
  284. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  285. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  286. Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
  287. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  288. Building_DoorExpanded.DeSpawn: post: LocksDoorsExpanded.HarmonyPatches.Patch_RemoveLockData.Postfix
  289. Building_DoorExpanded.ExposeData: post: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockDataToSave.Postfix
  290. Building_DoorExpanded.GetGizmos: TRANS: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
  291. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  292. Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
  293. Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix
  294. Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos
  295. Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
  296. Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
  297. Building_TurretGun.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix
  298. Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
  299. Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
  300. Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
  301. Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
  302. Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix post: TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget, WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix
  303. Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  304. Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
  305. CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
  306. CameraDriver.OnGUI: PRE: TD_Enhancement_Pack.FixOnGUI.Prefix TRANS: TD_Enhancement_Pack.FixOnGUI.Transpiler
  307. CameraDriver.Update: post: TD_Enhancement_Pack.FixUpdate.Postfix, TD_Enhancement_Pack.FixUpdate.Postfix TRANS: TD_Enhancement_Pack.FixUpdate.Transpiler, TD_Enhancement_Pack.FixUpdate.Transpiler
  308. CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
  309. CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
  310. CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
  311. CameraMapConfig_Normal..ctor: post: TD_Enhancement_Pack.CameraDragFixes.Postfix
  312. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  313. Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  314. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  315. Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
  316. Caravan.get_ImmobilizedByMass: post: CaravanOptions.Main.Get_ImmobilizedByMass
  317. CaravanArrivalTimeEstimator.EstimatedTicksToArrive: post: CaravanOptions.Main+EstimatedTicksToArrive_Base_Patch.Postfix
  318. CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
  319. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  320. CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
  321. CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
  322. CaravanTicksPerMoveUtility.GetMoveSpeedFactorFromMass: PRE: CaravanOptions.Main+GetMoveSpeedFactorFromMass_Patch.Prefix
  323. CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
  324. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
  325. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  326. Caravan_PathFollower.CostToMove: PRE: CaravanOptions.Main+CostToMove_Patch.CostToMove_Prefix post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
  327. Caravan_PathFollower.CostToPayThisTick: post: CaravanOptions.Main+CostToPayThisTick_Base_Patch.Postfix
  328. CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
  329. CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
  330. CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  331. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  332. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  333. ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  334. Command..ctor: post: Hotkeys.Patch_CommandConstructor.Postfix
  335. Command.GizmoOnGUI: PRE: Hotkeys.Patch_ApplyGizmoHotkeys.Prefix post: [800]Hotkeys.Patch_AssignGizmoKey.Postfix, AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, Hotkeys.Patch_CheckGizmoKeybindings.Postfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, Hotkeys.Trans_GizmoRenderKeyMods.Transpiler
  336. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  337. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  338. CompDeepDrill.TryProducePortion: TRANS: TD_Enhancement_Pack.ClearDDDB.Transpiler
  339. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  340. CompHasGatherableBodyResource.Gathered: TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Prefix
  341. CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix
  342. CompLongRangeMineralScanner.FoundMinerals: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix
  343. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  344. CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
  345. CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix
  346. CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
  347. CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  348. CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
  349. CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  350. CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  351. CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  352. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  353. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  354. CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  355. CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
  356. CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  357. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  358. DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
  359. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  360. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  361. DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
  362. DeepDrillUtility.GetBaseResource: PRE: TD_Enhancement_Pack.DeepDrillRandomRock.Prefix
  363. DeepDrillUtility.GetNextResource: PRE: TD_Enhancement_Pack.DeepDrillDatabase.Prefix post: TD_Enhancement_Pack.DeepDrillDatabase.Postfix
  364. DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
  365. DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
  366. DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.Shields.Mod+Patch_GenerateImpliedDefs_PostResolve.Postfix, FrontierDevelopments.ClimateControl.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix, Hotkeys.Patch_KeybindDefGeneration.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
  367. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
  368. DefOfHelper.EnsureInitializedInCtor: PRE: TD_Enhancement_Pack.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, Mining_Priority.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix
  369. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  370. DesignationDragger.UpdateDragCellsIfNeeded: PRE: TD_Enhancement_Pack.DesignationSpamKiller.Prefix
  371. DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
  372. DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
  373. Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
  374. Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix
  375. Designator_Build.ProcessInput: TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler
  376. Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix
  377. Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
  378. Designator_Deconstruct.CanDesignateThing: post: TD_Enhancement_Pack.NoFrameDeconstruct.Postfix
  379. Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
  380. Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
  381. Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
  382. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  383. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  384. Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
  385. Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  386. Dialog_DefineBinding.DoWindowContents: PRE: Hotkeys.Patch_DefineBinding.Prefix
  387. Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
  388. Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TD_Enhancement_Pack.CaravanWithSelection.Postfix
  389. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  390. Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
  391. Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
  392. Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
  393. Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
  394. Dialog_KeyBindings.DoWindowContents: TRANS: Hotkeys.Trans_KeybindingSettingsAccepted.Transpiler, Hotkeys.Trans_KeybindingSettingsClosed.Transpiler
  395. Dialog_KeyBindings.DrawKeyEntry: PRE: Hotkeys.Patch_KeyBindDrawing.Prefix
  396. Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
  397. Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
  398. Dialog_ManageAreas..cctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix
  399. Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
  400. Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
  401. Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
  402. Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
  403. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton, Hotkeys.Trans_KeybindingSettingsOpened.Transpiler
  404. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  405. Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
  406. Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix
  407. Dialog_Trade.DoWindowContents: post: RWAutoSell.DialogPatcher.PostDoWindowContents TRANS: RWAutoSell.DialogPatcher.Transpiler
  408. Dialog_Trade.FillMainRect: TRANS: RWAutoSell.DialogPatcher.Transpiler
  409. Dialog_Trade.PostOpen: post: RWAutoSell.DialogPatcher.PostOpenTrade
  410. DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
  411. DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix
  412. EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix
  413. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix
  414. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  415. EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
  416. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  417. Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony_Explosion+Patch_AffectCell.Transpiler
  418. Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
  419. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  420. Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
  421. FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  422. FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
  423. FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
  424. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  425. FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
  426. FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix
  427. FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix, GiddyUpMechanoids.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
  428. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  429. FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
  430. FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
  431. FloatMenuMakerMap.ChoicesAtFor: PRE: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix post: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
  432. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  433. FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
  434. FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
  435. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  436. FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
  437. ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: CaravanOptions.Main+GetForagedFoodCountPerInterval_Patch.Postfix
  438. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  439. ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
  440. ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
  441. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  442. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  443. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
  444. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  445. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  446. Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
  447. GUC_FloatMenuUtility.AddMountingOptions: PRE: GiddyUpMechanoids.Harmony.GU_FloatMenuUtility_AddMountingOptions.Prefix
  448. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  449. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  450. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, SameSpot.Game_FinalizeInit_Patch.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, AchtungMod.Game_FinalizeInit_Patch.Postfix, ReverseCommands.Game_FinalizeInit_Patch.Postfix
  451. Game.InitNewGame: PRE: ConfigurableMaps.Patch_Game_InitNewGame.Prefix, AdjustableTradeShips.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  452. Game.UpdatePlay: PRE: Hotkeys.Patch_DirectHotkeys.Prefix
  453. Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix
  454. GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
  455. GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  456. GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  457. GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
  458. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  459. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  460. GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  461. GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix, DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
  462. GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
  463. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
  464. GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
  465. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  466. GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
  467. GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
  468. GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
  469. GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix
  470. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  471. GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
  472. GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
  473. GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
  474. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  475. GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix
  476. GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
  477. GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
  478. GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  479. GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
  480. GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
  481. GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
  482. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  483. GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  484. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  485. GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
  486. GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
  487. GenStep_ScatterLumpsMineable.ScatterAt: PRE: [800]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Prefix post: [0]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Postfix
  488. GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
  489. GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
  490. GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  491. GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  492. GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
  493. GizmoGridDrawer.DrawGizmoGrid: PRE: Hotkeys.Patch_ClearDrawnGizmoKeyDefs.Prefix
  494. Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
  495. GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
  496. GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  497. GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
  498. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
  499. HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
  500. HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
  501. HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix
  502. HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
  503. HealthCardUtility.DrawHediffRow: TRANS: TD_Enhancement_Pack.GoodHediff.Transpiler, SmartMedicine.HediffRowPriorityCare.Transpiler
  504. HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
  505. HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
  506. HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
  507. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  508. Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
  509. Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
  510. Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
  511. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
  512. ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
  513. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  514. ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
  515. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
  516. ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
  517. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
  518. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  519. ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
  520. ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
  521. IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
  522. IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
  523. IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
  524. IncidentWorker_Raid.TryExecuteWorker: TRANS: WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler, Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
  525. IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
  526. IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix
  527. IncidentWorker_Raid_TryExecuteWorker.SpawnHackedMechanoids: post: GiddyUpMechanoids.Harmony.WTH_IncidentWorker_Raid_TryExecuteWorker.Postfix
  528. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
  529. IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
  530. IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix
  531. IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
  532. IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
  533. IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
  534. IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
  535. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
  536. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  537. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  538. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  539. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  540. InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
  541. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  542. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  543. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  544. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  545. InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
  546. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  547. InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  548. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  549. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  550. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  551. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  552. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  553. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  554. JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
  555. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  556. JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
  557. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  558. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  559. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  560. JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
  561. JobDriver_Goto.TryMakePreToilReservations: PRE: SameSpot.JobDriver_Goto_TryMakePreToilReservations_Patch.Prefix
  562. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  563. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  564. JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
  565. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  566. JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
  567. JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
  568. JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
  569. JobDriver_Mounted.shouldCancelJob: post: GiddyUpMechanoids.Harmony.GU_JobDriver_Mounted_ShouldCancelJob.Postfix, GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
  570. JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
  571. JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
  572. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  573. JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
  574. JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
  575. JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
  576. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  577. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  578. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
  579. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  580. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  581. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  582. JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
  583. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  584. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  585. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  586. JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
  587. JobGiver_MoveToStandable.TryGiveJob: TRANS: SameSpot.JobGiver_MoveToStandable_TryGiveJob_Patch.Transpiler
  588. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  589. JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
  590. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  591. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  592. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  593. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler, ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
  594. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  595. JoyGiver_InteractBuildingInteractionCell.TryGivePlayJob: TRANS: SameSpot.JoyGiver_InteractBuildingInteractionCell_TryGivePlayJob_Patch.Transpiler
  596. KeyBindingDef.get_IsDown: post: Hotkeys.Patch_IsDown.Postfix
  597. KeyBindingDef.get_IsDownEvent: post: Hotkeys.Patch_IsDownEvent.Postfix
  598. KeyBindingDef.get_JustPressed: post: Hotkeys.Patch_JustPressed.Postfix
  599. KeyBindingDef.get_KeyDownEvent: post: Hotkeys.Patch_KeyDownEvent.Postfix
  600. KeyPrefs.Init: TRANS: Hotkeys.Trans_InjectKeyModData.Transpiler
  601. KeyPrefsData.EraseConflictingBindingsForKeyCode: PRE: Hotkeys.Patch_EraseConflictingBindingsForKeyCode.Prefix
  602. KeyPrefsData.ErrorCheckOn: PRE: Hotkeys.Patch_ErrorCheckOn.Prefix
  603. KeyPrefsData.ResetToDefaults: post: Hotkeys.Patch_ResetModifiers.Postfix
  604. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  605. LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
  606. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  607. Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
  608. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  609. LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
  610. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  611. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  612. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  613. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  614. LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
  615. LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
  616. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  617. LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
  618. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  619. MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix
  620. MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
  621. MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
  622. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  623. MainTabWindow_Architect.ExtraOnGUI: PRE: Hotkeys.Patch_ArchitectHotkeys.Prefix post: Hotkeys.Patch_ArchitectHotkeys.Postfix
  624. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  625. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  626. MainTabsRoot.HandleLowPriorityShortcuts: PRE: [800]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, ReverseCommands.Patch2.Prefix post: [0]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
  627. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  628. Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
  629. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  630. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  631. MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
  632. MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
  633. MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
  634. MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
  635. MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
  636. MapParent.RecalculateHibernatableIncidentTargets: post: WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix
  637. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  638. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  639. MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, WhatTheHack.Harmony.MassUtility_Capacity.Postfix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
  640. Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
  641. MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  642. MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
  643. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  644. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  645. MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
  646. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  647. MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
  648. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  649. ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
  650. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  651. MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
  652. MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
  653. Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
  654. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  655. NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
  656. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  657. OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
  658. OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
  659. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  660. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
  661. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  662. Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
  663. Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
  664. PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton, Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  665. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
  666. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  667. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  668. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
  669. Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
  670. Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
  671. Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
  672. Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
  673. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  674. Pawn.GetGizmos: post: TD_Enhancement_Pack.StopGizmo.Postfix, AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  675. Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
  676. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  677. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  678. Pawn.Kill: PRE: WhatTheHack.Harmony.Pawn_Kill.Prefix post: TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  679. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  680. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  681. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  682. Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
  683. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  684. Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
  685. Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
  686. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  687. Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  688. PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  689. PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
  690. PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
  691. PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
  692. PawnColumnWorker_Label.DoCell: post: TD_Enhancement_Pack.LabelAddSelection.Postfix, Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: TD_Enhancement_Pack.LabelAddSelection.Transpiler, Numbers.Numbers.AddHighlightToLabel_Transpiler
  693. PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
  694. PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
  695. PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
  696. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  697. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  698. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  699. PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
  700. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
  701. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
  702. PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
  703. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  704. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  705. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
  706. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  707. PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  708. PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
  709. PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
  710. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  711. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  712. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
  713. PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
  714. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
  715. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  716. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  717. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  718. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  719. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  720. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
  721. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  722. PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
  723. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  724. PawnUtility.PawnBlockingPathAt: PRE: SameSpot.PawnUtility_PawnBlockingPathAt_Patch.Prefix
  725. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  726. PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
  727. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  728. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  729. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  730. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  731. Pawn_DraftController.GetGizmos: post: WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
  732. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
  733. Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
  734. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  735. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  736. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  737. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  738. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: ProfitableWeapons.HarmonyPatches.PostfixTryDropEquipment
  739. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
  740. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  741. Pawn_HealthTracker.CheckForStateChange: TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
  742. Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
  743. Pawn_HealthTracker.HealthTick: post: WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
  744. Pawn_HealthTracker.MakeDowned: post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
  745. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  746. Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
  747. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  748. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  749. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  750. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
  751. Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.PrefixDropAllNearPawn
  752. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  753. Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
  754. Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
  755. Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix
  756. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
  757. Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
  758. Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
  759. Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  760. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Postfix
  761. Pawn_PathFollower.PawnCanOccupy: PRE: SameSpot.Pawn_PathFollower_PawnCanOccupy_Patch.Prefix
  762. Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HamonyPatches+Patch_SetupMoveIntoNextCell.Postfix
  763. Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
  764. Pawn_PathFollower.WillCollideWithPawnAt: PRE: SameSpot.Pawn_PathFollower_WillCollideWithPawnAt_Patch.Prefix
  765. Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
  766. Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
  767. Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: [500]ForceDoJob.Patch_Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap.Prefix
  768. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  769. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
  770. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  771. Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
  772. Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
  773. Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
  774. Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
  775. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  776. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  777. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
  778. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix, ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Prefix
  779. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  780. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  781. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  782. PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
  783. Plant.PlantCollected: post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix
  784. Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
  785. PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
  786. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  787. PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
  788. PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
  789. PlaySettings.DoPlaySettingsGlobalControls: post: TD_Enhancement_Pack.PlaySettings_Patch.AddButton, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
  790. PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
  791. PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
  792. PowerNetGraphics.PrintWirePieceConnecting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPowerNetGraphics.PrintWirePieceConnectingPrefix
  793. PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
  794. PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  795. PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  796. PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
  797. Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
  798. Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
  799. Projectile.Tick: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Projectile+Patch_Tick.Transpiler
  800. RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
  801. Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
  802. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  803. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
  804. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  805. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  806. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  807. Recipe_ModifyMechanoid.CanApplyOn: post: GiddyUpMechanoids.Harmony.WTH_Recipe_ModifyMechanoid_CanApplyOn.Postfix
  808. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  809. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  810. ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
  811. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  812. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix, TD_Enhancement_Pack.ResearchPerformed.Postfix
  813. ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
  814. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
  815. ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  816. ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  817. ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  818. ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  819. ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  820. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
  821. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  822. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  823. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
  824. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  825. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  826. RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  827. RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
  828. RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  829. RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
  830. RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
  831. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.HarmonyPatches.PostfixInitDesignators
  832. RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix
  833. RoofCollapseBuffer.MarkToCollapse: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchRoofCollapseBuffer.Supress_MarkToCollapse
  834. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  835. RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
  836. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: TD_Enhancement_Pack.SetRoofSetDirty.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  837. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  838. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
  839. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  840. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  841. SappersUtility.CanMineReasonablyFast: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+CanMineReasonablyFast.Prefix
  842. SappersUtility.HasBuildingDestroyerWeapon: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+HasBuildingDestroyerWeapon.Prefix
  843. SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
  844. SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
  845. ScreenshotModeHandler.ScreenshotModesOnGUI: post: ProgressRenderer.Harmony_ScreenshotModeHandler_ScreenshotModesOnGUI.Postfix
  846. SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  847. SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
  848. SelectionDrawer.DrawSelectionOverlays: PRE: ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix post: SameSpot.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix, AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  849. Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
  850. Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix
  851. SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
  852. SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
  853. SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
  854. ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
  855. ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
  856. ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
  857. ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix
  858. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  859. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  860. SkillRecord.Interval: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.IntervalPrefix
  861. SkillRecord.Learn: post: TD_Enhancement_Pack.Learn_Patch.Postfix
  862. SkillRecord.LearnRateFactor: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearnRateFactorPrefix
  863. SkillRecord.get_LearningSaturatedToday: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearningSaturatedTodayGetterPrefix
  864. SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
  865. SkillUI.GetSkillDescription: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillUI.GetSkillDescriptionPrefix
  866. SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
  867. Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Skyfaller+Patch_Tick.Prefix
  868. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  869. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  870. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  871. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  872. StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  873. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
  874. StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
  875. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  876. StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
  877. StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
  878. StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
  879. StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
  880. StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
  881. StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
  882. StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
  883. Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
  884. StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
  885. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  886. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  887. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  888. Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  889. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  890. TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix
  891. TerrainGrid.RemoveTopLayer: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
  892. TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
  893. TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
  894. TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  895. TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
  896. Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge, WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
  897. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
  898. Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
  899. Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
  900. Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
  901. Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix
  902. Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
  903. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
  904. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
  905. Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
  906. Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
  907. ThingDef.SpecialDisplayStats: post: TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
  908. ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
  909. ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
  910. ThingGrid.Deregister: post: TD_Enhancement_Pack.ThingDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix
  911. ThingGrid.Register: post: TD_Enhancement_Pack.ThingDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix
  912. ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
  913. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  914. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  915. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  916. ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
  917. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  918. ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix
  919. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  920. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  921. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  922. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  923. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  924. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  925. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  926. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  927. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  928. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  929. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  930. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  931. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  932. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  933. ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
  934. ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
  935. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  936. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  937. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  938. TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix
  939. TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
  940. TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
  941. TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
  942. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  943. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  944. Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
  945. Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
  946. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  947. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  948. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
  949. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  950. Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
  951. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  952. TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
  953. TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
  954. TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
  955. TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
  956. TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
  957. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  958. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  959. TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
  960. TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
  961. TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
  962. TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
  963. TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
  964. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  965. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  966. TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
  967. TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
  968. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  969. Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
  970. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
  971. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  972. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  973. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  974. VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  975. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  976. Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
  977. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  978. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  979. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  980. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  981. Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
  982. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  983. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  984. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  985. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  986. WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
  987. Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
  988. Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
  989. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
  990. WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
  991. WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  992. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
  993. WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
  994. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  995. WorkGiver_DeepDrill.HasJobOnThing: PRE: Mining_Priority.WorkGiver_DeepDrill_JobOnThing_Patch.Prefix
  996. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
  997. WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
  998. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix, WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
  999. WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix
  1000. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
  1001. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
  1002. WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_JobOnThing_Patch.Prefix post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
  1003. WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
  1004. WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
  1005. WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
  1006. WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
  1007. WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_DeepDrill_GetPriority_Patch.Postfix, Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix
  1008. WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
  1009. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  1010. WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
  1011. WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
  1012. WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
  1013. Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
  1014. WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
  1015. WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
  1016. WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
  1017. World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
  1018. World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix
  1019. WorldGrid.GetRoadMovementDifficultyMultiplier: post: CaravanOptions.Main+GetRoadMovementMultiplierFast_Prefix_Patch.Postfix
  1020. WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
  1021. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  1022. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  1023. Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
  1024. Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix
  1025. Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
  1026. Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
  1027. Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos, SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
  1028. Harmony versions present: 1.2.0.1: com.rimworld.modcheck, UnlimitedHugs.HugsLib, Hotkeys, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mod.samespot, rimworld.whyisthat.expandedroofing.main, net.pardeike.rimworld.mods.achtung, net.pardeike.reversecommands, HugsLib.AvoidFriendlyFire, rimworld.ResearchPal, Uuugggg.rimworld.TD_Enhancement_Pack.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Mining_Priority.main, uuugggg.rimworld.SmartMedicine.main, Uuugggg.rimworld.UseBedrolls.main, Uuugggg.rimworld.What_Is_My_Purpose.main, Dubwise.DubsBadHygiene, HugsLib.HeatMap, HugsLib.RoomSense, Bubbles, HugsLib.WhatTheHack, rimworld.whyisthat.expandedroofing.roofmaintenance, mehni.rimworld.numbers, HugsLib.AllowTool, com.geneticrim, HugsLib.SimpleSidearms, com.rimworld.mod.factioncontrol, fluffy.worktab, DoctorVanGogh.OmniCoreDrill, fluffy.medicaltab, Fluffy.AnimalTab, com.forcedojob.rimworld.mod, fluffy.colonymanager, MassGraves.Harmony, XeoNovaDan.TurretExtensions, io.github.ratysz.madskills, dingo.deeporeidentifier, fluffy.modmanager, brrainz-crosspromotion, HugsLib.Hospitality, rimworld.whyisthat.expandedroofing.fixbuildorder, frontierdevelopment.shields, Syrchalis.Rimworld.SetUpCamp, mehni.rimworld.pickupandhaul.main, io.github.ratysz.rt_solarflareshield, HugsLib.MapReroll, HugsLib.ImprovedWorkbenches, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, com.rimfridge.rimworld.mod, com.consolidatedtraits.rimworld.mod, RSA, RSA.Core, fluffy.breakdowns, mehni.rimworld.traderdismissal.main, rimworld.facialstuff.mod, XeoNovaDan.ProfitableWeapons, HugsLib.GiddyUpCaravan, com.github.rimworld.mod.AnimalRangeAttack, com.github.rimworld.mod.AlphaAnimalRangeAttack, multiversionmodfix, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, HugsLib.Psychology, HugsLib.GiddyUpRideAndRoll, com.configurablemaps.rimworld.mod, com.modifyresearchtime.rimworld.mod, de.hatti.rimworld.mod.qualitybuilder, RimWorld.Vanya.IncidentPersonStat, com.tammybee.predatorhuntalert, rimworld.torann.CaravanOptions, com.github.restive2k12.rimworld.mod.moodbar, mehni.rimworld.MFI.main, rimworld.facialstuff.prepare_carefully_patch, rimworld.psychology.prepare_carefully_patch, mehni.rimworld.FoodAlert.main, com.pathavoid.rimworld.mod, Dubwise.DubsPaintShop, com.alphaanimals, Dubwise.DubsMintMenus, Harmony_Locks, com.rimworld.mod.moretraitslots, XeoNovaDan.AutoOwl, syrchalis.rimworld.harvestYieldPatch, EnhancedDevelopment.WarningOptions, com.supplyanddemand.rimworld.mod, HugsLib.BattleMounts, HugsLib.GiddyUpMechanoids, HugsLib.Therapy, HugsLib.RunandHide, HugsLib.Smarter_Food_Selection, HugsLib.DeathRattle, HugsLib.Autopsy, HugsLib.MoreMechanoids, HugsLib.TurnItOnandOff, com.SupesSolutions.TradeWindowPatcher; 1.1.0.0: rimworld.lanilor.progressrenderer, rimworld.lanilor.simplestockpilepresets, rimworld.lanilor.simplymorebridges, rimworld.erdelf.prisoner_ransom, com.spdskatr.DamageMotes.Patch, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.vehicle, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.installedpart, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.erdelf.minify_everything, com.ghxx.rimworld.techadvancing, com.dninemfive.deconstructreturnfix; 1.0.9.0: com.spdskatr.rsu.fixes
  1029.  
  1030. Platform information: (hidden, hold Shift while publishing to include)
  1031.  
  1032. Log file contents:
  1033. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  1034. GfxDevice: [Renderer information redacted]
  1035. Begin MonoManager ReloadAssembly
  1036. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  1037. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  1038. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  1039. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  1040. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  1041. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  1042. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  1043. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  1044. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  1045. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  1046. desktop: 2560x1440 165Hz; virtual: 5120x1440 at 0,0
  1047. Command line arguments: -force-d3d11-no-singlethreaded
  1048.  
  1049. RimWorld 1.0.2096 rev473
  1050.  
  1051. [RuntimeGC] Mod settings loaded.
  1052.  
  1053. [HugsLib] version 6.1.1
  1054.  
  1055. BadHygiene 2.4.608
  1056.  
  1057. Frontier Developments Shields :: Loaded
  1058.  
  1059. Frontier Developments Shields :: enabled Centralized Climate Control support
  1060.  
  1061. DubsMintMenus 1.0.141
  1062.  
  1063. Initialized OmniCoreDrill patches
  1064.  
  1065. ConsolidatedTraits Harmony Patches:
  1066. Prefix:
  1067. GameComponentUtility.StartedNewGame
  1068. GameComponentUtility.LoadedGame
  1069.  
  1070. Dubs Paint Shop 1.0.6
  1071.  
  1072. RSA Core loaded...
  1073.  
  1074. RSA Main injected ...
  1075.  
  1076. Fluffy Breakdowns :: Initialized
  1077.  
  1078. A Dog Said... has been detected, enjoy using it with Megafauna!
  1079.  
  1080. Giddy-up! Core has been detected, enjoy using it with Megafauna!
  1081.  
  1082. Parsed 11.8 as int.
  1083.  
  1084. Parsed 9.2 as int.
  1085.  
  1086. Parsed 12.5 as int.
  1087.  
  1088. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
  1089.  
  1090. patching Building_ShieldGenerator
  1091.  
  1092. patching Building_ShieldGeneratorLarge
  1093.  
  1094. Translation data for language English has 62 errors. Generate translation report for more info.
  1095.  
  1096. ExpandedRoofing: generating dynamic defs
  1097.  
  1098. Dynamic patching Boolean MoveNext()
  1099.  
  1100. Dynamic patching Boolean <>m__0(Verse.Thing)
  1101.  
  1102. [IncidentPersonStat] injected.
  1103.  
  1104. [Bubbles v1.5] Initialized
  1105.  
  1106. EnhancedDevelopment.Embrasures.Patcher(): Starting.
  1107.  
  1108. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
  1109.  
  1110. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
  1111.  
  1112. EnhancedDevelopment.Embrasures.Patcher(): Complete.
  1113.  
  1114. PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
  1115.  
  1116. [ColorCodedMoodBar] initialized
  1117.  
  1118. Removed Log Error from Manhunter Job
  1119.  
  1120. Facial Stuff successfully completed 503 patches with harmony.
  1121.  
  1122. RimFridge Harmony Patches:
  1123. Prefix:
  1124. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1125. ReachabilityUtility.CanReach
  1126. Postfix:
  1127. GameComponentUtility.StartedNewGame
  1128. GameComponentUtility.LoadedGame
  1129.  
  1130. SS Damage Indicators initialized.
  1131. Patched infix non-destructive: Verse.Thing.TakeDamage
  1132. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  1133. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  1134.  
  1135. Dynamic patching Boolean <>m__0()
  1136.  
  1137. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  1138.  
  1139. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  1140.  
  1141. AdjustableTradeShips Harmony Patches:
  1142. Prefix:
  1143. Game.InitNewGame
  1144. Postfix:
  1145. Storyteller.Notify_DefChanged
  1146.  
  1147. Removed Log Error from Manhunter Job
  1148.  
  1149. Removed Log Error from Manhunter Job
  1150.  
  1151. MoreTraitSlots Harmony Patches:
  1152. Prefix:
  1153. PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
  1154. CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
  1155.  
  1156. [HarvestYieldPatch] loaded...
  1157.  
  1158. ForceDoJob Harmony Patches:
  1159. Prefix:
  1160. FloatMenuMakerMap.ChoicesAtFor - not blocking
  1161. Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
  1162. Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
  1163. Postfix:
  1164. FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
  1165.  
  1166. EnhancedOptions.Patcher.Patcher(): Starting Patching.
  1167.  
  1168. EnhancedOptions.Patcher.Patcher(): Completed Patching.
  1169.  
  1170. Turret Extensions successfully completed 23 patches with harmony.
  1171.  
  1172. SupplyAndDemand Harmony Patches:
  1173. Postfix:
  1174. StockGenerator.RandomCountOf
  1175.  
  1176. Profitable Weapons :: MendAndRecycle not detected as active in load order.
  1177.  
  1178. Deconstruct Return Fix harmony patch successfully loaded
  1179.  
  1180. Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
  1181.  
  1182. Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
  1183.  
  1184. OnLevelWasLoaded was found on ModInitializerComponent
  1185. This message has been deprecated and will be removed in a later version of Unity.
  1186. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1187. (Filename: Line: 376)
  1188.  
  1189. [ModMetaDataCleaner] Removed 72 Metadata and cleaned 429 PreviewImage.
  1190. Removed: Rimsenal - Storyteller pack, Prepare Landing, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, ED-ShieldsBasic, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, HousekeeperAssistanceCat, Children, school and learning, RaiderInfo, Search and Destroy, Crafting Quality Rebalanced, Misc. Training, [RF] Rainbeau Flambe - Storyteller [1.0], Dragon Mod, Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Glitter Tech, More vanilla factions, Expanded Prosthetics and Organ Engineering, Rimsenal - Storyteller pack, Prepare Landing, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, ED-ShieldsBasic, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, HousekeeperAssistanceCat, Children, school and learning, RaiderInfo, Search and Destroy, Crafting Quality Rebalanced, Misc. Training, [RF] Rainbeau Flambe - Storyteller [1.0], Dragon Mod, Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Glitter Tech, More vanilla factions, Expanded Prosthetics and Organ Engineering
  1191. Cleaned: [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Pharmacist, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Meals On Wheels, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, Hunt for Me, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Pharmacist, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Meals On Wheels, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, Hunt for Me, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, Core
  1192.  
  1193. [RuntimeGC] Detour completed: MuteGC
  1194.  
  1195. ResearchPal :: Preparing research nodes
  1196.  
  1197. ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
  1198.  
  1199. ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
  1200.  
  1201. ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
  1202.  
  1203. ResearchPal :: redundant prerequisites for Arcade construction: Electricity
  1204.  
  1205. ResearchPal :: redundant prerequisites for Productivity II: Productivity I
  1206.  
  1207. ResearchPal :: redundant prerequisites for Focused lenses: Advanced fabrication
  1208.  
  1209. ResearchPal :: redundant prerequisites for Enhanced capacitors: Advanced fabrication
  1210.  
  1211. ResearchPal :: redundant prerequisites for Strengthened generators: Advanced fabrication
  1212.  
  1213. ResearchPal :: redundant prerequisites for Unstable plasma: Advanced fabrication
  1214.  
  1215. ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
  1216.  
  1217. ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  1218.  
  1219. ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
  1220.  
  1221. ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
  1222.  
  1223. ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
  1224.  
  1225. ResearchPal :: Reducing crossings
  1226.  
  1227. ResearchPal :: Finalizing layout
  1228.  
  1229. ResearchPal :: Restoring queue
  1230.  
  1231. [HugsLib] initializing WhatTheHack, SimpleSidearms, GiddyUpCore, BattleMounts, GiddyUpMechanoids, GiddyUpCaravan, GiddyUpRideAndRoll, ImprovedWorkbenches, CentralizedClimateControl, Hospitality, HeatMap, AllowTool, CleaningStation, RoomSense, Therapy, RunandHide, Smarter_Food_Selection, BetterPawnControl, MapReroll, DeathRattle, Comatose, Autopsy, MoreMechanoids, AvoidFriendlyFire, DireRaids, TurnItOnandOff, StackXXL, Psychology
  1232.  
  1233. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, SurgicalLamp, SurgicalInstruments
  1234.  
  1235. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, TempSleepSpot
  1236.  
  1237. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  1238.  
  1239. [MapReroll] Applied Configurable Maps compatibility layer
  1240.  
  1241. [TurnItOnandOff] Initialized Components
  1242.  
  1243. [TurnItOnandOff] Registered instance
  1244.  
  1245. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
  1246. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  1247. --- End of inner exception stack trace ---
  1248. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  1249. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  1250. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  1251. Combat extended loaded: False
  1252.  
  1253. [Smarter_Food_Selection] Loaded - 837 food categorized - 3038 pawn diets - 1 compatibility patches (1 fixes) - 21 policies.
  1254.  
  1255. [DireRaids] Settings loaded:
  1256. pointMultiplier: 3
  1257. baseChange: 5
  1258. minRefireDays: 5
  1259. minThreatPoints: 500
  1260. minPopulation: 1
  1261.  
  1262. [TurnItOnandOff] Loaded 0 of 0 mod support defs.
  1263.  
  1264. [StackXXL] Loaded
  1265.  
  1266. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1267.  
  1268. Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 19462.
  1269. Total: 198.762253 ms (FindLiveObjects: 1.356561 ms CreateObjectMapping: 1.625217 ms MarkObjects: 194.751419 ms DeleteObjects: 1.028137 ms)
  1270.  
  1271. Loading game from file Mountain Solo with mods ModCheck, Core, RuntimeGC, HugsLib, JecsTools, What the hack?!, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban Biome', Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, ResearchPal, Range Animal Framework, Simple sidearms, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Camera+, [WD] Soil Contrast, Progress Renderer, [FSF] Indoor Tree Farms, Expanded Roofing, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Mechanoids, Giddy-up! Caravan, Giddy-up! Ride and Roll, TD Enhancement Pack, Rimsenal, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, VGP Vegetable Garden, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Gourmet, VGP Garden Canning, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Soylent Production, VGP More Veggies, VGP Garden Tools, VGP Garden Resources, Strong Back, FishIndustry, Better Workbench Management, Sparkling Worlds - Full Mod, Achtung!, MiningCo. Spaceship, Centralized Climate Control, Dubs Bad Hygiene, Hospitality, [KV] Configurable Maps - 1.0, Rim Contractors Arsenal, EdB Prepare Carefully, Follow Me, [KV] Faction Control - 1.0, AnimalCollabProj, Work Tab, Colony Manager, Medical Tab, Replace Stuff, QualityBuilder, [KV] Trading Spot - 1.0, Glitter Tech (No Surgery), Enhanced Battery, RT Fuse, SS Bigger Batteries, SS Battery Fuse, Relations Tab, More Vanilla Turrets [1.0], Incident Person Stat, Interaction Bubbles, Animal Tab, [1.0] Removable Mt.Rock Roof Patche, Predator Hunt Alert, ED-Embrasures, Heat Map, Pick Up And Haul, Allow Tool, Realistic Rooms, CaravanOptions, Skilled Stonecutting, [sd] advanced powergeneration, Fences And Floors, Greyer morals mod., CleaningStation, Additional Joy Objects Classic, Color Coded Mood Bar, [1.0] Rim Guns Extended, Doors Expanded, More Faction Interaction, Dine In 1.0, Deep Ore Identifier, Facial Stuff 1.0, Share The Load, [KV] RimFridge - 1.0, Mod Manager, Mining Priority, MinifyEverything, Shield Generators by Frontier Developments, Food Alert, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Auto Seller, Smart Medicine, RT Solar Flare Shield, Pack Mules Extended, Conduit Deconstruct, Numbers, Use Bedrolls, Simple Stockpile Presets, Run and Hide, Not Mine- Unclaim Structures, Sometimes Raids Go Wrong, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, RT Power Switch, Better Pawn Control, Concrete Walls, PowerSwitch, Map Reroll, SS Researchable Stat Upgrades, Simply More Bridges, [KV] Adjustable Trade Ships - 1.0, Veinminer R1.0, Auto Caravan Equip (Autoseller Extension), AI Uplifting Assistant [1.0], Genetic Rim, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Reverse Commands, Hotkeys, More Linkables, PrisonerRansom, SameSpot, [FSF] Rain Washes Away Filth, P-Music, What Is My Purpose, Animals Logic, Wandering Caravans [v2.4.0], Death Rattle, Death Rattle - Comatose, Harvest Organs Post Mortem - 4.1 [1.0], InventoryTab, [1.0] Apparel Organizer, Architect Icons, Dubs Mint Menus, Locks, Locks (DoorsExpanded), Mechanoids Extraordinaire, More Mechanoids, MT - Silent Doors, [SS]Lovely Hair Style, Omni Core Drill, [SYR] Doormats, Roof Support 1.0, [KV] More Trait Slots - 1.0, Rotatable Horseshoe Pin, Dismiss Trader, [KV] Consolidated Traits - 1.0, Hardcore Armors, [XND] AutoOwl, Smart Speed, Effective Lumbering, Single Plant Texture Patch, Plant Growth Sync, [SYR] Harvest Yield Patch, [KV] Force Do Job - 1.0, WeaponStats, Roppoi hair 1.0, No Debris B18, Repair Workbench, Avoid Friendly Fire, [1.0] Dire Raids, ED-EnhancedOptions, [WD] Fast Moisture Pumps 1.0, Dub's Paint Shop, [WD] Barbed Wire 1.0, Rimworld Search Agency, Plasma Weaponry, Glass+Lights, Floor Lights - 1.0, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [XND] TE Turret Expansion, Rimsenal Security - Turret Extensions Patch, [KIR]No Turret Barrels Replacing[1.0], [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [Ling]Limit Raid1.0, Rah's Bionics and Surgery Expansion, SF [v1.0] Priority Treatment, Supply and Demand, Snap Out!, [XND] Profitable Weapons, Turn It On and Off v1.3 [1.0], Stack XXL, Tech Advancing, Hunt for Me, Meals On Wheels, Pharmacist, Psychology, Deconstruct Return Fix, Fluffy Breakdowns
  1272.  
  1273. QualityBuilder added property to '143' things
  1274.  
  1275. [Tech Advancing] [Information] Loading finished.
  1276.  
  1277. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1278.  
  1279. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1280.  
  1281. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1282.  
  1283. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1284.  
  1285. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1286.  
  1287. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1288.  
  1289. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1290.  
  1291. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1292.  
  1293. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1294.  
  1295. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1296.  
  1297. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1298.  
  1299. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1300.  
  1301. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1302.  
  1303. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1304.  
  1305. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1306.  
  1307. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1308.  
  1309. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1310.  
  1311. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1312.  
  1313. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1314.  
  1315. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1316.  
  1317. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1318.  
  1319. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1320.  
  1321. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  1322.  
  1323. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1324.  
  1325. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1326.  
  1327. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1328.  
  1329. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1330.  
  1331. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1332.  
  1333. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1334.  
  1335. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1336.  
  1337. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1338.  
  1339. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1340.  
  1341. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1342.  
  1343. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1344.  
  1345. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1346.  
  1347. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1348.  
  1349. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1350.  
  1351. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1352.  
  1353. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1354.  
  1355. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1356.  
  1357. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1358.  
  1359. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1360.  
  1361. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1362.  
  1363. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1364.  
  1365. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1366.  
  1367. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  1368.  
  1369. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1370.  
  1371. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1372.  
  1373. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1374.  
  1375. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1376.  
  1377. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1378.  
  1379. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1380.  
  1381. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1382.  
  1383. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1384.  
  1385. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1386.  
  1387. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1388.  
  1389. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1390.  
  1391. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1392.  
  1393. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1394.  
  1395. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1396.  
  1397. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1398.  
  1399. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1400.  
  1401. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1402.  
  1403. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1404.  
  1405. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1406.  
  1407. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1408.  
  1409. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1410.  
  1411. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1412.  
  1413. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  1414.  
  1415. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1416.  
  1417. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1418.  
  1419. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1420.  
  1421. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1422.  
  1423. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1424.  
  1425. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1426.  
  1427. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1428.  
  1429. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1430.  
  1431. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1432.  
  1433. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1434.  
  1435. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1436.  
  1437. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1438.  
  1439. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1440.  
  1441. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1442.  
  1443. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1444.  
  1445. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1446.  
  1447. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1448.  
  1449. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1450.  
  1451. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1452.  
  1453. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1454.  
  1455. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1456.  
  1457. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1458.  
  1459. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  1460.  
  1461. Could not resolve reference to object with loadID Thing_Human989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Dona Coalition curPathRelToParent=
  1462.  
  1463. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1464.  
  1465. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1466.  
  1467. Could not resolve reference to object with loadID Thing_Human179903 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1468.  
  1469. [Tech Advancing] [Information] Loading finished.
  1470.  
  1471. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1472.  
  1473. Could not resolve reference to object with loadID Thing_Human204796 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1474.  
  1475. Could not resolve reference to object with loadID Thing_Human187610 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1476.  
  1477. Pawn Galvan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1478.  
  1479. Pawn Dems has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1480.  
  1481. Pawn Emisabarscu has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1482.  
  1483. [Tech Advancing] [Information] Loading finished.
  1484.  
  1485. Pawn Matthew has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1486.  
  1487. Pawn Muse has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1488.  
  1489. Pawn Evans has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1490.  
  1491. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1492.  
  1493. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1494.  
  1495. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  1496.  
  1497. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1498.  
  1499. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1500.  
  1501. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1502.  
  1503. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1504.  
  1505. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  1506.  
  1507. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1508.  
  1509. Notify_NewLink was called but the link is already here.
  1510.  
  1511. Notify_NewLink was called but the link is already here.
  1512.  
  1513. Notify_NewLink was called but the link is already here.
  1514.  
  1515. Notify_NewLink was called but the link is already here.
  1516.  
  1517. Notify_NewLink was called but the link is already here.
  1518.  
  1519. Notify_NewLink was called but the link is already here.
  1520.  
  1521. Notify_NewLink was called but the link is already here.
  1522.  
  1523. Notify_NewLink was called but the link is already here.
  1524.  
  1525. Notify_NewLink was called but the link is already here.
  1526.  
  1527. QualityBuilder added to orders category.
  1528.  
  1529. [AllowTool] Injected 6 designators
  1530.  
  1531. ExpandedRoofing: Glass+Lights configuration done.
  1532.  
  1533. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1534. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1535.  
  1536. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  1537.  
  1538. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1539.  
  1540. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1541.  
  1542. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1543.  
  1544. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1545.  
  1546. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  1547.  
  1548. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1549.  
  1550.  
  1551. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27000.
  1552. Total: 236.898422 ms (FindLiveObjects: 2.672372 ms CreateObjectMapping: 2.564004 ms MarkObjects: 231.604996 ms DeleteObjects: 0.056447 ms)
  1553.  
  1554. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1555.  
  1556. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  1557.  
  1558. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1559.  
  1560. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1561.  
  1562. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1563.  
  1564. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1565.  
  1566. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  1567.  
  1568. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_697463) A=Thing_Human54301 B=Thing_MedicineHerbal243268) lastJobGiver=AIRobot.X2_JobGiver_Work
  1569. System.NullReferenceException: Object reference not set to an instance of an object
  1570. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  1571. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  1572. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  1573. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  1574.  
  1575.  
  1576. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1577.  
  1578. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1579.  
  1580. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  1581.  
  1582. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1583.  
  1584. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1585.  
  1586. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1587.  
  1588. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1589.  
  1590. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  1591.  
  1592. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1593.  
  1594. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698100) A=Thing_Human95764 B=Thing_MedicineHerbal243627) lastJobGiver=AIRobot.X2_JobGiver_Work
  1595. System.NullReferenceException: Object reference not set to an instance of an object
  1596. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  1597. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  1598. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  1599. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  1600.  
  1601.  
  1602. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698285) A=Thing_Human195831 B=Thing_MedicineHerbal243710) lastJobGiver=AIRobot.X2_JobGiver_Work
  1603. System.NullReferenceException: Object reference not set to an instance of an object
  1604. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  1605. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  1606. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  1607. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  1608.  
  1609.  
  1610. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
  1611.  
  1612. Creating new female ACPFerret with skin index of 9 where 11 possible variants were available. Chance was 8%.
  1613.  
  1614. Creating new male ACPFerret with skin index of 4 where 11 possible variants were available. Chance was 8%.
  1615.  
  1616. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1617. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1618. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1619. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1620. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1621. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1622. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1623. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1624. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1625. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1626. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1627. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1628.  
  1629.  
  1630. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1631. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1632. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1633. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1634. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1635. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1636. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1637. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1638. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1639. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1640. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1641. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1642.  
  1643.  
  1644. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1645. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1646. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1647. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1648. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1649. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1650. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1651. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1652. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1653. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1654. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1655. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1656.  
  1657.  
  1658. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1659. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1660. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1661. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1662. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1663. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1664. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1665. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1666. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1667. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1668. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1669. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1670.  
  1671.  
  1672. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1673. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1674. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1675. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1676. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1677. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1678. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1679. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1680. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1681. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1682. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1683. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1684.  
  1685.  
  1686. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1687. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1688. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1689. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1690. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1691. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1692. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1693. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1694. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1695. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1696. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1697. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1698.  
  1699.  
  1700. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1701. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1702. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1703. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1704. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1705. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1706. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1707. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1708. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1709. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1710. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1711. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1712.  
  1713.  
  1714. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1715. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1716. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1717. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1718. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1719. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1720. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1721. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1722. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1723. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1724. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1725. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1726.  
  1727.  
  1728. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1729. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1730. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1731. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1732. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1733. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1734. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1735. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1736. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1737. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1738. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1739. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1740.  
  1741.  
  1742. OmniBot 1 started 10 jobs in 10 ticks. List: (Wait_MaintainPosture (Job_702637)) , (Wait_MaintainPosture (Job_702640)) , (Wait_MaintainPosture (Job_702643)) , (Wait_MaintainPosture (Job_702646)) , (Wait_MaintainPosture (Job_702651)) , (Wait_MaintainPosture (Job_702654)) , (Wait_MaintainPosture (Job_702658)) , (Wait_MaintainPosture (Job_702662)) , (Wait_MaintainPosture (Job_702665)) , (Wait_MaintainPosture (Job_702668)) curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_702668)) lastJobGiver=null
  1743.  
  1744. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1745. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1746. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1747. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1748. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1749. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1750. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1751. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1752. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1753. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1754. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1755. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1756.  
  1757.  
  1758. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1759. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1760. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1761. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1762. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1763. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1764. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1765. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1766. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1767. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1768. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1769. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1770.  
  1771.  
  1772. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1773. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1774. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1775. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1776. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1777. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1778. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1779. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1780. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1781. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1782. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1783. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1784.  
  1785.  
  1786. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1787. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1788. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1789. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1790. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1791. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1792. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1793. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1794. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1795. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1796. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1797. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1798.  
  1799.  
  1800. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1801. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1802. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1803. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1804. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1805. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1806. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1807. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1808. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1809. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1810. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1811. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1812.  
  1813.  
  1814. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1815. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1816. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1817. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1818. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1819. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1820. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1821. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1822. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1823. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1824. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1825. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1826.  
  1827.  
  1828. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1829. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1830. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1831. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1832. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1833. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1834. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1835. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1836. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1837. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1838. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1839. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1840.  
  1841.  
  1842. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1843. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1844. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1845. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1846. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1847. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1848. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1849. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1850. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1851. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1852. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1853. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1854.  
  1855.  
  1856. Exception ticking OmniBot 1 (at (149, 0, 58)): System.NullReferenceException: Object reference not set to an instance of an object
  1857. at RimWorld.FoodUtility.WillIngestStackCountOf (Verse.Pawn,Verse.ThingDef,single) <0x00040>
  1858. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix (Verse.AI.JobDriver,bool&) <0x0011f>
  1859. at Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix (Verse.AI.JobDriver,bool&) <0x00024>
  1860. at (wrapper dynamic-method) RimWorld.JobDriver_FoodFeedPatient.TryMakePreToilReservations_Patch1 (object,bool) <0x00047>
  1861. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.StartJob_Patch2 (object,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool) <0x00b46>
  1862. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () <0x00245>
  1863. at (wrapper dynamic-method) Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (object,Verse.AI.JobCondition,bool) <0x004e7>
  1864. at Verse.AI.Pawn_JobTracker.JobTrackerTick () <0x002fc>
  1865. at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x001f3>
  1866. at AIRobot.X2_AIRobot.Tick () <0x00140>
  1867. at (wrapper dynamic-method) Verse.TickList.Tick_Patch2 (object) <0x00497>
  1868.  
  1869.  
  1870. OmniBot 1 started 10 jobs in 10 ticks. List: (Wait_MaintainPosture (Job_702695)) , (Wait_MaintainPosture (Job_702699)) , (Wait_MaintainPosture (Job_702704)) , (Wait_MaintainPosture (Job_702707)) , (Wait_MaintainPosture (Job_702710)) , (Wait_MaintainPosture (Job_702713)) , (Wait_MaintainPosture (Job_702716)) , (Wait_MaintainPosture (Job_702719)) , (Wait_MaintainPosture (Job_702722)) , (Wait_MaintainPosture (Job_702726)) curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_702726)) lastJobGiver=null
  1871.  
  1872. [Tech Advancing] [Information] Loading finished.
  1873.  
  1874. Object with load ID Thing_Human243113 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1875.  
  1876. Object with load ID Thing_Human243124 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1877.  
  1878. Object with load ID Thing_Human243113 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1879.  
  1880. Object with load ID Thing_Human243124 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1881.  
  1882. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1883.  
  1884. Unloading 6792 unused Assets to reduce memory usage. Loaded Objects now: 22068.
  1885. Total: 217.025116 ms (FindLiveObjects: 1.321847 ms CreateObjectMapping: 2.704369 ms MarkObjects: 190.706802 ms DeleteObjects: 22.291201 ms)
  1886.  
  1887. Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
  1888.  
  1889. at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
  1890. at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
  1891.  
  1892. Setting up 4 worker threads for Enlighten.
  1893. Thread -> id: ac0 -> priority: 1
  1894. Thread -> id: 1ad4 -> priority: 1
  1895. Thread -> id: 2a34 -> priority: 1
  1896. Thread -> id: 13dc -> priority: 1
  1897. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  1898. GfxDevice: creating device client; threaded=1
  1899. Direct3D:
  1900. Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1735]
  1901. Renderer: NVIDIA GeForce GTX 1080
  1902. Vendor: NVIDIA
  1903. VRAM: 8079 MB (via DXGI)
  1904. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  1905. Begin MonoManager ReloadAssembly
  1906. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  1907. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  1908. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  1909. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  1910. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  1911. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  1912. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  1913. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  1914. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  1915. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  1916. desktop: 2560x1440 165Hz; virtual: 5120x1440 at 0,0
  1917. Command line arguments: -force-d3d11-no-singlethreaded
  1918.  
  1919. RimWorld 1.0.2096 rev473
  1920.  
  1921. [RuntimeGC] Mod settings loaded.
  1922.  
  1923. [HugsLib] version 6.1.1
  1924.  
  1925. BadHygiene 2.4.608
  1926.  
  1927. Frontier Developments Shields :: Loaded
  1928.  
  1929. Frontier Developments Shields :: enabled Centralized Climate Control support
  1930.  
  1931. DubsMintMenus 1.0.141
  1932.  
  1933. Initialized OmniCoreDrill patches
  1934.  
  1935. ConsolidatedTraits Harmony Patches:
  1936. Prefix:
  1937. GameComponentUtility.StartedNewGame
  1938. GameComponentUtility.LoadedGame
  1939.  
  1940. Dubs Paint Shop 1.0.6
  1941.  
  1942. RSA Core loaded...
  1943.  
  1944. RSA Main injected ...
  1945.  
  1946. Fluffy Breakdowns :: Initialized
  1947.  
  1948. A Dog Said... has been detected, enjoy using it with Megafauna!
  1949.  
  1950. Giddy-up! Core has been detected, enjoy using it with Megafauna!
  1951.  
  1952. Parsed 11.8 as int.
  1953.  
  1954. Parsed 9.2 as int.
  1955.  
  1956. Parsed 12.5 as int.
  1957.  
  1958. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
  1959.  
  1960. patching Building_ShieldGenerator
  1961.  
  1962. patching Building_ShieldGeneratorLarge
  1963.  
  1964. Translation data for language English has 62 errors. Generate translation report for more info.
  1965.  
  1966. ExpandedRoofing: generating dynamic defs
  1967.  
  1968. Dynamic patching Boolean MoveNext()
  1969.  
  1970. Dynamic patching Boolean <>m__0(Verse.Thing)
  1971.  
  1972. [IncidentPersonStat] injected.
  1973.  
  1974. [Bubbles v1.5] Initialized
  1975.  
  1976. EnhancedDevelopment.Embrasures.Patcher(): Starting.
  1977.  
  1978. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
  1979.  
  1980. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
  1981.  
  1982. EnhancedDevelopment.Embrasures.Patcher(): Complete.
  1983.  
  1984. PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
  1985.  
  1986. [ColorCodedMoodBar] initialized
  1987.  
  1988. Removed Log Error from Manhunter Job
  1989.  
  1990. Facial Stuff successfully completed 499 patches with harmony.
  1991.  
  1992. RimFridge Harmony Patches:
  1993. Prefix:
  1994. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1995. ReachabilityUtility.CanReach
  1996. Postfix:
  1997. GameComponentUtility.StartedNewGame
  1998. GameComponentUtility.LoadedGame
  1999.  
  2000. SS Damage Indicators initialized.
  2001. Patched infix non-destructive: Verse.Thing.TakeDamage
  2002. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  2003. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  2004.  
  2005. Dynamic patching Boolean <>m__0()
  2006.  
  2007. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  2008.  
  2009. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  2010.  
  2011. AdjustableTradeShips Harmony Patches:
  2012. Prefix:
  2013. Game.InitNewGame
  2014. Postfix:
  2015. Storyteller.Notify_DefChanged
  2016.  
  2017. Removed Log Error from Manhunter Job
  2018.  
  2019. Removed Log Error from Manhunter Job
  2020.  
  2021. MoreTraitSlots Harmony Patches:
  2022. Prefix:
  2023. PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
  2024. CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
  2025.  
  2026. [HarvestYieldPatch] loaded...
  2027.  
  2028. ForceDoJob Harmony Patches:
  2029. Prefix:
  2030. FloatMenuMakerMap.ChoicesAtFor - not blocking
  2031. Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
  2032. Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
  2033. Postfix:
  2034. FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
  2035.  
  2036. EnhancedOptions.Patcher.Patcher(): Starting Patching.
  2037.  
  2038. EnhancedOptions.Patcher.Patcher(): Completed Patching.
  2039.  
  2040. Turret Extensions successfully completed 23 patches with harmony.
  2041.  
  2042. SupplyAndDemand Harmony Patches:
  2043. Postfix:
  2044. StockGenerator.RandomCountOf
  2045.  
  2046. Profitable Weapons :: MendAndRecycle not detected as active in load order.
  2047.  
  2048. Deconstruct Return Fix harmony patch successfully loaded
  2049.  
  2050. Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
  2051.  
  2052. Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
  2053.  
  2054. OnLevelWasLoaded was found on ModInitializerComponent
  2055. This message has been deprecated and will be removed in a later version of Unity.
  2056. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  2057. (Filename: Line: 376)
  2058.  
  2059. [ModMetaDataCleaner] Removed 60 Metadata and cleaned 425 PreviewImage.
  2060. Removed: Pharmacist, Rimsenal - Storyteller pack, Prepare Landing, Meals On Wheels, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, Children, school and learning, Misc. Training, [RF] Rainbeau Flambe - Storyteller [1.0], Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Expanded Prosthetics and Organ Engineering, Pharmacist, Rimsenal - Storyteller pack, Prepare Landing, Meals On Wheels, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, Children, school and learning, Misc. Training, [RF] Rainbeau Flambe - Storyteller [1.0], Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Expanded Prosthetics and Organ Engineering
  2061. Cleaned: [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, Hunt for Me, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, Hunt for Me, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, Core
  2062.  
  2063. [RuntimeGC] Detour completed: MuteGC
  2064.  
  2065. ResearchPal :: Preparing research nodes
  2066.  
  2067. ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
  2068.  
  2069. ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
  2070.  
  2071. ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
  2072.  
  2073. ResearchPal :: redundant prerequisites for Arcade construction: Electricity
  2074.  
  2075. ResearchPal :: redundant prerequisites for Productivity II: Productivity I
  2076.  
  2077. ResearchPal :: redundant prerequisites for Focused lenses: Advanced fabrication
  2078.  
  2079. ResearchPal :: redundant prerequisites for Enhanced capacitors: Advanced fabrication
  2080.  
  2081. ResearchPal :: redundant prerequisites for Strengthened generators: Advanced fabrication
  2082.  
  2083. ResearchPal :: redundant prerequisites for Unstable plasma: Advanced fabrication
  2084.  
  2085. ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
  2086.  
  2087. ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  2088.  
  2089. ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
  2090.  
  2091. ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
  2092.  
  2093. ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
  2094.  
  2095. ResearchPal :: Reducing crossings
  2096.  
  2097. ResearchPal :: Finalizing layout
  2098.  
  2099. ResearchPal :: Restoring queue
  2100.  
  2101. [HugsLib] initializing WhatTheHack, SimpleSidearms, GiddyUpCore, BattleMounts, GiddyUpMechanoids, GiddyUpCaravan, GiddyUpRideAndRoll, ImprovedWorkbenches, CentralizedClimateControl, Hospitality, HeatMap, AllowTool, CleaningStation, RoomSense, Therapy, RunandHide, Smarter_Food_Selection, BetterPawnControl, MapReroll, DeathRattle, Comatose, Autopsy, MoreMechanoids, AvoidFriendlyFire, DireRaids, TurnItOnandOff, StackXXL, Psychology
  2102.  
  2103. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, SurgicalLamp, SurgicalInstruments
  2104.  
  2105. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, TempSleepSpot
  2106.  
  2107. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  2108.  
  2109. [MapReroll] Applied Configurable Maps compatibility layer
  2110.  
  2111. [TurnItOnandOff] Initialized Components
  2112.  
  2113. [TurnItOnandOff] Registered instance
  2114.  
  2115. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
  2116. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  2117. --- End of inner exception stack trace ---
  2118. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  2119. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  2120. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  2121. Combat extended loaded: False
  2122.  
  2123. [Smarter_Food_Selection] Loaded - 837 food categorized - 3038 pawn diets - 1 compatibility patches (1 fixes) - 21 policies.
  2124.  
  2125. [DireRaids] Settings loaded:
  2126. pointMultiplier: 3
  2127. baseChange: 5
  2128. minRefireDays: 5
  2129. minThreatPoints: 500
  2130. minPopulation: 1
  2131.  
  2132. [TurnItOnandOff] Loaded 0 of 0 mod support defs.
  2133.  
  2134. [StackXXL] Loaded
  2135.  
  2136. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  2137.  
  2138. Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 19452.
  2139. Total: 157.968201 ms (FindLiveObjects: 0.853661 ms CreateObjectMapping: 1.283511 ms MarkObjects: 155.458527 ms DeleteObjects: 0.371892 ms)
  2140.  
  2141. Loading game from file Mountain Solo with mods ModCheck, Core, RuntimeGC, HugsLib, JecsTools, What the hack?!, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban Biome', Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, ResearchPal, Range Animal Framework, Simple sidearms, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Camera+, [WD] Soil Contrast, Progress Renderer, [FSF] Indoor Tree Farms, Expanded Roofing, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Mechanoids, Giddy-up! Caravan, Giddy-up! Ride and Roll, TD Enhancement Pack, Rimsenal, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, VGP Vegetable Garden, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Gourmet, VGP Garden Canning, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Soylent Production, VGP More Veggies, VGP Garden Tools, VGP Garden Resources, Strong Back, FishIndustry, Better Workbench Management, Sparkling Worlds - Full Mod, Achtung!, MiningCo. Spaceship, Centralized Climate Control, Dubs Bad Hygiene, Hospitality, [KV] Configurable Maps - 1.0, Rim Contractors Arsenal, EdB Prepare Carefully, Follow Me, [KV] Faction Control - 1.0, AnimalCollabProj, Work Tab, Colony Manager, Medical Tab, Replace Stuff, QualityBuilder, [KV] Trading Spot - 1.0, Glitter Tech (No Surgery), Enhanced Battery, RT Fuse, SS Bigger Batteries, SS Battery Fuse, Relations Tab, More Vanilla Turrets [1.0], Incident Person Stat, Interaction Bubbles, Animal Tab, [1.0] Removable Mt.Rock Roof Patche, Predator Hunt Alert, ED-Embrasures, Heat Map, Pick Up And Haul, Allow Tool, Realistic Rooms, CaravanOptions, Skilled Stonecutting, [sd] advanced powergeneration, Fences And Floors, Greyer morals mod., CleaningStation, Additional Joy Objects Classic, Color Coded Mood Bar, [1.0] Rim Guns Extended, Doors Expanded, More Faction Interaction, Dine In 1.0, Deep Ore Identifier, Facial Stuff 1.0, Share The Load, [KV] RimFridge - 1.0, Mod Manager, Mining Priority, MinifyEverything, Shield Generators by Frontier Developments, Food Alert, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Auto Seller, Smart Medicine, RT Solar Flare Shield, Pack Mules Extended, Conduit Deconstruct, Numbers, Use Bedrolls, Simple Stockpile Presets, Run and Hide, Not Mine- Unclaim Structures, Sometimes Raids Go Wrong, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, RT Power Switch, Better Pawn Control, Concrete Walls, PowerSwitch, Map Reroll, SS Researchable Stat Upgrades, Simply More Bridges, [KV] Adjustable Trade Ships - 1.0, Veinminer R1.0, Auto Caravan Equip (Autoseller Extension), AI Uplifting Assistant [1.0], Genetic Rim, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Reverse Commands, Hotkeys, More Linkables, PrisonerRansom, SameSpot, [FSF] Rain Washes Away Filth, P-Music, What Is My Purpose, Animals Logic, Wandering Caravans [v2.4.0], Death Rattle, Death Rattle - Comatose, Harvest Organs Post Mortem - 4.1 [1.0], InventoryTab, [1.0] Apparel Organizer, Architect Icons, Dubs Mint Menus, Locks, Locks (DoorsExpanded), Mechanoids Extraordinaire, More Mechanoids, MT - Silent Doors, [SS]Lovely Hair Style, Omni Core Drill, [SYR] Doormats, Roof Support 1.0, [KV] More Trait Slots - 1.0, Rotatable Horseshoe Pin, Dismiss Trader, [KV] Consolidated Traits - 1.0, Hardcore Armors, [XND] AutoOwl, Smart Speed, Effective Lumbering, Single Plant Texture Patch, Plant Growth Sync, [SYR] Harvest Yield Patch, [KV] Force Do Job - 1.0, WeaponStats, Roppoi hair 1.0, No Debris B18, Repair Workbench, Avoid Friendly Fire, [1.0] Dire Raids, ED-EnhancedOptions, [WD] Fast Moisture Pumps 1.0, Dub's Paint Shop, [WD] Barbed Wire 1.0, Rimworld Search Agency, Plasma Weaponry, Glass+Lights, Floor Lights - 1.0, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [XND] TE Turret Expansion, Rimsenal Security - Turret Extensions Patch, [KIR]No Turret Barrels Replacing[1.0], [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [Ling]Limit Raid1.0, Rah's Bionics and Surgery Expansion, SF [v1.0] Priority Treatment, Supply and Demand, Snap Out!, [XND] Profitable Weapons, Turn It On and Off v1.3 [1.0], Stack XXL, Tech Advancing, Hunt for Me, Psychology, Deconstruct Return Fix, Fluffy Breakdowns
  2142.  
  2143. QualityBuilder added property to '143' things
  2144.  
  2145. [Tech Advancing] [Information] Loading finished.
  2146.  
  2147. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2148.  
  2149. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2150.  
  2151. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2152.  
  2153. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2154.  
  2155. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2156.  
  2157. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2158.  
  2159. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2160.  
  2161. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2162.  
  2163. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2164.  
  2165. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2166.  
  2167. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2168.  
  2169. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2170.  
  2171. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2172.  
  2173. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2174.  
  2175. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2176.  
  2177. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2178.  
  2179. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2180.  
  2181. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2182.  
  2183. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2184.  
  2185. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2186.  
  2187. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2188.  
  2189. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2190.  
  2191. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2192.  
  2193. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2194.  
  2195. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2196.  
  2197. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2198.  
  2199. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2200.  
  2201. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2202.  
  2203. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2204.  
  2205. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2206.  
  2207. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2208.  
  2209. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2210.  
  2211. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2212.  
  2213. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2214.  
  2215. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2216.  
  2217. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2218.  
  2219. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2220.  
  2221. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2222.  
  2223. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2224.  
  2225. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2226.  
  2227. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2228.  
  2229. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2230.  
  2231. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2232.  
  2233. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2234.  
  2235. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2236.  
  2237. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2238.  
  2239. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2240.  
  2241. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2242.  
  2243. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2244.  
  2245. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2246.  
  2247. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2248.  
  2249. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2250.  
  2251. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2252.  
  2253. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2254.  
  2255. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2256.  
  2257. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2258.  
  2259. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2260.  
  2261. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2262.  
  2263. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2264.  
  2265. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2266.  
  2267. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2268.  
  2269. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2270.  
  2271. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2272.  
  2273. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2274.  
  2275. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2276.  
  2277. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2278.  
  2279. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2280.  
  2281. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2282.  
  2283. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2284.  
  2285. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2286.  
  2287. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2288.  
  2289. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2290.  
  2291. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2292.  
  2293. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2294.  
  2295. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2296.  
  2297. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2298.  
  2299. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2300.  
  2301. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2302.  
  2303. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2304.  
  2305. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2306.  
  2307. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2308.  
  2309. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2310.  
  2311. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2312.  
  2313. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2314.  
  2315. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2316.  
  2317. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2318.  
  2319. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2320.  
  2321. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2322.  
  2323. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2324.  
  2325. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2326.  
  2327. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2328.  
  2329. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  2330.  
  2331. Could not resolve reference to object with loadID Thing_Human989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Dona Coalition curPathRelToParent=
  2332.  
  2333. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  2334.  
  2335. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  2336.  
  2337. Could not resolve reference to object with loadID Thing_Human179903 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  2338.  
  2339. [Tech Advancing] [Information] Loading finished.
  2340.  
  2341. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  2342.  
  2343. Could not resolve reference to object with loadID Thing_Human204796 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  2344.  
  2345. Could not resolve reference to object with loadID Thing_Human187610 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  2346.  
  2347. Pawn Galvan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  2348.  
  2349. Pawn Dems has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  2350.  
  2351. Pawn Emisabarscu has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  2352.  
  2353. [Tech Advancing] [Information] Loading finished.
  2354.  
  2355. Pawn Matthew has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  2356.  
  2357. Pawn Muse has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  2358.  
  2359. Pawn Evans has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  2360.  
  2361. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2362.  
  2363. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  2364.  
  2365. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  2366.  
  2367. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2368.  
  2369. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  2370.  
  2371. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2372.  
  2373. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  2374.  
  2375. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  2376.  
  2377. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2378.  
  2379. Notify_NewLink was called but the link is already here.
  2380.  
  2381. Notify_NewLink was called but the link is already here.
  2382.  
  2383. Notify_NewLink was called but the link is already here.
  2384.  
  2385. Notify_NewLink was called but the link is already here.
  2386.  
  2387. Notify_NewLink was called but the link is already here.
  2388.  
  2389. Notify_NewLink was called but the link is already here.
  2390.  
  2391. Notify_NewLink was called but the link is already here.
  2392.  
  2393. Notify_NewLink was called but the link is already here.
  2394.  
  2395. Notify_NewLink was called but the link is already here.
  2396.  
  2397. [AllowTool] Injected 6 designators
  2398.  
  2399. QualityBuilder added to orders category.
  2400.  
  2401. ExpandedRoofing: Glass+Lights configuration done.
  2402.  
  2403. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  2404. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  2405.  
  2406. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  2407.  
  2408. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2409.  
  2410. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  2411.  
  2412. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2413.  
  2414. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  2415.  
  2416. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  2417.  
  2418. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2419.  
  2420.  
  2421. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26996.
  2422. Total: 235.715424 ms (FindLiveObjects: 2.132343 ms CreateObjectMapping: 2.374133 ms MarkObjects: 231.148270 ms DeleteObjects: 0.060070 ms)
  2423.  
  2424. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  2425.  
  2426. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  2427.  
  2428. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2429.  
  2430. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  2431.  
  2432. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2433.  
  2434. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  2435.  
  2436. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  2437.  
  2438. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_697461) A=Thing_Human54301 B=Thing_MedicineHerbal243258) lastJobGiver=AIRobot.X2_JobGiver_Work
  2439. System.NullReferenceException: Object reference not set to an instance of an object
  2440. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  2441. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  2442. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  2443. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  2444.  
  2445.  
  2446. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2447.  
  2448. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  2449.  
  2450. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  2451.  
  2452. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2453.  
  2454. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  2455.  
  2456. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2457.  
  2458. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  2459.  
  2460. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  2461.  
  2462. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  2463.  
  2464. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698089) A=Thing_Human95764 B=Thing_MedicineHerbal243620) lastJobGiver=AIRobot.X2_JobGiver_Work
  2465. System.NullReferenceException: Object reference not set to an instance of an object
  2466. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  2467. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  2468. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  2469. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  2470.  
  2471.  
  2472. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698267) A=Thing_Human195831 B=Thing_MedicineHerbal243706) lastJobGiver=AIRobot.X2_JobGiver_Work
  2473. System.NullReferenceException: Object reference not set to an instance of an object
  2474. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  2475. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  2476. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  2477. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  2478.  
  2479.  
  2480. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_699044) A=Thing_Human105579 B=Thing_MedicineHerbal244163) lastJobGiver=AIRobot.X2_JobGiver_Work
  2481. System.NullReferenceException: Object reference not set to an instance of an object
  2482. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  2483. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  2484. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  2485. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  2486.  
  2487.  
  2488. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=HaulToInventory (Job_701129) B=(183, 0, 74)
  2489.  
  2490. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703821) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2491.  
  2492. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703851) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2493.  
  2494. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703871) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2495.  
  2496. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703905) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2497.  
  2498. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703926) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2499.  
  2500. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703952) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2501.  
  2502. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_703977) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2503.  
  2504. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704000) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2505.  
  2506. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704029) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2507.  
  2508. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704054) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2509.  
  2510. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704081) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2511.  
  2512. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704137) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2513.  
  2514. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704166) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2515.  
  2516. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704195) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2517.  
  2518. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704220) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2519.  
  2520. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704248) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2521.  
  2522. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704276) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2523.  
  2524. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704303) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2525.  
  2526. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704332) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2527.  
  2528. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704367) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2529.  
  2530. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_704245) A=Thing_Human195831 B=Thing_MedicineHerbal247062) lastJobGiver=AIRobot.X2_JobGiver_Work
  2531. System.NullReferenceException: Object reference not set to an instance of an object
  2532. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  2533. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  2534. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  2535. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  2536.  
  2537.  
  2538. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704405) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2539.  
  2540. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704438) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2541.  
  2542. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704464) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2543.  
  2544. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704498) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2545.  
  2546. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704533) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2547.  
  2548. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_704410) A=Thing_Human54301 B=Thing_MedicineHerbal247171) lastJobGiver=AIRobot.X2_JobGiver_Work
  2549. System.NullReferenceException: Object reference not set to an instance of an object
  2550. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  2551. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  2552. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  2553. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  2554.  
  2555.  
  2556. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704570) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2557.  
  2558. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704605) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2559.  
  2560. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704642) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2561.  
  2562. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_704556) A=Thing_Human95764 B=Thing_MedicineHerbal247242) lastJobGiver=AIRobot.X2_JobGiver_Work
  2563. System.NullReferenceException: Object reference not set to an instance of an object
  2564. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  2565. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  2566. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  2567. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  2568.  
  2569.  
  2570. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704668) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2571.  
  2572. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704706) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2573.  
  2574. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704744) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2575.  
  2576. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704789) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2577.  
  2578. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704817) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2579.  
  2580. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704845) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2581.  
  2582. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704907) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2583.  
  2584. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704961) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2585.  
  2586. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_704999) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2587.  
  2588. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705051) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2589.  
  2590. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705084) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2591.  
  2592. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705127) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2593.  
  2594. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705164) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2595.  
  2596. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705200) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2597.  
  2598. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705226) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2599.  
  2600. [Tech Advancing] [Information] Loading finished.
  2601.  
  2602. Update weapons list
  2603.  
  2604. [BPC] Animal Tab functionality integrated
  2605.  
  2606. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705263) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2607.  
  2608. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705288) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2609.  
  2610. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705318) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2611.  
  2612. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_705352) A=Thing_AA_MeadowAve98628 B=Thing_BlocksSandstone57182
  2613.  
  2614. [Tech Advancing] [Information] Loading finished.
  2615.  
  2616. Object with load ID Thing_Human247715 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2617.  
  2618. Object with load ID Thing_Human247715 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2619.  
  2620. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  2621.  
  2622. Unloading 6898 unused Assets to reduce memory usage. Loaded Objects now: 22723.
  2623. Total: 217.250610 ms (FindLiveObjects: 1.372258 ms CreateObjectMapping: 2.239805 ms MarkObjects: 191.847534 ms DeleteObjects: 21.789810 ms)
  2624.  
  2625. Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
  2626.  
  2627. at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
  2628. at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
  2629.  
  2630. Setting up 4 worker threads for Enlighten.
  2631. Thread -> id: 1010 -> priority: 1
  2632. Thread -> id: 1020 -> priority: 1
  2633. Thread -> id: 784 -> priority: 1
  2634. Thread -> id: 3384 -> priority: 1
  2635. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  2636. GfxDevice: creating device client; threaded=1
  2637. Direct3D:
  2638. Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1735]
  2639. Renderer: NVIDIA GeForce GTX 1080
  2640. Vendor: NVIDIA
  2641. VRAM: 8079 MB (via DXGI)
  2642. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  2643. Begin MonoManager ReloadAssembly
  2644. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  2645. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  2646. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  2647. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  2648. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  2649. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  2650. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  2651. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  2652. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  2653. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  2654. desktop: 2560x1440 165Hz; virtual: 5120x1440 at 0,0
  2655. Command line arguments: -force-d3d11-no-singlethreaded
  2656.  
  2657. RimWorld 1.0.2096 rev473
  2658.  
  2659. [RuntimeGC] Mod settings loaded.
  2660.  
  2661. [HugsLib] version 6.1.1
  2662.  
  2663. BadHygiene 2.4.608
  2664.  
  2665. Frontier Developments Shields :: Loaded
  2666.  
  2667. Frontier Developments Shields :: enabled Centralized Climate Control support
  2668.  
  2669. DubsMintMenus 1.0.141
  2670.  
  2671. Initialized OmniCoreDrill patches
  2672.  
  2673. ConsolidatedTraits Harmony Patches:
  2674. Prefix:
  2675. GameComponentUtility.StartedNewGame
  2676. GameComponentUtility.LoadedGame
  2677.  
  2678. Dubs Paint Shop 1.0.6
  2679.  
  2680. RSA Core loaded...
  2681.  
  2682. RSA Main injected ...
  2683.  
  2684. Fluffy Breakdowns :: Initialized
  2685.  
  2686. A Dog Said... has been detected, enjoy using it with Megafauna!
  2687.  
  2688. Giddy-up! Core has been detected, enjoy using it with Megafauna!
  2689.  
  2690. Parsed 11.8 as int.
  2691.  
  2692. Parsed 9.2 as int.
  2693.  
  2694. Parsed 12.5 as int.
  2695.  
  2696. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
  2697.  
  2698. patching Building_ShieldGenerator
  2699.  
  2700. patching Building_ShieldGeneratorLarge
  2701.  
  2702. Translation data for language English has 62 errors. Generate translation report for more info.
  2703.  
  2704. ExpandedRoofing: generating dynamic defs
  2705.  
  2706. Dynamic patching Boolean MoveNext()
  2707.  
  2708. Dynamic patching Boolean <>m__0(Verse.Thing)
  2709.  
  2710. [IncidentPersonStat] injected.
  2711.  
  2712. [Bubbles v1.5] Initialized
  2713.  
  2714. EnhancedDevelopment.Embrasures.Patcher(): Starting.
  2715.  
  2716. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
  2717.  
  2718. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
  2719.  
  2720. EnhancedDevelopment.Embrasures.Patcher(): Complete.
  2721.  
  2722. PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
  2723.  
  2724. [ColorCodedMoodBar] initialized
  2725.  
  2726. Removed Log Error from Manhunter Job
  2727.  
  2728. Facial Stuff successfully completed 499 patches with harmony.
  2729.  
  2730. RimFridge Harmony Patches:
  2731. Prefix:
  2732. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  2733. ReachabilityUtility.CanReach
  2734. Postfix:
  2735. GameComponentUtility.StartedNewGame
  2736. GameComponentUtility.LoadedGame
  2737.  
  2738. SS Damage Indicators initialized.
  2739. Patched infix non-destructive: Verse.Thing.TakeDamage
  2740. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  2741. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  2742.  
  2743. Dynamic patching Boolean <>m__0()
  2744.  
  2745. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  2746.  
  2747. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  2748.  
  2749. AdjustableTradeShips Harmony Patches:
  2750. Prefix:
  2751. Game.InitNewGame
  2752. Postfix:
  2753. Storyteller.Notify_DefChanged
  2754.  
  2755. Removed Log Error from Manhunter Job
  2756.  
  2757. Removed Log Error from Manhunter Job
  2758.  
  2759. MoreTraitSlots Harmony Patches:
  2760. Prefix:
  2761. PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
  2762. CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
  2763.  
  2764. [HarvestYieldPatch] loaded...
  2765.  
  2766. ForceDoJob Harmony Patches:
  2767. Prefix:
  2768. FloatMenuMakerMap.ChoicesAtFor - not blocking
  2769. Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
  2770. Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
  2771. Postfix:
  2772. FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
  2773.  
  2774. EnhancedOptions.Patcher.Patcher(): Starting Patching.
  2775.  
  2776. EnhancedOptions.Patcher.Patcher(): Completed Patching.
  2777.  
  2778. Turret Extensions successfully completed 23 patches with harmony.
  2779.  
  2780. SupplyAndDemand Harmony Patches:
  2781. Postfix:
  2782. StockGenerator.RandomCountOf
  2783.  
  2784. Profitable Weapons :: MendAndRecycle not detected as active in load order.
  2785.  
  2786. Deconstruct Return Fix harmony patch successfully loaded
  2787.  
  2788. Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
  2789.  
  2790. Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
  2791.  
  2792. OnLevelWasLoaded was found on ModInitializerComponent
  2793. This message has been deprecated and will be removed in a later version of Unity.
  2794. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  2795. (Filename: Line: 376)
  2796.  
  2797. [ModMetaDataCleaner] Removed 62 Metadata and cleaned 423 PreviewImage.
  2798. Removed: Pharmacist, Rimsenal - Storyteller pack, Prepare Landing, Meals On Wheels, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, Children, school and learning, Misc. Training, Hunt for Me, [RF] Rainbeau Flambe - Storyteller [1.0], Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Expanded Prosthetics and Organ Engineering, Pharmacist, Rimsenal - Storyteller pack, Prepare Landing, Meals On Wheels, Combat Readiness Check, More Furniture [1.0], QualitySurgeon, Gear Up And Go, ReLearn - 0.3.1 [1.0], [RF] Realistic Planets [1.0], FrameRateControl, Faction Discovery, Ugh You Got Me, Wall Light, [XND] Proper Shotguns, OgreStack, [SYR] Light Radius, Children, school and learning, Misc. Training, Hunt for Me, [RF] Rainbeau Flambe - Storyteller [1.0], Pawn Rules, 4M Mehni's Misc Modifications, [KV] Infinite Storage - 1.0, MendAndRecycle, 10x Carrying Capacity, Mad Skills, Plant Growing Wall Light, [RF] Fishing [1.0], Xeva's Rimhair, Expanded Prosthetics and Organ Engineering
  2799. Cleaned: [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, [sd] advanced powergeneration, Tech Advancing, [KV] Configurable Maps - 1.0, Dubs Mint Menus, Psychology, Better Pawn Control, Color Coded Mood Bar, [KV] Faction Control - 1.0, [1.0] Rim Guns Extended, RuntimeGC, Simple sidearms, Animals Logic, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, JecsTools, Doors Expanded, More Faction Interaction, Numbers, Facial Stuff 1.0, Share The Load, Mod Manager, FishIndustry, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Smart Medicine, Use Bedrolls, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, Achtung!, Avoid Friendly Fire, RT Power Switch, RT Solar Flare Shield, Concrete Walls, PowerSwitch, Sometimes Raids Go Wrong, SS Researchable Stat Upgrades, Sparkling Worlds - Full Mod, Simply More Bridges, Replace Stuff, Veinminer R1.0, ModCheck, Auto Seller, Turn It On and Off v1.3 [1.0], Run and Hide, Reverse Commands, Effective Lumbering, Not Mine- Unclaim Structures, [1.0] Apparel Organizer, Camera+, Food Alert, Simple Stockpile Presets, Deep Ore Identifier, Pack Mules Extended, Mining Priority, [KV] RimFridge - 1.0, SF [v1.0] Priority Treatment, MinifyEverything, Auto Caravan Equip (Autoseller Extension), Smart Speed, [1.0] Dire Raids, Dine In 1.0, What Is My Purpose, Additional Joy Objects Classic, Deconstruct Return Fix, More Mechanoids, Misc. Robots, Misc. Robots++, [FSF] Rain Washes Away Filth, PrisonerRansom, AI Uplifting Assistant [1.0], Rimworld Search Agency, MT - Silent Doors, SameSpot, Death Rattle, Roppoi hair 1.0, ResearchPal, P-Music, Conduit Deconstruct, Repair Workbench, Mechanoids Extraordinaire, Wandering Caravans [v2.4.0], Rimsenal, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, More Linkables, Dub's Paint Shop, CleaningStation, Harvest Organs Post Mortem - 4.1 [1.0], Fences And Floors, Rim Contractors Arsenal, A Dog Said... Animal Prosthetics, [KV] More Trait Slots - 1.0, Architect Icons, Floor Lights - 1.0, ED-EnhancedOptions, LBE's A Dog Said Easy Patcher, WeaponStats, [KV] Adjustable Trade Ships - 1.0, Supply and Demand, [KV] Force Do Job - 1.0, Plant Growth Sync, Single Plant Texture Patch, InventoryTab, [KV] Consolidated Traits - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, [SYR] Doormats, What the hack?!, Giddy-up! Mechanoids, Locks, Locks (DoorsExpanded), No Debris B18, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP Garden Tools, VGP Soylent Production, VGP More Veggies, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Canning, Misc. MapGen FactionBase, AnimalCollabProj, Omni Core Drill, [XND] AutoOwl, [SYR] Harvest Yield Patch, Expanded Roofing, [FSF] Indoor Tree Farms, Shield Generators by Frontier Developments, Rotatable Horseshoe Pin, [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [KIR]No Turret Barrels Replacing[1.0], [Ling]Limit Raid1.0, [WD] Fast Moisture Pumps 1.0, [WD] Soil Contrast, [WD] Barbed Wire 1.0, Range Animal Framework, Plasma Weaponry, Death Rattle - Comatose, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, Rimsenal Security - Turret Extensions Patch, Hotkeys, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Genetic Rim, Enhanced Battery, SS Bigger Batteries, SS Battery Fuse, Roof Support 1.0, Centralized Climate Control, Snap Out!, Glass+Lights, Hardcore Armors, Rah's Bionics and Surgery Expansion, Progress Renderer, Misc. MapGenerator, Miscellaneous 'CORE', [SS]Lovely Hair Style, Dismiss Trader, Misc. Incidents, Glitter Tech (No Surgery), Misc. MapGen Xtension 'Urban Biome', TD Enhancement Pack, Misc.Robots++ Eazy Mode, Stack XXL, [XND] Profitable Weapons, MiningCo. Spaceship, [XND] TE Turret Expansion, Fluffy Breakdowns, Hospitality, Pick Up And Haul, Incident Person Stat, Dubs Bad Hygiene, [1.0] Removable Mt.Rock Roof Patche, Work Tab, QualityBuilder, Strong Back, Medical Tab, Colony Manager, Relations Tab, Animal Tab, More Vanilla Turrets [1.0], CaravanOptions, Interaction Bubbles, Predator Hunt Alert, ED-Embrasures, Better Workbench Management, Heat Map, Follow Me, Map Reroll, HugsLib, RT Fuse, [KV] Trading Spot - 1.0, Greyer morals mod., Skilled Stonecutting, Realistic Rooms, Allow Tool, EdB Prepare Carefully, Core
  2800.  
  2801. [RuntimeGC] Detour completed: MuteGC
  2802.  
  2803. ResearchPal :: Preparing research nodes
  2804.  
  2805. ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
  2806.  
  2807. ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
  2808.  
  2809. ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
  2810.  
  2811. ResearchPal :: redundant prerequisites for Arcade construction: Electricity
  2812.  
  2813. ResearchPal :: redundant prerequisites for Productivity II: Productivity I
  2814.  
  2815. ResearchPal :: redundant prerequisites for Focused lenses: Advanced fabrication
  2816.  
  2817. ResearchPal :: redundant prerequisites for Enhanced capacitors: Advanced fabrication
  2818.  
  2819. ResearchPal :: redundant prerequisites for Strengthened generators: Advanced fabrication
  2820.  
  2821. ResearchPal :: redundant prerequisites for Unstable plasma: Advanced fabrication
  2822.  
  2823. ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
  2824.  
  2825. ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  2826.  
  2827. ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
  2828.  
  2829. ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
  2830.  
  2831. ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
  2832.  
  2833. ResearchPal :: Reducing crossings
  2834.  
  2835. ResearchPal :: Finalizing layout
  2836.  
  2837. ResearchPal :: Restoring queue
  2838.  
  2839. [HugsLib] initializing WhatTheHack, SimpleSidearms, GiddyUpCore, BattleMounts, GiddyUpMechanoids, GiddyUpCaravan, GiddyUpRideAndRoll, ImprovedWorkbenches, CentralizedClimateControl, Hospitality, HeatMap, AllowTool, CleaningStation, RoomSense, Therapy, RunandHide, Smarter_Food_Selection, BetterPawnControl, MapReroll, DeathRattle, Comatose, Autopsy, MoreMechanoids, AvoidFriendlyFire, DireRaids, TurnItOnandOff, StackXXL, Psychology
  2840.  
  2841. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, SurgicalLamp, SurgicalInstruments
  2842.  
  2843. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, TempSleepSpot
  2844.  
  2845. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  2846.  
  2847. [MapReroll] Applied Configurable Maps compatibility layer
  2848.  
  2849. [TurnItOnandOff] Initialized Components
  2850.  
  2851. [TurnItOnandOff] Registered instance
  2852.  
  2853. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Games\Steam\steamapps\mono\mono\mini\mono.exe
  2854. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  2855. --- End of inner exception stack trace ---
  2856. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  2857. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  2858. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  2859. Combat extended loaded: False
  2860.  
  2861. [Smarter_Food_Selection] Loaded - 837 food categorized - 3038 pawn diets - 1 compatibility patches (1 fixes) - 21 policies.
  2862.  
  2863. [DireRaids] Settings loaded:
  2864. pointMultiplier: 3
  2865. baseChange: 5
  2866. minRefireDays: 5
  2867. minThreatPoints: 500
  2868. minPopulation: 1
  2869.  
  2870. [TurnItOnandOff] Loaded 0 of 0 mod support defs.
  2871.  
  2872. [StackXXL] Loaded
  2873.  
  2874. Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
  2875.  
  2876. at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
  2877. at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
  2878.  
  2879. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  2880. QualityBuilder added property to '143' things
  2881.  
  2882.  
  2883. Unloading 941 unused Assets to reduce memory usage. Loaded Objects now: 19256.
  2884. Total: 155.639648 ms (FindLiveObjects: 0.875999 ms CreateObjectMapping: 2.007373 ms MarkObjects: 152.081314 ms DeleteObjects: 0.674356 ms)
  2885.  
  2886. Loading game from file Mountain Solo with mods ModCheck, Core, RuntimeGC, HugsLib, JecsTools, What the hack?!, Miscellaneous 'CORE', Misc. Incidents, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban Biome', Misc. Robots, Misc. Robots++, Misc.Robots++ Eazy Mode, ResearchPal, Range Animal Framework, Simple sidearms, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Camera+, [WD] Soil Contrast, Progress Renderer, [FSF] Indoor Tree Farms, Expanded Roofing, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Mechanoids, Giddy-up! Caravan, Giddy-up! Ride and Roll, TD Enhancement Pack, Rimsenal, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Rimhair, VGP Vegetable Garden, VGP Xtra Trees and Flowers, VGP_CoffeeTeaDrugs, VGP Garden Gourmet, VGP Garden Canning, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Soylent Production, VGP More Veggies, VGP Garden Tools, VGP Garden Resources, Strong Back, FishIndustry, Better Workbench Management, Sparkling Worlds - Full Mod, Achtung!, MiningCo. Spaceship, Centralized Climate Control, Dubs Bad Hygiene, Hospitality, [KV] Configurable Maps - 1.0, Rim Contractors Arsenal, EdB Prepare Carefully, Follow Me, [KV] Faction Control - 1.0, AnimalCollabProj, Work Tab, Colony Manager, Medical Tab, Replace Stuff, QualityBuilder, [KV] Trading Spot - 1.0, Glitter Tech (No Surgery), Enhanced Battery, RT Fuse, SS Bigger Batteries, SS Battery Fuse, Relations Tab, More Vanilla Turrets [1.0], Incident Person Stat, Interaction Bubbles, Animal Tab, [1.0] Removable Mt.Rock Roof Patche, Predator Hunt Alert, ED-Embrasures, Heat Map, Pick Up And Haul, Allow Tool, Realistic Rooms, CaravanOptions, Skilled Stonecutting, [sd] advanced powergeneration, Fences And Floors, Greyer morals mod., CleaningStation, Additional Joy Objects Classic, Color Coded Mood Bar, [1.0] Rim Guns Extended, Doors Expanded, More Faction Interaction, Dine In 1.0, Deep Ore Identifier, Facial Stuff 1.0, Share The Load, [KV] RimFridge - 1.0, Mod Manager, Mining Priority, MinifyEverything, Shield Generators by Frontier Developments, Food Alert, Room Sense, Therapy, Mass Graves, [SYR] Set Up Camp, Damage Indicators, Auto Seller, Smart Medicine, RT Solar Flare Shield, Pack Mules Extended, Conduit Deconstruct, Numbers, Use Bedrolls, Simple Stockpile Presets, Run and Hide, Not Mine- Unclaim Structures, Sometimes Raids Go Wrong, Quarry 1.0, [KV] Path Avoid - 1.0, WM Smarter food selection, RT Power Switch, Better Pawn Control, Concrete Walls, PowerSwitch, Map Reroll, SS Researchable Stat Upgrades, Simply More Bridges, [KV] Adjustable Trade Ships - 1.0, Veinminer R1.0, Auto Caravan Equip (Autoseller Extension), AI Uplifting Assistant [1.0], Genetic Rim, Alpha Animals, Megafauna, GeneticRim Megafauna Patch, Reverse Commands, Hotkeys, More Linkables, PrisonerRansom, SameSpot, [FSF] Rain Washes Away Filth, P-Music, What Is My Purpose, Animals Logic, Wandering Caravans [v2.4.0], Death Rattle, Death Rattle - Comatose, Harvest Organs Post Mortem - 4.1 [1.0], InventoryTab, [1.0] Apparel Organizer, Architect Icons, Dubs Mint Menus, Locks, Locks (DoorsExpanded), Mechanoids Extraordinaire, More Mechanoids, MT - Silent Doors, [SS]Lovely Hair Style, Omni Core Drill, [SYR] Doormats, Roof Support 1.0, [KV] More Trait Slots - 1.0, Rotatable Horseshoe Pin, Dismiss Trader, [KV] Consolidated Traits - 1.0, Hardcore Armors, [XND] AutoOwl, Smart Speed, Effective Lumbering, Single Plant Texture Patch, Plant Growth Sync, [SYR] Harvest Yield Patch, [KV] Force Do Job - 1.0, WeaponStats, Roppoi hair 1.0, No Debris B18, Repair Workbench, Avoid Friendly Fire, [1.0] Dire Raids, ED-EnhancedOptions, [WD] Fast Moisture Pumps 1.0, Dub's Paint Shop, [WD] Barbed Wire 1.0, Rimworld Search Agency, Plasma Weaponry, Glass+Lights, Floor Lights - 1.0, [XND] Turret Extensions, More Vanilla Turrets - Turret Extensions Patch, [XND] TE Turret Expansion, Rimsenal Security - Turret Extensions Patch, [KIR]No Turret Barrels Replacing[1.0], [KIR]No Turret Barrels Replacing - More Vanilla Turrets Patch, [KIR]No Turret Barrels Replacing - Rimsenal Security pack Patch, [Ling]Limit Raid1.0, Rah's Bionics and Surgery Expansion, SF [v1.0] Priority Treatment, Supply and Demand, Snap Out!, [XND] Profitable Weapons, Turn It On and Off v1.3 [1.0], Stack XXL, Tech Advancing, Psychology, Deconstruct Return Fix, Fluffy Breakdowns
  2887.  
  2888. [Tech Advancing] [Information] Loading finished.
  2889.  
  2890. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2891.  
  2892. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2893.  
  2894. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2895.  
  2896. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2897.  
  2898. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2899.  
  2900. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2901.  
  2902. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2903.  
  2904. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2905.  
  2906. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2907.  
  2908. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2909.  
  2910. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2911.  
  2912. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2913.  
  2914. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2915.  
  2916. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2917.  
  2918. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2919.  
  2920. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2921.  
  2922. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2923.  
  2924. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2925.  
  2926. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2927.  
  2928. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2929.  
  2930. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2931.  
  2932. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2933.  
  2934. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2935.  
  2936. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2937.  
  2938. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2939.  
  2940. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2941.  
  2942. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2943.  
  2944. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2945.  
  2946. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2947.  
  2948. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2949.  
  2950. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2951.  
  2952. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2953.  
  2954. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2955.  
  2956. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2957.  
  2958. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2959.  
  2960. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2961.  
  2962. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2963.  
  2964. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2965.  
  2966. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2967.  
  2968. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2969.  
  2970. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2971.  
  2972. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2973.  
  2974. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2975.  
  2976. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2977.  
  2978. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2979.  
  2980. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2981.  
  2982. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2983.  
  2984. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2985.  
  2986. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2987.  
  2988. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2989.  
  2990. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2991.  
  2992. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2993.  
  2994. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2995.  
  2996. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2997.  
  2998. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2999.  
  3000. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3001.  
  3002. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3003.  
  3004. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3005.  
  3006. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3007.  
  3008. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3009.  
  3010. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3011.  
  3012. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3013.  
  3014. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3015.  
  3016. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3017.  
  3018. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3019.  
  3020. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3021.  
  3022. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3023.  
  3024. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3025.  
  3026. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  3027.  
  3028. Could not resolve reference to object with loadID Thing_Human194041 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3029.  
  3030. Could not resolve reference to object with loadID Thing_Human194065 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3031.  
  3032. Could not resolve reference to object with loadID Thing_Human194070 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3033.  
  3034. Could not resolve reference to object with loadID Thing_Human194077 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3035.  
  3036. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3037.  
  3038. Could not resolve reference to object with loadID Thing_Human194085 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3039.  
  3040. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3041.  
  3042. Could not resolve reference to object with loadID Thing_Human194539 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3043.  
  3044. Could not resolve reference to object with loadID Thing_Human194554 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3045.  
  3046. Could not resolve reference to object with loadID Thing_Human194562 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3047.  
  3048. Could not resolve reference to object with loadID Thing_Human194567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3049.  
  3050. Could not resolve reference to object with loadID Thing_Human194574 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3051.  
  3052. Could not resolve reference to object with loadID Thing_Human194581 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3053.  
  3054. Could not resolve reference to object with loadID Thing_Human194588 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3055.  
  3056. Could not resolve reference to object with loadID Thing_Human194593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3057.  
  3058. Could not resolve reference to object with loadID Thing_Human194601 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3059.  
  3060. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3061.  
  3062. Could not resolve reference to object with loadID Thing_Human194915 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3063.  
  3064. Could not resolve reference to object with loadID Thing_Human195930 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3065.  
  3066. Could not resolve reference to object with loadID Thing_Human197888 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3067.  
  3068. Could not resolve reference to object with loadID Thing_Human197893 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3069.  
  3070. Could not resolve reference to object with loadID Thing_Human197898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3071.  
  3072. Could not resolve reference to object with loadID Thing_Human197906 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedGameComponent curPathRelToParent=/surgeryUnlimitedList
  3073.  
  3074. Could not resolve reference to object with loadID Thing_Human989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Dona Coalition curPathRelToParent=
  3075.  
  3076. Could not resolve reference to object with loadID Thing_Human194089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  3077.  
  3078. Could not resolve reference to object with loadID Thing_Human194081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  3079.  
  3080. Could not resolve reference to object with loadID Thing_Human179903 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  3081.  
  3082. [Tech Advancing] [Information] Loading finished.
  3083.  
  3084. Could not resolve reference to object with loadID Thing_Human194605 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  3085.  
  3086. Could not resolve reference to object with loadID Thing_Human204796 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  3087.  
  3088. Could not resolve reference to object with loadID Thing_Human187610 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  3089.  
  3090. Pawn Galvan has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  3091.  
  3092. Pawn Dems has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  3093.  
  3094. Pawn Emisabarscu has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  3095.  
  3096. [Tech Advancing] [Information] Loading finished.
  3097.  
  3098. Pawn Matthew has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  3099.  
  3100. Pawn Muse has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  3101.  
  3102. Pawn Evans has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  3103.  
  3104. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3105.  
  3106. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  3107.  
  3108. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  3109.  
  3110. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3111.  
  3112. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  3113.  
  3114. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3115.  
  3116. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  3117.  
  3118. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  3119.  
  3120. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3121.  
  3122. Notify_NewLink was called but the link is already here.
  3123.  
  3124. Notify_NewLink was called but the link is already here.
  3125.  
  3126. Notify_NewLink was called but the link is already here.
  3127.  
  3128. Notify_NewLink was called but the link is already here.
  3129.  
  3130. Notify_NewLink was called but the link is already here.
  3131.  
  3132. Notify_NewLink was called but the link is already here.
  3133.  
  3134. Notify_NewLink was called but the link is already here.
  3135.  
  3136. Notify_NewLink was called but the link is already here.
  3137.  
  3138. Notify_NewLink was called but the link is already here.
  3139.  
  3140. [AllowTool] Injected 6 designators
  3141.  
  3142. ExpandedRoofing: Glass+Lights configuration done.
  3143.  
  3144. QualityBuilder added to orders category.
  3145.  
  3146. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  3147. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  3148.  
  3149. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  3150.  
  3151. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3152.  
  3153. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  3154.  
  3155. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3156.  
  3157. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  3158.  
  3159. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  3160.  
  3161. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3162.  
  3163.  
  3164. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26800.
  3165. Total: 236.010345 ms (FindLiveObjects: 0.956294 ms CreateObjectMapping: 1.075227 ms MarkObjects: 233.928711 ms DeleteObjects: 0.049505 ms)
  3166.  
  3167. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  3168.  
  3169. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  3170.  
  3171. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3172.  
  3173. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  3174.  
  3175. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3176.  
  3177. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  3178.  
  3179. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  3180.  
  3181. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_697471) A=Thing_Human54301 B=Thing_MedicineHerbal243272) lastJobGiver=AIRobot.X2_JobGiver_Work
  3182. System.NullReferenceException: Object reference not set to an instance of an object
  3183. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  3184. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  3185. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  3186. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  3187.  
  3188.  
  3189. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3190.  
  3191. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  3192.  
  3193. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
  3194.  
  3195. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3196.  
  3197. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  3198.  
  3199. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3200.  
  3201. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  3202.  
  3203. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
  3204.  
  3205. [AnimalVariations] Loading XML data from: D:\Games\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  3206.  
  3207. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698814) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3208.  
  3209. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698859) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3210.  
  3211. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698906) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3212.  
  3213. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698940) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3214.  
  3215. JobDriver threw exception in initAction for pawn OmniBot 1 driver=JobDriver_TendPatient (toilIndex=6) driver.job=(TendPatient (Job_698770) A=Thing_Human105579 B=Thing_MedicineHerbal244483) lastJobGiver=AIRobot.X2_JobGiver_Work
  3216. System.NullReferenceException: Object reference not set to an instance of an object
  3217. at Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought (Verse.Pawn,Verse.Pawn) <0x00020>
  3218. at (wrapper dynamic-method) RimWorld.TendUtility.DoTend_Patch1 (Verse.Pawn,Verse.Pawn,RimWorld.Medicine) <0x006c7>
  3219. at RimWorld.Toils_Tend/<FinalizeTend>c__AnonStorey2.<>m__0 () <0x0017d>
  3220. at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x0071f>
  3221.  
  3222.  
  3223. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_698986) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3224.  
  3225. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699027) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3226.  
  3227. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699065) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3228.  
  3229. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699100) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3230.  
  3231. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699137) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3232.  
  3233. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699178) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3234.  
  3235. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699211) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3236.  
  3237. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699249) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3238.  
  3239. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699295) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
  3240.  
  3241. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=RideToJob (Job_699347) A=Thing_AA_MeadowAve98626 B=Thing_BlocksSandstone57182
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