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- DELETE FROM `weenie` WHERE `class_Id` = 48879;
- INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
- VALUES (48879, 'ace48879-twinkletwinklesgolem', 10, '2019-05-01 00:50:40') /* Creature */;
- INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
- VALUES (48879, 1, 16) /* ItemType - Creature */
- , (48879, 2, 13) /* CreatureType - Golem */
- , (48879, 3, 19) /* PaletteTemplate - Copper */
- , (48879, 6, -1) /* ItemsCapacity */
- , (48879, 7, -1) /* ContainersCapacity */
- , (48879, 16, 1) /* ItemUseable - No */
- , (48879, 25, 50) /* Level */
- , (48879, 27, 0) /* ArmorType - None */
- , (48879, 40, 2) /* CombatMode - Melee */
- , (48879, 68, 9) /* TargetingTactic - Random, TopDamager */
- , (48879, 93, 1032) /* PhysicsState - ReportCollisions, Gravity */
- , (48879, 133, 1) /* ShowableOnRadar - ShowNever */;
- INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
- VALUES (48879, 1, TRUE ) /* Stuck */
- , (48879, 6, TRUE ) /* AiUsesMana */
- , (48879, 11, FALSE) /* IgnoreCollisions */
- , (48879, 12, TRUE ) /* ReportCollisions */
- , (48879, 13, TRUE ) /* Ethereal */
- , (48879, 14, TRUE ) /* GravityStatus */
- , (48879, 19, TRUE ) /* Attackable */;
- INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
- VALUES (48879, 1, 5) /* HeartbeatInterval */
- , (48879, 2, 0) /* HeartbeatTimestamp */
- , (48879, 3, 0.600000023841858) /* HealthRate */
- , (48879, 4, 0.5) /* StaminaRate */
- , (48879, 5, 2) /* ManaRate */
- , (48879, 6, 0.100000001490116) /* HealthUponResurrection */
- , (48879, 7, 0.25) /* StaminaUponResurrection */
- , (48879, 8, 0.300000011920929) /* ManaUponResurrection */
- , (48879, 12, 0.5) /* Shade */
- , (48879, 13, 0.550000011920929) /* ArmorModVsSlash */
- , (48879, 14, 0.899999976158142) /* ArmorModVsPierce */
- , (48879, 15, 0.5) /* ArmorModVsBludgeon */
- , (48879, 16, 1.79999995231628) /* ArmorModVsCold */
- , (48879, 17, 0.300000011920929) /* ArmorModVsFire */
- , (48879, 18, 0.800000011920929) /* ArmorModVsAcid */
- , (48879, 19, 0.800000011920929) /* ArmorModVsElectric */
- , (48879, 31, 13) /* VisualAwarenessRange */
- , (48879, 34, 3.29999995231628) /* PowerupTime */
- , (48879, 64, 0.449999988079071) /* ResistSlash */
- , (48879, 65, 0.100000001490116) /* ResistPierce */
- , (48879, 66, 0.5) /* ResistBludgeon */
- , (48879, 67, 0.699999988079071) /* ResistFire */
- , (48879, 68, 0.0500000007450581) /* ResistCold */
- , (48879, 69, 1) /* ResistAcid */
- , (48879, 70, 1) /* ResistElectric */
- , (48879, 71, 1) /* ResistHealthBoost */
- , (48879, 72, 1) /* ResistStaminaDrain */
- , (48879, 73, 1) /* ResistStaminaBoost */
- , (48879, 74, 1) /* ResistManaDrain */
- , (48879, 75, 1) /* ResistManaBoost */
- , (48879, 80, 3) /* AiUseMagicDelay */
- , (48879, 104, 10) /* ObviousRadarRange */
- , (48879, 122, 2) /* AiAcquireHealth */
- , (48879, 125, 1) /* ResistHealthDrain */;
- INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
- VALUES (48879, 1, 'Golem') /* Name */;
- INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
- VALUES (48879, 1, 33556426) /* Setup */
- , (48879, 2, 150995073) /* MotionTable */
- , (48879, 3, 536870933) /* SoundTable */
- , (48879, 4, 805306376) /* CombatTable */
- , (48879, 6, 67112772) /* PaletteBase */
- , (48879, 7, 268435980) /* ClothingBase */
- , (48879, 8, 100667940) /* Icon */
- , (48879, 22, 872415321) /* PhysicsEffectTable */;
- INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
- VALUES (48879, 1, 130, 0, 0) /* Strength */
- , (48879, 2, 170, 0, 0) /* Endurance */
- , (48879, 3, 50, 0, 0) /* Quickness */
- , (48879, 4, 70, 0, 0) /* Coordination */
- , (48879, 5, 120, 0, 0) /* Focus */
- , (48879, 6, 120, 0, 0) /* Self */;
- INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
- VALUES (48879, 1, 80, 0, 0, 165) /* MaxHealth */
- , (48879, 3, 150, 0, 0, 320) /* MaxStamina */
- , (48879, 5, 200, 0, 0, 320) /* MaxMana */;
- INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
- VALUES (48879, 6, 0, 3, 0, 180, 0, 892.417846679688) /* MeleeDefense Specialized */
- , (48879, 7, 0, 3, 0, 290, 0, 892.417846679688) /* MissileDefense Specialized */
- , (48879, 13, 0, 3, 0, 90, 0, 892.417846679688) /* UnarmedCombat Specialized */
- , (48879, 14, 0, 2, 0, 180, 0, 892.417846679688) /* ArcaneLore Trained */
- , (48879, 15, 0, 3, 0, 155, 0, 892.417846679688) /* MagicDefense Specialized */
- , (48879, 20, 0, 2, 0, 100, 0, 892.417846679688) /* Deception Trained */
- , (48879, 22, 0, 2, 0, 10, 0, 892.417846679688) /* Jump Trained */
- , (48879, 24, 0, 2, 0, 10, 0, 892.417846679688) /* Run Trained */
- , (48879, 33, 0, 3, 0, 95, 0, 892.417846679688) /* LifeMagic Specialized */
- , (48879, 34, 0, 3, 0, 95, 0, 892.417846679688) /* WarMagic Specialized */
- , (48879, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack Specialized */;
- INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
- VALUES (48879, 0, 4, 0, 0, 100, 55, 90, 50, 180, 30, 80, 80, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
- , (48879, 1, 4, 0, 0, 100, 55, 90, 50, 180, 30, 80, 80, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
- , (48879, 2, 4, 0, 0, 100, 55, 90, 50, 180, 30, 80, 80, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
- , (48879, 3, 3, 0, 0, 100, 55, 90, 50, 180, 30, 80, 80, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
- , (48879, 4, 3, 0, 0, 100, 55, 90, 50, 180, 30, 80, 80, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
- , (48879, 5, 8, 60, 0.75, 100, 55, 90, 50, 180, 30, 80, 80, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
- , (48879, 6, 4, 0, 0, 100, 55, 90, 50, 180, 30, 80, 80, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
- , (48879, 7, 4, 0, 0, 100, 55, 90, 50, 180, 30, 80, 80, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
- , (48879, 8, 4, 60, 0.75, 100, 55, 90, 50, 180, 30, 80, 80, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
- INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
- VALUES (48879, 66, 2.02) /* Shock Wave III */
- , (48879, 71, 2.02) /* Frost Bolt III */
- , (48879, 1062, 2.02) /* Cold Vulnerability Other III */
- , (48879, 1158, 2.02) /* Heal Self III */
- , (48879, 1324, 2.02) /* Imperil Other III */;
- DELETE FROM `weenie` WHERE `class_Id` = 48881;
- INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
- VALUES (48881, 'ace48881-ferahpalacostsgolem', 10, '2019-05-01 00:50:40') /* Creature */;
- INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
- VALUES (48881, 1, 16) /* ItemType - Creature */
- , (48881, 2, 13) /* CreatureType - Golem */
- , (48881, 3, 81) /* PaletteTemplate - LiteGreen */
- , (48881, 6, -1) /* ItemsCapacity */
- , (48881, 7, -1) /* ContainersCapacity */
- , (48881, 16, 1) /* ItemUseable - No */
- , (48881, 25, 125) /* Level */
- , (48881, 27, 0) /* ArmorType - None */
- , (48881, 40, 2) /* CombatMode - Melee */
- , (48881, 68, 9) /* TargetingTactic - Random, TopDamager */
- , (48881, 93, 1036) /* PhysicsState - Ethereal, ReportCollisions, Gravity */
- , (48881, 133, 1) /* ShowableOnRadar - ShowNever */;
- INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
- VALUES (48881, 1, TRUE ) /* Stuck */
- , (48881, 6, TRUE ) /* AiUsesMana */
- , (48881, 11, FALSE) /* IgnoreCollisions */
- , (48881, 12, TRUE ) /* ReportCollisions */
- , (48881, 13, TRUE ) /* Ethereal */
- , (48881, 14, TRUE ) /* GravityStatus */
- , (48881, 19, TRUE ) /* Attackable */
- , (48881, 50, TRUE ) /* NeverFailCasting */;
- INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
- VALUES (48881, 1, 5) /* HeartbeatInterval */
- , (48881, 2, 0) /* HeartbeatTimestamp */
- , (48881, 3, 1.20000004768372) /* HealthRate */
- , (48881, 4, 0.5) /* StaminaRate */
- , (48881, 5, 2) /* ManaRate */
- , (48881, 6, 0.100000001490116) /* HealthUponResurrection */
- , (48881, 7, 0.25) /* StaminaUponResurrection */
- , (48881, 8, 0.300000011920929) /* ManaUponResurrection */
- , (48881, 12, 0.5) /* Shade */
- , (48881, 13, 0.800000011920929) /* ArmorModVsSlash */
- , (48881, 14, 0.800000011920929) /* ArmorModVsPierce */
- , (48881, 15, 0.800000011920929) /* ArmorModVsBludgeon */
- , (48881, 16, 1) /* ArmorModVsCold */
- , (48881, 17, 1) /* ArmorModVsFire */
- , (48881, 18, 1) /* ArmorModVsAcid */
- , (48881, 19, 1) /* ArmorModVsElectric */
- , (48881, 31, 20) /* VisualAwarenessRange */
- , (48881, 34, 2.29999995231628) /* PowerupTime */
- , (48881, 64, 0.330000013113022) /* ResistSlash */
- , (48881, 65, 0.330000013113022) /* ResistPierce */
- , (48881, 66, 0.800000011920929) /* ResistBludgeon */
- , (48881, 67, 0.75) /* ResistFire */
- , (48881, 68, 0.75) /* ResistCold */
- , (48881, 69, 0.800000011920929) /* ResistAcid */
- , (48881, 70, 0.75) /* ResistElectric */
- , (48881, 71, 1) /* ResistHealthBoost */
- , (48881, 72, 1) /* ResistStaminaDrain */
- , (48881, 73, 1) /* ResistStaminaBoost */
- , (48881, 74, 1) /* ResistManaDrain */
- , (48881, 75, 1) /* ResistManaBoost */
- , (48881, 80, 3) /* AiUseMagicDelay */
- , (48881, 104, 10) /* ObviousRadarRange */
- , (48881, 122, 2) /* AiAcquireHealth */
- , (48881, 123, 2) /* AiAcquireStamina */
- , (48881, 124, 2) /* AiAcquireMana */
- , (48881, 125, 1) /* ResistHealthDrain */;
- INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
- VALUES (48881, 1, 'Golem') /* Name */;
- INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
- VALUES (48881, 1, 33556426) /* Setup */
- , (48881, 2, 150995073) /* MotionTable */
- , (48881, 3, 536870933) /* SoundTable */
- , (48881, 4, 805306376) /* CombatTable */
- , (48881, 6, 67112775) /* PaletteBase */
- , (48881, 7, 268436009) /* ClothingBase */
- , (48881, 8, 100667940) /* Icon */
- , (48881, 22, 872415321) /* PhysicsEffectTable */;
- INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
- VALUES (48881, 1, 270, 0, 0) /* Strength */
- , (48881, 2, 280, 0, 0) /* Endurance */
- , (48881, 3, 180, 0, 0) /* Quickness */
- , (48881, 4, 190, 0, 0) /* Coordination */
- , (48881, 5, 180, 0, 0) /* Focus */
- , (48881, 6, 170, 0, 0) /* Self */;
- INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
- VALUES (48881, 1, 400, 0, 0, 540) /* MaxHealth */
- , (48881, 3, 220, 0, 0, 500) /* MaxStamina */
- , (48881, 5, 275, 0, 0, 445) /* MaxMana */;
- INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
- VALUES (48881, 6, 0, 3, 0, 300, 0, 0) /* MeleeDefense Specialized */
- , (48881, 7, 0, 3, 0, 429, 0, 0) /* MissileDefense Specialized */
- , (48881, 13, 0, 3, 0, 275, 0, 0) /* UnarmedCombat Specialized */
- , (48881, 14, 0, 3, 0, 300, 0, 0) /* ArcaneLore Specialized */
- , (48881, 15, 0, 3, 0, 265, 0, 0) /* MagicDefense Specialized */
- , (48881, 20, 0, 3, 0, 100, 0, 0) /* Deception Specialized */
- , (48881, 22, 0, 3, 0, 10, 0, 0) /* Jump Specialized */
- , (48881, 24, 0, 3, 0, 10, 0, 0) /* Run Specialized */
- , (48881, 31, 0, 3, 0, 190, 0, 0) /* CreatureEnchantment Specialized */
- , (48881, 33, 0, 3, 0, 190, 0, 0) /* LifeMagic Specialized */
- , (48881, 34, 0, 3, 0, 190, 0, 0) /* WarMagic Specialized */
- , (48881, 51, 0, 3, 0, 999, 0, 0) /* SneakAttack Specialized */;
- INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
- VALUES (48881, 0, 4, 0, 0, 300, 240, 240, 240, 300, 300, 300, 300, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
- , (48881, 1, 4, 0, 0, 300, 240, 240, 240, 300, 300, 300, 300, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
- , (48881, 2, 4, 0, 0, 300, 240, 240, 240, 300, 300, 300, 300, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
- , (48881, 3, 4, 0, 0, 300, 240, 240, 240, 300, 300, 300, 300, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
- , (48881, 4, 4, 0, 0, 300, 240, 240, 240, 300, 300, 300, 300, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
- , (48881, 5, 4, 130, 0.75, 300, 240, 240, 240, 300, 300, 300, 300, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
- , (48881, 6, 4, 0, 0, 300, 240, 240, 240, 300, 300, 300, 300, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
- , (48881, 7, 4, 0, 0, 300, 240, 240, 240, 300, 300, 300, 300, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
- , (48881, 8, 4, 130, 0.75, 300, 240, 240, 240, 300, 300, 300, 300, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
- INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
- VALUES (48881, 69, 2.055) /* Shock Wave VI */
- , (48881, 91, 2.008) /* Force Bolt VI */
- , (48881, 97, 2.055) /* Whirling Blade VI */
- , (48881, 170, 2) /* Regeneration Self VI */
- , (48881, 234, 2.1) /* Vulnerability Other VI */
- , (48881, 1242, 2.01) /* Drain Health Other VI */
- , (48881, 1254, 2.01) /* Drain Stamina Other VI */
- , (48881, 1265, 2.01) /* Drain Mana Other VI */
- , (48881, 2164, 2.08) /* Swordsman's Gift */
- , (48881, 2166, 2.08) /* Tusker's Gift */
- , (48881, 2174, 2.08) /* Archer's Gift */
- , (48881, 2763, 2.01) /* Martyr's Hecatomb IV */;
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48881, 5 /* HeartBeat */, 0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48881, 5 /* HeartBeat */, 1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
- , (@parent_id, 1, 5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
- DELETE FROM `weenie` WHERE `class_Id` = 48883;
- INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
- VALUES (48883, 'ace48883-twinkletwinklesgolem', 10, '2019-05-01 00:50:40') /* Creature */;
- INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
- VALUES (48883, 1, 16) /* ItemType - Creature */
- , (48883, 2, 13) /* CreatureType - Golem */
- , (48883, 3, 17) /* PaletteTemplate - Yellow */
- , (48883, 6, -1) /* ItemsCapacity */
- , (48883, 7, -1) /* ContainersCapacity */
- , (48883, 16, 1) /* ItemUseable - No */
- , (48883, 25, 100) /* Level */
- , (48883, 27, 0) /* ArmorType - None */
- , (48883, 40, 2) /* CombatMode - Melee */
- , (48883, 68, 9) /* TargetingTactic - Random, TopDamager */
- , (48883, 93, 1036) /* PhysicsState - Ethereal, ReportCollisions, Gravity */
- , (48883, 133, 1) /* ShowableOnRadar - ShowNever */;
- INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
- VALUES (48883, 1, TRUE ) /* Stuck */
- , (48883, 6, TRUE ) /* AiUsesMana */
- , (48883, 11, FALSE) /* IgnoreCollisions */
- , (48883, 12, TRUE ) /* ReportCollisions */
- , (48883, 13, TRUE ) /* Ethereal */
- , (48883, 14, TRUE ) /* GravityStatus */
- , (48883, 19, TRUE ) /* Attackable */
- , (48883, 50, TRUE ) /* NeverFailCasting */;
- INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
- VALUES (48883, 1, 5) /* HeartbeatInterval */
- , (48883, 2, 0) /* HeartbeatTimestamp */
- , (48883, 3, 0.600000023841858) /* HealthRate */
- , (48883, 4, 0.5) /* StaminaRate */
- , (48883, 5, 2) /* ManaRate */
- , (48883, 6, 0.100000001490116) /* HealthUponResurrection */
- , (48883, 7, 0.25) /* StaminaUponResurrection */
- , (48883, 8, 0.300000011920929) /* ManaUponResurrection */
- , (48883, 13, 1.76999998092651) /* ArmorModVsSlash */
- , (48883, 14, 0.790000021457672) /* ArmorModVsPierce */
- , (48883, 15, 0.790000021457672) /* ArmorModVsBludgeon */
- , (48883, 16, 0.699999988079071) /* ArmorModVsCold */
- , (48883, 17, 100) /* ArmorModVsFire */
- , (48883, 18, 0.75) /* ArmorModVsAcid */
- , (48883, 19, 0.790000021457672) /* ArmorModVsElectric */
- , (48883, 31, 17) /* VisualAwarenessRange */
- , (48883, 34, 2.29999995231628) /* PowerupTime */
- , (48883, 64, 0.899999976158142) /* ResistSlash */
- , (48883, 65, 0.330000013113022) /* ResistPierce */
- , (48883, 66, 0.330000013113022) /* ResistBludgeon */
- , (48883, 67, 0) /* ResistFire */
- , (48883, 68, 1) /* ResistCold */
- , (48883, 69, 0.200000002980232) /* ResistAcid */
- , (48883, 70, 0.330000013113022) /* ResistElectric */
- , (48883, 71, 1) /* ResistHealthBoost */
- , (48883, 72, 1) /* ResistStaminaDrain */
- , (48883, 73, 1) /* ResistStaminaBoost */
- , (48883, 74, 1) /* ResistManaDrain */
- , (48883, 75, 1) /* ResistManaBoost */
- , (48883, 80, 3) /* AiUseMagicDelay */
- , (48883, 104, 10) /* ObviousRadarRange */
- , (48883, 122, 2) /* AiAcquireHealth */
- , (48883, 125, 1) /* ResistHealthDrain */;
- INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
- VALUES (48883, 1, 'Golem') /* Name */;
- INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
- VALUES (48883, 1, 33556426) /* Setup */
- , (48883, 2, 150995073) /* MotionTable */
- , (48883, 3, 536870933) /* SoundTable */
- , (48883, 4, 805306376) /* CombatTable */
- , (48883, 6, 67112775) /* PaletteBase */
- , (48883, 7, 268436615) /* ClothingBase */
- , (48883, 8, 100667940) /* Icon */
- , (48883, 22, 872415323) /* PhysicsEffectTable */;
- INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
- VALUES (48883, 1, 250, 0, 0) /* Strength */
- , (48883, 2, 250, 0, 0) /* Endurance */
- , (48883, 3, 150, 0, 0) /* Quickness */
- , (48883, 4, 150, 0, 0) /* Coordination */
- , (48883, 5, 150, 0, 0) /* Focus */
- , (48883, 6, 150, 0, 0) /* Self */;
- INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
- VALUES (48883, 1, 330, 0, 0, 455) /* MaxHealth */
- , (48883, 3, 220, 0, 0, 470) /* MaxStamina */
- , (48883, 5, 275, 0, 0, 425) /* MaxMana */;
- INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
- VALUES (48883, 6, 0, 3, 0, 185, 0, 483.370086669922) /* MeleeDefense Specialized */
- , (48883, 7, 0, 3, 0, 295, 0, 483.370086669922) /* MissileDefense Specialized */
- , (48883, 13, 0, 3, 0, 90, 0, 483.370086669922) /* UnarmedCombat Specialized */
- , (48883, 14, 0, 2, 0, 180, 0, 483.370086669922) /* ArcaneLore Trained */
- , (48883, 15, 0, 3, 0, 155, 0, 483.370086669922) /* MagicDefense Specialized */
- , (48883, 20, 0, 2, 0, 100, 0, 483.370086669922) /* Deception Trained */
- , (48883, 22, 0, 2, 0, 10, 0, 483.370086669922) /* Jump Trained */
- , (48883, 24, 0, 2, 0, 10, 0, 483.370086669922) /* Run Trained */
- , (48883, 31, 0, 3, 0, 95, 0, 483.370086669922) /* CreatureEnchantment Specialized */
- , (48883, 33, 0, 3, 0, 95, 0, 483.370086669922) /* LifeMagic Specialized */
- , (48883, 34, 0, 3, 0, 95, 0, 483.370086669922) /* WarMagic Specialized */
- , (48883, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack Specialized */;
- INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
- VALUES (48883, 0, 4, 0, 0, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
- , (48883, 1, 4, 0, 0, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
- , (48883, 2, 4, 0, 0, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
- , (48883, 3, 4, 0, 0, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
- , (48883, 4, 4, 0, 0, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
- , (48883, 5, 4, 60, 0.75, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
- , (48883, 6, 4, 0, 0, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
- , (48883, 7, 4, 0, 0, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
- , (48883, 8, 4, 60, 0.75, 200, 354, 158, 158, 140, 20000, 150, 158, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
- INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
- VALUES (48883, 66, 2.07) /* Shock Wave III */
- , (48883, 82, 2.07) /* Flame Bolt III */
- , (48883, 143, 2.008) /* Flame Volley III */
- , (48883, 167, 2.03) /* Regeneration Self III */
- , (48883, 231, 2.01) /* Vulnerability Other III */
- , (48883, 1105, 2.01) /* Fire Vulnerability Other III */
- , (48883, 1158, 2.01) /* Heal Self III */
- , (48883, 1173, 2.03) /* Harm Other III */
- , (48883, 1239, 2.03) /* Drain Health Other III */
- , (48883, 1393, 2.01) /* Clumsiness Other III */
- , (48883, 1399, 2.03) /* Quickness Self III */
- , (48883, 1417, 2.01) /* Slowness Other III */;
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48883, 5 /* HeartBeat */, 0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48883, 5 /* HeartBeat */, 1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0)
- , (@parent_id, 1, 5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
- DELETE FROM `weenie` WHERE `class_Id` = 48885;
- INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
- VALUES (48885, 'ace48885-pygoscelissgolem', 10, '2019-05-01 00:50:40') /* Creature */;
- INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
- VALUES (48885, 1, 16) /* ItemType - Creature */
- , (48885, 2, 13) /* CreatureType - Golem */
- , (48885, 3, 19) /* PaletteTemplate - Copper */
- , (48885, 6, -1) /* ItemsCapacity */
- , (48885, 7, -1) /* ContainersCapacity */
- , (48885, 16, 1) /* ItemUseable - No */
- , (48885, 25, 150) /* Level */
- , (48885, 27, 0) /* ArmorType - None */
- , (48885, 40, 2) /* CombatMode - Melee */
- , (48885, 68, 9) /* TargetingTactic - Random, TopDamager */
- , (48885, 93, 1036) /* PhysicsState - Ethereal, ReportCollisions, Gravity */
- , (48885, 133, 1) /* ShowableOnRadar - ShowNever */;
- INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
- VALUES (48885, 1, TRUE ) /* Stuck */
- , (48885, 6, TRUE ) /* AiUsesMana */
- , (48885, 11, FALSE) /* IgnoreCollisions */
- , (48885, 12, TRUE ) /* ReportCollisions */
- , (48885, 13, TRUE ) /* Ethereal */
- , (48885, 14, TRUE ) /* GravityStatus */
- , (48885, 19, TRUE ) /* Attackable */
- , (48885, 50, TRUE ) /* NeverFailCasting */;
- INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
- VALUES (48885, 1, 5) /* HeartbeatInterval */
- , (48885, 2, 0) /* HeartbeatTimestamp */
- , (48885, 3, 0.800000011920929) /* HealthRate */
- , (48885, 4, 0.5) /* StaminaRate */
- , (48885, 5, 2) /* ManaRate */
- , (48885, 6, 0.100000001490116) /* HealthUponResurrection */
- , (48885, 7, 0.25) /* StaminaUponResurrection */
- , (48885, 8, 0.300000011920929) /* ManaUponResurrection */
- , (48885, 13, 0.600000023841858) /* ArmorModVsSlash */
- , (48885, 14, 0.800000011920929) /* ArmorModVsPierce */
- , (48885, 15, 0.800000011920929) /* ArmorModVsBludgeon */
- , (48885, 16, 0.800000011920929) /* ArmorModVsCold */
- , (48885, 17, 100) /* ArmorModVsFire */
- , (48885, 18, 0.800000011920929) /* ArmorModVsAcid */
- , (48885, 19, 0.800000011920929) /* ArmorModVsElectric */
- , (48885, 31, 17) /* VisualAwarenessRange */
- , (48885, 34, 2.29999995231628) /* PowerupTime */
- , (48885, 64, 0.699999988079071) /* ResistSlash */
- , (48885, 65, 0.699999988079071) /* ResistPierce */
- , (48885, 66, 0.699999988079071) /* ResistBludgeon */
- , (48885, 67, 0.100000001490116) /* ResistFire */
- , (48885, 68, 0.800000011920929) /* ResistCold */
- , (48885, 69, 0.699999988079071) /* ResistAcid */
- , (48885, 70, 0.699999988079071) /* ResistElectric */
- , (48885, 71, 1) /* ResistHealthBoost */
- , (48885, 72, 1) /* ResistStaminaDrain */
- , (48885, 73, 1) /* ResistStaminaBoost */
- , (48885, 74, 1) /* ResistManaDrain */
- , (48885, 75, 1) /* ResistManaBoost */
- , (48885, 80, 5) /* AiUseMagicDelay */
- , (48885, 104, 10) /* ObviousRadarRange */
- , (48885, 122, 2) /* AiAcquireHealth */
- , (48885, 125, 1) /* ResistHealthDrain */;
- INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
- VALUES (48885, 1, 'Golem') /* Name */;
- INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
- VALUES (48885, 1, 33556426) /* Setup */
- , (48885, 2, 150995073) /* MotionTable */
- , (48885, 3, 536870933) /* SoundTable */
- , (48885, 4, 805306376) /* CombatTable */
- , (48885, 6, 67112809) /* PaletteBase */
- , (48885, 7, 268435981) /* ClothingBase */
- , (48885, 8, 100667940) /* Icon */
- , (48885, 22, 872415321) /* PhysicsEffectTable */;
- INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
- VALUES (48885, 1, 400, 0, 0) /* Strength */
- , (48885, 2, 1000, 0, 0) /* Endurance */
- , (48885, 3, 400, 0, 0) /* Quickness */
- , (48885, 4, 400, 0, 0) /* Coordination */
- , (48885, 5, 300, 0, 0) /* Focus */
- , (48885, 6, 400, 0, 0) /* Self */;
- INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
- VALUES (48885, 1, 100, 0, 0, 600) /* MaxHealth */
- , (48885, 3, 19000, 0, 0, 20000) /* MaxStamina */
- , (48885, 5, 1100, 0, 0, 1500) /* MaxMana */;
- INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
- VALUES (48885, 6, 0, 3, 0, 300, 0, 0) /* MeleeDefense Specialized */
- , (48885, 7, 0, 3, 0, 400, 0, 0) /* MissileDefense Specialized */
- , (48885, 13, 0, 3, 0, 400, 0, 0) /* UnarmedCombat Specialized */
- , (48885, 15, 0, 3, 0, 300, 0, 0) /* MagicDefense Specialized */
- , (48885, 20, 0, 2, 0, 100, 0, 0) /* Deception Trained */
- , (48885, 24, 0, 2, 0, 200, 0, 0) /* Run Trained */
- , (48885, 31, 0, 3, 0, 140, 0, 0) /* CreatureEnchantment Specialized */
- , (48885, 33, 0, 3, 0, 450, 0, 0) /* LifeMagic Specialized */
- , (48885, 34, 0, 3, 0, 450, 0, 0) /* WarMagic Specialized */
- , (48885, 51, 0, 3, 0, 999, 0, 0) /* SneakAttack Specialized */;
- INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
- VALUES (48885, 0, 4, 0, 0, 350, 300, 350, 350, 350, 20000, 350, 350, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
- , (48885, 1, 4, 0, 0, 350, 300, 350, 350, 350, 20000, 350, 350, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
- , (48885, 2, 4, 0, 0, 350, 300, 350, 350, 350, 20000, 350, 350, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
- , (48885, 3, 4, 0, 0, 350, 300, 350, 350, 350, 20000, 350, 350, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
- , (48885, 4, 4, 0, 0, 350, 300, 350, 350, 350, 20000, 350, 350, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
- , (48885, 5, 12, 120, 0.75, 350, 300, 350, 350, 350, 20000, 350, 350, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
- , (48885, 6, 4, 0, 0, 350, 350, 350, 350, 350, 20000, 350, 350, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
- , (48885, 7, 4, 0, 0, 350, 300, 350, 350, 350, 20000, 350, 350, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
- , (48885, 8, 20, 150, 0.75, 350, 300, 350, 350, 350, 20000, 350, 350, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
- INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
- VALUES (48885, 2074, 2.048) /* Gossamer Flesh */
- , (48885, 2088, 2.048) /* Senescence */
- , (48885, 2073, 2.01) /* Adja's Intervention */
- , (48885, 2144, 2.1) /* Crushing Shame */
- , (48885, 2164, 2.08) /* Swordsman's Gift */
- , (48885, 2166, 2.08) /* Tusker's Gift */
- , (48885, 2174, 2.08) /* Archer's Gift */
- , (48885, 2328, 2.01) /* Vitality Siphon */;
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48885, 5 /* HeartBeat */, 0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48885, 5 /* HeartBeat */, 1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
- , (@parent_id, 1, 5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
- DELETE FROM `weenie` WHERE `class_Id` = 48887;
- INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
- VALUES (48887, 'ace48887-summonthisgolem', 10, '2019-05-01 00:50:40') /* Creature */;
- INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
- VALUES (48887, 1, 16) /* ItemType - Creature */
- , (48887, 2, 13) /* CreatureType - Golem */
- , (48887, 3, 4) /* PaletteTemplate - Brown */
- , (48887, 6, -1) /* ItemsCapacity */
- , (48887, 7, -1) /* ContainersCapacity */
- , (48887, 16, 1) /* ItemUseable - No */
- , (48887, 25, 15) /* Level */
- , (48887, 27, 0) /* ArmorType - None */
- , (48887, 40, 2) /* CombatMode - Melee */
- , (48887, 68, 9) /* TargetingTactic - Random, TopDamager */
- , (48887, 93, 1032) /* PhysicsState - ReportCollisions, Gravity */
- , (48887, 133, 2) /* ShowableOnRadar - ShowMovement */;
- INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
- VALUES (48887, 1, TRUE ) /* Stuck */
- , (48887, 6, TRUE ) /* AiUsesMana */
- , (48887, 11, FALSE) /* IgnoreCollisions */
- , (48887, 12, TRUE ) /* ReportCollisions */
- , (48887, 13, FALSE) /* Ethereal */
- , (48887, 14, TRUE ) /* GravityStatus */
- , (48887, 19, TRUE ) /* Attackable */;
- INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
- VALUES (48887, 1, 5) /* HeartbeatInterval */
- , (48887, 2, 0) /* HeartbeatTimestamp */
- , (48887, 3, 0.150000005960464) /* HealthRate */
- , (48887, 4, 5) /* StaminaRate */
- , (48887, 5, 2) /* ManaRate */
- , (48887, 12, 0.5) /* Shade */
- , (48887, 13, 0.790000021457672) /* ArmorModVsSlash */
- , (48887, 14, 0.790000021457672) /* ArmorModVsPierce */
- , (48887, 15, 0.790000021457672) /* ArmorModVsBludgeon */
- , (48887, 16, 0.800000011920929) /* ArmorModVsCold */
- , (48887, 17, 0.699999988079071) /* ArmorModVsFire */
- , (48887, 18, 0.170000001788139) /* ArmorModVsAcid */
- , (48887, 19, 0.790000021457672) /* ArmorModVsElectric */
- , (48887, 31, 13) /* VisualAwarenessRange */
- , (48887, 34, 2) /* PowerupTime */
- , (48887, 36, 1) /* ChargeSpeed */
- , (48887, 39, 1.10000002384186) /* DefaultScale */
- , (48887, 64, 0.829999983310699) /* ResistSlash */
- , (48887, 65, 0.829999983310699) /* ResistPierce */
- , (48887, 66, 0.829999983310699) /* ResistBludgeon */
- , (48887, 67, 1) /* ResistFire */
- , (48887, 68, 1) /* ResistCold */
- , (48887, 69, 0.330000013113022) /* ResistAcid */
- , (48887, 70, 0.829999983310699) /* ResistElectric */
- , (48887, 71, 1) /* ResistHealthBoost */
- , (48887, 72, 1) /* ResistStaminaDrain */
- , (48887, 73, 1) /* ResistStaminaBoost */
- , (48887, 74, 1) /* ResistManaDrain */
- , (48887, 75, 1) /* ResistManaBoost */
- , (48887, 80, 3) /* AiUseMagicDelay */
- , (48887, 104, 10) /* ObviousRadarRange */
- , (48887, 125, 1) /* ResistHealthDrain */;
- INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
- VALUES (48887, 1, 'Golem') /* Name */;
- INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
- VALUES (48887, 1, 33556426) /* Setup */
- , (48887, 2, 150995073) /* MotionTable */
- , (48887, 3, 536871065) /* SoundTable */
- , (48887, 4, 805306376) /* CombatTable */
- , (48887, 6, 67112774) /* PaletteBase */
- , (48887, 7, 268435982) /* ClothingBase */
- , (48887, 8, 100667940) /* Icon */
- , (48887, 22, 872415326) /* PhysicsEffectTable */;
- INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
- VALUES (48887, 1, 90, 0, 0) /* Strength */
- , (48887, 2, 130, 0, 0) /* Endurance */
- , (48887, 3, 20, 0, 0) /* Quickness */
- , (48887, 4, 30, 0, 0) /* Coordination */
- , (48887, 5, 70, 0, 0) /* Focus */
- , (48887, 6, 70, 0, 0) /* Self */;
- INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
- VALUES (48887, 1, 30, 0, 0, 95) /* MaxHealth */
- , (48887, 3, 40, 0, 0, 170) /* MaxStamina */
- , (48887, 5, 40, 0, 0, 110) /* MaxMana */;
- INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
- VALUES (48887, 6, 0, 3, 0, 54, 0, 270.592498779297) /* MeleeDefense Specialized */
- , (48887, 7, 0, 3, 0, 88, 0, 270.592498779297) /* MissileDefense Specialized */
- , (48887, 13, 0, 3, 0, 90, 0, 270.592498779297) /* UnarmedCombat Specialized */
- , (48887, 14, 0, 3, 0, 140, 0, 270.592498779297) /* ArcaneLore Specialized */
- , (48887, 15, 0, 3, 0, 36, 0, 270.592498779297) /* MagicDefense Specialized */
- , (48887, 20, 0, 3, 0, 80, 0, 270.592498779297) /* Deception Specialized */
- , (48887, 22, 0, 3, 0, 10, 0, 270.592498779297) /* Jump Specialized */
- , (48887, 24, 0, 3, 0, 10, 0, 270.592498779297) /* Run Specialized */
- , (48887, 31, 0, 3, 0, 45, 0, 270.592498779297) /* CreatureEnchantment Specialized */
- , (48887, 33, 0, 3, 0, 45, 0, 270.592498779297) /* LifeMagic Specialized */
- , (48887, 34, 0, 3, 0, 45, 0, 270.592498779297) /* WarMagic Specialized */
- , (48887, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack Specialized */;
- INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
- VALUES (48887, 0, 4, 0, 0, 75, 33, 44, 75, 25, 25, 75, 65, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
- , (48887, 1, 4, 0, 0, 75, 33, 44, 75, 25, 25, 75, 65, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
- , (48887, 2, 4, 0, 0, 75, 33, 44, 75, 25, 25, 75, 65, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
- , (48887, 3, 4, 0, 0, 75, 33, 44, 75, 25, 25, 75, 65, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
- , (48887, 4, 4, 0, 0, 75, 33, 44, 75, 25, 25, 75, 65, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
- , (48887, 5, 4, 40, 0.75, 75, 33, 44, 75, 25, 25, 75, 65, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
- , (48887, 6, 4, 0, 0, 75, 33, 44, 75, 25, 25, 75, 65, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
- , (48887, 7, 4, 0, 0, 75, 33, 44, 75, 25, 25, 75, 65, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
- , (48887, 8, 4, 40, 0.75, 75, 33, 44, 75, 25, 25, 75, 65, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
- INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
- VALUES (48887, 65, 2.06) /* Shock Wave II */
- , (48887, 93, 2.06) /* Whirling Blade II */
- , (48887, 103, 2.013) /* Shock Blast III */
- , (48887, 230, 2.02) /* Vulnerability Other II */
- , (48887, 1238, 2.02) /* Drain Health Other II */
- , (48887, 1392, 2.02) /* Clumsiness Other II */
- , (48887, 1416, 2.02) /* Slowness Other II */;
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48887, 5 /* HeartBeat */, 0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48887, 5 /* HeartBeat */, 1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0)
- , (@parent_id, 1, 5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
- INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
- VALUES (48887, 9, 11351, 0, 0, 0.05, FALSE) /* Create Mud Golem Heart (11351) for ContainTreasure */
- , (48887, 9, 0, 0, 0, 0.95, FALSE) /* Create nothing for ContainTreasure */
- , (48887, 9, 6353, 0, 0, 0.005, FALSE) /* Create Pyreal Mote (6353) for ContainTreasure */
- , (48887, 9, 0, 0, 0, 0.995, FALSE) /* Create nothing for ContainTreasure */
- , (48887, 9, 10759, 0, 0, 0.03, FALSE) /* Create Muddy Towel (10759) for ContainTreasure */
- , (48887, 9, 0, 0, 0, 0.97, FALSE) /* Create nothing for ContainTreasure */;
- DELETE FROM `weenie` WHERE `class_Id` = 48889;
- INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
- VALUES (48889, 'ace48889-howeeiisgolem', 10, '2019-05-01 00:50:40') /* Creature */;
- INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
- VALUES (48889, 1, 16) /* ItemType - Creature */
- , (48889, 2, 13) /* CreatureType - Golem */
- , (48889, 3, 4) /* PaletteTemplate - Brown */
- , (48889, 6, -1) /* ItemsCapacity */
- , (48889, 7, -1) /* ContainersCapacity */
- , (48889, 16, 1) /* ItemUseable - No */
- , (48889, 25, 80) /* Level */
- , (48889, 27, 0) /* ArmorType - None */
- , (48889, 40, 2) /* CombatMode - Melee */
- , (48889, 68, 9) /* TargetingTactic - Random, TopDamager */
- , (48889, 93, 1036) /* PhysicsState - Ethereal, ReportCollisions, Gravity */
- , (48889, 133, 1) /* ShowableOnRadar - ShowNever */;
- INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
- VALUES (48889, 1, TRUE ) /* Stuck */
- , (48889, 6, TRUE ) /* AiUsesMana */
- , (48889, 11, FALSE) /* IgnoreCollisions */
- , (48889, 12, TRUE ) /* ReportCollisions */
- , (48889, 13, TRUE ) /* Ethereal */
- , (48889, 14, TRUE ) /* GravityStatus */
- , (48889, 19, TRUE ) /* Attackable */;
- INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
- VALUES (48889, 1, 5) /* HeartbeatInterval */
- , (48889, 2, 0) /* HeartbeatTimestamp */
- , (48889, 3, 2) /* HealthRate */
- , (48889, 4, 9.5) /* StaminaRate */
- , (48889, 5, 4) /* ManaRate */
- , (48889, 12, 0.5) /* Shade */
- , (48889, 13, 1.4099999666214) /* ArmorModVsSlash */
- , (48889, 14, 1.75999999046326) /* ArmorModVsPierce */
- , (48889, 15, 1.20000004768372) /* ArmorModVsBludgeon */
- , (48889, 16, 0.629999995231628) /* ArmorModVsCold */
- , (48889, 17, 1.75) /* ArmorModVsFire */
- , (48889, 18, 0.670000016689301) /* ArmorModVsAcid */
- , (48889, 19, 1.75) /* ArmorModVsElectric */
- , (48889, 31, 25) /* VisualAwarenessRange */
- , (48889, 34, 1.60000002384186) /* PowerupTime */
- , (48889, 41, 600) /* RegenerationInterval */
- , (48889, 43, 5) /* GeneratorRadius */
- , (48889, 64, 0.529999971389771) /* ResistSlash */
- , (48889, 65, 0.899999976158142) /* ResistPierce */
- , (48889, 66, 1) /* ResistBludgeon */
- , (48889, 67, 0.400000005960464) /* ResistFire */
- , (48889, 68, 0.100000001490116) /* ResistCold */
- , (48889, 69, 0.200000002980232) /* ResistAcid */
- , (48889, 70, 0.400000005960464) /* ResistElectric */
- , (48889, 71, 1) /* ResistHealthBoost */
- , (48889, 72, 1) /* ResistStaminaDrain */
- , (48889, 73, 1) /* ResistStaminaBoost */
- , (48889, 74, 1) /* ResistManaDrain */
- , (48889, 75, 1) /* ResistManaBoost */
- , (48889, 80, 3) /* AiUseMagicDelay */
- , (48889, 104, 10) /* ObviousRadarRange */
- , (48889, 122, 2) /* AiAcquireHealth */
- , (48889, 125, 1) /* ResistHealthDrain */;
- INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
- VALUES (48889, 1, 'Golem') /* Name */;
- INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
- VALUES (48889, 1, 33556428) /* Setup */
- , (48889, 2, 150995073) /* MotionTable */
- , (48889, 3, 536870933) /* SoundTable */
- , (48889, 4, 805306376) /* CombatTable */
- , (48889, 6, 67112776) /* PaletteBase */
- , (48889, 7, 268436247) /* ClothingBase */
- , (48889, 8, 100667940) /* Icon */
- , (48889, 22, 872415327) /* PhysicsEffectTable */;
- INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
- VALUES (48889, 1, 220, 0, 0) /* Strength */
- , (48889, 2, 320, 0, 0) /* Endurance */
- , (48889, 3, 70, 0, 0) /* Quickness */
- , (48889, 4, 120, 0, 0) /* Coordination */
- , (48889, 5, 145, 0, 0) /* Focus */
- , (48889, 6, 145, 0, 0) /* Self */;
- INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
- VALUES (48889, 1, 100, 0, 0, 260) /* MaxHealth */
- , (48889, 3, 150, 0, 0, 470) /* MaxStamina */
- , (48889, 5, 200, 0, 0, 345) /* MaxMana */;
- INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
- VALUES (48889, 6, 0, 3, 0, 240, 0, 778.355895996094) /* MeleeDefense Specialized */
- , (48889, 7, 0, 3, 0, 335, 0, 778.355895996094) /* MissileDefense Specialized */
- , (48889, 13, 0, 3, 0, 170, 0, 778.355895996094) /* UnarmedCombat Specialized */
- , (48889, 14, 0, 2, 0, 200, 0, 778.355895996094) /* ArcaneLore Trained */
- , (48889, 15, 0, 3, 0, 207, 0, 778.355895996094) /* MagicDefense Specialized */
- , (48889, 20, 0, 2, 0, 100, 0, 778.355895996094) /* Deception Trained */
- , (48889, 22, 0, 2, 0, 40, 0, 778.355895996094) /* Jump Trained */
- , (48889, 24, 0, 2, 0, 40, 0, 778.355895996094) /* Run Trained */
- , (48889, 31, 0, 3, 0, 140, 0, 778.355895996094) /* CreatureEnchantment Specialized */
- , (48889, 33, 0, 3, 0, 140, 0, 778.355895996094) /* LifeMagic Specialized */
- , (48889, 34, 0, 3, 0, 140, 0, 778.355895996094) /* WarMagic Specialized */
- , (48889, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack Specialized */;
- INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
- VALUES (48889, 0, 4, 0, 0, 250, 353, 440, 300, 158, 438, 168, 438, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
- , (48889, 1, 4, 0, 0, 250, 353, 440, 300, 158, 438, 168, 438, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
- , (48889, 2, 4, 0, 0, 250, 353, 440, 300, 158, 438, 168, 438, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
- , (48889, 3, 4, 0, 0, 250, 353, 440, 300, 158, 438, 168, 438, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
- , (48889, 4, 4, 0, 0, 250, 353, 440, 300, 158, 438, 168, 438, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
- , (48889, 5, 4, 65, 0.75, 250, 353, 440, 300, 158, 438, 168, 438, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
- , (48889, 6, 4, 0, 0, 250, 353, 440, 300, 158, 438, 168, 438, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
- , (48889, 7, 4, 0, 0, 250, 353, 440, 300, 158, 438, 168, 438, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
- , (48889, 8, 4, 65, 0.75, 250, 353, 440, 300, 158, 438, 168, 438, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
- INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
- VALUES (48889, 67, 2.016) /* Shock Wave IV */
- , (48889, 68, 2.009) /* Shock Wave V */
- , (48889, 72, 2.016) /* Frost Bolt IV */
- , (48889, 73, 2.009) /* Frost Bolt V */
- , (48889, 78, 2.016) /* Lightning Bolt IV */
- , (48889, 79, 2.009) /* Lightning Bolt V */
- , (48889, 89, 2.016) /* Force Bolt IV */
- , (48889, 90, 2.009) /* Force Bolt V */
- , (48889, 95, 2.016) /* Whirling Blade IV */
- , (48889, 96, 2.009) /* Whirling Blade V */
- , (48889, 105, 2.009) /* Shock Blast V */
- , (48889, 141, 2.009) /* Lightning Volley V */
- , (48889, 169, 2.01) /* Regeneration Self V */
- , (48889, 233, 2.007) /* Vulnerability Other V */
- , (48889, 1240, 2.01) /* Drain Health Other IV */
- , (48889, 1252, 2.01) /* Drain Stamina Other IV */
- , (48889, 1263, 2.01) /* Drain Mana Other IV */
- , (48889, 1395, 2.007) /* Clumsiness Other V */
- , (48889, 1419, 2.007) /* Slowness Other V */;
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48889, 5 /* HeartBeat */, 0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48889, 5 /* HeartBeat */, 1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0)
- , (@parent_id, 1, 5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
- DELETE FROM `weenie` WHERE `class_Id` = 48891;
- INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
- VALUES (48891, 'ace48891-kanakoexperimentsgolem', 10, '2019-05-01 00:50:40') /* Creature */;
- INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
- VALUES (48891, 1, 16) /* ItemType - Creature */
- , (48891, 2, 13) /* CreatureType - Golem */
- , (48891, 3, 17) /* PaletteTemplate - Yellow */
- , (48891, 6, -1) /* ItemsCapacity */
- , (48891, 7, -1) /* ContainersCapacity */
- , (48891, 16, 1) /* ItemUseable - No */
- , (48891, 25, 30) /* Level */
- , (48891, 27, 0) /* ArmorType - None */
- , (48891, 40, 2) /* CombatMode - Melee */
- , (48891, 68, 9) /* TargetingTactic - Random, TopDamager */
- , (48891, 93, 1032) /* PhysicsState - ReportCollisions, Gravity */
- , (48891, 133, 1) /* ShowableOnRadar - ShowNever */;
- INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
- VALUES (48891, 1, TRUE ) /* Stuck */
- , (48891, 6, TRUE ) /* AiUsesMana */
- , (48891, 11, FALSE) /* IgnoreCollisions */
- , (48891, 12, TRUE ) /* ReportCollisions */
- , (48891, 13, TRUE ) /* Ethereal */
- , (48891, 14, TRUE ) /* GravityStatus */
- , (48891, 19, TRUE ) /* Attackable */;
- INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
- VALUES (48891, 1, 5) /* HeartbeatInterval */
- , (48891, 2, 0) /* HeartbeatTimestamp */
- , (48891, 3, 0.349999994039536) /* HealthRate */
- , (48891, 4, 5) /* StaminaRate */
- , (48891, 5, 2) /* ManaRate */
- , (48891, 13, 1.30999994277954) /* ArmorModVsSlash */
- , (48891, 14, 1.74000000953674) /* ArmorModVsPierce */
- , (48891, 15, 1.20000004768372) /* ArmorModVsBludgeon */
- , (48891, 16, 0.439999997615814) /* ArmorModVsCold */
- , (48891, 17, 1.62999999523163) /* ArmorModVsFire */
- , (48891, 18, 0.579999983310699) /* ArmorModVsAcid */
- , (48891, 19, 1.62999999523163) /* ArmorModVsElectric */
- , (48891, 31, 13) /* VisualAwarenessRange */
- , (48891, 34, 2.5) /* PowerupTime */
- , (48891, 36, 1) /* ChargeSpeed */
- , (48891, 39, 1.10000002384186) /* DefaultScale */
- , (48891, 64, 0.529999971389771) /* ResistSlash */
- , (48891, 65, 0.899999976158142) /* ResistPierce */
- , (48891, 66, 1) /* ResistBludgeon */
- , (48891, 67, 0.400000005960464) /* ResistFire */
- , (48891, 68, 0.100000001490116) /* ResistCold */
- , (48891, 69, 0.330000013113022) /* ResistAcid */
- , (48891, 70, 0.400000005960464) /* ResistElectric */
- , (48891, 71, 1) /* ResistHealthBoost */
- , (48891, 72, 1) /* ResistStaminaDrain */
- , (48891, 73, 1) /* ResistStaminaBoost */
- , (48891, 74, 1) /* ResistManaDrain */
- , (48891, 75, 1) /* ResistManaBoost */
- , (48891, 80, 2.5) /* AiUseMagicDelay */
- , (48891, 104, 10) /* ObviousRadarRange */
- , (48891, 125, 1) /* ResistHealthDrain */;
- INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
- VALUES (48891, 1, 'Golem') /* Name */;
- INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
- VALUES (48891, 1, 33556426) /* Setup */
- , (48891, 2, 150995073) /* MotionTable */
- , (48891, 3, 536870933) /* SoundTable */
- , (48891, 4, 805306376) /* CombatTable */
- , (48891, 6, 67112775) /* PaletteBase */
- , (48891, 7, 268435984) /* ClothingBase */
- , (48891, 8, 100667940) /* Icon */
- , (48891, 22, 872415329) /* PhysicsEffectTable */;
- INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
- VALUES (48891, 1, 130, 0, 0) /* Strength */
- , (48891, 2, 140, 0, 0) /* Endurance */
- , (48891, 3, 70, 0, 0) /* Quickness */
- , (48891, 4, 70, 0, 0) /* Coordination */
- , (48891, 5, 120, 0, 0) /* Focus */
- , (48891, 6, 120, 0, 0) /* Self */;
- INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
- VALUES (48891, 1, 100, 0, 0, 190) /* MaxHealth */
- , (48891, 3, 170, 0, 0, 350) /* MaxStamina */
- , (48891, 5, 200, 0, 0, 340) /* MaxMana */;
- INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
- VALUES (48891, 6, 0, 3, 0, 115, 0, 270.277709960938) /* MeleeDefense Specialized */
- , (48891, 7, 0, 3, 0, 210, 0, 270.277709960938) /* MissileDefense Specialized */
- , (48891, 13, 0, 3, 0, 90, 0, 270.277709960938) /* UnarmedCombat Specialized */
- , (48891, 14, 0, 2, 0, 190, 0, 270.277709960938) /* ArcaneLore Trained */
- , (48891, 15, 0, 3, 0, 110, 0, 270.277709960938) /* MagicDefense Specialized */
- , (48891, 20, 0, 2, 0, 80, 0, 270.277709960938) /* Deception Trained */
- , (48891, 22, 0, 2, 0, 10, 0, 270.277709960938) /* Jump Trained */
- , (48891, 24, 0, 2, 0, 10, 0, 270.277709960938) /* Run Trained */
- , (48891, 31, 0, 3, 0, 120, 0, 270.277709960938) /* CreatureEnchantment Specialized */
- , (48891, 33, 0, 3, 0, 120, 0, 270.277709960938) /* LifeMagic Specialized */
- , (48891, 34, 0, 3, 0, 120, 0, 270.277709960938) /* WarMagic Specialized */
- , (48891, 51, 0, 3, 0, 999, 0, 270.592498779297) /* SneakAttack Specialized */;
- INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
- VALUES (48891, 0, 4, 0, 0, 100, 131, 174, 120, 44, 163, 58, 163, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
- , (48891, 1, 4, 0, 0, 100, 131, 174, 120, 44, 163, 58, 163, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
- , (48891, 2, 4, 0, 0, 100, 131, 174, 120, 44, 163, 58, 163, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
- , (48891, 3, 4, 0, 0, 100, 131, 174, 120, 44, 163, 58, 163, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
- , (48891, 4, 4, 0, 0, 100, 131, 174, 120, 44, 163, 58, 163, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
- , (48891, 5, 4, 45, 0.75, 100, 131, 174, 120, 44, 163, 58, 163, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
- , (48891, 6, 4, 0, 0, 100, 131, 174, 120, 44, 163, 58, 163, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
- , (48891, 7, 4, 0, 0, 100, 131, 174, 120, 44, 163, 58, 163, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
- , (48891, 8, 4, 45, 0.75, 100, 131, 174, 120, 44, 163, 58, 163, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
- INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
- VALUES (48891, 66, 2.06) /* Shock Wave III */
- , (48891, 94, 2.06) /* Whirling Blade III */
- , (48891, 103, 2.013) /* Shock Blast III */
- , (48891, 231, 2.005) /* Vulnerability Other III */
- , (48891, 1251, 2.02) /* Drain Stamina Other III */
- , (48891, 1393, 2.005) /* Clumsiness Other III */
- , (48891, 1417, 2.005) /* Slowness Other III */;
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48891, 5 /* HeartBeat */, 0.075, NULL, 2147483708 /* HandCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 268435537 /* Twitch1 */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
- INSERT INTO `weenie_properties_emote` (`object_Id`, `category`, `probability`, `weenie_Class_Id`, `style`, `substyle`, `quest`, `vendor_Type`, `min_Health`, `max_Health`)
- VALUES (48891, 5 /* HeartBeat */, 1, NULL, 2147483709 /* NonCombat */, 1090519043 /* Ready */, NULL, NULL, NULL, NULL);
- SET @parent_id = LAST_INSERT_ID();
- INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
- VALUES (@parent_id, 0, 5 /* Motion */, 0, 1, 1090519043 /* Ready */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0)
- , (@parent_id, 1, 5 /* Motion */, 0, 1, 1090519060 /* Sleeping */, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0);
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