Finnegan5

:P

Jul 29th, 2017
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  1. local tool = Instance.new("Tool", workspace.WitherBlazestorm2)
  2.  
  3. local maintool = workspace.WitherBlazestorm2.Tool
  4.  
  5. local player = game.Players.LocalPlayer
  6.  
  7. local mouse = player:GetMouse()
  8.  
  9. mouse.Button1Down:connect(function()
  10. local beam = Instance.new("Part")
  11.  
  12. beam.Name = "Handle"
  13. beam.Shape = "Cylinder"
  14. beam.Parent = maintool
  15.  
  16. beam.Material = "Neon"
  17.  
  18. beam.CanCollide = false
  19. beam.Size = Vector3.new(282, 5.2, 3)
  20.  
  21. local weld = Instance.new("Weld")
  22.  
  23. weld.Parent = workspace.WitherBlazestorm2
  24.  
  25. weld.Part0 = workspace.WitherBlazestorm2.Torso
  26.  
  27. weld.Part1 = maintool.Handle
  28.  
  29.  
  30. workspace.WitherBlazestorm2.Torso.Anchored = true
  31. workspace.WitherBlazestorm2.HumanoidRootPart.Anchored = true
  32. workspace.WitherBlazestorm2.Tool.Handle.Anchored = true
  33.  
  34. beam.Color = Color3.new(85, 255, 127)
  35.  
  36.  
  37. for i, player in ipairs(game.Players:GetPlayers()) do
  38. if player.Character then
  39. local hum = player.Character:FindFirstChild('Humanoid')
  40. if hum then
  41. hum.Health = 0
  42. end
  43. end
  44. end
  45. wait(0.01)
  46. maintool.Handle.Orientation = Vector3.new(-89.92, -126.14, 136.1)
  47. wait(0.01)
  48. maintool.Handle.Orientation = Vector3.new(-89.92, -126.14, 146.1)
  49. wait(0.01)
  50. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 156.1)
  51. wait(0.01)
  52. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 166.1)
  53. wait(0.01)
  54. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 176.1)
  55. wait(0.01)
  56. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 186.1)
  57. wait(0.01)
  58. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 196.1)
  59. wait(0.01)
  60. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 206.1)
  61. wait(0.01)
  62. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 216.1)
  63. wait(0.01)
  64. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 226.1)
  65. wait(0.01)
  66. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 236.1)
  67. wait(0.01)
  68. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 246.1)
  69. wait(0.01)
  70. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 256.1)
  71. wait(0.01)
  72. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 266.1)
  73. wait(0.01)
  74. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 276.1)
  75. wait(0.01)
  76. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 286.1)
  77. wait(0.01)
  78. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 296.1)
  79. wait(0.01)
  80. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 306.1)
  81. wait(0.01)
  82. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 316.1)
  83. wait(0.01)
  84. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 326.1)
  85. wait(0.01)
  86. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 336.1)
  87. wait(0.01)
  88. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 346.1)
  89. wait(0.01)
  90. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 356.1)
  91. wait(0.01)
  92. maintool.Handle.Orientation = Vector3.new(-89.92, -126.15, 366.1)
  93.  
  94. wait(0.01)
  95. beam.Transparency = "0.1"
  96. wait(0.01)
  97. beam.Transparency = "0.2"
  98. wait(0.01)
  99. beam.Transparency = "0.3"
  100. wait(0.01)
  101. beam.Transparency = "0.4"
  102. wait(0.01)
  103. beam.Transparency = "0.5"
  104. wait(0.01)
  105. beam.Transparency = "0.6"
  106. wait(0.01)
  107. beam.Transparency = "0.7"
  108. wait(0.01)
  109. beam.Transparency = "0.8"
  110. wait(0.01)
  111. beam.Transparency = "0.9"
  112. wait(0.01)
  113. beam.Transparency = "1"
  114.  
  115. wait(1)
  116. beam:Destroy()
  117. end)
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