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- else if arg-1 is "reveal":
- if command sender is a player:
- if player does not have permission "{@PERM}":
- send "{@T}{@C2} You do not have permission to do that!"
- stop
- loop all players:
- command "/playsound note.pling %loop-player% ~ ~ ~ 1 1 1"
- if {Teams.InTeam::%loop-player%} is set:
- set {_Team} to {Teams.InTeam::%loop-player%}
- set {_saveteammembers} to "%{Team.%{_Team}%::*}%"
- send "{@T}{@C} Your Team: {@C2}%{_saveteammembers}%" to loop-player
- else:
- send "{@T}{@C} Your Team: {@C2}%loop-player%" to loop-player
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