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aiden50_70

yeet dab

Jan 11th, 2019
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  1. --- This script was made and decompiled by iEpux ---
  2.  
  3. coroutine.wrap(function()
  4.  
  5. while true do
  6. local A_1 = game:GetService("Players").iEpux.Status
  7. local A_2 = game:GetService("Workspace").iEpux.UpperTorso
  8. local A_3 = game:GetService("Workspace").iEpux.Humanoid
  9. local Event = game:GetService("ReplicatedStorage").Remotes.Training.Charge
  10. Event:InvokeServer(A_1, A_2, A_3)
  11.  
  12. wait(0)
  13. end
  14. end)()
  15.  
  16.  
  17. coroutine.wrap(function()
  18. while true do
  19.  
  20. local A_1 = game:GetService("Players").iEpux.Stats
  21. local A_2 = game:GetService("Players").iEpux.Status
  22. local A_3 = game:GetService("Workspace").iEpux.Humanoid
  23. local A_4 = game:GetService("Workspace").iEpux.RightHand
  24. local Event = game:GetService("ReplicatedStorage").Remotes.Training.Defense
  25. Event:InvokeServer(A_1, A_2, A_3, A_4)
  26.  
  27. wait(.25)
  28. end
  29. end)()
  30. --yeah so like,
  31. --gonna make it so you can save whenever the fuck you want
  32. --also tells you how many autosaves were performed.
  33. local save = 0
  34. local Player = game:GetService("Players").LocalPlayer
  35. local interface = Player:WaitForChild("PlayerGui"):WaitForChild("PlayerInterface")
  36. local buttons = interface.Buttons
  37. local save = buttons.Save
  38.  
  39. coroutine.wrap(function() -- auto save
  40. while true do -- Auto save to prevent data loss
  41. local Event = game:GetService("ReplicatedStorage").Remotes.Save
  42. Event:InvokeServer()
  43. save = save + 1
  44. save.Text = "SAVES: ".. save
  45. wait(6)
  46. end
  47. end)()
  48.  
  49. --save whenever the fuck you feel like it
  50. save.MouseButton1Click:Connect(function()
  51. local Event = game:GetService("ReplicatedStorage").Remotes.Save
  52. Event:InvokeServer()
  53. save = save + 1
  54. end)
  55. --other shit
  56. coroutine.wrap(function()
  57. while true do
  58. local A_1 =
  59. {
  60. ["LeftLowerArm"] = game:GetService("Workspace").iEpux.LeftLowerArm,
  61. ["RightUpperArm"] = game:GetService("Workspace").iEpux.RightUpperArm,
  62. ["LeftFoot"] = game:GetService("Workspace").iEpux.LeftFoot,
  63. ["RightHand"] = game:GetService("Workspace").iEpux.RightHand,
  64. ["RightLowerArm"] = game:GetService("Workspace").iEpux.RightLowerArm,
  65. ["LeftUpperLeg"] = game:GetService("Workspace").iEpux.LeftUpperLeg,
  66. ["LeftUpperArm"] = game:GetService("Workspace").iEpux.LeftUpperArm,
  67. ["Character"] = game:GetService("Workspace").iEpux,
  68. ["LeftHand"] = game:GetService("Workspace").iEpux.LeftHand,
  69. ["RightFoot"] = game:GetService("Workspace").iEpux.RightFoot,
  70. ["Humanoid"] = game:GetService("Workspace").iEpux.Humanoid,
  71. ["RightLowerLeg"] = game:GetService("Workspace").iEpux.RightLowerLeg,
  72. ["RightUpperLeg"] = game:GetService("Workspace").iEpux.RightUpperLeg,
  73. ["LeftLowerLeg"] = game:GetService("Workspace").iEpux.LeftLowerLeg
  74. }
  75. local Event = game:GetService("ReplicatedStorage").Remotes.Training.Combat
  76. Event:InvokeServer(A_1)
  77.  
  78. wait(.15)
  79. end
  80. end)()
  81.  
  82.  
  83. while true do
  84. local A_1 = "Right"
  85. local Event = game:GetService("ReplicatedStorage").Remotes.Actions.EnergyBlast
  86. Event:InvokeServer(A_1)
  87. wait(.15)
  88. local A_1 = "Left"
  89. local Event = game:GetService("ReplicatedStorage").Remotes.Actions.EnergyBlast
  90. Event:InvokeServer(A_1)
  91. end
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