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  1. Log: Log file open, 23/03/2017 18:03:07
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. Warning: Warning, Unknown language extension . Defaulting to INT
  5. Init: Language extension: INT
  6. Init: Language extension: INT
  7. DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
  8. Init: Version: 170316.47017.154572
  9. Init: Compiled (32-bit): Mar 8 2017 15:33:03
  10. Init: Command line:
  11. Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
  12. [0000.40] Init: Computer: SHAUN-PC
  13. [0000.40] Init: User: Shaun
  14. [0000.40] Init: CPU Page size=4096, Processors=8
  15. [0000.40] Init: High frequency timer resolution =3.914066 MHz
  16. [0000.40] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=36.7GB Virtual=4.0GB
  17. [0000.44] Log: Steam Client API initialized 1
  18. [0000.54] Log: Steam Game Server API initialized 1
  19. [0000.54] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  20. [0000.54] Init: Object subsystem initialized
  21. [0000.55] Log: Using feature set 'Breakout'
  22. [0000.94] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080
  23. [0000.94] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
  24. [0000.95] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  25. [0000.95] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
  26. [0001.05] Log: Shader platform (RHI): PC-D3D-SM3
  27. [0001.06] Log: Using Secure UDP
  28. [0001.06] Log: Using Secure UDP
  29. [0001.06] Log: Using Secure UDP
  30. [0001.06] Log: Using Secure UDP
  31. [0001.06] Log: Using Secure UDP
  32. [0001.07] Log: PhysX GPU Support: DISABLED
  33. [0002.99] Log: 95418 objects as part of root set at end of initial load.
  34. [0002.99] Log: 0 out of 0 bytes used by permanent object pool.
  35. [0002.99] Log: Initializing Engine...
  36. [0002.99] Log: BuildID: -1677331153 from GPsyonixBuildID
  37. [0002.99] Log: Using Secure UDP
  38. [0002.99] Log: Using Secure UDP
  39. [0002.99] Log: Using Secure UDP
  40. [0002.99] Log: Using Secure UDP
  41. [0002.99] Log: Using Secure UDP
  42. [0002.99] SystemSettings: Loading PC Settings
  43. [0003.01] DevAudio: Allocated 32 sources
  44. [0003.01] DevAudio: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
  45. [0003.02] Log: Wwise(R) SDK Version 2016.2.0 Build 5972. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  46. [0004.39] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  47. [0004.39] Log: Initializing Steamworks
  48. [0004.40] DevOnline: Steam ID: 76561197961373754
  49. [0004.40] DevOnline: Steam universe: PUBLIC
  50. [0004.40] DevOnline: Steam appid: 252950
  51. [0004.40] DevOnline: Steam IsSubscribed: 1
  52. [0004.40] DevOnline: Steam IsLowViolence: 0
  53. [0004.40] DevOnline: Steam IsCybercafe: 0
  54. [0004.40] DevOnline: Steam IsVACBanned: 0
  55. [0004.40] DevOnline: Steam IP country: GB
  56. [0004.40] DevOnline: Steam official server time: 1490292191
  57. [0004.40] DevOnline: Steam Cloud quota: 24909599 / 100000000
  58. [0004.40] DevOnline: Steam original app owner: 76561197961373754
  59. [0004.40] DevOnline: Logged in as 'Wilza'
  60. [0004.40] VoiceChat: The desired playback sample rate is 11000.
  61. [0004.40] PsyNet: Using environment DBE_Production Prod
  62. [0004.40] Matchmaking: Build Unique ID: -1677331153
  63. [0004.40] DevOnline: Logged in as 'Wilza'
  64. [0004.40] Auth: (OnlinePlayerAuthentication_TA_0) OnlinePlayerAuthentication_X::OnlinePlayerAuthentication_TA:HandleLocalPlayerLoginStatusChanged Name=Wilza LoggedIn=True SendingLogin=False RequiresAuth=True AuthStatus=AUS_NotStarted
  65. [0004.40] Auth: RequestAuthorizationCode
  66. [0004.40] Auth: AuthInterface.RequestAuthorizationCode
  67. [0004.40] DevOnline: Issuing request for auth session ticket
  68. [0004.40] DevOnline: Issuing request for encrypted app ticket
  69. [0004.40] Auth: AuthStatus=AUS_Pending
  70. [0004.40] DevOnline: Successfully set the friend join URL:
  71. [0004.41] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Wilza PlayerID=Steam|76561197961373754|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  72. [0004.41] Matchmaking: Cancel matchmaking because party size changed from 0 to 1
  73. [0004.41] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  74. [0004.41] Log: SaveDataImport(0): Mount
  75. [0004.42] SaveGame: LoadGameData(): Result.Code:'BasicLoadResult_Success'
  76. [0004.42] SignIn: Profile OnLoaded LocalID=0
  77. [0004.42] ScriptLog: UpdateProfileVersion 12
  78. [0004.42] SignIn: Profile OnLoaded LocalID=1
  79. [0004.42] ScriptLog: UpdateProfileVersion 12
  80. [0004.42] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,Revenge,GreyCar,Wasteland,DarkCar,Body_NeoBike,Body_NeoCar,Body_Aftershock,Body_Marauder,body_cannonboy,Body_Number6,body_gilliam
  81. [0004.42] SignIn: SetProfile Profile=Profile_TA_0 ProfileName=Wilza
  82. [0004.46] Log: Flushing async loaders.
  83. [0004.47] Log: Flushed async loaders.
  84. [0004.47] Log: LoadMap: MENU_Main_p
  85. [0004.64] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
  86. [0004.65] Log: Game class is 'GameInfo_GFxMenu_TA'
  87. [0004.95] Log: Bringing World menu_main_p.TheWorld up for play (0) at 2017.03.23-18.03.12
  88. [0004.95] Log: Bringing up level for play took: 0.293281
  89. [0004.95] DevOnline: RegisterRemoteTalker(0x011000010010E83A) returned 0x00000000
  90. [0004.96] Log: Flushing async loaders.
  91. [0004.97] Log: Flushed async loaders.
  92. [0004.97] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  93. [0004.97] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  94. [0005.20] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  95. [0005.20] DevOnline: Set rich presence to: Main Menu data: Menu
  96. [0005.20] Log: ########### Finished loading level: 0.733457 seconds
  97. [0005.51] Log: Flushing async loaders.
  98. [0005.82] Log: Flushed async loaders.
  99. [0005.82] Log: Initializing Engine Completed
  100. [0005.82] Log: >>>>>>>>>>>>>> Initial startup: 5.82s <<<<<<<<<<<<<<<
  101. [0005.83] Auth: HandleReceivedAuthorizationCode bSuccess:'True'
  102. [0005.85] DevOnline: Obtained steam user stats, user: 76561197961373754
  103. [0005.90] Log: FSaveDataExportTask(0) wrote 329448 bytes to memory
  104. [0005.90] Log: SaveDataExport(0): Mount
  105. [0005.90] Auth: SendLoginRequest
  106. [0005.91] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
  107. [0006.03] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  108. [0006.03] Log: SaveDataExport(0): Finished - File:[(null)] Result:[884060672]
  109. [0006.03] DevAudio: UAudioDevice::ApplySoundMode(): Default
  110. [0006.03] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  111. [0006.03] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  112. [0006.99] ScriptWarning: ScriptWarning, Accessed None 'Component'
  113. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_1
  114. Function TAGame.RimSpinner_TA:HandleAttached:005D
  115. Script call stack:
  116. Function TAGame.CarMeshComponent_TA:OnAttached
  117. Function TAGame.RimSpinner_TA:HandleAttached
  118.  
  119. [0006.99] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_1.WheelControls' out of bounds (-1/4)
  120. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_1
  121. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  122. Script call stack:
  123. Function TAGame.CarMeshComponent_TA:OnAttached
  124. Function TAGame.RimSpinner_TA:HandleAttached
  125.  
  126. [0006.99] ScriptWarning: ScriptWarning, Accessed None 'Component'
  127. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_3
  128. Function TAGame.RimSpinner_TA:HandleAttached:005D
  129. Script call stack:
  130. Function TAGame.CarMeshComponent_TA:OnAttached
  131. Function TAGame.RimSpinner_TA:HandleAttached
  132.  
  133. [0006.99] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_3.WheelControls' out of bounds (-1/4)
  134. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_3
  135. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  136. Script call stack:
  137. Function TAGame.CarMeshComponent_TA:OnAttached
  138. Function TAGame.RimSpinner_TA:HandleAttached
  139.  
  140. [0006.99] ScriptWarning: ScriptWarning, Accessed None 'Component'
  141. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_5
  142. Function TAGame.RimSpinner_TA:HandleAttached:005D
  143. Script call stack:
  144. Function TAGame.CarMeshComponent_TA:OnAttached
  145. Function TAGame.RimSpinner_TA:HandleAttached
  146.  
  147. [0006.99] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_5.WheelControls' out of bounds (-1/4)
  148. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_5
  149. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  150. Script call stack:
  151. Function TAGame.CarMeshComponent_TA:OnAttached
  152. Function TAGame.RimSpinner_TA:HandleAttached
  153.  
  154. [0006.99] ScriptWarning: ScriptWarning, Accessed None 'Component'
  155. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_7
  156. Function TAGame.RimSpinner_TA:HandleAttached:005D
  157. Script call stack:
  158. Function TAGame.CarMeshComponent_TA:OnAttached
  159. Function TAGame.RimSpinner_TA:HandleAttached
  160.  
  161. [0006.99] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_7.WheelControls' out of bounds (-1/4)
  162. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_7
  163. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  164. Script call stack:
  165. Function TAGame.CarMeshComponent_TA:OnAttached
  166. Function TAGame.RimSpinner_TA:HandleAttached
  167.  
  168. [0007.01] Log: FJsonStructReader - could not find property AddProperties in struct OnlineSaveData_TA.
  169. [0007.01] Log: FJsonStructReader - could not find property SetProperties in struct OnlineProfile_TA.
  170. [0010.86] StartMenu: ControllerIndex:'0'
  171. [0010.86] DevOnline: Set rich presence to: Main Menu data: Menu
  172. [0010.86] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
  173. [0010.95] ScriptLog: GetAppPriceInfo http://store.steampowered.com/api/dlcforapp?appid=252950 Transient.GFxData_DLC_TA_0.HandleGetAppPriceInfoComplete
  174. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_scallop' Price:'¬1.99'
  175. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_bone' Price:'¬1.99'
  176. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_gilliam' Price:'¬1.99'
  177. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Number6' Price:'¬1.99'
  178. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_cannonboy' Price:'¬1.99'
  179. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Aftershock' Price:'¬1.99'
  180. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Marauder' Price:'¬1.99'
  181. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoBike' Price:'¬1.99'
  182. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoCar' Price:'¬1.99'
  183. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'NBA' Price:'¬1.99'
  184. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'DarkCar' Price:'¬1.99'
  185. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Wasteland' Price:'¬3.99'
  186. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'GreyCar' Price:'¬1.99'
  187. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Revenge' Price:'¬3.99'
  188. [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'SuperSonic' Price:'¬3.99'
  189. [0012.73] Online: TryToPlayOnline ControllerID:'-1'
  190. [0012.73] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPrivilege'
  191. [0012.73] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
  192. [0012.73] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
  193. [0012.73] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckInternet'
  194. [0012.73] Online: CheckInternet
  195. [0012.73] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPsyNet'
  196. [0012.73] Online: CheckPsyNet
  197. [0012.73] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPrivilege'
  198. [0012.73] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
  199. [0012.73] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
  200. [0012.73] Online: StartNextCheck OnFinished
  201. [0012.73] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
  202. [0012.73] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction:'False'
  203. [0012.73] DevOnline: Creating lobby of type 2 with a maximum of 8 members
  204. [0013.17] DevOnline: SteamLobbyCreated: Result: '1' k_EResultOK (success), LobbyId: 109775244046235286
  205. [0013.17] Party: OnPartyCreated bWasSuccessful:'True' InPartyId:'Steam-0xba81f696' Error:''
  206. [0013.17] Party: ShowInviteUI
  207. [0013.17] DevOnline: UOnlineLobbyInterfaceSteamworks::ShowInviteUI: 109775244046235286
  208. [0013.17] DevOnline: SteamLobbyEnterResponse: LobbyUID: 109775244046235286, EnterResult: 1, UserPermissions: 0, bInviteOnly: 1
  209. [0013.17] Party: HandleJoinLobby bWasSuccessful:'True' LobbyUID:'Steam-0xba81f696' Error:''
  210. [0013.17] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
  211. [0013.17] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
  212. [0013.17] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561197961373754|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
  213. [0013.17] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
  214. [0013.17] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
  215. [0013.22] DevOnline: Steam GameOverlayActivated: 1
  216. [0013.47] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'465'
  217. [0013.47] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
  218. [0013.47] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'110'
  219. [0013.57] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
  220. [0013.57] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'119'
  221. [0034.58] DevOnline: Steam GameOverlayActivated: 0
  222. [0036.68] DevOnline: Steam GameOverlayActivated: 1
  223. [0037.18] DevOnline: Steam GameOverlayActivated: 0
  224. [0037.74] DevOnline: SteamLobbyMemberUpdate: LobbyUID: 109775244046235286, MemberUID: 76561198072365880, InstigatorUID: 76561198072365880, UpdateEvent: 1
  225. [0037.74] Party: HandleLobbyMemberStatusUpdate LobbyUID:'Steam-0xba81f696' MemberIndex:'1' InstigatorIndex:'-1' Status:'Joined'
  226. [0037.74] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
  227. [0037.74] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
  228. [0037.74] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561197961373754|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
  229. [0037.74] Matchmaking: Cancel matchmaking because party size changed from 1 to 2
  230. [0037.74] Party: UpdatePartyLock NewLockStatus:'False'
  231. [0037.74] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
  232. [0038.04] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'465'
  233. [0038.04] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
  234. [0038.04] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'110'
  235. [0038.04] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
  236. [0038.09] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'467'
  237. [0038.09] Party: HandleLoadoutMessage MemberID=Steam|76561198072365880|0
  238. [0038.09] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'117'
  239. [0038.09] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198072365880|0' MatchmakeRestrictions:'4'
  240. [0038.09] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'110'
  241. [0038.26] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'120'
  242. [0038.26] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=True bFromLeader=False IsPrimaryPlayer=True
  243. [0038.26] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
  244. [0038.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  245. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_9
  246. Function TAGame.RimSpinner_TA:HandleAttached:005D
  247. Script call stack:
  248. Function TAGame.CarMeshComponent_TA:OnAttached
  249. Function TAGame.RimSpinner_TA:HandleAttached
  250.  
  251. [0038.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_9.WheelControls' out of bounds (-1/4)
  252. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_9
  253. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  254. Script call stack:
  255. Function TAGame.CarMeshComponent_TA:OnAttached
  256. Function TAGame.RimSpinner_TA:HandleAttached
  257.  
  258. [0038.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  259. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_11
  260. Function TAGame.RimSpinner_TA:HandleAttached:005D
  261. Script call stack:
  262. Function TAGame.CarMeshComponent_TA:OnAttached
  263. Function TAGame.RimSpinner_TA:HandleAttached
  264.  
  265. [0038.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_11.WheelControls' out of bounds (-1/4)
  266. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_11
  267. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  268. Script call stack:
  269. Function TAGame.CarMeshComponent_TA:OnAttached
  270. Function TAGame.RimSpinner_TA:HandleAttached
  271.  
  272. [0038.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  273. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_13
  274. Function TAGame.RimSpinner_TA:HandleAttached:005D
  275. Script call stack:
  276. Function TAGame.CarMeshComponent_TA:OnAttached
  277. Function TAGame.RimSpinner_TA:HandleAttached
  278.  
  279. [0038.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_13.WheelControls' out of bounds (-1/4)
  280. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_13
  281. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  282. Script call stack:
  283. Function TAGame.CarMeshComponent_TA:OnAttached
  284. Function TAGame.RimSpinner_TA:HandleAttached
  285.  
  286. [0038.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  287. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_15
  288. Function TAGame.RimSpinner_TA:HandleAttached:005D
  289. Script call stack:
  290. Function TAGame.CarMeshComponent_TA:OnAttached
  291. Function TAGame.RimSpinner_TA:HandleAttached
  292.  
  293. [0038.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_15.WheelControls' out of bounds (-1/4)
  294. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_15
  295. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  296. Script call stack:
  297. Function TAGame.CarMeshComponent_TA:OnAttached
  298. Function TAGame.RimSpinner_TA:HandleAttached
  299.  
  300. [0038.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'119'
  301. [0098.80] DevOnline: SteamLobbyMemberUpdate: LobbyUID: 109775244046235286, MemberUID: 76561198041375823, InstigatorUID: 76561198041375823, UpdateEvent: 1
  302. [0098.80] Party: HandleLobbyMemberStatusUpdate LobbyUID:'Steam-0xba81f696' MemberIndex:'2' InstigatorIndex:'-1' Status:'Joined'
  303. [0098.80] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
  304. [0098.80] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
  305. [0098.80] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561197961373754|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
  306. [0098.80] Matchmaking: Cancel matchmaking because party size changed from 2 to 3
  307. [0098.80] Party: UpdatePartyLock NewLockStatus:'False'
  308. [0098.80] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
  309. [0099.06] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'580'
  310. [0099.06] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  311. [0099.06] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'117'
  312. [0099.06] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198041375823|0' MatchmakeRestrictions:'4'
  313. [0099.06] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'110'
  314. [0099.10] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'465'
  315. [0099.10] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
  316. [0099.10] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'110'
  317. [0099.10] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
  318. [0099.15] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'120'
  319. [0099.15] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=True bFromLeader=False IsPrimaryPlayer=True
  320. [0099.15] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
  321. [0099.20] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'467'
  322. [0099.20] Party: HandleLoadoutMessage MemberID=Steam|76561198072365880|0
  323. [0099.20] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'117'
  324. [0099.20] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198072365880|0' MatchmakeRestrictions:'4'
  325. [0099.20] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'110'
  326. [0099.45] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'119'
  327. [0107.97] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'580'
  328. [0107.97] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  329. [0113.44] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'580'
  330. [0113.44] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  331. [0115.59] DevOnline: SteamLobbyMemberUpdate: LobbyUID: 109775244046235286, MemberUID: 76561198131247130, InstigatorUID: 76561198131247130, UpdateEvent: 1
  332. [0115.59] Party: HandleLobbyMemberStatusUpdate LobbyUID:'Steam-0xba81f696' MemberIndex:'3' InstigatorIndex:'-1' Status:'Joined'
  333. [0115.59] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
  334. [0115.59] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
  335. [0115.59] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561197961373754|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
  336. [0115.59] Matchmaking: Cancel matchmaking because party size changed from 3 to 4
  337. [0115.59] Party: UpdatePartyLock NewLockStatus:'False'
  338. [0115.59] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
  339. [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'465'
  340. [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
  341. [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'110'
  342. [0115.89] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
  343. [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'457'
  344. [0115.89] Party: HandleLoadoutMessage MemberID=Steam|76561198131247130|0
  345. [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'117'
  346. [0115.89] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198131247130|0' MatchmakeRestrictions:'4'
  347. [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'110'
  348. [0115.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'120'
  349. [0115.94] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=True bFromLeader=False IsPrimaryPlayer=True
  350. [0115.94] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
  351. [0115.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'580'
  352. [0115.94] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  353. [0115.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'117'
  354. [0115.94] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198041375823|0' MatchmakeRestrictions:'4'
  355. [0115.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'110'
  356. [0116.00] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'467'
  357. [0116.00] Party: HandleLoadoutMessage MemberID=Steam|76561198072365880|0
  358. [0116.00] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'117'
  359. [0116.00] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198072365880|0' MatchmakeRestrictions:'4'
  360. [0116.00] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'110'
  361. [0116.03] ScriptWarning: ScriptWarning, Accessed None 'Component'
  362. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_17
  363. Function TAGame.RimSpinner_TA:HandleAttached:005D
  364. Script call stack:
  365. Function TAGame.CarMeshComponent_TA:OnAttached
  366. Function TAGame.RimSpinner_TA:HandleAttached
  367.  
  368. [0116.03] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_17.WheelControls' out of bounds (-1/4)
  369. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_17
  370. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  371. Script call stack:
  372. Function TAGame.CarMeshComponent_TA:OnAttached
  373. Function TAGame.RimSpinner_TA:HandleAttached
  374.  
  375. [0116.03] ScriptWarning: ScriptWarning, Accessed None 'Component'
  376. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_19
  377. Function TAGame.RimSpinner_TA:HandleAttached:005D
  378. Script call stack:
  379. Function TAGame.CarMeshComponent_TA:OnAttached
  380. Function TAGame.RimSpinner_TA:HandleAttached
  381.  
  382. [0116.03] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_19.WheelControls' out of bounds (-1/4)
  383. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_19
  384. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  385. Script call stack:
  386. Function TAGame.CarMeshComponent_TA:OnAttached
  387. Function TAGame.RimSpinner_TA:HandleAttached
  388.  
  389. [0116.03] ScriptWarning: ScriptWarning, Accessed None 'Component'
  390. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_21
  391. Function TAGame.RimSpinner_TA:HandleAttached:005D
  392. Script call stack:
  393. Function TAGame.CarMeshComponent_TA:OnAttached
  394. Function TAGame.RimSpinner_TA:HandleAttached
  395.  
  396. [0116.03] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_21.WheelControls' out of bounds (-1/4)
  397. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_21
  398. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  399. Script call stack:
  400. Function TAGame.CarMeshComponent_TA:OnAttached
  401. Function TAGame.RimSpinner_TA:HandleAttached
  402.  
  403. [0116.03] ScriptWarning: ScriptWarning, Accessed None 'Component'
  404. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_23
  405. Function TAGame.RimSpinner_TA:HandleAttached:005D
  406. Script call stack:
  407. Function TAGame.CarMeshComponent_TA:OnAttached
  408. Function TAGame.RimSpinner_TA:HandleAttached
  409.  
  410. [0116.03] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_23.WheelControls' out of bounds (-1/4)
  411. RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_23
  412. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  413. Script call stack:
  414. Function TAGame.CarMeshComponent_TA:OnAttached
  415. Function TAGame.RimSpinner_TA:HandleAttached
  416.  
  417. [0116.25] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'119'
  418. [0119.15] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'581'
  419. [0119.15] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  420. [0122.81] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'591'
  421. [0122.81] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  422. [0124.87] Log: FSaveDataExportTask(0) wrote 329432 bytes to memory
  423. [0124.91] Log: SaveDataExport(0): Mount
  424. [0124.91] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754_1.save
  425. [0124.91] Log: SaveDataExport(0): Finished - File:[(null)] Result:[375480448]
  426. [0124.91] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  427. [0124.91] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  428. [0124.92] Log: FSaveDataExportTask(0) wrote 329432 bytes to memory
  429. [0124.92] Log: SaveDataExport(0): Mount
  430. [0124.93] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754_2.save
  431. [0124.93] Log: SaveDataExport(0): Finished - File:[(null)] Result:[375481984]
  432. [0124.93] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  433. [0124.93] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  434. [0125.09] Log: Using Secure Websockets
  435. [0125.10] Log: Using Secure Websockets
  436. [0125.10] Log: Using Secure Websockets
  437. [0125.10] Log: Using Secure Websockets
  438. [0125.10] Log: Using Secure Websockets
  439. [0125.10] Log: Using Secure Websockets
  440. [0125.10] Log: Using Secure Websockets
  441. [0125.10] Log: Using Secure Websockets
  442. [0125.33] Matchmaking: Ping Received EU 0.2437
  443. [0125.38] Matchmaking: Ping Received EU 0.0458
  444. [0125.46] Matchmaking: Ping Received EU 0.0828
  445. [0126.07] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'590'
  446. [0126.07] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  447. [0126.28] Matchmaking: Ping Received SAM 1.1853
  448. [0126.50] Matchmaking: Ping Received SAM 0.2276
  449. [0126.74] Matchmaking: Ping Received SAM 0.2362
  450. [0127.35] Matchmaking: Ping Received USW 2.2559
  451. [0127.50] Matchmaking: Ping Received JPN 2.4092
  452. [0127.56] Matchmaking: Ping Received USW 0.2167
  453. [0127.57] Matchmaking: Ping Received OCE 2.4795
  454. [0127.79] Matchmaking: Ping Received USW 0.2230
  455. [0127.87] Matchmaking: Ping Received JPN 0.3695
  456. [0127.93] Matchmaking: Ping Received OCE 0.3622
  457. [0128.13] Matchmaking: Ping Received JPN 0.2650
  458. [0128.21] Warning: Warning, Failed to load 'SwfMovie GFX_PrivateMatchMenu.PrivateMatchMenu': Failed to find object 'SwfMovie GFX_PrivateMatchMenu.PrivateMatchMenu'
  459. [0128.32] Log: FSaveDataExportTask(0) wrote 329432 bytes to memory
  460. [0128.32] Log: SaveDataExport(0): Mount
  461. [0128.32] Matchmaking: Ping Received OCE 0.3788
  462. [0128.33] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  463. [0128.33] Log: SaveDataExport(0): Finished - File:[(null)] Result:[2551040]
  464. [0128.33] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  465. [0128.33] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  466. [0129.37] Matchmaking: Ping Received USE 4.2843
  467. [0129.64] Matchmaking: Ping Received USE 0.2646
  468. [0129.75] Matchmaking: Ping Received USE 0.1115
  469. [0130.09] Matchmaking: All Regions Pinged: ASC (1000.0000), EU (0.0458), JPN (0.2650), ME (1000.0000), OCE (0.3622), SAM (0.2276), USE (0.1115), USW (0.2167)
  470. [0131.89] Online: TryToPlayOnline ControllerID:'-1'
  471. [0131.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPrivilege'
  472. [0131.89] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
  473. [0131.89] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
  474. [0131.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckInternet'
  475. [0131.89] Online: CheckInternet
  476. [0131.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPsyNet'
  477. [0131.89] Online: CheckPsyNet
  478. [0131.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPrivilege'
  479. [0131.89] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
  480. [0131.89] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
  481. [0131.89] Online: StartNextCheck OnFinished
  482. [0131.89] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
  483. [0131.89] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction:'False'
  484. [0131.89] ScriptLog: OnlineStatusError
  485. [0131.89] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_PrivateMatch
  486. [0131.89] PrivateMatch: StartSearch Region=EU Map=ShatterShot_P Tags=BotsNone MaxPlayers=4 bPublic=True ServerName=Server_0754 Password=111222
  487. [0131.89] PrivateMatch: Searching for private match in EU
  488. [0131.90] Log: FSaveDataExportTask(0) wrote 329432 bytes to memory
  489. [0131.91] Log: SaveDataExport(0): Mount
  490. [0131.91] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754_1.save
  491. [0131.91] Log: SaveDataExport(0): Finished - File:[(null)] Result:[375479424]
  492. [0131.91] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  493. [0131.91] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  494. [0132.29] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'87'
  495. [0136.35] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'590'
  496. [0136.35] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  497. [0138.96] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'590'
  498. [0138.96] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  499. [0142.16] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'591'
  500. [0142.16] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  501. [0154.19] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'591'
  502. [0154.19] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  503. [0161.46] CheckReservation: Received game server ip104-207-130-123.datahound.com:7718 EU190-Drift 6
  504. [0161.46] JoinGame: StartJoin ip104-207-130-123.datahound.com:7718 JoinSettings.PlaylistID:'6' JoinSettings.bFriendJoin:'False' JoinSettings.bMigration:'False' JoinSettings.MatchType:'JMT_Private'
  505. [0161.46] DevOnline: Successfully set the friend join URL:
  506. [0161.46] Online: TryToPlayOnline ControllerID:'-1'
  507. [0161.46] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_2.CheckPrivilege'
  508. [0161.46] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
  509. [0161.46] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
  510. [0161.46] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_2.CheckInternet'
  511. [0161.46] Online: CheckInternet
  512. [0161.46] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_2.CheckPsyNet'
  513. [0161.46] Online: CheckPsyNet
  514. [0161.46] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_2.CheckPrivilege'
  515. [0161.46] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
  516. [0161.46] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
  517. [0161.46] Online: StartNextCheck OnFinished
  518. [0161.46] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
  519. [0161.87] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'85'
  520. [0161.95] Log: FJsonStructReader - could not find property bServerKey in struct RPC_GenerateKeys_X.
  521. [0161.95] JoinGame: Sending Reservation to server
  522. [0161.95] Log: Using Secure Websockets
  523. [0164.82] JoinGame: private match travel immediately!
  524. [0164.83] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  525. [0164.83] Log: --- LOADING MOVIE START ---
  526. [0164.83] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  527. [0164.83] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  528. [0165.02] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  529. [0165.02] Log: Game class is 'GameInfo_Transition_TA'
  530. [0165.04] Log: Bringing World joingametransition.TheWorld up for play (0) at 2017.03.23-18.05.52
  531. [0165.04] Log: Bringing up level for play took: 0.021786
  532. [0165.04] DevOnline: Remote talker is being re-registered
  533. [0165.04] JoinGame: CheckAllLocalPlayersHaveJoined OpeningLoadingScreen 1/1
  534. [0165.04] JoinGame: Loaded into empty map, so we can join new server 104.207.130.123:7716
  535. [0165.04] JoinGame: Joining New Server, sending command open 104.207.130.123:7716?Name=Wilza
  536. [0165.04] Log: ########### Finished loading level: 0.213780 seconds
  537. [0165.04] Log: Using Secure UDP
  538. [0165.13] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'197'
  539. [0165.30] Log: Flushing async loaders.
  540. [0165.31] Log: Flushed async loaders.
  541. [0165.31] Log: LoadMap: 104.207.130.123:7716/ShatterShot_P?Name=Wilza?game=TAGame.GameInfo_Breakout_TA
  542. [0165.35] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Breakout_SF.upk
  543. [0165.59] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2017.03.23-18.05.53
  544. [0165.59] Log: Bringing up level for play took: 0.105323
  545. [0165.59] JoinGame: CheckAllLocalPlayersHaveJoined JoiningNewServer 1/1
  546. [0165.59] JoinGame: OnJoinGameComplete bSuccess:'True' FailReason:'' BugItReason:''
  547. [0165.59] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_None
  548. [0165.64] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  549. [0165.64] Log: ########### Finished loading level: 0.328229 seconds
  550. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  551. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  552. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  553. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  554. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  555. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  556. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  557. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  558. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  559. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  560. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  561. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  562. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  563. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  564. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  565. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  566. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  567. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  568. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  569. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  570. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  571. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  572. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  573. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  574. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  575. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  576. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  577. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  578. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  579. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  580. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  581. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  582. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  583. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  584. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  585. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  586. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  587. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  588. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  589. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  590. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  591. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  592. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  593. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  594. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  595. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  596. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  597. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  598. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  599. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  600. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  601. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  602. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  603. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  604. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  605. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  606. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  607. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  608. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  609. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  610. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  611. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  612. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  613. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  614. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  615. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  616. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  617. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  618. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  619. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  620. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  621. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  622. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  623. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  624. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  625. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  626. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  627. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  628. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  629. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  630. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  631. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  632. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  633. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  634. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  635. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  636. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  637. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  638. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  639. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  640. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  641. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  642. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  643. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  644. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  645. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  646. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  647. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  648. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  649. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  650. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  651. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  652. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  653. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  654. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  655. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  656. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  657. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  658. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  659. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  660. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  661. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  662. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  663. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  664. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  665. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  666. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  667. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  668. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  669. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  670. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  671. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  672. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  673. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  674. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  675. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  676. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  677. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  678. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  679. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  680. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  681. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  682. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  683. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  684. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  685. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  686. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  687. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  688. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  689. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  690. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  691. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  692. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  693. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  694. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  695. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  696. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  697. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  698. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  699. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  700. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  701. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  702. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  703. [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  704. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  705. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  706. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  707. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  708. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  709. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  710. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  711. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  712. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  713. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  714. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  715. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  716. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  717. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  718. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  719. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  720. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  721. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  722. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  723. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  724. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  725. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  726. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  727. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  728. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  729. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  730. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  731. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  732. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  733. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  734. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  735. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  736. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  737. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  738. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  739. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  740. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  741. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  742. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  743. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  744. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  745. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  746. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  747. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  748. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  749. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  750. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  751. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  752. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  753. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  754. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  755. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  756. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  757. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  758. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  759. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  760. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  761. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  762. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  763. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  764. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  765. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  766. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  767. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  768. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  769. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  770. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  771. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  772. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  773. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  774. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  775. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  776. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  777. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  778. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  779. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  780. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  781. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  782. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  783. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  784. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  785. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  786. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  787. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  788. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  789. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  790. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  791. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  792. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  793. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  794. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  795. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  796. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  797. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  798. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  799. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  800. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  801. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  802. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  803. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  804. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  805. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  806. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  807. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  808. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  809. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  810. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  811. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  812. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  813. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  814. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  815. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  816. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  817. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  818. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  819. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  820. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  821. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  822. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  823. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  824. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  825. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  826. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  827. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  828. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  829. [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  830. [0165.66] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
  831. [0165.79] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  832. [0165.79] Party: UpdatePartyLock NewLockStatus:'True'
  833. [0165.79] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'0'
  834. [0165.79] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'0'
  835. [0165.80] Party: UpdatePartyLock NewLockStatus:'False'
  836. [0165.80] Party: UpdatePartyLock NewLockStatus:'False'
  837. [0165.80] DevOnline: Remote talker is being re-registered
  838. [0165.80] DevOnline: Set rich presence to: Private Match data: Private
  839. [0165.83] Replay: ReplayDirector OnSoccarGameSet GameEvent_Breakout_TA_0
  840. [0165.85] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
  841. [0165.86] Warning: Warning, Failed to load 'SwfMovie GFX_TeamSelect.TeamSelect': Failed to find object 'SwfMovie GFX_TeamSelect.TeamSelect'
  842. [0165.96] Loadout: PRI_TA_0 Wilza OnLoadoutsSetInternal GameEvent_Breakout_TA_0
  843. [0165.96] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'188'
  844. [0165.98] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'103'
  845. [0166.13] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
  846. [0166.13] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
  847. [0166.13] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
  848. [0166.13] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
  849. [0167.23] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'591'
  850. [0167.23] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
  851. [0167.59] ScriptWarning: ScriptWarning, Accessed None 'Component'
  852. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_25
  853. Function TAGame.RimSpinner_TA:HandleAttached:005D
  854. Script call stack:
  855. Function TAGame.CarMeshComponent_TA:OnAttached
  856. Function TAGame.RimSpinner_TA:HandleAttached
  857.  
  858. [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_25.WheelControls' out of bounds (-1/4)
  859. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_25
  860. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  861. Script call stack:
  862. Function TAGame.CarMeshComponent_TA:OnAttached
  863. Function TAGame.RimSpinner_TA:HandleAttached
  864.  
  865. [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_25.Wheels' out of bounds (-1/4)
  866. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_25
  867. Function TAGame.RimSpinner_TA:HandleAttached:014B
  868. Script call stack:
  869. Function TAGame.CarMeshComponent_TA:OnAttached
  870. Function TAGame.RimSpinner_TA:HandleAttached
  871.  
  872. [0167.59] ScriptWarning: ScriptWarning, Accessed None 'Component'
  873. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_27
  874. Function TAGame.RimSpinner_TA:HandleAttached:005D
  875. Script call stack:
  876. Function TAGame.CarMeshComponent_TA:OnAttached
  877. Function TAGame.RimSpinner_TA:HandleAttached
  878.  
  879. [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_27.WheelControls' out of bounds (-1/4)
  880. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_27
  881. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  882. Script call stack:
  883. Function TAGame.CarMeshComponent_TA:OnAttached
  884. Function TAGame.RimSpinner_TA:HandleAttached
  885.  
  886. [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_27.Wheels' out of bounds (-1/4)
  887. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_27
  888. Function TAGame.RimSpinner_TA:HandleAttached:014B
  889. Script call stack:
  890. Function TAGame.CarMeshComponent_TA:OnAttached
  891. Function TAGame.RimSpinner_TA:HandleAttached
  892.  
  893. [0167.59] ScriptWarning: ScriptWarning, Accessed None 'Component'
  894. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_29
  895. Function TAGame.RimSpinner_TA:HandleAttached:005D
  896. Script call stack:
  897. Function TAGame.CarMeshComponent_TA:OnAttached
  898. Function TAGame.RimSpinner_TA:HandleAttached
  899.  
  900. [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_29.WheelControls' out of bounds (-1/4)
  901. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_29
  902. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  903. Script call stack:
  904. Function TAGame.CarMeshComponent_TA:OnAttached
  905. Function TAGame.RimSpinner_TA:HandleAttached
  906.  
  907. [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_29.Wheels' out of bounds (-1/4)
  908. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_29
  909. Function TAGame.RimSpinner_TA:HandleAttached:014B
  910. Script call stack:
  911. Function TAGame.CarMeshComponent_TA:OnAttached
  912. Function TAGame.RimSpinner_TA:HandleAttached
  913.  
  914. [0167.59] ScriptWarning: ScriptWarning, Accessed None 'Component'
  915. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_31
  916. Function TAGame.RimSpinner_TA:HandleAttached:005D
  917. Script call stack:
  918. Function TAGame.CarMeshComponent_TA:OnAttached
  919. Function TAGame.RimSpinner_TA:HandleAttached
  920.  
  921. [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_31.WheelControls' out of bounds (-1/4)
  922. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_31
  923. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  924. Script call stack:
  925. Function TAGame.CarMeshComponent_TA:OnAttached
  926. Function TAGame.RimSpinner_TA:HandleAttached
  927.  
  928. [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_31.Wheels' out of bounds (-1/4)
  929. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_31
  930. Function TAGame.RimSpinner_TA:HandleAttached:014B
  931. Script call stack:
  932. Function TAGame.CarMeshComponent_TA:OnAttached
  933. Function TAGame.RimSpinner_TA:HandleAttached
  934.  
  935. [0169.73] DevOnline: RegisterRemoteTalker(0x0110000104D5A44F) returned 0x00000000
  936. [0169.82] DevOnline: RegisterRemoteTalker(0x011000010A30F81A) returned 0x00000000
  937. [0169.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'188'
  938. [0170.04] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'188'
  939. [0170.21] DevOnline: RegisterRemoteTalker(0x0110000106AE8338) returned 0x00000000
  940. [0170.24] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'117'
  941. [0170.24] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198041375823|0' MatchmakeRestrictions:'0'
  942. [0170.29] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'117'
  943. [0170.29] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198131247130|0' MatchmakeRestrictions:'0'
  944. [0170.44] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'188'
  945. [0170.45] Loadout: PRI_TA_2 [WuBa] Sir Wuest OnLoadoutsSetInternal GameEvent_Breakout_TA_0
  946. [0170.64] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'117'
  947. [0170.64] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198072365880|0' MatchmakeRestrictions:'0'
  948. [0170.74] Loadout: PRI_TA_1 Dr. Hat OnLoadoutsSetInternal GameEvent_Breakout_TA_0
  949. [0172.26] Loadout: PRI_TA_3 Fattea OnLoadoutsSetInternal GameEvent_Breakout_TA_0
  950. [0173.38] ScriptWarning: ScriptWarning, Accessed None 'Component'
  951. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_33
  952. Function TAGame.RimSpinner_TA:HandleAttached:005D
  953. Script call stack:
  954. Function TAGame.CarMeshComponent_TA:OnAttached
  955. Function TAGame.RimSpinner_TA:HandleAttached
  956.  
  957. [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_33.WheelControls' out of bounds (-1/4)
  958. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_33
  959. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  960. Script call stack:
  961. Function TAGame.CarMeshComponent_TA:OnAttached
  962. Function TAGame.RimSpinner_TA:HandleAttached
  963.  
  964. [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_33.Wheels' out of bounds (-1/4)
  965. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_33
  966. Function TAGame.RimSpinner_TA:HandleAttached:014B
  967. Script call stack:
  968. Function TAGame.CarMeshComponent_TA:OnAttached
  969. Function TAGame.RimSpinner_TA:HandleAttached
  970.  
  971. [0173.38] ScriptWarning: ScriptWarning, Accessed None 'Component'
  972. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_35
  973. Function TAGame.RimSpinner_TA:HandleAttached:005D
  974. Script call stack:
  975. Function TAGame.CarMeshComponent_TA:OnAttached
  976. Function TAGame.RimSpinner_TA:HandleAttached
  977.  
  978. [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_35.WheelControls' out of bounds (-1/4)
  979. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_35
  980. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  981. Script call stack:
  982. Function TAGame.CarMeshComponent_TA:OnAttached
  983. Function TAGame.RimSpinner_TA:HandleAttached
  984.  
  985. [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_35.Wheels' out of bounds (-1/4)
  986. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_35
  987. Function TAGame.RimSpinner_TA:HandleAttached:014B
  988. Script call stack:
  989. Function TAGame.CarMeshComponent_TA:OnAttached
  990. Function TAGame.RimSpinner_TA:HandleAttached
  991.  
  992. [0173.38] ScriptWarning: ScriptWarning, Accessed None 'Component'
  993. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_37
  994. Function TAGame.RimSpinner_TA:HandleAttached:005D
  995. Script call stack:
  996. Function TAGame.CarMeshComponent_TA:OnAttached
  997. Function TAGame.RimSpinner_TA:HandleAttached
  998.  
  999. [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_37.WheelControls' out of bounds (-1/4)
  1000. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_37
  1001. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1002. Script call stack:
  1003. Function TAGame.CarMeshComponent_TA:OnAttached
  1004. Function TAGame.RimSpinner_TA:HandleAttached
  1005.  
  1006. [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_37.Wheels' out of bounds (-1/4)
  1007. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_37
  1008. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1009. Script call stack:
  1010. Function TAGame.CarMeshComponent_TA:OnAttached
  1011. Function TAGame.RimSpinner_TA:HandleAttached
  1012.  
  1013. [0173.38] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1014. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_39
  1015. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1016. Script call stack:
  1017. Function TAGame.CarMeshComponent_TA:OnAttached
  1018. Function TAGame.RimSpinner_TA:HandleAttached
  1019.  
  1020. [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_39.WheelControls' out of bounds (-1/4)
  1021. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_39
  1022. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1023. Script call stack:
  1024. Function TAGame.CarMeshComponent_TA:OnAttached
  1025. Function TAGame.RimSpinner_TA:HandleAttached
  1026.  
  1027. [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_39.Wheels' out of bounds (-1/4)
  1028. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_39
  1029. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1030. Script call stack:
  1031. Function TAGame.CarMeshComponent_TA:OnAttached
  1032. Function TAGame.RimSpinner_TA:HandleAttached
  1033.  
  1034. [0175.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1035. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_41
  1036. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1037. Script call stack:
  1038. Function TAGame.CarMeshComponent_TA:OnAttached
  1039. Function TAGame.RimSpinner_TA:HandleAttached
  1040.  
  1041. [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_41.WheelControls' out of bounds (-1/4)
  1042. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_41
  1043. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1044. Script call stack:
  1045. Function TAGame.CarMeshComponent_TA:OnAttached
  1046. Function TAGame.RimSpinner_TA:HandleAttached
  1047.  
  1048. [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_41.Wheels' out of bounds (-1/4)
  1049. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_41
  1050. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1051. Script call stack:
  1052. Function TAGame.CarMeshComponent_TA:OnAttached
  1053. Function TAGame.RimSpinner_TA:HandleAttached
  1054.  
  1055. [0175.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1056. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_43
  1057. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1058. Script call stack:
  1059. Function TAGame.CarMeshComponent_TA:OnAttached
  1060. Function TAGame.RimSpinner_TA:HandleAttached
  1061.  
  1062. [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_43.WheelControls' out of bounds (-1/4)
  1063. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_43
  1064. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1065. Script call stack:
  1066. Function TAGame.CarMeshComponent_TA:OnAttached
  1067. Function TAGame.RimSpinner_TA:HandleAttached
  1068.  
  1069. [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_43.Wheels' out of bounds (-1/4)
  1070. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_43
  1071. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1072. Script call stack:
  1073. Function TAGame.CarMeshComponent_TA:OnAttached
  1074. Function TAGame.RimSpinner_TA:HandleAttached
  1075.  
  1076. [0175.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1077. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_45
  1078. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1079. Script call stack:
  1080. Function TAGame.CarMeshComponent_TA:OnAttached
  1081. Function TAGame.RimSpinner_TA:HandleAttached
  1082.  
  1083. [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_45.WheelControls' out of bounds (-1/4)
  1084. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_45
  1085. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1086. Script call stack:
  1087. Function TAGame.CarMeshComponent_TA:OnAttached
  1088. Function TAGame.RimSpinner_TA:HandleAttached
  1089.  
  1090. [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_45.Wheels' out of bounds (-1/4)
  1091. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_45
  1092. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1093. Script call stack:
  1094. Function TAGame.CarMeshComponent_TA:OnAttached
  1095. Function TAGame.RimSpinner_TA:HandleAttached
  1096.  
  1097. [0175.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1098. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_47
  1099. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1100. Script call stack:
  1101. Function TAGame.CarMeshComponent_TA:OnAttached
  1102. Function TAGame.RimSpinner_TA:HandleAttached
  1103.  
  1104. [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_47.WheelControls' out of bounds (-1/4)
  1105. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_47
  1106. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1107. Script call stack:
  1108. Function TAGame.CarMeshComponent_TA:OnAttached
  1109. Function TAGame.RimSpinner_TA:HandleAttached
  1110.  
  1111. [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_47.Wheels' out of bounds (-1/4)
  1112. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_47
  1113. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1114. Script call stack:
  1115. Function TAGame.CarMeshComponent_TA:OnAttached
  1116. Function TAGame.RimSpinner_TA:HandleAttached
  1117.  
  1118. [0182.77] DevOnline: Failed to store stat entry; key: 1_2, bGameServerStats: 0
  1119. [0182.77] DevOnline: Stored steam user stats.
  1120. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1121. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_49
  1122. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1123. Script call stack:
  1124. Function TAGame.CarMeshComponent_TA:OnAttached
  1125. Function TAGame.RimSpinner_TA:HandleAttached
  1126.  
  1127. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_49.WheelControls' out of bounds (-1/4)
  1128. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_49
  1129. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1130. Script call stack:
  1131. Function TAGame.CarMeshComponent_TA:OnAttached
  1132. Function TAGame.RimSpinner_TA:HandleAttached
  1133.  
  1134. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_49.Wheels' out of bounds (-1/4)
  1135. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_49
  1136. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1137. Script call stack:
  1138. Function TAGame.CarMeshComponent_TA:OnAttached
  1139. Function TAGame.RimSpinner_TA:HandleAttached
  1140.  
  1141. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1142. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_51
  1143. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1144. Script call stack:
  1145. Function TAGame.CarMeshComponent_TA:OnAttached
  1146. Function TAGame.RimSpinner_TA:HandleAttached
  1147.  
  1148. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_51.WheelControls' out of bounds (-1/4)
  1149. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_51
  1150. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1151. Script call stack:
  1152. Function TAGame.CarMeshComponent_TA:OnAttached
  1153. Function TAGame.RimSpinner_TA:HandleAttached
  1154.  
  1155. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_51.Wheels' out of bounds (-1/4)
  1156. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_51
  1157. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1158. Script call stack:
  1159. Function TAGame.CarMeshComponent_TA:OnAttached
  1160. Function TAGame.RimSpinner_TA:HandleAttached
  1161.  
  1162. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1163. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_53
  1164. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1165. Script call stack:
  1166. Function TAGame.CarMeshComponent_TA:OnAttached
  1167. Function TAGame.RimSpinner_TA:HandleAttached
  1168.  
  1169. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_53.WheelControls' out of bounds (-1/4)
  1170. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_53
  1171. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1172. Script call stack:
  1173. Function TAGame.CarMeshComponent_TA:OnAttached
  1174. Function TAGame.RimSpinner_TA:HandleAttached
  1175.  
  1176. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_53.Wheels' out of bounds (-1/4)
  1177. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_53
  1178. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1179. Script call stack:
  1180. Function TAGame.CarMeshComponent_TA:OnAttached
  1181. Function TAGame.RimSpinner_TA:HandleAttached
  1182.  
  1183. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1184. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_55
  1185. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1186. Script call stack:
  1187. Function TAGame.CarMeshComponent_TA:OnAttached
  1188. Function TAGame.RimSpinner_TA:HandleAttached
  1189.  
  1190. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_55.WheelControls' out of bounds (-1/4)
  1191. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_55
  1192. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1193. Script call stack:
  1194. Function TAGame.CarMeshComponent_TA:OnAttached
  1195. Function TAGame.RimSpinner_TA:HandleAttached
  1196.  
  1197. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_55.Wheels' out of bounds (-1/4)
  1198. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_55
  1199. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1200. Script call stack:
  1201. Function TAGame.CarMeshComponent_TA:OnAttached
  1202. Function TAGame.RimSpinner_TA:HandleAttached
  1203.  
  1204. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1205. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_57
  1206. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1207. Script call stack:
  1208. Function TAGame.CarMeshComponent_TA:OnAttached
  1209. Function TAGame.RimSpinner_TA:HandleAttached
  1210.  
  1211. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_57.WheelControls' out of bounds (-1/4)
  1212. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_57
  1213. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1214. Script call stack:
  1215. Function TAGame.CarMeshComponent_TA:OnAttached
  1216. Function TAGame.RimSpinner_TA:HandleAttached
  1217.  
  1218. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_57.Wheels' out of bounds (-1/4)
  1219. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_57
  1220. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1221. Script call stack:
  1222. Function TAGame.CarMeshComponent_TA:OnAttached
  1223. Function TAGame.RimSpinner_TA:HandleAttached
  1224.  
  1225. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1226. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_59
  1227. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1228. Script call stack:
  1229. Function TAGame.CarMeshComponent_TA:OnAttached
  1230. Function TAGame.RimSpinner_TA:HandleAttached
  1231.  
  1232. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_59.WheelControls' out of bounds (-1/4)
  1233. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_59
  1234. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1235. Script call stack:
  1236. Function TAGame.CarMeshComponent_TA:OnAttached
  1237. Function TAGame.RimSpinner_TA:HandleAttached
  1238.  
  1239. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_59.Wheels' out of bounds (-1/4)
  1240. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_59
  1241. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1242. Script call stack:
  1243. Function TAGame.CarMeshComponent_TA:OnAttached
  1244. Function TAGame.RimSpinner_TA:HandleAttached
  1245.  
  1246. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1247. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_61
  1248. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1249. Script call stack:
  1250. Function TAGame.CarMeshComponent_TA:OnAttached
  1251. Function TAGame.RimSpinner_TA:HandleAttached
  1252.  
  1253. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_61.WheelControls' out of bounds (-1/4)
  1254. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_61
  1255. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1256. Script call stack:
  1257. Function TAGame.CarMeshComponent_TA:OnAttached
  1258. Function TAGame.RimSpinner_TA:HandleAttached
  1259.  
  1260. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_61.Wheels' out of bounds (-1/4)
  1261. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_61
  1262. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1263. Script call stack:
  1264. Function TAGame.CarMeshComponent_TA:OnAttached
  1265. Function TAGame.RimSpinner_TA:HandleAttached
  1266.  
  1267. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1268. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_63
  1269. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1270. Script call stack:
  1271. Function TAGame.CarMeshComponent_TA:OnAttached
  1272. Function TAGame.RimSpinner_TA:HandleAttached
  1273.  
  1274. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_63.WheelControls' out of bounds (-1/4)
  1275. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_63
  1276. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1277. Script call stack:
  1278. Function TAGame.CarMeshComponent_TA:OnAttached
  1279. Function TAGame.RimSpinner_TA:HandleAttached
  1280.  
  1281. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_63.Wheels' out of bounds (-1/4)
  1282. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_63
  1283. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1284. Script call stack:
  1285. Function TAGame.CarMeshComponent_TA:OnAttached
  1286. Function TAGame.RimSpinner_TA:HandleAttached
  1287.  
  1288. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1289. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_65
  1290. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1291. Script call stack:
  1292. Function TAGame.CarMeshComponent_TA:OnAttached
  1293. Function TAGame.RimSpinner_TA:HandleAttached
  1294.  
  1295. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_65.WheelControls' out of bounds (-1/4)
  1296. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_65
  1297. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1298. Script call stack:
  1299. Function TAGame.CarMeshComponent_TA:OnAttached
  1300. Function TAGame.RimSpinner_TA:HandleAttached
  1301.  
  1302. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_65.Wheels' out of bounds (-1/4)
  1303. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_65
  1304. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1305. Script call stack:
  1306. Function TAGame.CarMeshComponent_TA:OnAttached
  1307. Function TAGame.RimSpinner_TA:HandleAttached
  1308.  
  1309. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1310. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_67
  1311. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1312. Script call stack:
  1313. Function TAGame.CarMeshComponent_TA:OnAttached
  1314. Function TAGame.RimSpinner_TA:HandleAttached
  1315.  
  1316. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_67.WheelControls' out of bounds (-1/4)
  1317. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_67
  1318. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1319. Script call stack:
  1320. Function TAGame.CarMeshComponent_TA:OnAttached
  1321. Function TAGame.RimSpinner_TA:HandleAttached
  1322.  
  1323. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_67.Wheels' out of bounds (-1/4)
  1324. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_67
  1325. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1326. Script call stack:
  1327. Function TAGame.CarMeshComponent_TA:OnAttached
  1328. Function TAGame.RimSpinner_TA:HandleAttached
  1329.  
  1330. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1331. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_69
  1332. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1333. Script call stack:
  1334. Function TAGame.CarMeshComponent_TA:OnAttached
  1335. Function TAGame.RimSpinner_TA:HandleAttached
  1336.  
  1337. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_69.WheelControls' out of bounds (-1/4)
  1338. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_69
  1339. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1340. Script call stack:
  1341. Function TAGame.CarMeshComponent_TA:OnAttached
  1342. Function TAGame.RimSpinner_TA:HandleAttached
  1343.  
  1344. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_69.Wheels' out of bounds (-1/4)
  1345. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_69
  1346. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1347. Script call stack:
  1348. Function TAGame.CarMeshComponent_TA:OnAttached
  1349. Function TAGame.RimSpinner_TA:HandleAttached
  1350.  
  1351. [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1352. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_71
  1353. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1354. Script call stack:
  1355. Function TAGame.CarMeshComponent_TA:OnAttached
  1356. Function TAGame.RimSpinner_TA:HandleAttached
  1357.  
  1358. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_71.WheelControls' out of bounds (-1/4)
  1359. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_71
  1360. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1361. Script call stack:
  1362. Function TAGame.CarMeshComponent_TA:OnAttached
  1363. Function TAGame.RimSpinner_TA:HandleAttached
  1364.  
  1365. [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_71.Wheels' out of bounds (-1/4)
  1366. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_71
  1367. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1368. Script call stack:
  1369. Function TAGame.CarMeshComponent_TA:OnAttached
  1370. Function TAGame.RimSpinner_TA:HandleAttached
  1371.  
  1372. [0291.42] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1373. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_73
  1374. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1375. Script call stack:
  1376. Function TAGame.CarMeshComponent_TA:OnAttached
  1377. Function TAGame.RimSpinner_TA:HandleAttached
  1378.  
  1379. [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_73.WheelControls' out of bounds (-1/4)
  1380. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_73
  1381. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1382. Script call stack:
  1383. Function TAGame.CarMeshComponent_TA:OnAttached
  1384. Function TAGame.RimSpinner_TA:HandleAttached
  1385.  
  1386. [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_73.Wheels' out of bounds (-1/4)
  1387. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_73
  1388. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1389. Script call stack:
  1390. Function TAGame.CarMeshComponent_TA:OnAttached
  1391. Function TAGame.RimSpinner_TA:HandleAttached
  1392.  
  1393. [0291.42] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1394. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_75
  1395. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1396. Script call stack:
  1397. Function TAGame.CarMeshComponent_TA:OnAttached
  1398. Function TAGame.RimSpinner_TA:HandleAttached
  1399.  
  1400. [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_75.WheelControls' out of bounds (-1/4)
  1401. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_75
  1402. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1403. Script call stack:
  1404. Function TAGame.CarMeshComponent_TA:OnAttached
  1405. Function TAGame.RimSpinner_TA:HandleAttached
  1406.  
  1407. [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_75.Wheels' out of bounds (-1/4)
  1408. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_75
  1409. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1410. Script call stack:
  1411. Function TAGame.CarMeshComponent_TA:OnAttached
  1412. Function TAGame.RimSpinner_TA:HandleAttached
  1413.  
  1414. [0291.42] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1415. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_77
  1416. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1417. Script call stack:
  1418. Function TAGame.CarMeshComponent_TA:OnAttached
  1419. Function TAGame.RimSpinner_TA:HandleAttached
  1420.  
  1421. [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_77.WheelControls' out of bounds (-1/4)
  1422. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_77
  1423. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1424. Script call stack:
  1425. Function TAGame.CarMeshComponent_TA:OnAttached
  1426. Function TAGame.RimSpinner_TA:HandleAttached
  1427.  
  1428. [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_77.Wheels' out of bounds (-1/4)
  1429. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_77
  1430. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1431. Script call stack:
  1432. Function TAGame.CarMeshComponent_TA:OnAttached
  1433. Function TAGame.RimSpinner_TA:HandleAttached
  1434.  
  1435. [0291.42] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1436. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_79
  1437. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1438. Script call stack:
  1439. Function TAGame.CarMeshComponent_TA:OnAttached
  1440. Function TAGame.RimSpinner_TA:HandleAttached
  1441.  
  1442. [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_79.WheelControls' out of bounds (-1/4)
  1443. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_79
  1444. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1445. Script call stack:
  1446. Function TAGame.CarMeshComponent_TA:OnAttached
  1447. Function TAGame.RimSpinner_TA:HandleAttached
  1448.  
  1449. [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_79.Wheels' out of bounds (-1/4)
  1450. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_79
  1451. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1452. Script call stack:
  1453. Function TAGame.CarMeshComponent_TA:OnAttached
  1454. Function TAGame.RimSpinner_TA:HandleAttached
  1455.  
  1456. [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1457. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_81
  1458. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1459. Script call stack:
  1460. Function TAGame.CarMeshComponent_TA:OnAttached
  1461. Function TAGame.RimSpinner_TA:HandleAttached
  1462.  
  1463. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_81.WheelControls' out of bounds (-1/4)
  1464. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_81
  1465. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1466. Script call stack:
  1467. Function TAGame.CarMeshComponent_TA:OnAttached
  1468. Function TAGame.RimSpinner_TA:HandleAttached
  1469.  
  1470. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_81.Wheels' out of bounds (-1/4)
  1471. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_81
  1472. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1473. Script call stack:
  1474. Function TAGame.CarMeshComponent_TA:OnAttached
  1475. Function TAGame.RimSpinner_TA:HandleAttached
  1476.  
  1477. [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1478. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_83
  1479. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1480. Script call stack:
  1481. Function TAGame.CarMeshComponent_TA:OnAttached
  1482. Function TAGame.RimSpinner_TA:HandleAttached
  1483.  
  1484. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_83.WheelControls' out of bounds (-1/4)
  1485. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_83
  1486. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1487. Script call stack:
  1488. Function TAGame.CarMeshComponent_TA:OnAttached
  1489. Function TAGame.RimSpinner_TA:HandleAttached
  1490.  
  1491. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_83.Wheels' out of bounds (-1/4)
  1492. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_83
  1493. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1494. Script call stack:
  1495. Function TAGame.CarMeshComponent_TA:OnAttached
  1496. Function TAGame.RimSpinner_TA:HandleAttached
  1497.  
  1498. [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1499. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_85
  1500. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1501. Script call stack:
  1502. Function TAGame.CarMeshComponent_TA:OnAttached
  1503. Function TAGame.RimSpinner_TA:HandleAttached
  1504.  
  1505. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_85.WheelControls' out of bounds (-1/4)
  1506. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_85
  1507. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1508. Script call stack:
  1509. Function TAGame.CarMeshComponent_TA:OnAttached
  1510. Function TAGame.RimSpinner_TA:HandleAttached
  1511.  
  1512. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_85.Wheels' out of bounds (-1/4)
  1513. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_85
  1514. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1515. Script call stack:
  1516. Function TAGame.CarMeshComponent_TA:OnAttached
  1517. Function TAGame.RimSpinner_TA:HandleAttached
  1518.  
  1519. [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1520. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_87
  1521. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1522. Script call stack:
  1523. Function TAGame.CarMeshComponent_TA:OnAttached
  1524. Function TAGame.RimSpinner_TA:HandleAttached
  1525.  
  1526. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_87.WheelControls' out of bounds (-1/4)
  1527. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_87
  1528. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1529. Script call stack:
  1530. Function TAGame.CarMeshComponent_TA:OnAttached
  1531. Function TAGame.RimSpinner_TA:HandleAttached
  1532.  
  1533. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_87.Wheels' out of bounds (-1/4)
  1534. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_87
  1535. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1536. Script call stack:
  1537. Function TAGame.CarMeshComponent_TA:OnAttached
  1538. Function TAGame.RimSpinner_TA:HandleAttached
  1539.  
  1540. [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1541. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_89
  1542. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1543. Script call stack:
  1544. Function TAGame.CarMeshComponent_TA:OnAttached
  1545. Function TAGame.RimSpinner_TA:HandleAttached
  1546.  
  1547. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_89.WheelControls' out of bounds (-1/4)
  1548. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_89
  1549. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1550. Script call stack:
  1551. Function TAGame.CarMeshComponent_TA:OnAttached
  1552. Function TAGame.RimSpinner_TA:HandleAttached
  1553.  
  1554. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_89.Wheels' out of bounds (-1/4)
  1555. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_89
  1556. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1557. Script call stack:
  1558. Function TAGame.CarMeshComponent_TA:OnAttached
  1559. Function TAGame.RimSpinner_TA:HandleAttached
  1560.  
  1561. [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1562. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_91
  1563. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1564. Script call stack:
  1565. Function TAGame.CarMeshComponent_TA:OnAttached
  1566. Function TAGame.RimSpinner_TA:HandleAttached
  1567.  
  1568. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_91.WheelControls' out of bounds (-1/4)
  1569. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_91
  1570. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1571. Script call stack:
  1572. Function TAGame.CarMeshComponent_TA:OnAttached
  1573. Function TAGame.RimSpinner_TA:HandleAttached
  1574.  
  1575. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_91.Wheels' out of bounds (-1/4)
  1576. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_91
  1577. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1578. Script call stack:
  1579. Function TAGame.CarMeshComponent_TA:OnAttached
  1580. Function TAGame.RimSpinner_TA:HandleAttached
  1581.  
  1582. [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1583. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_93
  1584. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1585. Script call stack:
  1586. Function TAGame.CarMeshComponent_TA:OnAttached
  1587. Function TAGame.RimSpinner_TA:HandleAttached
  1588.  
  1589. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_93.WheelControls' out of bounds (-1/4)
  1590. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_93
  1591. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1592. Script call stack:
  1593. Function TAGame.CarMeshComponent_TA:OnAttached
  1594. Function TAGame.RimSpinner_TA:HandleAttached
  1595.  
  1596. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_93.Wheels' out of bounds (-1/4)
  1597. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_93
  1598. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1599. Script call stack:
  1600. Function TAGame.CarMeshComponent_TA:OnAttached
  1601. Function TAGame.RimSpinner_TA:HandleAttached
  1602.  
  1603. [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1604. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_95
  1605. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1606. Script call stack:
  1607. Function TAGame.CarMeshComponent_TA:OnAttached
  1608. Function TAGame.RimSpinner_TA:HandleAttached
  1609.  
  1610. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_95.WheelControls' out of bounds (-1/4)
  1611. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_95
  1612. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1613. Script call stack:
  1614. Function TAGame.CarMeshComponent_TA:OnAttached
  1615. Function TAGame.RimSpinner_TA:HandleAttached
  1616.  
  1617. [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_95.Wheels' out of bounds (-1/4)
  1618. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_95
  1619. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1620. Script call stack:
  1621. Function TAGame.CarMeshComponent_TA:OnAttached
  1622. Function TAGame.RimSpinner_TA:HandleAttached
  1623.  
  1624. [0360.11] DevOnline: Gamepad text: not running in big picture mode.
  1625. [0361.15] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1626. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_97
  1627. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1628. Script call stack:
  1629. Function TAGame.CarMeshComponent_TA:OnAttached
  1630. Function TAGame.RimSpinner_TA:HandleAttached
  1631.  
  1632. [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_97.WheelControls' out of bounds (-1/4)
  1633. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_97
  1634. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1635. Script call stack:
  1636. Function TAGame.CarMeshComponent_TA:OnAttached
  1637. Function TAGame.RimSpinner_TA:HandleAttached
  1638.  
  1639. [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_97.Wheels' out of bounds (-1/4)
  1640. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_97
  1641. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1642. Script call stack:
  1643. Function TAGame.CarMeshComponent_TA:OnAttached
  1644. Function TAGame.RimSpinner_TA:HandleAttached
  1645.  
  1646. [0361.15] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1647. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_99
  1648. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1649. Script call stack:
  1650. Function TAGame.CarMeshComponent_TA:OnAttached
  1651. Function TAGame.RimSpinner_TA:HandleAttached
  1652.  
  1653. [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_99.WheelControls' out of bounds (-1/4)
  1654. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_99
  1655. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1656. Script call stack:
  1657. Function TAGame.CarMeshComponent_TA:OnAttached
  1658. Function TAGame.RimSpinner_TA:HandleAttached
  1659.  
  1660. [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_99.Wheels' out of bounds (-1/4)
  1661. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_99
  1662. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1663. Script call stack:
  1664. Function TAGame.CarMeshComponent_TA:OnAttached
  1665. Function TAGame.RimSpinner_TA:HandleAttached
  1666.  
  1667. [0361.15] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1668. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_101
  1669. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1670. Script call stack:
  1671. Function TAGame.CarMeshComponent_TA:OnAttached
  1672. Function TAGame.RimSpinner_TA:HandleAttached
  1673.  
  1674. [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_101.WheelControls' out of bounds (-1/4)
  1675. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_101
  1676. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1677. Script call stack:
  1678. Function TAGame.CarMeshComponent_TA:OnAttached
  1679. Function TAGame.RimSpinner_TA:HandleAttached
  1680.  
  1681. [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_101.Wheels' out of bounds (-1/4)
  1682. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_101
  1683. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1684. Script call stack:
  1685. Function TAGame.CarMeshComponent_TA:OnAttached
  1686. Function TAGame.RimSpinner_TA:HandleAttached
  1687.  
  1688. [0361.15] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1689. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_103
  1690. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1691. Script call stack:
  1692. Function TAGame.CarMeshComponent_TA:OnAttached
  1693. Function TAGame.RimSpinner_TA:HandleAttached
  1694.  
  1695. [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_103.WheelControls' out of bounds (-1/4)
  1696. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_103
  1697. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1698. Script call stack:
  1699. Function TAGame.CarMeshComponent_TA:OnAttached
  1700. Function TAGame.RimSpinner_TA:HandleAttached
  1701.  
  1702. [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_103.Wheels' out of bounds (-1/4)
  1703. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_103
  1704. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1705. Script call stack:
  1706. Function TAGame.CarMeshComponent_TA:OnAttached
  1707. Function TAGame.RimSpinner_TA:HandleAttached
  1708.  
  1709. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1710. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_105
  1711. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1712. Script call stack:
  1713. Function TAGame.CarMeshComponent_TA:OnAttached
  1714. Function TAGame.RimSpinner_TA:HandleAttached
  1715.  
  1716. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_105.WheelControls' out of bounds (-1/4)
  1717. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_105
  1718. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1719. Script call stack:
  1720. Function TAGame.CarMeshComponent_TA:OnAttached
  1721. Function TAGame.RimSpinner_TA:HandleAttached
  1722.  
  1723. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_105.Wheels' out of bounds (-1/4)
  1724. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_105
  1725. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1726. Script call stack:
  1727. Function TAGame.CarMeshComponent_TA:OnAttached
  1728. Function TAGame.RimSpinner_TA:HandleAttached
  1729.  
  1730. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1731. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_107
  1732. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1733. Script call stack:
  1734. Function TAGame.CarMeshComponent_TA:OnAttached
  1735. Function TAGame.RimSpinner_TA:HandleAttached
  1736.  
  1737. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_107.WheelControls' out of bounds (-1/4)
  1738. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_107
  1739. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1740. Script call stack:
  1741. Function TAGame.CarMeshComponent_TA:OnAttached
  1742. Function TAGame.RimSpinner_TA:HandleAttached
  1743.  
  1744. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_107.Wheels' out of bounds (-1/4)
  1745. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_107
  1746. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1747. Script call stack:
  1748. Function TAGame.CarMeshComponent_TA:OnAttached
  1749. Function TAGame.RimSpinner_TA:HandleAttached
  1750.  
  1751. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1752. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_109
  1753. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1754. Script call stack:
  1755. Function TAGame.CarMeshComponent_TA:OnAttached
  1756. Function TAGame.RimSpinner_TA:HandleAttached
  1757.  
  1758. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_109.WheelControls' out of bounds (-1/4)
  1759. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_109
  1760. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1761. Script call stack:
  1762. Function TAGame.CarMeshComponent_TA:OnAttached
  1763. Function TAGame.RimSpinner_TA:HandleAttached
  1764.  
  1765. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_109.Wheels' out of bounds (-1/4)
  1766. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_109
  1767. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1768. Script call stack:
  1769. Function TAGame.CarMeshComponent_TA:OnAttached
  1770. Function TAGame.RimSpinner_TA:HandleAttached
  1771.  
  1772. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1773. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_111
  1774. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1775. Script call stack:
  1776. Function TAGame.CarMeshComponent_TA:OnAttached
  1777. Function TAGame.RimSpinner_TA:HandleAttached
  1778.  
  1779. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_111.WheelControls' out of bounds (-1/4)
  1780. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_111
  1781. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1782. Script call stack:
  1783. Function TAGame.CarMeshComponent_TA:OnAttached
  1784. Function TAGame.RimSpinner_TA:HandleAttached
  1785.  
  1786. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_111.Wheels' out of bounds (-1/4)
  1787. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_111
  1788. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1789. Script call stack:
  1790. Function TAGame.CarMeshComponent_TA:OnAttached
  1791. Function TAGame.RimSpinner_TA:HandleAttached
  1792.  
  1793. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1794. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_113
  1795. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1796. Script call stack:
  1797. Function TAGame.CarMeshComponent_TA:OnAttached
  1798. Function TAGame.RimSpinner_TA:HandleAttached
  1799.  
  1800. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_113.WheelControls' out of bounds (-1/4)
  1801. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_113
  1802. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1803. Script call stack:
  1804. Function TAGame.CarMeshComponent_TA:OnAttached
  1805. Function TAGame.RimSpinner_TA:HandleAttached
  1806.  
  1807. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_113.Wheels' out of bounds (-1/4)
  1808. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_113
  1809. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1810. Script call stack:
  1811. Function TAGame.CarMeshComponent_TA:OnAttached
  1812. Function TAGame.RimSpinner_TA:HandleAttached
  1813.  
  1814. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1815. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_115
  1816. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1817. Script call stack:
  1818. Function TAGame.CarMeshComponent_TA:OnAttached
  1819. Function TAGame.RimSpinner_TA:HandleAttached
  1820.  
  1821. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_115.WheelControls' out of bounds (-1/4)
  1822. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_115
  1823. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1824. Script call stack:
  1825. Function TAGame.CarMeshComponent_TA:OnAttached
  1826. Function TAGame.RimSpinner_TA:HandleAttached
  1827.  
  1828. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_115.Wheels' out of bounds (-1/4)
  1829. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_115
  1830. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1831. Script call stack:
  1832. Function TAGame.CarMeshComponent_TA:OnAttached
  1833. Function TAGame.RimSpinner_TA:HandleAttached
  1834.  
  1835. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1836. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_117
  1837. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1838. Script call stack:
  1839. Function TAGame.CarMeshComponent_TA:OnAttached
  1840. Function TAGame.RimSpinner_TA:HandleAttached
  1841.  
  1842. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_117.WheelControls' out of bounds (-1/4)
  1843. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_117
  1844. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1845. Script call stack:
  1846. Function TAGame.CarMeshComponent_TA:OnAttached
  1847. Function TAGame.RimSpinner_TA:HandleAttached
  1848.  
  1849. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_117.Wheels' out of bounds (-1/4)
  1850. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_117
  1851. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1852. Script call stack:
  1853. Function TAGame.CarMeshComponent_TA:OnAttached
  1854. Function TAGame.RimSpinner_TA:HandleAttached
  1855.  
  1856. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1857. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_119
  1858. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1859. Script call stack:
  1860. Function TAGame.CarMeshComponent_TA:OnAttached
  1861. Function TAGame.RimSpinner_TA:HandleAttached
  1862.  
  1863. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_119.WheelControls' out of bounds (-1/4)
  1864. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_119
  1865. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1866. Script call stack:
  1867. Function TAGame.CarMeshComponent_TA:OnAttached
  1868. Function TAGame.RimSpinner_TA:HandleAttached
  1869.  
  1870. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_119.Wheels' out of bounds (-1/4)
  1871. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_119
  1872. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1873. Script call stack:
  1874. Function TAGame.CarMeshComponent_TA:OnAttached
  1875. Function TAGame.RimSpinner_TA:HandleAttached
  1876.  
  1877. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1878. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_121
  1879. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1880. Script call stack:
  1881. Function TAGame.CarMeshComponent_TA:OnAttached
  1882. Function TAGame.RimSpinner_TA:HandleAttached
  1883.  
  1884. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_121.WheelControls' out of bounds (-1/4)
  1885. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_121
  1886. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1887. Script call stack:
  1888. Function TAGame.CarMeshComponent_TA:OnAttached
  1889. Function TAGame.RimSpinner_TA:HandleAttached
  1890.  
  1891. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_121.Wheels' out of bounds (-1/4)
  1892. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_121
  1893. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1894. Script call stack:
  1895. Function TAGame.CarMeshComponent_TA:OnAttached
  1896. Function TAGame.RimSpinner_TA:HandleAttached
  1897.  
  1898. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1899. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_123
  1900. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1901. Script call stack:
  1902. Function TAGame.CarMeshComponent_TA:OnAttached
  1903. Function TAGame.RimSpinner_TA:HandleAttached
  1904.  
  1905. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_123.WheelControls' out of bounds (-1/4)
  1906. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_123
  1907. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1908. Script call stack:
  1909. Function TAGame.CarMeshComponent_TA:OnAttached
  1910. Function TAGame.RimSpinner_TA:HandleAttached
  1911.  
  1912. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_123.Wheels' out of bounds (-1/4)
  1913. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_123
  1914. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1915. Script call stack:
  1916. Function TAGame.CarMeshComponent_TA:OnAttached
  1917. Function TAGame.RimSpinner_TA:HandleAttached
  1918.  
  1919. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1920. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_125
  1921. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1922. Script call stack:
  1923. Function TAGame.CarMeshComponent_TA:OnAttached
  1924. Function TAGame.RimSpinner_TA:HandleAttached
  1925.  
  1926. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_125.WheelControls' out of bounds (-1/4)
  1927. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_125
  1928. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1929. Script call stack:
  1930. Function TAGame.CarMeshComponent_TA:OnAttached
  1931. Function TAGame.RimSpinner_TA:HandleAttached
  1932.  
  1933. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_125.Wheels' out of bounds (-1/4)
  1934. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_125
  1935. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1936. Script call stack:
  1937. Function TAGame.CarMeshComponent_TA:OnAttached
  1938. Function TAGame.RimSpinner_TA:HandleAttached
  1939.  
  1940. [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1941. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_127
  1942. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1943. Script call stack:
  1944. Function TAGame.CarMeshComponent_TA:OnAttached
  1945. Function TAGame.RimSpinner_TA:HandleAttached
  1946.  
  1947. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_127.WheelControls' out of bounds (-1/4)
  1948. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_127
  1949. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1950. Script call stack:
  1951. Function TAGame.CarMeshComponent_TA:OnAttached
  1952. Function TAGame.RimSpinner_TA:HandleAttached
  1953.  
  1954. [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_127.Wheels' out of bounds (-1/4)
  1955. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_127
  1956. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1957. Script call stack:
  1958. Function TAGame.CarMeshComponent_TA:OnAttached
  1959. Function TAGame.RimSpinner_TA:HandleAttached
  1960.  
  1961. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1962. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_129
  1963. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1964. Script call stack:
  1965. Function TAGame.CarMeshComponent_TA:OnAttached
  1966. Function TAGame.RimSpinner_TA:HandleAttached
  1967.  
  1968. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_129.WheelControls' out of bounds (-1/4)
  1969. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_129
  1970. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1971. Script call stack:
  1972. Function TAGame.CarMeshComponent_TA:OnAttached
  1973. Function TAGame.RimSpinner_TA:HandleAttached
  1974.  
  1975. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_129.Wheels' out of bounds (-1/4)
  1976. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_129
  1977. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1978. Script call stack:
  1979. Function TAGame.CarMeshComponent_TA:OnAttached
  1980. Function TAGame.RimSpinner_TA:HandleAttached
  1981.  
  1982. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  1983. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_131
  1984. Function TAGame.RimSpinner_TA:HandleAttached:005D
  1985. Script call stack:
  1986. Function TAGame.CarMeshComponent_TA:OnAttached
  1987. Function TAGame.RimSpinner_TA:HandleAttached
  1988.  
  1989. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_131.WheelControls' out of bounds (-1/4)
  1990. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_131
  1991. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  1992. Script call stack:
  1993. Function TAGame.CarMeshComponent_TA:OnAttached
  1994. Function TAGame.RimSpinner_TA:HandleAttached
  1995.  
  1996. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_131.Wheels' out of bounds (-1/4)
  1997. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_131
  1998. Function TAGame.RimSpinner_TA:HandleAttached:014B
  1999. Script call stack:
  2000. Function TAGame.CarMeshComponent_TA:OnAttached
  2001. Function TAGame.RimSpinner_TA:HandleAttached
  2002.  
  2003. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2004. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_133
  2005. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2006. Script call stack:
  2007. Function TAGame.CarMeshComponent_TA:OnAttached
  2008. Function TAGame.RimSpinner_TA:HandleAttached
  2009.  
  2010. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_133.WheelControls' out of bounds (-1/4)
  2011. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_133
  2012. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2013. Script call stack:
  2014. Function TAGame.CarMeshComponent_TA:OnAttached
  2015. Function TAGame.RimSpinner_TA:HandleAttached
  2016.  
  2017. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_133.Wheels' out of bounds (-1/4)
  2018. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_133
  2019. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2020. Script call stack:
  2021. Function TAGame.CarMeshComponent_TA:OnAttached
  2022. Function TAGame.RimSpinner_TA:HandleAttached
  2023.  
  2024. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2025. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_135
  2026. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2027. Script call stack:
  2028. Function TAGame.CarMeshComponent_TA:OnAttached
  2029. Function TAGame.RimSpinner_TA:HandleAttached
  2030.  
  2031. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_135.WheelControls' out of bounds (-1/4)
  2032. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_135
  2033. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2034. Script call stack:
  2035. Function TAGame.CarMeshComponent_TA:OnAttached
  2036. Function TAGame.RimSpinner_TA:HandleAttached
  2037.  
  2038. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_135.Wheels' out of bounds (-1/4)
  2039. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_135
  2040. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2041. Script call stack:
  2042. Function TAGame.CarMeshComponent_TA:OnAttached
  2043. Function TAGame.RimSpinner_TA:HandleAttached
  2044.  
  2045. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2046. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_137
  2047. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2048. Script call stack:
  2049. Function TAGame.CarMeshComponent_TA:OnAttached
  2050. Function TAGame.RimSpinner_TA:HandleAttached
  2051.  
  2052. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_137.WheelControls' out of bounds (-1/4)
  2053. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_137
  2054. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2055. Script call stack:
  2056. Function TAGame.CarMeshComponent_TA:OnAttached
  2057. Function TAGame.RimSpinner_TA:HandleAttached
  2058.  
  2059. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_137.Wheels' out of bounds (-1/4)
  2060. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_137
  2061. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2062. Script call stack:
  2063. Function TAGame.CarMeshComponent_TA:OnAttached
  2064. Function TAGame.RimSpinner_TA:HandleAttached
  2065.  
  2066. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2067. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_139
  2068. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2069. Script call stack:
  2070. Function TAGame.CarMeshComponent_TA:OnAttached
  2071. Function TAGame.RimSpinner_TA:HandleAttached
  2072.  
  2073. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_139.WheelControls' out of bounds (-1/4)
  2074. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_139
  2075. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2076. Script call stack:
  2077. Function TAGame.CarMeshComponent_TA:OnAttached
  2078. Function TAGame.RimSpinner_TA:HandleAttached
  2079.  
  2080. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_139.Wheels' out of bounds (-1/4)
  2081. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_139
  2082. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2083. Script call stack:
  2084. Function TAGame.CarMeshComponent_TA:OnAttached
  2085. Function TAGame.RimSpinner_TA:HandleAttached
  2086.  
  2087. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2088. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_141
  2089. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2090. Script call stack:
  2091. Function TAGame.CarMeshComponent_TA:OnAttached
  2092. Function TAGame.RimSpinner_TA:HandleAttached
  2093.  
  2094. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_141.WheelControls' out of bounds (-1/4)
  2095. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_141
  2096. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2097. Script call stack:
  2098. Function TAGame.CarMeshComponent_TA:OnAttached
  2099. Function TAGame.RimSpinner_TA:HandleAttached
  2100.  
  2101. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_141.Wheels' out of bounds (-1/4)
  2102. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_141
  2103. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2104. Script call stack:
  2105. Function TAGame.CarMeshComponent_TA:OnAttached
  2106. Function TAGame.RimSpinner_TA:HandleAttached
  2107.  
  2108. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2109. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_143
  2110. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2111. Script call stack:
  2112. Function TAGame.CarMeshComponent_TA:OnAttached
  2113. Function TAGame.RimSpinner_TA:HandleAttached
  2114.  
  2115. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_143.WheelControls' out of bounds (-1/4)
  2116. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_143
  2117. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2118. Script call stack:
  2119. Function TAGame.CarMeshComponent_TA:OnAttached
  2120. Function TAGame.RimSpinner_TA:HandleAttached
  2121.  
  2122. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_143.Wheels' out of bounds (-1/4)
  2123. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_143
  2124. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2125. Script call stack:
  2126. Function TAGame.CarMeshComponent_TA:OnAttached
  2127. Function TAGame.RimSpinner_TA:HandleAttached
  2128.  
  2129. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2130. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_145
  2131. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2132. Script call stack:
  2133. Function TAGame.CarMeshComponent_TA:OnAttached
  2134. Function TAGame.RimSpinner_TA:HandleAttached
  2135.  
  2136. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_145.WheelControls' out of bounds (-1/4)
  2137. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_145
  2138. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2139. Script call stack:
  2140. Function TAGame.CarMeshComponent_TA:OnAttached
  2141. Function TAGame.RimSpinner_TA:HandleAttached
  2142.  
  2143. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_145.Wheels' out of bounds (-1/4)
  2144. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_145
  2145. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2146. Script call stack:
  2147. Function TAGame.CarMeshComponent_TA:OnAttached
  2148. Function TAGame.RimSpinner_TA:HandleAttached
  2149.  
  2150. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2151. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_147
  2152. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2153. Script call stack:
  2154. Function TAGame.CarMeshComponent_TA:OnAttached
  2155. Function TAGame.RimSpinner_TA:HandleAttached
  2156.  
  2157. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_147.WheelControls' out of bounds (-1/4)
  2158. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_147
  2159. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2160. Script call stack:
  2161. Function TAGame.CarMeshComponent_TA:OnAttached
  2162. Function TAGame.RimSpinner_TA:HandleAttached
  2163.  
  2164. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_147.Wheels' out of bounds (-1/4)
  2165. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_147
  2166. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2167. Script call stack:
  2168. Function TAGame.CarMeshComponent_TA:OnAttached
  2169. Function TAGame.RimSpinner_TA:HandleAttached
  2170.  
  2171. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2172. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_149
  2173. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2174. Script call stack:
  2175. Function TAGame.CarMeshComponent_TA:OnAttached
  2176. Function TAGame.RimSpinner_TA:HandleAttached
  2177.  
  2178. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_149.WheelControls' out of bounds (-1/4)
  2179. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_149
  2180. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2181. Script call stack:
  2182. Function TAGame.CarMeshComponent_TA:OnAttached
  2183. Function TAGame.RimSpinner_TA:HandleAttached
  2184.  
  2185. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_149.Wheels' out of bounds (-1/4)
  2186. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_149
  2187. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2188. Script call stack:
  2189. Function TAGame.CarMeshComponent_TA:OnAttached
  2190. Function TAGame.RimSpinner_TA:HandleAttached
  2191.  
  2192. [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2193. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_151
  2194. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2195. Script call stack:
  2196. Function TAGame.CarMeshComponent_TA:OnAttached
  2197. Function TAGame.RimSpinner_TA:HandleAttached
  2198.  
  2199. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_151.WheelControls' out of bounds (-1/4)
  2200. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_151
  2201. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2202. Script call stack:
  2203. Function TAGame.CarMeshComponent_TA:OnAttached
  2204. Function TAGame.RimSpinner_TA:HandleAttached
  2205.  
  2206. [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_151.Wheels' out of bounds (-1/4)
  2207. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_151
  2208. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2209. Script call stack:
  2210. Function TAGame.CarMeshComponent_TA:OnAttached
  2211. Function TAGame.RimSpinner_TA:HandleAttached
  2212.  
  2213. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2214. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_153
  2215. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2216. Script call stack:
  2217. Function TAGame.CarMeshComponent_TA:OnAttached
  2218. Function TAGame.RimSpinner_TA:HandleAttached
  2219.  
  2220. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_153.WheelControls' out of bounds (-1/4)
  2221. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_153
  2222. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2223. Script call stack:
  2224. Function TAGame.CarMeshComponent_TA:OnAttached
  2225. Function TAGame.RimSpinner_TA:HandleAttached
  2226.  
  2227. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_153.Wheels' out of bounds (-1/4)
  2228. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_153
  2229. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2230. Script call stack:
  2231. Function TAGame.CarMeshComponent_TA:OnAttached
  2232. Function TAGame.RimSpinner_TA:HandleAttached
  2233.  
  2234. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2235. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_155
  2236. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2237. Script call stack:
  2238. Function TAGame.CarMeshComponent_TA:OnAttached
  2239. Function TAGame.RimSpinner_TA:HandleAttached
  2240.  
  2241. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_155.WheelControls' out of bounds (-1/4)
  2242. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_155
  2243. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2244. Script call stack:
  2245. Function TAGame.CarMeshComponent_TA:OnAttached
  2246. Function TAGame.RimSpinner_TA:HandleAttached
  2247.  
  2248. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_155.Wheels' out of bounds (-1/4)
  2249. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_155
  2250. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2251. Script call stack:
  2252. Function TAGame.CarMeshComponent_TA:OnAttached
  2253. Function TAGame.RimSpinner_TA:HandleAttached
  2254.  
  2255. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2256. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_157
  2257. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2258. Script call stack:
  2259. Function TAGame.CarMeshComponent_TA:OnAttached
  2260. Function TAGame.RimSpinner_TA:HandleAttached
  2261.  
  2262. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_157.WheelControls' out of bounds (-1/4)
  2263. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_157
  2264. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2265. Script call stack:
  2266. Function TAGame.CarMeshComponent_TA:OnAttached
  2267. Function TAGame.RimSpinner_TA:HandleAttached
  2268.  
  2269. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_157.Wheels' out of bounds (-1/4)
  2270. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_157
  2271. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2272. Script call stack:
  2273. Function TAGame.CarMeshComponent_TA:OnAttached
  2274. Function TAGame.RimSpinner_TA:HandleAttached
  2275.  
  2276. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2277. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_159
  2278. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2279. Script call stack:
  2280. Function TAGame.CarMeshComponent_TA:OnAttached
  2281. Function TAGame.RimSpinner_TA:HandleAttached
  2282.  
  2283. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_159.WheelControls' out of bounds (-1/4)
  2284. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_159
  2285. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2286. Script call stack:
  2287. Function TAGame.CarMeshComponent_TA:OnAttached
  2288. Function TAGame.RimSpinner_TA:HandleAttached
  2289.  
  2290. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_159.Wheels' out of bounds (-1/4)
  2291. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_159
  2292. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2293. Script call stack:
  2294. Function TAGame.CarMeshComponent_TA:OnAttached
  2295. Function TAGame.RimSpinner_TA:HandleAttached
  2296.  
  2297. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2298. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_161
  2299. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2300. Script call stack:
  2301. Function TAGame.CarMeshComponent_TA:OnAttached
  2302. Function TAGame.RimSpinner_TA:HandleAttached
  2303.  
  2304. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_161.WheelControls' out of bounds (-1/4)
  2305. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_161
  2306. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2307. Script call stack:
  2308. Function TAGame.CarMeshComponent_TA:OnAttached
  2309. Function TAGame.RimSpinner_TA:HandleAttached
  2310.  
  2311. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_161.Wheels' out of bounds (-1/4)
  2312. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_161
  2313. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2314. Script call stack:
  2315. Function TAGame.CarMeshComponent_TA:OnAttached
  2316. Function TAGame.RimSpinner_TA:HandleAttached
  2317.  
  2318. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2319. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_163
  2320. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2321. Script call stack:
  2322. Function TAGame.CarMeshComponent_TA:OnAttached
  2323. Function TAGame.RimSpinner_TA:HandleAttached
  2324.  
  2325. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_163.WheelControls' out of bounds (-1/4)
  2326. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_163
  2327. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2328. Script call stack:
  2329. Function TAGame.CarMeshComponent_TA:OnAttached
  2330. Function TAGame.RimSpinner_TA:HandleAttached
  2331.  
  2332. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_163.Wheels' out of bounds (-1/4)
  2333. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_163
  2334. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2335. Script call stack:
  2336. Function TAGame.CarMeshComponent_TA:OnAttached
  2337. Function TAGame.RimSpinner_TA:HandleAttached
  2338.  
  2339. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2340. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_165
  2341. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2342. Script call stack:
  2343. Function TAGame.CarMeshComponent_TA:OnAttached
  2344. Function TAGame.RimSpinner_TA:HandleAttached
  2345.  
  2346. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_165.WheelControls' out of bounds (-1/4)
  2347. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_165
  2348. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2349. Script call stack:
  2350. Function TAGame.CarMeshComponent_TA:OnAttached
  2351. Function TAGame.RimSpinner_TA:HandleAttached
  2352.  
  2353. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_165.Wheels' out of bounds (-1/4)
  2354. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_165
  2355. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2356. Script call stack:
  2357. Function TAGame.CarMeshComponent_TA:OnAttached
  2358. Function TAGame.RimSpinner_TA:HandleAttached
  2359.  
  2360. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2361. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_167
  2362. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2363. Script call stack:
  2364. Function TAGame.CarMeshComponent_TA:OnAttached
  2365. Function TAGame.RimSpinner_TA:HandleAttached
  2366.  
  2367. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_167.WheelControls' out of bounds (-1/4)
  2368. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_167
  2369. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2370. Script call stack:
  2371. Function TAGame.CarMeshComponent_TA:OnAttached
  2372. Function TAGame.RimSpinner_TA:HandleAttached
  2373.  
  2374. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_167.Wheels' out of bounds (-1/4)
  2375. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_167
  2376. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2377. Script call stack:
  2378. Function TAGame.CarMeshComponent_TA:OnAttached
  2379. Function TAGame.RimSpinner_TA:HandleAttached
  2380.  
  2381. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2382. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_169
  2383. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2384. Script call stack:
  2385. Function TAGame.CarMeshComponent_TA:OnAttached
  2386. Function TAGame.RimSpinner_TA:HandleAttached
  2387.  
  2388. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_169.WheelControls' out of bounds (-1/4)
  2389. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_169
  2390. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2391. Script call stack:
  2392. Function TAGame.CarMeshComponent_TA:OnAttached
  2393. Function TAGame.RimSpinner_TA:HandleAttached
  2394.  
  2395. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_169.Wheels' out of bounds (-1/4)
  2396. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_169
  2397. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2398. Script call stack:
  2399. Function TAGame.CarMeshComponent_TA:OnAttached
  2400. Function TAGame.RimSpinner_TA:HandleAttached
  2401.  
  2402. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2403. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_171
  2404. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2405. Script call stack:
  2406. Function TAGame.CarMeshComponent_TA:OnAttached
  2407. Function TAGame.RimSpinner_TA:HandleAttached
  2408.  
  2409. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_171.WheelControls' out of bounds (-1/4)
  2410. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_171
  2411. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2412. Script call stack:
  2413. Function TAGame.CarMeshComponent_TA:OnAttached
  2414. Function TAGame.RimSpinner_TA:HandleAttached
  2415.  
  2416. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_171.Wheels' out of bounds (-1/4)
  2417. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_171
  2418. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2419. Script call stack:
  2420. Function TAGame.CarMeshComponent_TA:OnAttached
  2421. Function TAGame.RimSpinner_TA:HandleAttached
  2422.  
  2423. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2424. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_173
  2425. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2426. Script call stack:
  2427. Function TAGame.CarMeshComponent_TA:OnAttached
  2428. Function TAGame.RimSpinner_TA:HandleAttached
  2429.  
  2430. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_173.WheelControls' out of bounds (-1/4)
  2431. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_173
  2432. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2433. Script call stack:
  2434. Function TAGame.CarMeshComponent_TA:OnAttached
  2435. Function TAGame.RimSpinner_TA:HandleAttached
  2436.  
  2437. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_173.Wheels' out of bounds (-1/4)
  2438. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_173
  2439. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2440. Script call stack:
  2441. Function TAGame.CarMeshComponent_TA:OnAttached
  2442. Function TAGame.RimSpinner_TA:HandleAttached
  2443.  
  2444. [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2445. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_175
  2446. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2447. Script call stack:
  2448. Function TAGame.CarMeshComponent_TA:OnAttached
  2449. Function TAGame.RimSpinner_TA:HandleAttached
  2450.  
  2451. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_175.WheelControls' out of bounds (-1/4)
  2452. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_175
  2453. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2454. Script call stack:
  2455. Function TAGame.CarMeshComponent_TA:OnAttached
  2456. Function TAGame.RimSpinner_TA:HandleAttached
  2457.  
  2458. [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_175.Wheels' out of bounds (-1/4)
  2459. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_175
  2460. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2461. Script call stack:
  2462. Function TAGame.CarMeshComponent_TA:OnAttached
  2463. Function TAGame.RimSpinner_TA:HandleAttached
  2464.  
  2465. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2466. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_177
  2467. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2468. Script call stack:
  2469. Function TAGame.CarMeshComponent_TA:OnAttached
  2470. Function TAGame.RimSpinner_TA:HandleAttached
  2471.  
  2472. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_177.WheelControls' out of bounds (-1/4)
  2473. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_177
  2474. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2475. Script call stack:
  2476. Function TAGame.CarMeshComponent_TA:OnAttached
  2477. Function TAGame.RimSpinner_TA:HandleAttached
  2478.  
  2479. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_177.Wheels' out of bounds (-1/4)
  2480. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_177
  2481. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2482. Script call stack:
  2483. Function TAGame.CarMeshComponent_TA:OnAttached
  2484. Function TAGame.RimSpinner_TA:HandleAttached
  2485.  
  2486. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2487. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_179
  2488. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2489. Script call stack:
  2490. Function TAGame.CarMeshComponent_TA:OnAttached
  2491. Function TAGame.RimSpinner_TA:HandleAttached
  2492.  
  2493. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_179.WheelControls' out of bounds (-1/4)
  2494. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_179
  2495. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2496. Script call stack:
  2497. Function TAGame.CarMeshComponent_TA:OnAttached
  2498. Function TAGame.RimSpinner_TA:HandleAttached
  2499.  
  2500. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_179.Wheels' out of bounds (-1/4)
  2501. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_179
  2502. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2503. Script call stack:
  2504. Function TAGame.CarMeshComponent_TA:OnAttached
  2505. Function TAGame.RimSpinner_TA:HandleAttached
  2506.  
  2507. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2508. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_181
  2509. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2510. Script call stack:
  2511. Function TAGame.CarMeshComponent_TA:OnAttached
  2512. Function TAGame.RimSpinner_TA:HandleAttached
  2513.  
  2514. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_181.WheelControls' out of bounds (-1/4)
  2515. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_181
  2516. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2517. Script call stack:
  2518. Function TAGame.CarMeshComponent_TA:OnAttached
  2519. Function TAGame.RimSpinner_TA:HandleAttached
  2520.  
  2521. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_181.Wheels' out of bounds (-1/4)
  2522. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_181
  2523. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2524. Script call stack:
  2525. Function TAGame.CarMeshComponent_TA:OnAttached
  2526. Function TAGame.RimSpinner_TA:HandleAttached
  2527.  
  2528. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2529. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_183
  2530. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2531. Script call stack:
  2532. Function TAGame.CarMeshComponent_TA:OnAttached
  2533. Function TAGame.RimSpinner_TA:HandleAttached
  2534.  
  2535. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_183.WheelControls' out of bounds (-1/4)
  2536. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_183
  2537. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2538. Script call stack:
  2539. Function TAGame.CarMeshComponent_TA:OnAttached
  2540. Function TAGame.RimSpinner_TA:HandleAttached
  2541.  
  2542. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_183.Wheels' out of bounds (-1/4)
  2543. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_183
  2544. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2545. Script call stack:
  2546. Function TAGame.CarMeshComponent_TA:OnAttached
  2547. Function TAGame.RimSpinner_TA:HandleAttached
  2548.  
  2549. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2550. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_185
  2551. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2552. Script call stack:
  2553. Function TAGame.CarMeshComponent_TA:OnAttached
  2554. Function TAGame.RimSpinner_TA:HandleAttached
  2555.  
  2556. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_185.WheelControls' out of bounds (-1/4)
  2557. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_185
  2558. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2559. Script call stack:
  2560. Function TAGame.CarMeshComponent_TA:OnAttached
  2561. Function TAGame.RimSpinner_TA:HandleAttached
  2562.  
  2563. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_185.Wheels' out of bounds (-1/4)
  2564. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_185
  2565. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2566. Script call stack:
  2567. Function TAGame.CarMeshComponent_TA:OnAttached
  2568. Function TAGame.RimSpinner_TA:HandleAttached
  2569.  
  2570. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2571. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_187
  2572. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2573. Script call stack:
  2574. Function TAGame.CarMeshComponent_TA:OnAttached
  2575. Function TAGame.RimSpinner_TA:HandleAttached
  2576.  
  2577. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_187.WheelControls' out of bounds (-1/4)
  2578. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_187
  2579. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2580. Script call stack:
  2581. Function TAGame.CarMeshComponent_TA:OnAttached
  2582. Function TAGame.RimSpinner_TA:HandleAttached
  2583.  
  2584. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_187.Wheels' out of bounds (-1/4)
  2585. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_187
  2586. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2587. Script call stack:
  2588. Function TAGame.CarMeshComponent_TA:OnAttached
  2589. Function TAGame.RimSpinner_TA:HandleAttached
  2590.  
  2591. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2592. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_189
  2593. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2594. Script call stack:
  2595. Function TAGame.CarMeshComponent_TA:OnAttached
  2596. Function TAGame.RimSpinner_TA:HandleAttached
  2597.  
  2598. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_189.WheelControls' out of bounds (-1/4)
  2599. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_189
  2600. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2601. Script call stack:
  2602. Function TAGame.CarMeshComponent_TA:OnAttached
  2603. Function TAGame.RimSpinner_TA:HandleAttached
  2604.  
  2605. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_189.Wheels' out of bounds (-1/4)
  2606. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_189
  2607. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2608. Script call stack:
  2609. Function TAGame.CarMeshComponent_TA:OnAttached
  2610. Function TAGame.RimSpinner_TA:HandleAttached
  2611.  
  2612. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2613. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_191
  2614. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2615. Script call stack:
  2616. Function TAGame.CarMeshComponent_TA:OnAttached
  2617. Function TAGame.RimSpinner_TA:HandleAttached
  2618.  
  2619. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_191.WheelControls' out of bounds (-1/4)
  2620. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_191
  2621. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2622. Script call stack:
  2623. Function TAGame.CarMeshComponent_TA:OnAttached
  2624. Function TAGame.RimSpinner_TA:HandleAttached
  2625.  
  2626. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_191.Wheels' out of bounds (-1/4)
  2627. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_191
  2628. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2629. Script call stack:
  2630. Function TAGame.CarMeshComponent_TA:OnAttached
  2631. Function TAGame.RimSpinner_TA:HandleAttached
  2632.  
  2633. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2634. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_193
  2635. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2636. Script call stack:
  2637. Function TAGame.CarMeshComponent_TA:OnAttached
  2638. Function TAGame.RimSpinner_TA:HandleAttached
  2639.  
  2640. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_193.WheelControls' out of bounds (-1/4)
  2641. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_193
  2642. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2643. Script call stack:
  2644. Function TAGame.CarMeshComponent_TA:OnAttached
  2645. Function TAGame.RimSpinner_TA:HandleAttached
  2646.  
  2647. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_193.Wheels' out of bounds (-1/4)
  2648. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_193
  2649. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2650. Script call stack:
  2651. Function TAGame.CarMeshComponent_TA:OnAttached
  2652. Function TAGame.RimSpinner_TA:HandleAttached
  2653.  
  2654. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2655. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_195
  2656. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2657. Script call stack:
  2658. Function TAGame.CarMeshComponent_TA:OnAttached
  2659. Function TAGame.RimSpinner_TA:HandleAttached
  2660.  
  2661. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_195.WheelControls' out of bounds (-1/4)
  2662. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_195
  2663. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2664. Script call stack:
  2665. Function TAGame.CarMeshComponent_TA:OnAttached
  2666. Function TAGame.RimSpinner_TA:HandleAttached
  2667.  
  2668. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_195.Wheels' out of bounds (-1/4)
  2669. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_195
  2670. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2671. Script call stack:
  2672. Function TAGame.CarMeshComponent_TA:OnAttached
  2673. Function TAGame.RimSpinner_TA:HandleAttached
  2674.  
  2675. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2676. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_197
  2677. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2678. Script call stack:
  2679. Function TAGame.CarMeshComponent_TA:OnAttached
  2680. Function TAGame.RimSpinner_TA:HandleAttached
  2681.  
  2682. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_197.WheelControls' out of bounds (-1/4)
  2683. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_197
  2684. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2685. Script call stack:
  2686. Function TAGame.CarMeshComponent_TA:OnAttached
  2687. Function TAGame.RimSpinner_TA:HandleAttached
  2688.  
  2689. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_197.Wheels' out of bounds (-1/4)
  2690. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_197
  2691. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2692. Script call stack:
  2693. Function TAGame.CarMeshComponent_TA:OnAttached
  2694. Function TAGame.RimSpinner_TA:HandleAttached
  2695.  
  2696. [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2697. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_199
  2698. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2699. Script call stack:
  2700. Function TAGame.CarMeshComponent_TA:OnAttached
  2701. Function TAGame.RimSpinner_TA:HandleAttached
  2702.  
  2703. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_199.WheelControls' out of bounds (-1/4)
  2704. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_199
  2705. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2706. Script call stack:
  2707. Function TAGame.CarMeshComponent_TA:OnAttached
  2708. Function TAGame.RimSpinner_TA:HandleAttached
  2709.  
  2710. [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_199.Wheels' out of bounds (-1/4)
  2711. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_199
  2712. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2713. Script call stack:
  2714. Function TAGame.CarMeshComponent_TA:OnAttached
  2715. Function TAGame.RimSpinner_TA:HandleAttached
  2716.  
  2717. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2718. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_201
  2719. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2720. Script call stack:
  2721. Function TAGame.CarMeshComponent_TA:OnAttached
  2722. Function TAGame.RimSpinner_TA:HandleAttached
  2723.  
  2724. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_201.WheelControls' out of bounds (-1/4)
  2725. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_201
  2726. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2727. Script call stack:
  2728. Function TAGame.CarMeshComponent_TA:OnAttached
  2729. Function TAGame.RimSpinner_TA:HandleAttached
  2730.  
  2731. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_201.Wheels' out of bounds (-1/4)
  2732. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_201
  2733. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2734. Script call stack:
  2735. Function TAGame.CarMeshComponent_TA:OnAttached
  2736. Function TAGame.RimSpinner_TA:HandleAttached
  2737.  
  2738. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2739. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_203
  2740. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2741. Script call stack:
  2742. Function TAGame.CarMeshComponent_TA:OnAttached
  2743. Function TAGame.RimSpinner_TA:HandleAttached
  2744.  
  2745. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_203.WheelControls' out of bounds (-1/4)
  2746. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_203
  2747. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2748. Script call stack:
  2749. Function TAGame.CarMeshComponent_TA:OnAttached
  2750. Function TAGame.RimSpinner_TA:HandleAttached
  2751.  
  2752. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_203.Wheels' out of bounds (-1/4)
  2753. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_203
  2754. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2755. Script call stack:
  2756. Function TAGame.CarMeshComponent_TA:OnAttached
  2757. Function TAGame.RimSpinner_TA:HandleAttached
  2758.  
  2759. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2760. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_205
  2761. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2762. Script call stack:
  2763. Function TAGame.CarMeshComponent_TA:OnAttached
  2764. Function TAGame.RimSpinner_TA:HandleAttached
  2765.  
  2766. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_205.WheelControls' out of bounds (-1/4)
  2767. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_205
  2768. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2769. Script call stack:
  2770. Function TAGame.CarMeshComponent_TA:OnAttached
  2771. Function TAGame.RimSpinner_TA:HandleAttached
  2772.  
  2773. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_205.Wheels' out of bounds (-1/4)
  2774. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_205
  2775. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2776. Script call stack:
  2777. Function TAGame.CarMeshComponent_TA:OnAttached
  2778. Function TAGame.RimSpinner_TA:HandleAttached
  2779.  
  2780. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2781. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_207
  2782. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2783. Script call stack:
  2784. Function TAGame.CarMeshComponent_TA:OnAttached
  2785. Function TAGame.RimSpinner_TA:HandleAttached
  2786.  
  2787. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_207.WheelControls' out of bounds (-1/4)
  2788. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_207
  2789. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2790. Script call stack:
  2791. Function TAGame.CarMeshComponent_TA:OnAttached
  2792. Function TAGame.RimSpinner_TA:HandleAttached
  2793.  
  2794. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_207.Wheels' out of bounds (-1/4)
  2795. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_207
  2796. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2797. Script call stack:
  2798. Function TAGame.CarMeshComponent_TA:OnAttached
  2799. Function TAGame.RimSpinner_TA:HandleAttached
  2800.  
  2801. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2802. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_209
  2803. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2804. Script call stack:
  2805. Function TAGame.CarMeshComponent_TA:OnAttached
  2806. Function TAGame.RimSpinner_TA:HandleAttached
  2807.  
  2808. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_209.WheelControls' out of bounds (-1/4)
  2809. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_209
  2810. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2811. Script call stack:
  2812. Function TAGame.CarMeshComponent_TA:OnAttached
  2813. Function TAGame.RimSpinner_TA:HandleAttached
  2814.  
  2815. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_209.Wheels' out of bounds (-1/4)
  2816. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_209
  2817. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2818. Script call stack:
  2819. Function TAGame.CarMeshComponent_TA:OnAttached
  2820. Function TAGame.RimSpinner_TA:HandleAttached
  2821.  
  2822. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2823. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_211
  2824. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2825. Script call stack:
  2826. Function TAGame.CarMeshComponent_TA:OnAttached
  2827. Function TAGame.RimSpinner_TA:HandleAttached
  2828.  
  2829. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_211.WheelControls' out of bounds (-1/4)
  2830. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_211
  2831. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2832. Script call stack:
  2833. Function TAGame.CarMeshComponent_TA:OnAttached
  2834. Function TAGame.RimSpinner_TA:HandleAttached
  2835.  
  2836. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_211.Wheels' out of bounds (-1/4)
  2837. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_211
  2838. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2839. Script call stack:
  2840. Function TAGame.CarMeshComponent_TA:OnAttached
  2841. Function TAGame.RimSpinner_TA:HandleAttached
  2842.  
  2843. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2844. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_213
  2845. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2846. Script call stack:
  2847. Function TAGame.CarMeshComponent_TA:OnAttached
  2848. Function TAGame.RimSpinner_TA:HandleAttached
  2849.  
  2850. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_213.WheelControls' out of bounds (-1/4)
  2851. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_213
  2852. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2853. Script call stack:
  2854. Function TAGame.CarMeshComponent_TA:OnAttached
  2855. Function TAGame.RimSpinner_TA:HandleAttached
  2856.  
  2857. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_213.Wheels' out of bounds (-1/4)
  2858. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_213
  2859. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2860. Script call stack:
  2861. Function TAGame.CarMeshComponent_TA:OnAttached
  2862. Function TAGame.RimSpinner_TA:HandleAttached
  2863.  
  2864. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2865. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_215
  2866. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2867. Script call stack:
  2868. Function TAGame.CarMeshComponent_TA:OnAttached
  2869. Function TAGame.RimSpinner_TA:HandleAttached
  2870.  
  2871. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_215.WheelControls' out of bounds (-1/4)
  2872. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_215
  2873. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2874. Script call stack:
  2875. Function TAGame.CarMeshComponent_TA:OnAttached
  2876. Function TAGame.RimSpinner_TA:HandleAttached
  2877.  
  2878. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_215.Wheels' out of bounds (-1/4)
  2879. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_215
  2880. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2881. Script call stack:
  2882. Function TAGame.CarMeshComponent_TA:OnAttached
  2883. Function TAGame.RimSpinner_TA:HandleAttached
  2884.  
  2885. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2886. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_217
  2887. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2888. Script call stack:
  2889. Function TAGame.CarMeshComponent_TA:OnAttached
  2890. Function TAGame.RimSpinner_TA:HandleAttached
  2891.  
  2892. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_217.WheelControls' out of bounds (-1/4)
  2893. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_217
  2894. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2895. Script call stack:
  2896. Function TAGame.CarMeshComponent_TA:OnAttached
  2897. Function TAGame.RimSpinner_TA:HandleAttached
  2898.  
  2899. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_217.Wheels' out of bounds (-1/4)
  2900. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_217
  2901. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2902. Script call stack:
  2903. Function TAGame.CarMeshComponent_TA:OnAttached
  2904. Function TAGame.RimSpinner_TA:HandleAttached
  2905.  
  2906. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2907. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_219
  2908. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2909. Script call stack:
  2910. Function TAGame.CarMeshComponent_TA:OnAttached
  2911. Function TAGame.RimSpinner_TA:HandleAttached
  2912.  
  2913. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_219.WheelControls' out of bounds (-1/4)
  2914. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_219
  2915. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2916. Script call stack:
  2917. Function TAGame.CarMeshComponent_TA:OnAttached
  2918. Function TAGame.RimSpinner_TA:HandleAttached
  2919.  
  2920. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_219.Wheels' out of bounds (-1/4)
  2921. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_219
  2922. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2923. Script call stack:
  2924. Function TAGame.CarMeshComponent_TA:OnAttached
  2925. Function TAGame.RimSpinner_TA:HandleAttached
  2926.  
  2927. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2928. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_221
  2929. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2930. Script call stack:
  2931. Function TAGame.CarMeshComponent_TA:OnAttached
  2932. Function TAGame.RimSpinner_TA:HandleAttached
  2933.  
  2934. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_221.WheelControls' out of bounds (-1/4)
  2935. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_221
  2936. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2937. Script call stack:
  2938. Function TAGame.CarMeshComponent_TA:OnAttached
  2939. Function TAGame.RimSpinner_TA:HandleAttached
  2940.  
  2941. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_221.Wheels' out of bounds (-1/4)
  2942. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_221
  2943. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2944. Script call stack:
  2945. Function TAGame.CarMeshComponent_TA:OnAttached
  2946. Function TAGame.RimSpinner_TA:HandleAttached
  2947.  
  2948. [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2949. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_223
  2950. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2951. Script call stack:
  2952. Function TAGame.CarMeshComponent_TA:OnAttached
  2953. Function TAGame.RimSpinner_TA:HandleAttached
  2954.  
  2955. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_223.WheelControls' out of bounds (-1/4)
  2956. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_223
  2957. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2958. Script call stack:
  2959. Function TAGame.CarMeshComponent_TA:OnAttached
  2960. Function TAGame.RimSpinner_TA:HandleAttached
  2961.  
  2962. [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_223.Wheels' out of bounds (-1/4)
  2963. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_223
  2964. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2965. Script call stack:
  2966. Function TAGame.CarMeshComponent_TA:OnAttached
  2967. Function TAGame.RimSpinner_TA:HandleAttached
  2968.  
  2969. [0489.64] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2970. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_225
  2971. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2972. Script call stack:
  2973. Function TAGame.CarMeshComponent_TA:OnAttached
  2974. Function TAGame.RimSpinner_TA:HandleAttached
  2975.  
  2976. [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_225.WheelControls' out of bounds (-1/4)
  2977. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_225
  2978. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  2979. Script call stack:
  2980. Function TAGame.CarMeshComponent_TA:OnAttached
  2981. Function TAGame.RimSpinner_TA:HandleAttached
  2982.  
  2983. [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_225.Wheels' out of bounds (-1/4)
  2984. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_225
  2985. Function TAGame.RimSpinner_TA:HandleAttached:014B
  2986. Script call stack:
  2987. Function TAGame.CarMeshComponent_TA:OnAttached
  2988. Function TAGame.RimSpinner_TA:HandleAttached
  2989.  
  2990. [0489.64] ScriptWarning: ScriptWarning, Accessed None 'Component'
  2991. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_227
  2992. Function TAGame.RimSpinner_TA:HandleAttached:005D
  2993. Script call stack:
  2994. Function TAGame.CarMeshComponent_TA:OnAttached
  2995. Function TAGame.RimSpinner_TA:HandleAttached
  2996.  
  2997. [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_227.WheelControls' out of bounds (-1/4)
  2998. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_227
  2999. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3000. Script call stack:
  3001. Function TAGame.CarMeshComponent_TA:OnAttached
  3002. Function TAGame.RimSpinner_TA:HandleAttached
  3003.  
  3004. [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_227.Wheels' out of bounds (-1/4)
  3005. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_227
  3006. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3007. Script call stack:
  3008. Function TAGame.CarMeshComponent_TA:OnAttached
  3009. Function TAGame.RimSpinner_TA:HandleAttached
  3010.  
  3011. [0489.64] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3012. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_229
  3013. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3014. Script call stack:
  3015. Function TAGame.CarMeshComponent_TA:OnAttached
  3016. Function TAGame.RimSpinner_TA:HandleAttached
  3017.  
  3018. [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_229.WheelControls' out of bounds (-1/4)
  3019. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_229
  3020. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3021. Script call stack:
  3022. Function TAGame.CarMeshComponent_TA:OnAttached
  3023. Function TAGame.RimSpinner_TA:HandleAttached
  3024.  
  3025. [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_229.Wheels' out of bounds (-1/4)
  3026. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_229
  3027. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3028. Script call stack:
  3029. Function TAGame.CarMeshComponent_TA:OnAttached
  3030. Function TAGame.RimSpinner_TA:HandleAttached
  3031.  
  3032. [0489.64] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3033. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_231
  3034. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3035. Script call stack:
  3036. Function TAGame.CarMeshComponent_TA:OnAttached
  3037. Function TAGame.RimSpinner_TA:HandleAttached
  3038.  
  3039. [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_231.WheelControls' out of bounds (-1/4)
  3040. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_231
  3041. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3042. Script call stack:
  3043. Function TAGame.CarMeshComponent_TA:OnAttached
  3044. Function TAGame.RimSpinner_TA:HandleAttached
  3045.  
  3046. [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_231.Wheels' out of bounds (-1/4)
  3047. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_231
  3048. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3049. Script call stack:
  3050. Function TAGame.CarMeshComponent_TA:OnAttached
  3051. Function TAGame.RimSpinner_TA:HandleAttached
  3052.  
  3053. [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3054. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_233
  3055. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3056. Script call stack:
  3057. Function TAGame.CarMeshComponent_TA:OnAttached
  3058. Function TAGame.RimSpinner_TA:HandleAttached
  3059.  
  3060. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_233.WheelControls' out of bounds (-1/4)
  3061. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_233
  3062. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3063. Script call stack:
  3064. Function TAGame.CarMeshComponent_TA:OnAttached
  3065. Function TAGame.RimSpinner_TA:HandleAttached
  3066.  
  3067. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_233.Wheels' out of bounds (-1/4)
  3068. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_233
  3069. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3070. Script call stack:
  3071. Function TAGame.CarMeshComponent_TA:OnAttached
  3072. Function TAGame.RimSpinner_TA:HandleAttached
  3073.  
  3074. [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3075. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_235
  3076. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3077. Script call stack:
  3078. Function TAGame.CarMeshComponent_TA:OnAttached
  3079. Function TAGame.RimSpinner_TA:HandleAttached
  3080.  
  3081. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_235.WheelControls' out of bounds (-1/4)
  3082. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_235
  3083. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3084. Script call stack:
  3085. Function TAGame.CarMeshComponent_TA:OnAttached
  3086. Function TAGame.RimSpinner_TA:HandleAttached
  3087.  
  3088. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_235.Wheels' out of bounds (-1/4)
  3089. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_235
  3090. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3091. Script call stack:
  3092. Function TAGame.CarMeshComponent_TA:OnAttached
  3093. Function TAGame.RimSpinner_TA:HandleAttached
  3094.  
  3095. [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3096. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_237
  3097. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3098. Script call stack:
  3099. Function TAGame.CarMeshComponent_TA:OnAttached
  3100. Function TAGame.RimSpinner_TA:HandleAttached
  3101.  
  3102. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_237.WheelControls' out of bounds (-1/4)
  3103. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_237
  3104. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3105. Script call stack:
  3106. Function TAGame.CarMeshComponent_TA:OnAttached
  3107. Function TAGame.RimSpinner_TA:HandleAttached
  3108.  
  3109. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_237.Wheels' out of bounds (-1/4)
  3110. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_237
  3111. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3112. Script call stack:
  3113. Function TAGame.CarMeshComponent_TA:OnAttached
  3114. Function TAGame.RimSpinner_TA:HandleAttached
  3115.  
  3116. [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3117. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_239
  3118. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3119. Script call stack:
  3120. Function TAGame.CarMeshComponent_TA:OnAttached
  3121. Function TAGame.RimSpinner_TA:HandleAttached
  3122.  
  3123. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_239.WheelControls' out of bounds (-1/4)
  3124. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_239
  3125. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3126. Script call stack:
  3127. Function TAGame.CarMeshComponent_TA:OnAttached
  3128. Function TAGame.RimSpinner_TA:HandleAttached
  3129.  
  3130. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_239.Wheels' out of bounds (-1/4)
  3131. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_239
  3132. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3133. Script call stack:
  3134. Function TAGame.CarMeshComponent_TA:OnAttached
  3135. Function TAGame.RimSpinner_TA:HandleAttached
  3136.  
  3137. [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3138. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_241
  3139. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3140. Script call stack:
  3141. Function TAGame.CarMeshComponent_TA:OnAttached
  3142. Function TAGame.RimSpinner_TA:HandleAttached
  3143.  
  3144. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_241.WheelControls' out of bounds (-1/4)
  3145. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_241
  3146. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3147. Script call stack:
  3148. Function TAGame.CarMeshComponent_TA:OnAttached
  3149. Function TAGame.RimSpinner_TA:HandleAttached
  3150.  
  3151. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_241.Wheels' out of bounds (-1/4)
  3152. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_241
  3153. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3154. Script call stack:
  3155. Function TAGame.CarMeshComponent_TA:OnAttached
  3156. Function TAGame.RimSpinner_TA:HandleAttached
  3157.  
  3158. [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3159. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_243
  3160. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3161. Script call stack:
  3162. Function TAGame.CarMeshComponent_TA:OnAttached
  3163. Function TAGame.RimSpinner_TA:HandleAttached
  3164.  
  3165. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_243.WheelControls' out of bounds (-1/4)
  3166. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_243
  3167. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3168. Script call stack:
  3169. Function TAGame.CarMeshComponent_TA:OnAttached
  3170. Function TAGame.RimSpinner_TA:HandleAttached
  3171.  
  3172. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_243.Wheels' out of bounds (-1/4)
  3173. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_243
  3174. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3175. Script call stack:
  3176. Function TAGame.CarMeshComponent_TA:OnAttached
  3177. Function TAGame.RimSpinner_TA:HandleAttached
  3178.  
  3179. [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3180. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_245
  3181. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3182. Script call stack:
  3183. Function TAGame.CarMeshComponent_TA:OnAttached
  3184. Function TAGame.RimSpinner_TA:HandleAttached
  3185.  
  3186. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_245.WheelControls' out of bounds (-1/4)
  3187. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_245
  3188. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3189. Script call stack:
  3190. Function TAGame.CarMeshComponent_TA:OnAttached
  3191. Function TAGame.RimSpinner_TA:HandleAttached
  3192.  
  3193. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_245.Wheels' out of bounds (-1/4)
  3194. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_245
  3195. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3196. Script call stack:
  3197. Function TAGame.CarMeshComponent_TA:OnAttached
  3198. Function TAGame.RimSpinner_TA:HandleAttached
  3199.  
  3200. [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3201. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_247
  3202. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3203. Script call stack:
  3204. Function TAGame.CarMeshComponent_TA:OnAttached
  3205. Function TAGame.RimSpinner_TA:HandleAttached
  3206.  
  3207. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_247.WheelControls' out of bounds (-1/4)
  3208. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_247
  3209. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3210. Script call stack:
  3211. Function TAGame.CarMeshComponent_TA:OnAttached
  3212. Function TAGame.RimSpinner_TA:HandleAttached
  3213.  
  3214. [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_247.Wheels' out of bounds (-1/4)
  3215. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_247
  3216. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3217. Script call stack:
  3218. Function TAGame.CarMeshComponent_TA:OnAttached
  3219. Function TAGame.RimSpinner_TA:HandleAttached
  3220.  
  3221. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3222. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_249
  3223. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3224. Script call stack:
  3225. Function TAGame.CarMeshComponent_TA:OnAttached
  3226. Function TAGame.RimSpinner_TA:HandleAttached
  3227.  
  3228. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_249.WheelControls' out of bounds (-1/4)
  3229. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_249
  3230. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3231. Script call stack:
  3232. Function TAGame.CarMeshComponent_TA:OnAttached
  3233. Function TAGame.RimSpinner_TA:HandleAttached
  3234.  
  3235. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_249.Wheels' out of bounds (-1/4)
  3236. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_249
  3237. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3238. Script call stack:
  3239. Function TAGame.CarMeshComponent_TA:OnAttached
  3240. Function TAGame.RimSpinner_TA:HandleAttached
  3241.  
  3242. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3243. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_251
  3244. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3245. Script call stack:
  3246. Function TAGame.CarMeshComponent_TA:OnAttached
  3247. Function TAGame.RimSpinner_TA:HandleAttached
  3248.  
  3249. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_251.WheelControls' out of bounds (-1/4)
  3250. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_251
  3251. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3252. Script call stack:
  3253. Function TAGame.CarMeshComponent_TA:OnAttached
  3254. Function TAGame.RimSpinner_TA:HandleAttached
  3255.  
  3256. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_251.Wheels' out of bounds (-1/4)
  3257. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_251
  3258. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3259. Script call stack:
  3260. Function TAGame.CarMeshComponent_TA:OnAttached
  3261. Function TAGame.RimSpinner_TA:HandleAttached
  3262.  
  3263. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3264. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_253
  3265. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3266. Script call stack:
  3267. Function TAGame.CarMeshComponent_TA:OnAttached
  3268. Function TAGame.RimSpinner_TA:HandleAttached
  3269.  
  3270. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_253.WheelControls' out of bounds (-1/4)
  3271. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_253
  3272. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3273. Script call stack:
  3274. Function TAGame.CarMeshComponent_TA:OnAttached
  3275. Function TAGame.RimSpinner_TA:HandleAttached
  3276.  
  3277. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_253.Wheels' out of bounds (-1/4)
  3278. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_253
  3279. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3280. Script call stack:
  3281. Function TAGame.CarMeshComponent_TA:OnAttached
  3282. Function TAGame.RimSpinner_TA:HandleAttached
  3283.  
  3284. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3285. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_255
  3286. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3287. Script call stack:
  3288. Function TAGame.CarMeshComponent_TA:OnAttached
  3289. Function TAGame.RimSpinner_TA:HandleAttached
  3290.  
  3291. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_255.WheelControls' out of bounds (-1/4)
  3292. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_255
  3293. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3294. Script call stack:
  3295. Function TAGame.CarMeshComponent_TA:OnAttached
  3296. Function TAGame.RimSpinner_TA:HandleAttached
  3297.  
  3298. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_255.Wheels' out of bounds (-1/4)
  3299. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_255
  3300. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3301. Script call stack:
  3302. Function TAGame.CarMeshComponent_TA:OnAttached
  3303. Function TAGame.RimSpinner_TA:HandleAttached
  3304.  
  3305. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3306. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_257
  3307. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3308. Script call stack:
  3309. Function TAGame.CarMeshComponent_TA:OnAttached
  3310. Function TAGame.RimSpinner_TA:HandleAttached
  3311.  
  3312. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_257.WheelControls' out of bounds (-1/4)
  3313. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_257
  3314. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3315. Script call stack:
  3316. Function TAGame.CarMeshComponent_TA:OnAttached
  3317. Function TAGame.RimSpinner_TA:HandleAttached
  3318.  
  3319. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_257.Wheels' out of bounds (-1/4)
  3320. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_257
  3321. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3322. Script call stack:
  3323. Function TAGame.CarMeshComponent_TA:OnAttached
  3324. Function TAGame.RimSpinner_TA:HandleAttached
  3325.  
  3326. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3327. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_259
  3328. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3329. Script call stack:
  3330. Function TAGame.CarMeshComponent_TA:OnAttached
  3331. Function TAGame.RimSpinner_TA:HandleAttached
  3332.  
  3333. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_259.WheelControls' out of bounds (-1/4)
  3334. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_259
  3335. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3336. Script call stack:
  3337. Function TAGame.CarMeshComponent_TA:OnAttached
  3338. Function TAGame.RimSpinner_TA:HandleAttached
  3339.  
  3340. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_259.Wheels' out of bounds (-1/4)
  3341. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_259
  3342. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3343. Script call stack:
  3344. Function TAGame.CarMeshComponent_TA:OnAttached
  3345. Function TAGame.RimSpinner_TA:HandleAttached
  3346.  
  3347. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3348. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_261
  3349. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3350. Script call stack:
  3351. Function TAGame.CarMeshComponent_TA:OnAttached
  3352. Function TAGame.RimSpinner_TA:HandleAttached
  3353.  
  3354. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_261.WheelControls' out of bounds (-1/4)
  3355. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_261
  3356. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3357. Script call stack:
  3358. Function TAGame.CarMeshComponent_TA:OnAttached
  3359. Function TAGame.RimSpinner_TA:HandleAttached
  3360.  
  3361. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_261.Wheels' out of bounds (-1/4)
  3362. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_261
  3363. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3364. Script call stack:
  3365. Function TAGame.CarMeshComponent_TA:OnAttached
  3366. Function TAGame.RimSpinner_TA:HandleAttached
  3367.  
  3368. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3369. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_263
  3370. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3371. Script call stack:
  3372. Function TAGame.CarMeshComponent_TA:OnAttached
  3373. Function TAGame.RimSpinner_TA:HandleAttached
  3374.  
  3375. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_263.WheelControls' out of bounds (-1/4)
  3376. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_263
  3377. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3378. Script call stack:
  3379. Function TAGame.CarMeshComponent_TA:OnAttached
  3380. Function TAGame.RimSpinner_TA:HandleAttached
  3381.  
  3382. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_263.Wheels' out of bounds (-1/4)
  3383. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_263
  3384. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3385. Script call stack:
  3386. Function TAGame.CarMeshComponent_TA:OnAttached
  3387. Function TAGame.RimSpinner_TA:HandleAttached
  3388.  
  3389. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3390. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_265
  3391. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3392. Script call stack:
  3393. Function TAGame.CarMeshComponent_TA:OnAttached
  3394. Function TAGame.RimSpinner_TA:HandleAttached
  3395.  
  3396. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_265.WheelControls' out of bounds (-1/4)
  3397. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_265
  3398. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3399. Script call stack:
  3400. Function TAGame.CarMeshComponent_TA:OnAttached
  3401. Function TAGame.RimSpinner_TA:HandleAttached
  3402.  
  3403. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_265.Wheels' out of bounds (-1/4)
  3404. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_265
  3405. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3406. Script call stack:
  3407. Function TAGame.CarMeshComponent_TA:OnAttached
  3408. Function TAGame.RimSpinner_TA:HandleAttached
  3409.  
  3410. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3411. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_267
  3412. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3413. Script call stack:
  3414. Function TAGame.CarMeshComponent_TA:OnAttached
  3415. Function TAGame.RimSpinner_TA:HandleAttached
  3416.  
  3417. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_267.WheelControls' out of bounds (-1/4)
  3418. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_267
  3419. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3420. Script call stack:
  3421. Function TAGame.CarMeshComponent_TA:OnAttached
  3422. Function TAGame.RimSpinner_TA:HandleAttached
  3423.  
  3424. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_267.Wheels' out of bounds (-1/4)
  3425. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_267
  3426. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3427. Script call stack:
  3428. Function TAGame.CarMeshComponent_TA:OnAttached
  3429. Function TAGame.RimSpinner_TA:HandleAttached
  3430.  
  3431. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3432. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_269
  3433. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3434. Script call stack:
  3435. Function TAGame.CarMeshComponent_TA:OnAttached
  3436. Function TAGame.RimSpinner_TA:HandleAttached
  3437.  
  3438. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_269.WheelControls' out of bounds (-1/4)
  3439. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_269
  3440. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3441. Script call stack:
  3442. Function TAGame.CarMeshComponent_TA:OnAttached
  3443. Function TAGame.RimSpinner_TA:HandleAttached
  3444.  
  3445. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_269.Wheels' out of bounds (-1/4)
  3446. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_269
  3447. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3448. Script call stack:
  3449. Function TAGame.CarMeshComponent_TA:OnAttached
  3450. Function TAGame.RimSpinner_TA:HandleAttached
  3451.  
  3452. [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3453. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_271
  3454. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3455. Script call stack:
  3456. Function TAGame.CarMeshComponent_TA:OnAttached
  3457. Function TAGame.RimSpinner_TA:HandleAttached
  3458.  
  3459. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_271.WheelControls' out of bounds (-1/4)
  3460. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_271
  3461. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3462. Script call stack:
  3463. Function TAGame.CarMeshComponent_TA:OnAttached
  3464. Function TAGame.RimSpinner_TA:HandleAttached
  3465.  
  3466. [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_271.Wheels' out of bounds (-1/4)
  3467. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_271
  3468. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3469. Script call stack:
  3470. Function TAGame.CarMeshComponent_TA:OnAttached
  3471. Function TAGame.RimSpinner_TA:HandleAttached
  3472.  
  3473. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3474. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_273
  3475. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3476. Script call stack:
  3477. Function TAGame.CarMeshComponent_TA:OnAttached
  3478. Function TAGame.RimSpinner_TA:HandleAttached
  3479.  
  3480. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_273.WheelControls' out of bounds (-1/4)
  3481. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_273
  3482. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3483. Script call stack:
  3484. Function TAGame.CarMeshComponent_TA:OnAttached
  3485. Function TAGame.RimSpinner_TA:HandleAttached
  3486.  
  3487. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_273.Wheels' out of bounds (-1/4)
  3488. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_273
  3489. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3490. Script call stack:
  3491. Function TAGame.CarMeshComponent_TA:OnAttached
  3492. Function TAGame.RimSpinner_TA:HandleAttached
  3493.  
  3494. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3495. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_275
  3496. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3497. Script call stack:
  3498. Function TAGame.CarMeshComponent_TA:OnAttached
  3499. Function TAGame.RimSpinner_TA:HandleAttached
  3500.  
  3501. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_275.WheelControls' out of bounds (-1/4)
  3502. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_275
  3503. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3504. Script call stack:
  3505. Function TAGame.CarMeshComponent_TA:OnAttached
  3506. Function TAGame.RimSpinner_TA:HandleAttached
  3507.  
  3508. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_275.Wheels' out of bounds (-1/4)
  3509. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_275
  3510. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3511. Script call stack:
  3512. Function TAGame.CarMeshComponent_TA:OnAttached
  3513. Function TAGame.RimSpinner_TA:HandleAttached
  3514.  
  3515. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3516. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_277
  3517. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3518. Script call stack:
  3519. Function TAGame.CarMeshComponent_TA:OnAttached
  3520. Function TAGame.RimSpinner_TA:HandleAttached
  3521.  
  3522. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_277.WheelControls' out of bounds (-1/4)
  3523. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_277
  3524. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3525. Script call stack:
  3526. Function TAGame.CarMeshComponent_TA:OnAttached
  3527. Function TAGame.RimSpinner_TA:HandleAttached
  3528.  
  3529. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_277.Wheels' out of bounds (-1/4)
  3530. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_277
  3531. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3532. Script call stack:
  3533. Function TAGame.CarMeshComponent_TA:OnAttached
  3534. Function TAGame.RimSpinner_TA:HandleAttached
  3535.  
  3536. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3537. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_279
  3538. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3539. Script call stack:
  3540. Function TAGame.CarMeshComponent_TA:OnAttached
  3541. Function TAGame.RimSpinner_TA:HandleAttached
  3542.  
  3543. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_279.WheelControls' out of bounds (-1/4)
  3544. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_279
  3545. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3546. Script call stack:
  3547. Function TAGame.CarMeshComponent_TA:OnAttached
  3548. Function TAGame.RimSpinner_TA:HandleAttached
  3549.  
  3550. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_279.Wheels' out of bounds (-1/4)
  3551. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_279
  3552. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3553. Script call stack:
  3554. Function TAGame.CarMeshComponent_TA:OnAttached
  3555. Function TAGame.RimSpinner_TA:HandleAttached
  3556.  
  3557. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3558. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_281
  3559. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3560. Script call stack:
  3561. Function TAGame.CarMeshComponent_TA:OnAttached
  3562. Function TAGame.RimSpinner_TA:HandleAttached
  3563.  
  3564. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_281.WheelControls' out of bounds (-1/4)
  3565. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_281
  3566. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3567. Script call stack:
  3568. Function TAGame.CarMeshComponent_TA:OnAttached
  3569. Function TAGame.RimSpinner_TA:HandleAttached
  3570.  
  3571. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_281.Wheels' out of bounds (-1/4)
  3572. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_281
  3573. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3574. Script call stack:
  3575. Function TAGame.CarMeshComponent_TA:OnAttached
  3576. Function TAGame.RimSpinner_TA:HandleAttached
  3577.  
  3578. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3579. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_283
  3580. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3581. Script call stack:
  3582. Function TAGame.CarMeshComponent_TA:OnAttached
  3583. Function TAGame.RimSpinner_TA:HandleAttached
  3584.  
  3585. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_283.WheelControls' out of bounds (-1/4)
  3586. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_283
  3587. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3588. Script call stack:
  3589. Function TAGame.CarMeshComponent_TA:OnAttached
  3590. Function TAGame.RimSpinner_TA:HandleAttached
  3591.  
  3592. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_283.Wheels' out of bounds (-1/4)
  3593. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_283
  3594. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3595. Script call stack:
  3596. Function TAGame.CarMeshComponent_TA:OnAttached
  3597. Function TAGame.RimSpinner_TA:HandleAttached
  3598.  
  3599. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3600. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_285
  3601. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3602. Script call stack:
  3603. Function TAGame.CarMeshComponent_TA:OnAttached
  3604. Function TAGame.RimSpinner_TA:HandleAttached
  3605.  
  3606. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_285.WheelControls' out of bounds (-1/4)
  3607. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_285
  3608. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3609. Script call stack:
  3610. Function TAGame.CarMeshComponent_TA:OnAttached
  3611. Function TAGame.RimSpinner_TA:HandleAttached
  3612.  
  3613. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_285.Wheels' out of bounds (-1/4)
  3614. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_285
  3615. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3616. Script call stack:
  3617. Function TAGame.CarMeshComponent_TA:OnAttached
  3618. Function TAGame.RimSpinner_TA:HandleAttached
  3619.  
  3620. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3621. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_287
  3622. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3623. Script call stack:
  3624. Function TAGame.CarMeshComponent_TA:OnAttached
  3625. Function TAGame.RimSpinner_TA:HandleAttached
  3626.  
  3627. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_287.WheelControls' out of bounds (-1/4)
  3628. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_287
  3629. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3630. Script call stack:
  3631. Function TAGame.CarMeshComponent_TA:OnAttached
  3632. Function TAGame.RimSpinner_TA:HandleAttached
  3633.  
  3634. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_287.Wheels' out of bounds (-1/4)
  3635. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_287
  3636. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3637. Script call stack:
  3638. Function TAGame.CarMeshComponent_TA:OnAttached
  3639. Function TAGame.RimSpinner_TA:HandleAttached
  3640.  
  3641. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3642. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_289
  3643. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3644. Script call stack:
  3645. Function TAGame.CarMeshComponent_TA:OnAttached
  3646. Function TAGame.RimSpinner_TA:HandleAttached
  3647.  
  3648. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_289.WheelControls' out of bounds (-1/4)
  3649. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_289
  3650. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3651. Script call stack:
  3652. Function TAGame.CarMeshComponent_TA:OnAttached
  3653. Function TAGame.RimSpinner_TA:HandleAttached
  3654.  
  3655. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_289.Wheels' out of bounds (-1/4)
  3656. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_289
  3657. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3658. Script call stack:
  3659. Function TAGame.CarMeshComponent_TA:OnAttached
  3660. Function TAGame.RimSpinner_TA:HandleAttached
  3661.  
  3662. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3663. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_291
  3664. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3665. Script call stack:
  3666. Function TAGame.CarMeshComponent_TA:OnAttached
  3667. Function TAGame.RimSpinner_TA:HandleAttached
  3668.  
  3669. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_291.WheelControls' out of bounds (-1/4)
  3670. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_291
  3671. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3672. Script call stack:
  3673. Function TAGame.CarMeshComponent_TA:OnAttached
  3674. Function TAGame.RimSpinner_TA:HandleAttached
  3675.  
  3676. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_291.Wheels' out of bounds (-1/4)
  3677. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_291
  3678. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3679. Script call stack:
  3680. Function TAGame.CarMeshComponent_TA:OnAttached
  3681. Function TAGame.RimSpinner_TA:HandleAttached
  3682.  
  3683. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3684. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_293
  3685. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3686. Script call stack:
  3687. Function TAGame.CarMeshComponent_TA:OnAttached
  3688. Function TAGame.RimSpinner_TA:HandleAttached
  3689.  
  3690. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_293.WheelControls' out of bounds (-1/4)
  3691. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_293
  3692. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3693. Script call stack:
  3694. Function TAGame.CarMeshComponent_TA:OnAttached
  3695. Function TAGame.RimSpinner_TA:HandleAttached
  3696.  
  3697. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_293.Wheels' out of bounds (-1/4)
  3698. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_293
  3699. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3700. Script call stack:
  3701. Function TAGame.CarMeshComponent_TA:OnAttached
  3702. Function TAGame.RimSpinner_TA:HandleAttached
  3703.  
  3704. [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3705. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_295
  3706. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3707. Script call stack:
  3708. Function TAGame.CarMeshComponent_TA:OnAttached
  3709. Function TAGame.RimSpinner_TA:HandleAttached
  3710.  
  3711. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_295.WheelControls' out of bounds (-1/4)
  3712. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_295
  3713. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3714. Script call stack:
  3715. Function TAGame.CarMeshComponent_TA:OnAttached
  3716. Function TAGame.RimSpinner_TA:HandleAttached
  3717.  
  3718. [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_295.Wheels' out of bounds (-1/4)
  3719. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_295
  3720. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3721. Script call stack:
  3722. Function TAGame.CarMeshComponent_TA:OnAttached
  3723. Function TAGame.RimSpinner_TA:HandleAttached
  3724.  
  3725. [0566.77] Rewards: Season Rewards
  3726. [0566.77] Rewards: Match Complete Body Rewards
  3727. [0566.77] Rewards: Random Unlock ProductID:'-1'
  3728. [0566.77] Rewards: GenerateItemDrop=-1
  3729. [0566.77] DevOnline: Failed to store stat entry; key: 1_11, bGameServerStats: 0
  3730. [0566.78] Log: FSaveDataExportTask(0) wrote 329480 bytes to memory
  3731. [0566.78] Log: SaveDataExport(0): Mount
  3732. [0566.78] Warning: Warning, Failed to load 'SwfMovie GFX_WinnerMenu.WinnerMenu': Failed to find object 'SwfMovie GFX_WinnerMenu.WinnerMenu'
  3733. [0566.85] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754_2.save
  3734. [0566.85] Log: SaveDataExport(0): Finished - File:[(null)] Result:[2497408]
  3735. [0566.85] DevOnline: Stored steam user stats.
  3736. [0566.85] DevOnline: Stored steam user stats.
  3737. [0566.85] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  3738. [0566.85] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  3739. [0567.76] ItemDrops: PRI_TA_0 CommitStats IsLocal=True IsFinished=True Team=Team_Soccar_TA_0
  3740. [0567.77] Log: FSaveDataExportTask(0) wrote 329480 bytes to memory
  3741. [0567.77] Log: SaveDataExport(0): Mount
  3742. [0567.78] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  3743. [0567.78] Log: SaveDataExport(0): Finished - File:[(null)] Result:[2505216]
  3744. [0567.78] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  3745. [0567.78] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
  3746. [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3747. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_297
  3748. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3749. Script call stack:
  3750. Function TAGame.CarMeshComponent_TA:OnAttached
  3751. Function TAGame.RimSpinner_TA:HandleAttached
  3752.  
  3753. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_297.WheelControls' out of bounds (-1/4)
  3754. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_297
  3755. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3756. Script call stack:
  3757. Function TAGame.CarMeshComponent_TA:OnAttached
  3758. Function TAGame.RimSpinner_TA:HandleAttached
  3759.  
  3760. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_297.Wheels' out of bounds (-1/4)
  3761. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_297
  3762. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3763. Script call stack:
  3764. Function TAGame.CarMeshComponent_TA:OnAttached
  3765. Function TAGame.RimSpinner_TA:HandleAttached
  3766.  
  3767. [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3768. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_299
  3769. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3770. Script call stack:
  3771. Function TAGame.CarMeshComponent_TA:OnAttached
  3772. Function TAGame.RimSpinner_TA:HandleAttached
  3773.  
  3774. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_299.WheelControls' out of bounds (-1/4)
  3775. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_299
  3776. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3777. Script call stack:
  3778. Function TAGame.CarMeshComponent_TA:OnAttached
  3779. Function TAGame.RimSpinner_TA:HandleAttached
  3780.  
  3781. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_299.Wheels' out of bounds (-1/4)
  3782. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_299
  3783. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3784. Script call stack:
  3785. Function TAGame.CarMeshComponent_TA:OnAttached
  3786. Function TAGame.RimSpinner_TA:HandleAttached
  3787.  
  3788. [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3789. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_301
  3790. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3791. Script call stack:
  3792. Function TAGame.CarMeshComponent_TA:OnAttached
  3793. Function TAGame.RimSpinner_TA:HandleAttached
  3794.  
  3795. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_301.WheelControls' out of bounds (-1/4)
  3796. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_301
  3797. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3798. Script call stack:
  3799. Function TAGame.CarMeshComponent_TA:OnAttached
  3800. Function TAGame.RimSpinner_TA:HandleAttached
  3801.  
  3802. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_301.Wheels' out of bounds (-1/4)
  3803. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_301
  3804. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3805. Script call stack:
  3806. Function TAGame.CarMeshComponent_TA:OnAttached
  3807. Function TAGame.RimSpinner_TA:HandleAttached
  3808.  
  3809. [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3810. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_303
  3811. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3812. Script call stack:
  3813. Function TAGame.CarMeshComponent_TA:OnAttached
  3814. Function TAGame.RimSpinner_TA:HandleAttached
  3815.  
  3816. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_303.WheelControls' out of bounds (-1/4)
  3817. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_303
  3818. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3819. Script call stack:
  3820. Function TAGame.CarMeshComponent_TA:OnAttached
  3821. Function TAGame.RimSpinner_TA:HandleAttached
  3822.  
  3823. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_303.Wheels' out of bounds (-1/4)
  3824. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_303
  3825. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3826. Script call stack:
  3827. Function TAGame.CarMeshComponent_TA:OnAttached
  3828. Function TAGame.RimSpinner_TA:HandleAttached
  3829.  
  3830. [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3831. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_305
  3832. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3833. Script call stack:
  3834. Function TAGame.CarMeshComponent_TA:OnAttached
  3835. Function TAGame.RimSpinner_TA:HandleAttached
  3836.  
  3837. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_305.WheelControls' out of bounds (-1/4)
  3838. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_305
  3839. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3840. Script call stack:
  3841. Function TAGame.CarMeshComponent_TA:OnAttached
  3842. Function TAGame.RimSpinner_TA:HandleAttached
  3843.  
  3844. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_305.Wheels' out of bounds (-1/4)
  3845. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_305
  3846. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3847. Script call stack:
  3848. Function TAGame.CarMeshComponent_TA:OnAttached
  3849. Function TAGame.RimSpinner_TA:HandleAttached
  3850.  
  3851. [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3852. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_307
  3853. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3854. Script call stack:
  3855. Function TAGame.CarMeshComponent_TA:OnAttached
  3856. Function TAGame.RimSpinner_TA:HandleAttached
  3857.  
  3858. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_307.WheelControls' out of bounds (-1/4)
  3859. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_307
  3860. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3861. Script call stack:
  3862. Function TAGame.CarMeshComponent_TA:OnAttached
  3863. Function TAGame.RimSpinner_TA:HandleAttached
  3864.  
  3865. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_307.Wheels' out of bounds (-1/4)
  3866. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_307
  3867. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3868. Script call stack:
  3869. Function TAGame.CarMeshComponent_TA:OnAttached
  3870. Function TAGame.RimSpinner_TA:HandleAttached
  3871.  
  3872. [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3873. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_309
  3874. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3875. Script call stack:
  3876. Function TAGame.CarMeshComponent_TA:OnAttached
  3877. Function TAGame.RimSpinner_TA:HandleAttached
  3878.  
  3879. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_309.WheelControls' out of bounds (-1/4)
  3880. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_309
  3881. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3882. Script call stack:
  3883. Function TAGame.CarMeshComponent_TA:OnAttached
  3884. Function TAGame.RimSpinner_TA:HandleAttached
  3885.  
  3886. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_309.Wheels' out of bounds (-1/4)
  3887. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_309
  3888. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3889. Script call stack:
  3890. Function TAGame.CarMeshComponent_TA:OnAttached
  3891. Function TAGame.RimSpinner_TA:HandleAttached
  3892.  
  3893. [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3894. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_311
  3895. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3896. Script call stack:
  3897. Function TAGame.CarMeshComponent_TA:OnAttached
  3898. Function TAGame.RimSpinner_TA:HandleAttached
  3899.  
  3900. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_311.WheelControls' out of bounds (-1/4)
  3901. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_311
  3902. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3903. Script call stack:
  3904. Function TAGame.CarMeshComponent_TA:OnAttached
  3905. Function TAGame.RimSpinner_TA:HandleAttached
  3906.  
  3907. [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_311.Wheels' out of bounds (-1/4)
  3908. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_311
  3909. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3910. Script call stack:
  3911. Function TAGame.CarMeshComponent_TA:OnAttached
  3912. Function TAGame.RimSpinner_TA:HandleAttached
  3913.  
  3914. [0574.79] Warning: Warning, Failed to load 'SwfMovie GFX_EndGameMenu.EndGameMenu': Failed to find object 'SwfMovie GFX_EndGameMenu.EndGameMenu'
  3915. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3916. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_313
  3917. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3918. Script call stack:
  3919. Function TAGame.CarMeshComponent_TA:OnAttached
  3920. Function TAGame.RimSpinner_TA:HandleAttached
  3921.  
  3922. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_313.WheelControls' out of bounds (-1/4)
  3923. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_313
  3924. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3925. Script call stack:
  3926. Function TAGame.CarMeshComponent_TA:OnAttached
  3927. Function TAGame.RimSpinner_TA:HandleAttached
  3928.  
  3929. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_313.Wheels' out of bounds (-1/4)
  3930. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_313
  3931. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3932. Script call stack:
  3933. Function TAGame.CarMeshComponent_TA:OnAttached
  3934. Function TAGame.RimSpinner_TA:HandleAttached
  3935.  
  3936. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3937. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_315
  3938. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3939. Script call stack:
  3940. Function TAGame.CarMeshComponent_TA:OnAttached
  3941. Function TAGame.RimSpinner_TA:HandleAttached
  3942.  
  3943. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_315.WheelControls' out of bounds (-1/4)
  3944. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_315
  3945. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3946. Script call stack:
  3947. Function TAGame.CarMeshComponent_TA:OnAttached
  3948. Function TAGame.RimSpinner_TA:HandleAttached
  3949.  
  3950. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_315.Wheels' out of bounds (-1/4)
  3951. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_315
  3952. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3953. Script call stack:
  3954. Function TAGame.CarMeshComponent_TA:OnAttached
  3955. Function TAGame.RimSpinner_TA:HandleAttached
  3956.  
  3957. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3958. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_317
  3959. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3960. Script call stack:
  3961. Function TAGame.CarMeshComponent_TA:OnAttached
  3962. Function TAGame.RimSpinner_TA:HandleAttached
  3963.  
  3964. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_317.WheelControls' out of bounds (-1/4)
  3965. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_317
  3966. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3967. Script call stack:
  3968. Function TAGame.CarMeshComponent_TA:OnAttached
  3969. Function TAGame.RimSpinner_TA:HandleAttached
  3970.  
  3971. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_317.Wheels' out of bounds (-1/4)
  3972. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_317
  3973. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3974. Script call stack:
  3975. Function TAGame.CarMeshComponent_TA:OnAttached
  3976. Function TAGame.RimSpinner_TA:HandleAttached
  3977.  
  3978. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  3979. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_319
  3980. Function TAGame.RimSpinner_TA:HandleAttached:005D
  3981. Script call stack:
  3982. Function TAGame.CarMeshComponent_TA:OnAttached
  3983. Function TAGame.RimSpinner_TA:HandleAttached
  3984.  
  3985. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_319.WheelControls' out of bounds (-1/4)
  3986. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_319
  3987. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  3988. Script call stack:
  3989. Function TAGame.CarMeshComponent_TA:OnAttached
  3990. Function TAGame.RimSpinner_TA:HandleAttached
  3991.  
  3992. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_319.Wheels' out of bounds (-1/4)
  3993. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_319
  3994. Function TAGame.RimSpinner_TA:HandleAttached:014B
  3995. Script call stack:
  3996. Function TAGame.CarMeshComponent_TA:OnAttached
  3997. Function TAGame.RimSpinner_TA:HandleAttached
  3998.  
  3999. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  4000. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_321
  4001. Function TAGame.RimSpinner_TA:HandleAttached:005D
  4002. Script call stack:
  4003. Function TAGame.CarMeshComponent_TA:OnAttached
  4004. Function TAGame.RimSpinner_TA:HandleAttached
  4005.  
  4006. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_321.WheelControls' out of bounds (-1/4)
  4007. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_321
  4008. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  4009. Script call stack:
  4010. Function TAGame.CarMeshComponent_TA:OnAttached
  4011. Function TAGame.RimSpinner_TA:HandleAttached
  4012.  
  4013. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_321.Wheels' out of bounds (-1/4)
  4014. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_321
  4015. Function TAGame.RimSpinner_TA:HandleAttached:014B
  4016. Script call stack:
  4017. Function TAGame.CarMeshComponent_TA:OnAttached
  4018. Function TAGame.RimSpinner_TA:HandleAttached
  4019.  
  4020. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  4021. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_323
  4022. Function TAGame.RimSpinner_TA:HandleAttached:005D
  4023. Script call stack:
  4024. Function TAGame.CarMeshComponent_TA:OnAttached
  4025. Function TAGame.RimSpinner_TA:HandleAttached
  4026.  
  4027. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_323.WheelControls' out of bounds (-1/4)
  4028. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_323
  4029. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  4030. Script call stack:
  4031. Function TAGame.CarMeshComponent_TA:OnAttached
  4032. Function TAGame.RimSpinner_TA:HandleAttached
  4033.  
  4034. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_323.Wheels' out of bounds (-1/4)
  4035. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_323
  4036. Function TAGame.RimSpinner_TA:HandleAttached:014B
  4037. Script call stack:
  4038. Function TAGame.CarMeshComponent_TA:OnAttached
  4039. Function TAGame.RimSpinner_TA:HandleAttached
  4040.  
  4041. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  4042. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_325
  4043. Function TAGame.RimSpinner_TA:HandleAttached:005D
  4044. Script call stack:
  4045. Function TAGame.CarMeshComponent_TA:OnAttached
  4046. Function TAGame.RimSpinner_TA:HandleAttached
  4047.  
  4048. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_325.WheelControls' out of bounds (-1/4)
  4049. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_325
  4050. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  4051. Script call stack:
  4052. Function TAGame.CarMeshComponent_TA:OnAttached
  4053. Function TAGame.RimSpinner_TA:HandleAttached
  4054.  
  4055. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_325.Wheels' out of bounds (-1/4)
  4056. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_325
  4057. Function TAGame.RimSpinner_TA:HandleAttached:014B
  4058. Script call stack:
  4059. Function TAGame.CarMeshComponent_TA:OnAttached
  4060. Function TAGame.RimSpinner_TA:HandleAttached
  4061.  
  4062. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  4063. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_327
  4064. Function TAGame.RimSpinner_TA:HandleAttached:005D
  4065. Script call stack:
  4066. Function TAGame.CarMeshComponent_TA:OnAttached
  4067. Function TAGame.RimSpinner_TA:HandleAttached
  4068.  
  4069. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_327.WheelControls' out of bounds (-1/4)
  4070. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_327
  4071. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  4072. Script call stack:
  4073. Function TAGame.CarMeshComponent_TA:OnAttached
  4074. Function TAGame.RimSpinner_TA:HandleAttached
  4075.  
  4076. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_327.Wheels' out of bounds (-1/4)
  4077. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_327
  4078. Function TAGame.RimSpinner_TA:HandleAttached:014B
  4079. Script call stack:
  4080. Function TAGame.CarMeshComponent_TA:OnAttached
  4081. Function TAGame.RimSpinner_TA:HandleAttached
  4082.  
  4083. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  4084. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_329
  4085. Function TAGame.RimSpinner_TA:HandleAttached:005D
  4086. Script call stack:
  4087. Function TAGame.CarMeshComponent_TA:OnAttached
  4088. Function TAGame.RimSpinner_TA:HandleAttached
  4089.  
  4090. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_329.WheelControls' out of bounds (-1/4)
  4091. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_329
  4092. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  4093. Script call stack:
  4094. Function TAGame.CarMeshComponent_TA:OnAttached
  4095. Function TAGame.RimSpinner_TA:HandleAttached
  4096.  
  4097. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_329.Wheels' out of bounds (-1/4)
  4098. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_329
  4099. Function TAGame.RimSpinner_TA:HandleAttached:014B
  4100. Script call stack:
  4101. Function TAGame.CarMeshComponent_TA:OnAttached
  4102. Function TAGame.RimSpinner_TA:HandleAttached
  4103.  
  4104. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  4105. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_331
  4106. Function TAGame.RimSpinner_TA:HandleAttached:005D
  4107. Script call stack:
  4108. Function TAGame.CarMeshComponent_TA:OnAttached
  4109. Function TAGame.RimSpinner_TA:HandleAttached
  4110.  
  4111. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_331.WheelControls' out of bounds (-1/4)
  4112. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_331
  4113. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  4114. Script call stack:
  4115. Function TAGame.CarMeshComponent_TA:OnAttached
  4116. Function TAGame.RimSpinner_TA:HandleAttached
  4117.  
  4118. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_331.Wheels' out of bounds (-1/4)
  4119. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_331
  4120. Function TAGame.RimSpinner_TA:HandleAttached:014B
  4121. Script call stack:
  4122. Function TAGame.CarMeshComponent_TA:OnAttached
  4123. Function TAGame.RimSpinner_TA:HandleAttached
  4124.  
  4125. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  4126. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_333
  4127. Function TAGame.RimSpinner_TA:HandleAttached:005D
  4128. Script call stack:
  4129. Function TAGame.CarMeshComponent_TA:OnAttached
  4130. Function TAGame.RimSpinner_TA:HandleAttached
  4131.  
  4132. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_333.WheelControls' out of bounds (-1/4)
  4133. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_333
  4134. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  4135. Script call stack:
  4136. Function TAGame.CarMeshComponent_TA:OnAttached
  4137. Function TAGame.RimSpinner_TA:HandleAttached
  4138.  
  4139. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_333.Wheels' out of bounds (-1/4)
  4140. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_333
  4141. Function TAGame.RimSpinner_TA:HandleAttached:014B
  4142. Script call stack:
  4143. Function TAGame.CarMeshComponent_TA:OnAttached
  4144. Function TAGame.RimSpinner_TA:HandleAttached
  4145.  
  4146. [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
  4147. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_335
  4148. Function TAGame.RimSpinner_TA:HandleAttached:005D
  4149. Script call stack:
  4150. Function TAGame.CarMeshComponent_TA:OnAttached
  4151. Function TAGame.RimSpinner_TA:HandleAttached
  4152.  
  4153. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_335.WheelControls' out of bounds (-1/4)
  4154. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_335
  4155. Function TAGame.RimSpinner_TA:HandleAttached:00C1
  4156. Script call stack:
  4157. Function TAGame.CarMeshComponent_TA:OnAttached
  4158. Function TAGame.RimSpinner_TA:HandleAttached
  4159.  
  4160. [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_335.Wheels' out of bounds (-1/4)
  4161. RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_335
  4162. Function TAGame.RimSpinner_TA:HandleAttached:014B
  4163. Script call stack:
  4164. Function TAGame.CarMeshComponent_TA:OnAttached
  4165. Function TAGame.RimSpinner_TA:HandleAttached
  4166.  
  4167. [0581.37] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 104.207.130.123:7716 23/03/2017 18:12:48 'Browse'
  4168. [0581.37] Exit: TcpNetDriver_0 shut down
  4169. [0581.37] Log: Using Secure UDP
  4170. [0584.20] Log: Flushing async loaders.
  4171. [0584.21] Log: Flushed async loaders.
  4172. [0584.21] Log: LoadMap: 104.207.130.123:7716/ShatterShot_P?Name=Wilza?playtest?listen?Private?game=TAGame.GameInfo_Breakout_TA
  4173. [0584.21] Log: --- LOADING MOVIE START ---
  4174. [0584.21] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  4175. [0584.33] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Breakout_SF.upk
  4176. [0584.60] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2017.03.23-18.12.52
  4177. [0584.60] Log: Bringing up level for play took: 0.134175
  4178. [0584.65] Log: ########### Finished loading level: 0.435292 seconds
  4179. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4180. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4181. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4182. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4183. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4184. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4185. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4186. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4187. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4188. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4189. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4190. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4191. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4192. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4193. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4194. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4195. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4196. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4197. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4198. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4199. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4200. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4201. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4202. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4203. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4204. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4205. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4206. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4207. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4208. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4209. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4210. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4211. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4212. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4213. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4214. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4215. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4216. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4217. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4218. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4219. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4220. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4221. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4222. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4223. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4224. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4225. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4226. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4227. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4228. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4229. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4230. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4231. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4232. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4233. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4234. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4235. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4236. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4237. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4238. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4239. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4240. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4241. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4242. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4243. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4244. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4245. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4246. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4247. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4248. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4249. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4250. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4251. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4252. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4253. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4254. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4255. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4256. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4257. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4258. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4259. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4260. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4261. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4262. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4263. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4264. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4265. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4266. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4267. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4268. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4269. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4270. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4271. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4272. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4273. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4274. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4275. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4276. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4277. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4278. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4279. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4280. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4281. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4282. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4283. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4284. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4285. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4286. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4287. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4288. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4289. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4290. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4291. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4292. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4293. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4294. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4295. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4296. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4297. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4298. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4299. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4300. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4301. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4302. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4303. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4304. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4305. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4306. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4307. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4308. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4309. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4310. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4311. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4312. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4313. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4314. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4315. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4316. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4317. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4318. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4319. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4320. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4321. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4322. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4323. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4324. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4325. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4326. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4327. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4328. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4329. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4330. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4331. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4332. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4333. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4334. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4335. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4336. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4337. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4338. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4339. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4340. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4341. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4342. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4343. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4344. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4345. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4346. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4347. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4348. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4349. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4350. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4351. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4352. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4353. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4354. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4355. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4356. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4357. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4358. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4359. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4360. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4361. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4362. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4363. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4364. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4365. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4366. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4367. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4368. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4369. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4370. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4371. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4372. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4373. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4374. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4375. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4376. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4377. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4378. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4379. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4380. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4381. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4382. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4383. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4384. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4385. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4386. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4387. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4388. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4389. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4390. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4391. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4392. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4393. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4394. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4395. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4396. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4397. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4398. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4399. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4400. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4401. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4402. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4403. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4404. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4405. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4406. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4407. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4408. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4409. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4410. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4411. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4412. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4413. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4414. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4415. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4416. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4417. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4418. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4419. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4420. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4421. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4422. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4423. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4424. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4425. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4426. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4427. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4428. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4429. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4430. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4431. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4432. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4433. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4434. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4435. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4436. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4437. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4438. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4439. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4440. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4441. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4442. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4443. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4444. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4445. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
  4446. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
  4447. [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Ac
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