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- Log: Log file open, 23/03/2017 18:03:07
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- Warning: Warning, Unknown language extension . Defaulting to INT
- Init: Language extension: INT
- Init: Language extension: INT
- DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
- Init: Version: 170316.47017.154572
- Init: Compiled (32-bit): Mar 8 2017 15:33:03
- Init: Command line:
- Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
- [0000.40] Init: Computer: SHAUN-PC
- [0000.40] Init: User: Shaun
- [0000.40] Init: CPU Page size=4096, Processors=8
- [0000.40] Init: High frequency timer resolution =3.914066 MHz
- [0000.40] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=36.7GB Virtual=4.0GB
- [0000.44] Log: Steam Client API initialized 1
- [0000.54] Log: Steam Game Server API initialized 1
- [0000.54] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [0000.54] Init: Object subsystem initialized
- [0000.55] Log: Using feature set 'Breakout'
- [0000.94] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080
- [0000.94] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
- [0000.95] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0000.95] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
- [0001.05] Log: Shader platform (RHI): PC-D3D-SM3
- [0001.06] Log: Using Secure UDP
- [0001.06] Log: Using Secure UDP
- [0001.06] Log: Using Secure UDP
- [0001.06] Log: Using Secure UDP
- [0001.06] Log: Using Secure UDP
- [0001.07] Log: PhysX GPU Support: DISABLED
- [0002.99] Log: 95418 objects as part of root set at end of initial load.
- [0002.99] Log: 0 out of 0 bytes used by permanent object pool.
- [0002.99] Log: Initializing Engine...
- [0002.99] Log: BuildID: -1677331153 from GPsyonixBuildID
- [0002.99] Log: Using Secure UDP
- [0002.99] Log: Using Secure UDP
- [0002.99] Log: Using Secure UDP
- [0002.99] Log: Using Secure UDP
- [0002.99] Log: Using Secure UDP
- [0002.99] SystemSettings: Loading PC Settings
- [0003.01] DevAudio: Allocated 32 sources
- [0003.01] DevAudio: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
- [0003.02] Log: Wwise(R) SDK Version 2016.2.0 Build 5972. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
- [0004.39] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
- [0004.39] Log: Initializing Steamworks
- [0004.40] DevOnline: Steam ID: 76561197961373754
- [0004.40] DevOnline: Steam universe: PUBLIC
- [0004.40] DevOnline: Steam appid: 252950
- [0004.40] DevOnline: Steam IsSubscribed: 1
- [0004.40] DevOnline: Steam IsLowViolence: 0
- [0004.40] DevOnline: Steam IsCybercafe: 0
- [0004.40] DevOnline: Steam IsVACBanned: 0
- [0004.40] DevOnline: Steam IP country: GB
- [0004.40] DevOnline: Steam official server time: 1490292191
- [0004.40] DevOnline: Steam Cloud quota: 24909599 / 100000000
- [0004.40] DevOnline: Steam original app owner: 76561197961373754
- [0004.40] DevOnline: Logged in as 'Wilza'
- [0004.40] VoiceChat: The desired playback sample rate is 11000.
- [0004.40] PsyNet: Using environment DBE_Production Prod
- [0004.40] Matchmaking: Build Unique ID: -1677331153
- [0004.40] DevOnline: Logged in as 'Wilza'
- [0004.40] Auth: (OnlinePlayerAuthentication_TA_0) OnlinePlayerAuthentication_X::OnlinePlayerAuthentication_TA:HandleLocalPlayerLoginStatusChanged Name=Wilza LoggedIn=True SendingLogin=False RequiresAuth=True AuthStatus=AUS_NotStarted
- [0004.40] Auth: RequestAuthorizationCode
- [0004.40] Auth: AuthInterface.RequestAuthorizationCode
- [0004.40] DevOnline: Issuing request for auth session ticket
- [0004.40] DevOnline: Issuing request for encrypted app ticket
- [0004.40] Auth: AuthStatus=AUS_Pending
- [0004.40] DevOnline: Successfully set the friend join URL:
- [0004.41] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Wilza PlayerID=Steam|76561197961373754|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0004.41] Matchmaking: Cancel matchmaking because party size changed from 0 to 1
- [0004.41] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0004.41] Log: SaveDataImport(0): Mount
- [0004.42] SaveGame: LoadGameData(): Result.Code:'BasicLoadResult_Success'
- [0004.42] SignIn: Profile OnLoaded LocalID=0
- [0004.42] ScriptLog: UpdateProfileVersion 12
- [0004.42] SignIn: Profile OnLoaded LocalID=1
- [0004.42] ScriptLog: UpdateProfileVersion 12
- [0004.42] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,Revenge,GreyCar,Wasteland,DarkCar,Body_NeoBike,Body_NeoCar,Body_Aftershock,Body_Marauder,body_cannonboy,Body_Number6,body_gilliam
- [0004.42] SignIn: SetProfile Profile=Profile_TA_0 ProfileName=Wilza
- [0004.46] Log: Flushing async loaders.
- [0004.47] Log: Flushed async loaders.
- [0004.47] Log: LoadMap: MENU_Main_p
- [0004.64] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
- [0004.65] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0004.95] Log: Bringing World menu_main_p.TheWorld up for play (0) at 2017.03.23-18.03.12
- [0004.95] Log: Bringing up level for play took: 0.293281
- [0004.95] DevOnline: RegisterRemoteTalker(0x011000010010E83A) returned 0x00000000
- [0004.96] Log: Flushing async loaders.
- [0004.97] Log: Flushed async loaders.
- [0004.97] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
- [0004.97] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
- [0005.20] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
- [0005.20] DevOnline: Set rich presence to: Main Menu data: Menu
- [0005.20] Log: ########### Finished loading level: 0.733457 seconds
- [0005.51] Log: Flushing async loaders.
- [0005.82] Log: Flushed async loaders.
- [0005.82] Log: Initializing Engine Completed
- [0005.82] Log: >>>>>>>>>>>>>> Initial startup: 5.82s <<<<<<<<<<<<<<<
- [0005.83] Auth: HandleReceivedAuthorizationCode bSuccess:'True'
- [0005.85] DevOnline: Obtained steam user stats, user: 76561197961373754
- [0005.90] Log: FSaveDataExportTask(0) wrote 329448 bytes to memory
- [0005.90] Log: SaveDataExport(0): Mount
- [0005.90] Auth: SendLoginRequest
- [0005.91] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
- [0006.03] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0006.03] Log: SaveDataExport(0): Finished - File:[(null)] Result:[884060672]
- [0006.03] DevAudio: UAudioDevice::ApplySoundMode(): Default
- [0006.03] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0006.03] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0006.99] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_1
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0006.99] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_1.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_1
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0006.99] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_3
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0006.99] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_3.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_3
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0006.99] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_5
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0006.99] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_5.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_5
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0006.99] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_7
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0006.99] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_7.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4.CarMeshComponent_TA_0.RimSpinner_TA_7
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0007.01] Log: FJsonStructReader - could not find property AddProperties in struct OnlineSaveData_TA.
- [0007.01] Log: FJsonStructReader - could not find property SetProperties in struct OnlineProfile_TA.
- [0010.86] StartMenu: ControllerIndex:'0'
- [0010.86] DevOnline: Set rich presence to: Main Menu data: Menu
- [0010.86] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
- [0010.95] ScriptLog: GetAppPriceInfo http://store.steampowered.com/api/dlcforapp?appid=252950 Transient.GFxData_DLC_TA_0.HandleGetAppPriceInfoComplete
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_scallop' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_bone' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_gilliam' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Number6' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_cannonboy' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Aftershock' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Marauder' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoBike' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoCar' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'NBA' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'DarkCar' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Wasteland' Price:'¬3.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'GreyCar' Price:'¬1.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Revenge' Price:'¬3.99'
- [0011.03] ScriptLog: HandleGetAppPriceInfoComplete AppName:'SuperSonic' Price:'¬3.99'
- [0012.73] Online: TryToPlayOnline ControllerID:'-1'
- [0012.73] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPrivilege'
- [0012.73] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
- [0012.73] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
- [0012.73] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckInternet'
- [0012.73] Online: CheckInternet
- [0012.73] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPsyNet'
- [0012.73] Online: CheckPsyNet
- [0012.73] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPrivilege'
- [0012.73] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
- [0012.73] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
- [0012.73] Online: StartNextCheck OnFinished
- [0012.73] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
- [0012.73] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction:'False'
- [0012.73] DevOnline: Creating lobby of type 2 with a maximum of 8 members
- [0013.17] DevOnline: SteamLobbyCreated: Result: '1' k_EResultOK (success), LobbyId: 109775244046235286
- [0013.17] Party: OnPartyCreated bWasSuccessful:'True' InPartyId:'Steam-0xba81f696' Error:''
- [0013.17] Party: ShowInviteUI
- [0013.17] DevOnline: UOnlineLobbyInterfaceSteamworks::ShowInviteUI: 109775244046235286
- [0013.17] DevOnline: SteamLobbyEnterResponse: LobbyUID: 109775244046235286, EnterResult: 1, UserPermissions: 0, bInviteOnly: 1
- [0013.17] Party: HandleJoinLobby bWasSuccessful:'True' LobbyUID:'Steam-0xba81f696' Error:''
- [0013.17] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
- [0013.17] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
- [0013.17] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561197961373754|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
- [0013.17] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [0013.17] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
- [0013.22] DevOnline: Steam GameOverlayActivated: 1
- [0013.47] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'465'
- [0013.47] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
- [0013.47] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'110'
- [0013.57] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
- [0013.57] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'119'
- [0034.58] DevOnline: Steam GameOverlayActivated: 0
- [0036.68] DevOnline: Steam GameOverlayActivated: 1
- [0037.18] DevOnline: Steam GameOverlayActivated: 0
- [0037.74] DevOnline: SteamLobbyMemberUpdate: LobbyUID: 109775244046235286, MemberUID: 76561198072365880, InstigatorUID: 76561198072365880, UpdateEvent: 1
- [0037.74] Party: HandleLobbyMemberStatusUpdate LobbyUID:'Steam-0xba81f696' MemberIndex:'1' InstigatorIndex:'-1' Status:'Joined'
- [0037.74] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
- [0037.74] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
- [0037.74] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561197961373754|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
- [0037.74] Matchmaking: Cancel matchmaking because party size changed from 1 to 2
- [0037.74] Party: UpdatePartyLock NewLockStatus:'False'
- [0037.74] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [0038.04] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'465'
- [0038.04] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
- [0038.04] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'110'
- [0038.04] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
- [0038.09] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'467'
- [0038.09] Party: HandleLoadoutMessage MemberID=Steam|76561198072365880|0
- [0038.09] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'117'
- [0038.09] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198072365880|0' MatchmakeRestrictions:'4'
- [0038.09] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'110'
- [0038.26] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'120'
- [0038.26] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=True bFromLeader=False IsPrimaryPlayer=True
- [0038.26] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [0038.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_9
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0038.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_9.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_9
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0038.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_11
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0038.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_11.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_11
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0038.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_13
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0038.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_13.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_13
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0038.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_15
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0038.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_15.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_5.CarMeshComponent_TA_0.RimSpinner_TA_15
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0038.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'119'
- [0098.80] DevOnline: SteamLobbyMemberUpdate: LobbyUID: 109775244046235286, MemberUID: 76561198041375823, InstigatorUID: 76561198041375823, UpdateEvent: 1
- [0098.80] Party: HandleLobbyMemberStatusUpdate LobbyUID:'Steam-0xba81f696' MemberIndex:'2' InstigatorIndex:'-1' Status:'Joined'
- [0098.80] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
- [0098.80] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
- [0098.80] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561197961373754|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
- [0098.80] Matchmaking: Cancel matchmaking because party size changed from 2 to 3
- [0098.80] Party: UpdatePartyLock NewLockStatus:'False'
- [0098.80] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [0099.06] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'580'
- [0099.06] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0099.06] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'117'
- [0099.06] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198041375823|0' MatchmakeRestrictions:'4'
- [0099.06] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'110'
- [0099.10] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'465'
- [0099.10] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
- [0099.10] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'110'
- [0099.10] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
- [0099.15] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'120'
- [0099.15] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=True bFromLeader=False IsPrimaryPlayer=True
- [0099.15] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [0099.20] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'467'
- [0099.20] Party: HandleLoadoutMessage MemberID=Steam|76561198072365880|0
- [0099.20] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'117'
- [0099.20] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198072365880|0' MatchmakeRestrictions:'4'
- [0099.20] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'110'
- [0099.45] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'119'
- [0107.97] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'580'
- [0107.97] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0113.44] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'580'
- [0113.44] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0115.59] DevOnline: SteamLobbyMemberUpdate: LobbyUID: 109775244046235286, MemberUID: 76561198131247130, InstigatorUID: 76561198131247130, UpdateEvent: 1
- [0115.59] Party: HandleLobbyMemberStatusUpdate LobbyUID:'Steam-0xba81f696' MemberIndex:'3' InstigatorIndex:'-1' Status:'Joined'
- [0115.59] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
- [0115.59] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'4'
- [0115.59] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561197961373754|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
- [0115.59] Matchmaking: Cancel matchmaking because party size changed from 3 to 4
- [0115.59] Party: UpdatePartyLock NewLockStatus:'False'
- [0115.59] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'465'
- [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
- [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'110'
- [0115.89] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
- [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'457'
- [0115.89] Party: HandleLoadoutMessage MemberID=Steam|76561198131247130|0
- [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'117'
- [0115.89] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198131247130|0' MatchmakeRestrictions:'4'
- [0115.89] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'110'
- [0115.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'120'
- [0115.94] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=True bFromLeader=False IsPrimaryPlayer=True
- [0115.94] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [0115.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'580'
- [0115.94] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0115.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'117'
- [0115.94] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198041375823|0' MatchmakeRestrictions:'4'
- [0115.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'110'
- [0116.00] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'467'
- [0116.00] Party: HandleLoadoutMessage MemberID=Steam|76561198072365880|0
- [0116.00] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'117'
- [0116.00] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198072365880|0' MatchmakeRestrictions:'4'
- [0116.00] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'110'
- [0116.03] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_17
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0116.03] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_17.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_17
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0116.03] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_19
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0116.03] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_19.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_19
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0116.03] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_21
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0116.03] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_21.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_21
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0116.03] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_23
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0116.03] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_23.WheelControls' out of bounds (-1/4)
- RimSpinner_TA menu_main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_7.CarMeshComponent_TA_0.RimSpinner_TA_23
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0116.25] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'119'
- [0119.15] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'581'
- [0119.15] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0122.81] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'591'
- [0122.81] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0124.87] Log: FSaveDataExportTask(0) wrote 329432 bytes to memory
- [0124.91] Log: SaveDataExport(0): Mount
- [0124.91] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754_1.save
- [0124.91] Log: SaveDataExport(0): Finished - File:[(null)] Result:[375480448]
- [0124.91] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0124.91] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0124.92] Log: FSaveDataExportTask(0) wrote 329432 bytes to memory
- [0124.92] Log: SaveDataExport(0): Mount
- [0124.93] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754_2.save
- [0124.93] Log: SaveDataExport(0): Finished - File:[(null)] Result:[375481984]
- [0124.93] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0124.93] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0125.09] Log: Using Secure Websockets
- [0125.10] Log: Using Secure Websockets
- [0125.10] Log: Using Secure Websockets
- [0125.10] Log: Using Secure Websockets
- [0125.10] Log: Using Secure Websockets
- [0125.10] Log: Using Secure Websockets
- [0125.10] Log: Using Secure Websockets
- [0125.10] Log: Using Secure Websockets
- [0125.33] Matchmaking: Ping Received EU 0.2437
- [0125.38] Matchmaking: Ping Received EU 0.0458
- [0125.46] Matchmaking: Ping Received EU 0.0828
- [0126.07] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'590'
- [0126.07] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0126.28] Matchmaking: Ping Received SAM 1.1853
- [0126.50] Matchmaking: Ping Received SAM 0.2276
- [0126.74] Matchmaking: Ping Received SAM 0.2362
- [0127.35] Matchmaking: Ping Received USW 2.2559
- [0127.50] Matchmaking: Ping Received JPN 2.4092
- [0127.56] Matchmaking: Ping Received USW 0.2167
- [0127.57] Matchmaking: Ping Received OCE 2.4795
- [0127.79] Matchmaking: Ping Received USW 0.2230
- [0127.87] Matchmaking: Ping Received JPN 0.3695
- [0127.93] Matchmaking: Ping Received OCE 0.3622
- [0128.13] Matchmaking: Ping Received JPN 0.2650
- [0128.21] Warning: Warning, Failed to load 'SwfMovie GFX_PrivateMatchMenu.PrivateMatchMenu': Failed to find object 'SwfMovie GFX_PrivateMatchMenu.PrivateMatchMenu'
- [0128.32] Log: FSaveDataExportTask(0) wrote 329432 bytes to memory
- [0128.32] Log: SaveDataExport(0): Mount
- [0128.32] Matchmaking: Ping Received OCE 0.3788
- [0128.33] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0128.33] Log: SaveDataExport(0): Finished - File:[(null)] Result:[2551040]
- [0128.33] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0128.33] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0129.37] Matchmaking: Ping Received USE 4.2843
- [0129.64] Matchmaking: Ping Received USE 0.2646
- [0129.75] Matchmaking: Ping Received USE 0.1115
- [0130.09] Matchmaking: All Regions Pinged: ASC (1000.0000), EU (0.0458), JPN (0.2650), ME (1000.0000), OCE (0.3622), SAM (0.2276), USE (0.1115), USW (0.2167)
- [0131.89] Online: TryToPlayOnline ControllerID:'-1'
- [0131.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPrivilege'
- [0131.89] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
- [0131.89] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
- [0131.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckInternet'
- [0131.89] Online: CheckInternet
- [0131.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPsyNet'
- [0131.89] Online: CheckPsyNet
- [0131.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPrivilege'
- [0131.89] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
- [0131.89] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
- [0131.89] Online: StartNextCheck OnFinished
- [0131.89] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
- [0131.89] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction:'False'
- [0131.89] ScriptLog: OnlineStatusError
- [0131.89] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_PrivateMatch
- [0131.89] PrivateMatch: StartSearch Region=EU Map=ShatterShot_P Tags=BotsNone MaxPlayers=4 bPublic=True ServerName=Server_0754 Password=111222
- [0131.89] PrivateMatch: Searching for private match in EU
- [0131.90] Log: FSaveDataExportTask(0) wrote 329432 bytes to memory
- [0131.91] Log: SaveDataExport(0): Mount
- [0131.91] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754_1.save
- [0131.91] Log: SaveDataExport(0): Finished - File:[(null)] Result:[375479424]
- [0131.91] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0131.91] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0132.29] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'87'
- [0136.35] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'590'
- [0136.35] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0138.96] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'590'
- [0138.96] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0142.16] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'591'
- [0142.16] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0154.19] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'591'
- [0154.19] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0161.46] CheckReservation: Received game server ip104-207-130-123.datahound.com:7718 EU190-Drift 6
- [0161.46] JoinGame: StartJoin ip104-207-130-123.datahound.com:7718 JoinSettings.PlaylistID:'6' JoinSettings.bFriendJoin:'False' JoinSettings.bMigration:'False' JoinSettings.MatchType:'JMT_Private'
- [0161.46] DevOnline: Successfully set the friend join URL:
- [0161.46] Online: TryToPlayOnline ControllerID:'-1'
- [0161.46] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_2.CheckPrivilege'
- [0161.46] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
- [0161.46] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
- [0161.46] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_2.CheckInternet'
- [0161.46] Online: CheckInternet
- [0161.46] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_2.CheckPsyNet'
- [0161.46] Online: CheckPsyNet
- [0161.46] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_2.CheckPrivilege'
- [0161.46] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
- [0161.46] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
- [0161.46] Online: StartNextCheck OnFinished
- [0161.46] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
- [0161.87] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'85'
- [0161.95] Log: FJsonStructReader - could not find property bServerKey in struct RPC_GenerateKeys_X.
- [0161.95] JoinGame: Sending Reservation to server
- [0161.95] Log: Using Secure Websockets
- [0164.82] JoinGame: private match travel immediately!
- [0164.83] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
- [0164.83] Log: --- LOADING MOVIE START ---
- [0164.83] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0164.83] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0165.02] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [0165.02] Log: Game class is 'GameInfo_Transition_TA'
- [0165.04] Log: Bringing World joingametransition.TheWorld up for play (0) at 2017.03.23-18.05.52
- [0165.04] Log: Bringing up level for play took: 0.021786
- [0165.04] DevOnline: Remote talker is being re-registered
- [0165.04] JoinGame: CheckAllLocalPlayersHaveJoined OpeningLoadingScreen 1/1
- [0165.04] JoinGame: Loaded into empty map, so we can join new server 104.207.130.123:7716
- [0165.04] JoinGame: Joining New Server, sending command open 104.207.130.123:7716?Name=Wilza
- [0165.04] Log: ########### Finished loading level: 0.213780 seconds
- [0165.04] Log: Using Secure UDP
- [0165.13] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'197'
- [0165.30] Log: Flushing async loaders.
- [0165.31] Log: Flushed async loaders.
- [0165.31] Log: LoadMap: 104.207.130.123:7716/ShatterShot_P?Name=Wilza?game=TAGame.GameInfo_Breakout_TA
- [0165.35] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Breakout_SF.upk
- [0165.59] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2017.03.23-18.05.53
- [0165.59] Log: Bringing up level for play took: 0.105323
- [0165.59] JoinGame: CheckAllLocalPlayersHaveJoined JoiningNewServer 1/1
- [0165.59] JoinGame: OnJoinGameComplete bSuccess:'True' FailReason:'' BugItReason:''
- [0165.59] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_None
- [0165.64] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
- [0165.64] Log: ########### Finished loading level: 0.328229 seconds
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0165.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0165.66] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [0165.79] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
- [0165.79] Party: UpdatePartyLock NewLockStatus:'True'
- [0165.79] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'0'
- [0165.79] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197961373754|0' MatchmakeRestrictions:'0'
- [0165.80] Party: UpdatePartyLock NewLockStatus:'False'
- [0165.80] Party: UpdatePartyLock NewLockStatus:'False'
- [0165.80] DevOnline: Remote talker is being re-registered
- [0165.80] DevOnline: Set rich presence to: Private Match data: Private
- [0165.83] Replay: ReplayDirector OnSoccarGameSet GameEvent_Breakout_TA_0
- [0165.85] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [0165.86] Warning: Warning, Failed to load 'SwfMovie GFX_TeamSelect.TeamSelect': Failed to find object 'SwfMovie GFX_TeamSelect.TeamSelect'
- [0165.96] Loadout: PRI_TA_0 Wilza OnLoadoutsSetInternal GameEvent_Breakout_TA_0
- [0165.96] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'188'
- [0165.98] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'103'
- [0166.13] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
- [0166.13] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'0' PlayerUID=Steam|76561197961373754|0 Data.Length:'117'
- [0166.13] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
- [0166.13] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244046235286, MemberUID: 109775244046235286, bUpdateSuccess: 1
- [0167.23] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'591'
- [0167.23] Party: HandleLoadoutMessage MemberID=Steam|76561198041375823|0
- [0167.59] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_25
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_25.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_25
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_25.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_25
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_27
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_27.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_27
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_27.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_27
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_29
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_29.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_29
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_29.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_29
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_31
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_31.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_31
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0167.59] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_31.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_0.CarMeshComponent_TA_0.RimSpinner_TA_31
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0169.73] DevOnline: RegisterRemoteTalker(0x0110000104D5A44F) returned 0x00000000
- [0169.82] DevOnline: RegisterRemoteTalker(0x011000010A30F81A) returned 0x00000000
- [0169.94] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'188'
- [0170.04] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'188'
- [0170.21] DevOnline: RegisterRemoteTalker(0x0110000106AE8338) returned 0x00000000
- [0170.24] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'2' PlayerUID=Steam|76561198041375823|0 Data.Length:'117'
- [0170.24] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198041375823|0' MatchmakeRestrictions:'0'
- [0170.29] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'3' PlayerUID=Steam|76561198131247130|0 Data.Length:'117'
- [0170.29] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198131247130|0' MatchmakeRestrictions:'0'
- [0170.44] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'188'
- [0170.45] Loadout: PRI_TA_2 [WuBa] Sir Wuest OnLoadoutsSetInternal GameEvent_Breakout_TA_0
- [0170.64] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba81f696 MemberIndex:'1' PlayerUID=Steam|76561198072365880|0 Data.Length:'117'
- [0170.64] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198072365880|0' MatchmakeRestrictions:'0'
- [0170.74] Loadout: PRI_TA_1 Dr. Hat OnLoadoutsSetInternal GameEvent_Breakout_TA_0
- [0172.26] Loadout: PRI_TA_3 Fattea OnLoadoutsSetInternal GameEvent_Breakout_TA_0
- [0173.38] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_33
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_33.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_33
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_33.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_33
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_35
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_35.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_35
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_35.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_35
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_37
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_37.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_37
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_37.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_37
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_39
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_39.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_39
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0173.38] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_39.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_2.CarMeshComponent_TA_2.RimSpinner_TA_39
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_41
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_41.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_41
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_41.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_41
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_43
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_43.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_43
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_43.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_43
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_45
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_45.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_45
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_45.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_45
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_47
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_47.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_47
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0175.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_47.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_3.CarMeshComponent_TA_3.RimSpinner_TA_47
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0182.77] DevOnline: Failed to store stat entry; key: 1_2, bGameServerStats: 0
- [0182.77] DevOnline: Stored steam user stats.
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_49
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_49.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_49
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_49.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_49
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_51
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_51.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_51
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_51.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_51
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_53
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_53.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_53
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_53.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_53
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_55
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_55.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_55
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_55.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_5.CarMeshComponent_TA_5.RimSpinner_TA_55
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_57
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_57.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_57
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_57.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_57
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_59
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_59.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_59
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_59.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_59
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_61
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_61.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_61
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_61.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_61
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_63
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_63.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_63
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_63.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_6.CarMeshComponent_TA_6.RimSpinner_TA_63
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_65
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_65.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_65
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_65.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_65
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_67
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_67.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_67
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_67.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_67
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_69
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_69.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_69
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_69.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_69
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_71
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_71.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_71
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0281.56] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_71.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_7.CarMeshComponent_TA_7.RimSpinner_TA_71
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_73
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_73.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_73
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_73.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_73
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_75
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_75.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_75
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_75.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_75
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_77
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_77.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_77
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_77.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_77
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_79
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_79.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_79
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.42] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_79.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_8.CarMeshComponent_TA_8.RimSpinner_TA_79
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_81
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_81.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_81
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_81.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_81
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_83
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_83.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_83
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_83.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_83
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_85
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_85.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_85
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_85.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_85
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_87
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_87.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_87
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_87.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_9.CarMeshComponent_TA_9.RimSpinner_TA_87
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_89
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_89.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_89
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_89.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_89
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_91
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_91.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_91
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_91.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_91
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_93
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_93.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_93
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_93.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_93
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_95
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_95.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_95
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0291.43] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_95.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_11.CarMeshComponent_TA_11.RimSpinner_TA_95
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0360.11] DevOnline: Gamepad text: not running in big picture mode.
- [0361.15] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_97
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_97.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_97
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_97.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_97
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_99
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_99.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_99
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_99.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_99
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_101
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_101.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_101
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_101.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_101
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_103
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_103.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_103
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0361.15] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_103.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_12.CarMeshComponent_TA_12.RimSpinner_TA_103
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_105
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_105.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_105
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_105.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_105
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_107
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_107.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_107
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_107.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_107
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_109
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_109.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_109
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_109.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_109
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_111
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_111.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_111
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_111.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_13.CarMeshComponent_TA_13.RimSpinner_TA_111
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_113
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_113.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_113
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_113.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_113
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_115
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_115.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_115
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_115.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_115
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_117
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_117.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_117
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_117.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_117
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_119
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_119.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_119
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_119.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_14.CarMeshComponent_TA_14.RimSpinner_TA_119
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_121
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_121.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_121
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_121.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_121
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_123
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_123.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_123
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_123.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_123
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_125
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_125.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_125
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_125.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_125
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_127
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_127.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_127
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0402.11] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_127.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_15.CarMeshComponent_TA_15.RimSpinner_TA_127
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_129
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_129.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_129
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_129.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_129
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_131
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_131.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_131
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_131.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_131
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_133
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_133.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_133
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_133.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_133
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_135
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_135.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_135
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_135.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_17.CarMeshComponent_TA_17.RimSpinner_TA_135
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_137
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_137.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_137
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_137.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_137
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_139
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_139.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_139
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_139.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_139
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_141
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_141.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_141
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_141.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_141
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_143
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_143.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_143
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_143.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_18.CarMeshComponent_TA_18.RimSpinner_TA_143
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_145
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_145.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_145
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_145.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_145
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_147
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_147.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_147
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_147.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_147
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_149
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_149.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_149
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_149.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_149
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_151
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_151.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_151
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0407.01] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_151.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_20.CarMeshComponent_TA_20.RimSpinner_TA_151
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_153
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_153.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_153
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_153.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_153
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_155
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_155.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_155
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_155.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_155
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_157
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_157.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_157
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_157.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_157
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_159
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_159.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_159
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_159.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_22.CarMeshComponent_TA_22.RimSpinner_TA_159
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_161
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_161.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_161
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_161.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_161
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_163
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_163.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_163
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_163.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_163
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_165
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_165.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_165
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_165.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_165
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_167
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_167.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_167
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_167.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_23.CarMeshComponent_TA_23.RimSpinner_TA_167
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_169
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_169.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_169
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_169.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_169
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_171
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_171.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_171
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_171.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_171
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_173
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_173.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_173
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_173.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_173
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_175
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_175.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_175
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0421.54] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_175.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_24.CarMeshComponent_TA_24.RimSpinner_TA_175
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_177
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_177.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_177
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_177.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_177
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_179
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_179.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_179
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_179.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_179
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_181
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_181.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_181
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_181.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_181
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_183
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_183.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_183
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_183.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_25.CarMeshComponent_TA_25.RimSpinner_TA_183
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_185
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_185.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_185
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_185.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_185
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_187
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_187.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_187
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_187.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_187
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_189
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_189.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_189
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_189.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_189
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_191
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_191.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_191
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_191.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_27.CarMeshComponent_TA_27.RimSpinner_TA_191
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_193
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_193.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_193
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_193.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_193
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_195
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_195.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_195
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_195.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_195
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_197
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_197.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_197
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_197.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_197
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_199
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_199.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_199
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0423.74] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_199.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_28.CarMeshComponent_TA_28.RimSpinner_TA_199
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_201
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_201.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_201
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_201.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_201
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_203
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_203.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_203
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_203.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_203
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_205
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_205.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_205
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_205.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_205
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_207
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_207.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_207
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_207.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_30.CarMeshComponent_TA_30.RimSpinner_TA_207
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_209
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_209.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_209
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_209.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_209
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_211
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_211.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_211
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_211.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_211
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_213
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_213.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_213
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_213.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_213
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_215
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_215.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_215
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_215.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_31.CarMeshComponent_TA_31.RimSpinner_TA_215
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_217
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_217.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_217
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_217.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_217
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_219
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_219.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_219
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_219.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_219
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_221
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_221.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_221
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_221.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_221
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_223
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_223.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_223
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0482.10] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_223.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_32.CarMeshComponent_TA_32.RimSpinner_TA_223
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_225
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_225.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_225
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_225.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_225
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_227
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_227.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_227
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_227.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_227
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_229
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_229.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_229
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_229.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_229
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_231
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_231.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_231
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.64] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_231.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_33.CarMeshComponent_TA_33.RimSpinner_TA_231
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_233
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_233.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_233
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_233.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_233
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_235
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_235.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_235
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_235.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_235
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_237
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_237.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_237
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_237.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_237
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_239
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_239.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_239
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_239.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_34.CarMeshComponent_TA_34.RimSpinner_TA_239
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_241
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_241.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_241
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_241.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_241
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_243
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_243.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_243
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_243.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_243
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_245
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_245.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_245
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_245.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_245
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_247
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_247.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_247
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0489.65] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_247.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_36.CarMeshComponent_TA_36.RimSpinner_TA_247
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_249
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_249.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_249
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_249.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_249
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_251
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_251.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_251
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_251.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_251
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_253
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_253.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_253
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_253.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_253
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_255
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_255.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_255
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_255.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_38.CarMeshComponent_TA_38.RimSpinner_TA_255
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_257
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_257.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_257
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_257.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_257
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_259
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_259.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_259
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_259.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_259
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_261
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_261.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_261
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_261.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_261
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_263
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_263.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_263
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_263.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_39.CarMeshComponent_TA_39.RimSpinner_TA_263
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_265
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_265.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_265
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_265.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_265
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_267
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_267.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_267
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_267.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_267
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_269
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_269.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_269
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_269.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_269
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_271
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_271.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_271
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0522.34] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_271.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_40.CarMeshComponent_TA_40.RimSpinner_TA_271
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_273
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_273.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_273
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_273.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_273
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_275
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_275.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_275
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_275.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_275
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_277
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_277.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_277
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_277.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_277
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_279
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_279.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_279
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_279.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_41.CarMeshComponent_TA_41.RimSpinner_TA_279
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_281
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_281.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_281
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_281.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_281
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_283
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_283.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_283
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_283.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_283
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_285
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_285.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_285
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_285.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_285
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_287
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_287.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_287
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_287.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_42.CarMeshComponent_TA_42.RimSpinner_TA_287
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_289
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_289.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_289
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_289.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_289
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_291
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_291.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_291
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_291.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_291
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_293
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_293.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_293
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_293.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_293
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_295
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_295.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_295
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0530.24] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_295.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_44.CarMeshComponent_TA_44.RimSpinner_TA_295
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0566.77] Rewards: Season Rewards
- [0566.77] Rewards: Match Complete Body Rewards
- [0566.77] Rewards: Random Unlock ProductID:'-1'
- [0566.77] Rewards: GenerateItemDrop=-1
- [0566.77] DevOnline: Failed to store stat entry; key: 1_11, bGameServerStats: 0
- [0566.78] Log: FSaveDataExportTask(0) wrote 329480 bytes to memory
- [0566.78] Log: SaveDataExport(0): Mount
- [0566.78] Warning: Warning, Failed to load 'SwfMovie GFX_WinnerMenu.WinnerMenu': Failed to find object 'SwfMovie GFX_WinnerMenu.WinnerMenu'
- [0566.85] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754_2.save
- [0566.85] Log: SaveDataExport(0): Finished - File:[(null)] Result:[2497408]
- [0566.85] DevOnline: Stored steam user stats.
- [0566.85] DevOnline: Stored steam user stats.
- [0566.85] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0566.85] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0567.76] ItemDrops: PRI_TA_0 CommitStats IsLocal=True IsFinished=True Team=Team_Soccar_TA_0
- [0567.77] Log: FSaveDataExportTask(0) wrote 329480 bytes to memory
- [0567.77] Log: SaveDataExport(0): Mount
- [0567.78] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0567.78] Log: SaveDataExport(0): Finished - File:[(null)] Result:[2505216]
- [0567.78] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0567.78] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561197961373754.save
- [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_297
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_297.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_297
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_297.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_297
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_299
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_299.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_299
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_299.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_299
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_301
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_301.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_301
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_301.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_301
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_303
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_303.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_303
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_303.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_45.CarMeshComponent_TA_45.RimSpinner_TA_303
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_305
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_305.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_305
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_305.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_305
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_307
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_307.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_307
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_307.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_307
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_309
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_309.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_309
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_309.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_309
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_311
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_311.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_311
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0569.79] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_311.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_46.CarMeshComponent_TA_46.RimSpinner_TA_311
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0574.79] Warning: Warning, Failed to load 'SwfMovie GFX_EndGameMenu.EndGameMenu': Failed to find object 'SwfMovie GFX_EndGameMenu.EndGameMenu'
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_313
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_313.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_313
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_313.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_313
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_315
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_315.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_315
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_315.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_315
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_317
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_317.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_317
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_317.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_317
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_319
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_319.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_319
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_319.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_47.CarMeshComponent_TA_47.RimSpinner_TA_319
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_321
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_321.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_321
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_321.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_321
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_323
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_323.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_323
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_323.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_323
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_325
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_325.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_325
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_325.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_325
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_327
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_327.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_327
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_327.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_48.CarMeshComponent_TA_48.RimSpinner_TA_327
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_329
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_329.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_329
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_329.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_329
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_331
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_331.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_331
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_331.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_331
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_333
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_333.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_333
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_333.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_333
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed None 'Component'
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_335
- Function TAGame.RimSpinner_TA:HandleAttached:005D
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_335.WheelControls' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_335
- Function TAGame.RimSpinner_TA:HandleAttached:00C1
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0575.82] ScriptWarning: ScriptWarning, Accessed array 'RimSpinner_TA_335.Wheels' out of bounds (-1/4)
- RimSpinner_TA ShatterShot_P.TheWorld:PersistentLevel.Car_TA_50.CarMeshComponent_TA_50.RimSpinner_TA_335
- Function TAGame.RimSpinner_TA:HandleAttached:014B
- Script call stack:
- Function TAGame.CarMeshComponent_TA:OnAttached
- Function TAGame.RimSpinner_TA:HandleAttached
- [0581.37] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 104.207.130.123:7716 23/03/2017 18:12:48 'Browse'
- [0581.37] Exit: TcpNetDriver_0 shut down
- [0581.37] Log: Using Secure UDP
- [0584.20] Log: Flushing async loaders.
- [0584.21] Log: Flushed async loaders.
- [0584.21] Log: LoadMap: 104.207.130.123:7716/ShatterShot_P?Name=Wilza?playtest?listen?Private?game=TAGame.GameInfo_Breakout_TA
- [0584.21] Log: --- LOADING MOVIE START ---
- [0584.21] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [0584.33] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Breakout_SF.upk
- [0584.60] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2017.03.23-18.12.52
- [0584.60] Log: Bringing up level for play took: 0.134175
- [0584.65] Log: ########### Finished loading level: 0.435292 seconds
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [0584.65] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Ac
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