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- [11:38:22 INFO SMAPI] SMAPI 1.12-prerelease.1 with Stardew Valley 1.2.29 on Microsoft Windows 10 Home
- [11:38:22 DEBUG SMAPI] Mods go here: C:\Users\Chase\Desktop\StardewValley\WORKSPACE\Mods
- [11:38:22 DEBUG SMAPI] Preparing SMAPI...
- [11:38:22 DEBUG SMAPI] Starting game...
- [11:38:32 INFO SMAPI] You configured SMAPI to run in developer mode. The console may be much more verbose. You can disable developer mode by installing the non-developer version of SMAPI, or by editing C:\Users\Chase\Desktop\StardewValley\WORKSPACE\StardewModdingAPI.config.json.
- [11:38:32 DEBUG SMAPI] Detecting common issues...
- [11:38:32 DEBUG SMAPI] Loading mods...
- [11:38:32 TRACE SMAPI] Loading CookingSkill.dll...
- [11:38:32 INFO SMAPI] Loaded Cooking Skill by , v1.0.6 | Adds a cooking skill.
- [11:38:32 TRACE SMAPI] Loading CustomFarmTypes.dll...
- [11:38:32 INFO SMAPI] Loaded Custom Farm Types by spacechase0, v1.0 | Allow custom farm types.
- [11:38:32 TRACE SMAPI] Loading CustomizeExterior.dll...
- [11:38:32 INFO SMAPI] Loaded Customize Exterior by , v1.0.2 | Change the exterior of your buildings.
- [11:38:32 TRACE SMAPI] Loading ExperienceBars.dll...
- [11:38:32 INFO SMAPI] Loaded Experience Bars by , v1.0.2 | Shows experience bars in the top-left corner.
- [11:38:32 TRACE SMAPI] Loading HealthBars.dll...
- [11:38:32 INFO SMAPI] Loaded Health Bars by Zoryn, v1.7 | Shows monster health bars.
- [11:38:32 TRACE SMAPI] Loading LuckSkill.dll...
- [11:38:32 INFO SMAPI] Loaded Luck Skill by , v0.1.4 | Adds ways of getting the vanilla luck skill.
- [11:38:32 TRACE SMAPI] Loading MapImageExporter.dll...
- [11:38:32 INFO SMAPI] Loaded Map Image Exporter by , v1.0.2 | Export a map to an image.
- [11:38:32 TRACE SMAPI] Rewrote NPCMapLocations to fix StardewValley.Game1.activeClickableMenu field...
- [11:38:32 TRACE SMAPI] Rewrote NPCMapLocations to fix StardewValley.Game1.player field...
- [11:38:32 TRACE SMAPI] Loading NPCMapLocations.dll (rewritten in memory)...
- [11:38:33 INFO SMAPI] Loaded NPC Map Locations Mod by Bouhm, v1.4.6 | Shows NPC locations on the map
- [11:38:33 TRACE SMAPI] Loading RushOrders.dll...
- [11:38:33 INFO SMAPI] Loaded Rush Orders by , v1.1.1 | Lets you rush order upgrades.
- [11:38:33 TRACE SMAPI] Loading SkipIntro.dll...
- [11:38:33 INFO SMAPI] Loaded SkipIntro by Pathoschild, v1.5 | Skips the game's loading intro.
- [11:38:33 TRACE SMAPI] Loading TiledNet.dll...
- [11:38:33 TRACE SMAPI] Loading StardewMountain.dll...
- [11:38:33 INFO SMAPI] Loaded StardewMountain by , v0.1 | ...
- [11:38:33 TRACE SMAPI] Loading StardewValleyMP.dll...
- [11:38:33 INFO SMAPI] Loaded Makeshift Multiplayer by , v0.3.3 | Multiplayer test
- [11:38:33 TRACE SMAPI] Loading TrainerMod.dll...
- [11:38:33 INFO SMAPI] Loaded Trainer Mod by SMAPI, v1.9 | Adds SMAPI console commands that let you manipulate the game.
- [11:38:33 WARN SMAPI] Cooking Skill used Command.RegisterCommand, which is deprecated since SMAPI 1.9. This will break in a future version of SMAPI.
- [11:38:33 INFO Custom Farm Types] Creating list of custom farm types...
- [11:38:33 INFO Custom Farm Types] Farm type: Everything (spacechase0.FarmType.Everything)
- [11:38:33 INFO Custom Farm Types] Farm type: Everything w/o Debris (spacechase0.FarmType.Everything.NoDebris)
- [11:38:33 INFO Custom Farm Types] Farm type: Forest w/o Debris (StardewValley.Farm_Foraging.NoDebris)
- [11:38:33 INFO Custom Farm Types] Farm type: Hill-top w/o Debris (StardewValley.Farm_Mining.NoDebris)
- [11:38:33 INFO Custom Farm Types] Farm type: Riverland w/o Debris (StardewValley.Farm_Fishing.NoDebris)
- [11:38:33 INFO Custom Farm Types] Farm type: Standard w/o Debris (StardewValley.Farm.NoDebris)
- [11:38:33 INFO Custom Farm Types] Farm type: Wilderness w/o Debris (StardewValley.Farm_Combat.NoDebris)
- [11:38:33 DEBUG Health Bars] Initialized (press F5 to reload config)
- [11:38:33 INFO Rush Orders] Loading Config
- [11:38:33 INFO Makeshift Multiplayer] Loading Config
- [11:38:33 DEBUG SMAPI] Loaded 13 mods.
- [11:38:33 DEBUG SMAPI] Starting console...
- [11:38:33 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
- [11:38:33 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
- [11:38:33 WARN SMAPI] Cooking Skill used GameEvents.LoadContent, which is deprecated since SMAPI 1.10. This will break in a future version of SMAPI.
- [11:38:33 WARN SMAPI] Customize Exterior used GameEvents.LoadContent, which is deprecated since SMAPI 1.10. This will break in a future version of SMAPI.
- [11:38:33 WARN SMAPI] an unknown mod used GameEvents.LoadContent, which is deprecated since SMAPI 1.10. This will break in a future version of SMAPI.
- [11:38:33 INFO Cooking Skill] Experience Bars found, adding cooking experience bar renderer.
- [11:38:33 INFO Cooking Skill] Luck found, making a note for later.
- [11:38:33 INFO Cooking Skill] [CookingSkill] All Professions not found.
- [11:38:33 INFO Customize Exterior] Creating list of building choices...
- [11:38:33 INFO Customize Exterior] Choice type: Birch
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Barn
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Coop
- [11:38:33 INFO Customize Exterior] Choice: Gold Clock
- [11:38:33 INFO Customize Exterior] Choice: houses
- [11:38:33 INFO Customize Exterior] Choice: Mill
- [11:38:33 INFO Customize Exterior] Choice: Shed
- [11:38:33 INFO Customize Exterior] Choice: Silo
- [11:38:33 INFO Customize Exterior] Choice: Stable
- [11:38:33 INFO Customize Exterior] Choice: Well
- [11:38:33 INFO Customize Exterior] Choice type: Medieval_Bluegreen Brown Doors
- [11:38:33 INFO Customize Exterior] Choice: Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Coop
- [11:38:33 INFO Customize Exterior] Choice: Coop
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Barn
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Coop
- [11:38:33 INFO Customize Exterior] Choice: houses
- [11:38:33 INFO Customize Exterior] Choice: Mill
- [11:38:33 INFO Customize Exterior] Choice: Shed
- [11:38:33 INFO Customize Exterior] Choice: Slime Hutch
- [11:38:33 INFO Customize Exterior] Choice: Stable
- [11:38:33 INFO Customize Exterior] Choice type: SeasonalVanilla
- [11:38:33 INFO Customize Exterior] Found a seasonal set: SeasonalVanilla
- [11:38:33 INFO Customize Exterior] Choice:
- [11:38:33 INFO Customize Exterior] Choice: ._
- [11:38:33 INFO Customize Exterior] Choice: ._Earth Obelisk
- [11:38:33 INFO Customize Exterior] Choice: ._houses
- [11:38:33 INFO Customize Exterior] Choice: Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Coop
- [11:38:33 INFO Customize Exterior] Choice: Coop
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Barn
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Coop
- [11:38:33 INFO Customize Exterior] Choice: houses
- [11:38:33 INFO Customize Exterior] Choice: Mill
- [11:38:33 INFO Customize Exterior] Choice: Shed
- [11:38:33 INFO Customize Exterior] Choice: Silo
- [11:38:33 INFO Customize Exterior] Choice: Stable
- [11:38:33 INFO Customize Exterior] Choice: Well
- [11:38:33 INFO Customize Exterior] Choice type: Victorian_Moss
- [11:38:33 INFO Customize Exterior] Choice: Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Coop
- [11:38:33 INFO Customize Exterior] Choice: Coop
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Barn
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Coop
- [11:38:33 INFO Customize Exterior] Choice: Earth Obelisk
- [11:38:33 INFO Customize Exterior] Choice: houses
- [11:38:33 INFO Customize Exterior] Choice: Mill
- [11:38:33 INFO Customize Exterior] Choice: Shed
- [11:38:33 INFO Customize Exterior] Choice: Silo
- [11:38:33 INFO Customize Exterior] Choice: Slime Hutch
- [11:38:33 INFO Customize Exterior] Choice: Stable
- [11:38:33 INFO Customize Exterior] Choice: Water Obelisk
- [11:38:33 INFO Customize Exterior] Choice: Well
- [11:38:33 INFO Customize Exterior] Choice type: Victorian_NoMoss
- [11:38:33 INFO Customize Exterior] Choice: Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Coop
- [11:38:33 INFO Customize Exterior] Choice: Coop
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Barn
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Coop
- [11:38:33 INFO Customize Exterior] Choice: Earth Obelisk
- [11:38:33 INFO Customize Exterior] Choice: houses
- [11:38:33 INFO Customize Exterior] Choice: Mill
- [11:38:33 INFO Customize Exterior] Choice: Shed
- [11:38:33 INFO Customize Exterior] Choice: Silo
- [11:38:33 INFO Customize Exterior] Choice: Slime Hutch
- [11:38:33 INFO Customize Exterior] Choice: Stable
- [11:38:33 INFO Customize Exterior] Choice: Water Obelisk
- [11:38:33 INFO Customize Exterior] Choice: Well
- [11:38:33 INFO Customize Exterior] Choice type: Victorian_Seasonal
- [11:38:33 INFO Customize Exterior] Found a seasonal set: Victorian_Seasonal
- [11:38:33 INFO Customize Exterior] Choice:
- [11:38:33 INFO Customize Exterior] Choice: ._
- [11:38:33 INFO Customize Exterior] Choice: ._Earth Obelisk
- [11:38:33 INFO Customize Exterior] Choice: ._houses
- [11:38:33 INFO Customize Exterior] Choice: Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Barn
- [11:38:33 INFO Customize Exterior] Choice: Big Coop
- [11:38:33 INFO Customize Exterior] Choice: Coop
- [11:38:33 INFO Customize Exterior] Choice: Craftables_indoor
- [11:38:33 INFO Customize Exterior] Choice: Craftables_outdoor
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Barn
- [11:38:33 INFO Customize Exterior] Choice: Deluxe Coop
- [11:38:33 INFO Customize Exterior] Choice: Earth Obelisk
- [11:38:33 INFO Customize Exterior] Choice: houses
- [11:38:33 INFO Customize Exterior] Choice: Mill
- [11:38:33 INFO Customize Exterior] Choice: Shed
- [11:38:33 INFO Customize Exterior] Choice: Silo
- [11:38:33 INFO Customize Exterior] Choice: Slime Hutch
- [11:38:33 INFO Customize Exterior] Choice: Stable
- [11:38:33 INFO Customize Exterior] Choice: Water Obelisk
- [11:38:33 INFO Customize Exterior] Choice: Well
- [11:38:33 INFO Luck Skill] Experience Bars found, adding luck bar.
- [11:38:33 INFO Luck Skill] All Professions not found.
- [11:38:33 INFO Makeshift Multiplayer] Initializing Steam integration...
- [11:38:38 WARN Makeshift Multiplayer] Failed to initialize Steam!
- [11:38:38 INFO Makeshift Multiplayer] Using dummy platform.
- [11:38:38 INFO Makeshift Multiplayer] Using dummy platform.
- [11:38:40 DEBUG Makeshift Multiplayer] Found vanilla load game menu, replacing with ours.
- [11:38:40 DEBUG Makeshift Multiplayer] Stole the save listing task, set it to: StardewModdingAPI.Framework.Reflection.PrivateField`1[System.Object]
- [11:38:42 ALERT SMAPI] You can update SMAPI from version 1.12-prerelease.1 to 1.12
- [11:38:42 ALERT SkipIntro] Update to version 1.6 available.
- [11:38:48 TRACE Makeshift Multiplayer] Save listing task status: False True False
- [11:38:58 TRACE Console.Out] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
- [11:38:58 TRACE Console.Out] getLoadEnumerator('A_128206370')
- [11:38:58 INFO Makeshift Multiplayer] LAN Discovery: Stopping
- [11:38:58 INFO Makeshift Multiplayer] LAN Discovery: Stopping
- [11:38:59 DEBUG Makeshift Multiplayer] Removed 0 old locations
- [11:38:59 DEBUG Makeshift Multiplayer] Initial loading done
- [11:38:59 INFO Makeshift Multiplayer] MP loading done
- [11:39:03 TRACE Console.Out] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
- [11:39:03 DEBUG Custom Farm Types] Loading save data... 1 spring 9
- [11:39:03 INFO Customize Exterior] Loading per-save config file ("C:\Users\Chase\AppData\Roaming\StardewValley\Saves\A_128206370\building-exteriors.json")...
- [11:39:03 DEBUG Customize Exterior] Saved choice: FarmHouse %SeasonalVanilla
- [11:39:03 DEBUG Customize Exterior] onExteriorSelected: FarmHouse houses %SeasonalVanilla
- [11:39:03 TRACE Customize Exterior] Creating hybrid farmhouse/greenhouse texture
- [11:39:03 INFO StardewMountain] Loading save data ("C:\Users\Chase\AppData\Roaming\StardewValley\Saves\A_128206370\stardewmountain.json")...
- [11:39:03 DEBUG Customize Exterior] Season change, syncing textures...
- [11:39:03 DEBUG Customize Exterior] Saved choice: FarmHouse %SeasonalVanilla
- [11:39:03 DEBUG Customize Exterior] onExteriorSelected: FarmHouse houses %SeasonalVanilla
- [11:39:03 TRACE Customize Exterior] Creating hybrid farmhouse/greenhouse texture
- [11:39:05 TRACE Console.Out] TextBox.Selected is now 'True'.
- [11:39:12 TRACE Console.Out] TextBox.Selected is now 'False'.
- [11:39:16 ERROR SMAPI] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "..\Mods\StardewMountain\locations\HostageCave\mines_modified.png". File not found. ---> System.IO.FileNotFoundException: Error loading "Mods\StardewMountain\locations\HostageCave\mines_modified.png.xnb". File not found.
- at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
- --- End of inner exception stack trace ---
- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
- at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
- at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
- at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet)
- at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice)
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:line 250
- [11:39:16 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at xTile.Display.XnaDisplayDevice.DrawTile(Tile tile, Location location, Single layerDepth)
- at xTile.Layers.Layer.DrawNormal(IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom)
- at xTile.Layers.Layer.Draw(IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Boolean wrapAround, Int32 pixelZoom)
- at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:line 515
- [11:39:16 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
- at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
- at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
- at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:line 497
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