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- --@name
- --@author Name
- --@client
- --@include fork/Sevii/lib/gui2.lua
- --@include cellgrid.txt
- local chip, owner, player = chip(), owner(), player()
- GUI = require("fork/Sevii/lib/gui2.lua")
- dofile("cellgrid.txt")
- local gui = GUI(512, 512)
- local frame = gui:create("frame")
- frame.pos = Vector(50, 50)
- frame.size = Vector(251, 251)
- frame.title = "Cell Grid"
- frame.collapseOnClose = true
- frame.minSize = Vector(100, 100)
- local grid = gui:create("cellgrid", frame.inner)
- grid.dock = GUI.DOCK.FILL
- local m = 5
- grid:setDockMargin(m,m,m,m)
- for x = 1, 5 do
- local btn = gui:create("button")
- btn.text = "1x1"
- grid:addItem(btn, x, 1, 1, 1)
- end
- local btn2x4 = gui:create("button")
- btn2x4.text = "2x4"
- grid:addItem(btn2x4, 1, 2, 2, 4)
- local btn3x1 = gui:create("button")
- btn3x1.text = "3x1"
- grid:addItem(btn3x1, 3, 5, 3, 1)
- local btn3x1 = gui:create("button")
- btn3x1.text = "3x3"
- grid:addItem(btn3x1, 3, 2, 3, 3)
- hook.add("render", "", function()
- gui:think()
- gui:render()
- end)
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