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io_three_esport_log

Jan 27th, 2015
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  1. 2015-01-27 13:45:18,941 - Three.Export - DEBUG: Initializing API
  2. 2015-01-27 13:45:18,941 - Three.Export - DEBUG: Initializing API
  3. 2015-01-27 13:45:18,942 - Three.Export - DEBUG: api.selected_objects(None)
  4. 2015-01-27 13:45:18,942 - Three.Export - DEBUG: api.selected_objects(None)
  5. 2015-01-27 13:45:18,942 - Three.Export - DEBUG: Scene().__init__(G:\cleanflight_json_test\cfc_gui_def_green_a.json, {'animation': False, 'cameras': False, 'embedGeometry': True, 'faces': True, 'colors': False, 'influencesPerVertex': 2, 'scene': True, 'faceMaterials': False, 'precision': 6, 'embedAnimation': True, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'copyTextures': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  6. 2015-01-27 13:45:18,942 - Three.Export - DEBUG: Scene().__init__(G:\cleanflight_json_test\cfc_gui_def_green_a.json, {'animation': False, 'cameras': False, 'embedGeometry': True, 'faces': True, 'colors': False, 'influencesPerVertex': 2, 'scene': True, 'faceMaterials': False, 'precision': 6, 'embedAnimation': True, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'copyTextures': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  7. 2015-01-27 13:45:18,943 - Three.Export - DEBUG: Scene().parse()
  8. 2015-01-27 13:45:18,943 - Three.Export - DEBUG: Scene().parse()
  9. 2015-01-27 13:45:18,944 - Three.Export - DEBUG: Scene().__parse_geometries()
  10. 2015-01-27 13:45:18,944 - Three.Export - DEBUG: Scene().__parse_geometries()
  11. 2015-01-27 13:45:18,945 - Three.Export - DEBUG: object.prep_meshes({'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  12. 2015-01-27 13:45:18,945 - Three.Export - DEBUG: object.prep_meshes({'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  13. 2015-01-27 13:45:18,946 - Three.Export - INFO: adding mesh cube.cube to prep
  14. 2015-01-27 13:45:18,946 - Three.Export - INFO: adding mesh cube.cube to prep
  15. 2015-01-27 13:45:18,946 - Three.Export - DEBUG: object.extract_mesh(<bpy_struct, Object("cube")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  16. 2015-01-27 13:45:18,946 - Three.Export - DEBUG: object.extract_mesh(<bpy_struct, Object("cube")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  17. 2015-01-27 13:45:18,952 - Three.Export - DEBUG: object.extracted_meshes()
  18. 2015-01-27 13:45:18,952 - Three.Export - DEBUG: object.extracted_meshes()
  19. 2015-01-27 13:45:18,953 - Three.Export - INFO: Parsing geometry cubeGeometry.1
  20. 2015-01-27 13:45:18,953 - Three.Export - INFO: Parsing geometry cubeGeometry.1
  21. 2015-01-27 13:45:18,954 - Three.Export - DEBUG: Geometry().__init__(cubeGeometry.1)
  22. 2015-01-27 13:45:18,954 - Three.Export - DEBUG: Geometry().__init__(cubeGeometry.1)
  23. 2015-01-27 13:45:18,954 - Three.Export - INFO: Setting cubeGeometry.1 to "Geometry"
  24. 2015-01-27 13:45:18,954 - Three.Export - INFO: Setting cubeGeometry.1 to "Geometry"
  25. 2015-01-27 13:45:18,955 - Three.Export - DEBUG: Geometry().parse()
  26. 2015-01-27 13:45:18,955 - Three.Export - DEBUG: Geometry().parse()
  27. 2015-01-27 13:45:18,956 - Three.Export - INFO: Parsing Geometry format
  28. 2015-01-27 13:45:18,956 - Three.Export - INFO: Parsing Geometry format
  29. 2015-01-27 13:45:18,956 - Three.Export - INFO: Parsing vertices
  30. 2015-01-27 13:45:18,956 - Three.Export - INFO: Parsing vertices
  31. 2015-01-27 13:45:18,957 - Three.Export - DEBUG: mesh.vertices(<bpy_struct, Mesh("cubeGeometry.1")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  32. 2015-01-27 13:45:18,957 - Three.Export - DEBUG: mesh.vertices(<bpy_struct, Mesh("cubeGeometry.1")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  33. 2015-01-27 13:45:18,972 - Three.Export - INFO: Parsing faces
  34. 2015-01-27 13:45:18,972 - Three.Export - INFO: Parsing faces
  35. 2015-01-27 13:45:18,973 - Three.Export - DEBUG: mesh.faces(<bpy_struct, Mesh("cubeGeometry.1")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  36. 2015-01-27 13:45:18,973 - Three.Export - DEBUG: mesh.faces(<bpy_struct, Mesh("cubeGeometry.1")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  37. 2015-01-27 13:45:18,974 - Three.Export - INFO: Has UVs = True
  38. 2015-01-27 13:45:18,974 - Three.Export - INFO: Has UVs = True
  39. 2015-01-27 13:45:18,974 - Three.Export - INFO: Has vertex colours = False
  40. 2015-01-27 13:45:18,974 - Three.Export - INFO: Has vertex colours = False
  41. 2015-01-27 13:45:18,975 - Three.Export - DEBUG: Vertex colours enabled = False
  42. 2015-01-27 13:45:18,975 - Three.Export - DEBUG: Vertex colours enabled = False
  43. 2015-01-27 13:45:18,976 - Three.Export - DEBUG: UVS enabled = False
  44. 2015-01-27 13:45:18,976 - Three.Export - DEBUG: UVS enabled = False
  45. 2015-01-27 13:45:18,976 - Three.Export - DEBUG: Materials enabled = False
  46. 2015-01-27 13:45:18,976 - Three.Export - DEBUG: Materials enabled = False
  47. 2015-01-27 13:45:18,977 - Three.Export - DEBUG: Normals enabled = False
  48. 2015-01-27 13:45:18,977 - Three.Export - DEBUG: Normals enabled = False
  49. 2015-01-27 13:45:18,977 - Three.Export - INFO: Parsing 4748 faces
  50. 2015-01-27 13:45:18,977 - Three.Export - INFO: Parsing 4748 faces
  51. 2015-01-27 13:45:19,049 - Three.Export - INFO: Added 1 geometry nodes
  52. 2015-01-27 13:45:19,049 - Three.Export - INFO: Added 1 geometry nodes
  53. 2015-01-27 13:45:19,050 - Three.Export - DEBUG: Scene().__parse_objects()
  54. 2015-01-27 13:45:19,050 - Three.Export - DEBUG: Scene().__parse_objects()
  55. 2015-01-27 13:45:19,050 - Three.Export - DEBUG: Object().__init__(None)
  56. 2015-01-27 13:45:19,050 - Three.Export - DEBUG: Object().__init__(None)
  57. 2015-01-27 13:45:19,051 - Three.Export - DEBUG: Object().__root_setup()
  58. 2015-01-27 13:45:19,051 - Three.Export - DEBUG: Object().__root_setup()
  59. 2015-01-27 13:45:19,052 - Three.Export - DEBUG: object.mesh(<bpy_struct, Object("Camera")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  60. 2015-01-27 13:45:19,052 - Three.Export - DEBUG: object.mesh(<bpy_struct, Object("Camera")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  61. 2015-01-27 13:45:19,053 - Three.Export - DEBUG: object.mesh(<bpy_struct, Object("cube")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  62. 2015-01-27 13:45:19,053 - Three.Export - DEBUG: object.mesh(<bpy_struct, Object("cube")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  63. 2015-01-27 13:45:19,053 - Three.Export - INFO: Parsing object cube
  64. 2015-01-27 13:45:19,053 - Three.Export - INFO: Parsing object cube
  65. 2015-01-27 13:45:19,054 - Three.Export - DEBUG: Object().__init__(cube)
  66. 2015-01-27 13:45:19,054 - Three.Export - DEBUG: Object().__init__(cube)
  67. 2015-01-27 13:45:19,055 - Three.Export - DEBUG: Object().__node_setup()
  68. 2015-01-27 13:45:19,055 - Three.Export - DEBUG: Object().__node_setup()
  69. 2015-01-27 13:45:19,055 - Three.Export - DEBUG: object.position(<bpy_struct, Object("cube")>)
  70. 2015-01-27 13:45:19,055 - Three.Export - DEBUG: object.position(<bpy_struct, Object("cube")>)
  71. 2015-01-27 13:45:19,056 - Three.Export - DEBUG: object.rotation(<bpy_struct, Object("cube")>)
  72. 2015-01-27 13:45:19,056 - Three.Export - DEBUG: object.rotation(<bpy_struct, Object("cube")>)
  73. 2015-01-27 13:45:19,057 - Three.Export - DEBUG: object.scale(<bpy_struct, Object("cube")>)
  74. 2015-01-27 13:45:19,057 - Three.Export - DEBUG: object.scale(<bpy_struct, Object("cube")>)
  75. 2015-01-27 13:45:19,057 - Three.Export - DEBUG: object.visible(<bpy_struct, Object("cube")>)
  76. 2015-01-27 13:45:19,057 - Three.Export - DEBUG: object.visible(<bpy_struct, Object("cube")>)
  77. 2015-01-27 13:45:19,058 - Three.Export - DEBUG: object.node_type(<bpy_struct, Object("cube")>)
  78. 2015-01-27 13:45:19,058 - Three.Export - DEBUG: object.node_type(<bpy_struct, Object("cube")>)
  79. 2015-01-27 13:45:19,059 - Three.Export - INFO: Querying shadow casting for cube
  80. 2015-01-27 13:45:19,059 - Three.Export - INFO: Querying shadow casting for cube
  81. 2015-01-27 13:45:19,059 - Three.Export - DEBUG: object.cast_shadow(<bpy_struct, Object("cube")>)
  82. 2015-01-27 13:45:19,059 - Three.Export - DEBUG: object.cast_shadow(<bpy_struct, Object("cube")>)
  83. 2015-01-27 13:45:19,060 - Three.Export - DEBUG: object.material(<bpy_struct, Object("cube")>)
  84. 2015-01-27 13:45:19,060 - Three.Export - DEBUG: object.material(<bpy_struct, Object("cube")>)
  85. 2015-01-27 13:45:19,061 - Three.Export - INFO: Querying shadow receive for cube
  86. 2015-01-27 13:45:19,061 - Three.Export - INFO: Querying shadow receive for cube
  87. 2015-01-27 13:45:19,061 - Three.Export - DEBUG: object.material(<bpy_struct, Object("cube")>)
  88. 2015-01-27 13:45:19,061 - Three.Export - DEBUG: object.material(<bpy_struct, Object("cube")>)
  89. 2015-01-27 13:45:19,062 - Three.Export - DEBUG: Object().__init_mesh()
  90. 2015-01-27 13:45:19,062 - Three.Export - DEBUG: Object().__init_mesh()
  91. 2015-01-27 13:45:19,063 - Three.Export - DEBUG: object.mesh(<bpy_struct, Object("cube")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  92. 2015-01-27 13:45:19,063 - Three.Export - DEBUG: object.mesh(<bpy_struct, Object("cube")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  93. 2015-01-27 13:45:19,063 - Three.Export - DEBUG: Scene().geometry(cubeGeometry.1)
  94. 2015-01-27 13:45:19,063 - Three.Export - DEBUG: Scene().geometry(cubeGeometry.1)
  95. 2015-01-27 13:45:19,064 - Three.Export - DEBUG: object.mesh(<bpy_struct, Object("Lamp")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  96. 2015-01-27 13:45:19,064 - Three.Export - DEBUG: object.mesh(<bpy_struct, Object("Lamp")>, {'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  97. 2015-01-27 13:45:19,065 - Three.Export - INFO: Added 1 object nodes
  98. 2015-01-27 13:45:19,065 - Three.Export - INFO: Added 1 object nodes
  99. 2015-01-27 13:45:19,065 - Three.Export - DEBUG: Scene().write()
  100. 2015-01-27 13:45:19,065 - Three.Export - DEBUG: Scene().write()
  101. 2015-01-27 13:45:19,066 - Three.Export - DEBUG: Geometry().copy(scene=True)
  102. 2015-01-27 13:45:19,066 - Three.Export - DEBUG: Geometry().copy(scene=True)
  103. 2015-01-27 13:45:19,066 - Three.Export - DEBUG: Geometry()._component_data()
  104. 2015-01-27 13:45:19,066 - Three.Export - DEBUG: Geometry()._component_data()
  105. 2015-01-27 13:45:19,067 - Three.Export - DEBUG: Component uvs not found
  106. 2015-01-27 13:45:19,067 - Three.Export - DEBUG: Component uvs not found
  107. 2015-01-27 13:45:19,067 - Three.Export - DEBUG: Component colors not found
  108. 2015-01-27 13:45:19,067 - Three.Export - DEBUG: Component colors not found
  109. 2015-01-27 13:45:19,068 - Three.Export - DEBUG: Component normals not found
  110. 2015-01-27 13:45:19,068 - Three.Export - DEBUG: Component normals not found
  111. 2015-01-27 13:45:19,069 - Three.Export - DEBUG: Component bones not found
  112. 2015-01-27 13:45:19,069 - Three.Export - DEBUG: Component bones not found
  113. 2015-01-27 13:45:19,069 - Three.Export - DEBUG: Component skinWeights not found
  114. 2015-01-27 13:45:19,069 - Three.Export - DEBUG: Component skinWeights not found
  115. 2015-01-27 13:45:19,070 - Three.Export - DEBUG: Component skinIndices not found
  116. 2015-01-27 13:45:19,070 - Three.Export - DEBUG: Component skinIndices not found
  117. 2015-01-27 13:45:19,070 - Three.Export - DEBUG: Component influencesPerVertex not found
  118. 2015-01-27 13:45:19,070 - Three.Export - DEBUG: Component influencesPerVertex not found
  119. 2015-01-27 13:45:19,071 - Three.Export - DEBUG: Component morphTargets not found
  120. 2015-01-27 13:45:19,071 - Three.Export - DEBUG: Component morphTargets not found
  121. 2015-01-27 13:45:19,072 - Three.Export - DEBUG: Component animation not found
  122. 2015-01-27 13:45:19,072 - Three.Export - DEBUG: Component animation not found
  123. 2015-01-27 13:45:19,092 - Three.Export - DEBUG: No materials to copy
  124. 2015-01-27 13:45:19,092 - Three.Export - DEBUG: No materials to copy
  125. 2015-01-27 13:45:19,093 - Three.Export - DEBUG: io.dump(G:\cleanflight_json_test\cfc_gui_def_green_a.json, data, options={'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  126. 2015-01-27 13:45:19,093 - Three.Export - DEBUG: io.dump(G:\cleanflight_json_test\cfc_gui_def_green_a.json, data, options={'animation': False, 'cameras': False, 'copyTextures': True, 'faces': True, 'colors': False, 'embedAnimation': True, 'scene': True, 'faceMaterials': False, 'precision': 6, 'influencesPerVertex': 2, 'lights': False, 'logging': 'debug', 'scale': 1.0, 'frameStep': 1, 'bones': False, 'vertices': True, 'uvs': False, 'embedGeometry': True, 'geometryType': 'geometry', 'mixColors': False, 'maps': False, 'compression': 'None', 'normals': False, 'enablePrecision': False, 'materials': False, 'skinning': False, 'morphTargets': False})
  127. 2015-01-27 13:45:19,094 - Three.Export - INFO: Dumping to JSON
  128. 2015-01-27 13:45:19,094 - Three.Export - INFO: Dumping to JSON
  129. 2015-01-27 13:45:19,094 - Three.Export - INFO: Writing to G:\cleanflight_json_test\cfc_gui_def_green_a.json
  130. 2015-01-27 13:45:19,094 - Three.Export - INFO: Writing to G:\cleanflight_json_test\cfc_gui_def_green_a.json
  131. 2015-01-27 13:45:19,405 - Three.Export - INFO: Copying textures from cubeGeometry.1
  132. 2015-01-27 13:45:19,405 - Three.Export - INFO: Copying textures from cubeGeometry.1
  133. 2015-01-27 13:45:19,406 - Three.Export - DEBUG: Geometry().copy_textures()
  134. 2015-01-27 13:45:19,406 - Three.Export - DEBUG: Geometry().copy_textures()
  135. 2015-01-27 13:45:19,407 - Three.Export - DEBUG: Geometry().register_textures()
  136. 2015-01-27 13:45:19,407 - Three.Export - DEBUG: Geometry().register_textures()
  137. 2015-01-27 13:45:19,407 - Three.Export - DEBUG: mesh.texture_registration(<bpy_struct, Mesh("cubeGeometry.1")>)
  138. 2015-01-27 13:45:19,407 - Three.Export - DEBUG: mesh.texture_registration(<bpy_struct, Mesh("cubeGeometry.1")>)
  139. 2015-01-27 13:45:19,408 - Three.Export - INFO: found 2 materials
  140. 2015-01-27 13:45:19,408 - Three.Export - INFO: found 2 materials
  141. 2015-01-27 13:45:19,408 - Three.Export - DEBUG: material.diffuse_map(<bpy_struct, Material("Material")>)
  142. 2015-01-27 13:45:19,408 - Three.Export - DEBUG: material.diffuse_map(<bpy_struct, Material("Material")>)
  143. 2015-01-27 13:45:19,409 - Three.Export - DEBUG: material.specular_map(<bpy_struct, Material("Material")>)
  144. 2015-01-27 13:45:19,409 - Three.Export - DEBUG: material.specular_map(<bpy_struct, Material("Material")>)
  145. 2015-01-27 13:45:19,410 - Three.Export - DEBUG: material.light_map(<bpy_struct, Material("Material")>)
  146. 2015-01-27 13:45:19,410 - Three.Export - DEBUG: material.light_map(<bpy_struct, Material("Material")>)
  147. 2015-01-27 13:45:19,410 - Three.Export - DEBUG: material.bump_map(<bpy_struct, Material("Material")>)
  148. 2015-01-27 13:45:19,410 - Three.Export - DEBUG: material.bump_map(<bpy_struct, Material("Material")>)
  149. 2015-01-27 13:45:19,411 - Three.Export - DEBUG: material.normal_map(<bpy_struct, Material("Material")>)
  150. 2015-01-27 13:45:19,411 - Three.Export - DEBUG: material.normal_map(<bpy_struct, Material("Material")>)
  151. 2015-01-27 13:45:19,411 - Three.Export - DEBUG: material.diffuse_map(<bpy_struct, Material("Material.001")>)
  152. 2015-01-27 13:45:19,411 - Three.Export - DEBUG: material.diffuse_map(<bpy_struct, Material("Material.001")>)
  153. 2015-01-27 13:45:19,412 - Three.Export - DEBUG: material.specular_map(<bpy_struct, Material("Material.001")>)
  154. 2015-01-27 13:45:19,412 - Three.Export - DEBUG: material.specular_map(<bpy_struct, Material("Material.001")>)
  155. 2015-01-27 13:45:19,413 - Three.Export - DEBUG: material.light_map(<bpy_struct, Material("Material.001")>)
  156. 2015-01-27 13:45:19,413 - Three.Export - DEBUG: material.light_map(<bpy_struct, Material("Material.001")>)
  157. 2015-01-27 13:45:19,413 - Three.Export - DEBUG: material.bump_map(<bpy_struct, Material("Material.001")>)
  158. 2015-01-27 13:45:19,413 - Three.Export - DEBUG: material.bump_map(<bpy_struct, Material("Material.001")>)
  159. 2015-01-27 13:45:19,414 - Three.Export - DEBUG: material.normal_map(<bpy_struct, Material("Material.001")>)
  160. 2015-01-27 13:45:19,414 - Three.Export - DEBUG: material.normal_map(<bpy_struct, Material("Material.001")>)
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