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- teleporters(enter, exit, angle)
- {
- self endon("jw");
- self iPrintLnBold("Please press ^3[[{+actionslot 2}]] ^7to starting persission of ");
- self notifyOnPlayerCommand("SL","+actionslot 2");
- for(;;)
- {
- self waittill("SL");
- st=self getOrigin();
- efx = loadfx("misc/flare_ambient_green");
- playFx( efx, enter );
- showInMap();
- self iPrintLn("Start persission saved.");
- self iPrintLnBold("Please press ^3[[{+actionslot 2}]] ^7to ending persission");
- self waittill("SL");
- en=self getOrigin();
- self iPrintLn("End persission saved.");
- self iPrintLnBold("Please press ^3[[{+actionslot 2}]] ^7to start build.");
- self waittill("SL");
- self iPrintLn("started....");
- CreateElevator((st),(en),(0,0,0));
- self iPrintLn("Done.");
- logPrint("Origin: " + self getOrigin() + ", Angles: " + self getPlayerAngles());
- self notify("jw");
- }
- }
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