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- SteampunkPirateSlash:
- Conditions:
- - targetwithin 6
- Skills:
- - damage{a=125;ia=true}
- - potion{type=WITHER;duration=80;level=255}
- SteampunkPiratePistolSwitch:
- Conditions:
- - targetnotwithin 6
- Skills:
- - equip{item=SteampunkPiratePistol:0}
- SteampunkPirateSwordSwitch:
- Conditions:
- - targetwithin 6
- Skills:
- - equip{item=SteampunkPirateDamage:0}
- SteampunkPiratePistolShot:
- Conditions:
- - targetnotwithin 6
- - targetwithin 25
- - targetinlineofsight true
- Skills:
- - sound{s=random.explode;p=1.55;v=3}
- - effect:particles{particle=cloud;amount=2;hs=0.01;vs=0.01;speed=0;yoffset=1} @Self
- - projectile{onTick=SteampunkPiratePistolShotEffect;onHit=SteampunkPiratePistolShotDamage;v=30;i=1;hR=0.5;vR=0.5;syo=1.25;sE=true;sB=true;mr=40}
- SteampunkPiratePistolShotEffect:
- Skills:
- - effect:particles{particle=reddust;color=#4f4f4f;amount=10;hs=0.01;vs=0.01;speed=0} @origin
- SteampunkPiratePistolShotDamage:
- Skills:
- - damage{a=165}
- MechanicalSentinelMiniMissle:
- Skills:
- - potion{type=SLOW;duration=100;level=255} @Self
- - skill{s=MechanicalSentinelMiniMissleSoundStartup} @Self
- - delay 50
- - missile{onTick=MechanicalSentinelMMEffect;onHit=MechanicalSentinelMMHit;in=40;v=8;i=1;hR=2;vR=3;sE=true;sB=true;mr=20;repeat=1;repeatinterval=40}
- MechanicalSentinelMiniMissleSoundStartup:
- Skills:
- - sound{s=tile.piston.in;v=0.1;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.1;p=0.5}
- - delay 1
- - sound{s=tile.piston.in;v=0.2;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.2;p=0.5}
- - delay 1
- - sound{s=tile.piston.in;v=0.3;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.3;p=0.5}
- - delay 1
- - sound{s=tile.piston.in;v=0.4;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.4;p=0.5}
- - delay 1
- - sound{s=tile.piston.in;v=0.5;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.5;p=0.5}
- - delay 1
- - sound{s=tile.piston.in;v=0.6;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.6;p=0.5}
- - delay 1
- - sound{s=tile.piston.in;v=0.7;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.7;p=0.5}
- - delay 1
- - sound{s=tile.piston.in;v=0.8;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.8;p=0.5}
- - delay 1
- - sound{s=tile.piston.in;v=0.9;p=0.5}
- - delay 1
- - sound{s=fire.ignite;v=0.9;p=0.5}
- - delay 10
- - sound{s=mob.ghast.fireball;v=0.9;p=0.5;repeat=20;repeatinterval=2}
- MechanicalSentinelMMEffect:
- Skills:
- - sound{s=random.fizz;v=1;p=1} @origin
- - effect:particles{p=crit;a=5;hs=0.5;vs=0.5;s=0.01} @origin
- - effect:particles{p=blockcrack_42_0;a=8;hs=0.5;vs=0.5;s=0.01} @origin
- - effect:particles{p=blockcrack_147_0;a=8;hs=0.5;vs=0.5;s=0.01} @origin
- MechanicalSentinelMMHit:
- Skills:
- - damage{a=105} @PlayersNearOrigin{r=3}
- - throw{v=15;vy=3.5} @PlayersNearOrigin{r=3}
- - effect:particles{p=largeexplosion;a=5;hs=2;vs=2;s=0.01} @origin
- MechanicalSentinelLasers:
- Conditions:
- - targetinlineofsight true
- Skills:
- - effect:particles{p=reddust;a=5;hs=0.05;vs=0.05;color=#AA0000;yoffset=2.25;repeat=4;repeatinterval=1} @Self
- - DELAY 5
- - effect:particles{p=reddust;a=10;hs=0.1;vs=0.1;color=#AA0000;yoffset=2.25;repeat=9;repeatinterval=1} @Self
- - effect:particles{p=portal;a=3;hs=0.05;vs=0.05;yoffset=2.25;repeat=9;repeatinterval=1} @Self
- - DELAY 10
- - effect:particles{p=reddust;a=17;hs=0.17;vs=0.17;color=#AA0000;yoffset=2.25;repeat=4;repeatinterval=1} @Self
- - effect:particles{p=portal;a=6;hs=0.1;vs=0.1;yoffset=2.25;repeat=9;repeatinterval=1} @Self
- - DELAY 10
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=45}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=42}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=39}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=36}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=33}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=30}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=27}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=24}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=21}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=18}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=15}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=12}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=9}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=6}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=3}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=357}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=354}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=351}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=348}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=345}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=342}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=339}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=336}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=333}
- - DELAY 1
- - sound{s=random.bow;p=1.7;v=1} @Self
- - projectile{onTick=MSLasersEffect;onHit=MSLasersHit;v=20;i=1;hR=1.2;vR=1;sE=true;sB=true;mr=25;hO=330}
- MSLasersEffect:
- Skills:
- - effect:particles{p=reddust;a=17;hs=0.2;vs=0.2;color=#AA0000} @Origin
- - effect:particles{p=portal;a=10;hs=0.3;vs=0.3} @Origin
- MSLasersHit:
- Skills:
- - damage{a=100;ia=true}
- - potion{t=SLOW;d=20;l=1}
- RustedSentinelRustEffects:
- Skills:
- - effect:particles{p=blockcrack_12_0;a=6;hs=2.5;vs=3.25} @Self
- - effect:particles{p=reddust;a=8;hs=2.5;vs=3.25;color=#FF5555} @Self
- HallwayPatrolMeleeBerserk:
- Conditions:
- - mobscore HPMBerserk;=1
- Skills:
- - equip{item=HallwayPatrolMeleeBerserkMode:0} @Self
- - sound{s=random.anvil_land;p=0.8;v=1} @Self
- - delay 1
- - modifymobscore{objective=HPMBerserk;action=add;value=1}
- HallwayPatrolMeleeBerserkSelfPotionAndParticleEffects:
- Conditions:
- - mobscore HPMBerserk;>1
- Skills:
- - potion{t=SPEED;d=100;l=1}
- - potion{t=SLOW_DIGGING;d=100;l=2}
- - potion{t=DAMAGE_RESISTANCE;d=100;l=0}
- - effect:particles{p=crit;a=25;hs=0.8;vs=1.8}
- HallwayPatrolSupportRally:
- Conditions:
- - incombat
- - targetinlineofsight true
- Skills:
- - rally{t=HallwayPatrolMelee;vr=3;hr=12}
- HallwayPatrolSupportShot:
- Conditions:
- - incombat
- Skills:
- - sound{s=random.explode;p=2;v=0.8} @Self
- - projectile{onTick=HPSupportShotEffect;onHit=HPSupportShotDamage;v=25;i=1;hR=0.5;vR=0.5;sE=true;sB=true;mr=25}
- - delay 3
- - sound{s=random.explode;p=2;v=0.8} @Self
- - projectile{onTick=HPSupportShotEffect;onHit=HPSupportShotDamage;v=25;i=1;hR=0.5;vR=0.5;sE=true;sB=true;mr=25}
- - delay 3
- - sound{s=random.explode;p=2;v=0.8} @Self
- - projectile{onTick=HPSupportShotEffect;onHit=HPSupportShotDamage;v=25;i=1;hR=0.5;vR=0.5;sE=true;sB=true;mr=25}
- HPSupportShotEffect:
- Skills:
- - effect:particles{particle=reddust;color=#AAAAAA;amount=1;hs=0.01;vs=0.01;speed=0} @origin
- - effect:particles{p=crit;a=2;hs=0.01;vs=0.01} @origin
- HPSupportShotDamage:
- Skills:
- - damage{a=120;ia=true}
- HallwayPatrolSupportHeal:
- Conditions:
- - globalscore HPMHealRequest;>7
- Skills:
- - heal{a=75;oh=true}
- - sound{s=mob.blaze.hit;p=1;v=1} @Self
- - effect:particles{p=heart;a=3;hs=0.8;vs=1.8}
- - modifyglobalscore{objective=HPMHealRequest;action=subtract;value=2} @Self
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