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- on damage:
- attacker is player
- message "&r%damage% → %victim's name%" to attacker
- on rightcliick:
- if name of player's tool is "&aLIGHT":
- if {cooldown.%player%} is true:
- send "&cクールダウン中"
- stop
- set {cooldown.%player%} to true
- execute console command "/summon evocation_fangs ~1 ~0 ~0"
- execute console command "/summon evocation_fangs ~-1 ~0 ~0"
- wait 2 seconds
- delete {cooldown.%player%}
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