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- <!--
- DILAPIDATED-REALISM DISPATCH ENHANCED 4.0
- gameconfig.xml for GTA V 3258.0; updated by A Stranger
- RE by: alexguirre, CamxxCore, and Dilapidated
- Assistance from: Unknown, PNWParksFan, Cass, Jax765, Stryfaar, and the RDE Team
- If RPH freezes immediately when you try to list vehicle models
- (e.g. with console command SpawnAndWarp), search for fwArchetypePooledMap
- in this file and decrease the value.
- -->
- <fwAllConfigs>
- <ConfigArray>
- <!-- Base configuration, applies to all platforms and builds. -->
- <Item>
- <Build>Any</Build>
- <Platforms>Any</Platforms>
- <Config type="CGameConfig">
- <PoolSizes>
- <Entries>
- <!-- START: Values here were found in GTA5.exe and can be added to this xml
- For more info view the bottom of this xml or research these pastebins https://pastebin.com/Ah3w4mPm and https://pastebin.com/ay5avz3y -->
- <Item>
- <PoolName>CPickupData</PoolName>
- <PoolSize value="3000"/>
- <!-- Original Value: 150 -->
- </Item>
- <Item>
- <!-- R* cap = 7 : Affects Swat Rope Rappel AI -->
- <PoolName>ropedata</PoolName>
- <PoolSize value="28"/>
- </Item>
- <Item>
- <!-- R* cap = 111 : Affects CAmbulanceOrder CFireOrder CGangOrder CPoliceOrder CSwatOrder etc -->
- <PoolName>orders</PoolName>
- <PoolSize value="444"/>
- </Item>
- <Item>
- <!-- R* cap = 51 : Affects CArrestIncident CScriptIncident CWantedIncident etc -->
- <PoolName>incidents</PoolName>
- <PoolSize value="204"/>
- </Item>
- <Item>
- <!-- R* cap = 4 : Affects limits of total caihandling parameters in vehicleaihandlinginfo.meta (you can now have as many custom handlinginfo parameters as you wish) -->
- <PoolName>caihandlinginfo</PoolName>
- <PoolSize value="12"/>
- </Item>
- <Item>
- <!-- R* cap = 36 : Affects limits of total curvepoint parameters in vehicleaihandlinginfo.meta (you can now have as many custom curvepoint parameters as you wish) -->
- <PoolName>caicurvepoint</PoolName>
- <PoolSize value="108"/>
- </Item>
- <Item>
- <!-- R* cap = 1600 : Fragment instances (components that break off) -->
- <PoolName>fraginstgta</PoolName>
- <PoolSize value="5000"/>
- </Item>
- <Item>
- <!-- R* cap = 31 : Increasing this value in addition to CEvent can resolve GTA.Native.?A0x55605b1d.NativeTask.Run() crashes in wineventlog -->
- <PoolName>ctasksequencelist</PoolName>
- <PoolSize value="250"/>
- </Item>
- <Item>
- <!-- R* cap = 83 : Unknown usage -->
- <PoolName>cgamescripthandler</PoolName>
- <PoolSize value="400"/>
- </Item>
- <Item>
- <!-- R* cap = 220 : Unknown usage -->
- <PoolName>cweaponcomponent</PoolName>
- <PoolSize value="440"/>
- </Item>
- <Item>
- <!-- R* cap = 410 : Maximum value hardcapped to an array. Use WeaponLimitsAdjuster.asi to raise this limit and set this value to the amount used in the ini. Default is 1024 -->
- <PoolName>cweaponcomponentinfo</PoolName>
- <PoolSize value="1024"/>
- </Item>
- <Item>
- <!-- R* cap = 33 : Unknown usage -->
- <PoolName>cplayerinfo</PoolName>
- <PoolSize value="132"/>
- </Item>
- <Item>
- <!-- R* cap = 60 : Unknown usage -->
- <PoolName>cvehiclestreamrequestgfx</PoolName>
- <PoolSize value="240"/>
- </Item>
- <Item>
- <!-- R* cap = 100 : Unknown usage -->
- <PoolName>cvehiclestreamrendergfx</PoolName>
- <PoolSize value="400"/>
- </Item>
- <Item>
- <!-- R* cap = 1500 : Unknown usage -->
- <PoolName>wheels</PoolName>
- <PoolSize value="3000"/>
- </Item>
- <Item>
- <!-- R* cap = 1250 : Unknown usage -->
- <PoolName>chandlingobject</PoolName>
- <PoolSize value="2500"/>
- </Item>
- <Item>
- <!-- R* cap = 100 : Unknown usage -->
- <PoolName>cpatrollink</PoolName>
- <PoolSize value="400"/>
- </Item>
- <Item>
- <!-- R* cap = 50 : Unknown usage -->
- <PoolName>cpatrolnode</PoolName>
- <PoolSize value="200"/>
- </Item>
- <Item>
- <!-- R* cap = 6 : Unknown usage -->
- <PoolName>patrolroute</PoolName>
- <PoolSize value="24"/>
- </Item>
- <Item>
- <!-- R* cap = 36 : Unknown usage -->
- <PoolName>cnamedpatrolroute</PoolName>
- <PoolSize value="144"/>
- </Item>
- <Item>
- <!-- R* cap = 40 : Unknown usage -->
- <PoolName>pointroute</PoolName>
- <PoolSize value="160"/>
- </Item>
- <Item>
- <!-- R* cap = 255 : Unknown usage -->
- <PoolName>cspawnpointoverrideextension</PoolName>
- <PoolSize value="510"/>
- </Item>
- <Item>
- <!-- R* cap = 4 : Unknown usage -->
- <PoolName>ccollectioninfo</PoolName>
- <PoolSize value="16"/>
- </Item>
- <Item>
- <!-- R* cap = 1200 : Unknown usage -->
- <PoolName>tasksequenceinfo</PoolName>
- <PoolSize value="4800"/>
- </Item>
- <Item>
- <!-- R* cap = 3 : Unknown usage -->
- <PoolName>ceventdecisionmakermodifiablecomponent</PoolName>
- <PoolSize value="12"/>
- </Item>
- <Item>
- <!-- R* cap = 25 : Unknown usage -->
- <PoolName>ceventdecisionmaker</PoolName>
- <PoolSize value="100"/>
- </Item>
- <Item>
- <!-- R* cap = 900 : Unknown usage -->
- <PoolName>cscenariopoint</PoolName>
- <PoolSize value="1800"/>
- </Item>
- <Item>
- <!-- R* cap = 300 : Unknown usage NOTE: Raising above 300 appears to cause crashes! -->
- <PoolName>crelationshipgroup</PoolName>
- <PoolSize value="300"/>
- </Item>
- <Item>
- <!-- R* cap = 128 : Unknown usage -->
- <PoolName>vehicleglasscomponententity</PoolName>
- <PoolSize value="256"/>
- </Item>
- <Item>
- <!-- R* cap = 128 : Unknown usage -->
- <PoolName>targetting</PoolName>
- <PoolSize value="256"/>
- </Item>
- <Item>
- <!-- R* cap = 512 : Unknown usage -->
- <PoolName>naenvironmentgroup</PoolName>
- <PoolSize value="1024"/>
- </Item>
- <Item>
- <!-- R* cap = 50 : Unknown usage -->
- <PoolName>pedprop req data</PoolName>
- <PoolSize value="200"/>
- </Item>
- <Item>
- <!-- R* cap = 120 : Unknown usage -->
- <PoolName>pedprop render data</PoolName>
- <PoolSize value="480"/>
- </Item>
- <Item>
- <!-- R* cap = 45 : Unknown usage -->
- <PoolName>streamped req data</PoolName>
- <PoolSize value="180"/>
- </Item>
- <Item>
- <!-- R* cap = 100 : Unknown usage -->
- <PoolName>streamped render data</PoolName>
- <PoolSize value="400"/>
- </Item>
- <Item>
- <!-- R* cap = 60 : Hardcoded to an array of 60 -->
- <PoolName>cbullet</PoolName>
- <PoolSize value="60"/>
- </Item>
- <Item>
- <!-- R* cap = 128 : There can be up to 16 CBullet::sBulletInstances per CBullet, but normally just 1 -->
- <PoolName>cbullet::sbulletinstance</PoolName>
- <PoolSize value="128"/>
- </Item>
- <Item>
- <!-- R* cap = 104 : Unknown usage -->
- <PoolName>fwcontainerlod</PoolName>
- <PoolSize value="208"/>
- </Item>
- <Item>
- <!-- R* cap = 700 : fwScriptGuid is each handle used in scripts/natives, when it is returned by a native it is given a handle from this pool. SHV hardcodes this pool to 3072 and RPH raises it in a multiple of 1.2 -->
- <PoolName>fwscriptguid</PoolName>
- <PoolSize value="3072"/>
- </Item>
- <Item>
- <!-- R* cap = 128 : Unknown usage -->
- <PoolName>itemsetbuffer</PoolName>
- <PoolSize value="266"/>
- </Item>
- <Item>
- <!-- R* cap = 600 : Decorator is what stores the script decorators values, so each time you do DECOR_SET_*, if the entity doesn't already have that decorator it takes a new one from the pool -->
- <PoolName>decorator</PoolName>
- <PoolSize value="1200"/>
- </Item>
- <!-- END -->
- <Item>
- <PoolName>AnimatedBuilding</PoolName>
- <PoolSize value="1400"/>
- <!-- Original Value: 600 -->
- </Item>
- <Item>
- <PoolName>AttachmentExtension</PoolName>
- <PoolSize value="600"/>
- <!-- Original Value: 430 -->
- </Item>
- <Item>
- <PoolName>AudioHeap</PoolName>
- <PoolSize value="195"/>
- <!-- Original Value: 195 -->
- </Item>
- <Item>
- <PoolName>BlendshapeStore</PoolName>
- <PoolSize value="150"/>
- <!-- Original Value: 75 -->
- </Item>
- <Item>
- <PoolName>Building</PoolName>
- <!-- Setting this value above 66025 can cause issues with NVE around the tunnel and roads they added, no other mods appear to be impacted -->
- <PoolSize value="66000"/>
- <!-- Original Value: 60000 -->
- </Item>
- <Item>
- <!-- Size of CVehicleRecordingMgr's streaming module. -->
- <PoolName>carrec</PoolName>
- <PoolSize value="6000"/>
- </Item>
- <Item>
- <PoolName>CBoatChaseDirector</PoolName>
- <PoolSize value="8"/>
- </Item>
- <Item>
- <PoolName>CVehicleCombatAvoidanceArea</PoolName>
- <PoolSize value="5"/>
- </Item>
- <Item>
- <PoolName>CCargen</PoolName>
- <PoolSize value="8000"/>
- </Item>
- <Item>
- <PoolName>CCargenForScenarios</PoolName>
- <PoolSize value="5000"/>
- </Item>
- <Item>
- <PoolName>CCombatDirector</PoolName>
- <PoolSize value="50"/>
- </Item>
- <Item>
- <!-- Storage for combat infos, RDE 4.0 requires a minimum of 19. -->
- <PoolName>CCombatInfo</PoolName>
- <PoolSize value="170"/>
- </Item>
- <Item>
- <PoolName>CCombatSituation</PoolName>
- <PoolSize value="60"/>
- </Item>
- <Item>
- <PoolName>CCoverFinder</PoolName>
- <PoolSize value="40"/>
- </Item>
- <Item>
- <PoolName>CDefaultCrimeInfo</PoolName>
- <PoolSize value="13"/>
- </Item>
- <Item>
- <PoolName>CTacticalAnalysis</PoolName>
- <PoolSize value="30"/>
- </Item>
- <Item>
- <PoolName>CTaskUseScenarioEntityExtension</PoolName>
- <PoolSize value="1024"/>
- </Item>
- <Item>
- <PoolName>AnimStore</PoolName>
- <PoolSize value="21700"/>
- </Item>
- <Item>
- <PoolName>CGameScriptResource</PoolName>
- <PoolSize value="5509"/>
- </Item>
- <Item>
- <PoolName>ClothStore</PoolName>
- <PoolSize value="60"/>
- </Item>
- <Item>
- <PoolName>CombatMeleeManager_Groups</PoolName>
- <PoolSize value="100"/>
- </Item>
- <Item>
- <PoolName>CombatMeleeManager_GroupsMP</PoolName>
- <PoolSize value="80"/>
- </Item>
- <Item>
- <PoolName>CombatMountedManager_Attacks</PoolName>
- <PoolSize value="30"/>
- </Item>
- <Item>
- <PoolName>CompEntity</PoolName>
- <PoolSize value="39"/>
- </Item>
- <Item>
- <PoolName>CPrioritizedClipSetBucket</PoolName>
- <PoolSize value="22"/>
- </Item>
- <Item>
- <PoolName>CPrioritizedClipSetRequest</PoolName>
- <PoolSize value="116"/>
- </Item>
- <Item>
- <PoolName>CRoadBlock</PoolName>
- <PoolSize value="36"/>
- </Item>
- <Item>
- <PoolName>CStuntJump</PoolName>
- <PoolSize value="64"/>
- </Item>
- <Item>
- <PoolName>CScenarioInfo</PoolName>
- <PoolSize value="885"/>
- </Item>
- <Item>
- <PoolName>CScenarioPointExtraData</PoolName>
- <PoolSize value="880"/>
- </Item>
- <Item>
- <PoolName>CutsceneStore</PoolName>
- <PoolSize value="1400"/>
- </Item>
- <Item>
- <!-- SHV hardcodes this value to 3072 -->
- <PoolName>CScriptEntityExtension</PoolName>
- <PoolSize value="3072"/>
- </Item>
- <Item>
- <PoolName>CVehicleChaseDirector</PoolName>
- <PoolSize value="8"/>
- </Item>
- <Item>
- <PoolName>CVehicleClipRequestHelper</PoolName>
- <PoolSize value="45"/>
- </Item>
- <Item>
- <PoolName>CPathNodeRouteSearchHelper</PoolName>
- <PoolSize value="256"/>
- </Item>
- <Item>
- <PoolName>CGrabHelper</PoolName>
- <PoolSize value="8"/>
- </Item>
- <Item>
- <PoolName>CGpsNumNodesStored</PoolName>
- <PoolSize value="1024"/>
- </Item>
- <Item>
- <PoolName>CClimbHandHoldDetected</PoolName>
- <PoolSize value="32"/>
- </Item>
- <Item>
- <PoolName>CAmbientLookAt</PoolName>
- <PoolSize value="40"/>
- </Item>
- <Item>
- <!-- Match Decorator pool. DecoratorExtension stores a list of Decorators so 1 DecoratorExtension per entity -->
- <PoolName>DecoratorExtension</PoolName>
- <PoolSize value="1200"/>
- </Item>
- <Item>
- <!-- Storage for drawables, .ydr files -->
- <PoolName>DrawableStore</PoolName>
- <PoolSize value="157665"/>
- </Item>
- <Item>
- <PoolName>Dummy Object</PoolName>
- <PoolSize value="15000"/>
- </Item>
- <Item>
- <!-- Storage for drawable dictionaries, .ydd files -->
- <PoolName>DwdStore</PoolName>
- <PoolSize value="152600"/>
- </Item>
- <Item>
- <PoolName>EntityBatch</PoolName>
- <PoolSize value="7500"/>
- </Item>
- <Item>
- <PoolName>GrassBatch</PoolName>
- <PoolSize value="30000"/>
- </Item>
- <Item>
- <PoolName>ExprDictStore</PoolName>
- <PoolSize value="630"/>
- </Item>
- <Item>
- <PoolName>FrameFilterStore</PoolName>
- <PoolSize value="14"/>
- </Item>
- <Item>
- <!-- Storage for fragments, .yft files -->
- <PoolName>FragmentStore</PoolName>
- <PoolSize value="293200"/>
- </Item>
- <Item>
- <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
- <PoolSize value="1550"/>
- </Item>
- <Item>
- <PoolName>InstanceBuffer</PoolName>
- <PoolSize value="20000"/>
- </Item>
- <Item>
- <!-- May need to increase for large map mods -->
- <PoolName>InteriorInst</PoolName>
- <PoolSize value="900"/>
- </Item>
- <Item>
- <!-- May need to increase for large map mods -->
- <PoolName>InteriorProxy</PoolName>
- <PoolSize value="9110"/>
- </Item>
- <Item>
- <PoolName>IplStore</PoolName>
- <PoolSize value="3000"/>
- </Item>
- <Item>
- <PoolName>MaxLoadedInfo</PoolName>
- <PoolSize value="46000"/>
- </Item>
- <Item>
- <PoolName>MaxLoadRequestedInfo</PoolName>
- <PoolSize value="24000"/>
- </Item>
- <Item>
- <PoolName>ActiveLoadedInfo</PoolName>
- <PoolSize value="24000"/>
- </Item>
- <Item>
- <PoolName>ActivePersistentLoadedInfo</PoolName>
- <PoolSize value="16000"/>
- </Item>
- <Item>
- <PoolName>Known Refs</PoolName>
- <PoolSize value="24000"/>
- </Item>
- <Item>
- <PoolName>LightEntity</PoolName>
- <PoolSize value="6500"/>
- </Item>
- <Item>
- <PoolName>MapDataLoadedNode</PoolName>
- <PoolSize value="5000"/>
- </Item>
- <Item>
- <!-- Storage for imaps, .ymap files -->
- <PoolName>MapDataStore</PoolName>
- <PoolSize value="50000"/>
- </Item>
- <Item>
- <!-- Storage for .ytyp files -->
- <PoolName>MapTypesStore</PoolName>
- <PoolSize value="3000"/>
- </Item>
- <Item>
- <!-- Storage for metadata files, .ymt files -->
- <PoolName>MetaDataStore</PoolName>
- <PoolSize value="6100"/>
- </Item>
- <Item>
- <PoolName>NavMeshes</PoolName>
- <PoolSize value="17500"/>
- </Item>
- <Item>
- <PoolName>NetworkDefStore</PoolName>
- <PoolSize value="118"/>
- </Item>
- <Item>
- <PoolName>NetworkCrewDataMgr</PoolName>
- <PoolSize value="16"/>
- </Item>
- <Item>
- <PoolName>Object</PoolName>
- <!-- Raising this value can cause issues with recording -->
- <PoolSize value="2300"/>
- </Item>
- <Item>
- <PoolName>OcclusionInteriorInfo</PoolName>
- <PoolSize value="70"/>
- </Item>
- <Item>
- <PoolName>OcclusionPathNode</PoolName>
- <PoolSize value="5250"/>
- </Item>
- <Item>
- <PoolName>OcclusionPortalEntity</PoolName>
- <PoolSize value="280"/>
- </Item>
- <Item>
- <PoolName>OcclusionPortalInfo</PoolName>
- <PoolSize value="550"/>
- </Item>
- <Item>
- <PoolName>Peds</PoolName>
- <PoolSize value="256"/>
- </Item>
- <Item>
- <!-- Handles weapon logic, normally attached to weapon objects, most likely will never need to be increased -->
- <PoolName>CWeapon</PoolName>
- <PoolSize value="1024"/>
- </Item>
- <Item>
- <!-- Physics instances, for physics world simulation -->
- <PoolName>phInstGta</PoolName>
- <PoolSize value="18000"/>
- </Item>
- <Item>
- <PoolName>PhysicsBounds</PoolName>
- <PoolSize value="1450"/>
- </Item>
- <Item>
- <PoolName>CPickup</PoolName>
- <PoolSize value="73"/>
- </Item>
- <Item>
- <PoolName>CPickupPlacement</PoolName>
- <PoolSize value="280"/>
- </Item>
- <Item>
- <PoolName>CPickupPlacementCustomScriptData</PoolName>
- <PoolSize value="200"/>
- </Item>
- <Item>
- <PoolName>CRegenerationInfo</PoolName>
- <PoolSize value="56"/>
- </Item>
- <Item>
- <PoolName>PortalInst</PoolName>
- <PoolSize value="600"/>
- </Item>
- <Item>
- <PoolName>PoseMatcherStore</PoolName>
- <PoolSize value="28"/>
- </Item>
- <Item>
- <PoolName>PMStore</PoolName>
- <PoolSize value="100"/>
- </Item>
- <Item>
- <PoolName>PtFxSortedEntity</PoolName>
- <PoolSize value="1000"/>
- </Item>
- <Item>
- <PoolName>PtFxAssetStore</PoolName>
- <PoolSize value="600"/>
- </Item>
- <Item>
- <PoolName>QuadTreeNodes</PoolName>
- <PoolSize value="1350"/>
- </Item>
- <Item>
- <PoolName>ScaleformStore</PoolName>
- <PoolSize value="812"/>
- </Item>
- <Item>
- <PoolName>ScaleformMgrArray</PoolName>
- <PoolSize value="40"/>
- </Item>
- <Item>
- <PoolName>ScriptStore</PoolName>
- <PoolSize value="1100"/>
- </Item>
- <Item>
- <PoolName>StaticBounds</PoolName>
- <PoolSize value="46500"/>
- </Item>
- <Item>
- <PoolName>tcBox</PoolName>
- <PoolSize value="15000"/>
- </Item>
- <Item>
- <PoolName>TrafficLightInfos</PoolName>
- <PoolSize value="512"/>
- </Item>
- <Item>
- <!-- Storage for texture dictionaries, .ytd files -->
- <PoolName>TxdStore</PoolName>
- <PoolSize value="213300"/>
- </Item>
- <Item>
- <PoolName>Vehicles</PoolName>
- <PoolSize value="300"/>
- </Item>
- <Item>
- <PoolName>VehicleStreamRequest</PoolName>
- <PoolSize value="240"/>
- </Item>
- <Item>
- <PoolName>VehicleStreamRender</PoolName>
- <PoolSize value="240"/>
- </Item>
- <Item>
- <PoolName>VehicleStruct</PoolName>
- <PoolSize value="600"/>
- </Item>
- <Item>
- <PoolName>HandlingData</PoolName>
- <PoolSize value="5250"/>
- </Item>
- <Item>
- <!-- Size of the CWaypointRecording streaming module. -->
- <PoolName>wptrec</PoolName>
- <PoolSize value="850"/>
- </Item>
- <Item>
- <PoolName>fwLodNode</PoolName>
- <PoolSize value="25000"/>
- </Item>
- <Item>
- <PoolName>CTask</PoolName>
- <PoolSize value="8192"/>
- </Item>
- <Item>
- <!-- Increasing this value in addition to ctasksequencelist can resolve GTA.Native.?A0x55605b1d.NativeTask.Run() crashes in wineventlog -->
- <PoolName>CEvent</PoolName>
- <PoolSize value="4200"/>
- </Item>
- <Item>
- <PoolName>CMoveObject</PoolName>
- <PoolSize value="620"/>
- </Item>
- <Item>
- <PoolName>CMoveAnimatedBuilding</PoolName>
- <PoolSize value="500"/>
- </Item>
- <Item>
- <!-- SHV hardcodes this value to 3072 -->
- <PoolName>atDScriptObjectNode</PoolName>
- <PoolSize value="1600"/>
- </Item>
- <Item>
- <!-- Archetypes/model infos have at most one associated fwDynamicArchetypeComponent. Setting it to the same size as fwArchetypePooledMap should be ok -->
- <PoolName>fwDynamicArchetypeComponent</PoolName>
- <PoolSize value="65521"/>
- </Item>
- <Item>
- <PoolName>fwDynamicEntityComponent</PoolName>
- <PoolSize value="40000"/>
- </Item>
- <Item>
- <PoolName>fwEntityContainer</PoolName>
- <PoolSize value="1250"/>
- </Item>
- <Item>
- <!-- Increasing transform pools are unneeded: they are just a wrapper around the normal math types and are used only once to convert a position and angle into a matrix -->
- <PoolName>fwMatrixTransform</PoolName>
- <PoolSize value="30000"/>
- </Item>
- <Item>
- <!-- Increasing transform pools are unneeded: they are just a wrapper around the normal math types and are used only once to convert a position and angle into a matrix -->
- <PoolName>fwQuaternionTransform</PoolName>
- <PoolSize value="12958"/>
- </Item>
- <Item>
- <!-- Increasing transform pools are unneeded: they are just a wrapper around the normal math types and are used only once to convert a position and angle into a matrix -->
- <PoolName>fwSimpleTransform</PoolName>
- <PoolSize value="37000"/>
- </Item>
- <Item>
- <PoolName>ScenarioCarGensPerRegion</PoolName>
- <PoolSize value="320"/>
- </Item>
- <Item>
- <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
- <PoolSize value="2000"/>
- </Item>
- <Item>
- <PoolName>ScenarioPoint</PoolName>
- <PoolSize value="1800"/>
- </Item>
- <Item>
- <PoolName>ScenarioPointEntity</PoolName>
- <PoolSize value="700"/>
- </Item>
- <Item>
- <PoolName>ScenarioPointWorld</PoolName>
- <PoolSize value="2800"/>
- </Item>
- <Item>
- <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
- <PoolSize value="1800"/>
- </Item>
- <Item>
- <PoolName>ObjectIntelligence</PoolName>
- <PoolSize value="120"/>
- </Item>
- <Item>
- <PoolName>VehicleScenarioAttractors</PoolName>
- <PoolSize value="64"/>
- </Item>
- <Item>
- <PoolName>AircraftFlames</PoolName>
- <PoolSize value="34"/>
- </Item>
- <Item>
- <PoolName>CScenarioPointChainUseInfo</PoolName>
- <PoolSize value="96"/>
- </Item>
- <Item>
- <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
- <PoolSize value="190"/>
- </Item>
- <Item>
- <PoolName>CSPClusterFSMWrapper</PoolName>
- <PoolSize value="192"/>
- </Item>
- <Item>
- <!-- This value can fix pop-in issues however has a hardcode limit of 65521 -->
- <PoolName>fwArchetypePooledMap</PoolName>
- <PoolSize value="65521"/>
- </Item>
- <Item>
- <PoolName>CTaskConversationHelper</PoolName>
- <PoolSize value="4"/>
- </Item>
- <Item>
- <PoolName>SyncedScenes</PoolName>
- <PoolSize value="50"/>
- </Item>
- <Item>
- <PoolName>SyncedScenesMP</PoolName>
- <PoolSize value="64"/>
- </Item>
- <Item>
- <PoolName>AnimScenes</PoolName>
- <PoolSize value="10"/>
- </Item>
- <Item>
- <PoolName>CPropManagementHelper</PoolName>
- <PoolSize value="256"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Definitions</PoolName>
- <PoolSize value="336"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Results</PoolName>
- <PoolSize value="503"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Impulses</PoolName>
- <PoolSize value="20"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Interrelations</PoolName>
- <PoolSize value="61"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Homings</PoolName>
- <PoolSize value="167"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Damages</PoolName>
- <PoolSize value="24"/>
- </Item>
- <Item>
- <PoolName>ActionTable_StrikeBones</PoolName>
- <PoolSize value="19"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Rumbles</PoolName>
- <PoolSize value="5"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Branches</PoolName>
- <PoolSize value="27"/>
- </Item>
- <Item>
- <PoolName>ActionTable_StealthKills</PoolName>
- <PoolSize value="10"/>
- </Item>
- <Item>
- <PoolName>ActionTable_Vfx</PoolName>
- <PoolSize value="35"/>
- </Item>
- <Item>
- <PoolName>ActionTable_FacialAnimSets</PoolName>
- <PoolSize value="5"/>
- </Item>
- <Item>
- <PoolName>NetworkEntityAreas</PoolName>
- <PoolSize value="200"/>
- </Item>
- <Item>
- <PoolName>NavMeshRoute</PoolName>
- <PoolSize value="1024"/>
- </Item>
- <Item>
- <PoolName>scrGlobals</PoolName>
- <PoolSize value="15080000"/>
- </Item>
- </Entries>
- </PoolSizes>
- <ConfigPopulation>
- <ScenarioPedsMultiplier_Base value="70"/>
- <ScenarioPedsMultiplier value="100"/>
- <AmbientPedsMultiplier_Base value="70"/>
- <AmbientPedsMultiplier value="100"/>
- <MaxTotalPeds_Base value="70"/>
- <MaxTotalPeds value="200"/>
- <PedMemoryMultiplier value="500"/>
- <PedsForVehicles_Base value="75"/>
- <PedsForVehicles value="75"/>
- <VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
- <VehicleTimesliceMaxUpdatesPerFrame value="10"/>
- <VehicleAmbientDensityMultiplier_Base value="66"/>
- <VehicleAmbientDensityMultiplier value="100"/>
- <VehicleMemoryMultiplier value="500"/>
- <VehicleParkedDensityMultiplier_Base value="50"/>
- <VehicleParkedDensityMultiplier value="100"/>
- <VehicleLowPrioParkedDensityMultiplier_Base value="50"/>
- <VehicleLowPrioParkedDensityMultiplier value="100"/>
- <VehicleUpperLimit_Base value="40"/>
- <VehicleUpperLimit value="130"/>
- <VehicleUpperLimitMP value="60"/>
- <VehicleParkedUpperLimit_Base value="40"/>
- <VehicleParkedUpperLimit value="100"/>
- <VehicleKeyholeShapeInnerThickness_Base value="20"/>
- <VehicleKeyholeShapeInnerThickness value="20"/>
- <VehicleKeyholeShapeOuterThickness_Base value="40"/>
- <VehicleKeyholeShapeOuterThickness value="40"/>
- <VehicleKeyholeShapeInnerRadius_Base value="80"/>
- <VehicleKeyholeShapeInnerRadius value="120"/>
- <VehicleKeyholeShapeOuterRadius_Base value="185"/>
- <VehicleKeyholeShapeOuterRadius value="215"/>
- <VehicleKeyholeSideWallThickness_Base value="60"/>
- <VehicleKeyholeSideWallThickness value="60"/>
- <VehicleMaxCreationDistance_Base value="225"/>
- <VehicleMaxCreationDistance value="255"/>
- <VehicleMaxCreationDistanceOffscreen_Base value="50"/>
- <VehicleMaxCreationDistanceOffscreen value="50"/>
- <VehicleCullRange_Base value="251"/>
- <VehicleCullRange value="311"/>
- <VehicleCullRangeOnScreenScale_Base value="140"/>
- <VehicleCullRangeOnScreenScale value="140"/>
- <VehicleCullRangeOffScreen_Base value="100"/>
- <VehicleCullRangeOffScreen value="150"/>
- <DensityBasedRemovalRateScale_Base value="36"/>
- <DensityBasedRemovalRateScale value="36"/>
- <DensityBasedRemovalTargetHeadroom_Base value="10"/>
- <DensityBasedRemovalTargetHeadroom value="10"/>
- <VehicleSpacing_Base>
- <VehicleSpacing_0_Base value="1"/>
- <VehicleSpacing_1_Base value="172"/>
- <VehicleSpacing_2_Base value="150"/>
- <VehicleSpacing_3_Base value="129"/>
- <VehicleSpacing_4_Base value="110"/>
- <VehicleSpacing_5_Base value="88"/>
- <VehicleSpacing_6_Base value="55"/>
- <VehicleSpacing_7_Base value="52"/>
- <VehicleSpacing_8_Base value="45"/>
- <VehicleSpacing_9_Base value="40"/>
- <VehicleSpacing_10_Base value="34"/>
- <VehicleSpacing_11_Base value="27"/>
- <VehicleSpacing_12_Base value="22"/>
- <VehicleSpacing_13_Base value="20"/>
- <VehicleSpacing_14_Base value="19"/>
- <VehicleSpacing_15_Base value="18"/>
- </VehicleSpacing_Base>
- <VehicleSpacing>
- <VehicleSpacing_0 value="1"/>
- <VehicleSpacing_1 value="172"/>
- <VehicleSpacing_2 value="150"/>
- <VehicleSpacing_3 value="129"/>
- <VehicleSpacing_4 value="110"/>
- <VehicleSpacing_5 value="88"/>
- <VehicleSpacing_6 value="55"/>
- <VehicleSpacing_7 value="52"/>
- <VehicleSpacing_8 value="45"/>
- <VehicleSpacing_9 value="40"/>
- <VehicleSpacing_10 value="34"/>
- <VehicleSpacing_11 value="27"/>
- <VehicleSpacing_12 value="22"/>
- <VehicleSpacing_13 value="20"/>
- <VehicleSpacing_14 value="19"/>
- <VehicleSpacing_15 value="18"/>
- </VehicleSpacing>
- <PlayersRoadScanDistance_Base value="300"/>
- <PlayersRoadScanDistance value="330"/>
- <PlayerRoadDensityInc_Base>
- <PlayerRoadDensityInc_0_Base value="0"/>
- <PlayerRoadDensityInc_1_Base value="0"/>
- <PlayerRoadDensityInc_2_Base value="0"/>
- <PlayerRoadDensityInc_3_Base value="0"/>
- <PlayerRoadDensityInc_4_Base value="0"/>
- <PlayerRoadDensityInc_5_Base value="0"/>
- <PlayerRoadDensityInc_6_Base value="0"/>
- <PlayerRoadDensityInc_7_Base value="0"/>
- <PlayerRoadDensityInc_8_Base value="0"/>
- <PlayerRoadDensityInc_9_Base value="0"/>
- <PlayerRoadDensityInc_10_Base value="0"/>
- <PlayerRoadDensityInc_11_Base value="0"/>
- <PlayerRoadDensityInc_12_Base value="0"/>
- <PlayerRoadDensityInc_13_Base value="0"/>
- <PlayerRoadDensityInc_14_Base value="0"/>
- <PlayerRoadDensityInc_15_Base value="0"/>
- </PlayerRoadDensityInc_Base>
- <PlayerRoadDensityInc>
- <PlayerRoadDensityInc_0 value="0"/>
- <PlayerRoadDensityInc_1 value="0"/>
- <PlayerRoadDensityInc_2 value="0"/>
- <PlayerRoadDensityInc_3 value="0"/>
- <PlayerRoadDensityInc_4 value="0"/>
- <PlayerRoadDensityInc_5 value="0"/>
- <PlayerRoadDensityInc_6 value="2"/>
- <PlayerRoadDensityInc_7 value="2"/>
- <PlayerRoadDensityInc_8 value="2"/>
- <PlayerRoadDensityInc_9 value="2"/>
- <PlayerRoadDensityInc_10 value="2"/>
- <PlayerRoadDensityInc_11 value="1"/>
- <PlayerRoadDensityInc_12 value="0"/>
- <PlayerRoadDensityInc_13 value="0"/>
- <PlayerRoadDensityInc_14 value="0"/>
- <PlayerRoadDensityInc_15 value="0"/>
- </PlayerRoadDensityInc>
- <NonPlayerRoadDensityDec_Base>
- <NonPlayerRoadDensityDec_0_Base value="0"/>
- <NonPlayerRoadDensityDec_1_Base value="0"/>
- <NonPlayerRoadDensityDec_2_Base value="0"/>
- <NonPlayerRoadDensityDec_3_Base value="1"/>
- <NonPlayerRoadDensityDec_4_Base value="1"/>
- <NonPlayerRoadDensityDec_5_Base value="1"/>
- <NonPlayerRoadDensityDec_6_Base value="1"/>
- <NonPlayerRoadDensityDec_7_Base value="2"/>
- <NonPlayerRoadDensityDec_8_Base value="2"/>
- <NonPlayerRoadDensityDec_9_Base value="2"/>
- <NonPlayerRoadDensityDec_10_Base value="2"/>
- <NonPlayerRoadDensityDec_11_Base value="2"/>
- <NonPlayerRoadDensityDec_12_Base value="3"/>
- <NonPlayerRoadDensityDec_13_Base value="3"/>
- <NonPlayerRoadDensityDec_14_Base value="3"/>
- <NonPlayerRoadDensityDec_15_Base value="3"/>
- </NonPlayerRoadDensityDec_Base>
- <NonPlayerRoadDensityDec>
- <NonPlayerRoadDensityDec_0 value="0"/>
- <NonPlayerRoadDensityDec_1 value="0"/>
- <NonPlayerRoadDensityDec_2 value="0"/>
- <NonPlayerRoadDensityDec_3 value="0"/>
- <NonPlayerRoadDensityDec_4 value="0"/>
- <NonPlayerRoadDensityDec_5 value="0"/>
- <NonPlayerRoadDensityDec_6 value="0"/>
- <NonPlayerRoadDensityDec_7 value="0"/>
- <NonPlayerRoadDensityDec_8 value="0"/>
- <NonPlayerRoadDensityDec_9 value="0"/>
- <NonPlayerRoadDensityDec_10 value="0"/>
- <NonPlayerRoadDensityDec_11 value="1"/>
- <NonPlayerRoadDensityDec_12 value="2"/>
- <NonPlayerRoadDensityDec_13 value="3"/>
- <NonPlayerRoadDensityDec_14 value="4"/>
- <NonPlayerRoadDensityDec_15 value="5"/>
- </NonPlayerRoadDensityDec>
- <VehiclePopulationFrameRate_Base value="20"/>
- <VehiclePopulationFrameRate value="25"/>
- <VehiclePopulationCyclesPerFrame_Base value="1"/>
- <VehiclePopulationCyclesPerFrame value="1"/>
- <VehiclePopulationFrameRateMP_Base value="15"/>
- <VehiclePopulationFrameRateMP value="20"/>
- <VehiclePopulationCyclesPerFrameMP_Base value="1"/>
- <VehiclePopulationCyclesPerFrameMP value="1"/>
- <PedPopulationFrameRate_Base value="20"/>
- <PedPopulationFrameRate value="25"/>
- <PedPopulationCyclesPerFrame_Base value="1"/>
- <PedPopulationCyclesPerFrame value="1"/>
- <PedPopulationFrameRateMP_Base value="15"/>
- <PedPopulationFrameRateMP value="20"/>
- <PedPopulationCyclesPerFrameMP_Base value="1"/>
- <PedPopulationCyclesPerFrameMP value="1"/>
- </ConfigPopulation>
- <Config2dEffects>
- <MaxAttrsAudio value="280"/>
- <MaxAttrsBuoyancy value="100"/>
- <MaxAttrsDecal value="200"/>
- <MaxAttrsExplosion value="200"/>
- <MaxAttrsLadder value="122"/>
- <MaxAttrsLightShaft value="1000"/>
- <MaxAttrsParticle value="5000"/>
- <MaxAttrsProcObj value="200"/>
- <MaxAttrsScrollBar value="1"/>
- <MaxAttrsSpawnPoint value="1000"/>
- <MaxAttrsWindDisturbance value="100"/>
- <MaxAttrsWorldPoint value="1000"/>
- <MaxEffectsWorld2d value="1000"/>
- <!-- R* cap = 0 <MaxClothCollisionsExtensions value="0"/> : Doesn't appear to be used -->
- </Config2dEffects>
- <ConfigModelInfo>
- <defaultPlayerName>player_zero</defaultPlayerName>
- <defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
- <MaxBaseModelInfos value="2"/>
- <MaxCompEntityModelInfos value="500"/>
- <MaxMloInstances value="28000"/>
- <MaxMloModelInfos value="5000"/>
- <MaxPedModelInfos value="5000"/>
- <MaxTimeModelInfos value="1800"/>
- <MaxVehicleModelInfos value="5000"/>
- <MaxWeaponModelInfos value="5000"/>
- <MaxExtraPedModelInfos value="5185"/>
- <MaxExtraVehicleModelInfos value="5145"/>
- <MaxExtraWeaponModelInfos value="5130"/>
- </ConfigModelInfo>
- <ConfigExtensions>
- <MaxDoorExtensions value="75"/>
- <MaxLightExtensions value="1024"/>
- <MaxSpawnPointOverrideExtensions value="255"/>
- <MaxExpressionExtensions value="255"/>
- </ConfigExtensions>
- <ConfigStreamingEngine>
- <ArchiveCount value="5512"/>
- <PhysicalStreamingBuffer value="252"/>
- <VirtualStreamingBuffer value="1000"/>
- </ConfigStreamingEngine>
- <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
- <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
- <AllowParachuting>CB_TRUE</AllowParachuting>
- <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
- <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>
- <Threads>
- <Item key="Streamer">
- <Priority>PRIO_NORMAL</Priority>
- </Item>
- <Item key="Update">
- <Priority>PRIO_NORMAL</Priority>
- </Item>
- <Item key="Render">
- <Priority>PRIO_NORMAL</Priority>
- </Item>
- <Item key="PathServer">
- <Priority>PRIO_LOWEST</Priority>
- </Item>
- <Item key="SysTask">
- <Priority>PRIO_ABOVE_NORMAL</Priority>
- </Item>
- <Item key="ControlMgrUpdateThread">
- <Priority>PRIO_ABOVE_NORMAL</Priority>
- </Item>
- </Threads>
- <ConfigOnlineServices>
- <RosTitleName>gta5</RosTitleName>
- <RosTitleVersion value="11"/>
- <RosScVersion value="11"/>
- <SteamAppId value="271590"/>
- <TitleDirectoryName>GTA V</TitleDirectoryName>
- <MultiplayerSessionTemplateName>SsnTemplateOpen</MultiplayerSessionTemplateName>
- <ScAuthTitleId>gtav</ScAuthTitleId>
- </ConfigOnlineServices>
- <ConfigUGCDescriptions>
- <MaxDescriptionLength value="255"/>
- <MaxNumDescriptions value="640"/>
- <SizeOfDescriptionBuffer value="60000"/>
- </ConfigUGCDescriptions>
- <ConfigNetScriptBroadcastData>
- <HostBroadcastData>
- <Item>
- <SizeOfData value="14000"/>
- <MaxParticipants value="32"/>
- <NumInstances value="5"/>
- </Item>
- <Item>
- <SizeOfData value="6500"/>
- <MaxParticipants value="32"/>
- <NumInstances value="6"/>
- </Item>
- <Item>
- <SizeOfData value="4000"/>
- <MaxParticipants value="32"/>
- <NumInstances value="6"/>
- </Item>
- <Item>
- <SizeOfData value="2000"/>
- <MaxParticipants value="32"/>
- <NumInstances value="2"/>
- </Item>
- <Item>
- <SizeOfData value="1500"/>
- <MaxParticipants value="32"/>
- <NumInstances value="4"/>
- </Item>
- <Item>
- <SizeOfData value="1000"/>
- <MaxParticipants value="32"/>
- <NumInstances value="10"/>
- </Item>
- <Item>
- <SizeOfData value="500"/>
- <MaxParticipants value="32"/>
- <NumInstances value="4"/>
- </Item>
- <Item>
- <SizeOfData value="250"/>
- <MaxParticipants value="32"/>
- <NumInstances value="4"/>
- </Item>
- <Item>
- <SizeOfData value="120"/>
- <MaxParticipants value="32"/>
- <NumInstances value="6"/>
- </Item>
- <Item>
- <SizeOfData value="60"/>
- <MaxParticipants value="32"/>
- <NumInstances value="6"/>
- </Item>
- </HostBroadcastData>
- <PlayerBroadcastData>
- <Item>
- <SizeOfData value="3600"/>
- <MaxParticipants value="32"/>
- <NumInstances value="1"/>
- </Item>
- <Item>
- <SizeOfData value="2500"/>
- <MaxParticipants value="32"/>
- <NumInstances value="2"/>
- </Item>
- <Item>
- <SizeOfData value="1400"/>
- <MaxParticipants value="32"/>
- <NumInstances value="6"/>
- </Item>
- <Item>
- <SizeOfData value="600"/>
- <MaxParticipants value="32"/>
- <NumInstances value="2"/>
- </Item>
- <Item>
- <SizeOfData value="500"/>
- <MaxParticipants value="32"/>
- <NumInstances value="3"/>
- </Item>
- <Item>
- <SizeOfData value="400"/>
- <MaxParticipants value="32"/>
- <NumInstances value="8"/>
- </Item>
- <Item>
- <SizeOfData value="150"/>
- <MaxParticipants value="32"/>
- <NumInstances value="6"/>
- </Item>
- <Item>
- <SizeOfData value="84"/>
- <MaxParticipants value="32"/>
- <NumInstances value="5"/>
- </Item>
- <Item>
- <SizeOfData value="40"/>
- <MaxParticipants value="32"/>
- <NumInstances value="8"/>
- </Item>
- <Item>
- <SizeOfData value="16"/>
- <MaxParticipants value="32"/>
- <NumInstances value="16"/>
- </Item>
- </PlayerBroadcastData>
- </ConfigNetScriptBroadcastData>
- <ConfigScriptStackSizes>
- <StackSizeData>
- <Item>
- <StackName>MICRO</StackName>
- <SizeOfStack value="128"/>
- <NumberOfStacksOfThisSize value="20"/>
- </Item>
- <Item>
- <StackName>MINI</StackName>
- <SizeOfStack value="512"/>
- <NumberOfStacksOfThisSize value="20"/>
- </Item>
- <Item>
- <StackName>DEFAULT</StackName>
- <SizeOfStack value="1424"/>
- <NumberOfStacksOfThisSize value="68"/>
- </Item>
- <Item>
- <StackName>SPECIAL_ABILITY</StackName>
- <SizeOfStack value="1828"/>
- <NumberOfStacksOfThisSize value="13"/>
- </Item>
- <Item>
- <StackName>FRIEND</StackName>
- <SizeOfStack value="2050"/>
- <NumberOfStacksOfThisSize value="12"/>
- </Item>
- <Item>
- <StackName>SHOP</StackName>
- <SizeOfStack value="2324"/>
- <NumberOfStacksOfThisSize value="6"/>
- </Item>
- <Item>
- <StackName>CELLPHONE</StackName>
- <SizeOfStack value="2552"/>
- <NumberOfStacksOfThisSize value="2"/>
- </Item>
- <Item>
- <StackName>VEHICLE_SPAWN</StackName>
- <SizeOfStack value="3568"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>CAR_MOD_SHOP</StackName>
- <SizeOfStack value="3750"/>
- <NumberOfStacksOfThisSize value="2"/>
- </Item>
- <Item>
- <StackName>PAUSE_MENU_SCRIPT</StackName>
- <SizeOfStack value="3076"/>
- <NumberOfStacksOfThisSize value="2"/>
- </Item>
- <Item>
- <StackName>APP_INTERNET</StackName>
- <SizeOfStack value="4592"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>MULTIPLAYER_MISSION</StackName>
- <SizeOfStack value="5050"/>
- <NumberOfStacksOfThisSize value="19"/>
- </Item>
- <Item>
- <StackName>CONTACTS_APP</StackName>
- <SizeOfStack value="4000"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>INTERACTION_MENU</StackName>
- <SizeOfStack value="9800"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>SCRIPT_XML</StackName>
- <SizeOfStack value="8344"/>
- <NumberOfStacksOfThisSize value="4"/>
- </Item>
- <Item>
- <StackName>PROPERTY_INT</StackName>
- <SizeOfStack value="19400"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>ACTIVITY_CREATOR_INT</StackName>
- <SizeOfStack value="15900"/>
- <NumberOfStacksOfThisSize value="3"/>
- </Item>
- <Item>
- <StackName>SMPL_INTERIOR</StackName>
- <SizeOfStack value="2512"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>WAREHOUSE</StackName>
- <SizeOfStack value="14100"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>IE_DELIVERY</StackName>
- <SizeOfStack value="2324"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>SHOP_CONTROLLER</StackName>
- <SizeOfStack value="3800"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>AM_MP_YACHT</StackName>
- <SizeOfStack value="5000"/>
- <NumberOfStacksOfThisSize value="3"/>
- </Item>
- <Item>
- <StackName>INGAMEHUD</StackName>
- <SizeOfStack value="4600"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>TRANSITION</StackName>
- <SizeOfStack value="8032"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>FMMC_LAUNCHER</StackName>
- <SizeOfStack value="27000"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>MULTIPLAYER_FREEMODE</StackName>
- <SizeOfStack value="85000"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>MISSION</StackName>
- <SizeOfStack value="62500"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- <Item>
- <StackName>MP_LAUNCH_SCRIPT</StackName>
- <SizeOfStack value="34750"/>
- <NumberOfStacksOfThisSize value="1"/>
- </Item>
- </StackSizeData>
- </ConfigScriptStackSizes>
- <ConfigScriptTextLines>
- <ArrayOfMaximumTextLines>
- <Item>
- <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
- <MaximumNumber value="160"/>
- </Item>
- <Item>
- <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
- <MaximumNumber value="144"/>
- </Item>
- <Item>
- <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
- <MaximumNumber value="25"/>
- </Item>
- </ArrayOfMaximumTextLines>
- </ConfigScriptTextLines>
- </Config>
- </Item>
- <!-- Debug configuration overrides -->
- <Item>
- <Build>debug</Build>
- <Platforms>Any</Platforms>
- <Config type="CGameConfig">
- <ConfigStreamingEngine>
- <PhysicalStreamingBuffer value="252"/>
- </ConfigStreamingEngine>
- </Config>
- </Item>
- <!-- Beta configuration overrides -->
- <Item>
- <Build>beta</Build>
- <Platforms>Any</Platforms>
- <Config type="CGameConfig">
- <PoolSizes>
- <Entries>
- <!-- test_startup creates lots of peds and cars around Pershing Square -->
- <Item>
- <PoolName>CScriptEntityExtension</PoolName>
- <PoolSize value="700"/>
- </Item>
- </Entries>
- </PoolSizes>
- <ConfigStreamingEngine>
- <PhysicalStreamingBuffer value="252"/>
- </ConfigStreamingEngine>
- </Config>
- </Item>
- <!-- Nonfinal param configuration overrides -->
- <Item>
- <Build>nonfinal</Build>
- <Platforms>Any</Platforms>
- <Param>usefatcuts</Param>
- <Config type="CGameConfig">
- <PoolSizes>
- <Entries>
- <!-- fatcuts needs a bigger animation pool -->
- <Item>
- <PoolName>AnimStore</PoolName>
- <PoolSize value="15000"/>
- </Item>
- <Item>
- <PoolName>CutSceneStore</PoolName>
- <PoolSize value="15000"/>
- </Item>
- </Entries>
- </PoolSizes>
- </Config>
- </Item>
- <Item>
- <Build>any</Build>
- <Platforms>xboxone</Platforms>
- <Config type="CGameConfig">
- <PoolSizes>
- <Entries>
- <Item>
- <PoolName>OcclusionPathNode</PoolName>
- <PoolSize value="3450"/>
- </Item>
- <Item>
- <PoolName>OcclusionPortalInfo</PoolName>
- <PoolSize value="400"/>
- </Item>
- </Entries>
- </PoolSizes>
- <ConfigStreamingEngine>
- <PhysicalStreamingBuffer value="2354"/>
- <VirtualStreamingBuffer value="0"/>
- </ConfigStreamingEngine>
- <ConfigMediaTranscoding>
- <TranscodingSmallObjectBuffer value="4096"/>
- <TranscodingSmallObjectMaxPointers value="6144"/>
- <TranscodingBuffer value="24000"/>
- <TranscodingMaxPointers value="256"/>
- </ConfigMediaTranscoding>
- <Threads>
- <Item key="Update">
- <Priority>PRIO_HIGHEST</Priority>
- <CpuAffinity>
- <Core value="0"/>
- </CpuAffinity>
- </Item>
- <Item key="AsyncShapeTestMgr">
- <Priority>PRIO_HIGHEST</Priority>
- <CpuAffinity>
- <Core value="1"/>
- </CpuAffinity>
- </Item>
- <Item key="RmptfxUpdateThread">
- <Priority>PRIO_HIGHEST</Priority>
- <CpuAffinity>
- <Core value="1"/>
- </CpuAffinity>
- </Item>
- <Item key="ControlMgrUpdateThread">
- <Priority>PRIO_HIGHEST</Priority>
- <CpuAffinity>
- <Core value="1"/>
- </CpuAffinity>
- </Item>
- <Item key="RecordingThreadDefault">
- <Priority>PRIO_ABOVE_NORMAL</Priority>
- <CpuAffinity>
- <Core value="1"/>
- </CpuAffinity>
- </Item>
- <Item key="ReplayQuantizeThread">
- <Priority>PRIO_BELOW_NORMAL</Priority>
- <CpuAffinity>
- <Core value="1"/>
- </CpuAffinity>
- </Item>
- <Item key="RecordingThreadGameAndObject">
- <Priority>PRIO_ABOVE_NORMAL</Priority>
- <CpuAffinity>
- <Core value="1"/>
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- <Item key="MediaEncoderThreadAudio">
- <Priority>PRIO_LOWEST</Priority>
- <CpuAffinity>
- <Core value="1"/>
- </CpuAffinity>
- </Item>
- <Item key="RageDvdReader">
- <Priority>PRIO_TIME_CRITICAL</Priority>
- <CpuAffinity>
- <Core value="2"/>
- </CpuAffinity>
- </Item>
- <Item key="RageHddReader">
- <Priority>PRIO_TIME_CRITICAL</Priority>
- <CpuAffinity>
- <Core value="2"/>
- </CpuAffinity>
- </Item>
- <Item key="RecorderWorkerThread">
- <Priority>PRIO_HIGHEST</Priority>
- <CpuAffinity>
- <Core value="2"/>
- </CpuAffinity>
- </Item>
- <Item key="RecordingThreadPed">
- <Priority>PRIO_ABOVE_NORMAL</Priority>
- <CpuAffinity>
- <Core value="2"/>
- </CpuAffinity>
- </Item>
- <Item key="PathServer">
- <Priority>PRIO_LOWEST</Priority>
- <CpuAffinity>
- <Core value="2"/>
- </CpuAffinity>
- </Item>
- <Item key="Render">
- <Priority>PRIO_NORMAL</Priority>
- <CpuAffinity>
- <Core value="3"/>
- </CpuAffinity>
- </Item>
- <Item key="NetLogSpooler">
- <Priority>PRIO_NORMAL</Priority>
- <CpuAffinity>
- <Core value="3"/>
- </CpuAffinity>
- </Item>
- <Item key="NetRelay">
- <Priority>PRIO_NORMAL</Priority>
- <CpuAffinity>
- <Core value="3"/>
- </CpuAffinity>
- </Item>
- <Item key="RageLogfile">
- <Priority>PRIO_NORMAL</Priority>
- <CpuAffinity>
- <Core value="3"/>
- </CpuAffinity>
- </Item>
- <Item key="RageNetTcpWorker">
- <Priority>PRIO_NORMAL</Priority>
- <CpuAffinity>
- <Core value="3"/>
- </CpuAffinity>
- </Item>
- <Item key="RageAudioMixThread">
- <Priority>PRIO_TIME_CRITICAL</Priority>
- <CpuAffinity>
- <Core value="4"/>
- </CpuAffinity>
- </Item>
- <Item key="RageAudioEngineThread">
- <Priority>PRIO_NORMAL</Priority>
- <CpuAffinity>
- <Core value="4"/>
- </CpuAffinity>
- </Item>
- <Item key="SaveBlockDataThread">
- <Priority>PRIO_BELOW_NORMAL</Priority>
- <CpuAffinity>
- <Core value="4"/>
- </CpuAffinity>
- </Item>
- <Item key="RageDvdStreamer">
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- <Core value="4"/>
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- <Item key="RageHddStreamer">
- <Priority>PRIO_LOWEST</Priority>
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- </Item>
- <Item key="RecordingThreadVehicle">
- <Priority>PRIO_ABOVE_NORMAL</Priority>
- <CpuAffinity>
- <Core value="5"/>
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- <Item key="NorthAudioUpdate">
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- <CpuAffinity>
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- <Core value="5"/>
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- <Item key="RageNetRecv">
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- <Item>
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- <Platforms>ps4</Platforms>
- <Config type="CGameConfig">
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- <Entries>
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- <PoolName>OcclusionPortalInfo</PoolName>
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- <PhysicalStreamingBuffer value="2354"/>
- <VirtualStreamingBuffer value="0"/>
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- <Threads>
- <Item key="Update">
- <Priority>PRIO_HIGHEST</Priority>
- <CpuAffinity>
- <Core value="0"/>
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- <Item key="ControlMgrUpdateThread">
- <Priority>PRIO_HIGHEST</Priority>
- <CpuAffinity>
- <Core value="1"/>
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- <Item key="AsyncShapeTestMgr">
- <Priority>PRIO_HIGHEST</Priority>
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- <Core value="1"/>
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- <Item key="RageDvdReader">
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- <Priority>PRIO_ABOVE_NORMAL</Priority>
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- <Item key="RecordingThreadGameAndObject">
- <Priority>PRIO_ABOVE_NORMAL</Priority>
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- <Core value="1"/>
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- <Item key="MediaEncoderThreadAudio">
- <Priority>PRIO_LOWEST</Priority>
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- <Item key="RageAudioEngineThread">
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- <Core value="5"/>
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- </Item>
- <Item>
- <Build>Debug</Build>
- <Platforms>ps4</Platforms>
- <Config type="CGameConfig">
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- <Priority>PRIO_BELOW_NORMAL</Priority>
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- <Core value="1"/>
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- <CpuAffinity>
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- <Config type="CGameConfig">
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- <Item key="Update">
- <Priority>PRIO_TIME_CRITICAL</Priority>
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- <Priority>PRIO_HIGHEST</Priority>
- </Item>
- <Item key="AsyncShapeTestMgr">
- <Priority>PRIO_HIGHEST</Priority>
- </Item>
- <Item key="RageDvdReader">
- <Priority>PRIO_TIME_CRITICAL</Priority>
- </Item>
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- <Priority>PRIO_ABOVE_NORMAL</Priority>
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- </Item>
- </ExpectedMaximumsArray>
- </ConfigScriptResourceExpectedMaximums>
- </Config>
- </Item>
- </ConfigArray>
- </fwAllConfigs>
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