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MultiChatBungee config

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Apr 7th, 2020
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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # |                      MultiChat                       | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # By Revilo410
  8.  
  9. ##################
  10. #   DON'T EDIT   #
  11. version: "1.8"   #
  12. ##################
  13.  
  14. # 1. General
  15. # 2. Private Messaging
  16. # 3. Chat Channels
  17. # 4. Global Chat
  18. # 5. Group Chats
  19. # 6. Staff Chats
  20. # 7. Other
  21.  
  22. ############################################################
  23. # +------------------------------------------------------+ #
  24. # |                       General                        | #
  25. # +------------------------------------------------------+ #
  26. ############################################################
  27.  
  28. # Should MultiChat fetch the display names from players respective spigot servers rather than those set on bungeecord to use in the global chat?
  29. # Set this to true if you want to use display names set by plugins such as Essentials, Vault etc.
  30. # If you want to use display names set by a bungeecord plugin such as BungeePerms then set this to false.
  31. # PLEASE NOTE THAT IF THIS IS SET TO TRUE, CHAT WILL ONLY WORK IF YOU ALSO PUT THE MULTICHAT.JAR IN THE SPIGOT SERVERS PLUGIN FOLDERS AS WELL
  32. # AS IN THE BUNGEECORD PLUGINS FOLDER!
  33. fetch_spigot_display_names: true
  34.  
  35. # Should MultiChat set the display name of users to be used in things like the tab list and /glist?
  36. set_display_name: true
  37.  
  38. # Display name format
  39. # You can use %NAME% %NICK% %PREFIX% %SUFFIX%
  40. display_name_format: "%NICK%"
  41.  
  42. ############################################################
  43. # +------------------------------------------------------+ #
  44. # |                  Private Messaging                   | #
  45. # +------------------------------------------------------+ #
  46. ############################################################
  47.  
  48. #############
  49. # PM MODULE #
  50. #############
  51.  
  52. # Use private messaging?
  53. pm: true
  54.  
  55. # Servers to exclude from private messaging
  56. # List like:
  57. # no_pm:
  58. # - Server1
  59. # - Server2
  60. # etc.
  61.  
  62. no_pm: []
  63.  
  64. # Allow players to toggle PMs by just typing /msg <playername>
  65. toggle_pm: true
  66.  
  67. ##############
  68. # PM FORMATS #
  69. ##############
  70.  
  71. # USES STANDARD MINECRAFT '&X' COLOUR/FORMAT CODES
  72. # %MESSAGE% = The sent message
  73. # %NAME% = The name of the sender
  74. # %NAMET% = The name of the target player
  75. # %DISPLAYNAME% = The display name of the sender
  76. # %DISPLAYNAMET% = The display name of the target player
  77. # %PREFIX% = The prefix of the sender
  78. # %PREFIXT% = The prefix of the target
  79. # %SUFFIX% = The suffix of the sender
  80. # %SUFFIXT% = The suffix of the target
  81. # %NICK% = The nickname of the sender
  82. # %NICKT% = The nickname of the target
  83. # %SERVER% = The server of the sender
  84. # %SERVERT% = The server of the target player
  85. # %WORLD% = The world of the sender
  86. # %WORLDT% = The world of the target player
  87.  
  88. # Sending PM Format
  89.  
  90. pmout: "&6[&cYou &6-> &c%DISPLAYNAMET%&6] &f%MESSAGE%"
  91.  
  92. # Receving PM Format
  93.  
  94. pmin: "&6[&c%DISPLAYNAME% &6-> &cMe&6] &f%MESSAGE%"
  95.  
  96. # SocialSpy Format
  97.  
  98. pmspy: "&8&l<< &f%NAME% &7-> &f%NAMET%&8: &7%MESSAGE% &8&l>>"
  99.  
  100. ##############
  101. # PM ALIASES #
  102. ##############
  103.  
  104. # The /msg command has the following aliases (other than /msg)
  105. msgcommand:
  106. - m
  107. - message
  108. - t
  109. - tell
  110. - w
  111. - whisper
  112. - chat
  113. - pm
  114.  
  115. # The /r command has the following aliases (other than /r)
  116. rcommand:
  117. - reply
  118. - respond
  119.  
  120. # The /socialspy command has the following aliases (other than /socialspy)
  121. socialspycommand:
  122. - spy
  123. - sspy
  124.  
  125. ############################################################
  126. # +------------------------------------------------------+ #
  127. # |                    Chat Channels                     | #
  128. # +------------------------------------------------------+ #
  129. ############################################################
  130.  
  131. # The default chat channel that players will be assigned when they first join
  132. # Must be "local" or "global", if anything else is specified then will default to "global"
  133. default_channel: "local"
  134.  
  135. # Force players into default channel when they join the server?
  136. force_channel_on_join: false
  137.  
  138. # The /channel command has the following aliases (other than /channel)
  139. channelcommand:
  140. - ch
  141.  
  142. # The /global command has the following aliases (other than /global)
  143. globalcommand:
  144. - g
  145.  
  146. # The /local command has the following aliases (other than /local)
  147. localcommand:
  148. - l
  149.  
  150. ############################################################
  151. # +------------------------------------------------------+ #
  152. # |                     Global Chat                      | #
  153. # +------------------------------------------------------+ #
  154. ############################################################
  155.  
  156. ######################
  157. # Global Chat Module #
  158. ######################
  159.  
  160. # Use global public chat?
  161. global: false
  162.  
  163. # Servers to exclude from global chat
  164. # List like:
  165. # no_global:
  166. # - Server1
  167. # - Server2
  168. # etc.
  169.  
  170. no_global: []
  171.  
  172. #######################
  173. # Global Chat Formats #
  174. #######################
  175.  
  176. # USES STANDARD MINECRAFT '&X' COLOUR/FORMAT CODES
  177. # %NAME% = The name of the sender
  178. # %DISPLAYNAME% = The display name of the sender
  179. # %PREFIX% = The prefix of the sender
  180. # %SUFFIX% = The suffix of the sender
  181. # %NICK% = The nickname of the sender
  182. # %SERVER% = The server of the sender
  183. # %WORLD% = The world of the sender
  184.  
  185. # Global Chat Format
  186. # Will display as [FORMAT] [MESSAGE]
  187.  
  188. globalformat: "&2[&aG&2] &f%DISPLAYNAME%&f: "
  189.  
  190. ############################################################
  191. # +------------------------------------------------------+ #
  192. # |                     Group Chats                      | #
  193. # +------------------------------------------------------+ #
  194. ############################################################
  195.  
  196. ######################
  197. # Group Chat Formats #
  198. ######################
  199.  
  200. # USES STANDARD MINECRAFT '&X' COLOUR/FORMAT CODES
  201. # %NAME% = The name of the sender
  202. # %MESSAGE% = The sent message
  203. # %CC% = The chat color set by players
  204. # %NC% = The name color set by players
  205. # %GROUPNAME% = Name of the group chat
  206.  
  207. groupchat:
  208.     format: "&8&l(&a&l%GROUPNAME%&8&l)&r %NAME%&r &8&l>&r %MESSAGE%"
  209.     ccdefault: "a"
  210.     ncdefault: "f"
  211.  
  212. ############################################################
  213. # +------------------------------------------------------+ #
  214. # |                     Staff Chats                      | #
  215. # +------------------------------------------------------+ #
  216. ############################################################
  217.  
  218. ######################
  219. # Staff Chat Formats #
  220. ######################
  221.  
  222. # USES STANDARD MINECRAFT '&X' COLOUR/FORMAT CODES
  223. # %NAME% = The name of the sender
  224. # %DISPLAYNAME% = The display name of the sender
  225. # %SERVER% = The server of the sender
  226. # %WORLD% = The world of the sender
  227. # %MESSAGE% = The sent message
  228. # %CC% = The chat color set by players
  229. # %NC% = The name color set by players
  230.  
  231. modchat:
  232.     format: "&8&l(&6&lModChat&8&l)&r %DISPLAYNAME%&r &8&l>&r %MESSAGE%"
  233.     ccdefault: "b"
  234.     ncdefault: "d"
  235.  
  236. adminchat:
  237.     format: "&8&l(&3&lAdminChat&8&l)&r %DISPLAYNAME%&r &8&l>&r %MESSAGE%"
  238.     ccdefault: "d"
  239.     ncdefault: "b"
  240.  
  241. ############################################################
  242. # +------------------------------------------------------+ #
  243. # |                        Other                         | #
  244. # +------------------------------------------------------+ #
  245. ############################################################
  246.  
  247. # Set to false to disable the '/staff' staff list command
  248. staff_list: true
  249.  
  250. # MultiChat bypass command aliases (other than /multichatbypass)
  251. multichatbypasscommand:
  252. - mcb
  253. - bypass
  254.  
  255. # MultiChat execute command aliases (other than /multichatexecute)
  256. multichatexecutecommand:
  257. - mcexecute
  258. - mce
  259. - gexecute
  260. - gexe
  261. - gcommand
  262.  
  263. # Control what aspects of chat are logged by MultiChat (useful for GDPR etc.)
  264. privacy_settings:
  265.     log_pms: true
  266.     log_staffchat: true
  267.     log_groupchat: true
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