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- Base = Instance.new('Part', workspace)
- Base.Size = Vector3.new(1000,.1,1000)
- Base.name = "Water"
- Base.Material = Enum.Material.Foil
- Base.BrickColor = BrickColor.Blue()
- Base.Anchored = true
- Base.Touched:Connect(function(hit)
- if hit.Parent.Humanoid then
- hit.Parent.Humanoid.Health = 0
- end
- end)
- while wait(.1) do
- if Base.Size.Y < 36 then
- Base.Size = Base.Size + Vector3.new(0,0.1,0)
- end
- end
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