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- Snorunt and Glalie
- Basic Ability 1: Inner Focus
- Basic Ability 2: Ice Body
- Adv Ability 1: Covert
- High Ability: Moody
- Froslass
- Basic Ability 1: Snow Cloak
- Basic Ability 2: Ice Body
- Adv Ability 1: Cursed Body
- High Ability: Frostbite
- Cubchoo
- Basic Ability 1: Snow Cloak
- Basic Ability 2: Cute Charm
- Adv Ability 1: Deep Sleep
- High Ability: Rattled
- Beartic
- Basic Ability 1: Snow Cloak
- Basic Ability 2: Frighten
- Adv Ability 1: Deep Sleep
- High Ability: Swift Swim
- Voltorb Line
- Basic Ability 1: Static
- Basic Ability 2: Soundproof
- Adv Ability 1: Volt Absorb
- High Ability: Aftermath
- Electrike Line
- Basic Ability 1: Static
- Basic Ability 2: Lightningrod
- Adv Ability 1: Minus
- High Ability: Electrodash
- Electrodash
- At-Will - Free Action
- Trigger: The user attempts a sprint action the turn after using an Electric Move
- Effect: Double the user's Overland speed for this turn instead of rolling for sprint speed.
- Blitzle Line
- Basic Ability 1: Lightningrod
- Basic Ability 2: Motor Drive
- Adv Ability 1: Sprint
- Adv Ability 2: Run Up
- High Ability: Sap Sipper
- Natu Line
- Basic Ability 1: Synchronize
- Basic Ability 2: Early Bird
- Adv Ability 1: Forewarn
- Adv Ability 2: Telepathy
- High Ability: Magic Bounce
- Woobat Line
- Basic Ability 1: Unaware
- Basic Ability 2: Klutz
- Adv Ability 1: Simple
- Adv Ability 2: Celebrate
- High Ability: Sonic Courtship
- Sonic Courtship
- Battle - Free Action
- Trigger: The user uses Attract
- Effect: Connection - Attract. Treat Attract as a Cone 2 Move with the Sonic keyword for this use.
- Spoink Line
- Basic Ability 1: Own Tempo
- Basic Ability 2: Thick Fat
- Adv Ability 1: Gluttony
- Adv Ability 2:
- High Ability:
- Munna Line
- Basic Ability 1: Forewarn
- Basic Ability 2: Synchronize
- Adv Ability 1: Telepathy
- Adv Ability 2: Instinct
- High Ability: Daze
- Elgyem Line
- Basic Ability 1: Telepathy
- Basic Ability 2: Synchronize
- Adv Ability 1: Analytic
- High Ability: Download
- Drowzee Line
- Basic Ability 1: Insomnia
- Basic Ability 2: Forewarn
- Adv Ability 1: Inner Focus
- High Ability: Hypnotic
- Smoochum
- Basic Ability 1: Oblivious
- Basic Ability 2: Forewarn
- Adv Ability 1: Hydration
- High Ability: Enfeebling Lips
- Jynx
- Basic Ability 1: Oblivious
- Basic Ability 2: Forewarn
- Adv Ability 1: Dry Skin
- High Ability: Enfeebling Lips
- Enfeebling Lips
- Static
- Effect: Connection - Lovely Kiss. Whenever the user uses the Move "Lovely Kiss", they may choose a stat. If the Move successfully hits, the Pokémon or Trainer being targeted loses 1 combat stage in that stat.
- Mime Line
- Basic Ability 1: Soundproof
- Basic Ability 2: Filter
- Adv Ability 1: Technician
- High Ability: Wallmaster
- Wallmaster
- Static
- Effect: Mime Jr. and Mr. Mime may use Barrier as a range 6 single target Move instead of a self Move. When used by Mime Jr. or Mr. Mime, Reflect and Light Screen allow five activations of the Blessing rather than three.
- Chingling
- Basic Ability 1: Levitate
- Adv Ability 1: Serene Grace
- Adv Ability 2: Magic Guard
- High Ability: Cute Charm
- Chimecho
- Basic Ability 1: Levitate
- Adv Ability 1: Serene Grace
- Adv Ability 2: Magic Guard
- High Ability: Soothing Tone
- Soothing Tone
- Static
- Effect: Connection - Heal Bell. Whenever the user uses the Move "Heal Bell", all targets that recovered from a Status ailment regain 1/8th of their maximum HP.
- Wynaut Line
- Basic Ability 1: Shadow Tag
- Adv Ability 1: Unaware
- Adv Ability 2: Oblivious
- High Ability: Telepathy
- Tyrogue
- Basic Ability 1: Guts
- Basic Ability 2: Steadfast
- Adv Ability 1: Vital Spirit
- High Ability: Celebrate
- Hitmonlee
- Basic Ability 1: Reckless
- Basic Ability 2: Limber
- Adv Ability 1: Unburden
- High Ability: Lightning Kicks
- Lightning Kicks
- Battle - Free Action
- Effect: Until the end of this round, Hitmonlee may use any Move with "kick" in the name as a Priority Move.
- Hitmonchan
- Basic Ability 1: Iron Fist
- Basic Ability 2: Keen Eye
- Adv Ability 1: Inner Focus
- High Ability: Bodyguard
- Hitmontop
- Basic Ability 1: Intimidate
- Basic Ability 2: Technician
- Adv Ability 1: Steadfast
- High Ability: Whirlwind Kicks
- Whirlwind Kicks
- Static
- Effect: Connection - Rapid Spin. When the user uses the Move "Rapid Spin", it has a range of "Burst 1" instead of Melee and gains the Priority keyword.
- Mankey Line
- Basic Ability 1: Vital Spirit
- Basic Ability 2: Anger Point
- Adv Ability 1: Defiant
- High Ability: Primate Fury
- Primate Fury
- Static:
- Effect: While the user is Enraged, all damaging Moves do +1 damage step.
- Mienfoo Line
- Basic Ability 1: Inner Focus
- Basic Ability 2: Regenerator
- Adv Ability 1: Reckless
- High Ability: Perception
- Makuhita Line
- Basic Ability 1: Thick Fat
- Basic Ability 2: Guts
- Adv Ability 1: Sumo Stance
- High Ability: Sheer Force
- Sumo Stance
- Static
- Effect: The Pokémon is immune to the Moves Roar and Whirlwind. The Pokémon is immune to Push effects.
- Meditite
- Basic Ability 1: Pure Power
- Adv Ability 1: Inner Focus
- Adv Ability 2: Telepathy
- High Ability: Scrappy
- Riolu
- Basic Ability 1: Steadfast
- Basic Ability 2: Inner Focus
- Adv Ability 1: Celebrate
- Adv Ability 2: Sprint
- High Ability: Prankster
- Lucario
- Basic Ability 1: Steadfast
- Basic Ability 2: Inner Focus
- Adv Ability 1: Justified
- Adv Ability 2: Sprint
- High Ability: Parry
- Murkrow Line
- Basic Ability 1: Insomnia
- Basic Ability 2: Super Luck
- Adv Ability 1: Shadow Dash
- Adv Ability 2: Teamwork
- High Ability: Prankster
- Vullaby Line
- Basic Ability 1: Big Pecks
- Basic Ability 2: Overcoat
- Adv Ability 1: Weak Armor
- High Ability: Frighten
- Purrloin Line
- Basic Ability 1: Limber
- Basic Ability 2: Unburden
- Adv Ability 1: Infiltrator
- High Ability: Prankster
- Houndour Line
- Basic Ability 1: Flash Fire
- Basic Ability 2: Early Bird
- Adv Ability 1: Unnerve
- High Ability: Pack Hunt
- Poochenya
- Basic Ability 1: Run Away
- Basic Ability 2: Quick Feet
- Adv Ability 1: Rattled
- Adv Ability 2: Moxie
- High Ability: Pack Hunt
- Mightenya
- Basic Ability 1: Intimidate
- Basic Ability 2: Quick Feet
- Adv Ability 1: Rattled
- Adv Ability 2: Moxie
- High Ability: Pack Hunt
- Scraggy Line
- Basic Ability 1: Shed Skin
- Basic Ability 2: Moxie
- Adv Ability 1: Intimidate
- High Ability: Reckless
- Sneasel Line
- Basic Ability 1: Inner Focus
- Basic Ability 2: Keen Eye
- Adv Ability 1: Pressure
- Adv Ability 2: Shadow Dash
- High Ability: Pickpocket
- Pawniard Line
- Basic Ability 1: Defiant
- Basic Ability 2: Inner Focus
- Adv Ability 1: Pressure
- High Ability: Parry
- Zorua Line
- Basic Ability 1: Illusion
- Adv Ability 1: Pride
- Adv Ability 2: Shadow Dash
- High Ability: Prankster
- Misdreavus Line
- Basic Ability 1: Levitate
- Adv Ability 1: Frighten
- Adv Ability 2: Pressure
- High Ability: Dark Incantation
- Dark Incantation
- Battle - Free Action
- Trigger: The user inflicts a Status ailment on a target
- Effect: Connection - Mean Look. The user may immediately use the Move Mean Look on the target as a free action. If multiple targets were afflicted with Status ailments, choose only one of them to use Mean Look on.
- Shuppet Line
- Basic Ability 1: Insomnia
- Basic Ability 2: Frisk
- Adv Ability 1: Cursed Body
- High Ability: Voodoo Doll
- Voodoo Doll
- Center - Free Action
- Trigger: The user uses the Move Curse as a Ghost Type
- Effect: Connection - Curse. Choose an additional target within 8 meters of the user to become Cursed.
- Drifloon
- Basic Ability 1: Unburden
- Basic Ability 2: Aftermath
- Adv Ability 1: Flare Boost
- High Ability: Decoy
- Yamask Line
- Basic Ability 1: Mummy
- Adv Ability 1: Sand Veil
- Adv Ability 2: Mojo
- High Ability: Black Hole
- Mojo
- Static
- Effect: Normal Types are not immune to the user's Ghost Type Moves.
- Pansage Line
- Basic Ability 1: Gluttony
- Adv Ability 1: Leaf Guard
- Adv Ability 2: Healer
- High Ability: Grass Cloak
- Pansear Line
- Basic Ability 1: Gluttony
- Adv Ability 1: Flame Body
- Adv Ability 2: Flash Fire
- High Ability: Flame Boost
- Panpour Line
- Basic Ability 1: Gluttony
- Adv Ability 1: Rain Dish
- Adv Ability 2: Wave Rider
- High Ability: Aqua Boost
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