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- ================================================================================
- weapon_xm1014
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_xm1014
- crosshair_delta_distance = 4
- crosshair_minimum_distance = 9
- cycle_time = 0.25
- damage = 22
- default_price = 3000
- default_primary_clip = 7
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 6
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.007499999832361937
- inaccuracy_fire = 0.03643999993801117
- inaccuracy_jump = 0.41176000237464905
- inaccuracy_ladder = 0.07721000164747238
- inaccuracy_land = 0.0823500007390976
- inaccuracy_move = 0.035440001636743546
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.009999999776482582
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 240.0
- maximum_primary_clip = 7
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.2999999523162842
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = xm1014
- position = 0
- previous_price = 0
- price = 3000
- primary_ammo_name = BULLET_PLAYER_BUCKSHOT
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_xm1014
- range = 3000.0
- range_modifier = 0.699999988079071
- recovery_time_crouch = 0.3289400041103363
- recovery_time_stand = 0.4605199992656708
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_XM1014.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.03999999910593033
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 4
- weight = 20
- world_model = models/weapons/v_shot_xm1014.mdl
- wrong_team_message =
- ================================================================================
- weapon_usp
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.006000000052154064
- alternate_inaccuracy_fire = 0.025040000677108765
- alternate_inaccuracy_jump = 0.29624998569488525
- alternate_inaccuracy_ladder = 0.019750000908970833
- alternate_inaccuracy_land = 0.05925000086426735
- alternate_inaccuracy_move = 0.0177800003439188
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.00800000037997961
- alternate_spread = 994352038
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_usp
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 8
- cycle_time = 0.15000000596046448
- damage = 34
- default_price = 500
- default_primary_clip = 12
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.006000000052154064
- inaccuracy_fire = 0.034949999302625656
- inaccuracy_jump = 0.28725001215934753
- inaccuracy_ladder = 0.01915000006556511
- inaccuracy_land = 0.05745000019669533
- inaccuracy_move = 0.017240000888705254
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.00800000037997961
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = 12
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.0
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = pistol
- position = 1
- previous_price = 0
- price = 500
- primary_ammo_name = BULLET_PLAYER_45ACP
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_USP45
- range = 4096.0
- range_modifier = 0.7900000214576721
- recovery_time_crouch = 0.23371000587940216
- recovery_time_stand = 0.2804499864578247
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model = models/weapons/v_shield_usp_r.mdl
- show_usage_hint = False
- silencer_model = models/weapons/w_pist_usp_silencer.mdl
- single_npc_sound =
- single_sound = Weapon_USP.Single
- slot_index = 1
- special_sound_1 = Weapon_USP.SilencedShot
- special_sound_2 = Weapon_USP.DetachSilencer
- special_sound_3 = Weapon_USP.AttachSilencer
- spread = 0.004000000189989805
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 1
- weight = 5
- world_model = models/weapons/v_pist_usp.mdl
- wrong_team_message =
- ================================================================================
- weapon_ump45
- ================================================================================
- accuracy_divisor = 210.0
- accuracy_offset = 0.5
- accuracy_quadratic = 1
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_ump45
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 6
- cycle_time = 0.10499999672174454
- damage = 30
- default_price = 1700
- default_primary_clip = 25
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.014390000142157078
- inaccuracy_fire = 0.011289999820291996
- inaccuracy_jump = 0.16941000521183014
- inaccuracy_ladder = 0.04235000163316727
- inaccuracy_land = 0.033879999071359634
- inaccuracy_move = 0.013659999705851078
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.019190000370144844
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.0
- maximum_player_speed = 250.0
- maximum_primary_clip = 25
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.149999976158142
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = ump45
- position = 0
- previous_price = 0
- price = 1700
- primary_ammo_name = BULLET_PLAYER_45ACP
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_UMP45
- range = 4096.0
- range_modifier = 0.8199999928474426
- recovery_time_crouch = 0.21709999442100525
- recovery_time_stand = 0.3039399981498718
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_UMP45.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0010000000474974513
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 2
- weight = 25
- world_model = models/weapons/v_smg_ump45.mdl
- wrong_team_message =
- ================================================================================
- weapon_tmp
- ================================================================================
- accuracy_divisor = 200.0
- accuracy_offset = 0.550000011920929
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_tmp
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 7
- cycle_time = 0.07000000029802322
- damage = 26
- default_price = 1250
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.014999999664723873
- inaccuracy_fire = 0.015939999371767044
- inaccuracy_jump = 0.11180000007152557
- inaccuracy_ladder = 0.027950000017881393
- inaccuracy_land = 0.022360000759363174
- inaccuracy_move = 0.0038900000508874655
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.019999999552965164
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.399999976158142
- maximum_player_speed = 250.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 0.800000011920929
- muzzle_flash_style_index = -1
- penetration = 1
- player_animation_extension = tmp
- position = 0
- previous_price = 0
- price = 1250
- primary_ammo_name = BULLET_PLAYER_9MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Tmp
- range = 4096.0
- range_modifier = 0.8399999737739563
- recovery_time_crouch = 0.151309996843338
- recovery_time_stand = 0.21184000372886658
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_TMP.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0010000000474974513
- sprite_count = 0
- taunt_sound =
- team_index = 3
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 2
- weight = 25
- world_model = models/weapons/v_smg_tmp.mdl
- wrong_team_message =
- ================================================================================
- weapon_smokegrenade
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 0
- addon_model = models/weapons/w_eq_smokegrenade_thrown.mdl
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_smokegrenade
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 4
- cycle_time = 0.15000000596046448
- damage = 50
- default_price = 300
- default_primary_clip = 1
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 24
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.0
- inaccuracy_fire = 0.0
- inaccuracy_jump = 0.0
- inaccuracy_ladder = 0.0
- inaccuracy_land = 0.0
- inaccuracy_move = 0.0
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.0
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 245.0
- maximum_primary_clip = -1
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.0
- muzzle_flash_style_index = -1
- penetration = 0
- player_animation_extension = gren
- position = 3
- previous_price = 0
- price = 300
- primary_ammo_name = AMMO_TYPE_SMOKEGRENADE
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Smoke_Grenade
- range = 4096.0
- range_modifier = 0.9900000095367432
- recovery_time_crouch = 1.0
- recovery_time_stand = 1.0
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound =
- slot_index = 3
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 8
- weight = 2
- world_model = models/weapons/v_eq_smokegrenade.mdl
- wrong_team_message =
- ================================================================================
- weapon_sg552
- ================================================================================
- accuracy_divisor = 220.0
- accuracy_offset = 0.30000001192092896
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.002839999971911311
- alternate_inaccuracy_fire = 0.008589999750256538
- alternate_inaccuracy_jump = 0.3346399962902069
- alternate_inaccuracy_ladder = 0.08365999907255173
- alternate_inaccuracy_land = 0.06693000346422195
- alternate_inaccuracy_move = 0.061319999396800995
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0037799999117851257
- alternate_spread = 974997842
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_sg552
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 5
- cycle_time = 0.09000000357627869
- damage = 33
- default_price = 3500
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.004050000105053186
- inaccuracy_fire = 0.012269999831914902
- inaccuracy_jump = 0.3346399962902069
- inaccuracy_ladder = 0.08365999907255173
- inaccuracy_land = 0.06693000346422195
- inaccuracy_move = 0.061319999396800995
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.005400000140070915
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.0
- maximum_player_speed = 235.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.2999999523162842
- muzzle_flash_style_index = 1
- penetration = 2
- player_animation_extension = sg552
- position = 0
- previous_price = 0
- price = 3500
- primary_ammo_name = BULLET_PLAYER_556MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_SG552
- range = 8192.0
- range_modifier = 0.9549999833106995
- recovery_time_crouch = 0.276309996843338
- recovery_time_stand = 0.38683000206947327
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_SG552.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.0006000000284984708
- sprite_count = 0
- taunt_sound =
- team_index = 2
- time_to_idle = 2.0
- weapon_armor_radio = 1.399999976158142
- weapon_type_index = 3
- weight = 25
- world_model = models/weapons/v_rif_sg552.mdl
- wrong_team_message =
- ================================================================================
- weapon_sg550
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.001500000013038516
- alternate_inaccuracy_fire = 0.03829000145196915
- alternate_inaccuracy_jump = 0.43726998567581177
- alternate_inaccuracy_ladder = 0.10931999981403351
- alternate_inaccuracy_land = 0.0437299981713295
- alternate_inaccuracy_move = 0.21863999962806702
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0020000000949949026
- alternate_spread = 966609234
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_sg550
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 5
- cycle_time = 0.25
- damage = 70
- default_price = 4200
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 60.0
- inaccuracy_crouch = 0.019279999658465385
- inaccuracy_fire = 0.03829000145196915
- inaccuracy_jump = 0.43726998567581177
- inaccuracy_ladder = 0.10931999981403351
- inaccuracy_land = 0.0437299981713295
- inaccuracy_move = 0.21863999962806702
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.025699999183416367
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 210.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.600000023841858
- muzzle_flash_style_index = 1
- penetration = 2
- player_animation_extension = sg550
- position = 0
- previous_price = 0
- price = 4200
- primary_ammo_name = BULLET_PLAYER_556MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_SG550
- range = 8192.0
- range_modifier = 0.9800000190734863
- recovery_time_crouch = 0.20970000326633453
- recovery_time_stand = 0.29357999563217163
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_SG550.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.0003000000142492354
- sprite_count = 0
- taunt_sound =
- team_index = 3
- time_to_idle = 1.7999999523162842
- weapon_armor_radio = 1.4500000476837158
- weapon_type_index = 5
- weight = 20
- world_model = models/weapons/v_snip_sg550.mdl
- wrong_team_message =
- ================================================================================
- weapon_scout
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.003000000026077032
- alternate_inaccuracy_fire = 0.0666700005531311
- alternate_inaccuracy_jump = 0.3819499909877777
- alternate_inaccuracy_ladder = 0.095490001142025
- alternate_inaccuracy_land = 0.038189999759197235
- alternate_inaccuracy_move = 0.19097000360488892
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.004000000189989805
- alternate_spread = 966609234
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_scout
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 5
- cycle_time = 1.25
- damage = 75
- default_price = 2750
- default_primary_clip = 10
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 60.0
- inaccuracy_crouch = 0.02377999946475029
- inaccuracy_fire = 0.0666700005531311
- inaccuracy_jump = 0.3819499909877777
- inaccuracy_ladder = 0.095490001142025
- inaccuracy_land = 0.038189999759197235
- inaccuracy_move = 0.19097000360488892
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.031700000166893005
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 260.0
- maximum_primary_clip = 10
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.100000023841858
- muzzle_flash_style_index = 0
- penetration = 3
- player_animation_extension = scout
- position = 0
- previous_price = 0
- price = 2750
- primary_ammo_name = BULLET_PLAYER_762MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Scout
- range = 8192.0
- range_modifier = 0.9800000190734863
- recovery_time_crouch = 0.17680999636650085
- recovery_time_stand = 0.247529998421669
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_Scout.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.0003000000142492354
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 1.7999999523162842
- weapon_armor_radio = 1.7000000476837158
- weapon_type_index = 5
- weight = 30
- world_model = models/weapons/v_snip_scout.mdl
- wrong_team_message =
- ================================================================================
- weapon_p90
- ================================================================================
- accuracy_divisor = 175.0
- accuracy_offset = 0.44999998807907104
- accuracy_quadratic = 1
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_p90
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 7
- cycle_time = 0.07000000029802322
- damage = 26
- default_price = 2350
- default_primary_clip = 50
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.014630000106990337
- inaccuracy_fire = 0.007319999858736992
- inaccuracy_jump = 0.1649399995803833
- inaccuracy_ladder = 0.04123999923467636
- inaccuracy_land = 0.032990001142024994
- inaccuracy_move = 0.010619999840855598
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.019509999081492424
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.0
- maximum_player_speed = 245.0
- maximum_primary_clip = 50
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.2000000476837158
- muzzle_flash_style_index = 1
- penetration = 1
- player_animation_extension = p90
- position = 0
- previous_price = 0
- price = 2350
- primary_ammo_name = BULLET_PLAYER_57MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_P90
- range = 4096.0
- range_modifier = 0.8399999737739563
- recovery_time_crouch = 0.23288999497890472
- recovery_time_stand = 0.3260500133037567
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_P90.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0010000000474974513
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.5
- weapon_type_index = 2
- weight = 26
- world_model = models/weapons/v_smg_p90.mdl
- wrong_team_message =
- ================================================================================
- weapon_p228
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_p228
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 8
- cycle_time = 0.15000000596046448
- damage = 40
- default_price = 600
- default_primary_clip = 13
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.008249999955296516
- inaccuracy_fire = 0.03317999839782715
- inaccuracy_jump = 0.2849999964237213
- inaccuracy_ladder = 0.01899999938905239
- inaccuracy_land = 0.05700000002980232
- inaccuracy_move = 0.017100000753998756
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.010999999940395355
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = 13
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.0
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = pistol
- position = 1
- previous_price = 0
- price = 600
- primary_ammo_name = BULLET_PLAYER_357SIG
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_P228
- range = 4096.0
- range_modifier = 0.800000011920929
- recovery_time_crouch = 0.2302599996328354
- recovery_time_stand = 0.276309996843338
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model = models/weapons/v_shield_p228_r.mdl
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_P228.Single
- slot_index = 1
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.004000000189989805
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.25
- weapon_type_index = 1
- weight = 5
- world_model = models/weapons/v_pist_p228.mdl
- wrong_team_message =
- ================================================================================
- weapon_mp5navy
- ================================================================================
- accuracy_divisor = 220.0
- accuracy_offset = 0.44999998807907104
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_mp5navy
- crosshair_delta_distance = 2
- crosshair_minimum_distance = 6
- cycle_time = 0.07999999821186066
- damage = 26
- default_price = 1500
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.012889999896287918
- inaccuracy_fire = 0.006380000151693821
- inaccuracy_jump = 0.23025000095367432
- inaccuracy_ladder = 0.05756000056862831
- inaccuracy_land = 0.04605000093579292
- inaccuracy_move = 0.01785000041127205
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.017179999500513077
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.75
- maximum_player_speed = 250.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.100000023841858
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = mp5
- position = 0
- previous_price = 0
- price = 1500
- primary_ammo_name = BULLET_PLAYER_9MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_MP5
- range = 4096.0
- range_modifier = 0.8399999737739563
- recovery_time_crouch = 0.27959999442100525
- recovery_time_stand = 0.3914400041103363
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name = BULLET_PLAYER_9MM
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_MP5Navy.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0010000000474974513
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 2
- weight = 25
- world_model = models/weapons/v_smg_mp5.mdl
- wrong_team_message =
- ================================================================================
- weapon_mac10
- ================================================================================
- accuracy_divisor = 200.0
- accuracy_offset = 0.6000000238418579
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_mac10
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 9
- cycle_time = 0.07500000298023224
- damage = 29
- default_price = 1400
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.01425000000745058
- inaccuracy_fire = 0.008449999615550041
- inaccuracy_jump = 0.13704000413417816
- inaccuracy_ladder = 0.03426000103354454
- inaccuracy_land = 0.027410000562667847
- inaccuracy_move = 0.006200000178068876
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.01899999938905239
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.649999976158142
- maximum_player_speed = 250.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.100000023841858
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = mac10
- position = 0
- previous_price = 0
- price = 1400
- primary_ammo_name = BULLET_PLAYER_45ACP
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_MAC10
- range = 4096.0
- range_modifier = 0.8199999928474426
- recovery_time_crouch = 0.25262999534606934
- recovery_time_stand = 0.3536800146102905
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_MAC10.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0010000000474974513
- sprite_count = 0
- taunt_sound =
- team_index = 2
- time_to_idle = 2.0
- weapon_armor_radio = 0.949999988079071
- weapon_type_index = 2
- weight = 25
- world_model = models/weapons/v_smg_mac10.mdl
- wrong_team_message =
- ================================================================================
- weapon_m4a1
- ================================================================================
- accuracy_divisor = 220.0
- accuracy_offset = 0.30000001192092896
- accuracy_quadratic = 134093056
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.005249999929219484
- alternate_inaccuracy_fire = 0.011649999767541885
- alternate_inaccuracy_jump = 0.34845998883247375
- alternate_inaccuracy_ladder = 0.08711999654769897
- alternate_inaccuracy_land = 0.06968999654054642
- alternate_inaccuracy_move = 0.0703900009393692
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.007000000216066837
- alternate_spread = 973967049
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_m4a1
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 4
- cycle_time = 0.09000000357627869
- damage = 33
- default_price = 3100
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 60.0
- inaccuracy_crouch = 0.005249999929219484
- inaccuracy_fire = 0.012659999541938305
- inaccuracy_jump = 0.34150999784469604
- inaccuracy_ladder = 0.08538000285625458
- inaccuracy_land = 0.06830000132322311
- inaccuracy_move = 0.06871999800205231
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.007000000216066837
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.0
- maximum_player_speed = 230.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.600000023841858
- muzzle_flash_style_index = 0
- penetration = 2
- player_animation_extension = m4
- position = 0
- previous_price = 604440066
- price = 3100
- primary_ammo_name = BULLET_PLAYER_556MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_M4A1
- range = 8192.0
- range_modifier = 0.9700000286102295
- recovery_time_crouch = 0.26973000168800354
- recovery_time_stand = 0.37762001156806946
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model = models/weapons/w_rif_m4a1_silencer.mdl
- single_npc_sound =
- single_sound = Weapon_M4A1.Single
- slot_index = 0
- special_sound_1 = Weapon_M4A1.Silenced
- special_sound_2 = Weapon_M4A1.Silencer_Off
- special_sound_3 = Weapon_M4A1.Silencer_On
- spread = 0.0006000000284984708
- sprite_count = 0
- taunt_sound =
- team_index = 3
- time_to_idle = 1.5
- weapon_armor_radio = 1.399999976158142
- weapon_type_index = 3
- weight = 25
- world_model = models/weapons/v_rif_m4a1.mdl
- wrong_team_message =
- ================================================================================
- weapon_m3
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 1297506048
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_m3
- crosshair_delta_distance = 6
- crosshair_minimum_distance = 8
- cycle_time = 0.8799999952316284
- damage = 26
- default_price = 1700
- default_primary_clip = 8
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 9
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.007499999832361937
- inaccuracy_fire = 0.04163999855518341
- inaccuracy_jump = 0.41999998688697815
- inaccuracy_ladder = 0.07874999940395355
- inaccuracy_land = 0.08399999886751175
- inaccuracy_move = 0.04320000112056732
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.009999999776482582
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 220.0
- maximum_primary_clip = 8
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.2999999523162842
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = m3s90
- position = 0
- previous_price = 862286441
- price = 1700
- primary_ammo_name = BULLET_PLAYER_BUCKSHOT
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_m3
- range = 3000.0
- range_modifier = 0.699999988079071
- recovery_time_crouch = 0.2960500121116638
- recovery_time_stand = 0.41446998715400696
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_M3.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.03999999910593033
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 4
- weight = 20
- world_model = models/weapons/v_shot_m3super90.mdl
- wrong_team_message =
- ================================================================================
- weapon_m249
- ================================================================================
- accuracy_divisor = 175.0
- accuracy_offset = 0.4000000059604645
- accuracy_quadratic = -645540096
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_m249
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 6
- cycle_time = 0.07999999821186066
- damage = 35
- default_price = 5750
- default_primary_clip = 100
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.0076299998909235
- inaccuracy_fire = 0.004269999917596579
- inaccuracy_jump = 0.708299994468689
- inaccuracy_ladder = 0.13280999660491943
- inaccuracy_land = 0.14166000485420227
- inaccuracy_move = 0.10617999732494354
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.010169999673962593
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.8999999761581421
- maximum_player_speed = 220.0
- maximum_primary_clip = 100
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.5
- muzzle_flash_style_index = 1
- penetration = 2
- player_animation_extension = m249
- position = 0
- previous_price = -25746430
- price = 5750
- primary_ammo_name = BULLET_PLAYER_556MM_BOX
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_M249
- range = 8192.0
- range_modifier = 0.9700000286102295
- recovery_time_crouch = 0.5591999888420105
- recovery_time_stand = 0.7828800082206726
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_M249.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.0020000000949949026
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 1.600000023841858
- weapon_armor_radio = 1.600000023841858
- weapon_type_index = 6
- weight = 25
- world_model = models/weapons/v_mach_m249para.mdl
- wrong_team_message =
- ================================================================================
- weapon_knife
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 247728384
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_knife
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 7
- cycle_time = 0.15000000596046448
- damage = 50
- default_price = 0
- default_primary_clip = 1
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound = Default.ClipEmpty_Rifle
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.0
- inaccuracy_fire = 0.0
- inaccuracy_jump = 0.0
- inaccuracy_ladder = 0.0
- inaccuracy_land = 0.0
- inaccuracy_move = 0.0
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.0
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = -1
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 0.0
- muzzle_flash_style_index = -1
- penetration = 1
- player_animation_extension = knife
- position = 1
- previous_price = -1896706596
- price = 0
- primary_ammo_name =
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Knife
- range = 4096.0
- range_modifier = 0.9900000095367432
- recovery_time_crouch = 1.0
- recovery_time_stand = 1.0
- reload_npc_sound =
- reload_sound = Default.Reload
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model = models/weapons/v_shield_knife_r.mdl
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_DEagle.Single
- slot_index = 2
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.7000000476837158
- weapon_type_index = 0
- weight = 0
- world_model = models/weapons/v_knife_t.mdl
- wrong_team_message =
- ================================================================================
- weapon_hegrenade
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = -160306176
- addon_model = models/weapons/w_eq_fraggrenade_thrown.mdl
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_hegrenade
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 8
- cycle_time = 0.15000000596046448
- damage = 50
- default_price = 300
- default_primary_clip = 1
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 24
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.0
- inaccuracy_fire = 0.0
- inaccuracy_jump = 0.0
- inaccuracy_ladder = 0.0
- inaccuracy_land = 0.0
- inaccuracy_move = 0.0
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.0
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = -1
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 0.0
- muzzle_flash_style_index = -1
- penetration = 1
- player_animation_extension = gren
- position = 1
- previous_price = 33030641
- price = 300
- primary_ammo_name = AMMO_TYPE_HEGRENADE
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_HE_Grenade
- range = 4096.0
- range_modifier = 0.9900000095367432
- recovery_time_crouch = 1.0
- recovery_time_stand = 1.0
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound =
- slot_index = 3
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.475000023841858
- weapon_type_index = 8
- weight = 2
- world_model = models/weapons/v_eq_fraggrenade.mdl
- wrong_team_message =
- ================================================================================
- weapon_glock
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = -7209216
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.007499999832361937
- alternate_inaccuracy_fire = 0.02216999977827072
- alternate_inaccuracy_jump = 0.2775000035762787
- alternate_inaccuracy_ladder = 0.01850000023841858
- alternate_inaccuracy_land = 0.05550000071525574
- alternate_inaccuracy_move = 0.01665000058710575
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.009999999776482582
- alternate_spread = 998445679
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_glock
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 8
- cycle_time = 0.15000000596046448
- damage = 25
- default_price = 400
- default_primary_clip = 20
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.007499999832361937
- inaccuracy_fire = 0.03167000040411949
- inaccuracy_jump = 0.2775000035762787
- inaccuracy_ladder = 0.01850000023841858
- inaccuracy_land = 0.05550000071525574
- inaccuracy_move = 0.01665000058710575
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.009999999776482582
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = 20
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.0
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = pistol
- position = 1
- previous_price = 421071777
- price = 400
- primary_ammo_name = BULLET_PLAYER_9MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Glock18
- range = 4096.0
- range_modifier = 0.75
- recovery_time_crouch = 0.21875
- recovery_time_stand = 0.26249000430107117
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model = models/weapons/v_shield_glock18_r.mdl
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_Glock.Single
- slot_index = 1
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.004000000189989805
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.0499999523162842
- weapon_type_index = 1
- weight = 5
- world_model = models/weapons/v_pist_glock18.mdl
- wrong_team_message =
- ================================================================================
- weapon_galil
- ================================================================================
- accuracy_divisor = 200.0
- accuracy_offset = 0.3499999940395355
- accuracy_quadratic = 0
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_galil
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 4
- cycle_time = 0.09000000357627869
- damage = 30
- default_price = 2000
- default_primary_clip = 35
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.009390000253915787
- inaccuracy_fire = 0.009840000420808792
- inaccuracy_jump = 0.45434001088142395
- inaccuracy_ladder = 0.11358000338077545
- inaccuracy_land = 0.09087000042200089
- inaccuracy_move = 0.10560999810695648
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.012529999949038029
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.25
- maximum_player_speed = 215.0
- maximum_primary_clip = 35
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.600000023841858
- muzzle_flash_style_index = 1
- penetration = 2
- player_animation_extension = galil
- position = 0
- previous_price = 0
- price = 2000
- primary_ammo_name = BULLET_PLAYER_556MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Galil
- range = 8192.0
- range_modifier = 0.9800000190734863
- recovery_time_crouch = 0.35196998715400696
- recovery_time_stand = 0.49274998903274536
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_Galil.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.0006000000284984708
- sprite_count = 0
- taunt_sound =
- team_index = 2
- time_to_idle = 1.2799999713897705
- weapon_armor_radio = 1.5499999523162842
- weapon_type_index = 3
- weight = 25
- world_model = models/weapons/v_rif_galil.mdl
- wrong_team_message =
- ================================================================================
- weapon_g3sg1
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 424548608
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.001500000013038516
- alternate_inaccuracy_fire = 0.049890000373125076
- alternate_inaccuracy_jump = 0.46557000279426575
- alternate_inaccuracy_ladder = 0.11638999730348587
- alternate_inaccuracy_land = 0.046560000628232956
- alternate_inaccuracy_move = 0.2327899932861328
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0020000000949949026
- alternate_spread = 966609234
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_g3sg1
- crosshair_delta_distance = 4
- crosshair_minimum_distance = 6
- cycle_time = 0.25
- damage = 80
- default_price = 5000
- default_primary_clip = 20
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 60.0
- inaccuracy_crouch = 0.019349999725818634
- inaccuracy_fire = 0.049890000373125076
- inaccuracy_jump = 0.46557000279426575
- inaccuracy_ladder = 0.11638999730348587
- inaccuracy_land = 0.046560000628232956
- inaccuracy_move = 0.2327899932861328
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.025800000876188278
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 210.0
- maximum_primary_clip = 20
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.5
- muzzle_flash_style_index = 1
- penetration = 3
- player_animation_extension = g3
- position = 0
- previous_price = 956708944
- price = 5000
- primary_ammo_name = BULLET_PLAYER_762MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_G3SG1
- range = 8192.0
- range_modifier = 0.9800000190734863
- recovery_time_crouch = 0.22245000302791595
- recovery_time_stand = 0.3114199936389923
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_G3SG1.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.0003000000142492354
- sprite_count = 0
- taunt_sound =
- team_index = 2
- time_to_idle = 1.7999999523162842
- weapon_armor_radio = 1.649999976158142
- weapon_type_index = 5
- weight = 20
- world_model = models/weapons/v_snip_g3sg1.mdl
- wrong_team_message =
- ================================================================================
- weapon_flashbang
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 520223488
- addon_model = models/weapons/w_eq_flashbang_thrown.mdl
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_flashbang
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 7
- cycle_time = 0.15000000596046448
- damage = 50
- default_price = 200
- default_primary_clip = 1
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 24
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.0
- inaccuracy_fire = 0.0
- inaccuracy_jump = 0.0
- inaccuracy_ladder = 0.0
- inaccuracy_land = 0.0
- inaccuracy_move = 0.0
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.0
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = -1
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 0.0
- muzzle_flash_style_index = -1
- penetration = 1
- player_animation_extension = gren
- position = 2
- previous_price = 18
- price = 200
- primary_ammo_name = AMMO_TYPE_FLASHBANG
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Flashbang
- range = 4096.0
- range_modifier = 0.9900000095367432
- recovery_time_crouch = 1.0
- recovery_time_stand = 1.0
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound =
- slot_index = 3
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 8
- weight = 1
- world_model = models/weapons/v_eq_flashbang.mdl
- wrong_team_message =
- ================================================================================
- weapon_fiveseven
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = -78907136
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_fiveseven
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 8
- cycle_time = 0.15000000596046448
- damage = 25
- default_price = 750
- default_primary_clip = 20
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.006000000052154064
- inaccuracy_fire = 0.05883000046014786
- inaccuracy_jump = 0.25635001063346863
- inaccuracy_ladder = 0.017090000212192535
- inaccuracy_land = 0.051270000636577606
- inaccuracy_move = 0.01537999976426363
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.009999999776482582
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = 20
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.0
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = pistol
- position = 1
- previous_price = 1647469107
- price = 750
- primary_ammo_name = BULLET_PLAYER_57MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_FiveSeven
- range = 4096.0
- range_modifier = 0.8849999904632568
- recovery_time_crouch = 0.1862799972295761
- recovery_time_stand = 0.22352999448776245
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model = models/weapons/v_shield_fiveseven_r.mdl
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_FiveSeven.Single
- slot_index = 1
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.004000000189989805
- sprite_count = 0
- taunt_sound =
- team_index = 3
- time_to_idle = 2.0
- weapon_armor_radio = 1.5
- weapon_type_index = 1
- weight = 5
- world_model = models/weapons/v_pist_fiveseven.mdl
- wrong_team_message =
- ================================================================================
- weapon_famas
- ================================================================================
- accuracy_divisor = 215.0
- accuracy_offset = 0.30000001192092896
- accuracy_quadratic = -1082130432
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.004120000172406435
- alternate_inaccuracy_fire = 0.005929999984800816
- alternate_inaccuracy_jump = 0.3652699887752533
- alternate_inaccuracy_ladder = 0.09132000058889389
- alternate_inaccuracy_land = 0.07304999977350235
- alternate_inaccuracy_move = 0.0697999969124794
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.005489999894052744
- alternate_spread = 974997842
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_famas
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 4
- cycle_time = 0.09000000357627869
- damage = 30
- default_price = 2250
- default_primary_clip = 25
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.004120000172406435
- inaccuracy_fire = 0.011859999969601631
- inaccuracy_jump = 0.3652699887752533
- inaccuracy_ladder = 0.09132000058889389
- inaccuracy_land = 0.07304999977350235
- inaccuracy_move = 0.0697999969124794
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.005489999894052744
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.0
- maximum_player_speed = 220.0
- maximum_primary_clip = 25
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.2999999523162842
- muzzle_flash_style_index = 1
- penetration = 2
- player_animation_extension = famas
- position = 0
- previous_price = -1082130432
- price = 2250
- primary_ammo_name = BULLET_PLAYER_556MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Famas
- range = 8192.0
- range_modifier = 0.9599999785423279
- recovery_time_crouch = 0.3032799959182739
- recovery_time_stand = 0.4246000051498413
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_FAMAS.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0006000000284984708
- sprite_count = 0
- taunt_sound =
- team_index = 3
- time_to_idle = 1.100000023841858
- weapon_armor_radio = 1.399999976158142
- weapon_type_index = 3
- weight = 75
- world_model = models/weapons/v_rif_famas.mdl
- wrong_team_message =
- ================================================================================
- weapon_elite
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 1047136512
- addon_model = models/weapons/w_pist_elite_single.mdl
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_elite
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 4
- cycle_time = 0.11999999731779099
- damage = 45
- default_price = 800
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model = models/weapons/w_pist_elite_dropped.mdl
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.006000000052154064
- inaccuracy_fire = 0.031619999557733536
- inaccuracy_jump = 0.29624998569488525
- inaccuracy_ladder = 0.019750000908970833
- inaccuracy_land = 0.05925000086426735
- inaccuracy_move = 0.0177800003439188
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.00800000037997961
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.0
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = elites
- position = 1
- previous_price = -1089751223
- price = 800
- primary_ammo_name = BULLET_PLAYER_9MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Elites
- range = 4096.0
- range_modifier = 0.75
- recovery_time_crouch = 0.247529998421669
- recovery_time_stand = 0.2970300018787384
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_Elite.Single
- slot_index = 1
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.004000000189989805
- sprite_count = 0
- taunt_sound =
- team_index = 2
- time_to_idle = 2.0
- weapon_armor_radio = 1.0499999523162842
- weapon_type_index = 1
- weight = 5
- world_model = models/weapons/v_pist_elite.mdl
- wrong_team_message =
- ================================================================================
- weapon_deagle
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = -70321408
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_deagle
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 8
- cycle_time = 0.22499999403953552
- damage = 54
- default_price = 650
- default_primary_clip = 7
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.009750000201165676
- inaccuracy_fire = 0.054999999701976776
- inaccuracy_jump = 0.3449999988079071
- inaccuracy_ladder = 0.023000000044703484
- inaccuracy_land = 0.0689999982714653
- inaccuracy_move = 0.02070000022649765
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.013000000268220901
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = 7
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.2000000476837158
- muzzle_flash_style_index = 0
- penetration = 2
- player_animation_extension = pistol
- position = 1
- previous_price = 138249999
- price = 650
- primary_ammo_name = BULLET_PLAYER_50AE
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_DesertEagle
- range = 4096.0
- range_modifier = 0.8100000023841858
- recovery_time_crouch = 0.32236000895500183
- recovery_time_stand = 0.38683000206947327
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model = models/weapons/v_shield_de_r.mdl
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_DEagle.Single
- slot_index = 1
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.004000000189989805
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.5
- weapon_type_index = 1
- weight = 7
- world_model = models/weapons/v_pist_deagle.mdl
- wrong_team_message =
- ================================================================================
- weapon_c4
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = 1065353216
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = True
- class_name = weapon_c4
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 6
- cycle_time = 0.15000000596046448
- damage = 50
- default_price = 0
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 20.0
- inaccuracy_crouch = 0.0
- inaccuracy_fire = 0.0
- inaccuracy_jump = 0.0
- inaccuracy_ladder = 0.0
- inaccuracy_land = 0.0
- inaccuracy_move = 0.0
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.0
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 250.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.0
- muzzle_flash_style_index = 0
- penetration = 1
- player_animation_extension = c4
- position = 0
- previous_price = -1082130432
- price = 0
- primary_ammo_name =
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_C4
- range = 4096.0
- range_modifier = 0.9900000095367432
- recovery_time_crouch = 1.0
- recovery_time_stand = 1.0
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model = models/weapons/v_c4.mdl
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound =
- slot_index = 4
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0
- sprite_count = 0
- taunt_sound =
- team_index = 2
- time_to_idle = 2.0
- weapon_armor_radio = 1.0
- weapon_type_index = 7
- weight = 0
- world_model = models/weapons/v_c4.mdl
- wrong_team_message =
- ================================================================================
- weapon_awp
- ================================================================================
- accuracy_divisor = -1.0
- accuracy_offset = 0.0
- accuracy_quadratic = -1084632576
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.001500000013038516
- alternate_inaccuracy_fire = 0.14000000059604645
- alternate_inaccuracy_jump = 0.5460000038146973
- alternate_inaccuracy_ladder = 0.13650000095367432
- alternate_inaccuracy_land = 0.05460000038146973
- alternate_inaccuracy_move = 0.27300000190734863
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0020000000949949026
- alternate_spread = 961656599
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_awp
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 8
- cycle_time = 1.5
- damage = 115
- default_price = 4750
- default_primary_clip = 10
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = False
- idle_interval = 60.0
- inaccuracy_crouch = 0.060600001364946365
- inaccuracy_fire = 0.14000000059604645
- inaccuracy_jump = 0.5460000038146973
- inaccuracy_ladder = 0.13650000095367432
- inaccuracy_land = 0.05460000038146973
- inaccuracy_move = 0.27300000190734863
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.08079999685287476
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 0.0
- maximum_player_speed = 210.0
- maximum_primary_clip = 10
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.350000023841858
- muzzle_flash_style_index = 0
- penetration = 3
- player_animation_extension = awp
- position = 0
- previous_price = -1088060365
- price = 4750
- primary_ammo_name = BULLET_PLAYER_338MAG
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_AWP
- range = 8192.0
- range_modifier = 0.9900000095367432
- recovery_time_crouch = 0.24671000242233276
- recovery_time_stand = 0.3453899919986725
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_AWP.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 = Default.Zoom
- spread = 0.00019999999494757503
- sprite_count = 0
- taunt_sound =
- team_index = 0
- time_to_idle = 2.0
- weapon_armor_radio = 1.9500000476837158
- weapon_type_index = 5
- weight = 30
- world_model = models/weapons/v_snip_awp.mdl
- wrong_team_message =
- ================================================================================
- weapon_aug
- ================================================================================
- accuracy_divisor = 215.0
- accuracy_offset = 0.30000001192092896
- accuracy_quadratic = -1651304192
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0028800000436604023
- alternate_inaccuracy_fire = 0.010900000110268593
- alternate_inaccuracy_jump = 0.3693599998950958
- alternate_inaccuracy_ladder = 0.09233999997377396
- alternate_inaccuracy_land = 0.07387000322341919
- alternate_inaccuracy_move = 0.07267999649047852
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0038499999791383743
- alternate_spread = 974997842
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_aug
- crosshair_delta_distance = 3
- crosshair_minimum_distance = 3
- cycle_time = 0.09000000357627869
- damage = 32
- default_price = 3500
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.004120000172406435
- inaccuracy_fire = 0.010900000110268593
- inaccuracy_jump = 0.3693599998950958
- inaccuracy_ladder = 0.09233999997377396
- inaccuracy_land = 0.07387000322341919
- inaccuracy_move = 0.07267999649047852
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.005489999894052744
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.0
- maximum_player_speed = 221.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.2999999523162842
- muzzle_flash_style_index = 1
- penetration = 2
- player_animation_extension = aug
- position = 0
- previous_price = 421068910
- price = 3500
- primary_ammo_name = BULLET_PLAYER_762MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_Aug
- range = 8192.0
- range_modifier = 0.9599999785423279
- recovery_time_crouch = 0.3026300072669983
- recovery_time_stand = 0.42368000745773315
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_AUG.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0006000000284984708
- sprite_count = 0
- taunt_sound =
- team_index = 3
- time_to_idle = 1.899999976158142
- weapon_armor_radio = 1.399999976158142
- weapon_type_index = 3
- weight = 25
- world_model = models/weapons/v_rif_aug.mdl
- wrong_team_message =
- ================================================================================
- weapon_ak47
- ================================================================================
- accuracy_divisor = 200.0
- accuracy_offset = 0.3499999940395355
- accuracy_quadratic = -1082130432
- addon_model =
- ai_addon =
- alternate_inaccuracy_crouch = 0.0
- alternate_inaccuracy_fire = 0.0
- alternate_inaccuracy_jump = 0.0
- alternate_inaccuracy_ladder = 0.0
- alternate_inaccuracy_land = 0.0
- alternate_inaccuracy_move = 0.0
- alternate_inaccuracy_reload = 0.0
- alternate_inaccuracy_stand = 0.0
- alternate_spread = 0
- animation_prefix = anim
- auto_switch_from = True
- auto_switch_to = True
- bot_audible_range = 2000.0
- burst_sound =
- can_equip_with_shield = False
- class_name = weapon_ak47
- crosshair_delta_distance = 4
- crosshair_minimum_distance = 4
- cycle_time = 0.10000000149011612
- damage = 36
- default_price = 2500
- default_primary_clip = 30
- default_secondary_clip = -1
- double_npc_sound =
- double_sound =
- dropped_model =
- empty_sound =
- fired_bullets = 1
- flags = 0
- full_auto = True
- idle_interval = 20.0
- inaccuracy_crouch = 0.006870000157505274
- inaccuracy_fire = 0.011579999700188637
- inaccuracy_jump = 0.4304400086402893
- inaccuracy_ladder = 0.10761000216007233
- inaccuracy_land = 0.08608999848365784
- inaccuracy_move = 0.0922200009226799
- inaccuracy_reload = 0.0
- inaccuracy_stand = 0.009159999899566174
- is_built_right_handed = False
- is_flipping_allowed = False
- is_hud_elements_loaded = False
- is_melee = False
- is_script_parsed = True
- maximum_inaccuracy = 1.25
- maximum_player_speed = 221.0
- maximum_primary_clip = 30
- maximum_secondary_clip = -1
- melee_hit_sound =
- melee_hit_world_sound =
- melee_miss_sound =
- muzzle_flash_scale = 1.600000023841858
- muzzle_flash_style_index = 1
- penetration = 2
- player_animation_extension = ak
- position = 0
- previous_price = -1082130432
- price = 2500
- primary_ammo_name = BULLET_PLAYER_762MM
- primary_ammo_type = 0
- print_name = #Cstrike_WPNHUD_AK47
- range = 8192.0
- range_modifier = 0.9800000190734863
- recovery_time_crouch = 0.3486799895763397
- recovery_time_stand = 0.4881500005722046
- reload_npc_sound =
- reload_sound =
- rumble_effect = -1
- secondary_ammo_name =
- secondary_ammo_type = 0
- shield_view_model =
- show_usage_hint = False
- silencer_model =
- single_npc_sound =
- single_sound = Weapon_AK47.Single
- slot_index = 0
- special_sound_1 =
- special_sound_2 =
- special_sound_3 =
- spread = 0.0006000000284984708
- sprite_count = 0
- taunt_sound =
- team_index = 2
- time_to_idle = 1.899999976158142
- weapon_armor_radio = 1.5499999523162842
- weapon_type_index = 3
- weight = 25
- world_model = models/weapons/v_rif_ak47.mdl
- wrong_team_message =
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