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- LIST OF MOST FUNCTIONS, VARIABLES AND TABLES INTRODUCED IN META MOD 2.0 BY MJJSTRAL
- In many cases function arguments are optional. Depending on the context most arguments are strings, tables or numbers.
- Look into the actual source code for more details and use cases. You can skip optional arguments by using nil or simply let it be void.
- --IMPORTANT FUNCTIONS, VARIABLES AND TABLES--
- SetScriptTimer(time,action,loops,condition) --in 1s steps
- SetScriptTimerFast(time,action,loops) --in 0.01s steps
- SetDelayed(func) --ScriptTimerFast with 0.01 delay
- spawn(ObjectType,team,number,ref,waypoint,ActionOnObject,OnObjectType)
- SpawnAtPosition(ObjectType,team,x,y,z,ObjectRef,orientation,Waypoint,numbercount,fast,ActionOnObject) --fast: 0=normal,1=fast,2=superfast
- GetObjectPosition(Object)
- GetBaseRef(team)
- push(Task)
- pop(Task)
- GetTeamName(teamobject)
- GetTeamsDescriptiveName(input)
- GetFactionName(input)
- GetStringRefListOfAllObjects(CreepsTeamToo)
- GetStringRefListOfAllObjectsForTeam(team)
- print(output, display_time)
- WriteToFile(output,file,mode,hide) or out(...)
- RandomString(l)
- SetCounter(counter, value, text, no_display)
- SetTimerCounter(value, text, counter)
- delete(thisobject)
- FireWeaponOnObject(Object, Weapon)
- FireWeaponPosition(Weapon,x,y,waypoint,OnObjectType)
- flash(input) --team or object
- GiveChoosePositionOption(team,action,action_with_position,waypoint)
- GiveAcceptDenyOptions(team,acceptaction,denyaction,preaction)
- --IMPORTANT TABLES--
- GPOT --GlobalPlayerOptionTable: Use GPOT[teamname][attributename]
- GlobalTeamTable
- HumanPlayerTable
- AIPlayerTable
- --IMPORTANT VARIABLES--
- ClientTeamName
- NeutralTeam
- CivilianTeam
- CreepsTeam
- ObserverTeam
- Human_Players_Count
- AI_Players_Count
- --LIST OF MOST FUNCTIONS, VARIABLES AND TABLES--
- PathExists(PathToTest)
- FileExists(FilePathToTest)
- CreateFolder(filepath,foldername)
- GetOS()
- GetComputerName()
- GetTempFolder()
- OpenFolder(filepath)
- GetFilePath()
- GetFilePathPrimary()
- FolderCreationPossible()
- GetFileList(folderpath,dtype)
- print(output, display_time)
- WriteToFile(output,file,mode,hide)
- out(...)
- _ALERT(message)
- error_(message)
- SeekInFile(SearchString,file)
- LoadFileData(file)
- HandleAutoconfig(dofile_not)
- GetAutoconfigBoolValue(variable)
- ChangeAutoConfig(variable,replacement)
- loadfile(file, self, other)
- dofile_with_arg(file, self, other)
- RunExternalLuaScript(self, other)
- RefreshSavegameTablePrevious()
- HandleSavegame()
- CreateSavegameTable()
- GetSavegame(file,key)
- LoadSavegame(file,key)
- CreateBackupFile(file)
- CreateSavegame(file,key)
- ModScripts.Prefix
- ModScripts.Suffix
- ModScripts.filelist
- ModScripts.data
- ModScripts.status
- ModScripts.repeat_function
- ModScripts.fastrepeat_function
- HandleModScripts()
- ModScripts.LoadFiles()
- ModScripts.GetValue(filename,variable)
- ModScripts.SetValue(filename,variable,replacement,LastToken)
- ModScripts.CreateExampleScript()
- ModScripts.RegisterRepeatFunction(func,scriptname)
- ModScripts.UnRegisterRepeatFunction(func,scriptname)
- ModScripts.GetScriptFileList(prefix,dtype)
- RandomString(l)
- randstr(l)
- encrypt(string,key)
- decrypt(string,key)
- togglevar(var)
- toggleglobal(VariableStringName)
- GiveYesNoString(VariableStringName)
- sleep(s)
- mkstr(string)
- StrLenF(string,length)
- CountStringOccurences(str)
- locals()
- WriteTableContent(table_to_process)
- tout(t)
- CopyTable(table_to_clone)
- RemoveTableKey(table, key)
- IsTableEmpty(table)
- tremove_(t,pos)
- tinsert_(t,pos)
- IsEntryInTable(table,entry,nocasesensitive)
- GetIndexOfTableElement(table,element,if_last_give_zero)
- NextTableElement(table,element)
- PrevTableElement(table,element)
- NextTableIndex(table,index)
- PrevTableIndex(table,index)
- GetLastTableElement(table)
- GetForeLastTableElement(table)
- GetMaxValue(table)
- GetMinValue(table)
- getn2(table)
- GetRandomTableIndex(table)
- ReturnRandomArgument(...)
- roundToNthDecimal(num, n)
- round(number)
- GTZero(number)
- rectSpiral(X,Y,D,N)
- GetRandomNumberInt(upper_limit,lower_limit)
- WriteObjectInfo(x)
- PrintSelectedUnitInformation(writetofile,ret,objectref)
- WriteGlobalObjectList()
- InfoOnAllObjects()
- InfoTeamRelations()
- WriteListOfAllLuaCommands()
- GetStatisticsForTeam(TeamName)
- GetStatisticsForAllTeams()
- GetMapInformationString()
- WriteWorldBuilderUseableObjectsList()
- GetObj.String(object)
- GetObj.S(object)
- GetObj.Table(object)
- GetObj.T(object)
- GetObj.Hash(object)
- GetObj.H(object)
- GetObj.StringByHash(hash)
- GetObj.TableByHash(ObjectHashValue)
- GetObj.TableByHashAndTeam(ObjectHashValue,team)
- GetObjTable.TableByHash(ObjectHashValue)
- GetObj.HashByType(ObjectType)
- GetObj.TypeByHash(HashValue)
- GetObj.TableByTeam(team)
- GetObj.TableByType(ObjectType,team)
- GetObj.StringByType(ObjectType,team)
- GetObj.NextObjectTypeRef(ObjectType,team)
- GetObj.Type(Object)
- GetObj.KindOfTable(Object,team)
- ObjectIsKindOf(Object,KindOf,team)
- GetObjectTypeKindOfList(ObjectTypeTable,kindof)
- GetSelectedUnitRef(flash)
- SetObjectToObjectReference(Object1,Object2)
- SetTeamReference(team,ref)
- SetTeamReferenceToReferenceTeam(team1,team2)
- GetObj.Index(Object)
- GetObj.IndexByStringRef(ObjectStringRef)
- EditObjectTypeList(ObjectType, ObjectTypeList, OP)
- AddToObjectTypeList(ObjectTypeList,...)
- SetAndAddObjectListToRef(ObjectTypeList, ObjectType, UnitRefString)
- CreateHashStringTable(ObjectTypeTable)
- FilterObjects(ObjectTable)
- GetListOfAllKindOfs(team,kindof)
- CopyTextFromFileAndReplaceStringsFromTable(replacement,file,table)
- CreateWrittenLuaTable(table)
- IsPlayerAI(input)
- GetTeamName(teamobject)
- GetTeamNameOfNonLUAObject(teamobject)
- GetTeamNumber(ObjectOrTeam)
- GetTeamTable()
- RefreshTeamTable()
- CreateAllTeamsTable()
- IsATeamDestroyed()
- TeamAlive(team)
- TestCampaignFlag()
- InfoOnMetaGameFlags()
- IsGameInStoryMode(thisobject)
- IsMetaGameActive()
- EditAttackPrioritySet(PrioritySetName, ObjectTypeList)
- SelectObject(ObjectType,team)
- Deselect()
- OpenTab(TabName)
- GetTeamsDescriptiveName(input)
- GetFactionName(input)
- GetStringRefListOfAllObjects(CreepsTeamToo)
- GetStringRefListOfAllObjectsForTeam(team)
- GetObjectTypeListForTeam(team,ObjectType)
- WriteCurrentObjectRefTable()
- GetRefListOfAllNeutralTeamObjects()
- GetPlayerNameByTeam(teamname)
- GiveObjectsTable()
- RefreshObjectsTable()
- MessageWithPlayerDescription(message,team1,team2,displaytime)
- InitializeGPOT()
- InitializeObjectTypeLists()
- CreateNonLuaObjectsTypeList()
- CreateAllObjectsTypeList()
- GetWaypointTable()
- MakeWaypointDistanceTable()
- GetFarthestWaypoint(team)
- GetClosestWaypoint(team)
- GetPlayerStartWaypoint(thisobject)
- GetPlayerStartWaypointByTeam(team)
- GetPlayerStartWaypointFromTeamNumber(teamnumber)
- AreaFinder()
- CreateWorldBuilderUseableObjectsTable()
- CreatePlantObjectsTable()
- CreateListOfAllWorldBuilderObjects()
- DeleteAllWorldBuilderObjects()
- GetTeamDistance(team1 ,team2)
- GetObjectDistance(object1 ,object2)
- GetObj.AliveState(Object)
- GetObj.Number(object)
- GetHealth(input,HealthType)
- GetSpecialPowerReadyTable(object)
- GetUpgradesTable(object)
- GetObjectStatusTable(object)
- GetThreadLevelOfUnit(Object,radius)
- GetRank(Object)
- GetSkillPoints(Object)
- GetObjectPanelFlagsTable(Object)
- GetModelConditionTable(Object)
- UnitHasPassengers(Object)
- GetObjectsKindOf(Object)
- IsObjectTypeInsideBaseOfObject(ObjectType,ObjectRef)
- GetTeamThreadLevel(team)
- CountTeamsKindOf(team, kindof)
- CountAllKindOfsOfTeam(...)
- CountAllObjectsOfTeam(team)
- CountAllObjects()
- CountObjectType(ObjectType)
- CountObjectTypeOfTeam(ObjectType,team)
- CountTeamsKindOfSlow(team, kindof)
- GetNumberOfAllEnemiesForKindOf(ownteam, KindOf)
- GetNumberOfAllEnemyUnits(ownteam)
- GetNumberOfAllEnemyUnits2(ownteam)
- InitializeGCounters()
- IncrementCounter(counter)
- DecrementCounter(counter)
- HideCounter(counter)
- GetCounterValue(counter)
- SetCounterToCounter(counter1,counter2)
- SetCounter(counter, value, text, no_display)
- SetTimerCounter(value, text, counter)
- TimerCounterRefresh(self)
- DeleteTimerCounter(timer)
- ResetTimerCounter(timer,value)
- ScriptTimerTable
- ScriptTimerTableFast
- SetScriptTimer(time,action,loops,condition)
- ScriptTimerTest(self)
- SetDelayed(func)
- DeleteScriptTimerAction(action)
- DeleteScriptTimerFastAction(action)
- DeleteScriptTimer()
- DeleteScriptTimerFast()
- DelayedScriptTimerDeletion()
- SetScriptTimerFast(time,action,loops)
- ScriptTimerFastTest(self)
- TaskStack
- push(Task)
- pop(Task)
- ProcessTaskStack()
- spawn(ObjectType,team,number,ref,waypoint,ActionOnObject,OnObjectType)
- SpawnAtPosition(ObjectType,team,x,y,z,ObjectRef,orientation,Waypoint,numbercount,fast,ActionOnObject) -- fast: 0=normal,1=fast,2=superfast
- spawnForAllTeams(ObjectType,number)
- teleport(thisobject)
- transfer(self, other)
- SetObj.Team(object,team)
- delete(thisobject)
- UnitAttributeBooster(Object)
- CreateRadarEvent(x,y,radarevent)
- SpawnAtPositionProcess(Object,team,x,y,z,ObjectRef,orientation,Waypoint,numbercount,ActionOnObject)
- FinalCoordSpawn()
- HoldObject(object)
- ReleaseObject(object)
- RandomSpawnObject(Object)
- RandomSpawnObjectFast(Object)
- RandomSpawn(x,y)
- RandomSpawnFast()
- OCL_Events_Table
- RandomWorldEvent()
- TestMapLimit(x_,y_)
- CircleLineSpawn(Object,team,xoffset,yoffset,radius,number,at_base,fast)
- RandomBaseDefenseCircle(team)
- SpawnCircleLineLayers(ObjectOrFunction,team,number,layers)
- SpiralLineSpawn(Object,team,xoffset,yoffset,number,at_base,fast)
- RandomBaseDefenseSpiral(team,number)
- LineSpawn(Object,team,start_x,start_y,end_x,end_y,number,fast)
- SquareLineSpawn(Object,team,center_x,center_y,sidelength,number,fast)
- RectangularSpiralLineSpawn(ObjectType,team,centerX,centerY,number,fast)
- DefenseBlockSpawn(Object,team,xoffset,yoffset,lines,rows,at_base,fast)
- SpawnObjectTypeAtBase(team,ObjectType,number)
- SingleObjectTypeBaseBuilder(team)
- SpawnObjectTypeListAtBase(team,ObjectTypeList)
- SpawnObjectTypeListAroundBase(team,ObjectTypeList)
- MultiObjectTypeBaseBuilder(team)
- BaseBuildingTypes
- BaseBuildingFactionNames
- BaseBuildingNorm
- MultiDefenseBaseBuilder(team,norm_number,sidelength)
- InitiateMapExtendEvaluator()
- EdgeCoordinateAnchorExecutor()
- EdgeCoordinateAnchorDownLeft(self)
- EdgeCoordinateAnchorUpperRight(self)
- EdgeCoordinateAnchorDownRightSpawner(self)
- EdgeCoordinateAnchorDownRight(self)
- EdgeCoordinateAnchorDownRightInAir(self)
- EdgeCoordinateAnchorUpperLeft(self)
- MapSizeCalculation()
- GetObjectPosition(Object)
- GetCoordinateCenterOfObjectTypeGroup(team,ObjectType)
- GetColissionFreeSpawnCoordinates(xcoord,ycoord,radius)
- GetPositionOfWaypoint(Waypoint)
- GetPositionOfPlayerBase(team)
- GetPositionOfNextObjectType(team,ObjectType)
- GetBaseRef(team)
- GetObj.DistanceToBase(object)
- TemplateContainer
- TemplateTable
- InsertToSpawnTemplate(table,ObjectString,x_,y_,z_,ref_,orientation_,team_,health_,specialpowersreadytable_,statustable_,upgradestable_,rank_,skillpoints_,objectpanelflagstable_,ai_,passengersbool_,passengerstable_)
- SpawnTemplate(template,team,x_offset,y_offset,attrib,offset_coord_overwrite,team_overwrite,fast,keepref)
- SpawnTemplateRelativePosition(template,team,center_x,center_y,attrib,team_overwrite,fast,keepref)
- GetCenterCoordinatesOfTemplate(template)
- ApplyObjectAttributes(n,i,NOPOP,differential)
- GetTemplate(team)
- GetTemplateInArea(team,cornerdownleft_x,cornerdownleft_y,cornerupright_x,cornerupright_y)
- GetTemplateForTeam(team)
- GetSingleObjectTemplate(object)
- GetTemplateOfKindOfs(team,...)
- DifferentialTemplateProcessing(template1,template2,attributes)
- AdditiveDifferentialTemplateProcessing(template1,template2,attributes)
- SubtractiveDifferentialTemplateProcessing(template1,template2,attributes)
- SaveTemplateFunction(TemplateFunctionName,Template,File)
- SaveEssentialTemplateFunction(TemplateFunctionName,Template,File)
- SaveEssentialTemplateFunctionOfKindOf(TemplateFunctionName,Template,File,KindOf)
- HandleTemplates()
- CreateNodBaseTemplate_1()
- CreateCustomTemplates()
- TimetravelFixpointTemplates.past
- TimetravelFixpointTemplates.future
- TimetravelCreatePastFixpoint(team)
- TimetravelToFixpoint(template)
- TimetravelToFixpointLight(template)
- ToggleTeamStatus(team,StringStatus)
- ToggleModelCondition(object,modelcondition)
- ToggleObjectStatus(object,status,t)
- ToggleUpgrade(object,upgrade)
- ToggleObjectPanelFlag(object,objectpanelflag)
- DisableObject(object)
- GiveObjectDummyAttributes(object)
- condition(conditionname)
- SetHealthForSquad(object,health)
- SetObjectsRank(object,rank,objecttype)
- GiveMoney(team,ammount)
- ToggleTeamIndestructible(team)
- ToggleObjectIndestructible(self)
- GetSuperAvatar()
- NukeObject(Object)
- FireWeaponOnObject(Object, Weapon)
- FireWeaponPosition(Weapon,x,y,waypoint,OnObjectType)
- ToggleObjectExistence(object)
- ToggleObjectTypeExistence(ObjectType,team)
- DeleteAllObjectsFromOtherTeams(team)
- DeleteAllObjectsWithRef(ObjectRef)
- flash(input)
- FreezeMovie(radarmovie)
- CinemaMode(time)
- RandomRGBWorldLights()
- AmbientLighstNightMode()
- FirstPersonMode(team,object,duration,observermode,hideui,psychedelic)
- ThirdPersonMode(team,object,duration,observermode,hideui,narrow)
- StartDynamicCameraAngleAdjustment(object,duration)
- DynamicCameraAngleAdjustment(object)
- ResetCamera()
- MetaControlFirstAndThirdPersonMode(self,psychedelic,doreset)
- MuteAudio()
- UnMuteAudio()
- GetFPS()
- GetPlayTime()
- ToggleInfiniteTiberium()
- EnableInfiniteTiberium()
- DisableInfiniteTiberium()
- RemoveAllTiberium()
- SpawnInfiniteTiberiumCrytalNextToBase(team)
- SpawnTiberiumFieldNextToBase(team)
- SpawnObjectTypeNextToBase(ObjectType,team,offsetx,offsety,postaction)
- MakePlayerIndestructible(self)
- SuperweaponsBuildability(what)
- GenericCrateSpawnerFunction(self)
- NoSuperweaponsOptionFunction(self)
- VictoryConditionHelperCreated(self)
- SpawnVictoryConditionHelperForTeam(team)
- DelayedGameSetupFunction()
- VanillaSettings()
- AutoconfigTable
- WriteAutoconfig()
- StandardGameSetup(self)
- ReloadAutostartConfig(self)
- OnMetaTechSuperAvatarCreated(self)
- SpecialPowerTakeMoney(self)
- MenuTable
- ...
- DisplayMenu(self)
- ExecuteMenuSelection(self,MenuArrow)
- MenuSideNavigation(self,MenuArrow)
- MenuSelectionUp(self)
- MenuSelectionDown(self)
- MetaMenuSelectionLeft(self)
- MenuSelectionRight(self)
- MetaMenuHideMetaControlMenu(self)
- AIBoostOffDisplay(self)
- AIBoostOnDisplay(self)
- MapRevealerONDisplay(self)
- MapRevealerOFFDisplay(self)
- EnemyAIOFFDisplay(self)
- EnemyAIONDisplay(self)
- EveryAIOFFDisplay(self)
- EveryAIONDisplay(self)
- PlayerSpellBookMetaModInjection(self)
- DelayedModInjection()
- SelectMetaControlTabMenu(self)
- SelectDiplomacyTabMenu(self)
- MetaCreditShopSelectTabMenu(self)
- MetaCreditShopMenuToggle(self)
- DiplomacyMenuToggle(self)
- GiveChoosePositionOption(team,action,action_with_position,waypoint)
- MetaMenuPositionObject(self)
- MainTabMenuCommandSetSwitch(self)
- MainTabMenuPlayerPower(self)
- RegisterTestDummyRef(self)
- MainTabMenuFlash(self)
- LuaEventNugget_Function(self, other)
- InfoAboutUnit(self)
- MainTabMenuSpawnerKill(self)
- MoneyTransmitterSpawnerKill(self)
- DisableMetaModMenus(self)
- AIBoostMoneySpawnerKill(self)
- SuperweaponOFFSpawnerKill(self)
- AIBoostTogglerByForceSpawnerKill(self)
- TiberiumKillerSpawnerKill(self)
- MapRevealerSpawnerKill(self)
- ActivatorSpawnerKill(self)
- LuaScriptActivatorSpawnerKill(self)
- SetCameraHeightStandard()
- Camera_Hack_1_Initiate()
- Camera_Hack_1_End()
- Camera_Hack_1_ReInitiate()
- Camera_Hack_1_ReFinish()
- ToggleCameraZoomSetupMode()
- Camera_Hack_2()
- CamZoomLockToggle()
- UnitSpawnerSpawn(self)
- SendScriptHostCodeMessage(code,counter)
- SetupClientClientCommunicationBridge()
- ReceiveClientMessage()
- SendClientMessage(CodeMesssage,team)
- GuardShieldAIActive_Function(self, source)
- GuardShieldAIModusTrigger_Function(self, source)
- GuardShieldAIModusTriggerDelete_Function(self, source)
- GuardShieldOnUpgrade_Function(self, source)
- GuardShieldOnUpgradeRemove_Function(self)
- GuardShieldONBroadcast_Function(self)
- GuardShieldOFFBroadcast_Function(self)
- ForceFieldDistractionWeapon(self)
- ForceFieldAttractionWeapon(self)
- OnGateCheck(self)
- NextPlayer(self)
- PrevPlayer(self)
- GiveAcceptDenyOptions(team,acceptaction,denyaction,preaction)
- Diplomacy_Choose_Accept(self)
- Diplomacy_Choose_Deny(self)
- BreakAlliance(self)
- RequestAlliance(self)
- RequestAlliedHelp(self,forcecommand)
- ShowAllRelations(self,ret)
- TemporaryMergeTeam(team1,team2,forcemerge)
- TemporaryMergeAlliedTeam(self,forcemerge)
- TemporaryMergeOwnTeam(self,forcemerge)
- ToggleSwitchTeams(team1,team2,forceswitch)
- SwitchTeams(self,forceswitch)
- MergeTeams(team_receiver,team_victim,forcemerge)
- MergeTeamWithNextAllied(team,forcemerge)
- MergeTeamWithNextEnemy(team,forcemerge)
- TakeControlOfAllied(self)
- Diplomacy_MoveAttackCommand(self,forcecommand)
- InitializeTeamCommanderTable()
- Diplomacy_ApplyForTeamCommander(self)
- AcceptDenyTeamCommander(ownteam,requestor,AcceptOrDeny)
- Diplomacy_SendMoney(self)
- InitializeTeamRelations()
- PrimaryTeamRelationsInitialization(self, other)
- SetTeamRelationsTable(team1, team2, RelationType)
- RemoveRelation(team1, team2)
- RemoveAllRelations(team)
- SetRelation_(team1, team2, RelationType)
- SetRelation(team1, team2, RelationType)
- DiplomacyGamemodeSetup()
- PeriodicTeamDiplomacyAdministration()
- EnemyAIBoostActivation(self)
- AlliedAIBoostActivation(self)
- AdaptiveAIBoost()
- AIUltraBoostToggle(team)
- UnitMoveToPosition(Object,x,y)
- UnitMove.Up(unit,dist)
- UnitMove.Down(unit,dist)
- UnitMove.Left(unit,dist)
- UnitMove.Right(unit,dist)
- HeroGeneralGamemode()
- UnitVSUnitGamemode()
- RandomArmyGamemode()
- Reward
- EnableMetaCreditShop()
- DisableMetaCreditShop()
- MetaCreditShopEnableCreditSystem(self)
- MetaCreditShopDisableCreditSystem(self)
- MetaCreditShopBuildabilityRadiusOn(self,data)
- SetObjectTypeButtonState(ObjectType,State)
- EnableOrDiableMetaShopButtons()
- RefreshMetaStats()
- SetMetaCredits(credits,team)
- GiveMetaCredits(team,credits)
- MetaStatsHandleRank()
- MetaStatsAddXP(team,xp)
- MetaShopAdministration()
- MetaCreditShopSandboxMode()
- MetaShopButtonTable
- MetaShopPriceTable
- MetaShopRankTable
- MetaCreditShopNuke(self)
- MetaCreditShopRiftGenerator(self)
- MetaCreditShopIonCannon(self)
- MetaCreditShopEMP(self)
- MetaCreditShopSlowDownEnemy(self)
- MetaCreditShopSuperAvatar(self)
- MetaCreditShopConvertMoney(self)
- MetaCreditShopBaseTemplate(self)
- MetaCreditShopRandomCircleDefense(self)
- MetaCreditShopRandomSpiralDefense(self)
- MetaCreditShopAntiVehicleDefStartPoint(self)
- MetaCreditShopAntiVehicleDefEndPoint(self)
- MetaCreditShopIndestructible(self)
- MetaCreditInfiniteEnergy(self)
- MetaCreditShopInfiniteProductionSpeed(self)
- MetaCreditShopBuildAnywhere(self)
- BuildAnywhereGetMapView(team)
- MetaCreditShopConvertMCtoDollar(self)
- MetaCreditShopRevealMap(self)
- MetaCreditShopGetStatistics(self)
- MetaCreditShopGuardShieldEmitter(self)
- MetaCreditShopBoostSelectedUnit(self)
- MetaCreditShopTimetravelFixpoint(self)
- MetaCreditShopTimetravel(self)
- MetaCreditShopSpawnRandomUnitForce7(self)
- MetaCreditShopRandomSquareDefense(self)
- MetaCreditShopRandomAntiGroundDefenseBlock(self)
- MetaCreditShopRandomAntiAirDefenseBlock(self)
- MetaCreditShopBet(self)
- NAOD.SpawnFactor
- NAOD.AdaptFactor
- NAOD.MemoryTable
- NAOD.DifficultyFactor
- NAOD.Team=CreepsTeam
- NAOD.TeamObjectRef
- NAOD.EnemyTeamTable
- NAOD.CurrentTeamToAttack
- NAOD.NextRoundIndicator
- NAOD.TeamObjectCount
- NAOD.RemainingUnitsLimit
- NAOD.AttackActionLock
- NAOD.PeriodTime
- NAOD.SpawnWaypoint
- NAOD.TimerTime
- NAOD.Time
- NAOD.Wave
- NAOD.TimerStatus
- NAOD.Distance
- NAOD.TempValue
- NAOD.MapIntegration
- NAOD.TempTable
- NAOD.XpAndMoneyReceived
- NAOD.TeamObjectCountInitial
- NAOD.StaticSpawnFactorRounds
- NAOD.FollowWaypointCommandIssued
- NAOD.PreAttackActionsIssued
- NAOD.TeamObjectList
- NAOD.TeamObjectListRefreshed
- NAOD.Tower
- NAOD.TowerDistanceForAttackCommand
- NAOD.GameOverState
- NAOD.MoneyReceiveLimit
- NAOD.TowerDefenseEnemyStance
- NAOD.AreaRestriction
- NAOD.InitializeNativeArtOfDefense()
- NAOD.RemoveTeamFromTablesIfDead()
- NAOD.CreatePersonality()
- NAOD.EvolvePersonality()
- NAOD.GetNegativeCountChangeMaximumWave(CountTable)
- NAOD.GetNegativeCountChangeMaximum(CountTable)
- NAOD.GetPositiveCountChangeMaximumWave(CountTable)
- NAOD.GetLastRoundCountChange(CountTable)
- NAOD.ApplyAttackPrioritySetHandling()
- NAOD.DynamicAttackPrioritySetHandling()
- NAOD.AdaptiveIntelligenceCore()
- NAOD.SpawnFormula1(AdaptFactor)
- NAOD.SpawnFormula2(AdaptFactor)
- NAOD.SpawnFormula3(AdaptFactor)
- NAOD.SpawnFormula4(AdaptFactor)
- NAOD.SpawnFormulaDynamic(AdaptFactor)
- NAOD.SpawnFormula
- NAOD.WaveTimeDifficultyFactor()
- NAOD.BaseFormula()
- NAOD.BaseFormula2()
- NAOD.SpawnFormulaMain(AdaptFactor)
- NAOD.SpawnFormulaMain2(AdaptFactor)
- NAOD.SpawnFormulaBrutal(AdaptFactor)
- NAOD.SpawnFormulaLin1(AdaptFactor)
- NAOD.SpawnFormulaLin2(AdaptFactor)
- NAOD.SpawnFormulaLin3(AdaptFactor)
- NAOD.SpawnFormulaExtra1(AdaptFactor)
- NAOD.SpawnFormulaDynamic(AdaptFactor)
- NAOD.SpawnFormulaLGG(AdaptFactor)
- NAOD.SpawnFormulaTable
- NAOD.SpawnFormula
- NAOD.Scalar.Infantry1
- NAOD.Scalar.Vehicle1
- NAOD.Scalar.Infantry2
- NAOD.Scalar.Vehicle2
- NAOD.Scalar.Air1
- NAOD.Scalar.Infantry3
- NAOD.Scalar.Vehicle3
- NAOD.Scalar.Air2
- NAOD.Scalar.Vehicle4
- NAOD.Scalar.StormriderSwarm
- NAOD.Scalar.FanaticSquadSwarm
- NAOD.Scalar.LowHealthAvatarSwarm
- NAOD.Scalar.BoostedAvatarsSwarm
- NAOD.Scalar.AlienCustomizableVehicleSwarm
- NAOD.Scalar.RandomUnitCategorySwarm
- NAOD.Scalar.HammerheadZoneRaiderSwarm
- NAOD.Scalar.Tier1
- NAOD.Scalar.Tier2
- NAOD.Scalar.Tier3
- NAOD.Scalar.Tier4
- NAOD.Scalar.AntiAir
- NAOD.Scalar.AntiInfantry
- NAOD.Scalar.Distance
- NAOD.UnitTableCategories
- NAOD.UnitTable.Infantry1
- NAOD.UnitTable.Infantry2
- NAOD.UnitTable.Infantry3
- NAOD.UnitTable.Vehicle1
- NAOD.UnitTable.Vehicle2
- NAOD.UnitTable.Vehicle3
- NAOD.UnitTable.Vehicle4
- NAOD.UnitTable.Air1
- NAOD.UnitTable.Air2
- NAOD.UnitTable.AntiAir
- NAOD.UnitTable.AntiInfantry
- NAOD.UnitTable.Distance
- NAOD.UnitTable.Engineers
- NAOD.UnitTable.Misc
- NAOD.GetActionOnObjectTable(...)
- NAOD.StandardUnitAttributes(object)
- NAOD.VariabelAttributesBoost(object,boostlevel)
- NAOD.BoostAvatar(object)
- NAOD.AlienCustomizableVehicleSetModules(object)
- NAOD.Veterancy0(object)
- NAOD.Veterancy1(object)
- NAOD.Veterancy2(object)
- NAOD.Veterancy3(object)
- NAOD.AttributesBoosted1(object)
- NAOD.AttributesBoosted2(object)
- NAOD.AttributesBoosted3(object)
- NAOD.AttributesBoosted4(object)
- NAOD.SetRandomObjectColor(object)
- NAOD.LowHealth(object)
- NAOD.EndbossBoost1(object)
- NAOD.SpeedBoost1(object)
- NAOD.StormriderSwarm(number,ActionsOnObject)
- NAOD.FanaticSquadSwarm(number,ActionsOnObject)
- NAOD.LowHealthAvatarSwarm(number,ActionsOnObject)
- NAOD.BoostedAvatarsSwarm(number,ActionsOnObject)
- NAOD.AlienCustomizableVehicleSwarm(number,ActionsOnObject)
- NAOD.RandomUnitTypeSwarm(number,ActionsOnObject)
- NAOD.RandomUnitCategorySwarm(number,ActionsOnObject)
- NAOD.HammerheadZoneRaiderSwarm(number,ActionsOnObject)
- NAOD.Endboss(number,ActionsOnObject)
- NAOD.DefenseStructureAmbush()
- NAOD.UnitAmbush()
- NAOD.RandomSuperweapon()
- NAOD.TeamHealthOverride()
- NAOD.TeamHealthOverrideExtreme()
- NAOD.CategorySpawner(category,ActionsOnObject)
- NAOD.StandardSpawner(number,ActionsOnObject)
- NAOD.Spawner()
- NAOD.CurrentRoundType
- NAOD.RoundType
- NAOD.RandomRoundType
- NAOD.EventType
- NAOD.EventTypeFunctions
- NAOD.RareEventType
- NAOD.RareEventTypeFunctions
- NAOD.RandomAttributesBoostTable
- NAOD.AttackActions()
- NAOD.AlliedAIHandle()
- NAOD.UnitsAttackTower()
- NAOD.NativeArtOfDefenseMain()
- NativeArtOfDefenseRoundBased()
- VictoryAndContinue(team)
- Defeat(team)
- DiplomacyGameStateCheck()
- LastManStanding()
- PlayVictoryOrDefeatSound(team,DefOrVic)
- PeriodicGameStateCheckOLD(self)
- PeriodicGameStateCheck(self)
- PerHumanPlayerPeriodicCheck(self)
- PeriodicMasterCheck(self)
- --AUTOSTART CONFIG VARIABLES--
- AutoConfig_General
- AutoConfig_Skirmish
- AutoConfig_Multiplayer
- AutoConfig_StoryMode
- AutoConfig_GlobalConquestMode
- ModScriptsAutoLoadList
- ModScriptsAlwaysOff
- LiveInputFile
- LiveOutputFile
- TemplatesFile
- ErrorFileLog
- ErrorLogToFile
- ErrorWarnings
- ErrorExitType
- ErrorSound
- Force_Lua_Script_Button
- Periodic_Call_Of_ext_Lua_Code
- Dev_Mode
- Meta_Control_Options_Tab_Menu
- Old_Meta_Control_Option_Bar
- Send_Money_Option
- No_Superweapons
- No_Superweapons_AI
- Adaptive_Auto_AI_Boost
- AI_Boost_Cash_Ammount_PerSec
- AI_Boost_Unit_Spawner
- AI_Boost_Include_Human_Player
- Enable_GuardShieldEmitter
- MetaTabMenuUnitSpawnSelection
- Human_Player_Indestructible
- No_Damage_Start_Time
- AI_Begin_Build_Delay
- InfiniteEnergy
- InfiniteProductionSpeed
- BuildAnywhere
- No_Tiberium
- Infinite_Tiberium
- Disable_Fog_Of_War
- Map_Reshroud_Time
- Disable_Map_Borders
- Random_Meteorites
- Stealth_For_Units_Enabled
- Hulk_Lifetime_Override
- Hulk_Lifetime
- Disable_Scoring
- Freeze_Time
- EVA_Disabled
- AI_CoControls_Human_Player
- EvolutionaryUnitAI_Available
- Enemy_KindOf_Counter_every10s
- Enemy_KindOf_Counter_every3s
- Enemy_KindOf_Counter_Type
- Allow_MetaMods_Own_Scripts
- Force_AI_Boost_ToggleButton
- MetaStatsSystemEnabled
- MetaCreditShop_AlwaysOn
- MetaCreditShop_AlwaysOff
- MetaCreditShopSpawnTemplate
- MetaCreditShop_SandboxMode
- MetaCreditShop_RankDependency
- MetaCreditShop_CreditDependency
- Diplomacy_System
- Diplomacy_Auto_AllianceChange
- NativeArtOfDefense
- NativeArtOfDefense_RoundBased
- Max_Waves
- No_Wave_Limit
- First_Wave_Delay
- Wave_Delay
- NAOD_AlliedPlayersNextToEachOther
- Hero_General_Gamemode
- Hero_General_Selection
- Hero_General_Overpowered
- Hero_General_DieLoseCondition
- Random_Army_Gamemode
- Random_Army_Gamemode_Rounds
- Unit_vs_Unit_Gamemode
- Unit_vs_Unit_Selection
- Unit_vs_Unit_Random_Unit
- Unit_vs_Unit_RoundsToWin
- Unit_vs_Unit_Camera_Follow
- Game_Continue_After_End
- Control_AlliedAI_After_Defeat
- Control_EnemyAI_After_Defeat
- Last_Man_Standing
- CameraSetupButton
- FirstAndThirdPersonModeButton
- FirstAndThirdPersonObserver
- Camera_Hack_1_Enable
- Camera_Hack_1_Lock_Zoom
- Camera_Hack_2_Enable
- Camera_Hack_2_Cam_Height
- Camera_Hack_2_Lock_Zoom
- Camera_Max_Zoomable_Height
- Camera_Tilt_Angle
- Camera_Clip_Depth
- FPS_Limit
- Game_Simulation_Speed
- Particle_Cap_Mode
- Bloom_Effect
- Show_HealthBars
- Draw_Behind_Buildings
- Terrain_Render_Disabled
- Map_Cloud_Speed
- RGB_Override
- RGB_Override_Red
- RGB_Override_Green
- RGB_Override_Blue
- --MORE GLOBAL VARIABLES AND TABLES--
- MetaModVersion
- MainFolder
- AutostartFile
- PreLoadScript
- PreLoadScriptFilename
- SaveFilename
- SaveFilenameBackup
- FilePath
- ExternalFileList
- CNC3EP1FOLDERPATH
- CNC3EP1FOLDER
- AutostartFilePath
- Human_Players_Count
- AI_Players_Count
- GPOT
- GPOT_Initialized
- GlobalTeamTable
- HumanPlayerTable
- AIPlayerTable = {}
- NeutralTeam
- CivilianTeam
- CreepsTeam
- ObserverTeam
- AllTeamsTable
- ClientTeamName
- MainPlayerName
- TeamCommander
- TeamCommanderTable
- FilePathInitialized
- ObjectTypeListsInitialized
- ClientMainPlayer_Initialized
- MetaCreditShop_Initialized
- HeroGeneralGamemode_Initialized
- UnitVSUnitGamemode_Initialized
- RandomArmy_Initialized
- GameFinishState
- CustomGameFinishConditionCheck
- ShowExternalScriptPath
- object1
- object2
- GlobalObjectsTable
- CurrentObjectRefTable
- GPUT
- LuaAutostartState
- CameraSetupStateMetaModsOwnScripts
- CameraHack1SetupState
- CameraHack2SetupState
- CameraMaxZoomableHeightSetupState
- Camera_Tilt_Angle_SetupState
- CamZoomLock_State
- Diplomacy_Initial_Setup_State
- TeamRelations
- RefTable
- GTempCounter1
- GTempCounter2
- GTempCounter3
- CounterTable
- GCounters_Initialized
- TimerTable
- TimerCounterCheckerRef
- NumberTimers
- TempGlobal
- LUAAutostartDefault
- CAMERA_ANGLE_AND_HEIGHT_LOCK
- CAMERA_SCROLL_LOCK
- ShowPlayTime
- InfiniteTiberium_Status
- enc_key
- SavegameTable
- SavegameTablePrevious
- Savegame_Initialized
- SavegameBackupCreated
- PrimaryModInjection
- Optional_Victory_Offered
- InitStatus
- StorageTable
- NAOD
- NAOD.UnitTable
- NativeArtOfDefense_Initialized
- TeamRelationsInitializedForNAOD
- StatisticsString
- TempObject
- MakeAllSkirmishSidesAIControlledStatus
- PlayerSearchString
- InitTeamRel
- TeamRelationsInitialized
- GameSetupFunctionReady
- TiberiumCrystals_Counter
- CaptureControlPoint_Gamemode
- CCP_Initialized
- --GLOBAL TABLES--
- AreaTable
- WaypointTable
- WaypointDistanceTable
- CompareTable
- Behaviour
- Behaviour_
- ApproachPath_
- ApproachPath
- RadarEventTable
- MathOpTable
- RelationType
- RelationType_
- DistanceTable
- SHAKE_INTENSITY
- PRODUCTION_QUEUE_TAB
- BUILDABILITY_TYPE
- STANCE_TYPE
- STANCE_TYPE_
- MapBorderTable
- ValidSourceType
- KindOfTableShort
- CampaignFlagType
- FactionTable
- GameFinishType
- MultiplayerConditions
- SpecialWeaponsTable
- AUDIO_REVERB_ROOM_TYPE
- ObjectiveStatus
- UnitColorTable
- UnitColors
- UISUDSElements
- UIFixedElements
- GameModeEnum
- GameStatsModes
- EXECUTE_ACTION_TABLE
- EVALUATE_CONDITION_TABLE
- NATIVE_SCRIPT_FUNCTIONS
- NATIVE_SCRIPT_FUNCTIONS_DRAWMODULE
- NATIVE_LUA_FUNCTIONS
- NATIVE_LUA_GLOBALE_VARIABLES
- WeaponNameTable
- ObjectStatusTable
- ObjectStatusIndexTable
- KindOfTable
- KindOfIndexTable
- ModelConditionTable
- SpecialPowerNameTable
- UpgradeNameTable
- ObjectPanelFlagsTable
- CommandButtonTable
- CampaignFlagTypeIndexTable
- MusicTracksTable
- DeathTypesTable
- Movies
- MissionDialogue
- Sounds
- --OBJECTTYPE TABLES--
- ObjectTypeTable
- WorldBuilderObjectTypeTable
- WorldBuilderUseableObjects
- WorldBuilderObjectsList
- PlantObjects
- ObjectHashIndexTypeTable
- NonLuaObjectsTypeTable
- WorldBuilderNonLuaObjectsTypeTable
- RelevantNonLuaObjectsTypeTable
- RelevantObjectTypeTable
- RelevantObjectHashIndexTypeTable
- TemplateExclusionTable
- DiplObjectExclusionList
- TemplateExclusionHashIndexTable
- AllUnitsTypesTable
- AllDefenseStructuresTable
- SomeDefenseStructuresTable
- HeavyGroundDefenseStructuresTable
- AirDefenseStructuresTable
- Alien_All_Structures
- Alien_Defensive_Structures
- Alien_All_Units
- Alien_Air
- Alien_Vehicles
- Alien_Infantry
- GDI_All_Units
- GDI_All_Structures
- GDI_Defensive_Structures
- GDI_Air
- GDI_Vehicles
- GDI_Infantry
- NOD_All_Structures
- NOD_All_Defensive_Structures
- NOD_All_Units
- NOD_Air
- NOD_Vehicles
- NOD_Infantry
- BlackHand_All_Structures
- MarkedOfKane_All_Structures
- SteelTalons_All_Structures
- ZOCOM_All_Structures
- Reaper17_All_Structures
- Traveler59_All_Structures
- Misc_Buildings
- AllBaseBuildings
- AllInfantryUnits
- AllVehicleUnits
- AllAirUnits
- OCLSpawnExtenderTable
- MiscObjectsTable
- CheatAndTestDummys
- MetModObjects
- InternalObjectListsTable
- TiberiumTypeTable
- PowerPlantTypeTable
- --OLD,UNFINISHED, CONCEPTUAL OR PROTOTYPES--
- PathExistsOLD(PathToTest)
- GetFileList2()
- WriteToFileOLD(output,file)
- ConvertToExecutionString(RawString)
- PrintArguments(...)
- Execute(code,...)
- GetParameterNamesOfCallingFunction()
- GetParametersOfFunction()
- VariablesInfo()
- setLocal(name,val)
- WriteObjectInfoOld(x)
- RegisterNonLuaObjectRefInLua(Object)
- GetObjectDistanceOLD(input1 ,input2)
- GetObjectOrientationAngle(Object)
- StopTimer(self)
- ToggleScriptTimer(self)
- SpawnAtPosition3(ObjectType,team,position)
- SpawnAtPosition2(Object,team,x,y,z,ObjectRef,orientation,Waypoint,numbercount,fast)
- SpawnAtPositionProcess2(Object,team,x,y,z,ObjectRef,orientation,Waypoint,numbercount)
- FinalCoordSpawn2(self)
- TimetravelCreateFutureFixpoint()
- CommandButtonAbilityAtPosition(CommandButtonAbility,x,y)
- OCLWeaponScriptExtender(self)
- MetaControlDummyFreezeGame(self)
- SetGlobalTiberiumAmmount(ammount)
- SupplyTruckIdleFix_Function()
- ToggleAICoControl(thisobject)
- RequestAllianceAI(self)
- TeamRelationRefresher()
- TeamValueRefresher()
- TeamActionChooser()
- UnitSelectionForAIMode(self)
- EvoUnitAIProcess()
- CaptureControlPointGamemode()
- ControlPointGamemodeSetup()
- ControlPointXCreated(self)
- ControlPointEnemyNear(self)
- ControlPointEnemyAway(self)
- ControlPointTest()
- MetaCreditShopBuildabilityRadiusOff(self)
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