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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code by Mokiros")
- local rp = RealPlayer
- script.Parent = rp.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent then
- for _,f in pairs(t.Functions) do
- f(...)
- end
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=rp then return end
- m.Target = io.Target
- m.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return m:TrigEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local Mouse = Player:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local _rg = game
- --Metatable for fake service
- local fsmt = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
- return setmetatable(t,fsmt)
- end
- --Fake game object
- local g = {
- GetService = function(self,s)
- return rawget(self,s) or _rg:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = _rg:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
- g.service = g.GetService
- FakeService(g,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = g,g.Players.LocalPlayer
- end
- function truck(player)
- player = player
- player.Character.Archivable = true
- playerclonexd = player.Character:Clone()
- coroutine.resume(coroutine.create(function()
- local Figure = playerclonexd
- local Torso = Figure:WaitForChild("Torso")
- local RightShoulder = Torso:WaitForChild("Right Shoulder")
- local LeftShoulder = Torso:WaitForChild("Left Shoulder")
- local RightHip = Torso:WaitForChild("Right Hip")
- local LeftHip = Torso:WaitForChild("Left Hip")
- local Neck = Torso:WaitForChild("Neck")
- local Humanoid = Figure:WaitForChild("Humanoid")
- local pose = "Standing"
- local currentAnim = ""
- local currentAnimInstance = nil
- local currentAnimTrack = nil
- local currentAnimKeyframeHandler = nil
- local currentAnimSpeed = 1.0
- local animTable = {}
- local animNames = {
- idle = {
- { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
- { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
- },
- walk = {
- { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 }
- },
- run = {
- { id = "run.xml", weight = 10 }
- },
- jump = {
- { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
- },
- fall = {
- { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 }
- },
- climb = {
- { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 }
- },
- sit = {
- { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
- },
- toolnone = {
- { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
- },
- toolslash = {
- { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
- -- { id = "slash.xml", weight = 10 }
- },
- toollunge = {
- { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
- },
- wave = {
- { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
- },
- point = {
- { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
- },
- dance1 = {
- { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
- },
- dance2 = {
- { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
- },
- dance3 = {
- { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
- },
- laugh = {
- { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
- },
- cheer = {
- { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
- },
- }
- local dances = {"dance1", "dance2", "dance3"}
- -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
- local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
- function configureAnimationSet(name, fileList)
- if (animTable[name] ~= nil) then
- for _, connection in pairs(animTable[name].connections) do
- connection:disconnect()
- end
- end
- animTable[name] = {}
- animTable[name].count = 0
- animTable[name].totalWeight = 0
- animTable[name].connections = {}
- -- check for config values
- local config = script:FindFirstChild(name)
- if (config ~= nil) then
- -- print("Loading anims " .. name)
- table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
- table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
- local idx = 1
- for _, childPart in pairs(config:GetChildren()) do
- if (childPart:IsA("Animation")) then
- table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
- animTable[name][idx] = {}
- animTable[name][idx].anim = childPart
- local weightObject = childPart:FindFirstChild("Weight")
- if (weightObject == nil) then
- animTable[name][idx].weight = 1
- else
- animTable[name][idx].weight = weightObject.Value
- end
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
- -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
- idx = idx + 1
- end
- end
- end
- -- fallback to defaults
- if (animTable[name].count <= 0) then
- for idx, anim in pairs(fileList) do
- animTable[name][idx] = {}
- animTable[name][idx].anim = Instance.new("Animation")
- animTable[name][idx].anim.Name = name
- animTable[name][idx].anim.AnimationId = anim.id
- animTable[name][idx].weight = anim.weight
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
- -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
- end
- end
- end
- -- Setup animation objects
- function scriptChildModified(child)
- local fileList = animNames[child.Name]
- if (fileList ~= nil) then
- configureAnimationSet(child.Name, fileList)
- end
- end
- script.ChildAdded:connect(scriptChildModified)
- script.ChildRemoved:connect(scriptChildModified)
- for name, fileList in pairs(animNames) do
- configureAnimationSet(name, fileList)
- end
- -- ANIMATION
- -- declarations
- local toolAnim = "None"
- local toolAnimTime = 0
- local jumpAnimTime = 0
- local jumpAnimDuration = 0.3
- local toolTransitionTime = 0.1
- local fallTransitionTime = 0.3
- local jumpMaxLimbVelocity = 0.75
- -- functions
- function stopAllAnimations()
- local oldAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
- oldAnim = "idle"
- end
- currentAnim = ""
- currentAnimInstance = nil
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop()
- currentAnimTrack:Destroy()
- currentAnimTrack = nil
- end
- return oldAnim
- end
- function setAnimationSpeed(speed)
- if speed ~= currentAnimSpeed then
- currentAnimSpeed = speed
- currentAnimTrack:AdjustSpeed(currentAnimSpeed)
- end
- end
- function keyFrameReachedFunc(frameName)
- if (frameName == "End") then
- local repeatAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
- repeatAnim = "idle"
- end
- local animSpeed = currentAnimSpeed
- playAnimation(repeatAnim, 0.0, Humanoid)
- setAnimationSpeed(animSpeed)
- end
- end
- -- Preload animations
- function playAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- switch animation
- if (anim ~= currentAnimInstance) then
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop(transitionTime)
- currentAnimTrack:Destroy()
- end
- currentAnimSpeed = 1.0
- -- load it to the humanoid; get AnimationTrack
- currentAnimTrack = humanoid:LoadAnimation(anim)
- currentAnimTrack.Priority = Enum.AnimationPriority.Core
- -- play the animation
- currentAnimTrack:Play(transitionTime)
- currentAnim = animName
- currentAnimInstance = anim
- -- set up keyframe name triggers
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
- end
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- local toolAnimName = ""
- local toolAnimTrack = nil
- local toolAnimInstance = nil
- local currentToolAnimKeyframeHandler = nil
- function toolKeyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- playToolAnimation(toolAnimName, 0.0, Humanoid)
- end
- end
- function playToolAnimation(animName, transitionTime, humanoid, priority)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- if (toolAnimInstance ~= anim) then
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- transitionTime = 0
- end
- -- load it to the humanoid; get AnimationTrack
- toolAnimTrack = humanoid:LoadAnimation(anim)
- if priority then
- toolAnimTrack.Priority = priority
- end
- -- play the animation
- toolAnimTrack:Play(transitionTime)
- toolAnimName = animName
- toolAnimInstance = anim
- currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
- end
- end
- function stopToolAnimations()
- local oldAnim = toolAnimName
- if (currentToolAnimKeyframeHandler ~= nil) then
- currentToolAnimKeyframeHandler:disconnect()
- end
- toolAnimName = ""
- toolAnimInstance = nil
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- toolAnimTrack = nil
- end
- return oldAnim
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- function onRunning(speed)
- if speed > 0.01 then
- playAnimation("walk", 0.1, Humanoid)
- if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then
- setAnimationSpeed(speed / 14.5)
- end
- pose = "Running"
- else
- if emoteNames[currentAnim] == nil then
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- end
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- playAnimation("jump", 0.1, Humanoid)
- jumpAnimTime = jumpAnimDuration
- pose = "Jumping"
- end
- function onClimbing(speed)
- playAnimation("climb", 0.1, Humanoid)
- setAnimationSpeed(speed / 12.0)
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- if (jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- end
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function onPlatformStanding()
- pose = "PlatformStanding"
- end
- function onSwimming(speed)
- if speed > 0 then
- pose = "Running"
- else
- pose = "Standing"
- end
- end
- function getTool()
- for _, kid in ipairs(Figure:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- function getToolAnim(tool)
- for _, c in ipairs(tool:GetChildren()) do
- if c.Name == "toolanim" and c.className == "StringValue" then
- return c
- end
- end
- return nil
- end
- function animateTool()
- if (toolAnim == "None") then
- playToolAnimation("toolnone", toolTransitionTime, Humanoid, Enum.AnimationPriority.Idle)
- return
- end
- if (toolAnim == "Slash") then
- playToolAnimation("toolslash", 0, Humanoid, Enum.AnimationPriority.Action)
- return
- end
- if (toolAnim == "Lunge") then
- playToolAnimation("toollunge", 0, Humanoid, Enum.AnimationPriority.Action)
- return
- end
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder:SetDesiredAngle(3.14 /2)
- LeftShoulder:SetDesiredAngle(-3.14 /2)
- RightHip:SetDesiredAngle(3.14 /2)
- LeftHip:SetDesiredAngle(-3.14 /2)
- end
- local lastTick = 0
- function move(time)
- local amplitude = 1
- local frequency = 1
- local deltaTime = time - lastTick
- lastTick = time
- local climbFudge = 0
- local setAngles = false
- if (jumpAnimTime > 0) then
- jumpAnimTime = jumpAnimTime - deltaTime
- end
- if (pose == "FreeFall" and jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- elseif (pose == "Seated") then
- playAnimation("sit", 0.5, Humanoid)
- return
- elseif (pose == "Running") then
- playAnimation("walk", 0.1, Humanoid)
- elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
- -- print("Wha " .. pose)
- stopAllAnimations()
- amplitude = 0.1
- frequency = 1
- setAngles = true
- end
- if (setAngles) then
- local desiredAngle = amplitude * math.sin(time * frequency)
- RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
- LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
- RightHip:SetDesiredAngle(-desiredAngle)
- LeftHip:SetDesiredAngle(-desiredAngle)
- end
- -- Tool Animation handling
- local tool = getTool()
- if tool and tool:FindFirstChild("Handle") then
- local animStringValueObject = getToolAnim(tool)
- if animStringValueObject then
- toolAnim = animStringValueObject.Value
- -- message recieved, delete StringValue
- animStringValueObject.Parent = nil
- toolAnimTime = time + .3
- end
- if time > toolAnimTime then
- toolAnimTime = 0
- toolAnim = "None"
- end
- animateTool()
- else
- stopToolAnimations()
- toolAnim = "None"
- toolAnimInstance = nil
- toolAnimTime = 0
- end
- end
- -- connect events
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Jumping:connect(onJumping)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.GettingUp:connect(onGettingUp)
- Humanoid.FreeFalling:connect(onFreeFall)
- Humanoid.FallingDown:connect(onFallingDown)
- Humanoid.Seated:connect(onSeated)
- Humanoid.PlatformStanding:connect(onPlatformStanding)
- Humanoid.Swimming:connect(onSwimming)
- -- setup emote chat hook
- --game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- -- local emote = ""
- -- if msg == "/e dance" then
- -- emote = dances[math.random(1, #dances)]
- -- elseif (string.sub(msg, 1, 3) == "/e ") then
- -- emote = string.sub(msg, 4)
- -- elseif (string.sub(msg, 1, 7) == "/emote ") then
- -- emote = string.sub(msg, 8)
- -- end
- --
- -- if (pose == "Standing" and emoteNames[emote] ~= nil) then
- -- playAnimation(emote, 0.1, Humanoid)
- -- end
- --
- --end)
- -- main program
- -- initialize to idle
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- while Figure.Parent ~= nil do
- local _, time = wait(0.1)
- move(time)
- end
- end))
- oof = Instance.new("BoolValue",playerclonexd)
- oof.Name = "vanned"
- oof.Value = true
- coroutine.resume(coroutine.create(function()
- oofagain = Instance.new("BoolValue",playerclonexd)
- oofagain.Name = "recentvanned"
- oofagain.Value = true
- wait(10)
- oofagain:remove()
- end))
- for i,v in pairs(player.Character:GetChildren()) do
- if v.Name == "Head" or v.Name == "Torso" or v.Name == "UpperTorso" then
- weldo = Instance.new("Weld",v)
- weldo.Part0 = playerclonexd[v.Name]
- weldo.Part1 = v
- end
- end
- playerclonexd.Parent = workspace
- --player.Character.Parent = game.Lighting
- char = playerclonexd
- kay = Instance.new("RemoteEvent",owner.Character)
- kay.OnServerEvent:Connect(function(player)
- end)
- NLS([[
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:FindFirstChild("vanned") or v:FindFirstChild("recentvanned") then
- local playerclonexd = v
- end
- end
- workspace.CurrentCamera.CameraSubject = playerclonexd.Head
- ]],player)
- local humanoid = player.Character:WaitForChild("Humanoid")
- if humanoid.RigType == Enum.HumanoidRigType.R15 then
- player.Character.LeftLowerArm:remove()
- player.Character.RightLowerArm:remove()
- player.Character.LeftUpperArm:remove()
- player.Character.RightUpperArm:remove()
- player.Character.LeftLowerLeg:remove()
- player.Character.LeftUpperLeg:remove()
- player.Character.RightLowerLeg:remove()
- player.Character.RightUpperLeg:remove()
- player.Character.UpperTorso:remove()
- else
- player.Character["Right Arm"]:remove()
- player.Character["Left Arm"]:remove()
- player.Character["Left Leg"]:remove()
- player.Character["Right Leg"]:remove()
- end
- -- Get playing animations
- -- Stop all playing animations
- game:GetService("RunService").Stepped:Connect(function()
- local AnimationTracks = humanoid:GetPlayingAnimationTracks()
- if not playerclonexd:FindFirstChild("DEADMIDGET") then
- for i, track in pairs (AnimationTracks) do
- lolok = playerclonexd:FindFirstChildOfClass("Humanoid"):LoadAnimation(track)
- lolok:Play()
- end
- end
- end)
- mas = game.Workspace
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- CylinderMesh2 = Instance.new("CylinderMesh")
- Weld3 = Instance.new("Weld")
- CFrameValue4 = Instance.new("CFrameValue")
- Part5 = Instance.new("Part")
- SpecialMesh6 = Instance.new("SpecialMesh")
- Weld7 = Instance.new("Weld")
- CFrameValue8 = Instance.new("CFrameValue")
- Part9 = Instance.new("Part")
- SpecialMesh10 = Instance.new("SpecialMesh")
- Weld11 = Instance.new("Weld")
- CFrameValue12 = Instance.new("CFrameValue")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Weld15 = Instance.new("Weld")
- CFrameValue16 = Instance.new("CFrameValue")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Weld19 = Instance.new("Weld")
- CFrameValue20 = Instance.new("CFrameValue")
- Part21 = Instance.new("Part")
- Decal22 = Instance.new("Decal")
- Weld23 = Instance.new("Weld")
- CFrameValue24 = Instance.new("CFrameValue")
- Part25 = Instance.new("Part")
- BlockMesh26 = Instance.new("BlockMesh")
- Weld27 = Instance.new("Weld")
- CFrameValue28 = Instance.new("CFrameValue")
- Part29 = Instance.new("Part")
- SpecialMesh30 = Instance.new("SpecialMesh")
- Weld31 = Instance.new("Weld")
- CFrameValue32 = Instance.new("CFrameValue")
- Part33 = Instance.new("Part")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Weld35 = Instance.new("Weld")
- CFrameValue36 = Instance.new("CFrameValue")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Weld39 = Instance.new("Weld")
- CFrameValue40 = Instance.new("CFrameValue")
- Part41 = Instance.new("Part")
- BlockMesh42 = Instance.new("BlockMesh")
- Weld43 = Instance.new("Weld")
- CFrameValue44 = Instance.new("CFrameValue")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Weld47 = Instance.new("Weld")
- CFrameValue48 = Instance.new("CFrameValue")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- Weld51 = Instance.new("Weld")
- CFrameValue52 = Instance.new("CFrameValue")
- Part53 = Instance.new("Part")
- SpecialMesh54 = Instance.new("SpecialMesh")
- Weld55 = Instance.new("Weld")
- CFrameValue56 = Instance.new("CFrameValue")
- Part57 = Instance.new("Part")
- BlockMesh58 = Instance.new("BlockMesh")
- Weld59 = Instance.new("Weld")
- CFrameValue60 = Instance.new("CFrameValue")
- Part61 = Instance.new("Part")
- BlockMesh62 = Instance.new("BlockMesh")
- Weld63 = Instance.new("Weld")
- CFrameValue64 = Instance.new("CFrameValue")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Weld67 = Instance.new("Weld")
- CFrameValue68 = Instance.new("CFrameValue")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Weld71 = Instance.new("Weld")
- CFrameValue72 = Instance.new("CFrameValue")
- Part73 = Instance.new("Part")
- Weld74 = Instance.new("Weld")
- CFrameValue75 = Instance.new("CFrameValue")
- Part76 = Instance.new("Part")
- BlockMesh77 = Instance.new("BlockMesh")
- Weld78 = Instance.new("Weld")
- CFrameValue79 = Instance.new("CFrameValue")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Weld82 = Instance.new("Weld")
- CFrameValue83 = Instance.new("CFrameValue")
- Part84 = Instance.new("Part")
- BlockMesh85 = Instance.new("BlockMesh")
- Weld86 = Instance.new("Weld")
- CFrameValue87 = Instance.new("CFrameValue")
- Part88 = Instance.new("Part")
- SpecialMesh89 = Instance.new("SpecialMesh")
- Weld90 = Instance.new("Weld")
- CFrameValue91 = Instance.new("CFrameValue")
- Part92 = Instance.new("Part")
- BlockMesh93 = Instance.new("BlockMesh")
- Weld94 = Instance.new("Weld")
- CFrameValue95 = Instance.new("CFrameValue")
- Part96 = Instance.new("Part")
- BlockMesh97 = Instance.new("BlockMesh")
- Weld98 = Instance.new("Weld")
- CFrameValue99 = Instance.new("CFrameValue")
- Part100 = Instance.new("Part")
- BlockMesh101 = Instance.new("BlockMesh")
- Weld102 = Instance.new("Weld")
- CFrameValue103 = Instance.new("CFrameValue")
- Part104 = Instance.new("Part")
- SpecialMesh105 = Instance.new("SpecialMesh")
- Weld106 = Instance.new("Weld")
- CFrameValue107 = Instance.new("CFrameValue")
- Part108 = Instance.new("Part")
- SpecialMesh109 = Instance.new("SpecialMesh")
- Weld110 = Instance.new("Weld")
- CFrameValue111 = Instance.new("CFrameValue")
- Part112 = Instance.new("Part")
- BlockMesh113 = Instance.new("BlockMesh")
- Weld114 = Instance.new("Weld")
- CFrameValue115 = Instance.new("CFrameValue")
- Part116 = Instance.new("Part")
- BlockMesh117 = Instance.new("BlockMesh")
- Weld118 = Instance.new("Weld")
- CFrameValue119 = Instance.new("CFrameValue")
- Part120 = Instance.new("Part")
- BlockMesh121 = Instance.new("BlockMesh")
- Weld122 = Instance.new("Weld")
- CFrameValue123 = Instance.new("CFrameValue")
- Part124 = Instance.new("Part")
- Weld125 = Instance.new("Weld")
- CFrameValue126 = Instance.new("CFrameValue")
- Part127 = Instance.new("Part")
- Weld128 = Instance.new("Weld")
- CFrameValue129 = Instance.new("CFrameValue")
- Part130 = Instance.new("Part")
- BlockMesh131 = Instance.new("BlockMesh")
- Weld132 = Instance.new("Weld")
- CFrameValue133 = Instance.new("CFrameValue")
- Part134 = Instance.new("Part")
- BlockMesh135 = Instance.new("BlockMesh")
- Weld136 = Instance.new("Weld")
- CFrameValue137 = Instance.new("CFrameValue")
- Part138 = Instance.new("Part")
- BlockMesh139 = Instance.new("BlockMesh")
- Weld140 = Instance.new("Weld")
- CFrameValue141 = Instance.new("CFrameValue")
- Part142 = Instance.new("Part")
- BlockMesh143 = Instance.new("BlockMesh")
- Weld144 = Instance.new("Weld")
- CFrameValue145 = Instance.new("CFrameValue")
- Part146 = Instance.new("Part")
- SpecialMesh147 = Instance.new("SpecialMesh")
- Decal148 = Instance.new("Decal")
- Weld149 = Instance.new("Weld")
- CFrameValue150 = Instance.new("CFrameValue")
- Part151 = Instance.new("Part")
- Weld152 = Instance.new("Weld")
- CFrameValue153 = Instance.new("CFrameValue")
- Part154 = Instance.new("Part")
- BlockMesh155 = Instance.new("BlockMesh")
- Weld156 = Instance.new("Weld")
- CFrameValue157 = Instance.new("CFrameValue")
- Part158 = Instance.new("Part")
- SpecialMesh159 = Instance.new("SpecialMesh")
- Decal160 = Instance.new("Decal")
- Weld161 = Instance.new("Weld")
- CFrameValue162 = Instance.new("CFrameValue")
- Part163 = Instance.new("Part")
- SpecialMesh164 = Instance.new("SpecialMesh")
- Weld165 = Instance.new("Weld")
- CFrameValue166 = Instance.new("CFrameValue")
- Humanoid167 = Instance.new("Humanoid")
- Part168 = Instance.new("Part")
- Weld169 = Instance.new("Weld")
- CFrameValue170 = Instance.new("CFrameValue")
- Part171 = Instance.new("Part")
- Weld172 = Instance.new("Weld")
- CFrameValue173 = Instance.new("CFrameValue")
- Part174 = Instance.new("Part")
- Decal175 = Instance.new("Decal")
- Weld176 = Instance.new("Weld")
- CFrameValue177 = Instance.new("CFrameValue")
- Part178 = Instance.new("Part")
- Weld179 = Instance.new("Weld")
- CFrameValue180 = Instance.new("CFrameValue")
- Part181 = Instance.new("Part")
- Weld182 = Instance.new("Weld")
- CFrameValue183 = Instance.new("CFrameValue")
- Part184 = Instance.new("Part")
- Weld185 = Instance.new("Weld")
- CFrameValue186 = Instance.new("CFrameValue")
- Part187 = Instance.new("Part")
- Weld188 = Instance.new("Weld")
- CFrameValue189 = Instance.new("CFrameValue")
- Part190 = Instance.new("Part")
- Decal191 = Instance.new("Decal")
- Weld192 = Instance.new("Weld")
- CFrameValue193 = Instance.new("CFrameValue")
- Part194 = Instance.new("Part")
- Weld195 = Instance.new("Weld")
- CFrameValue196 = Instance.new("CFrameValue")
- Part197 = Instance.new("Part")
- Weld198 = Instance.new("Weld")
- CFrameValue199 = Instance.new("CFrameValue")
- Part200 = Instance.new("Part")
- Weld201 = Instance.new("Weld")
- CFrameValue202 = Instance.new("CFrameValue")
- Part203 = Instance.new("Part")
- Weld204 = Instance.new("Weld")
- CFrameValue205 = Instance.new("CFrameValue")
- Part206 = Instance.new("Part")
- CylinderMesh207 = Instance.new("CylinderMesh")
- Weld208 = Instance.new("Weld")
- CFrameValue209 = Instance.new("CFrameValue")
- Part210 = Instance.new("Part")
- CylinderMesh211 = Instance.new("CylinderMesh")
- Weld212 = Instance.new("Weld")
- CFrameValue213 = Instance.new("CFrameValue")
- Part214 = Instance.new("Part")
- CylinderMesh215 = Instance.new("CylinderMesh")
- Weld216 = Instance.new("Weld")
- CFrameValue217 = Instance.new("CFrameValue")
- Part218 = Instance.new("Part")
- CylinderMesh219 = Instance.new("CylinderMesh")
- Weld220 = Instance.new("Weld")
- CFrameValue221 = Instance.new("CFrameValue")
- Part222 = Instance.new("Part")
- CylinderMesh223 = Instance.new("CylinderMesh")
- Weld224 = Instance.new("Weld")
- CFrameValue225 = Instance.new("CFrameValue")
- Part226 = Instance.new("Part")
- CylinderMesh227 = Instance.new("CylinderMesh")
- Weld228 = Instance.new("Weld")
- CFrameValue229 = Instance.new("CFrameValue")
- Part230 = Instance.new("Part")
- CylinderMesh231 = Instance.new("CylinderMesh")
- Weld232 = Instance.new("Weld")
- CFrameValue233 = Instance.new("CFrameValue")
- Part234 = Instance.new("Part")
- SpecialMesh235 = Instance.new("SpecialMesh")
- Weld236 = Instance.new("Weld")
- CFrameValue237 = Instance.new("CFrameValue")
- Part238 = Instance.new("Part")
- Model0.Name = " "
- Model0.Parent = mas
- Model0.PrimaryPart = Part238
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-33.8513794, 1.50002956, -57.8994446, -1, 2.98044895e-08, 2.10523012e-08, 2.10523012e-08, 7.54615499e-08, 1, 2.9804486e-08, 1, -7.54615499e-08)
- Part1.Orientation = Vector3.new(-90, -180, 0)
- Part1.Position = Vector3.new(-33.8513794, 1.50002956, -57.8994446)
- Part1.Rotation = Vector3.new(-90, 0, -180)
- Part1.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- Part1.BackSurface = "0"
- Part1.BottomSurface = "0"
- Part1.FrontSurface = "0"
- Part1.LeftSurface = "0"
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.RightSurface = "0"
- Part1.TopSurface = "0"
- CylinderMesh2.Parent = Part1
- Weld3.Name = "qCFrameWeldThingy"
- Weld3.Parent = Part1
- Weld3.C1 = CFrame.new(-8.10549927, -5.385746, 3.83459282, -1, -2.9804486e-08, 2.10523012e-08, 2.98044895e-08, -1, 7.54615499e-08, 2.10523012e-08, 7.54615499e-08, 1)
- Weld3.Part0 = Part238
- Weld3.Part1 = Part1
- Weld3.part1 = Part1
- CFrameValue4.Name = "qRelativeCFrameWeldValue"
- CFrameValue4.Parent = Part1
- CFrameValue4.Value = CFrame.new(-8.10549927, -5.385746, 3.83459282, -1, -2.9804486e-08, 2.10523012e-08, 2.98044895e-08, -1, 7.54615499e-08, 2.10523012e-08, 7.54615499e-08, 1)
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-32.8818283, 7.00003052, -67.0444183, 0, 3.96052044e-08, 0.999999285, 0, 1, -3.97634246e-08, -1, 0, 0)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part5.Position = Vector3.new(-32.8818283, 7.00003052, -67.0444183)
- Part5.Rotation = Vector3.new(90, 89.9300003, -90)
- Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part5.Size = Vector3.new(1, 2.4000001, 2)
- Part5.BackSurface = "0"
- Part5.BottomSurface = "0"
- Part5.BrickColor = BrickColor.new("Institutional white")
- Part5.FrontSurface = "0"
- Part5.LeftSurface = "0"
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.RightSurface = "0"
- Part5.TopSurface = "0"
- Part5.brickColor = BrickColor.new("Institutional white")
- SpecialMesh6.Parent = Part5
- SpecialMesh6.MeshType = Enum.MeshType.Wedge
- Weld7.Name = "qCFrameWeldThingy"
- Weld7.Parent = Part5
- Weld7.C1 = CFrame.new(-3.75922775, -1.66540813, 7.13595009, 0, 1, 0, 3.96052044e-08, 0, 1, 0.999999285, 0, -3.97634246e-08)
- Weld7.Part0 = Part238
- Weld7.Part1 = Part5
- Weld7.part1 = Part5
- CFrameValue8.Name = "qRelativeCFrameWeldValue"
- CFrameValue8.Parent = Part5
- CFrameValue8.Value = CFrame.new(-3.75922775, -1.66540813, 7.13595009, 0, 1, 0, 3.96052044e-08, 0, 1, 0.999999285, 0, -3.97634246e-08)
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(-32.8818283, 7.00003052, -62.5444221, 0, 3.96315798e-08, 0.999999523, 0, 1, -3.97370599e-08, -1, 0, 0)
- Part9.Orientation = Vector3.new(0, 90, 0)
- Part9.Position = Vector3.new(-32.8818283, 7.00003052, -62.5444221)
- Part9.Rotation = Vector3.new(90, 89.9400024, -90)
- Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part9.Transparency = 0.5
- Part9.Size = Vector3.new(8, 2.4000001, 1.99999976)
- Part9.BackSurface = "0"
- Part9.BottomSurface = "0"
- Part9.BrickColor = BrickColor.new("Really black")
- Part9.FrontSurface = "0"
- Part9.LeftSurface = "0"
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.RightSurface = "0"
- Part9.TopSurface = "0"
- Part9.brickColor = BrickColor.new("Really black")
- SpecialMesh10.Parent = Part9
- SpecialMesh10.MeshType = Enum.MeshType.Wedge
- Weld11.Name = "qCFrameWeldThingy"
- Weld11.Parent = Part9
- Weld11.C1 = CFrame.new(0.740768433, -1.66540813, 7.13595009, 0, 1, 0, 3.96315798e-08, 0, 1, 0.999999523, 0, -3.97370599e-08)
- Weld11.Part0 = Part238
- Weld11.Part1 = Part9
- Weld11.part1 = Part9
- CFrameValue12.Name = "qRelativeCFrameWeldValue"
- CFrameValue12.Parent = Part9
- CFrameValue12.Value = CFrame.new(0.740768433, -1.66540813, 7.13595009, 0, 1, 0, 3.96315798e-08, 0, 1, 0.999999523, 0, -3.97370599e-08)
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(-36.981781, 4.00002956, -66.7444153, 0.999998808, 3.95524538e-08, 0, -3.98161575e-08, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-36.981781, 4.00002956, -66.7444153)
- Part13.Color = Color3.new(0.886275, 0.603922, 0.247059)
- Part13.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- Part13.BackSurface = "0"
- Part13.BottomSurface = "0"
- Part13.BrickColor = BrickColor.new("Br. yellowish orange")
- Part13.FrontSurface = "0"
- Part13.LeftSurface = "0"
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.RightSurface = "0"
- Part13.TopSurface = "0"
- Part13.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh14.Parent = Part13
- Weld15.Name = "qCFrameWeldThingy"
- Weld15.Parent = Part13
- Weld15.C1 = CFrame.new(11.2359142, 1.33459282, 3.4592247, 0.999998808, 0, -3.98161575e-08, 3.95524538e-08, 0, 1, 0, -1, 0)
- Weld15.Part0 = Part238
- Weld15.Part1 = Part13
- Weld15.part1 = Part13
- CFrameValue16.Name = "qRelativeCFrameWeldValue"
- CFrameValue16.Parent = Part13
- CFrameValue16.Value = CFrame.new(11.2359142, 1.33459282, 3.4592247, 0.999998808, 0, -3.98161575e-08, 3.95524538e-08, 0, 1, 0, -1, 0)
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(-23.8821106, 8.40006256, -67.0444183, 0.999999762, 3.86294303e-08, 0, -3.86821704e-08, 1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(-23.8821106, 8.40006256, -67.0444183)
- Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part17.Size = Vector3.new(14, 0.400000006, 1)
- Part17.BackSurface = "0"
- Part17.BottomSurface = "0"
- Part17.BrickColor = BrickColor.new("Institutional white")
- Part17.CanCollide = false
- Part17.FrontSurface = "0"
- Part17.LeftSurface = "0"
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.RightSurface = "0"
- Part17.TopSurface = "0"
- Part17.brickColor = BrickColor.new("Institutional white")
- BlockMesh18.Parent = Part17
- Weld19.Name = "qCFrameWeldThingy"
- Weld19.Parent = Part17
- Weld19.C1 = CFrame.new(-1.86377144, -3.06544018, 3.75922775, 0.999999762, 0, -3.86821704e-08, 3.86294303e-08, 0, 1, 0, -1, 0)
- Weld19.Part0 = Part238
- Weld19.Part1 = Part17
- Weld19.part1 = Part17
- CFrameValue20.Name = "qRelativeCFrameWeldValue"
- CFrameValue20.Parent = Part17
- CFrameValue20.Value = CFrame.new(-1.86377144, -3.06544018, 3.75922775, 0.999999762, 0, -3.86821704e-08, 3.86294303e-08, 0, 1, 0, -1, 0)
- Part21.Name = "DOOR"
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-25.4915466, 5.81502581, -67.0444183, 1, 7.73548052e-08, 0, -7.73548052e-08, 1, 0, 0, 0, 1)
- Part21.Position = Vector3.new(-25.4915466, 5.81502581, -67.0444183)
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part21.Size = Vector3.new(5.22000027, 4.82999992, 1)
- Part21.BackSurface = "0"
- Part21.BottomSurface = "0"
- Part21.BrickColor = BrickColor.new("Institutional white")
- Part21.CanCollide = false
- Part21.FrontSurface = "0"
- Part21.LeftSurface = "0"
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.RightSurface = "0"
- Part21.TopSurface = "0"
- Part21.brickColor = BrickColor.new("Institutional white")
- Decal22.Parent = Part21
- Decal22.Texture = "http://www.roblox.com/asset/?id=2771556702"
- Weld23.Name = "qCFrameWeldThingy"
- Weld23.Parent = Part21
- Weld23.C1 = CFrame.new(-0.254335403, -0.4804039, 3.75922775, 1, 0, -7.73548052e-08, 7.73548052e-08, 0, 1, 0, -1, 0)
- Weld23.Part0 = Part238
- Weld23.Part1 = Part21
- Weld23.part1 = Part21
- CFrameValue24.Name = "qRelativeCFrameWeldValue"
- CFrameValue24.Parent = Part21
- CFrameValue24.Value = CFrame.new(-0.254335403, -0.4804039, 3.75922775, 1, 0, -7.73548052e-08, 7.73548052e-08, 0, 1, 0, -1, 0)
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(-19.381876, 5.80003357, -67.0444183, 0.999996901, 3.9341451e-08, 0, -4.00270856e-08, 1, 0, 0, 0, 1)
- Part25.Position = Vector3.new(-19.381876, 5.80003357, -67.0444183)
- Part25.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part25.Size = Vector3.new(7, 4.80000019, 1)
- Part25.BackSurface = "0"
- Part25.BottomSurface = "0"
- Part25.BrickColor = BrickColor.new("White")
- Part25.FrontSurface = "0"
- Part25.LeftSurface = "0"
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.RightSurface = "0"
- Part25.TopSurface = "0"
- Part25.brickColor = BrickColor.new("White")
- BlockMesh26.Parent = Part25
- Weld27.Name = "qCFrameWeldThingy"
- Weld27.Parent = Part25
- Weld27.C1 = CFrame.new(-6.36402512, -0.46541214, 3.75922775, 0.999996901, 0, -4.00270856e-08, 3.9341451e-08, 0, 1, 0, -1, 0)
- Weld27.Part0 = Part238
- Weld27.Part1 = Part25
- Weld27.part1 = Part25
- CFrameValue28.Name = "qRelativeCFrameWeldValue"
- CFrameValue28.Parent = Part25
- CFrameValue28.Value = CFrame.new(-6.36402512, -0.46541214, 3.75922775, 0.999996901, 0, -4.00270856e-08, 3.9341451e-08, 0, 1, 0, -1, 0)
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(-31.3821068, 8.40002823, -62.5444183, 0, 3.86294303e-08, 0.999999762, 0, 1, -3.86821704e-08, -1, 0, 0)
- Part29.Orientation = Vector3.new(0, 90, 0)
- Part29.Position = Vector3.new(-31.3821068, 8.40002823, -62.5444183)
- Part29.Rotation = Vector3.new(90, 89.9599991, -90)
- Part29.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part29.Size = Vector3.new(10, 0.400000006, 1)
- Part29.BackSurface = "0"
- Part29.BottomSurface = "0"
- Part29.BrickColor = BrickColor.new("Institutional white")
- Part29.CanCollide = false
- Part29.FrontSurface = "0"
- Part29.LeftSurface = "0"
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.RightSurface = "0"
- Part29.TopSurface = "0"
- Part29.brickColor = BrickColor.new("Institutional white")
- SpecialMesh30.Parent = Part29
- SpecialMesh30.MeshType = Enum.MeshType.Wedge
- Weld31.Name = "qCFrameWeldThingy"
- Weld31.Parent = Part29
- Weld31.C1 = CFrame.new(0.740772247, -3.06540585, 5.63622665, 0, 1, 0, 3.86294303e-08, 0, 1, 0.999999762, 0, -3.86821704e-08)
- Weld31.Part0 = Part238
- Weld31.Part1 = Part29
- Weld31.part1 = Part29
- CFrameValue32.Name = "qRelativeCFrameWeldValue"
- CFrameValue32.Parent = Part29
- CFrameValue32.Value = CFrame.new(0.740772247, -3.06540585, 5.63622665, 0, 1, 0, 3.86294303e-08, 0, 1, 0.999999762, 0, -3.86821704e-08)
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-32.8818283, 7.00003052, -58.044426, 0, 3.96052044e-08, 0.999999285, 0, 1, -3.97634246e-08, -1, 0, 0)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(-32.8818283, 7.00003052, -58.044426)
- Part33.Rotation = Vector3.new(90, 89.9300003, -90)
- Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part33.Size = Vector3.new(1, 2.4000001, 2)
- Part33.BackSurface = "0"
- Part33.BottomSurface = "0"
- Part33.BrickColor = BrickColor.new("Institutional white")
- Part33.FrontSurface = "0"
- Part33.LeftSurface = "0"
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.RightSurface = "0"
- Part33.TopSurface = "0"
- Part33.brickColor = BrickColor.new("Institutional white")
- SpecialMesh34.Parent = Part33
- SpecialMesh34.MeshType = Enum.MeshType.Wedge
- Weld35.Name = "qCFrameWeldThingy"
- Weld35.Parent = Part33
- Weld35.C1 = CFrame.new(5.24076462, -1.66540813, 7.13595009, 0, 1, 0, 3.96052044e-08, 0, 1, 0.999999285, 0, -3.97634246e-08)
- Weld35.Part0 = Part238
- Weld35.Part1 = Part33
- Weld35.part1 = Part33
- CFrameValue36.Name = "qRelativeCFrameWeldValue"
- CFrameValue36.Parent = Part33
- CFrameValue36.Value = CFrame.new(5.24076462, -1.66540813, 7.13595009, 0, 1, 0, 3.96052044e-08, 0, 1, 0.999999285, 0, -3.97634246e-08)
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(-35.3817749, 5.20003033, -62.5444221, 0, 3.77325726e-08, 0.999996901, 0, 1, -3.84182002e-08, -1, 0, 0)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Position = Vector3.new(-35.3817749, 5.20003033, -62.5444221)
- Part37.Rotation = Vector3.new(90, 89.8600006, -90)
- Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part37.Size = Vector3.new(10, 1.20000005, 3)
- Part37.BackSurface = "0"
- Part37.BottomSurface = "0"
- Part37.BrickColor = BrickColor.new("Institutional white")
- Part37.FrontSurface = "0"
- Part37.LeftSurface = "0"
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.RightSurface = "0"
- Part37.TopSurface = "0"
- Part37.brickColor = BrickColor.new("Institutional white")
- SpecialMesh38.Parent = Part37
- SpecialMesh38.MeshType = Enum.MeshType.Wedge
- Weld39.Name = "qCFrameWeldThingy"
- Weld39.Parent = Part37
- Weld39.C1 = CFrame.new(0.740768433, 0.134592056, 9.63592339, 0, 1, 0, 3.77325726e-08, 0, 1, 0.999996901, 0, -3.84182002e-08)
- Weld39.Part0 = Part238
- Weld39.Part1 = Part37
- Weld39.part1 = Part37
- CFrameValue40.Name = "qRelativeCFrameWeldValue"
- CFrameValue40.Parent = Part37
- CFrameValue40.Value = CFrame.new(0.740768433, 0.134592056, 9.63592339, 0, 1, 0, 3.77325726e-08, 0, 1, 0.999996901, 0, -3.84182002e-08)
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(-32.8816261, 4.60003328, -67.0444183, 0.999993801, 3.8998575e-08, 0, -4.03698408e-08, 1, 0, 0, 0, 1)
- Part41.Position = Vector3.new(-32.8816261, 4.60003328, -67.0444183)
- Part41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part41.Size = Vector3.new(2, 2.4000001, 1)
- Part41.BackSurface = "0"
- Part41.BottomSurface = "0"
- Part41.BrickColor = BrickColor.new("Institutional white")
- Part41.FrontSurface = "0"
- Part41.LeftSurface = "0"
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.RightSurface = "0"
- Part41.TopSurface = "0"
- Part41.brickColor = BrickColor.new("Institutional white")
- BlockMesh42.Parent = Part41
- Weld43.Name = "qCFrameWeldThingy"
- Weld43.Parent = Part41
- Weld43.C1 = CFrame.new(7.13578987, 0.7345891, 3.75922775, 0.999993801, 0, -4.03698408e-08, 3.8998575e-08, 0, 1, 0, -1, 0)
- Weld43.Part0 = Part238
- Weld43.Part1 = Part41
- Weld43.part1 = Part41
- CFrameValue44.Name = "qRelativeCFrameWeldValue"
- CFrameValue44.Parent = Part41
- CFrameValue44.Value = CFrame.new(7.13578987, 0.7345891, 3.75922775, 0.999993801, 0, -4.03698408e-08, 3.8998575e-08, 0, 1, 0, -1, 0)
- Part45.Parent = Model0
- Part45.CFrame = CFrame.new(-15.3827667, 6.80003357, -58.044426, 0, 5.54578605e-08, -1, 0, 1, 5.54578605e-08, 1, 0, 0)
- Part45.Orientation = Vector3.new(0, -90, 0)
- Part45.Position = Vector3.new(-15.3827667, 6.80003357, -58.044426)
- Part45.Rotation = Vector3.new(0, -90, 0)
- Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part45.Size = Vector3.new(1, 2.79999995, 1)
- Part45.BackSurface = "0"
- Part45.BottomSurface = "0"
- Part45.BrickColor = BrickColor.new("Institutional white")
- Part45.FrontSurface = "0"
- Part45.LeftSurface = "0"
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.RightSurface = "0"
- Part45.TopSurface = "0"
- Part45.brickColor = BrickColor.new("Institutional white")
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshType = Enum.MeshType.Wedge
- Weld47.Name = "qCFrameWeldThingy"
- Weld47.Parent = Part45
- Weld47.C1 = CFrame.new(-5.24076462, -1.46541214, 10.3631153, 0, -1, 0, 5.54578605e-08, 0, 1, -1, 0, 5.54578605e-08)
- Weld47.Part0 = Part238
- Weld47.Part1 = Part45
- Weld47.part1 = Part45
- CFrameValue48.Name = "qRelativeCFrameWeldValue"
- CFrameValue48.Parent = Part45
- CFrameValue48.Value = CFrame.new(-5.24076462, -1.46541214, 10.3631153, 0, -1, 0, 5.54578605e-08, 0, 1, -1, 0, 5.54578605e-08)
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(-36.1818199, 2.60003567, -62.5444221, 0.999999762, 3.96579551e-08, 0, -3.97106952e-08, 1, 0, 0, 0, 1)
- Part49.Position = Vector3.new(-36.1818199, 2.60003567, -62.5444221)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Size = Vector3.new(1.39999998, 1.60000002, 10)
- Part49.BackSurface = "0"
- Part49.BottomSurface = "0"
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.FrontSurface = "0"
- Part49.LeftSurface = "0"
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.RightSurface = "0"
- Part49.TopSurface = "0"
- Part49.brickColor = BrickColor.new("Institutional white")
- BlockMesh50.Parent = Part49
- Weld51.Name = "qCFrameWeldThingy"
- Weld51.Parent = Part49
- Weld51.C1 = CFrame.new(10.4359398, 2.73458672, -0.740768433, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Weld51.Part0 = Part238
- Weld51.Part1 = Part49
- Weld51.part1 = Part49
- CFrameValue52.Name = "qRelativeCFrameWeldValue"
- CFrameValue52.Parent = Part49
- CFrameValue52.Value = CFrame.new(10.4359398, 2.73458672, -0.740768433, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Part53.Parent = Model0
- Part53.CFrame = CFrame.new(-15.3819647, 6.80003357, -67.0444183, 0, 3.89985715e-08, -0.999993801, 0, 1, 4.03698408e-08, 1, 0, 0)
- Part53.Orientation = Vector3.new(0, -90, 0)
- Part53.Position = Vector3.new(-15.3819647, 6.80003357, -67.0444183)
- Part53.Rotation = Vector3.new(-90, -89.8000031, -90)
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part53.Size = Vector3.new(1, 2.79999995, 1)
- Part53.BackSurface = "0"
- Part53.BottomSurface = "0"
- Part53.BrickColor = BrickColor.new("Institutional white")
- Part53.FrontSurface = "0"
- Part53.LeftSurface = "0"
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.RightSurface = "0"
- Part53.TopSurface = "0"
- Part53.brickColor = BrickColor.new("Institutional white")
- SpecialMesh54.Parent = Part53
- SpecialMesh54.MeshType = Enum.MeshType.Wedge
- Weld55.Name = "qCFrameWeldThingy"
- Weld55.Parent = Part53
- Weld55.C1 = CFrame.new(3.75922775, -1.46541214, 10.3639812, 0, -1, 0, 3.89985715e-08, 0, 1, -0.999993801, 0, 4.03698408e-08)
- Weld55.Part0 = Part238
- Weld55.Part1 = Part53
- Weld55.part1 = Part53
- CFrameValue56.Name = "qRelativeCFrameWeldValue"
- CFrameValue56.Parent = Part53
- CFrameValue56.Value = CFrame.new(3.75922775, -1.46541214, 10.3639812, 0, -1, 0, 3.89985715e-08, 0, 1, -0.999993801, 0, 4.03698408e-08)
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(-32.881794, 4.60003328, -58.044426, 0.999999046, 3.95788291e-08, 0, -3.97897928e-08, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(-32.881794, 4.60003328, -58.044426)
- Part57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part57.Size = Vector3.new(2, 2.4000001, 1)
- Part57.BackSurface = "0"
- Part57.BottomSurface = "0"
- Part57.BrickColor = BrickColor.new("Institutional white")
- Part57.FrontSurface = "0"
- Part57.LeftSurface = "0"
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.RightSurface = "0"
- Part57.TopSurface = "0"
- Part57.brickColor = BrickColor.new("Institutional white")
- BlockMesh58.Parent = Part57
- Weld59.Name = "qCFrameWeldThingy"
- Weld59.Parent = Part57
- Weld59.C1 = CFrame.new(7.13591766, 0.7345891, -5.24076462, 0.999999046, 0, -3.97897928e-08, 3.95788291e-08, 0, 1, 0, -1, 0)
- Weld59.Part0 = Part238
- Weld59.Part1 = Part57
- Weld59.part1 = Part57
- CFrameValue60.Name = "qRelativeCFrameWeldValue"
- CFrameValue60.Parent = Part57
- CFrameValue60.Value = CFrame.new(7.13591766, 0.7345891, -5.24076462, 0.999999046, 0, -3.97897928e-08, 3.95788291e-08, 0, 1, 0, -1, 0)
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(-33.3818321, 4.60003376, -62.5444221, 0, 3.96579551e-08, 0.999999762, 0, 1, -3.97106952e-08, -1, 0, 0)
- Part61.Orientation = Vector3.new(0, 90, 0)
- Part61.Position = Vector3.new(-33.3818321, 4.60003376, -62.5444221)
- Part61.Rotation = Vector3.new(90, 89.9599991, -90)
- Part61.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part61.Size = Vector3.new(8, 2.4000001, 1)
- Part61.BackSurface = "0"
- Part61.BottomSurface = "0"
- Part61.BrickColor = BrickColor.new("Dark stone grey")
- Part61.FrontSurface = "0"
- Part61.LeftSurface = "0"
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.RightSurface = "0"
- Part61.TopSurface = "0"
- Part61.brickColor = BrickColor.new("Dark stone grey")
- BlockMesh62.Parent = Part61
- BlockMesh62.Offset = Vector3.new(0, 0, 0.5)
- BlockMesh62.Scale = Vector3.new(1, 1, 2)
- Weld63.Name = "qCFrameWeldThingy"
- Weld63.Parent = Part61
- Weld63.C1 = CFrame.new(0.740768433, 0.734588623, 7.635952, 0, 1, 0, 3.96579551e-08, 0, 1, 0.999999762, 0, -3.97106952e-08)
- Weld63.Part0 = Part238
- Weld63.Part1 = Part61
- Weld63.part1 = Part61
- CFrameValue64.Name = "qRelativeCFrameWeldValue"
- CFrameValue64.Parent = Part61
- CFrameValue64.Value = CFrame.new(0.740768433, 0.734588623, 7.635952, 0, 1, 0, 3.96579551e-08, 0, 1, 0.999999762, 0, -3.97106952e-08)
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(-35.3817863, 4.00002956, -62.5444221, 0.999999046, 3.95788291e-08, 0, -3.97897928e-08, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(-35.3817863, 4.00002956, -62.5444221)
- Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part65.Size = Vector3.new(3, 1.20000005, 10)
- Part65.BackSurface = "0"
- Part65.BottomSurface = "0"
- Part65.BrickColor = BrickColor.new("Institutional white")
- Part65.FrontSurface = "0"
- Part65.LeftSurface = "0"
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.RightSurface = "0"
- Part65.TopSurface = "0"
- Part65.brickColor = BrickColor.new("Institutional white")
- BlockMesh66.Parent = Part65
- Weld67.Name = "qCFrameWeldThingy"
- Weld67.Parent = Part65
- Weld67.C1 = CFrame.new(9.63591385, 1.33459282, -0.740768433, 0.999999046, 0, -3.97897928e-08, 3.95788291e-08, 0, 1, 0, -1, 0)
- Weld67.Part0 = Part238
- Weld67.Part1 = Part65
- Weld67.part1 = Part65
- CFrameValue68.Name = "qRelativeCFrameWeldValue"
- CFrameValue68.Parent = Part65
- CFrameValue68.Value = CFrame.new(9.63591385, 1.33459282, -0.740768433, 0.999999046, 0, -3.97897928e-08, 3.95788291e-08, 0, 1, 0, -1, 0)
- Part69.Parent = Model0
- Part69.CFrame = CFrame.new(-36.9817772, 4.00002956, -58.1444321, 0.999997854, 3.94469524e-08, 0, -3.99216233e-08, 1, 0, 0, 0, 1)
- Part69.Position = Vector3.new(-36.9817772, 4.00002956, -58.1444321)
- Part69.Color = Color3.new(0.886275, 0.603922, 0.247059)
- Part69.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- Part69.BackSurface = "0"
- Part69.BottomSurface = "0"
- Part69.BrickColor = BrickColor.new("Br. yellowish orange")
- Part69.FrontSurface = "0"
- Part69.LeftSurface = "0"
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.RightSurface = "0"
- Part69.TopSurface = "0"
- Part69.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh70.Parent = Part69
- Weld71.Name = "qCFrameWeldThingy"
- Weld71.Parent = Part69
- Weld71.C1 = CFrame.new(11.23592, 1.33459282, -5.14075851, 0.999997854, 0, -3.99216233e-08, 3.94469524e-08, 0, 1, 0, -1, 0)
- Weld71.Part0 = Part238
- Weld71.Part1 = Part69
- Weld71.part1 = Part69
- CFrameValue72.Name = "qRelativeCFrameWeldValue"
- CFrameValue72.Parent = Part69
- CFrameValue72.Value = CFrame.new(11.23592, 1.33459282, -5.14075851, 0.999997854, 0, -3.99216233e-08, 3.94469524e-08, 0, 1, 0, -1, 0)
- Part73.Parent = Model0
- Part73.CFrame = CFrame.new(-30.1398029, 4.60003376, -58.044426, 1, 8.46371435e-08, 0, -8.46371435e-08, 1, 0, 0, 0, 1)
- Part73.Position = Vector3.new(-30.1398029, 4.60003376, -58.044426)
- Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part73.Size = Vector3.new(3.48000026, 2.4000001, 1)
- Part73.BackSurface = "0"
- Part73.BottomSurface = "0"
- Part73.BrickColor = BrickColor.new("Institutional white")
- Part73.CanCollide = false
- Part73.FrontSurface = "0"
- Part73.LeftSurface = "0"
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.RightSurface = "0"
- Part73.TopSurface = "0"
- Part73.brickColor = BrickColor.new("Institutional white")
- Weld74.Name = "qCFrameWeldThingy"
- Weld74.Parent = Part73
- Weld74.C1 = CFrame.new(4.3939209, 0.734588623, -5.24076462, 1, 0, -8.46371435e-08, 8.46371435e-08, 0, 1, 0, -1, 0)
- Weld74.Part0 = Part238
- Weld74.Part1 = Part73
- Weld74.part1 = Part73
- CFrameValue75.Name = "qRelativeCFrameWeldValue"
- CFrameValue75.Parent = Part73
- CFrameValue75.Value = CFrame.new(4.3939209, 0.734588623, -5.24076462, 1, 0, -8.46371435e-08, 8.46371435e-08, 0, 1, 0, -1, 0)
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(-15.3819647, 4.80003405, -67.0444183, 0.999993801, 3.89985715e-08, 0, -4.03698408e-08, 1, 0, 0, 0, 1)
- Part76.Position = Vector3.new(-15.3819647, 4.80003405, -67.0444183)
- Part76.Color = Color3.new(1, 0, 0)
- Part76.Size = Vector3.new(1, 1.20000005, 1)
- Part76.BackSurface = "0"
- Part76.BottomSurface = "0"
- Part76.BrickColor = BrickColor.new("Really red")
- Part76.FrontSurface = "0"
- Part76.LeftSurface = "0"
- Part76.Material = Enum.Material.SmoothPlastic
- Part76.RightSurface = "0"
- Part76.TopSurface = "0"
- Part76.brickColor = BrickColor.new("Really red")
- BlockMesh77.Parent = Part76
- Weld78.Name = "qCFrameWeldThingy"
- Weld78.Parent = Part76
- Weld78.C1 = CFrame.new(-10.3639812, 0.534587383, 3.75922775, 0.999993801, 0, -4.03698408e-08, 3.89985715e-08, 0, 1, 0, -1, 0)
- Weld78.Part0 = Part238
- Weld78.Part1 = Part76
- Weld78.part1 = Part76
- CFrameValue79.Name = "qRelativeCFrameWeldValue"
- CFrameValue79.Parent = Part76
- CFrameValue79.Value = CFrame.new(-10.3639812, 0.534587383, 3.75922775, 0.999993801, 0, -4.03698408e-08, 3.89985715e-08, 0, 1, 0, -1, 0)
- Part80.Parent = Model0
- Part80.CFrame = CFrame.new(-15.3820915, 3.80003333, -67.0444183, 0.999993563, 3.89721997e-08, 0, -4.03962055e-08, 1, 0, 0, 0, 1)
- Part80.Position = Vector3.new(-15.3820915, 3.80003333, -67.0444183)
- Part80.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part80.Size = Vector3.new(1, 0.800000012, 1)
- Part80.BackSurface = "0"
- Part80.BottomSurface = "0"
- Part80.BrickColor = BrickColor.new("Institutional white")
- Part80.FrontSurface = "0"
- Part80.LeftSurface = "0"
- Part80.Material = Enum.Material.SmoothPlastic
- Part80.RightSurface = "0"
- Part80.TopSurface = "0"
- Part80.brickColor = BrickColor.new("Institutional white")
- BlockMesh81.Parent = Part80
- Weld82.Name = "qCFrameWeldThingy"
- Weld82.Parent = Part80
- Weld82.C1 = CFrame.new(-10.3638573, 1.5345881, 3.75922775, 0.999993563, 0, -4.03962055e-08, 3.89721997e-08, 0, 1, 0, -1, 0)
- Weld82.Part0 = Part238
- Weld82.Part1 = Part80
- Weld82.part1 = Part80
- CFrameValue83.Name = "qRelativeCFrameWeldValue"
- CFrameValue83.Parent = Part80
- CFrameValue83.Value = CFrame.new(-10.3638573, 1.5345881, 3.75922775, 0.999993563, 0, -4.03962055e-08, 3.89721997e-08, 0, 1, 0, -1, 0)
- Part84.Parent = Model0
- Part84.CFrame = CFrame.new(-23.8821106, 8.40002823, -62.5444183, 1, 3.86558057e-08, 0, -3.86558057e-08, 1, 0, 0, 0, 1)
- Part84.Position = Vector3.new(-23.8821106, 8.40002823, -62.5444183)
- Part84.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part84.Size = Vector3.new(14, 0.400000006, 8)
- Part84.BackSurface = "0"
- Part84.BottomSurface = "0"
- Part84.BrickColor = BrickColor.new("Institutional white")
- Part84.CanCollide = false
- Part84.FrontSurface = "0"
- Part84.LeftSurface = "0"
- Part84.Material = Enum.Material.SmoothPlastic
- Part84.RightSurface = "0"
- Part84.TopSurface = "0"
- Part84.brickColor = BrickColor.new("Institutional white")
- BlockMesh85.Parent = Part84
- Weld86.Name = "qCFrameWeldThingy"
- Weld86.Parent = Part84
- Weld86.C1 = CFrame.new(-1.86377144, -3.06540585, -0.740772247, 1, 0, -3.86558057e-08, 3.86558057e-08, 0, 1, 0, -1, 0)
- Weld86.Part0 = Part238
- Weld86.Part1 = Part84
- Weld86.part1 = Part84
- CFrameValue87.Name = "qRelativeCFrameWeldValue"
- CFrameValue87.Parent = Part84
- CFrameValue87.Value = CFrame.new(-1.86377144, -3.06540585, -0.740772247, 1, 0, -3.86558057e-08, 3.86558057e-08, 0, 1, 0, -1, 0)
- Part88.Parent = Model0
- Part88.CFrame = CFrame.new(-15.3818512, 6.80003357, -65.0444183, 0, 3.96052044e-08, -0.999999285, 0, 1, 3.97634281e-08, 1, 0, 0)
- Part88.Orientation = Vector3.new(0, -90, 0)
- Part88.Position = Vector3.new(-15.3818512, 6.80003357, -65.0444183)
- Part88.Rotation = Vector3.new(-90, -89.9300003, -90)
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part88.Size = Vector3.new(3, 2.79999995, 1)
- Part88.BackSurface = "0"
- Part88.BottomSurface = "0"
- Part88.BrickColor = BrickColor.new("Really black")
- Part88.CanCollide = false
- Part88.FrontSurface = "0"
- Part88.LeftSurface = "0"
- Part88.Material = Enum.Material.SmoothPlastic
- Part88.RightSurface = "0"
- Part88.TopSurface = "0"
- Part88.brickColor = BrickColor.new("Really black")
- SpecialMesh89.Parent = Part88
- SpecialMesh89.MeshType = Enum.MeshType.Wedge
- Weld90.Name = "qCFrameWeldThingy"
- Weld90.Parent = Part88
- Weld90.C1 = CFrame.new(1.75922775, -1.46541214, 10.3640385, 0, -1, 0, 3.96052044e-08, 0, 1, -0.999999285, 0, 3.97634281e-08)
- Weld90.Part0 = Part238
- Weld90.Part1 = Part88
- Weld90.part1 = Part88
- CFrameValue91.Name = "qRelativeCFrameWeldValue"
- CFrameValue91.Parent = Part88
- CFrameValue91.Value = CFrame.new(1.75922775, -1.46541214, 10.3640385, 0, -1, 0, 3.96052044e-08, 0, 1, -0.999999285, 0, 3.97634281e-08)
- Part92.Parent = Model0
- Part92.CFrame = CFrame.new(-26.0818329, 2.40002775, -62.5444221, 0.999999762, 3.96579551e-08, 0, -3.97106952e-08, 1, 0, 0, 0, 1)
- Part92.Position = Vector3.new(-26.0818329, 2.40002775, -62.5444221)
- Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part92.Size = Vector3.new(12.3999996, 1.20000005, 10)
- Part92.BackSurface = "0"
- Part92.BottomSurface = "0"
- Part92.BrickColor = BrickColor.new("Institutional white")
- Part92.FrontSurface = "0"
- Part92.LeftSurface = "0"
- Part92.Material = Enum.Material.SmoothPlastic
- Part92.RightSurface = "0"
- Part92.TopSurface = "0"
- Part92.brickColor = BrickColor.new("Institutional white")
- BlockMesh93.Parent = Part92
- Weld94.Name = "qCFrameWeldThingy"
- Weld94.Parent = Part92
- Weld94.C1 = CFrame.new(0.335950851, 2.93459415, -0.740768433, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Weld94.Part0 = Part238
- Weld94.Part1 = Part92
- Weld94.part1 = Part92
- CFrameValue95.Name = "qRelativeCFrameWeldValue"
- CFrameValue95.Parent = Part92
- CFrameValue95.Value = CFrame.new(0.335950851, 2.93459415, -0.740768433, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Part96.Parent = Model0
- Part96.CFrame = CFrame.new(-25.1818237, 3.20002985, -62.5444221, 1, 3.96843305e-08, 0, -3.96843305e-08, 1, 0, 0, 0, 1)
- Part96.Position = Vector3.new(-25.1818237, 3.20002985, -62.5444221)
- Part96.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part96.Size = Vector3.new(20.6000004, 0.400000006, 10)
- Part96.BackSurface = "0"
- Part96.BottomSurface = "0"
- Part96.BrickColor = BrickColor.new("White")
- Part96.FrontSurface = "0"
- Part96.LeftSurface = "0"
- Part96.Material = Enum.Material.SmoothPlastic
- Part96.RightSurface = "0"
- Part96.TopSurface = "0"
- Part96.brickColor = BrickColor.new("White")
- BlockMesh97.Parent = Part96
- Weld98.Name = "qCFrameWeldThingy"
- Weld98.Parent = Part96
- Weld98.C1 = CFrame.new(-0.564058304, 2.13459206, -0.740768433, 1, 0, -3.96843305e-08, 3.96843305e-08, 0, 1, 0, -1, 0)
- Weld98.Part0 = Part238
- Weld98.Part1 = Part96
- Weld98.part1 = Part96
- CFrameValue99.Name = "qRelativeCFrameWeldValue"
- CFrameValue99.Parent = Part96
- CFrameValue99.Value = CFrame.new(-0.564058304, 2.13459206, -0.740768433, 1, 0, -3.96843305e-08, 3.96843305e-08, 0, 1, 0, -1, 0)
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(-22.0322571, 5.80003405, -58.044426, 1, 5.49303607e-08, 0, -5.49303607e-08, 1, 0, 0, 0, 1)
- Part100.Position = Vector3.new(-22.0322571, 5.80003405, -58.044426)
- Part100.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part100.Size = Vector3.new(12.3000002, 4.80000019, 1)
- Part100.BackSurface = "0"
- Part100.BottomSurface = "0"
- Part100.BrickColor = BrickColor.new("Institutional white")
- Part100.FrontSurface = "0"
- Part100.LeftSurface = "0"
- Part100.Material = Enum.Material.SmoothPlastic
- Part100.RightSurface = "0"
- Part100.TopSurface = "0"
- Part100.brickColor = BrickColor.new("Institutional white")
- BlockMesh101.Parent = Part100
- Weld102.Name = "qCFrameWeldThingy"
- Weld102.Parent = Part100
- Weld102.C1 = CFrame.new(-3.71362495, -0.46541214, -5.24076462, 1, 0, -5.49303607e-08, 5.49303607e-08, 0, 1, 0, -1, 0)
- Weld102.Part0 = Part238
- Weld102.Part1 = Part100
- Weld102.part1 = Part100
- CFrameValue103.Name = "qRelativeCFrameWeldValue"
- CFrameValue103.Parent = Part100
- CFrameValue103.Value = CFrame.new(-3.71362495, -0.46541214, -5.24076462, 1, 0, -5.49303607e-08, 5.49303607e-08, 0, 1, 0, -1, 0)
- Part104.Parent = Model0
- Part104.CFrame = CFrame.new(-15.3818512, 6.80003357, -62.5444221, 0, 3.96052044e-08, -0.999999285, 0, 1, 3.97634281e-08, 1, 0, 0)
- Part104.Orientation = Vector3.new(0, -90, 0)
- Part104.Position = Vector3.new(-15.3818512, 6.80003357, -62.5444221)
- Part104.Rotation = Vector3.new(-90, -89.9300003, -90)
- Part104.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part104.Size = Vector3.new(2, 2.79999995, 1)
- Part104.BackSurface = "0"
- Part104.BottomSurface = "0"
- Part104.BrickColor = BrickColor.new("Institutional white")
- Part104.CanCollide = false
- Part104.FrontSurface = "0"
- Part104.LeftSurface = "0"
- Part104.Material = Enum.Material.SmoothPlastic
- Part104.RightSurface = "0"
- Part104.TopSurface = "0"
- Part104.brickColor = BrickColor.new("Institutional white")
- SpecialMesh105.Parent = Part104
- SpecialMesh105.MeshType = Enum.MeshType.Wedge
- Weld106.Name = "qCFrameWeldThingy"
- Weld106.Parent = Part104
- Weld106.C1 = CFrame.new(-0.740768433, -1.46541214, 10.3640385, 0, -1, 0, 3.96052044e-08, 0, 1, -0.999999285, 0, 3.97634281e-08)
- Weld106.Part0 = Part238
- Weld106.Part1 = Part104
- Weld106.part1 = Part104
- CFrameValue107.Name = "qRelativeCFrameWeldValue"
- CFrameValue107.Parent = Part104
- CFrameValue107.Value = CFrame.new(-0.740768433, -1.46541214, 10.3640385, 0, -1, 0, 3.96052044e-08, 0, 1, -0.999999285, 0, 3.97634281e-08)
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(-15.3818512, 6.80003357, -60.044426, 0, 3.96052044e-08, -0.999999285, 0, 1, 3.97634281e-08, 1, 0, 0)
- Part108.Orientation = Vector3.new(0, -90, 0)
- Part108.Position = Vector3.new(-15.3818512, 6.80003357, -60.044426)
- Part108.Rotation = Vector3.new(-90, -89.9300003, -90)
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part108.Size = Vector3.new(3, 2.79999995, 1)
- Part108.BackSurface = "0"
- Part108.BottomSurface = "0"
- Part108.BrickColor = BrickColor.new("Really black")
- Part108.CanCollide = false
- Part108.FrontSurface = "0"
- Part108.LeftSurface = "0"
- Part108.Material = Enum.Material.SmoothPlastic
- Part108.RightSurface = "0"
- Part108.TopSurface = "0"
- Part108.brickColor = BrickColor.new("Really black")
- SpecialMesh109.Parent = Part108
- SpecialMesh109.MeshType = Enum.MeshType.Wedge
- Weld110.Name = "qCFrameWeldThingy"
- Weld110.Parent = Part108
- Weld110.C1 = CFrame.new(-3.24076462, -1.46541214, 10.3640385, 0, -1, 0, 3.96052044e-08, 0, 1, -0.999999285, 0, 3.97634281e-08)
- Weld110.Part0 = Part238
- Weld110.Part1 = Part108
- Weld110.part1 = Part108
- CFrameValue111.Name = "qRelativeCFrameWeldValue"
- CFrameValue111.Parent = Part108
- CFrameValue111.Value = CFrame.new(-3.24076462, -1.46541214, 10.3640385, 0, -1, 0, 3.96052044e-08, 0, 1, -0.999999285, 0, 3.97634281e-08)
- Part112.Parent = Model0
- Part112.CFrame = CFrame.new(-15.3818407, 4.40002632, -62.5444221, 0.999999762, 3.96579551e-08, 0, -3.97106952e-08, 1, 0, 0, 0, 1)
- Part112.Position = Vector3.new(-15.3818407, 4.40002632, -62.5444221)
- Part112.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part112.Size = Vector3.new(1, 2, 8)
- Part112.BackSurface = "0"
- Part112.BottomSurface = "0"
- Part112.BrickColor = BrickColor.new("Institutional white")
- Part112.CanCollide = false
- Part112.FrontSurface = "0"
- Part112.LeftSurface = "0"
- Part112.Material = Enum.Material.SmoothPlastic
- Part112.RightSurface = "0"
- Part112.TopSurface = "0"
- Part112.brickColor = BrickColor.new("Institutional white")
- BlockMesh113.Parent = Part112
- Weld114.Name = "qCFrameWeldThingy"
- Weld114.Parent = Part112
- Weld114.C1 = CFrame.new(-10.3640442, 0.934595108, -0.740768433, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Weld114.Part0 = Part238
- Weld114.Part1 = Part112
- Weld114.part1 = Part112
- CFrameValue115.Name = "qRelativeCFrameWeldValue"
- CFrameValue115.Parent = Part112
- CFrameValue115.Value = CFrame.new(-10.3640442, 0.934595108, -0.740768433, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Part116.Parent = Model0
- Part116.CFrame = CFrame.new(-15.3818407, 3.80003357, -58.044426, 0.999999762, 3.96579551e-08, 0, -3.97106952e-08, 1, 0, 0, 0, 1)
- Part116.Position = Vector3.new(-15.3818407, 3.80003357, -58.044426)
- Part116.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part116.Size = Vector3.new(1, 0.800000012, 1)
- Part116.BackSurface = "0"
- Part116.BottomSurface = "0"
- Part116.BrickColor = BrickColor.new("Institutional white")
- Part116.FrontSurface = "0"
- Part116.LeftSurface = "0"
- Part116.Material = Enum.Material.SmoothPlastic
- Part116.RightSurface = "0"
- Part116.TopSurface = "0"
- Part116.brickColor = BrickColor.new("Institutional white")
- BlockMesh117.Parent = Part116
- Weld118.Name = "qCFrameWeldThingy"
- Weld118.Parent = Part116
- Weld118.C1 = CFrame.new(-10.3640442, 1.5345881, -5.24076462, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Weld118.Part0 = Part238
- Weld118.Part1 = Part116
- Weld118.part1 = Part116
- CFrameValue119.Name = "qRelativeCFrameWeldValue"
- CFrameValue119.Parent = Part116
- CFrameValue119.Value = CFrame.new(-10.3640442, 1.5345881, -5.24076462, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Part120.Parent = Model0
- Part120.CFrame = CFrame.new(-23.8821106, 8.40002823, -58.044426, 0.999999762, 3.86294303e-08, 0, -3.86821704e-08, 1, 0, 0, 0, 1)
- Part120.Position = Vector3.new(-23.8821106, 8.40002823, -58.044426)
- Part120.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part120.Size = Vector3.new(14, 0.400000006, 1)
- Part120.BackSurface = "0"
- Part120.BottomSurface = "0"
- Part120.BrickColor = BrickColor.new("Institutional white")
- Part120.CanCollide = false
- Part120.FrontSurface = "0"
- Part120.LeftSurface = "0"
- Part120.Material = Enum.Material.SmoothPlastic
- Part120.RightSurface = "0"
- Part120.TopSurface = "0"
- Part120.brickColor = BrickColor.new("Institutional white")
- BlockMesh121.Parent = Part120
- Weld122.Name = "qCFrameWeldThingy"
- Weld122.Parent = Part120
- Weld122.C1 = CFrame.new(-1.86377144, -3.06540585, -5.24076462, 0.999999762, 0, -3.86821704e-08, 3.86294303e-08, 0, 1, 0, -1, 0)
- Weld122.Part0 = Part238
- Weld122.Part1 = Part120
- Weld122.part1 = Part120
- CFrameValue123.Name = "qRelativeCFrameWeldValue"
- CFrameValue123.Parent = Part120
- CFrameValue123.Value = CFrame.new(-1.86377144, -3.06540585, -5.24076462, 0.999999762, 0, -3.86821704e-08, 3.86294303e-08, 0, 1, 0, -1, 0)
- Part124.Parent = Model0
- Part124.CFrame = CFrame.new(-31.3818359, 5.79503059, -67.0444183, 1, 4.13459489e-08, 0, -4.13459489e-08, 1, 0, 0, 0, 1)
- Part124.Position = Vector3.new(-31.3818359, 5.79503059, -67.0444183)
- Part124.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part124.Size = Vector3.new(1, 4.80999994, 1)
- Part124.BackSurface = "0"
- Part124.BottomSurface = "0"
- Part124.BrickColor = BrickColor.new("Institutional white")
- Part124.CanCollide = false
- Part124.FrontSurface = "0"
- Part124.LeftSurface = "0"
- Part124.Material = Enum.Material.SmoothPlastic
- Part124.RightSurface = "0"
- Part124.TopSurface = "0"
- Part124.brickColor = BrickColor.new("Institutional white")
- Weld125.Name = "qCFrameWeldThingy"
- Weld125.Parent = Part124
- Weld125.C1 = CFrame.new(5.6359539, -0.460408688, 3.75922775, 1, 0, -4.13459489e-08, 4.13459489e-08, 0, 1, 0, -1, 0)
- Weld125.Part0 = Part238
- Weld125.Part1 = Part124
- Weld125.part1 = Part124
- CFrameValue126.Name = "qRelativeCFrameWeldValue"
- CFrameValue126.Parent = Part124
- CFrameValue126.Value = CFrame.new(5.6359539, -0.460408688, 3.75922775, 1, 0, -4.13459489e-08, 4.13459489e-08, 0, 1, 0, -1, 0)
- Part127.Parent = Model0
- Part127.CFrame = CFrame.new(-31.3821983, 7.00003052, -58.044426, 0.999999762, 3.74425326e-08, 0, -3.74952727e-08, 1, 0, 0, 0, 1)
- Part127.Position = Vector3.new(-31.3821983, 7.00003052, -58.044426)
- Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part127.Size = Vector3.new(1, 2.4000001, 1)
- Part127.BackSurface = "0"
- Part127.BottomSurface = "0"
- Part127.BrickColor = BrickColor.new("Institutional white")
- Part127.CanCollide = false
- Part127.FrontSurface = "0"
- Part127.LeftSurface = "0"
- Part127.Material = Enum.Material.SmoothPlastic
- Part127.RightSurface = "0"
- Part127.TopSurface = "0"
- Part127.brickColor = BrickColor.new("Institutional white")
- Weld128.Name = "qCFrameWeldThingy"
- Weld128.Parent = Part127
- Weld128.C1 = CFrame.new(5.63631821, -1.66540813, -5.24076462, 0.999999762, 0, -3.74952727e-08, 3.74425326e-08, 0, 1, 0, -1, 0)
- Weld128.Part0 = Part238
- Weld128.Part1 = Part127
- Weld128.part1 = Part127
- CFrameValue129.Name = "qRelativeCFrameWeldValue"
- CFrameValue129.Parent = Part127
- CFrameValue129.Value = CFrame.new(5.63631821, -1.66540813, -5.24076462, 0.999999762, 0, -3.74952727e-08, 3.74425326e-08, 0, 1, 0, -1, 0)
- Part130.Parent = Model0
- Part130.CFrame = CFrame.new(-15.7818489, 2.40002799, -62.5444221, 0.999999762, 3.96579551e-08, 0, -3.97106952e-08, 1, 0, 0, 0, 1)
- Part130.Position = Vector3.new(-15.7818489, 2.40002799, -62.5444221)
- Part130.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part130.Size = Vector3.new(1.80000007, 1.20000005, 10)
- Part130.BackSurface = "0"
- Part130.BottomSurface = "0"
- Part130.BrickColor = BrickColor.new("Institutional white")
- Part130.FrontSurface = "0"
- Part130.LeftSurface = "0"
- Part130.Material = Enum.Material.SmoothPlastic
- Part130.RightSurface = "0"
- Part130.TopSurface = "0"
- Part130.brickColor = BrickColor.new("Institutional white")
- BlockMesh131.Parent = Part130
- Weld132.Name = "qCFrameWeldThingy"
- Weld132.Parent = Part130
- Weld132.C1 = CFrame.new(-9.96403503, 2.93459344, -0.740768433, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Weld132.Part0 = Part238
- Weld132.Part1 = Part130
- Weld132.part1 = Part130
- CFrameValue133.Name = "qRelativeCFrameWeldValue"
- CFrameValue133.Parent = Part130
- CFrameValue133.Value = CFrame.new(-9.96403503, 2.93459344, -0.740768433, 0.999999762, 0, -3.97106952e-08, 3.96579551e-08, 0, 1, 0, -1, 0)
- Part134.Parent = Model0
- Part134.CFrame = CFrame.new(-15.3827667, 4.80003023, -58.044426, 1, 5.53523627e-08, 0, -5.53523627e-08, 1, 0, 0, 0, 1)
- Part134.Position = Vector3.new(-15.3827667, 4.80003023, -58.044426)
- Part134.Color = Color3.new(1, 0, 0)
- Part134.Size = Vector3.new(1, 1.20000005, 1)
- Part134.BackSurface = "0"
- Part134.BottomSurface = "0"
- Part134.BrickColor = BrickColor.new("Really red")
- Part134.FrontSurface = "0"
- Part134.LeftSurface = "0"
- Part134.Material = Enum.Material.SmoothPlastic
- Part134.RightSurface = "0"
- Part134.TopSurface = "0"
- Part134.brickColor = BrickColor.new("Really red")
- BlockMesh135.Parent = Part134
- Weld136.Name = "qCFrameWeldThingy"
- Weld136.Parent = Part134
- Weld136.C1 = CFrame.new(-10.3631153, 0.534591198, -5.24076462, 1, 0, -5.53523627e-08, 5.53523627e-08, 0, 1, 0, -1, 0)
- Weld136.Part0 = Part238
- Weld136.Part1 = Part134
- Weld136.part1 = Part134
- CFrameValue137.Name = "qRelativeCFrameWeldValue"
- CFrameValue137.Parent = Part134
- CFrameValue137.Value = CFrame.new(-10.3631153, 0.534591198, -5.24076462, 1, 0, -5.53523627e-08, 5.53523627e-08, 0, 1, 0, -1, 0)
- Part138.Parent = Model0
- Part138.CFrame = CFrame.new(-16.3821144, 8.40002728, -62.5444183, 0.999999762, 3.86294303e-08, 0, -3.86821704e-08, 1, 0, 0, 0, 1)
- Part138.Position = Vector3.new(-16.3821144, 8.40002728, -62.5444183)
- Part138.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part138.Size = Vector3.new(1, 0.400000006, 10)
- Part138.BackSurface = "0"
- Part138.BottomSurface = "0"
- Part138.BrickColor = BrickColor.new("Institutional white")
- Part138.CanCollide = false
- Part138.FrontSurface = "0"
- Part138.LeftSurface = "0"
- Part138.Material = Enum.Material.SmoothPlastic
- Part138.RightSurface = "0"
- Part138.TopSurface = "0"
- Part138.brickColor = BrickColor.new("Institutional white")
- BlockMesh139.Parent = Part138
- Weld140.Name = "qCFrameWeldThingy"
- Weld140.Parent = Part138
- Weld140.C1 = CFrame.new(-9.36376953, -3.06540585, -0.740772247, 0.999999762, 0, -3.86821704e-08, 3.86294303e-08, 0, 1, 0, -1, 0)
- Weld140.Part0 = Part238
- Weld140.Part1 = Part138
- Weld140.part1 = Part138
- CFrameValue141.Name = "qRelativeCFrameWeldValue"
- CFrameValue141.Parent = Part138
- CFrameValue141.Value = CFrame.new(-9.36376953, -3.06540585, -0.740772247, 0.999999762, 0, -3.86821704e-08, 3.86294303e-08, 0, 1, 0, -1, 0)
- Part142.Parent = Model0
- Part142.CFrame = CFrame.new(-36.9817772, 3.80003357, -62.5444221, 0.999997854, 3.94469524e-08, 0, -3.99216233e-08, 1, 0, 0, 0, 1)
- Part142.Position = Vector3.new(-36.9817772, 3.80003357, -62.5444221)
- Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part142.Size = Vector3.new(0.200000003, 0.800000012, 6)
- Part142.BackSurface = "0"
- Part142.BottomSurface = "0"
- Part142.BrickColor = BrickColor.new("Really black")
- Part142.FrontSurface = "0"
- Part142.LeftSurface = "0"
- Part142.Material = Enum.Material.SmoothPlastic
- Part142.RightSurface = "0"
- Part142.TopSurface = "0"
- Part142.brickColor = BrickColor.new("Really black")
- BlockMesh143.Parent = Part142
- Weld144.Name = "qCFrameWeldThingy"
- Weld144.Parent = Part142
- Weld144.C1 = CFrame.new(11.23592, 1.53458881, -0.740768433, 0.999997854, 0, -3.99216233e-08, 3.94469524e-08, 0, 1, 0, -1, 0)
- Weld144.Part0 = Part238
- Weld144.Part1 = Part142
- Weld144.part1 = Part142
- CFrameValue145.Name = "qRelativeCFrameWeldValue"
- CFrameValue145.Parent = Part142
- CFrameValue145.Value = CFrame.new(11.23592, 1.53458881, -0.740768433, 0.999997854, 0, -3.99216233e-08, 3.94469524e-08, 0, 1, 0, -1, 0)
- Part146.Name = "Head"
- Part146.Parent = Model0
- Part146.CFrame = CFrame.new(-29.9929314, 7.02660513, -61.1512184, 0.0166787934, 1.60160507e-08, 0.999860942, -5.34079281e-10, 1, -1.60093698e-08, -0.999861002, -2.66988043e-10, 0.0166787915)
- Part146.Orientation = Vector3.new(0, 89.0400009, 0)
- Part146.Position = Vector3.new(-29.9929314, 7.02660513, -61.1512184)
- Part146.Rotation = Vector3.new(0, 89.0400009, 0)
- Part146.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part146.Size = Vector3.new(2, 1, 1)
- Part146.BackSurface = "0"
- Part146.BottomSurface = "0"
- Part146.BrickColor = BrickColor.new("Institutional white")
- Part146.FrontSurface = "0"
- Part146.LeftSurface = "0"
- Part146.Material = Enum.Material.SmoothPlastic
- Part146.RightSurface = "0"
- Part146.TopSurface = "0"
- Part146.brickColor = BrickColor.new("Institutional white")
- SpecialMesh147.Parent = Part146
- SpecialMesh147.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal148.Name = "face"
- Decal148.Parent = Part146
- Decal148.Texture = "rbxasset://textures/face.png"
- Weld149.Name = "qCFrameWeldThingy"
- Weld149.Parent = Part146
- Weld149.C1 = CFrame.new(2.20450974, -1.69198322, 4.21086693, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Weld149.Part0 = Part238
- Weld149.Part1 = Part146
- Weld149.part1 = Part146
- CFrameValue150.Name = "qRelativeCFrameWeldValue"
- CFrameValue150.Parent = Part146
- CFrameValue150.Value = CFrame.new(2.20450974, -1.69198322, 4.21086693, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Part151.Parent = Model0
- Part151.CFrame = CFrame.new(-29.5045776, 5.81502533, -67.0444183, 1, 1.54027958e-07, 0, -1.54027958e-07, 1, 0, 0, 0, 1)
- Part151.Position = Vector3.new(-29.5045776, 5.81502533, -67.0444183)
- Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part151.Size = Vector3.new(2.76000023, 4.82999992, 1)
- Part151.BackSurface = "0"
- Part151.BottomSurface = "0"
- Part151.BrickColor = BrickColor.new("Institutional white")
- Part151.CanCollide = false
- Part151.FrontSurface = "0"
- Part151.LeftSurface = "0"
- Part151.Material = Enum.Material.SmoothPlastic
- Part151.RightSurface = "0"
- Part151.TopSurface = "0"
- Part151.brickColor = BrickColor.new("Institutional white")
- Weld152.Name = "qCFrameWeldThingy"
- Weld152.Parent = Part151
- Weld152.C1 = CFrame.new(3.7586956, -0.480402946, 3.75922775, 1, 0, -1.54027958e-07, 1.54027958e-07, 0, 1, 0, -1, 0)
- Weld152.Part0 = Part238
- Weld152.Part1 = Part151
- Weld152.part1 = Part151
- CFrameValue153.Name = "qRelativeCFrameWeldValue"
- CFrameValue153.Parent = Part151
- CFrameValue153.Value = CFrame.new(3.7586956, -0.480402946, 3.75922775, 1, 0, -1.54027958e-07, 1.54027958e-07, 0, 1, 0, -1, 0)
- Part154.Parent = Model0
- Part154.CFrame = CFrame.new(-28.2900085, 5.80003309, -62.0644226, 1, 1.37870728e-07, 0, -1.37870728e-07, 1, 0, 0, 0, 1)
- Part154.Position = Vector3.new(-28.2900085, 5.80003309, -62.0644226)
- Part154.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part154.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- Part154.BackSurface = "0"
- Part154.BottomSurface = "0"
- Part154.BrickColor = BrickColor.new("Institutional white")
- Part154.FrontSurface = "0"
- Part154.LeftSurface = "0"
- Part154.Material = Enum.Material.SmoothPlastic
- Part154.RightSurface = "0"
- Part154.TopSurface = "0"
- Part154.brickColor = BrickColor.new("Institutional white")
- BlockMesh155.Parent = Part154
- Weld156.Name = "qCFrameWeldThingy"
- Weld156.Parent = Part154
- Weld156.C1 = CFrame.new(2.54412651, -0.465410709, -1.22076797, 1, 0, -1.37870728e-07, 1.37870728e-07, 0, 1, 0, -1, 0)
- Weld156.Part0 = Part238
- Weld156.Part1 = Part154
- Weld156.part1 = Part154
- CFrameValue157.Name = "qRelativeCFrameWeldValue"
- CFrameValue157.Parent = Part154
- CFrameValue157.Value = CFrame.new(2.54412651, -0.465410709, -1.22076797, 1, 0, -1.37870728e-07, 1.37870728e-07, 0, 1, 0, -1, 0)
- Part158.Name = "Head"
- Part158.Parent = Model0
- Part158.CFrame = CFrame.new(-26.0910645, 7.49669409, -61.1512222, 0.999860883, 3.20170024e-08, -0.0166812073, -3.20170024e-08, 1, 2.67092765e-10, 0.0166812055, 2.67026595e-10, 0.999860942)
- Part158.Orientation = Vector3.new(0, -0.959999979, 0)
- Part158.Position = Vector3.new(-26.0910645, 7.49669409, -61.1512222)
- Part158.Rotation = Vector3.new(0, -0.959999979, 0)
- Part158.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part158.Size = Vector3.new(2, 1, 1)
- Part158.BackSurface = "0"
- Part158.BottomSurface = "0"
- Part158.BrickColor = BrickColor.new("Institutional white")
- Part158.FrontSurface = "0"
- Part158.LeftSurface = "0"
- Part158.Material = Enum.Material.SmoothPlastic
- Part158.RightSurface = "0"
- Part158.TopSurface = "0"
- Part158.brickColor = BrickColor.new("Institutional white")
- SpecialMesh159.Parent = Part158
- SpecialMesh159.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal160.Name = "face"
- Decal160.Parent = Part158
- Decal160.Texture = "rbxasset://textures/face.png"
- Weld161.Name = "qCFrameWeldThingy"
- Weld161.Parent = Part158
- Weld161.C1 = CFrame.new(0.309537888, -2.16207218, -2.139431, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Weld161.Part0 = Part238
- Weld161.Part1 = Part158
- Weld161.part1 = Part158
- CFrameValue162.Name = "qRelativeCFrameWeldValue"
- CFrameValue162.Parent = Part158
- CFrameValue162.Value = CFrame.new(0.309537888, -2.16207218, -2.139431, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Part163.Name = "Handle"
- Part163.Parent = Model0
- Part163.CFrame = CFrame.new(-26.0910645, 7.34668875, -61.1512222, 0.999860883, 3.20170024e-08, -0.0166812073, -3.20170024e-08, 1, 2.67092765e-10, 0.0166812055, 2.67026595e-10, 0.999860942)
- Part163.Orientation = Vector3.new(0, -0.959999979, 0)
- Part163.Position = Vector3.new(-26.0910645, 7.34668875, -61.1512222)
- Part163.Rotation = Vector3.new(0, -0.959999979, 0)
- Part163.Size = Vector3.new(2, 2, 2)
- Part163.BackSurface = "0"
- Part163.BottomSurface = "0"
- Part163.CanCollide = false
- Part163.FrontSurface = "0"
- Part163.LeftSurface = "0"
- Part163.Material = Enum.Material.SmoothPlastic
- Part163.RightSurface = "0"
- Part163.TopSurface = "0"
- SpecialMesh164.Parent = Part163
- SpecialMesh164.MeshId = "http://www.roblox.com/asset/?id=15393031"
- SpecialMesh164.TextureId = "http://www.roblox.com/asset/?id=15393013"
- SpecialMesh164.MeshType = Enum.MeshType.FileMesh
- Weld165.Name = "qCFrameWeldThingy"
- Weld165.Parent = Part163
- Weld165.C1 = CFrame.new(0.309537888, -2.01206684, -2.139431, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Weld165.Part0 = Part238
- Weld165.Part1 = Part163
- Weld165.part1 = Part163
- CFrameValue166.Name = "qRelativeCFrameWeldValue"
- CFrameValue166.Parent = Part163
- CFrameValue166.Value = CFrame.new(0.309537888, -2.01206684, -2.139431, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Humanoid167.Parent = Model0
- Humanoid167.Health = 0
- Humanoid167.LeftLeg = Part200
- Humanoid167.MaxHealth = 0
- Humanoid167.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid167.RightLeg = Part194
- Humanoid167.Torso = Part190
- Humanoid167.maxHealth = 0
- Part168.Name = "TPPART"
- Part168.Parent = Model0
- Part168.CFrame = CFrame.new(-25.0448322, 4.24111509, -63.7555847, 1, 6.26761221e-08, 0, -6.26761221e-08, 1, 0, 0, 0, 1)
- Part168.Position = Vector3.new(-25.0448322, 4.24111509, -63.7555847)
- Part168.Transparency = 1
- Part168.Size = Vector3.new(4, 1, 2)
- Part168.BackSurface = "0"
- Part168.BottomSurface = "0"
- Part168.CanCollide = false
- Part168.FrontSurface = "0"
- Part168.LeftSurface = "0"
- Part168.Material = Enum.Material.SmoothPlastic
- Part168.RightSurface = "0"
- Part168.TopSurface = "0"
- Weld169.Name = "qCFrameWeldThingy"
- Weld169.Parent = Part168
- Weld169.C1 = CFrame.new(-0.701049805, 1.09350681, 0.470394135, 1, 0, -6.26761221e-08, 6.26761221e-08, 0, 1, 0, -1, 0)
- Weld169.Part0 = Part238
- Weld169.Part1 = Part168
- Weld169.part1 = Part168
- CFrameValue170.Name = "qRelativeCFrameWeldValue"
- CFrameValue170.Parent = Part168
- CFrameValue170.Value = CFrame.new(-0.701049805, 1.09350681, 0.470394135, 1, 0, -6.26761221e-08, 6.26761221e-08, 0, 1, 0, -1, 0)
- Part171.Name = "TPPART2"
- Part171.Parent = Model0
- Part171.CFrame = CFrame.new(-25.0448322, 5.40191317, -70.0318527, 1, 6.26761221e-08, 0, -6.26761221e-08, 1, 0, 0, 0, 1)
- Part171.Position = Vector3.new(-25.0448322, 5.40191317, -70.0318527)
- Part171.Transparency = 1
- Part171.Size = Vector3.new(4, 1, 2)
- Part171.BackSurface = "0"
- Part171.BottomSurface = "0"
- Part171.CanCollide = false
- Part171.FrontSurface = "0"
- Part171.LeftSurface = "0"
- Part171.Material = Enum.Material.SmoothPlastic
- Part171.RightSurface = "0"
- Part171.TopSurface = "0"
- Weld172.Name = "qCFrameWeldThingy"
- Weld172.Parent = Part171
- Weld172.C1 = CFrame.new(-0.701049805, -0.0672912598, 6.74666214, 1, 0, -6.26761221e-08, 6.26761221e-08, 0, 1, 0, -1, 0)
- Weld172.Part0 = Part238
- Weld172.Part1 = Part171
- Weld172.part1 = Part171
- CFrameValue173.Name = "qRelativeCFrameWeldValue"
- CFrameValue173.Parent = Part171
- CFrameValue173.Value = CFrame.new(-0.701049805, -0.0672912598, 6.74666214, 1, 0, -6.26761221e-08, 6.26761221e-08, 0, 1, 0, -1, 0)
- Part174.Name = "Torso"
- Part174.Parent = Model0
- Part174.CFrame = CFrame.new(-29.9929314, 5.52660322, -61.1512184, 0.0166787934, 1.60160507e-08, 0.999860942, -5.34079281e-10, 1, -1.60093698e-08, -0.999861002, -2.66988043e-10, 0.0166787915)
- Part174.Orientation = Vector3.new(0, 89.0400009, 0)
- Part174.Position = Vector3.new(-29.9929314, 5.52660322, -61.1512184)
- Part174.Rotation = Vector3.new(0, 89.0400009, 0)
- Part174.Color = Color3.new(0, 0.121569, 0.376471)
- Part174.Size = Vector3.new(2, 2, 1)
- Part174.BackSurface = "0"
- Part174.BottomSurface = "0"
- Part174.BrickColor = BrickColor.new("Navy blue")
- Part174.FrontSurface = "0"
- Part174.LeftSurface = "0"
- Part174.Material = Enum.Material.SmoothPlastic
- Part174.RightSurface = "0"
- Part174.TopSurface = "0"
- Part174.brickColor = BrickColor.new("Navy blue")
- Decal175.Name = "roblox"
- Decal175.Parent = Part174
- Weld176.Name = "qCFrameWeldThingy"
- Weld176.Parent = Part174
- Weld176.C1 = CFrame.new(2.20450974, -0.191981316, 4.21086693, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Weld176.Part0 = Part238
- Weld176.Part1 = Part174
- Weld176.part1 = Part174
- CFrameValue177.Name = "qRelativeCFrameWeldValue"
- CFrameValue177.Parent = Part174
- CFrameValue177.Value = CFrame.new(2.20450974, -0.191981316, 4.21086693, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Part178.Name = "Right Leg"
- Part178.Parent = Model0
- Part178.CFrame = CFrame.new(-29.9845886, 3.52660513, -61.6511421, 0.0166787934, 1.60160507e-08, 0.999860942, -5.34079281e-10, 1, -1.60093698e-08, -0.999861002, -2.66988043e-10, 0.0166787915)
- Part178.Orientation = Vector3.new(0, 89.0400009, 0)
- Part178.Position = Vector3.new(-29.9845886, 3.52660513, -61.6511421)
- Part178.Rotation = Vector3.new(0, 89.0400009, 0)
- Part178.Color = Color3.new(0, 0.121569, 0.376471)
- Part178.Size = Vector3.new(1, 2, 1)
- Part178.BackSurface = "0"
- Part178.BottomSurface = "0"
- Part178.BrickColor = BrickColor.new("Navy blue")
- Part178.CanCollide = false
- Part178.FrontSurface = "0"
- Part178.LeftSurface = "0"
- Part178.Material = Enum.Material.SmoothPlastic
- Part178.RightSurface = "0"
- Part178.TopSurface = "0"
- Part178.brickColor = BrickColor.new("Navy blue")
- Weld179.Name = "qCFrameWeldThingy"
- Weld179.Parent = Part178
- Weld179.C1 = CFrame.new(1.70451736, 1.80801678, 4.21086311, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Weld179.Part0 = Part238
- Weld179.Part1 = Part178
- Weld179.part1 = Part178
- CFrameValue180.Name = "qRelativeCFrameWeldValue"
- CFrameValue180.Parent = Part178
- CFrameValue180.Value = CFrame.new(1.70451736, 1.80801678, 4.21086311, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Part181.Name = "Right Arm"
- Part181.Parent = Model0
- Part181.CFrame = CFrame.new(-29.9679108, 5.52660322, -62.6510086, 0.0166787934, 1.60160507e-08, 0.999860942, -5.34079281e-10, 1, -1.60093698e-08, -0.999861002, -2.66988043e-10, 0.0166787915)
- Part181.Orientation = Vector3.new(0, 89.0400009, 0)
- Part181.Position = Vector3.new(-29.9679108, 5.52660322, -62.6510086)
- Part181.Rotation = Vector3.new(0, 89.0400009, 0)
- Part181.Color = Color3.new(0.458824, 0, 0)
- Part181.Size = Vector3.new(1, 2, 1)
- Part181.BackSurface = "0"
- Part181.BottomSurface = "0"
- Part181.BrickColor = BrickColor.new("Maroon")
- Part181.CanCollide = false
- Part181.FrontSurface = "0"
- Part181.LeftSurface = "0"
- Part181.Material = Enum.Material.SmoothPlastic
- Part181.RightSurface = "0"
- Part181.TopSurface = "0"
- Part181.brickColor = BrickColor.new("Maroon")
- Weld182.Name = "qCFrameWeldThingy"
- Weld182.Parent = Part181
- Weld182.C1 = CFrame.new(0.70451355, -0.191981316, 4.21086311, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Weld182.Part0 = Part238
- Weld182.Part1 = Part181
- Weld182.part1 = Part181
- CFrameValue183.Name = "qRelativeCFrameWeldValue"
- CFrameValue183.Parent = Part181
- CFrameValue183.Value = CFrame.new(0.70451355, -0.191981316, 4.21086311, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Part184.Name = "Left Leg"
- Part184.Parent = Model0
- Part184.CFrame = CFrame.new(-30.0012817, 3.52660513, -60.6512909, 0.0166787934, 1.60160507e-08, 0.999860942, -5.34079281e-10, 1, -1.60093698e-08, -0.999861002, -2.66988043e-10, 0.0166787915)
- Part184.Orientation = Vector3.new(0, 89.0400009, 0)
- Part184.Position = Vector3.new(-30.0012817, 3.52660513, -60.6512909)
- Part184.Rotation = Vector3.new(0, 89.0400009, 0)
- Part184.Color = Color3.new(0, 0.121569, 0.376471)
- Part184.Size = Vector3.new(1, 2, 1)
- Part184.BackSurface = "0"
- Part184.BottomSurface = "0"
- Part184.BrickColor = BrickColor.new("Navy blue")
- Part184.CanCollide = false
- Part184.FrontSurface = "0"
- Part184.LeftSurface = "0"
- Part184.Material = Enum.Material.SmoothPlastic
- Part184.RightSurface = "0"
- Part184.TopSurface = "0"
- Part184.brickColor = BrickColor.new("Navy blue")
- Weld185.Name = "qCFrameWeldThingy"
- Weld185.Parent = Part184
- Weld185.C1 = CFrame.new(2.70450974, 1.80801678, 4.21087837, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Weld185.Part0 = Part238
- Weld185.Part1 = Part184
- Weld185.part1 = Part184
- CFrameValue186.Name = "qRelativeCFrameWeldValue"
- CFrameValue186.Parent = Part184
- CFrameValue186.Value = CFrame.new(2.70450974, 1.80801678, 4.21087837, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Part187.Name = "Left Arm"
- Part187.Parent = Model0
- Part187.CFrame = CFrame.new(-30.0179443, 5.52660322, -59.6514244, 0.0166787934, 1.60160507e-08, 0.999860942, -5.34079281e-10, 1, -1.60093698e-08, -0.999861002, -2.66988043e-10, 0.0166787915)
- Part187.Orientation = Vector3.new(0, 89.0400009, 0)
- Part187.Position = Vector3.new(-30.0179443, 5.52660322, -59.6514244)
- Part187.Rotation = Vector3.new(0, 89.0400009, 0)
- Part187.Color = Color3.new(0.458824, 0, 0)
- Part187.Size = Vector3.new(1, 2, 1)
- Part187.BackSurface = "0"
- Part187.BottomSurface = "0"
- Part187.BrickColor = BrickColor.new("Maroon")
- Part187.CanCollide = false
- Part187.FrontSurface = "0"
- Part187.LeftSurface = "0"
- Part187.Material = Enum.Material.SmoothPlastic
- Part187.RightSurface = "0"
- Part187.TopSurface = "0"
- Part187.brickColor = BrickColor.new("Maroon")
- Weld188.Name = "qCFrameWeldThingy"
- Weld188.Parent = Part187
- Weld188.C1 = CFrame.new(3.70451355, -0.191981316, 4.21086121, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Weld188.Part0 = Part238
- Weld188.Part1 = Part187
- Weld188.part1 = Part187
- CFrameValue189.Name = "qRelativeCFrameWeldValue"
- CFrameValue189.Parent = Part187
- CFrameValue189.Value = CFrame.new(3.70451355, -0.191981316, 4.21086121, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Part190.Name = "Torso"
- Part190.Parent = Model0
- Part190.CFrame = CFrame.new(-26.0910645, 5.99669313, -61.1512222, 0.999860883, 3.20170024e-08, -0.0166812073, -3.20170024e-08, 1, 2.67092765e-10, 0.0166812055, 2.67026595e-10, 0.999860942)
- Part190.Orientation = Vector3.new(0, -0.959999979, 0)
- Part190.Position = Vector3.new(-26.0910645, 5.99669313, -61.1512222)
- Part190.Rotation = Vector3.new(0, -0.959999979, 0)
- Part190.Color = Color3.new(0, 0.121569, 0.376471)
- Part190.Size = Vector3.new(2, 2, 1)
- Part190.BackSurface = "0"
- Part190.BottomSurface = "0"
- Part190.BrickColor = BrickColor.new("Navy blue")
- Part190.FrontSurface = "0"
- Part190.LeftSurface = "0"
- Part190.Material = Enum.Material.SmoothPlastic
- Part190.RightSurface = "0"
- Part190.TopSurface = "0"
- Part190.brickColor = BrickColor.new("Navy blue")
- Decal191.Name = "roblox"
- Decal191.Parent = Part190
- Weld192.Name = "qCFrameWeldThingy"
- Weld192.Parent = Part190
- Weld192.C1 = CFrame.new(0.309537888, -0.662071228, -2.139431, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Weld192.Part0 = Part238
- Weld192.Part1 = Part190
- Weld192.part1 = Part190
- CFrameValue193.Name = "qRelativeCFrameWeldValue"
- CFrameValue193.Parent = Part190
- CFrameValue193.Value = CFrame.new(0.309537888, -0.662071228, -2.139431, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Part194.Name = "Right Leg"
- Part194.Parent = Model0
- Part194.CFrame = CFrame.new(-25.5911579, 3.99669337, -61.1428795, 0.999860883, 3.20170024e-08, -0.0166812073, -3.20170024e-08, 1, 2.67092765e-10, 0.0166812055, 2.67026595e-10, 0.999860942)
- Part194.Orientation = Vector3.new(0, -0.959999979, 0)
- Part194.Position = Vector3.new(-25.5911579, 3.99669337, -61.1428795)
- Part194.Rotation = Vector3.new(0, -0.959999979, 0)
- Part194.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part194.Size = Vector3.new(1, 2, 1)
- Part194.BackSurface = "0"
- Part194.BottomSurface = "0"
- Part194.BrickColor = BrickColor.new("Really black")
- Part194.FrontSurface = "0"
- Part194.LeftSurface = "0"
- Part194.Material = Enum.Material.SmoothPlastic
- Part194.RightSurface = "0"
- Part194.TopSurface = "0"
- Part194.brickColor = BrickColor.new("Really black")
- Weld195.Name = "qCFrameWeldThingy"
- Weld195.Parent = Part194
- Weld195.C1 = CFrame.new(-0.190439224, 1.33792853, -2.139431, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Weld195.Part0 = Part238
- Weld195.Part1 = Part194
- Weld195.part1 = Part194
- CFrameValue196.Name = "qRelativeCFrameWeldValue"
- CFrameValue196.Parent = Part194
- CFrameValue196.Value = CFrame.new(-0.190439224, 1.33792853, -2.139431, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Part197.Name = "Right Arm"
- Part197.Parent = Model0
- Part197.CFrame = CFrame.new(-24.5846596, 5.89648008, -61.5228958, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- Part197.Orientation = Vector3.new(45, -0.959999979, 0)
- Part197.Position = Vector3.new(-24.5846596, 5.89648008, -61.5228958)
- Part197.Rotation = Vector3.new(45, -0.680000007, 0.680000007)
- Part197.Color = Color3.new(0.458824, 0, 0)
- Part197.Size = Vector3.new(1, 2, 1)
- Part197.BackSurface = "0"
- Part197.BottomSurface = "0"
- Part197.BrickColor = BrickColor.new("Maroon")
- Part197.FrontSurface = "0"
- Part197.LeftSurface = "0"
- Part197.Material = Enum.Material.SmoothPlastic
- Part197.RightSurface = "0"
- Part197.TopSurface = "0"
- Part197.brickColor = BrickColor.new("Maroon")
- Weld198.Name = "qCFrameWeldThingy"
- Weld198.Parent = Part197
- Weld198.C1 = CFrame.new(-1.1904583, -1.62955475, -0.834968567, 0.999860883, -0.0166809987, 0, -0.0117952423, -0.707008064, 0.707107067, -0.0117952526, -0.707008719, -0.707106411)
- Weld198.Part0 = Part238
- Weld198.Part1 = Part197
- Weld198.part1 = Part197
- CFrameValue199.Name = "qRelativeCFrameWeldValue"
- CFrameValue199.Parent = Part197
- CFrameValue199.Value = CFrame.new(-1.1904583, -1.62955475, -0.834968567, 0.999860883, -0.0166809987, 0, -0.0117952423, -0.707008064, 0.707107067, -0.0117952526, -0.707008719, -0.707106411)
- Part200.Name = "Left Leg"
- Part200.Parent = Model0
- Part200.CFrame = CFrame.new(-26.5910053, 3.99669313, -61.159565, 0.999860883, 3.20170024e-08, -0.0166812073, -3.20170024e-08, 1, 2.67092765e-10, 0.0166812055, 2.67026595e-10, 0.999860942)
- Part200.Orientation = Vector3.new(0, -0.959999979, 0)
- Part200.Position = Vector3.new(-26.5910053, 3.99669313, -61.159565)
- Part200.Rotation = Vector3.new(0, -0.959999979, 0)
- Part200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part200.Size = Vector3.new(1, 2, 1)
- Part200.BackSurface = "0"
- Part200.BottomSurface = "0"
- Part200.BrickColor = BrickColor.new("Really black")
- Part200.FrontSurface = "0"
- Part200.LeftSurface = "0"
- Part200.Material = Enum.Material.SmoothPlastic
- Part200.RightSurface = "0"
- Part200.TopSurface = "0"
- Part200.brickColor = BrickColor.new("Really black")
- Weld201.Name = "qCFrameWeldThingy"
- Weld201.Parent = Part200
- Weld201.C1 = CFrame.new(0.809547424, 1.33792877, -2.13942719, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Weld201.Part0 = Part238
- Weld201.Part1 = Part200
- Weld201.part1 = Part200
- CFrameValue202.Name = "qRelativeCFrameWeldValue"
- CFrameValue202.Parent = Part200
- CFrameValue202.Value = CFrame.new(0.809547424, 1.33792877, -2.13942719, 0.999860883, -0.0166812055, -3.20170024e-08, 3.20170024e-08, -2.67026595e-10, 1, -0.0166812073, -0.999860942, 2.67092765e-10)
- Part203.Name = "Left Arm"
- Part203.Parent = Model0
- Part203.CFrame = CFrame.new(-27.5827312, 5.96076965, -61.6634827, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- Part203.Orientation = Vector3.new(45, -0.959999979, 0)
- Part203.Position = Vector3.new(-27.5827312, 5.96076965, -61.6634827)
- Part203.Rotation = Vector3.new(45, -0.680000007, 0.680000007)
- Part203.Color = Color3.new(0.458824, 0, 0)
- Part203.Size = Vector3.new(1, 2, 1)
- Part203.BackSurface = "0"
- Part203.BottomSurface = "0"
- Part203.BrickColor = BrickColor.new("Maroon")
- Part203.FrontSurface = "0"
- Part203.LeftSurface = "0"
- Part203.Material = Enum.Material.SmoothPlastic
- Part203.RightSurface = "0"
- Part203.TopSurface = "0"
- Part203.brickColor = BrickColor.new("Maroon")
- Weld204.Name = "qCFrameWeldThingy"
- Weld204.Parent = Part203
- Weld204.C1 = CFrame.new(1.8095417, -1.61098099, -0.725475311, 0.999860883, -0.0166809987, 0, -0.0117952423, -0.707008064, 0.707107067, -0.0117952526, -0.707008719, -0.707106411)
- Weld204.Part0 = Part238
- Weld204.Part1 = Part203
- Weld204.part1 = Part203
- CFrameValue205.Name = "qRelativeCFrameWeldValue"
- CFrameValue205.Parent = Part203
- CFrameValue205.Value = CFrame.new(1.8095417, -1.61098099, -0.725475311, 0.999860883, -0.0166809987, 0, -0.0117952423, -0.707008064, 0.707107067, -0.0117952526, -0.707008719, -0.707106411)
- Part206.Parent = Model0
- Part206.CFrame = CFrame.new(-18.2825623, 1.50003004, -57.899437, -1, 2.98044895e-08, 2.10523012e-08, 2.10523012e-08, 7.54615499e-08, 1, 2.9804486e-08, 1, -7.54615499e-08)
- Part206.Orientation = Vector3.new(-90, -180, 0)
- Part206.Position = Vector3.new(-18.2825623, 1.50003004, -57.899437)
- Part206.Rotation = Vector3.new(-90, 0, -180)
- Part206.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- Part206.BackSurface = "0"
- Part206.BottomSurface = "0"
- Part206.FrontSurface = "0"
- Part206.LeftSurface = "0"
- Part206.Material = Enum.Material.SmoothPlastic
- Part206.RightSurface = "0"
- Part206.TopSurface = "0"
- CylinderMesh207.Parent = Part206
- Weld208.Name = "qCFrameWeldThingy"
- Weld208.Parent = Part206
- Weld208.C1 = CFrame.new(7.46331978, -5.38575363, 3.8345921, -1, -2.9804486e-08, 2.10523012e-08, 2.98044895e-08, -1, 7.54615499e-08, 2.10523012e-08, 7.54615499e-08, 1)
- Weld208.Part0 = Part238
- Weld208.Part1 = Part206
- Weld208.part1 = Part206
- CFrameValue209.Name = "qRelativeCFrameWeldValue"
- CFrameValue209.Parent = Part206
- CFrameValue209.Value = CFrame.new(7.46331978, -5.38575363, 3.8345921, -1, -2.9804486e-08, 2.10523012e-08, 2.98044895e-08, -1, 7.54615499e-08, 2.10523012e-08, 7.54615499e-08, 1)
- Part210.Parent = Model0
- Part210.CFrame = CFrame.new(-18.2825603, 1.50004983, -67.1893921, 1, -4.47067308e-08, 1.12717586e-07, -1.12717586e-07, -5.51334445e-09, 1, -4.47067308e-08, -1, -5.51334933e-09)
- Part210.Orientation = Vector3.new(-90, 0, 0)
- Part210.Position = Vector3.new(-18.2825603, 1.50004983, -67.1893921)
- Part210.Rotation = Vector3.new(-90, 0, 0)
- Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part210.Size = Vector3.new(3, 1.20000005, 3)
- Part210.BackSurface = "0"
- Part210.BottomSurface = "0"
- Part210.BrickColor = BrickColor.new("Really black")
- Part210.FrontSurface = "0"
- Part210.LeftSurface = "0"
- Part210.Material = Enum.Material.SmoothPlastic
- Part210.RightSurface = "0"
- Part210.TopSurface = "0"
- Part210.brickColor = BrickColor.new("Really black")
- CylinderMesh211.Parent = Part210
- Weld212.Name = "qCFrameWeldThingy"
- Weld212.Parent = Part210
- Weld212.C1 = CFrame.new(-7.46332169, -3.90420151, 3.83457112, 1, 4.47067308e-08, -1.12717586e-07, -4.47067308e-08, 1, -5.51334445e-09, 1.12717586e-07, 5.51334933e-09, 1)
- Weld212.Part0 = Part238
- Weld212.Part1 = Part210
- Weld212.part1 = Part210
- CFrameValue213.Name = "qRelativeCFrameWeldValue"
- CFrameValue213.Parent = Part210
- CFrameValue213.Value = CFrame.new(-7.46332169, -3.90420151, 3.83457112, 1, 4.47067308e-08, -1.12717586e-07, -4.47067308e-08, 1, -5.51334445e-09, 1.12717586e-07, 5.51334933e-09, 1)
- Part214.Parent = Model0
- Part214.CFrame = CFrame.new(-18.2825623, 1.50003004, -57.899437, -1, 2.98044895e-08, 2.10523012e-08, 2.10523012e-08, 7.54615499e-08, 1, 2.9804486e-08, 1, -7.54615499e-08)
- Part214.Orientation = Vector3.new(-90, -180, 0)
- Part214.Position = Vector3.new(-18.2825623, 1.50003004, -57.899437)
- Part214.Rotation = Vector3.new(-90, 0, -180)
- Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part214.Size = Vector3.new(3, 1.20000005, 3)
- Part214.BackSurface = "0"
- Part214.BottomSurface = "0"
- Part214.BrickColor = BrickColor.new("Really black")
- Part214.FrontSurface = "0"
- Part214.LeftSurface = "0"
- Part214.Material = Enum.Material.SmoothPlastic
- Part214.RightSurface = "0"
- Part214.TopSurface = "0"
- Part214.brickColor = BrickColor.new("Really black")
- CylinderMesh215.Parent = Part214
- Weld216.Name = "qCFrameWeldThingy"
- Weld216.Parent = Part214
- Weld216.C1 = CFrame.new(7.46331978, -5.38575363, 3.8345921, -1, -2.9804486e-08, 2.10523012e-08, 2.98044895e-08, -1, 7.54615499e-08, 2.10523012e-08, 7.54615499e-08, 1)
- Weld216.Part0 = Part238
- Weld216.Part1 = Part214
- Weld216.part1 = Part214
- CFrameValue217.Name = "qRelativeCFrameWeldValue"
- CFrameValue217.Parent = Part214
- CFrameValue217.Value = CFrame.new(7.46331978, -5.38575363, 3.8345921, -1, -2.9804486e-08, 2.10523012e-08, 2.98044895e-08, -1, 7.54615499e-08, 2.10523012e-08, 7.54615499e-08, 1)
- Part218.Parent = Model0
- Part218.CFrame = CFrame.new(-33.8513794, 1.50004959, -67.1893921, 1, -4.47067308e-08, 1.12717586e-07, -1.12717586e-07, -5.51334445e-09, 1, -4.47067308e-08, -1, -5.51334933e-09)
- Part218.Orientation = Vector3.new(-90, 0, 0)
- Part218.Position = Vector3.new(-33.8513794, 1.50004959, -67.1893921)
- Part218.Rotation = Vector3.new(-90, 0, 0)
- Part218.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- Part218.BackSurface = "0"
- Part218.BottomSurface = "0"
- Part218.FrontSurface = "0"
- Part218.LeftSurface = "0"
- Part218.Material = Enum.Material.SmoothPlastic
- Part218.RightSurface = "0"
- Part218.TopSurface = "0"
- CylinderMesh219.Parent = Part218
- Weld220.Name = "qCFrameWeldThingy"
- Weld220.Parent = Part218
- Weld220.C1 = CFrame.new(8.10549545, -3.90420151, 3.83457327, 1, 4.47067308e-08, -1.12717586e-07, -4.47067308e-08, 1, -5.51334445e-09, 1.12717586e-07, 5.51334933e-09, 1)
- Weld220.Part0 = Part238
- Weld220.Part1 = Part218
- Weld220.part1 = Part218
- CFrameValue221.Name = "qRelativeCFrameWeldValue"
- CFrameValue221.Parent = Part218
- CFrameValue221.Value = CFrame.new(8.10549545, -3.90420151, 3.83457327, 1, 4.47067308e-08, -1.12717586e-07, -4.47067308e-08, 1, -5.51334445e-09, 1.12717586e-07, 5.51334933e-09, 1)
- Part222.Parent = Model0
- Part222.CFrame = CFrame.new(-33.8513794, 1.50004959, -67.1893921, 1, -4.47067308e-08, 1.12717586e-07, -1.12717586e-07, -5.51334445e-09, 1, -4.47067308e-08, -1, -5.51334933e-09)
- Part222.Orientation = Vector3.new(-90, 0, 0)
- Part222.Position = Vector3.new(-33.8513794, 1.50004959, -67.1893921)
- Part222.Rotation = Vector3.new(-90, 0, 0)
- Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part222.Size = Vector3.new(3, 1.20000005, 3)
- Part222.BrickColor = BrickColor.new("Really black")
- Part222.Material = Enum.Material.SmoothPlastic
- Part222.brickColor = BrickColor.new("Really black")
- CylinderMesh223.Parent = Part222
- Weld224.Name = "qCFrameWeldThingy"
- Weld224.Parent = Part222
- Weld224.C1 = CFrame.new(8.10549545, -3.90420151, 3.83457327, 1, 4.47067308e-08, -1.12717586e-07, -4.47067308e-08, 1, -5.51334445e-09, 1.12717586e-07, 5.51334933e-09, 1)
- Weld224.Part0 = Part238
- Weld224.Part1 = Part222
- Weld224.part1 = Part222
- CFrameValue225.Name = "qRelativeCFrameWeldValue"
- CFrameValue225.Parent = Part222
- CFrameValue225.Value = CFrame.new(8.10549545, -3.90420151, 3.83457327, 1, 4.47067308e-08, -1.12717586e-07, -4.47067308e-08, 1, -5.51334445e-09, 1.12717586e-07, 5.51334933e-09, 1)
- Part226.Parent = Model0
- Part226.CFrame = CFrame.new(-33.8513794, 1.50002956, -57.8994446, -1, 2.98044895e-08, 2.10523012e-08, 2.10523012e-08, 7.54615499e-08, 1, 2.9804486e-08, 1, -7.54615499e-08)
- Part226.Orientation = Vector3.new(-90, -180, 0)
- Part226.Position = Vector3.new(-33.8513794, 1.50002956, -57.8994446)
- Part226.Rotation = Vector3.new(-90, 0, -180)
- Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part226.Size = Vector3.new(3, 1.20000005, 3)
- Part226.BrickColor = BrickColor.new("Really black")
- Part226.Material = Enum.Material.SmoothPlastic
- Part226.brickColor = BrickColor.new("Really black")
- CylinderMesh227.Parent = Part226
- Weld228.Name = "qCFrameWeldThingy"
- Weld228.Parent = Part226
- Weld228.C1 = CFrame.new(-8.10549927, -5.385746, 3.83459282, -1, -2.9804486e-08, 2.10523012e-08, 2.98044895e-08, -1, 7.54615499e-08, 2.10523012e-08, 7.54615499e-08, 1)
- Weld228.Part0 = Part238
- Weld228.Part1 = Part226
- Weld228.part1 = Part226
- CFrameValue229.Name = "qRelativeCFrameWeldValue"
- CFrameValue229.Parent = Part226
- CFrameValue229.Value = CFrame.new(-8.10549927, -5.385746, 3.83459282, -1, -2.9804486e-08, 2.10523012e-08, 2.98044895e-08, -1, 7.54615499e-08, 2.10523012e-08, 7.54615499e-08, 1)
- Part230.Parent = Model0
- Part230.CFrame = CFrame.new(-18.2825603, 1.50004983, -67.1893921, 1, -4.47067308e-08, 1.12717586e-07, -1.12717586e-07, -5.51334445e-09, 1, -4.47067308e-08, -1, -5.51334933e-09)
- Part230.Orientation = Vector3.new(-90, 0, 0)
- Part230.Position = Vector3.new(-18.2825603, 1.50004983, -67.1893921)
- Part230.Rotation = Vector3.new(-90, 0, 0)
- Part230.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- Part230.Material = Enum.Material.SmoothPlastic
- CylinderMesh231.Parent = Part230
- Weld232.Name = "qCFrameWeldThingy"
- Weld232.Parent = Part230
- Weld232.C1 = CFrame.new(-7.46332169, -3.90420151, 3.83457112, 1, 4.47067308e-08, -1.12717586e-07, -4.47067308e-08, 1, -5.51334445e-09, 1.12717586e-07, 5.51334933e-09, 1)
- Weld232.Part0 = Part238
- Weld232.Part1 = Part230
- Weld232.part1 = Part230
- CFrameValue233.Name = "qRelativeCFrameWeldValue"
- CFrameValue233.Parent = Part230
- CFrameValue233.Value = CFrame.new(-7.46332169, -3.90420151, 3.83457112, 1, 4.47067308e-08, -1.12717586e-07, -4.47067308e-08, 1, -5.51334445e-09, 1.12717586e-07, 5.51334933e-09, 1)
- Part234.Name = "Handle"
- Part234.Parent = Model0
- Part234.CFrame = CFrame.new(-29.9929314, 6.87659788, -61.1512184, 0.0166787934, 1.60160507e-08, 0.999860942, -5.34079281e-10, 1, -1.60093698e-08, -0.999861002, -2.66988043e-10, 0.0166787915)
- Part234.Orientation = Vector3.new(0, 89.0400009, 0)
- Part234.Position = Vector3.new(-29.9929314, 6.87659788, -61.1512184)
- Part234.Rotation = Vector3.new(0, 89.0400009, 0)
- Part234.Size = Vector3.new(2, 2, 2)
- Part234.CanCollide = false
- Part234.Material = Enum.Material.SmoothPlastic
- SpecialMesh235.Parent = Part234
- SpecialMesh235.MeshId = "http://www.roblox.com/asset/?id=15393031"
- SpecialMesh235.TextureId = "http://www.roblox.com/asset/?id=15393013"
- SpecialMesh235.MeshType = Enum.MeshType.FileMesh
- Weld236.Name = "qCFrameWeldThingy"
- Weld236.Parent = Part234
- Weld236.C1 = CFrame.new(2.20450974, -1.54197598, 4.21086693, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Weld236.Part0 = Part238
- Weld236.Part1 = Part234
- Weld236.part1 = Part234
- CFrameValue237.Name = "qRelativeCFrameWeldValue"
- CFrameValue237.Parent = Part234
- CFrameValue237.Value = CFrame.new(2.20450974, -1.54197598, 4.21086693, 0.0166787934, 0.999861002, -5.34079281e-10, 1.60160507e-08, 2.66988043e-10, 1, 0.999860942, -0.0166787915, -1.60093698e-08)
- Part238.Name = "RPPART"
- Part238.Parent = Model0
- Part238.CFrame = CFrame.new(-25.745882, 5.33462191, -63.2851906, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part238.Orientation = Vector3.new(-90, 0, 0)
- Part238.Position = Vector3.new(-25.745882, 5.33462191, -63.2851906)
- Part238.Rotation = Vector3.new(-90, 0, 0)
- Part238.Transparency = 1
- Part238.Size = Vector3.new(4, 1, 2)
- Part238.Anchored = false
- Part238.CanCollide = false
- Part238.Material = Enum.Material.SmoothPlastic
- mainpart = Part174
- mainpart.Anchored = true
- mainpart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(-7,0,1000 - 4)
- --mainpart.CFrame = CFrame.new(mainpart.CFrame.X,mainpart.CFrame.Y,mainpart.CFrame.X) * CFrame.Angles(0,math.rad(90),0)
- --mainpart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(12,0,100) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(90))
- --mainpart.CFrame = mainpart.CFrame * CFrame.Angles(math.rad(0),math.rad(90),0)
- local goal = {}
- --mainpart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(12,0,500)
- goal.CFrame = mainpart.CFrame * CFrame.new(0,0,-1000 - 4)-- * CFrame.Angles(math.rad(0),math.rad(90),0)
- --goal.Color = Color3.new(0, 1, 0)
- local TweenService = game:GetService("TweenService")
- local tweenInfo = TweenInfo.new(5)
- local tween = TweenService:Create(mainpart, tweenInfo, goal)
- tween:Play()
- wait(5)
- Model0.DOOR.Transparency = 1
- Model0.DOOR.Decal.Transparency = 1
- weld1 = Instance.new("Weld",char.HumanoidRootPart)
- weld1.Part0 = char.HumanoidRootPart
- weld1.Part1 = Model0.TPPART2
- wait(0.5)
- weld1.Part1 = Model0.TPPART
- wait(0.2)
- Model0.DOOR.Transparency = 0
- Model0.DOOR.Decal.Transparency = 0
- wait(0.5)
- local goal = {}
- --mainpart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(12,0,500)
- goal.CFrame = mainpart.CFrame * CFrame.new(0,0,-1000)-- * CFrame.Angles(math.rad(0),math.rad(90),0)
- --goal.Color = Color3.new(0, 1, 0)
- local tweenInfo = TweenInfo.new(5)
- local tween = TweenService:Create(mainpart, tweenInfo, goal)
- tween:Play()
- wait(0.5)
- Model0.DOOR.Transparency = 1
- Model0.DOOR.Decal.Transparency = 1
- weld1.Part1 = Model0.TPPART
- wait(0.5)
- weld1.Part1 = Model0.TPPART2
- wait(1)
- weld1:Destroy()
- coroutine.resume(coroutine.create(function()
- target = playerclonexd
- humanoid.BreakJointsOnDeath = false
- humanoid.Health = 0
- --hit.Velocity = Vector3.new(hit.Velocity.X + (head.CFrame.lookVector.X * 18), hit.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, hit.Velocity.Z + (head.CFrame.lookVector.Z * 18))
- target.Archivable = true
- ragdoll = target
- Humanoid = ragdoll.Humanoid
- ragdoll.Parent = workspace
- vweld = Instance.new("Weld",target)
- vweld.Part0 = ragdoll:WaitForChild("HumanoidRootPart")
- vweld.Part1 = target:WaitForChild("HumanoidRootPart")
- target.HumanoidRootPart.Transparency = 1
- if Humanoid.RigType == Enum.HumanoidRigType.R15 then
- ragdoll.Humanoid.BreakJointsOnDeath=false
- ragdoll.Humanoid.Name = "DEADMIDGET"
- ragdoll:FindFirstChildOfClass("Humanoid").PlatformStand = true
- local function makeballconnections(limb, attachementone, attachmenttwo, twistlower, twistupper)
- local connection = Instance.new('BallSocketConstraint', limb)
- connection.LimitsEnabled = true
- connection.Attachment0 = attachementone
- connection.Attachment1 = attachmenttwo
- connection.TwistLimitsEnabled = true
- connection.TwistLowerAngle = twistlower
- connection.TwistUpperAngle = twistupper
- local limbcollider = Instance.new("Part", limb)
- limbcollider.Size = Vector3.new(0.1,1,1)
- limbcollider.Shape = "Cylinder"
- limbcollider.Transparency = 1
- limbcollider:BreakJoints()
- local limbcolliderweld = Instance.new("Weld", limbcollider)
- limbcolliderweld.Part0 = limb
- limbcolliderweld.Part1 = limbcollider
- limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
- end
- local function makehingeconnections(limb, attachementone, attachmenttwo, lower, upper)
- local connection = Instance.new('HingeConstraint', limb)
- connection.LimitsEnabled = true
- connection.Attachment0 = attachementone
- connection.Attachment1 = attachmenttwo
- connection.LimitsEnabled = true
- connection.LowerAngle = lower
- connection.UpperAngle = upper
- local limbcollider = Instance.new("Part", limb)
- limbcollider.Size = Vector3.new(0.1,1,1)
- limbcollider.Shape = "Cylinder"
- limbcollider.Transparency = 1
- limbcollider:BreakJoints()
- local limbcolliderweld = Instance.new("Weld", limbcollider)
- limbcolliderweld.Part0 = limb
- limbcolliderweld.Part1 = limbcollider
- limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
- end
- local HeadAttachment = Instance.new("Attachment", Humanoid.Parent.Head)
- HeadAttachment.Position = Vector3.new(0, -0.5, 0)
- if ragdoll.UpperTorso:findFirstChild("NeckAttachment") then
- makehingeconnections(Humanoid.Parent.Head, HeadAttachment, ragdoll.UpperTorso.NeckAttachment, -50, 50)
- end
- function bleed(frick,OwO)
- while frick.Parent ~= nil and frick.Parent.Parent ~= nil do
- local reeee = coroutine.wrap(function()
- local thing = Instance.new('Part',workspace)
- thing.Size = Vector3.new(0.2,0.2,0.2)
- thing.CFrame = frick.CFrame
- thing.Transparency = 1
- thing.BrickColor = BrickColor.new('Maroon')
- thing.Material = Enum.Material.SmoothPlastic
- thing.Name = "Blood"
- thing.CanCollide =false
- thing:BreakJoints()
- local rawrxd = Instance.new('BodyForce',thing)
- rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
- local coru = coroutine.wrap(function()
- wait(0.01)
- rawrxd:Destroy()
- end)
- coru()
- local ree = Instance.new('ParticleEmitter',thing)
- if OwO ~= true then
- ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
- else
- ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
- end
- ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
- ree.Texture = 'rbxassetid://867743272'
- ree.Lifetime = NumberRange.new(0.4)
- ree.Rate = 50
- ree.LockedToPart = true
- ree.Speed = NumberRange.new(0, 2)
- thing.Touched:connect(function(tou)
- if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" and tou.Parent.Name ~= 'handle' and tou.Name ~= "blade" and tou.Name ~= 'handle' and tou.Name ~= "Projectile" and tou.Parent.Name ~= "Projectile" then
- local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
- local Point1 = pos-Vector3.new(0.01,0.01,0.01)
- local Point2 = pos+Vector3.new(0.01,0.01,0.01)
- local Region = Region3.new(Point1,Point2)
- for _,Part in pairs(game.Workspace:FindPartsInRegion3(Region,nil,math.huge)) do
- if Part.Name == "BloodPuddle" then
- tou = Part
- end
- end
- thing:Destroy()
- if tou.Name == "BloodPuddle" then
- if tou.Size.X < 1 then
- pcall(function()
- tou.Sound:Play()
- end)
- end
- local reee = tou.CFrame
- if tou.Transparency > -0.2 then
- tou.Transparency = tou.Transparency -0.1
- end
- if tou.Size.X < 3 then
- tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
- tou.CFrame = reee
- end
- elseif tou.CanCollide == true then
- local bloodlol = Instance.new('Part',workspace)
- local sound = Instance.new('Sound',bloodlol)
- sound.SoundId = 'rbxassetid://685857471'
- sound.Volume = 0.025
- sound:Play()
- bloodlol.Size=Vector3.new(0.2,0.2,0.2)
- bloodlol.Name = "BloodPuddle"
- bloodlol.Anchored = true
- bloodlol.CanCollide = false
- bloodlol.Material = Enum.Material.SmoothPlastic
- if OwO ~= true then
- bloodlol.Color = Color3.new(117, 0, 0)
- else
- bloodlol.Color = Color3.new(117, 0, 0)
- end
- local cyl = Instance.new('CylinderMesh',bloodlol)
- cyl.Scale = Vector3.new(1,0.1,1)
- bloodlol.CFrame = CFrame.new(pos)
- coroutine.resume(coroutine.create(function()
- local tou = bloodlol
- local reee = tou.CFrame
- while wait() do
- if tou.Size.X < 5 then
- tou.Size = tou.Size+Vector3.new(0.005,0,0.005)
- tou.CFrame = reee
- end
- end
- end))
- local coru=coroutine.wrap(function()
- while bloodlol.Parent ~= nil do
- if bloodlol.Transparency < 1 then
- bloodlol.Transparency = bloodlol.Transparency+0.05
- else
- bloodlol:Destroy()
- end
- wait(0.1)
- end
- end)
- end
- end
- end)
- local coru = coroutine.wrap(function()
- wait(1)
- thing:Destroy()
- end)
- coru()
- end)
- reeee()
- wait()
- end
- end
- local aidsificating = Humanoid.Parent
- local thang = "Torso"
- if aidsificating:FindFirstChild('UpperTorso') then
- thang = "UpperTorso"
- end
- makehingeconnections(Humanoid.Parent.LowerTorso, Humanoid.Parent.LowerTorso.WaistRigAttachment, Humanoid.Parent.UpperTorso.WaistRigAttachment, -50, 50)
- makeballconnections(Humanoid.Parent.LeftUpperArm, Humanoid.Parent.LeftUpperArm.LeftShoulderRigAttachment, Humanoid.Parent.UpperTorso.LeftShoulderRigAttachment, -200, 200, 180)
- makehingeconnections(Humanoid.Parent.LeftLowerArm, Humanoid.Parent.LeftLowerArm.LeftElbowRigAttachment, Humanoid.Parent.LeftUpperArm.LeftElbowRigAttachment, 0, -60)
- makehingeconnections(Humanoid.Parent.LeftHand, Humanoid.Parent.LeftHand.LeftWristRigAttachment, Humanoid.Parent.LeftLowerArm.LeftWristRigAttachment, -20, 20)
- --
- makeballconnections(Humanoid.Parent.RightUpperArm, Humanoid.Parent.RightUpperArm.RightShoulderRigAttachment, Humanoid.Parent.UpperTorso.RightShoulderRigAttachment, -200, 200, 180)
- makehingeconnections(Humanoid.Parent.RightLowerArm, Humanoid.Parent.RightLowerArm.RightElbowRigAttachment, Humanoid.Parent.RightUpperArm.RightElbowRigAttachment, 0, -60)
- makehingeconnections(Humanoid.Parent.RightHand, Humanoid.Parent.RightHand.RightWristRigAttachment, Humanoid.Parent.RightLowerArm.RightWristRigAttachment, -20, 20)
- --
- makeballconnections(Humanoid.Parent.RightUpperLeg, Humanoid.Parent.RightUpperLeg.RightHipRigAttachment, Humanoid.Parent.LowerTorso.RightHipRigAttachment, -80, 80, 80)
- makehingeconnections(Humanoid.Parent.RightLowerLeg, Humanoid.Parent.RightLowerLeg.RightKneeRigAttachment, Humanoid.Parent.RightUpperLeg.RightKneeRigAttachment, 0, 60)
- makehingeconnections(Humanoid.Parent.RightFoot, Humanoid.Parent.RightFoot.RightAnkleRigAttachment, Humanoid.Parent.RightLowerLeg.RightAnkleRigAttachment, -20, 20)
- --
- makeballconnections(Humanoid.Parent.LeftUpperLeg, Humanoid.Parent.LeftUpperLeg.LeftHipRigAttachment, Humanoid.Parent.LowerTorso.LeftHipRigAttachment, -80, 80, 80)
- makehingeconnections(Humanoid.Parent.LeftLowerLeg, Humanoid.Parent.LeftLowerLeg.LeftKneeRigAttachment, Humanoid.Parent.LeftUpperLeg.LeftKneeRigAttachment, 0, 60)
- makehingeconnections(Humanoid.Parent.LeftFoot, Humanoid.Parent.LeftFoot.LeftAnkleRigAttachment, Humanoid.Parent.LeftLowerLeg.LeftAnkleRigAttachment, -20, 20)
- for i,v in pairs(Humanoid.Parent:GetChildren()) do
- if v.ClassName == "Accessory" then
- local attachment1 = v.Handle:findFirstChildOfClass("Attachment")
- if attachment1 then
- for q,w in pairs(Humanoid.Parent:GetChildren()) do
- if w.ClassName == "Part" then
- local attachment2 = w:findFirstChild(attachment1.Name)
- if attachment2 then
- local hinge = Instance.new("HingeConstraint", v.Handle)
- hinge.Attachment0 = attachment1
- hinge.Attachment1 = attachment2
- hinge.LimitsEnabled = true
- hinge.LowerAngle = 0
- hinge.UpperAngle = 0
- end
- end
- end
- end
- end
- end
- for i,v in pairs(ragdoll:GetChildren()) do
- for q,w in pairs(v:GetChildren()) do
- if w.ClassName == "Motor6D"--[[ and w.Name ~= "Neck"--]] and w.Name ~= "ouch_weld" then
- w:destroy()
- end
- end
- end
- if ragdoll:findFirstChild("HumanoidRootPart") then
- ragdoll.HumanoidRootPart:destroy()
- end
- if ragdoll:findFirstChildOfClass("Humanoid") then
- ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true
- end
- ragdoll.Head.Neck:remove()
- else
- local c = ragdoll
- function bleed(frick,OwO)
- while frick.Parent ~= nil and frick.Parent.Parent ~= nil do
- local reeee = coroutine.wrap(function()
- local thing = Instance.new('Part',workspace)
- thing.Size = Vector3.new(0.2,0.2,0.2)
- thing.CFrame = frick.CFrame
- thing.Transparency = 1
- thing.BrickColor = BrickColor.new('Maroon')
- thing.Material = Enum.Material.SmoothPlastic
- thing.Name = "Blood"
- thing.CanCollide =false
- thing:BreakJoints()
- local rawrxd = Instance.new('BodyForce',thing)
- rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
- local coru = coroutine.wrap(function()
- wait(0.01)
- rawrxd:Destroy()
- end)
- coru()
- local ree = Instance.new('ParticleEmitter',thing)
- if OwO ~= true then
- ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
- else
- ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
- end
- ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
- ree.Texture = 'rbxassetid://867743272'
- ree.Lifetime = NumberRange.new(0.4)
- ree.Rate = 50
- ree.LockedToPart = true
- ree.Speed = NumberRange.new(0, 2)
- thing.Touched:connect(function(tou)
- if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" and tou.Parent.Name ~= 'handle' and tou.Name ~= "blade" and tou.Name ~= 'handle' and tou.Name ~= "Projectile" and tou.Parent.Name ~= "Projectile" then
- local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
- local Point1 = pos-Vector3.new(0.01,0.01,0.01)
- local Point2 = pos+Vector3.new(0.01,0.01,0.01)
- local Region = Region3.new(Point1,Point2)
- for _,Part in pairs(game.Workspace:FindPartsInRegion3(Region,nil,math.huge)) do
- if Part.Name == "BloodPuddle" then
- tou = Part
- end
- end
- thing:Destroy()
- if tou.Name == "BloodPuddle" then
- if tou.Size.X < 1 then
- pcall(function()
- tou.Sound:Play()
- end)
- end
- local reee = tou.CFrame
- if tou.Transparency > -0.2 then
- tou.Transparency = tou.Transparency -0.1
- end
- if tou.Size.X < 3 then
- tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
- tou.CFrame = reee
- end
- elseif tou.CanCollide == true then
- local bloodlol = Instance.new('Part',workspace)
- local sound = Instance.new('Sound',bloodlol)
- sound.SoundId = 'rbxassetid://685857471'
- sound.Volume = 0.025
- sound:Play()
- bloodlol.Size=Vector3.new(0.2,0.2,0.2)
- bloodlol.Name = "BloodPuddle"
- bloodlol.Anchored = true
- bloodlol.CanCollide = false
- bloodlol.Material = Enum.Material.SmoothPlastic
- if OwO ~= true then
- bloodlol.Color = Color3.new(117, 0, 0)
- else
- bloodlol.Color = Color3.new(117, 0, 0)
- end
- local cyl = Instance.new('CylinderMesh',bloodlol)
- cyl.Scale = Vector3.new(1,0.1,1)
- bloodlol.CFrame = CFrame.new(pos)
- coroutine.resume(coroutine.create(function()
- local tou = bloodlol
- local reee = tou.CFrame
- while wait() do
- if tou.Size.X < 5 then
- tou.Size = tou.Size+Vector3.new(0.005,0,0.005)
- tou.CFrame = reee
- end
- end
- end))
- local coru=coroutine.wrap(function()
- while bloodlol.Parent ~= nil do
- if bloodlol.Transparency < 1 then
- bloodlol.Transparency = bloodlol.Transparency+0.05
- else
- bloodlol:Destroy()
- end
- wait(0.1)
- end
- end)
- end
- end
- end)
- local coru = coroutine.wrap(function()
- wait(1)
- thing:Destroy()
- end)
- coru()
- end)
- reeee()
- wait()
- end
- end
- local aidsificating = Humanoid.Parent
- local thang = "Torso"
- if aidsificating:FindFirstChild('UpperTorso') then
- thang = "UpperTorso"
- end
- ragdoll.Humanoid.BreakJointsOnDeath=false
- ragdoll.Humanoid.Name = "DEADMIDGET"
- ragdoll:FindFirstChildOfClass("Humanoid").PlatformStand = true
- leftleg = Instance.new("Part",c["Left Leg"])
- leftleg.Shape = "Cylinder"
- leftleg.Transparency = 1
- leftleg.Size=Vector3.new(1.4,1,1)
- leftlegweld = Instance.new("Weld",leftleg)
- leftlegweld.Part0=ragdoll["Left Leg"]
- leftlegweld.Part1=leftleg
- leftlegweld.C0=CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0)
- rightleg = Instance.new("Part",ragdoll["Right Leg"])
- rightleg.Shape = "Cylinder"
- rightleg.Size=Vector3.new(1.4,1,1)
- rightleg.Transparency = 1
- rightlegweld = Instance.new("Weld",leftleg)
- rightlegweld.C0=CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0)
- rightlegweld.Part0=c["Right Leg"]
- rightlegweld.Part1=rightleg
- rightarm = Instance.new("Part",c["Right Arm"])
- rightarm.Shape = "Cylinder"
- rightarm.Size=Vector3.new(1.4,1,1)
- rightarm.Transparency = 1
- rightarmweld = Instance.new("Weld",rightarm)
- rightarmweld.C0=CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0)
- rightarmweld.Part0=c["Right Arm"]
- rightarmweld.Part1=rightarm
- leftarm = Instance.new("Part",c["Left Arm"])
- leftarm.Shape = "Cylinder"
- leftarm.Size=Vector3.new(1.4,1,1)
- leftarm.Transparency = 1
- leftarmweld = Instance.new("Weld",leftarm)
- leftarmweld.C0=CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0)
- leftarmweld.Part0=c["Left Arm"]
- leftarmweld.Part1=leftarm
- head = Instance.new("Part",c.Head)
- head.Size=Vector3.new(1.4,1,1)
- head.Transparency = 1
- headweld = Instance.new("Weld",head)
- headweld.Part0=c.Head
- headweld.Part1=head
- player = ragdoll
- local RealTorso = player.Torso
- local RealHead = player.Head
- local RealLeftleg = player["Left Leg"]
- local RealRightleg = player["Right Leg"]
- local RealLeftArm = player["Left Arm"]
- local RealRightArm = player["Right Arm"]
- local rightarmglue = Instance.new("Glue", RealTorso)
- rightarmglue.Part0 = RealTorso
- rightarmglue.Part1 = RealRightArm
- rightarmglue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- rightarmglue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local leftarmglue = Instance.new("Glue", RealTorso)
- leftarmglue.Part0 = RealTorso
- leftarmglue.Part1 = RealLeftArm
- leftarmglue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- leftarmglue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- local leftlegglue = Instance.new("Glue", RealTorso)
- leftlegglue.Part0 = RealTorso
- leftlegglue.Part1 = RealLeftleg
- leftlegglue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- leftlegglue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local rightlegglue = Instance.new("Glue", RealTorso)
- rightlegglue.Part0 = RealTorso
- rightlegglue.Part1 = RealRightleg
- rightlegglue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- rightlegglue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- local headglue = Instance.new("Glue", RealTorso)
- headglue.Part0 = RealTorso
- headglue.Part1 = RealHead
- headglue.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- headglue.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- RealTorso["Left Hip"]:Destroy()
- RealTorso["Right Hip"]:Destroy()
- RealTorso["Left Shoulder"]:Destroy()
- RealTorso["Right Shoulder"]:Destroy()
- RealTorso.Neck:Destroy()
- RealTorso["Left Hip"]:Destroy()
- RealTorso["Right Hip"]:Destroy()
- RealTorso["Left Shoulder"]:Destroy()
- RealTorso["Right Shoulder"]:Destroy()
- RealTorso.Neck:Destroy()
- RealTorso["Left Hip"]:Destroy()
- RealTorso["Right Hip"]:Destroy()
- RealTorso["Left Shoulder"]:Destroy()
- RealTorso["Right Shoulder"]:Destroy()
- RealTorso.Neck:Destroy()
- RealTorso["Left Hip"]:Destroy()
- RealTorso["Right Hip"]:Destroy()
- RealTorso["Left Shoulder"]:Destroy()
- RealTorso["Right Shoulder"]:Destroy()
- RealTorso.Neck:Destroy()
- RealTorso["Left Hip"]:Destroy()
- RealTorso["Right Hip"]:Destroy()
- RealTorso["Left Shoulder"]:Destroy()
- RealTorso["Right Shoulder"]:Destroy()
- RealTorso.Neck:Destroy()
- for i = 1,100 do
- ga = c:FindFirstChildWhichIsA("Motor6D",true)
- if ga then
- ga.Part0 = nil
- ga.Part1 = nil
- ga.Parent = nil
- end
- end
- for i,v in pairs(RealTorso:GetChildren()) do
- if v.ClassName == "Motor6D" then
- v:remove()
- end
- end
- player.Humanoid.BreakJointsOnDeath = false
- RealTorso.CanCollide = false
- end
- end))
- Model0.DOOR.Transparency = 0
- Model0.DOOR.Decal.Transparency = 0
- end
- remoto = Instance.new("RemoteEvent",owner.Character)
- remoto.Name = "TruckEvent"
- remoto.OnServerEvent:Connect(function(player,target)
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():sub(1,#target) == target:lower() then
- plr = v
- truck(plr)
- elseif target == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- plr = v
- truck(plr)
- end
- elseif target == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= owner then
- plr = v
- truck(plr)
- end
- end
- end
- end
- end)
- NLS([[
- mas = owner.PlayerGui
- ScreenGui0 = Instance.new("ScreenGui")
- Frame1 = Instance.new("Frame")
- TextButton2 = Instance.new("TextButton")
- TextBox3 = Instance.new("TextBox")
- ScreenGui0.Parent = mas
- ScreenGui0.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame1.Parent = ScreenGui0
- Frame1.Position = UDim2.new(0.741496623, 0, 0.559198558, 0)
- Frame1.Size = UDim2.new(0, 153, 0, 113)
- Frame1.BackgroundColor = BrickColor.new("Institutional white")
- Frame1.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton2.Parent = Frame1
- TextButton2.Position = UDim2.new(0.0915032625, 0, 0.550207675, 0)
- TextButton2.Size = UDim2.new(0, 124, 0, 50)
- TextButton2.BackgroundColor = BrickColor.new("Institutional white")
- TextButton2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton2.Font = Enum.Font.SourceSans
- TextButton2.FontSize = Enum.FontSize.Size14
- TextButton2.Text = "van"
- TextButton2.TextColor = BrickColor.new("Really black")
- TextButton2.TextColor3 = Color3.new(0, 0, 0)
- TextButton2.TextSize = 14
- TextBox3.Parent = Frame1
- TextBox3.Position = UDim2.new(0.09150327, 0, -0.00327301025, 0)
- TextBox3.Size = UDim2.new(0, 124, 0, 50)
- TextBox3.BackgroundColor = BrickColor.new("Institutional white")
- TextBox3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox3.Font = Enum.Font.SourceSans
- TextBox3.FontSize = Enum.FontSize.Size14
- TextBox3.Text = ""
- TextBox3.TextColor = BrickColor.new("Really black")
- TextBox3.TextColor3 = Color3.new(0, 0, 0)
- TextBox3.TextSize = 14
- TextBox3.PlaceholderText = "player"
- remoteok = mas.Parent.Character:FindFirstChild("TruckEvent")
- TextButton2.MouseButton1Click:Connect(function()
- remoteok:FireServer(TextBox3.Text)
- end)
- ]],owner.Character)
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