moonside

ADVENTURE Ch. 31 - 45 Minutes

Jun 3rd, 2012
95
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 70.94 KB | None | 0 0
  1. Ark ---------- Raynar Danakar ------ http://www.myth-weavers.com/sheetview.php?sheetid=399678
  2. CommodoreJim - Drominus Hellcleave - http://www.myth-weavers.com/sheetview.php?sheetid=381991
  3. Eltrotraw ---- Tombs the Gunman ---- http://www.myth-weavers.com/sheetview.php?sheetid=376543
  4. Deathfish64 -- Pikkupstix ---------- http://www.myth-weavers.com/sheetview.php?sheetid=376612
  5. Moonside ----- Charlotte Tesser ---- http://www.myth-weavers.com/sheetview.php?sheetid=377170
  6. Skeleton ----- Freddie ------------- http://www.myth-weavers.com/sheetview.php?sheetid=381882
  7.  
  8.  
  9.  
  10.  
  11.  
  12. [19:00] * Now talking in #ADVENTURE
  13. [19:00] <bitdroid> Moonside has a memo from Erue:
  14. [19:00] <bitdroid> don't worry, I'll hire a psychiatrist or something after I've saved this to my photobucket
  15. [19:56] * Eltriuqs ([email protected]) has joined #ADVENTURE
  16. [19:57] * flibbyjibbits changes topic to 'http://pastebin.com/mgV4bzLp'
  17. [20:12] * Rozics ([email protected]) has joined #ADVENTURE
  18. [20:14] * Eltriuqs ([email protected]) Quit (Ping timeout)
  19. [20:32] * Eltrotraw ([email protected]) has joined #ADVENTURE
  20. [20:33] * Rozics ([email protected]) Quit (Ping timeout)
  21. [21:20] * ~flibbyjibbits ([email protected]) Quit (Ping timeout)
  22. [22:53] * bitdroid ([email protected]) Quit (Killed (NickServ (GHOST command used by bitdroid`)))
  23. [22:53] * bitdroid` ([email protected]) has joined #ADVENTURE
  24. [22:54] * CommodoreJim ([email protected]) has joined #ADVENTURE
  25. [22:54] <CommodoreJim> When is this happenin'
  26. [22:54] * bitdroid` is now known as bitdroid
  27. [22:58] * Eltriuqs ([email protected]) has joined #ADVENTURE
  28. [23:13] * Deathfish64 ([email protected]) has joined #ADVENTURE
  29. [23:25] * Eltriuqs ([email protected]) Quit (Ping timeout)
  30. [23:25] * Skeleton ([email protected]) has joined #ADVENTURE
  31. [23:29] * Arkay ([email protected]) has joined #ADVENTURE
  32. [23:37] <Moonside> :<
  33. [23:39] <CommodoreJim> :<
  34. [23:39] <Arkay> :<
  35. [23:40] <Moonside> Well, I guess in the meantime I'll watch the episode of Gotta Snag 'Em All that I've missed, starting with 11. (best background music)
  36. [23:48] <Moonside> Wow, Entei is ridiculous.
  37. [00:07] * flibbyjibbits_ ([email protected]) has joined #ADVENTURE
  38. [00:09] <Moonside> Flib.
  39. [00:11] <CommodoreJim> flib hi
  40. [00:11] <CommodoreJim> hi flib
  41. [00:12] <Arkay> hi flub
  42. [00:12] * flibbyjibbits_ is now known as flibbyjibbits
  43. [00:16] <CommodoreJim> flib are you really here
  44. [00:17] <flibbyjibbits> yes
  45. [00:17] <CommodoreJim> okay
  46. [00:17] <CommodoreJim> let me try and get skelly
  47. [00:20] <Skeleton> I'm back
  48. [00:20] <Skeleton> Good timing
  49. [00:21] <CommodoreJim> Alriiight
  50. [00:21] <CommodoreJim> CAN WE ADVENTURE THEN
  51. [00:21] <Moonside> Yay!
  52. [00:21] <flibbyjibbits> sure
  53. [00:21] <Arkay> hooray
  54. [00:21] <Skeleton> <flib> no, all your characters died. The end.
  55. [00:22] <CommodoreJim> D:
  56. [00:22] <Deathfish64> xtrcfhghbkjnlkhigyutcyfhg
  57. [00:23] <Skeleton> Df don't have a stroke NOW, we're gonna play
  58. [00:24] <Skeleton> Can it wait
  59. [00:25] <flibbyjibbits> ok finished my sandwich
  60. [00:25] <Deathfish64> no
  61. [00:25] <flibbyjibbits> so where were we
  62. [00:25] <Moonside> In the dwarven place.
  63. [00:25] <Skeleton> Oh yeah
  64. [00:25] <Skeleton> <tombs> where's the tavern <dwarf> everywhere <freddie> When you guys get back to Rakor, mail me my things
  65. [00:26] <flibbyjibbits> if he hasnt been robbed
  66. [00:26] <flibbyjibbits> so it looks like some people were in the meal hall and some were in bed rooms
  67. [00:28] <Skeleton> Lotte is homesick
  68. [00:28] <flibbyjibbits> she was home like 4 days ago
  69. [00:28] <Skeleton> I know. Women.
  70. [00:29] <flibbyjibbits> so what is everyone doing now
  71. [00:29] <Moonside> Lotte and Drom are sleeping together, everyone else is eating or something.
  72. [00:29] <Skeleton> The usual
  73. [00:30] <flibbyjibbits> you may want to remember the hint i gave hera bout not spending too much time
  74. [00:31] <Moonside> Alright, so I guess now it's the next day.
  75. [00:31] <flibbyjibbits> or it can still be that night
  76. [00:31] <flibbyjibbits> if anyone wants to maybe look around at night
  77. [00:32] <Deathfish64> IS THAT A DM HINT
  78. [00:33] <flibbyjibbits> just saying i mean
  79. [00:33] <Moonside> "just saying"
  80. [00:33] <Moonside> Well, Lotte can't do any looking around right now, if you know what I mean.
  81. [00:34] <flibbyjibbits> you could wait until morning but things might happen a bit differently
  82. [00:35] <flibbyjibbits> though i guess given some decisions some of you made that might be a nessesary choice
  83. [00:35] <CommodoreJim> Unless like you make a reason for people to leave their rooms before daybreak
  84. [00:36] <flibbyjibbits> idunno i just thought maybe, considering the reason you're all there perhaps someone would've wanted to look around a bit at night but oh well we can just continue on i guess
  85. [00:36] <Deathfish64> Pikkupstix needs his beauty sleep
  86. [00:37] <CommodoreJim> dream of dingoes
  87. [00:37] <flibbyjibbits> pikkups room has an engraving of dingomen on the walls
  88. [00:37] <CommodoreJim> This is now canon
  89. [00:38] <flibbyjibbits> hey actually did anyone tell eltro yet we were starting or did he just decide he was gonna finish his story thne catch up
  90. [00:38] <Eltrotraw> oh, you could've pinged me when you started
  91. [00:38] <Eltrotraw> I didn't think it was starting
  92. [00:38] <Deathfish64> We didn't really start yet
  93. [00:38] <Deathfish64> so it is okay
  94. [00:39] <flibbyjibbits> so anyways are you all going to sleep now
  95. [00:40] <CommodoreJim> yes
  96. [00:40] <Skeleton> You really want some nighttime antics to be had don't you
  97. [00:41] <Arkay> sleeping
  98. [00:41] <Skeleton> Maybe Freddie will forget where his room is? Not drunk, just Freddie
  99. [00:41] <flibbyjibbits> ok then i guess morning time
  100. [00:42] <CommodoreJim> Freddie wakes up with a dwarven wench and a goat. "not again", he says
  101. [00:42] <Moonside> I leave the room I slept in, which I actually don't know if it's Lotte's or Drom's?
  102. [00:42] <CommodoreJim> It's Lotte's
  103. [00:42] <CommodoreJim> She was there first
  104. [00:42] <Moonside> Oh yeah.
  105. [00:42] <flibbyjibbits> this particular corridor isnt as busy as the others, since these rooms are primarily guests or minor nobles who dont have real rooms yet, but footsteps echo from every direction as the presents of goblin christmas are collected and smelted down
  106. [00:43] <Moonside> Goblin christmas?
  107. [00:43] <CommodoreJim> Aw I didn't get anything for Goblin christmas :<
  108. [00:43] <flibbyjibbits> dwarf fortress joke
  109. [00:43] <flibbyjibbits> "goblin christmas" is a siege because "goblin claus" leaves all kinds of "treats" in good little dwarf's spike traps
  110. [00:44] <Moonside> Huh.
  111. [00:44] <Skeleton> Like... corpses?
  112. [00:44] <Moonside> Well, I go to the meal hall while waiting for everyone else to wake up.
  113. [00:44] <flibbyjibbits> moreso the equipment that was on them
  114. [00:44] <CommodoreJim> I get up not long after Lotte, get ARMORED UP, and wander out.
  115. [00:45] * Deathfish64 ([email protected]) Quit (Ping timeout)
  116. [00:45] <CommodoreJim> oh no
  117. [00:45] <Moonside> I just remembered that leaving before your partner wakes up is probably a really terrible thing to do, but eh.
  118. [00:45] <CommodoreJim> Lotte is an ass, nothing new :Y
  119. [00:46] <Moonside> Yeah I'll just handwave it as her social awkwardness.
  120. [00:46] <flibbyjibbits> that 7 cha
  121. [00:46] <Skeleton> Freddie wakes up whenever
  122. [00:47] <CommodoreJim> next to a goat and a dwarf wench
  123. [00:47] <Skeleton> He didn't get drunk mang!
  124. [00:47] <flibbyjibbits> theres nothing of particular note that seems like it would be out of the ordinary for such a place going on
  125. [00:48] <flibbyjibbits> i mean a lot of it would be odd in a human settlement but it makes sense in context
  126. [00:48] <Moonside> Oh, the giant golden door is next to this room, right?
  127. [00:48] <flibbyjibbits> i forget let me check
  128. [00:48] <CommodoreJim> who said he was drunk????
  129. [00:49] <Moonside> If yes, I'll do some Knowledge/Perception checks to study its details or something.
  130. [00:50] <Skeleton> What the hell
  131. [00:50] <Skeleton> No one noticed a giant golden door??
  132. [00:51] <flibbyjibbits> there was the big octagon room with the high table in it, there was the golden door from the meal hall to that, then to the left form that perspective was the barracks, far side was the king and most important nobels places, and right side was the path you went down to your rooms and the other nobles places
  133. [00:51] <Moonside> Hmm.
  134. [00:52] <flibbyjibbits> the gold door is mostly just engraved with things one would assume most dwarfs would want to engrave. lotta stuff getting stabbed, piles of treasure, a smaller image of the door itself at the center
  135. [00:52] <Moonside> No booze?
  136. [00:52] <flibbyjibbits> there might be some. its a pretty big door
  137. [00:52] <Moonside> "Hmm."
  138. [00:53] <CommodoreJim> ...doorception?
  139. [00:53] <flibbyjibbits> more dfort jokes but nobody about to appreciate them
  140. [00:54] <Moonside> Anyway, guys, wake up and come over here so we can discuss things.
  141. [00:54] <CommodoreJim> Well I wander in and disregard Dwarf Fort jokes. "Mornin'."
  142. [00:54] <Skeleton> "Hello? Hellooo? Where is everyone? I think I'm lost"
  143. [00:54] <Moonside> "Oh... good morning, Drominus."
  144. [00:54] <Moonside> "Um... you know, last night was- oh. Hi, Freddie.
  145. [00:54] <Moonside> "
  146. [00:55] <Skeleton> "Wah!"
  147. [00:55] <Eltrotraw> "Should we get movin'?" Tombs asks groggily, regaining his bearings
  148. [00:56] <Moonside> "I guess. Where to, though? We don't have any leads."
  149. [00:56] <CommodoreJim> "Not a morning person, Sir Tombs?"
  150. [00:56] <Skeleton> "Movin'???"
  151. [00:57] * Deathfish64 ([email protected]) has joined #ADVENTURE
  152. [00:57] <Moonside> Hey df.
  153. [00:57] <Deathfish64> sorry about that
  154. [00:57] <Deathfish64> I accidentally the surge protector that my cable modem was connected to
  155. [00:58] <CommodoreJim> http://media.giantbomb.com/uploads/7/79952/1917684-dota2_ingame_models_15_.jpg Pictured: Drominus
  156. [00:58] <Skeleton> Maybe you should get a surge protector protector
  157. [00:58] <Deathfish64> Did I miss anything?
  158. [00:58] <Arkay> nice sord
  159. [00:58] <flibbyjibbits> nothing important
  160. [00:58] <Deathfish64> k
  161. [00:58] <Skeleton> The helmet looks like a goat
  162. [00:59] <flibbyjibbits> lotte admired the large door for its engraving of itself
  163. [00:59] <Eltrotraw> "Great question'," Tombs yawns. "Let's see if we can learn anythin' 'bout Luce or whats-his-face..."
  164. [00:59] <Skeleton> Baaa. I will slice you in half, vertically. Baaaa.
  165. [00:59] <Moonside> The helmet looks like Mordred's.
  166. [01:01] <CommodoreJim> "Yes, I suppose we shouldn't linger."
  167. [01:01] <Skeleton> questiong
  168. [01:01] <Arkay> "So how far off are we from our destination?"
  169. [01:01] <flibbyjibbits> also worth considering all of the resources you have
  170. [01:01] <Eltrotraw> I got pots i'm cool
  171. [01:02] <CommodoreJim> pot?????
  172. [01:02] <Eltrotraw> no drom
  173. [01:02] <flibbyjibbits> potions i assume
  174. [01:02] <Eltrotraw> drugs are bad
  175. [01:02] <Arkay> smoke weed everyday
  176. [01:02] <Deathfish64> Am I with the party at this time?
  177. [01:02] <Skeleton> I could use more pots
  178. [01:03] <flibbyjibbits> you can be, or you can be back at your room
  179. [01:03] <Skeleton> Only got three left. That's not enough for every day...
  180. [01:03] <Deathfish64> I think I probably would be if I had been online, so I will go with that
  181. [01:05] <CommodoreJim> I have two myself
  182. [01:05] <CommodoreJim> But we probably should find a potion chain soon
  183. [01:06] <Skeleton> Or ask the dwarves for some, ahem, potions
  184. [01:06] <Moonside> I have 2 as well.
  185. [01:06] <CommodoreJim> No Freddie, no booze
  186. [01:06] <Eltrotraw> flib, out of reference, what level of Cat's Grace are the potions?
  187. [01:07] <Eltrotraw> like, how long will they last?
  188. [01:07] <flibbyjibbits> about a minute
  189. [01:07] <Eltrotraw> oh ok
  190. [01:09] <CommodoreJim> So, what now?
  191. [01:09] <Moonside> Freddie could remember that he has a locally-omniscient scrying device in his person.
  192. [01:10] <Skeleton> "I know!"
  193. [01:10] <Skeleton> "Let's ask the crystal ball for advice!"
  194. [01:10] <Moonside> "Crystal ball?"
  195. [01:10] <Deathfish64> "Does it do that?"
  196. [01:11] <flibbyjibbits> *the crystal ball drank too much last night and can only connect you to the floor
  197. [01:11] <Eltrotraw> "I thought yeh just talked to it all the time."
  198. [01:11] <CommodoreJim> "You mean it does something?"
  199. [01:12] <Moonside> "Wait, what crystal ball? What are you talking about?"
  200. [01:12] <Skeleton> "You know, this silly thing that's always like 'oooh, bad problems are occurring' and stuff"
  201. [01:12] <Skeleton> Freddie whips out his ball
  202. [01:12] <Moonside> "...what?"
  203. [01:13] <Skeleton> "No one else remembers that?"
  204. [01:13] <Eltrotraw> "Maybe. What if it doesn't help?"
  205. [01:13] <Arkay> "Sounds like that was before my time."
  206. [01:14] <Moonside> Lotte has a confused look in her face. "..."
  207. [01:14] <Arkay> "If it actually happened, that is."
  208. [01:14] <CommodoreJim> "..."
  209. [01:15] <Skeleton> "What's that supposed to mean..."
  210. [01:15] <Deathfish64> "I remember it."
  211. [01:16] <CommodoreJim> "Well, may as well give it a shot."
  212. [01:16] <Skeleton> "Okay. Uhhh... what should I ask it"
  213. [01:17] <Moonside> "Er... guys, really, I have no idea what you're talking about. Please tell me."
  214. [01:17] <flibbyjibbits> editors notes: lotte is unable to perceive the thing
  215. [01:18] <flibbyjibbits> just since i dont think that was ever mentioned to anyone else
  216. [01:18] <Eltrotraw> I thought as much
  217. [01:18] <Eltrotraw> sinec I recall she was there
  218. [01:18] <Eltrotraw> but Tombs is just going to watch
  219. [01:18] <Skeleton> But she was there when I got the thing
  220. [01:18] <Eltrotraw> "If that thing comes alive an' tries to kill us," Tombs says, cocking his gun, "I'm shootin' it."
  221. [01:18] <Skeleton> And knows it never got taken to Telmar The Douchemachine
  222. [01:19] <Skeleton> "It's just a rock man"
  223. [01:19] <CommodoreJim> "That's not stopped other things from trying to kill us."
  224. [01:19] <Skeleton> "Lotte, it's the crystal ball the first boss had, it answers questions"
  225. [01:19] <Eltrotraw> "I don' know. Last time we saw one of these things, it tried to kill us, remember?"
  226. [01:19] <flibbyjibbits> it mindbonked her so it would have been handed to freddie so telmar didnt see it
  227. [01:19] <Eltrotraw> referring to the time where jim almost died
  228. [01:20] <Moonside> "First boss? You mean... the summoner?"
  229. [01:20] <Eltrotraw> against obsidian thingwhatever
  230. [01:20] <Skeleton> "Yeah, him"
  231. [01:20] <Skeleton> "It looks for someone who knows the answer. If it doesn't find it, we're no worse off"
  232. [01:21] <Moonside> "...hmm.
  233. [01:21] <Eltrotraw> Tombs remains resolute, keeping his gun aimed at the thing. "I'm still gonna shoot if it tries to kill us."
  234. [01:21] <Eltrotraw> or is it skared by boolet
  235. [01:22] <Deathfish64> "I don't think it will try to kill us, but this kind of magic isn't my area of expertise."
  236. [01:22] <Skeleton> "What should I ask it"
  237. [01:22] <Moonside> "Well, where we'll be able to find Luce, maybe."
  238. [01:22] <Arkay> how many licks does it take to get to the tootsie roll center of a tootsie pop
  239. [01:25] <Skeleton> "Okay, then. Hi Crystal Ball, we're looking for a half-vampire girl named Luce. Can you tell us where she may be?"
  240. [01:27] <flibbyjibbits> it rumbles for a while and then unleashes horrible terror upon the world
  241. [01:27] <flibbyjibbits> i mean
  242. [01:27] <CommodoreJim> Damn it!
  243. [01:27] <Skeleton> uh-oh
  244. [01:27] <Moonside> It was secretly Pandora's Box!
  245. [01:28] <CommodoreJim> Great job, Freddie
  246. [01:28] <flibbyjibbits> it shakes a bit, flashes some colors, then stops. Freddie gets a feeling in his mind that his question might have been too specific, like maybe nobody knew the name or the race; or maybe the people who did know had some way of blocking the diviner
  247. [01:29] <Skeleton> "Hmm... Nothing's really turning up... maybe I worded it wrong"
  248. [01:29] <Moonside> "Damn."
  249. [01:30] <Skeleton> "Crrrrrystal ball can you grab me some info about a girl who was taken somewhere by the Order"
  250. [01:31] <Deathfish64> "That's probably way too broad."
  251. [01:32] <Skeleton> "You think they just go around kidnapping people for fun?
  252. [01:32] <Skeleton> "
  253. [01:32] <Eltrotraw> "Maybe. Wouldn't put it past 'em."
  254. [01:32] <Skeleton> "Actually... oh, they do, don't they..."
  255. [01:33] <flibbyjibbits> it shifts between a few soft colors, shifts red for a moment completely, then turns back to a low blue, and says directly into freddie's head in the voice of some dwarf "Eha There were some order guys around a little while ago, had a lot of crates and stuff. Were down in some of the old tunnels what were all sealed up essept I hear theres some secret entrances somewhere to em idunno. Guess...
  256. [01:33] <flibbyjibbits> ...maybe there coulda been someone in one of the big crates."
  257. [01:35] <Skeleton> I relay this... "But... that sounds like it could've been anybody..."
  258. [01:35] <CommodoreJim> "Well, it's all the lead we have...may as well look into it..."
  259. [01:35] <Skeleton> "I think I'm really bad at this."
  260. [01:35] <Moonside> "I'm with Drominus."
  261. [01:36] <Skeleton> ("we know, geez")
  262. [01:36] <Deathfish64> "Old tunnels with secret entrances somewhere don't sound all that promising, but a lead is a lead."
  263. [01:37] <flibbyjibbits> normally it can take 3 close range questions a week but since its close to the full moon it can take an extra one so 2/4
  264. [01:37] <Skeleton> "Weren't we on our way somewhere else?"
  265. [01:38] <Eltrotraw> "But where? I think we might hafta sneak around a bit, don't wanna piss off the dwarves by going through these 'old tunnels' or whatever they are."
  266. [01:40] <Deathfish64> "Can we ask the orb where the secret entrances are?"
  267. [01:41] <Skeleton> "Hey crystal ball! Sorry to pester you but where can we find a secret passageway around here?"
  268. [01:42] <flibbyjibbits> this voice is a bit older sounding, though it is hard to tell given the ages dwarves can live to
  269. [01:42] <CommodoreJim> The crystal ball grows an arm and flips freddie off.
  270. [01:42] <Skeleton> CB is my friend
  271. [01:43] <flibbyjibbits> "Well I think when we were closing up the tunnels, we left entrances to them at a little safe place outside and in the noble's rooms, so they could escape or something. "
  272. [01:44] <Skeleton> I relay that
  273. [01:45] <Deathfish64> (Translation: "We left a secret path to the monster dungeons in the nobles' rooms in case we needed to cause an 'unfortunate accident.'")
  274. [01:45] <CommodoreJim> omg
  275. [01:45] <flibbyjibbits> that part was implied
  276. [01:46] <CommodoreJim> "Alright, then. Shall we go look?"
  277. [01:46] <Skeleton> "Don't make me ask the ball that"
  278. [01:47] <Moonside> "...you think they'd let us waltz into the nobles' rooms just like that?"
  279. [01:47] <Skeleton> They will if I tell them, I AM FREDDIE, KING OF THE FRAT BOYS. STAND ASIDE
  280. [01:47] <CommodoreJim> "Well, no, it obviously won't be that simple...but what else are we to do?"
  281. [01:48] <Eltrotraw> "Might need to scout around a bit. Don't think they'll appreciate us just waltzing in there, or should we ask them?" Tombs asks, dripping sarcasm.
  282. [01:49] <Moonside> Who besides Lotte has ranks in Stealth?
  283. [01:49] <Deathfish64> pfft, stealth
  284. [01:49] <Deathfish64> Who needs that when I can SUMMON MONSTERS
  285. [01:49] <Deathfish64> But I do have that invisibility spell
  286. [01:49] <Deathfish64> Oh, and Ekans has stealth
  287. [01:50] <Deathfish64> So I guess I could do stealth if I had too...
  288. [01:50] <Moonside> "Yes, we might want to try sneaking in or something."
  289. [01:51] <Eltrotraw> Tombs has +8 mod to stealth
  290. [01:51] <Moonside> Lotte has +11.
  291. [01:51] <Eltrotraw> not as dedicated as a rogue but still kinda decent
  292. [01:51] <CommodoreJim> "Sneaking....ah." I look down at myself. Huge and clanky. "...well, that leaves me out."
  293. [01:52] <Skeleton> Stealth... uhhh...
  294. [01:52] <Arkay> "Stealth... isn't my thing, unfortunately."
  295. [01:52] <Skeleton> "How hard can it be"
  296. [01:53] <Skeleton> "You just say 'look over there, aliens from space' and then go while the guards aren't looking'"
  297. [01:53] <Moonside> "...what, so it's going to be just me?"
  298. [01:53] <Skeleton> Oh, right, Freddie can turn invisible for...
  299. [01:53] <Skeleton> "Oh and I can turn invisible"
  300. [01:53] <Deathfish64> "I have invisibility magic and a sneaky snake; let's do this."
  301. [01:54] <CommodoreJim> "Well, unless you /really/ want me to come along. Unfortunately, that might screw things up. Badly." I say with a shrug.
  302. [01:54] <Skeleton> "You can use the space alien trick"
  303. [01:54] <Skeleton> 1 round/level so as of right now... 30 seconds?
  304. [01:55] <Skeleton> (for my Vanish)
  305. [01:55] <Skeleton> More like 24 seconds actually, I guess
  306. [01:56] <Skeleton> "Maybe we won't even need to sneak, maybe everyone's out retreiving their wagon goodies"
  307. [01:57] <Skeleton> "If not though. Tell 'em there are space aliens. It works every time."
  308. [01:57] <Deathfish64> "I doubt the nobles would be doing that sort of physical labor."
  309. [01:58] <flibbyjibbits> nobles mostly sit around in thier rooms or offices dont they
  310. [01:58] <Deathfish64> Or the dining hall, unless they have their own personal one
  311. [01:59] <Skeleton> No way Flib, nobles are always out, very far away from their valuables. All the time
  312. [01:59] <Skeleton> .
  313. [01:59] <flibbyjibbits> as a reminder- the guest rooms you stayed in were downwards and to the right off of the side hallway, the nobles are upwards and to the left, and follow similar layout in the hallway except theres rooms on both sides of the hallway and less animal posts
  314. [02:01] <Moonside> So Lotte and Freddie are going. Tombs should too, just in case or something.
  315. [02:01] <Skeleton> pikkup also
  316. [02:01] <CommodoreJim> :<
  317. [02:02] <Skeleton> "Okay... with Drom staying behind we're gonna need a temporary new leader... hmmmmmmmmmmmm......."
  318. [02:02] <Arkay> it's okay drom
  319. [02:02] <Eltrotraw> Yeah, Tombs has a decently good stealth skill
  320. [02:02] <Arkay> i'm here for you man
  321. [02:03] <Deathfish64> "Sorry, Drom. I would offer to use my other cast to make you invisible too, but your armor would probably make too much noise anyway."
  322. [02:03] <CommodoreJim> I sigh. "I-It's fine."
  323. [02:03] <Deathfish64> (unless you want to get naked and join us)
  324. [02:03] <Skeleton> ew no
  325. [02:04] <Skeleton> <lotte> ooh yes
  326. [02:05] <Eltrotraw> but that would blow his MAGNIFICENT COVER
  327. [02:05] <CommodoreJim> He's mostly stopped hiding it so he can eat in public
  328. [02:06] <Skeleton> And he gets extra tomatoes that way, thrown at him by the intolerant
  329. [02:06] <Skeleton> win win
  330. [02:06] <Moonside> "Alright then, me, Freddie, Pikkup and Tombs will go check the passages out. You two, stay here and... do... something."
  331. [02:06] <CommodoreJim> I sigh again. "...we'll...figure something out."
  332. [02:07] <Skeleton> What will we do without the power of love on our side
  333. [02:07] <Skeleton> Quick, Tombs, serenade Lotte
  334. [02:07] <Eltrotraw> ("wanna see my gun go off")
  335. [02:07] <CommodoreJim> I'll kill him.
  336. [02:08] <CommodoreJim> And Tombs is gay anyway. Gay love works too, right? Serenade Freddie.
  337. [02:09] <Skeleton> Freddie is not gay :<
  338. [02:09] <flibbyjibbits> he IS an elf
  339. [02:09] <Moonside> Alright, let's go. So where are we right now, and where do we need to go through to get to the nobles' quarters?
  340. [02:10] <CommodoreJim> Elves are like, the gayest race
  341. [02:10] <flibbyjibbits> well, taking the opposite turn as you would to go to the rooms you had
  342. [02:10] <Skeleton> which means there are lots of girl elves available. Except for the lesbian elves.
  343. [02:10] <Deathfish64> Down the hall and up the stairs
  344. [02:11] <Skeleton> down the stairs and up the hall
  345. [02:11] <flibbyjibbits> this hallway is a very lit, and ver all just a lot nicer. The walls and floors are all polished and often engraved with various neat things. On each side of the hallway, every 30 feet or so is a very nice wooden or stone door. The end of the hallway, about 500 feet down, is a sort of open area, with a small waterfall coming from the ceiling into a pool of water, and several statues...
  346. [02:11] <flibbyjibbits> ...surrounding it
  347. [02:12] <Skeleton> "Ooh. They have a pool."
  348. [02:12] <flibbyjibbits> theres also two larger doors, on the left and right sides of the room, with dwarven script indicaitng these are for the fourth and fifth most important nobles
  349. [02:12] <Moonside> Hmm. I'll do a Stealth check now, since I dunno if we're supposed to be here.
  350. [02:13] <Moonside> !roll 1 20
  351. [02:13] -ChanServ- GAMESERV is not enabled on #adventure.
  352. [02:13] <bitdroid> [Moonside - 1d20] <15> <Total: 15>
  353. [02:13] <Eltrotraw> !roll 1 20 +8 stealth
  354. [02:13] <bitdroid> [Eltrotraw - 1d20(+8)] <25> <17> <Total: 25>
  355. [02:13] <flibbyjibbits> theres nobody else here
  356. [02:14] <Moonside> If someone comes.
  357. [02:14] <flibbyjibbits> fair enough
  358. [02:14] <Skeleton> "Hey... have you ever heard of this neat trick for sneaking"
  359. [02:14] <Deathfish64> I'm wondering if I should cast invisibility now or wait
  360. [02:14] <Eltrotraw> "Shut up," Tombs mutters back
  361. [02:14] <Skeleton> "You put your socks on over your boots to soften the sound"
  362. [02:14] <CommodoreJim> Maybe Drom should have put socks over his armor
  363. [02:15] <Moonside> Now, Perception to find secret stuff.
  364. [02:15] <Skeleton> (metal geeeeaaaarrrr)
  365. [02:15] <Moonside> !roll 1 20 +12
  366. [02:15] -ChanServ- GAMESERV is not enabled on #adventure.
  367. [02:15] <bitdroid> [Moonside - 1d20(+12)] <19> <7> <Total: 19>
  368. [02:15] <CommodoreJim> Wow.
  369. [02:15] <Moonside> Eh.
  370. [02:15] <flibbyjibbits> might as well wait
  371. [02:16] <Eltrotraw> Can we sneak to the rest of the hallway instead?
  372. [02:16] <flibbyjibbits> what do you mean
  373. [02:16] <Eltrotraw> I figured the secret entrances are further down
  374. [02:17] <Deathfish64> !roll 1 20 stealth but no invisibility so I'm guessing dex mod of +2
  375. [02:17] <bitdroid> [Deathfish64 - 1d20(stealth)] <9> <9> <Total: 9>
  376. [02:17] <Deathfish64> whoop
  377. [02:17] <flibbyjibbits> are you at the fountain? thats the end of the hallway
  378. [02:17] <Moonside> I figured we were at the fountain.
  379. [02:18] <Eltrotraw> I'm just playing follow the leader since lotte can detect traps
  380. [02:18] <Eltrotraw> and also higher stealth
  381. [02:18] <flibbyjibbits> theres 6 statues surrounding the pool. each a bit different. I would have had detailed descriptions but I didn't like the way they turned out and wanted them to represent a thing relating to plot/prophecy, but instead theyre just stupid things like a dwarf eating, and one of them is a dingoma
  382. [02:19] <CommodoreJim> Dingoman is so plot relevant
  383. [02:19] <CommodoreJim> Zulban is one
  384. [02:19] <Deathfish64> I shudder visibly
  385. [02:19] <flibbyjibbits> zulban is not a statue
  386. [02:19] <Deathfish64> good to know
  387. [02:19] <Eltrotraw> !roll 1 20 relevant knowledge on wtf this is about?
  388. [02:19] <bitdroid> [Eltrotraw - 1d20(relevant)] <3> <3> <Total: 3>
  389. [02:19] <CommodoreJim> No I mean Zulban is a dingoman
  390. [02:19] <flibbyjibbits> oh, no, hes not a singoman either
  391. [02:19] <CommodoreJim> oh :<
  392. [02:20] <flibbyjibbits> it would be a religion check or i guess maybe planes since those are related topics
  393. [02:20] <Deathfish64> He's clearly an orc/Mii hybrid
  394. [02:20] <Skeleton> ffffffffffff
  395. [02:20] <flibbyjibbits> except its not because as i said I didn't end up getting this part right so its just random stupid shit
  396. [02:21] <flibbyjibbits> or we can just leave it as these are palceholders for the thing and i can retcon this once i like the way it turns out
  397. [02:21] <Deathfish64> okay
  398. [02:21] <Moonside> Sure.
  399. [02:21] <Moonside> So we don't find no secret doors.
  400. [02:21] <flibbyjibbits> well you didnt look for any yet did you
  401. [02:21] <Eltrotraw> I thought it'd be relevant since there might be secret door on a certain one
  402. [02:22] <Deathfish64> "Gee, these statues sure are mundane. Maybe they are going to be replaced once the craftsdwarves create something better."
  403. [02:22] <Moonside> I thought that was accounted for with the Perception check.
  404. [02:22] <Eltrotraw> !roll 1 20 +7 "Where the ruddy hell are these secret doores"
  405. [02:22] <bitdroid> [Eltrotraw - 1d20(+7)] <13> <6> <Total: 13>
  406. [02:22] <CommodoreJim> MEANWHILE, Drom is...I dunno...whittling.
  407. [02:22] <Skeleton> Whittling??
  408. [02:22] <flibbyjibbits> i didnt see any perception checks being made :y
  409. [02:22] <Arkay> Raynar is whittling too, I guess
  410. [02:22] <Moonside> [02:15] <Moonside> Now, Perception to find secret stuff.
  411. [02:22] <Moonside> [02:15] <Moonside> !roll 1 20 +12
  412. [02:22] <Moonside> [02:15] -ChanServ- GAMESERV is not enabled on #adventure.
  413. [02:22] <Moonside> [02:15] <bitdroid> [Moonside - 1d20(+12)] <19> <7> <Total: 19>
  414. [02:23] <Skeleton> Shouldn't Drom be knitting Lotte a scarf or something
  415. [02:23] <flibbyjibbits> guess it got skipped over
  416. [02:23] <flibbyjibbits> anyways
  417. [02:23] <flibbyjibbits> there seems to be a slight outline of a door shape in the back of the waterfall there
  418. [02:23] <Deathfish64> He's whittling her a carving of a bunny instead
  419. [02:23] <Moonside> "Hmmm."
  420. [02:23] <Deathfish64> or whatever he's whittling
  421. [02:24] <Skeleton> bunny fairy princess
  422. [02:25] <CommodoreJim> I don't know what he's whittling.
  423. [02:25] <Moonside> Any buttons or something near the outline?
  424. [02:25] <Arkay> maybe you should do a whittle check
  425. [02:25] <CommodoreJim> !roll 1 20
  426. [02:25] <bitdroid> [CommodoreJim - 1d20] <11> <Total: 11>
  427. [02:26] <CommodoreJim> I grumble. "I don't even know what this is supposed to be." and crush the wooden figure.
  428. [02:26] <flibbyjibbits> the outline doesnt have any real mechanism to it. Its more like the irregtular wall tiles all just happen to line up to a perfect rectangle there, theres nothing to hint that there'd have been a door except you knew to look for one
  429. [02:27] <Moonside> I'll try pressing it.
  430. [02:27] <CommodoreJim> I start whittling something else.
  431. [02:27] <CommodoreJim> EXCITING ADVENTURES
  432. [02:27] <flibbyjibbits> pressing it does nothing
  433. [02:27] <Eltrotraw> good thing our perception rocked enough to notice
  434. [02:28] <Arkay> Raynar bets that he can whittle a better whatever than Drom
  435. [02:28] <Eltrotraw> punch it
  436. [02:28] <CommodoreJim> "You're on. Dingo whittling contest."
  437. [02:28] <Eltrotraw> !roll 1 20 punch or something
  438. [02:28] <bitdroid> [Eltrotraw - 1d20(punch)] <19> <19> <Total: 19>
  439. [02:28] <flibbyjibbits> punching a marble brick wall?
  440. [02:28] <Arkay> "We could give these to Pikkup after we're through."
  441. [02:28] <CommodoreJim> "Yeah, he likes creatures, right?"
  442. [02:28] <Eltrotraw> it's the next idea that popped into mind lol
  443. [02:29] <flibbyjibbits> !roll 1 20 thatsastupididea
  444. [02:29] <bitdroid> [flibbyjibbits - 1d20(thatsastupididea)] <10> <10> <Total: 10>
  445. [02:29] <CommodoreJim> !roll 1 20 dingo whittle score
  446. [02:29] <bitdroid> [CommodoreJim - 1d20(dingo)] <16> <16> <Total: 16>
  447. [02:29] <Arkay> !roll 1 20 dingo whittle score
  448. [02:29] <bitdroid> [Arkay - 1d20(dingo)] <6> <6> <Total: 6>
  449. [02:29] <flibbyjibbits> perhaps maybe try something with the statues huh
  450. [02:29] <Arkay> "Well..."
  451. [02:29] <Arkay> "Your dingo truly is a work of art."
  452. [02:30] <CommodoreJim> "...is yours even a dingo? It looks kinda like a dire weasel."
  453. [02:30] <Eltrotraw> !roll 1 20 +7 perception a statue
  454. [02:30] <Arkay> "Hey, you're hurting his feelings."
  455. [02:30] <bitdroid> [Eltrotraw - 1d20(+7)] <26> <19> <Total: 26>
  456. [02:30] <Eltrotraw> oh ok
  457. [02:30] <Moonside> Are the statues all perfectly aligned and turned towards the correct sides?
  458. [02:30] <Eltrotraw> I assume that sort of question is answered with enough PERCEPTION
  459. [02:30] <CommodoreJim> "It...it doesn't have feelings, right? It's a wooden figure."
  460. [02:30] <flibbyjibbits> theyre all looking at it
  461. [02:31] <Arkay> "Well, maybe you can't understand him, but I can."
  462. [02:31] <flibbyjibbits> theyre all about an arms length from eachother, on small pedastels
  463. [02:31] <Deathfish64> I cast Detect Magic on the statues
  464. [02:31] <CommodoreJim> "...well, okay. But that's still no dingo, Sir Raynar."
  465. [02:32] <Moonside> Is there an odd one out oh wait it's not actually defined what they are.
  466. [02:32] <Deathfish64> If this were Golden Sun, I would be casting Mind Read instead
  467. [02:32] <Eltrotraw> Can I check to see if they're securely fastened onto the pedestals? Like, can I try rotating them?
  468. [02:32] <Arkay> "Well, I'll show it to Pikkup. He's a true dingo connoisseur."
  469. [02:33] <flibbyjibbits> does anyone have points in know religion
  470. [02:33] <Moonside> Well, I don't.
  471. [02:33] <flibbyjibbits> and for tomb's question, they can all depress at least slightly into the pedastels
  472. [02:33] <CommodoreJim> "Well, we'll show him mine too. Then he can judge."
  473. [02:34] <Eltrotraw> !roll 1 20 +2 unranked religion check, then?
  474. [02:34] <bitdroid> [Eltrotraw - 1d20(+2)] <19> <17> <Total: 19>
  475. [02:34] <flibbyjibbits> works
  476. [02:34] <Arkay> "Now we just have to wait for him to get back..."
  477. [02:35] <flibbyjibbits> lets just say that 4 of them fit together as 4/6ths of a set of imagery common to most modern religions while 2 (including the dingo man) are unrelated
  478. [02:35] <Eltrotraw> so let's try pressing dingo man's statue down. Anything happen?
  479. [02:36] <Moonside> I was going to try pressing the four that fit.
  480. [02:36] <flibbyjibbits> nothing happens
  481. [02:36] <Deathfish64> So they aren't magic, then?
  482. [02:37] <Eltrotraw> Nothing happens with either of them?
  483. [02:37] <CommodoreJim> I set wooden dingo aside and start carving a tiny Freddie
  484. [02:37] <Deathfish64> (it's not magic it's religion)
  485. [02:37] <Skeleton> Drom wants to kill Freddie with voodoo??
  486. [02:37] <flibbyjibbits> no magic, just mechanisms
  487. [02:37] <Moonside> I'll press the four religious ones.
  488. [02:37] <Moonside> After unpressing the dingo man
  489. [02:37] <Moonside> .
  490. [02:38] <Deathfish64> I will help to press them at the same time, if that helps
  491. [02:38] <Skeleton> "Maybe I can, uhh..."
  492. [02:38] <Skeleton> "Unlock the door with my magic door-unlocking spell"
  493. [02:38] <Skeleton> "Which I have"
  494. [02:38] <CommodoreJim> Yes, Drom is going to kill Freddie with voodoo.
  495. [02:38] <flibbyjibbits> pressing the 4 that fit does nothing
  496. [02:38] <Moonside> Alright, press the two that don't, then.
  497. [02:39] <Skeleton> "Guys"
  498. [02:39] <Skeleton> "That wasn't a joke"
  499. [02:39] <CommodoreJim> nobody ever listens to freddie
  500. [02:39] <CommodoreJim> !roll 1 20 TinyFreddie
  501. [02:39] <bitdroid> [CommodoreJim - 1d20(TinyFreddie)] <20> <20> <Total: 20>
  502. [02:40] <Arkay> "Wow, that looks just like him."
  503. [02:40] <flibbyjibbits> pressing the two that doesnt pulls the door back into the wall and there is a staircase downwards. interestingly, the door made almost no noise as it did this
  504. [02:40] <CommodoreJim> "Damn, it does."
  505. [02:40] <Skeleton> http://www.d20pfsrd.com/magic/all-spells/k/knock DUDEZ
  506. [02:40] <Moonside> "Alright!"
  507. [02:40] <Arkay> "I'm sure my sculpture of Tombs will be just as good."
  508. [02:40] <CommodoreJim> "It's even got the silly grin."
  509. [02:40] <Arkay> !roll 1 20 TinyTombs
  510. [02:40] <bitdroid> [Arkay - 1d20(TinyTombs)] <12> <12> <Total: 12>
  511. [02:40] <Moonside> I wonder if we should call for the other two.
  512. [02:40] <flibbyjibbits> the freddie carving has a tiny bottle of drink n its hand
  513. [02:40] <Arkay> "Uh... good enough?"
  514. [02:41] <Deathfish64> "Good puzzling."
  515. [02:42] <CommodoreJim> "...Well, it's scowling, atr least."
  516. [02:42] <Skeleton> Freddie sheds a single tear for how little he appears to exist
  517. [02:42] <Deathfish64> Why waste mana when we can SOLVE PUZZLES
  518. [02:42] <Deathfish64> JUST CALL ME PROFESSOR PIKKUP
  519. [02:42] <Skeleton> Heheh
  520. [02:42] <Skeleton> Hehehehehehehehheh
  521. [02:42] <Eltrotraw> Can I take a peek into the newly opened room, at least?
  522. [02:43] <Deathfish64> Oh, and I guess stealth was not really involved oops
  523. [02:43] <Skeleton> Haha nope!
  524. [02:43] <Eltrotraw> maybe it was and we don't know it yet
  525. [02:43] <Deathfish64> maybe
  526. [02:43] <Skeleton> There are cameras in the statues' eyeballs
  527. [02:43] <CommodoreJim> but little did they know that james was waiting at the signal and he could see every thing
  528. [02:43] <Moonside> Let's go down the stairs.
  529. [02:44] <Skeleton> No
  530. [02:44] <CommodoreJim> :<
  531. [02:44] <flibbyjibbits> the staircase goes down quite a ways. in the distance there is a slight amount of light but not much
  532. [02:45] <flibbyjibbits> http://gyazo.com/c65948b713645fc13366ea24bfc22bee here is your current explored map of the area below the staircase.
  533. [02:45] <flibbyjibbits> not much, no.
  534. [02:45] <Eltrotraw> er, where are we?
  535. [02:45] <Eltrotraw> in relation to this picture?
  536. [02:46] <flibbyjibbits> http://gyazo.com/c6dc1e625412ed2d1e682bc0d1134b50 here, the little arrow is the entrance onto this map from the staircase behind the fall
  537. [02:46] <Eltrotraw> ok that helps
  538. [02:46] <Moonside> Go left?
  539. [02:47] <Eltrotraw> Why not, unless we want to get the others
  540. [02:47] <CommodoreJim> Okay fine I'll just keep carving things.
  541. [02:47] <flibbyjibbits> maybe you should get the others
  542. [02:47] <CommodoreJim> Like maybe a dong for you guys to go fuck yourselves with!
  543. [02:47] <Moonside> Alright, we go get the others.
  544. [02:47] <flibbyjibbits> results of going left
  545. [02:47] <Skeleton> Geez Drom, didn't know you were so needy
  546. [02:47] <flibbyjibbits> http://gyazo.com/9388ec928fbf7fe7992d5aef27f219ac dead end moron
  547. [02:48] <Skeleton> whhhyyyyyyyyy
  548. [02:48] <Skeleton> "Who would build a corridor with nothing at the end"
  549. [02:48] <Skeleton> "What's the point of that?
  550. [02:48] <Skeleton> "
  551. [02:48] <flibbyjibbits> these tunnels are fairly short, only 6 feet tall on average, smoothed stone all around, and poorly lit, with only intermittent torches. The dead ends seem to have been bricked off when these tunnels were closed.
  552. [02:49] <CommodoreJim> Dwarves built this. And are drunk.
  553. [02:49] <Deathfish64> Not even a chest with a potion or some weak monsters?
  554. [02:49] <Deathfish64> What kind of RPG dungeon design is this?
  555. [02:50] <Deathfish64> :P
  556. [02:50] <Skeleton> A chest with one dollar inside
  557. [02:50] <Skeleton> I've always wanted one of those in RL
  558. [02:50] <Moonside> So we momentarily go back to the two, and find them carving statues or something. "Hey guys... uh, what are you doing? Anyway, we found the entrance. Come on."
  559. [02:50] <Eltrotraw> hey, I'm gonna afk
  560. [02:50] <Eltrotraw> I need to go for a little bit
  561. [02:50] <Eltrotraw> can I be npc'd?
  562. [02:50] <flibbyjibbits> sure whatever
  563. [02:50] <Eltrotraw> besides tombs is basic in combat
  564. [02:50] <Deathfish64> We'll just assume you scowl a lot and threaten to shoot everything
  565. [02:50] <Eltrotraw> rapid fire, reload, rapid fire
  566. [02:51] <flibbyjibbits> http://gyazo.com/2bca0586a73e12c20698bee971f8b4b7 assuming you logically just go the opposite direction that was possible, you come to a closed stone door
  567. [02:51] <flibbyjibbits> it is not locked
  568. [02:51] <Skeleton> "If that freddie doll comes to life and starts actin' like Freddie, I'm shootin' it"
  569. [02:51] <CommodoreJim> "...Ah, we were just whittling." I reply, before grabbing the tiny dingo and tiny Freddie, and head over to the rest of the group
  570. [02:52] <Moonside> Skipping forward, we're at the stone door.
  571. [02:52] <Skeleton> "If your nose starts runnin', I'm shootin' it"
  572. [02:52] <Moonside> I'm assuming it can't be broken down.
  573. [02:52] <flibbyjibbits> it is made of stone
  574. [02:52] <flibbyjibbits> and not locked
  575. [02:52] <Moonside> Oh.
  576. [02:53] <Moonside> Well, I open it carefully.
  577. [02:53] <CommodoreJim> I give Freddie the tiny Freddie and Pikkup the dingo
  578. [02:53] <Skeleton> "What the hell is this"
  579. [02:53] <Deathfish64> "Aaaah! Get it away!"
  580. [02:53] <Skeleton> "Oh... uhh wow it looks exactly like me"
  581. [02:53] <Skeleton> "Howwwww"
  582. [02:53] <CommodoreJim> "I dunno, it just happened."
  583. [02:53] <Skeleton> "Why did..."
  584. [02:53] <flibbyjibbits> http://gyazo.com/ae8aa1c435a46d4f80789dd21a07cb72 disregard the number 6
  585. [02:54] <Moonside> So there's nothing in this enormous room.
  586. [02:54] <Skeleton> ("Holy crap! Look at that 6!")
  587. [02:54] <flibbyjibbits> this room is fully lit up, though it seems to be inhabited primarily by crates and shelves and barrels, those of which that are open apparently mostly filled with food or animal feed or drink, though some have weaponry in them
  588. [02:55] <CommodoreJim> "I dunno, I was bored."
  589. [02:55] <flibbyjibbits> in the center of the room, with space cleared around it and a dirt trail on the ground running from it to the third door, is a large, open thing that looks sort of like a sarcophagus
  590. [02:55] <Deathfish64> I throw the dingo carving into the nearest corner
  591. [02:55] <Moonside> How's the middle door? If it's not locked, I'll open it.
  592. [02:55] <Deathfish64> !roll 1 20 +2 throw
  593. [02:55] <bitdroid> [Deathfish64 - 1d20(+2)] <3> <1> <Total: 3>
  594. [02:55] <CommodoreJim> The dingo carving's eyes glow as it whispers threats at Pikkup
  595. [02:55] <Skeleton> "Uhm. What do... what does someone normally do with a tiny statue of themself"
  596. [02:55] <Arkay> nice arm, man
  597. [02:56] <Moonside> (Lotte wonders why Drom made a small statue of Freddie of all people)
  598. [02:56] <flibbyjibbits> the middle door opens into a space about the size of a closet, but theres no floor. it just drops down into the darkness, and also rises farther than you can see, either
  599. [02:56] <Moonside> Hm.
  600. [02:56] <CommodoreJim> Lotte's just jealous she didn't get a small statue
  601. [02:57] <flibbyjibbits> the walls of the shaft there are covered in coal dust
  602. [02:57] <CommodoreJim> "Not a clue. Never gotten a tiny statue of myself."
  603. [02:57] <Moonside> Oh well.
  604. [02:57] <Moonside> First door?
  605. [02:58] <flibbyjibbits> a hallway that takes a sharp turn
  606. [02:58] <Skeleton> Freddie puts the statue in his inventory thinking 'maybe it'll come in handy someday'
  607. [02:58] <Deathfish64> I pick the dingo back up and drop it down the space in the middle door
  608. [02:58] <CommodoreJim> "Hey I worked hard on that"
  609. [02:58] <Skeleton> No! That's the Turn Small Statues Into Hellish Fiendlords hole!
  610. [02:58] <Arkay> I place my dingo carving by Drom's
  611. [02:59] <Deathfish64> "No, shut up. I hate dingos."
  612. [02:59] <Deathfish64> "...And what even is this one?"
  613. [02:59] <CommodoreJim> "But why"
  614. [02:59] <flibbyjibbits> http://gyazo.com/9157eb162de8ff386c7638ed77398edd
  615. [02:59] <Skeleton> "Well you went and sent it back to the land down under!"
  616. [02:59] <CommodoreJim> "I think it's a dire weasel."
  617. [02:59] <Arkay> "Guys, it's a dingo."
  618. [02:59] <Arkay> :<
  619. [02:59] <flibbyjibbits> about 45 seconds later you hear the echo back of it landing in water
  620. [03:00] <CommodoreJim> "Damn, what a drop."
  621. [03:00] <flibbyjibbits> yeah its pretty far down
  622. [03:00] <flibbyjibbits> oh also theres a couple of small horses tied up in this room
  623. [03:00] <flibbyjibbits> forgot to mention that
  624. [03:00] <Skeleton> "45 seconds... does anyone know math??"
  625. [03:00] <Deathfish64> "Giant dingos ate my parents!"
  626. [03:00] <flibbyjibbits> theres like a ministable
  627. [03:01] <Deathfish64> (I never made a backstory so I'm going to say this is now canon)
  628. [03:01] <CommodoreJim> "...Oh."
  629. [03:01] <CommodoreJim> "....hey look, tiny horses."
  630. [03:01] <Skeleton> "Giant dingos?"
  631. [03:01] <Deathfish64> "Please don't ask."
  632. [03:01] <CommodoreJim> http://i.imgur.com/Wu68F.jpg Not pictured, Freddie Carving
  633. [03:01] <Skeleton> "Really?"
  634. [03:02] <Skeleton> I'm finished!
  635. [03:02] <Moonside> I'm assuming the third door is the right way, due to the dirt and all, so down the first path?
  636. [03:02] <CommodoreJim> Roll Wizard
  637. [03:03] <flibbyjibbits> http://gyazo.com/2a9089eb1afb3640baa47696ff479a4c golly this is a bendy hallway
  638. [03:04] <Moonside> >Go RIGHT
  639. [03:05] <flibbyjibbits> http://gyazo.com/f799e8a077c7842f88495981204ec48b DEAD END AGAIN IDIOT
  640. [03:05] <CommodoreJim> "..."
  641. [03:05] <Deathfish64> >Go LEFT
  642. [03:05] <CommodoreJim> I glance at Lotte from under my helmet.
  643. [03:06] <CommodoreJim> I decide to withold all comments
  644. [03:06] <flibbyjibbits> http://gyazo.com/e5091e0aaf94522e4af1c5fc563e294b
  645. [03:06] <Skeleton> "Door."
  646. [03:07] <CommodoreJim> "Indeed.
  647. [03:07] <CommodoreJim> "
  648. [03:07] <Deathfish64> In my day every dead end would be guarded by skeletal warrior that would reraise to fight you again as you turned back
  649. [03:07] <Skeleton> Bombs
  650. [03:07] <Skeleton> Just use bombs
  651. [03:07] <flibbyjibbits> im gonna run to the bathroom real quick
  652. [03:07] <Skeleton> Use bombs
  653. [03:08] <CommodoreJim> We don't have any bombs
  654. [03:08] <Moonside> We don't have any Alchemists here.
  655. [03:08] <Skeleton> Sssssssssssshhhhhhhhhhhhhhhhhhhhhit
  656. [03:08] <Skeleton> Skeletons will murder us
  657. [03:08] <Moonside> But you're a Skeleton.
  658. [03:08] <Deathfish64> If Pikkup dies, I shall create a halfling alchemist that will ride on Drom's shoulders and throw stun bombs
  659. [03:09] <Skeleton> Freddie is not a skeleton
  660. [03:09] <Deathfish64> (and try to convince Drom to dual-wield shortswords)
  661. [03:09] <CommodoreJim> The tiny statue's mouth moves every time Freddie says something
  662. [03:10] <Skeleton> Do you want me to throw it into a pit too?
  663. [03:10] <CommodoreJim> Okay no not really
  664. [03:10] <flibbyjibbits> okback
  665. [03:10] <Moonside> Maybe we should go though the third door before opening any more doors.
  666. [03:12] <flibbyjibbits> third door, the one that had the dirt trail leading to it
  667. [03:12] <flibbyjibbits> ?
  668. [03:12] <Moonside> Yeah.
  669. [03:14] <Eltrotraw> What did I miss?
  670. [03:14] <flibbyjibbits> i just realized what would have been great was at the end of the dead end, I should have had a door that opened into the wall
  671. [03:14] <flibbyjibbits> http://gyazo.com/73370149d30f4241a2c55077653a8491 anyways
  672. [03:15] <Moonside> So what's in this room?
  673. [03:15] <CommodoreJim> ("Look! A 1!")
  674. [03:15] <Eltrotraw> encounter #1, I assume
  675. [03:15] <Eltrotraw> whatever that is
  676. [03:15] <Moonside> Well, there was nothing in the 6.
  677. [03:15] <Eltrotraw> or maybe it was hidden :3
  678. [03:16] <flibbyjibbits> this room resembles a messy office, or perhaps a library or just a records room. Most of it is filled with books or just mounds of loose paper. Theres again a cleared path from the door to the other door and the trails showing that the sarcophagus had been dragged through the dirt. A single dwarf sits at a desk in the middle of a sea of loose papers and pamphlets
  679. [03:16] <CommodoreJim> Oh. Books.
  680. [03:16] <Moonside> "Oh, books!"
  681. [03:16] <CommodoreJim> And a dateless dwarf.
  682. [03:16] <Skeleton> Pff! Burning Hands time!
  683. [03:17] <Skeleton> Lotte no
  684. [03:17] <Skeleton> The dwarf will notice you
  685. [03:17] <Eltrotraw> we're still sneaking?
  686. [03:17] <CommodoreJim> CLANK CLANK CLANK
  687. [03:17] <Deathfish64> Yyyeah, no
  688. [03:19] <Arkay> we could take out the dwarf before he notices us :o
  689. [03:19] <CommodoreJim> But what if he's not evil
  690. [03:20] <Eltrotraw> Well, first glance would probably tell us this is some sort of office or some shit
  691. [03:20] <Deathfish64> We have no proof that he means any harm
  692. [03:20] <Eltrotraw> but what the hell is an office or some shit doing down here
  693. [03:20] <Deathfish64> Perhaps they simply never built this poor dwarf a new one
  694. [03:21] <Skeleton> Leave him alone
  695. [03:22] <Moonside> Alright then, one of you go talk to him in that case.
  696. [03:22] <CommodoreJim> I volunteer not me
  697. [03:23] <Skeleton> Why don't we leave him alone and leave!!
  698. [03:23] <Moonside> There's a door on the other side of the room.
  699. [03:23] <Eltrotraw> !roll 1 20 +7 perception - anything else odd about the room?
  700. [03:23] <bitdroid> [Eltrotraw - 1d20(+7)] <12> <5> <Total: 12>
  701. [03:23] <Skeleton> There was also a door on the end of that hall
  702. [03:24] <Skeleton> This door could lead to a broom closet or something stupid
  703. [03:25] <CommodoreJim> Or it could be a BOOZE CELLAR
  704. [03:25] <Skeleton> The whole fort is a booze cellar
  705. [03:28] <CommodoreJim> this could be where they hide the barrels of sunshine
  706. [03:28] <Moonside> !roll 1 20 +8 Sense Motive on the dwarf
  707. [03:28] -ChanServ- GAMESERV is not enabled on #adventure.
  708. [03:28] <bitdroid> [Moonside - 1d20(+8)] <11> <3> <Total: 11>
  709. [03:29] <Deathfish64> Can you sense motive if he hasn't done anything yet?
  710. [03:29] <Moonside> Dunno.
  711. [03:29] <Eltrotraw> It'd be helpful if we had a dwarf to pose as one of them first
  712. [03:29] <Eltrotraw> but alas
  713. [03:29] <flibbyjibbits> hes just doing paperwork and going over records it looks like
  714. [03:29] <Eltrotraw> dunno why we'd bother him either
  715. [03:30] <Eltrotraw> "hey yo sorry that we're here, but what're you doing here"
  716. [03:30] <Skeleton> ffffffffff
  717. [03:31] <Moonside> Alright, let's go open the door down on the first path.
  718. [03:32] <flibbyjibbits> http://gyazo.com/9eafc2954eb2f7781946c02c24f993b4
  719. [03:33] <Eltrotraw> a 5
  720. [03:33] <Eltrotraw> is that a hidden door, an open door and a closed door?
  721. [03:33] <flibbyjibbits> locked door
  722. [03:33] <flibbyjibbits> not hidden
  723. [03:33] <Eltrotraw> oh ok
  724. [03:33] <Moonside> Let's try the open one.
  725. [03:34] <flibbyjibbits> hold on dingus
  726. [03:35] <flibbyjibbits> this room has numerous tables and chairs spread about it, some tables have plates and cups on them, some meals half eaten, like whatever group was here was trying to leave quickly. Theres some barrels in the corner. Leaning against the locked door is a dwarf wearing leather armor dyed dark blue and decorated similarly to the order knights you saw ride past you one night, and there is also...
  727. [03:35] <flibbyjibbits> ...another dwarf in regular metal armor sitting at one of the tables, eating
  728. [03:36] <Eltrotraw> So basically an Order(?) dwarf and a "normal" dwarf
  729. [03:36] <Eltrotraw> in some sort of dining hall
  730. [03:36] <flibbyjibbits> yes
  731. [03:36] <Moonside> Hmm.
  732. [03:38] <Moonside> So does someone have objections about fighting these two?
  733. [03:39] <CommodoreJim> Well, I dunno, if they're order members, then
  734. [03:39] <Eltrotraw> As long as we don't attract too much attention
  735. [03:39] <Deathfish64> Yes, they have no shown aggression yet
  736. [03:39] <Eltrotraw> Is there anything in that open doorway? I'd like to scout before we piss them off
  737. [03:39] <Deathfish64> The normal one especially might be just some guy
  738. [03:39] <Skeleton> Why do you kill anything that moves
  739. [03:39] <Moonside> Fuck, I don't think I ever want to play a good character.
  740. [03:40] <Moonside> Well, if we can pass by without them noticing, then let's check the open door.
  741. [03:40] <Moonside> !roll 1d20 +11
  742. [03:40] -ChanServ- GAMESERV is not enabled on #adventure.
  743. [03:40] <bitdroid> Moonside, science doesn't work like that!
  744. [03:40] <Deathfish64> I think even a neutral character would object to just killing some random guy eating
  745. [03:40] <flibbyjibbits> http://i.imgur.com/xoJch.jpg
  746. [03:40] <Deathfish64> That would be Evil
  747. [03:41] <Moonside> Even if they're in the enemy's secret place?
  748. [03:41] <Deathfish64> ...This isn't the enemy's secret place
  749. [03:41] <Deathfish64> It is some old fortress tunnels
  750. [03:41] <Moonside> Well, then why was it hidden, why were prisioners supposedly taken here, and why is there an order guy here?
  751. [03:42] <Moonside> !roll 1 20 +11 for Stealth, still.
  752. [03:42] -ChanServ- GAMESERV is not enabled on #adventure.
  753. [03:42] <bitdroid> [Moonside - 1d20(+11)] <13> <2> <Total: 13>
  754. [03:42] <Moonside> Dang.
  755. [03:42] <Deathfish64> *SIGN*
  756. [03:42] <Eltrotraw> there's a connection somewhere
  757. [03:42] <Eltrotraw> !roll 1 20 +8 stealth sneak sneaking
  758. [03:42] <bitdroid> [Eltrotraw - 1d20(+8)] <28> <20> <Total: 28>
  759. [03:42] <Eltrotraw> snrk
  760. [03:42] <Moonside> Tombs is invisibl.
  761. [03:42] <Moonside> e
  762. [03:43] <flibbyjibbits> !roll 1 20
  763. [03:43] <bitdroid> [flibbyjibbits - 1d20] <4> <Total: 4>
  764. [03:43] <Skeleton> !roll 1 20 maybe I won't need to use Vanish
  765. [03:43] <bitdroid> [Skeleton - 1d20(maybe)] <19> <19> <Total: 19>
  766. [03:43] <flibbyjibbits> well they probably still dont notice you
  767. [03:43] <Skeleton> Shit yeah!
  768. [03:44] <Moonside> Yay. Let's go to the open door, then.
  769. [03:44] <Skeleton> Freddie is better at sneaking than Lotte
  770. [03:44] <CommodoreJim> Well, uh
  771. [03:44] <CommodoreJim> How do I sneak
  772. [03:44] <Arkay> get naked
  773. [03:44] <Moonside> Roll 1d20, apply armor check penalty.
  774. [03:45] <CommodoreJim> !roll 1 20
  775. [03:45] <bitdroid> [CommodoreJim - 1d20] <6> <Total: 6>
  776. [03:45] <CommodoreJim> ...
  777. [03:45] <CommodoreJim> WELP.
  778. [03:45] <Arkay> !roll 1 d20
  779. [03:45] <bitdroid> Arkay, science doesn't work like that!
  780. [03:45] <Arkay> !roll 1 20
  781. [03:45] <bitdroid> [Arkay - 1d20] <18> <Total: 18>
  782. [03:46] <Moonside> They notice Drom?
  783. [03:46] <flibbyjibbits> well jim got heard
  784. [03:47] <Deathfish64> !roll 1 20
  785. [03:47] <Skeleton> !
  786. [03:47] <bitdroid> [Deathfish64 - 1d20] <3> <Total: 3>
  787. [03:47] <Deathfish64> me too
  788. [03:48] <Eltrotraw> so what happen
  789. [03:49] <flibbyjibbits> well what were you doing, just walking into the room?
  790. [03:50] <Deathfish64> seems so
  791. [03:50] <Moonside> We were trying to sneak past them.
  792. [03:52] <flibbyjibbits> the one who was leaning on the locked door stands up and readies his bow and stares at the party while the other one finishes his sandwich
  793. [03:54] <Eltrotraw> whelp, shoot and ask questions later?
  794. [03:54] <Skeleton> "Hi"
  795. [03:54] <Deathfish64> NOW I do not object to fighting the one with the bow
  796. [03:54] <Moonside> Brb, bathroom.
  797. [04:00] <Moonside> Ok, back.
  798. [04:01] <Moonside> Fight?
  799. [04:01] <flibbyjibbits> guess so
  800. [04:01] <flibbyjibbits> so initative rolls and such
  801. [04:01] <Eltrotraw> !roll 1 20 init +7
  802. [04:01] <bitdroid> [Eltrotraw - 1d20(init)] <19> <19> <Total: 19>
  803. [04:01] <Moonside> !roll 1 20 +4
  804. [04:01] <Eltrotraw> 26
  805. [04:01] -ChanServ- GAMESERV is not enabled on #adventure.
  806. [04:01] <bitdroid> [Moonside - 1d20(+4)] <20> <16> <Total: 20>
  807. [04:02] <Deathfish64> What is the bonus determined by?
  808. [04:02] <Moonside> DEX.
  809. [04:02] <Moonside> And feats like Improved Initiative.
  810. [04:02] <Deathfish64> !roll 1 20 + 2 init
  811. [04:02] <bitdroid> [Deathfish64 - 1d20(+)] <14> <14> <Total: 14>
  812. [04:02] <Arkay> !roll 1 20 init +2
  813. [04:02] <Skeleton> !roll 1 20 +1
  814. [04:02] <bitdroid> [Arkay - 1d20(init)] <10> <10> <Total: 10>
  815. [04:02] <bitdroid> [Skeleton - 1d20(+1)] <9> <8> <Total: 9>
  816. [04:03] <Arkay> okay 12
  817. [04:03] <flibbyjibbits> !roll 2 20
  818. [04:03] <bitdroid> [flibbyjibbits - 2d20] <19 16> <Total: 35>
  819. [04:03] <CommodoreJim> !roll 1 20 +3
  820. [04:03] <bitdroid> [CommodoreJim - 1d20(+3)] <23> <20> <Total: 23>
  821. [04:03] * ChanServ sets mode: +qo flibbyjibbits flibbyjibbits
  822. [04:04] * flibbyjibbits changes topic to 'http://pastebin.com/mgV4bzLp drom tombs dwarvarcher lotte dwarffighter pikkup raynar freddie'
  823. [04:04] <~flibbyjibbits> did i get that right
  824. [04:04] <~flibbyjibbits> think i did
  825. [04:04] <Moonside> Drom or whoever else will be in melee, help me flank here so I can get sneak attacks.
  826. [04:05] <Moonside> Also, Lotte got 20 while none of the two got over that, so I think she should be before dwarvarcher.
  827. [04:05] <Eltrotraw> wait what
  828. [04:05] <Moonside> Unless they have bonuses, so.
  829. [04:05] <Eltrotraw> drom rolled 23
  830. [04:05] <Eltrotraw> tombs got 26, or was there some other bonus idk
  831. [04:05] <Arkay> probably just because your init didn't get put in the roll
  832. [04:06] <Moonside> Tombs, Drom, Lotte, d1, d2, Pikkup, Raynar, Freddie?
  833. [04:06] <~flibbyjibbits> drom got a 20 on the roll before the mod
  834. [04:07] <Moonside> Ah.
  835. [04:07] <~flibbyjibbits> and the archer obviously has a positive dex
  836. [04:07] <Moonside> Ok.
  837. [04:07] <Eltrotraw> oh ok
  838. [04:07] <Eltrotraw> well I knew the archer
  839. [04:07] <Eltrotraw> just wanted to know why drom went first
  840. [04:08] <Skeleton> Because he alerted the dwarf by tripping and throwing his axe at him
  841. [04:08] <CommodoreJim> Pff
  842. [04:08] <Eltrotraw> he was like "SAKURAIIIIIIIIIIII"
  843. [04:10] <CommodoreJim> Well I guess I attack the Dwarffighter
  844. [04:12] <Deathfish64> But his sandwich
  845. [04:12] <CommodoreJim> fuck his sandwich (not literally that's gross)
  846. [04:12] <Skeleton> THIS ISN'T MAYONNAISE!!!
  847. [04:13] <CommodoreJim> what are the rolls I make for attacking again, I forget everything because flib used to do it for us :Y
  848. [04:13] <~flibbyjibbits> 1s20 plus attack mod
  849. [04:13] <~flibbyjibbits> which you still havent updated on your sheet but its +8 for you
  850. [04:13] <CommodoreJim> oh okay
  851. [04:14] <CommodoreJim> !roll 1 20 +8
  852. [04:14] <bitdroid> [CommodoreJim - 1d20(+8)] <19> <11> <Total: 19>
  853. [04:14] <~flibbyjibbits> good enough
  854. [04:15] <~flibbyjibbits> then your damage is 1s12 +1.5(str) since 2 handed weapon so
  855. [04:15] <~flibbyjibbits> !roll 1 12 +6
  856. [04:15] <bitdroid> [flibbyjibbits - 1d12(+6)] <13> <7> <Total: 13>
  857. [04:15] <~flibbyjibbits> pretty good
  858. [04:16] <CommodoreJim> DROM SMA--- I mean, cleave
  859. [04:16] <Skeleton> go, mindless barbarian! go
  860. [04:17] <Eltrotraw> !roll 2 20 +8/+8 rapid shot etc
  861. [04:17] <bitdroid> [Eltrotraw - 2d20(+8/+8)] <10 11> <2 3> <Total: 21>
  862. [04:17] <Eltrotraw> i am aiming for archer
  863. [04:17] <Eltrotraw> just to be clear
  864. [04:17] <~flibbyjibbits> neither of those hit
  865. [04:18] <~flibbyjibbits> they dont damage the door either because its a really strong door
  866. [04:18] <CommodoreJim> Wow Tombs way to suck
  867. [04:18] <Moonside> Alright, so can I move to flank the fighter with Drom?
  868. [04:18] <Skeleton> Gunman more like UNman
  869. [04:18] <Eltrotraw> wait what
  870. [04:18] <Eltrotraw> the hell is his touch ac
  871. [04:19] <~flibbyjibbits> 13
  872. [04:19] <~flibbyjibbits> a guy specializing in bows isnt really going to not have at least 16 dex is he
  873. [04:21] <~flibbyjibbits> !roll 1 20
  874. [04:21] <bitdroid> [flibbyjibbits - 1d20] <19> <Total: 19>
  875. [04:22] <~flibbyjibbits> !roll 1 8
  876. [04:22] <bitdroid> [flibbyjibbits - 1d8] <3> <Total: 3>
  877. [04:22] <~flibbyjibbits> well he does hit tombs but not for all that much
  878. [04:22] <Skeleton> It's one of those arrows with a plunger on the end
  879. [04:22] <Moonside> So, can I flank the fighter with Drom?
  880. [04:24] <~flibbyjibbits> I suppose since i didnt specify any distances we can assume you can
  881. [04:24] <Moonside> Alright, then I'll do that and sneak attack with the rapier.
  882. [04:24] <Moonside> !roll 1 20 +6
  883. [04:24] -ChanServ- GAMESERV is not enabled on #adventure.
  884. [04:25] <bitdroid> [Moonside - 1d20(+6)] <8> <2> <Total: 8>
  885. [04:25] <Moonside> :|
  886. [04:25] <Deathfish64> You missed
  887. [04:25] <Skeleton> Now I see
  888. [04:25] <Skeleton> Why they call you
  889. [04:25] <Skeleton> Miss Charlotte
  890. [04:25] <Skeleton> :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
  891. [04:25] <Moonside> I'll kill Freddie.
  892. [04:26] <Arkay> I laughed way harder than I should have
  893. [04:26] <Deathfish64> Not until your next turn you won't
  894. [04:26] <Moonside> Once this is all over.
  895. [04:26] <~flibbyjibbits> !roll 1 20 +7
  896. [04:26] <bitdroid> [flibbyjibbits - 1d20(+7)] <23> <16> <Total: 23>
  897. [04:26] <~flibbyjibbits> does that hit drom
  898. [04:26] <CommodoreJim> The Freddie doll, when touched by Freddie's Blood, becomes a new Freddie
  899. [04:26] <~flibbyjibbits> yes it does
  900. [04:26] <Skeleton> "Why is Miss Charlotte looking at me like she wants to kill me"
  901. [04:26] <CommodoreJim> Also ow
  902. [04:26] <~flibbyjibbits> !roll 1 10 +3
  903. [04:26] <bitdroid> [flibbyjibbits - 1d10(+3)] <6> <3> <Total: 6>
  904. [04:27] <~flibbyjibbits> axe hit
  905. [04:27] <~flibbyjibbits> not a big one
  906. [04:27] <Deathfish64> axe go
  907. [04:27] <CommodoreJim> AXE AXE
  908. [04:27] <Eltrotraw> tombs will reload I guess
  909. [04:27] <CommodoreJim> "reload"
  910. [04:28] <Skeleton> Axeually...
  911. [04:28] <CommodoreJim> *ocelot speech here*
  912. [04:28] <Skeleton> THERE'S NOTHING LIKE SLIDING A DICK IN A VAGINA I mean uh
  913. [04:28] <Skeleton> GUNS
  914. [04:28] <Deathfish64> starting up a Summon Monster II Giant Centipede http://www.d20pfsrd.com/bestiary/monster-listings/vermin/centipede/centipede-giant/summoned-creature-giant-centipede
  915. [04:29] <Arkay> Scolipede
  916. [04:29] <Deathfish64> indeed
  917. [04:30] <~flibbyjibbits> ok
  918. [04:30] <~flibbyjibbits> http://i.imgur.com/buarS.gif
  919. [04:30] <Skeleton> Weedle!
  920. [04:30] <Arkay> so do I go, or does df still do something
  921. [04:31] <Moonside> I thought summoned monsters appeared instantly and acted on the summoner's turn?
  922. [04:32] <Eltrotraw> I LOVE TO LOAD DURING A BATTLE
  923. [04:32] <Skeleton> THIS IS EXHILIRATING
  924. [04:33] <Deathfish64> On my NEXT turn
  925. [04:33] <Deathfish64> The spell is a standard action
  926. [04:33] <~flibbyjibbits> the summon spells sayin the description that it acts "immediately on your turn", but it takes the round to cast it, so its the next turn
  927. [04:33] <Deathfish64> yeah
  928. [04:33] <Moonside> Hmm.
  929. [04:34] <Deathfish64> That's how we've been playing it, anyway
  930. [04:34] <~flibbyjibbits> technically this means it can be interrupted
  931. [04:34] <~flibbyjibbits> anwyas i think it would be mr ark turn to do a thing
  932. [04:36] <Arkay> Okay, I fire at the dwarfarcher with my crossbow
  933. [04:36] <Arkay> !roll 1 20 +5
  934. [04:36] <bitdroid> [Arkay - 1d20(+5)] <24> <19> <Total: 24>
  935. [04:36] <Arkay> !roll 1 10
  936. [04:36] <bitdroid> [Arkay - 1d10] <8> <Total: 8>
  937. [04:36] <Moonside> Sweet.
  938. [04:37] <~flibbyjibbits> yup its good
  939. [04:37] <Arkay> Huzzah.
  940. [04:38] <~flibbyjibbits> not enough time to bother with describing things so just gonna keep moving
  941. [04:39] <CommodoreJim> freddietime
  942. [04:39] <Skeleton> !roll 1 20 +2
  943. [04:39] <bitdroid> [Skeleton - 1d20(+2)] <13> <11> <Total: 13>
  944. [04:39] <Skeleton> Hit?
  945. [04:40] <~flibbyjibbits> with what
  946. [04:40] <Skeleton> Crossbow
  947. [04:40] <~flibbyjibbits> no
  948. [04:40] <Skeleton> ::::::::::::::::::::(
  949. [04:40] <CommodoreJim> man you'd think you could aim better with all those eyes
  950. [04:41] <Skeleton> Just think of all the cool things I can see
  951. [04:41] <CommodoreJim> but why is freddie such a dumiss?
  952. [04:43] <CommodoreJim> Oh my turn again
  953. [04:43] <CommodoreJim> I MIGHTY CLEAVE the fighterdwarf
  954. [04:43] <CommodoreJim> So let's see
  955. [04:43] <Skeleton> but why is drom such a dumbiss
  956. [04:43] <CommodoreJim> !roll 1 20 +8
  957. [04:43] <bitdroid> [CommodoreJim - 1d20(+8)] <23> <15> <Total: 23>
  958. [04:43] <~flibbyjibbits> hit
  959. [04:43] <CommodoreJim> !roll 1 12 +6
  960. [04:43] <bitdroid> [CommodoreJim - 1d12(+6)] <8> <2> <Total: 8>
  961. [04:44] <CommodoreJim> Wow.
  962. [04:44] <~flibbyjibbits> signifigant injury
  963. [04:44] <Deathfish64> That doesn't seem all that mighty
  964. [04:44] <Deathfish64> still good, though
  965. [04:46] <Eltrotraw> !roll 2 20 +8/+8 let's shoot fighterdwarf twice then seeing my luck
  966. [04:46] <bitdroid> [Eltrotraw - 2d20(+8/+8)] <18 15> <10 7> <Total: 33>
  967. [04:46] <Eltrotraw> or is he alreayd DEAD
  968. [04:46] <Skeleton> Why do they always fight
  969. [04:47] <Skeleton> They are clearly outnumbered
  970. [04:48] <CommodoreJim> Because they're stupid
  971. [04:48] <Deathfish64> Well, we didn't bother to try threatening them
  972. [04:48] <Deathfish64> to see if they would back down
  973. [04:49] <~flibbyjibbits> gonnaroll for damage now
  974. [04:49] <Skeleton> You'd think they'd surrender after the first Mighty Cleave, unless they're busy laughing at Lotte, Tombs and Freddie for missing
  975. [04:50] <Eltrotraw> !roll 2 8 +1/+1
  976. [04:50] <bitdroid> [Eltrotraw - 2d8(+1/+1)] <3 5> <2 4> <Total: 8>
  977. [04:50] <Eltrotraw> oh. lame
  978. [04:50] <Deathfish64> They are busy thinking "Oh man I want to interrupt that summoner so badly. He's such an amazing distraction that I can't possibly think of running away even to save my own life."
  979. [04:50] <~flibbyjibbits> good enough
  980. [04:52] <~flibbyjibbits> oh right im next whoops
  981. [04:54] <~flibbyjibbits> the archer reaches into his pocket and lobs a thunderstone
  982. [04:54] <~flibbyjibbits> everyone roll a fort save
  983. [04:54] <Arkay> and then one of us evolves into a raichu
  984. [04:54] <Moonside> !roll 1 20 +1
  985. [04:54] -ChanServ- GAMESERV is not enabled on #adventure.
  986. [04:54] <bitdroid> [Moonside - 1d20(+1)] <5> <4> <Total: 5>
  987. [04:54] <Moonside> :|||||
  988. [04:54] <Arkay> !roll 20 +3
  989. [04:54] <~flibbyjibbits> in this contect a thunderstone being an alchemical thing that makes a loud as fuck noise
  990. [04:54] <bitdroid> [Arkay - 20d+3] <1 3 3 2 3 2 3 3 1 2 3 2 2 3 1 3 3 3 3 1> <Total: 47>
  991. [04:54] <Arkay> oops
  992. [04:55] <Deathfish64> !roll 1 20 +2
  993. [04:55] <bitdroid> [Deathfish64 - 1d20(+2)] <18> <16> <Total: 18>
  994. [04:55] <Arkay> !roll 1 20 +3
  995. [04:55] <bitdroid> [Arkay - 1d20(+3)] <11> <8> <Total: 11>
  996. [04:55] <Eltrotraw> !roll 1 20 +7
  997. [04:55] <bitdroid> [Eltrotraw - 1d20(+7)] <21> <14> <Total: 21>
  998. [04:55] * flibbyjibbits changes topic to 'http://pastebin.com/mgV4bzLp drom tombs dwarvarcher lotte dwarffighter pikkup raynar freddie'
  999. [04:55] <~flibbyjibbits> whoops
  1000. [04:55] <~flibbyjibbits> just kinda clicked on it by accident, nothing changed
  1001. [04:56] <CommodoreJim> What's a fort save again? 20 + what?
  1002. [04:56] <~flibbyjibbits> your fort mod
  1003. [04:56] <CommodoreJim> ..oh
  1004. [04:56] <CommodoreJim> Maybe FORT.
  1005. [04:56] <Deathfish64> derp
  1006. [04:56] <CommodoreJim> Man I'm dumb tonight
  1007. [04:56] <CommodoreJim> !roll 1 20 +2
  1008. [04:56] <bitdroid> [CommodoreJim - 1d20(+2)] <17> <15> <Total: 17>
  1009. [04:57] <Eltrotraw> wait what the hell
  1010. [04:57] <Eltrotraw> why am i the only one with a high fort save
  1011. [04:57] <Moonside> lol CON
  1012. [04:57] <Deathfish64> I only do will saves, bro
  1013. [04:57] <~flibbyjibbits> and freddie has +1
  1014. [04:58] <~flibbyjibbits> !roll 1 20 +1
  1015. [04:58] <Moonside> Actually, there's no way your CON mod is +7. Yeah, what.
  1016. [04:58] <bitdroid> [flibbyjibbits - 1d20(+1)] <6> <5> <Total: 6>
  1017. [04:58] <~flibbyjibbits> since he wasnt here
  1018. [04:58] <Moonside> Oh wait, classes get onuses too, derp
  1019. [04:58] <Eltrotraw> I thought the fort save was con+base mod
  1020. [04:58] <Moonside> Yeah, I forgot.
  1021. [04:58] <Eltrotraw> base mod being higher on physically based classes, like cavaliers
  1022. [04:58] <Eltrotraw> I haven't checked cav saves to be fair, but that seems like a given
  1023. [04:59] <Moonside> Cavaliers... have high fort, yes.
  1024. [04:59] <Skeleton> All right back
  1025. [04:59] <~flibbyjibbits> jims a smelly dumpass that doesnt know how to update his numbers but he passed anyways
  1026. [04:59] <~flibbyjibbits> anyways that was dc 15 so
  1027. [04:59] <Deathfish64> So I'm fine
  1028. [04:59] <~flibbyjibbits> lotte raynar and freddie are deaf for the next hour
  1029. [04:59] <CommodoreJim> Oh
  1030. [04:59] <Moonside> Shit.
  1031. [04:59] <~flibbyjibbits> ingame time
  1032. [04:59] <Deathfish64> lol
  1033. [05:00] <Eltrotraw> "HEY LOTTE YOU SMELL LIKE FISH"
  1034. [05:00] <Arkay> :<
  1035. [05:00] <Eltrotraw> i mean whoops ooc
  1036. [05:00] <Moonside> "Aaaah!"
  1037. [05:00] <Skeleton> "What?"
  1038. [05:00] <CommodoreJim> NO ONE REMINDS ME TO UPGRADE MY NUMBERS
  1039. [05:00] <Arkay> "Huh?"
  1040. [05:00] <Skeleton> "What happened"
  1041. [05:00] <~flibbyjibbits> you have -4 initiative and 20% chance to fuckup any spellcasts
  1042. [05:00] <CommodoreJim> "Are you alright?!"
  1043. [05:00] <Skeleton> Great, I take a dump and I come back and my chracter is deaf.
  1044. [05:01] <CommodoreJim> (she can't hear me hurr)
  1045. [05:01] <Moonside> Wait, -4 initiative? What's the reasoning for that?
  1046. [05:01] <~flibbyjibbits> well if you cant hear you cant react as quickly i guess
  1047. [05:01] <~flibbyjibbits> thats just what the thing says it does
  1048. [05:01] <Moonside> Eh.
  1049. [05:01] <Deathfish64> Makes perfect sense to me
  1050. [05:02] <~flibbyjibbits> that was the archers turn
  1051. [05:02] <Moonside> I will sneak attack the fighter.
  1052. [05:02] <Moonside> !roll 1 20 +6
  1053. [05:02] -ChanServ- GAMESERV is not enabled on #adventure.
  1054. [05:02] <~flibbyjibbits> fighters dead
  1055. [05:02] <bitdroid> [Moonside - 1d20(+6)] <12> <6> <Total: 12>
  1056. [05:02] <~flibbyjibbits> or at negative whatever
  1057. [05:03] <Moonside> Huh?
  1058. [05:03] <Deathfish64> He was already taken care of
  1059. [05:03] <Moonside> Oh, I was looking at the topic.
  1060. [05:04] <Moonside> Well, guess I'll just attack the archer normally.
  1061. [05:04] <Moonside> !roll 1 20 +6
  1062. [05:04] -ChanServ- GAMESERV is not enabled on #adventure.
  1063. [05:04] <bitdroid> [Moonside - 1d20(+6)] <18> <12> <Total: 18>
  1064. [05:04] <~flibbyjibbits> works
  1065. [05:04] <Skeleton> "Dammit... I'm too young to go deaf... I don't wanna learn sign language........."
  1066. [05:04] <Moonside> !roll 1 6
  1067. [05:04] -ChanServ- GAMESERV is not enabled on #adventure.
  1068. [05:04] <bitdroid> [Moonside - 1d6] <5> <Total: 5>
  1069. [05:05] <Eltrotraw> next action, I'm gonna go reload
  1070. [05:05] <~flibbyjibbits> k pikkup and his monster's turn
  1071. [05:06] <CommodoreJim> so uh anyone know what my fort /should be
  1072. [05:06] <~flibbyjibbits> +$
  1073. [05:06] <~flibbyjibbits> 4
  1074. [05:07] <~flibbyjibbits> this one round of combat has taken over half an hour already
  1075. [05:07] <Deathfish64> 15 is +3 right?
  1076. [05:07] <~flibbyjibbits> 2
  1077. [05:07] <Deathfish64> okay
  1078. [05:08] <Deathfish64> Centipede bites the archer with weapon finesse
  1079. [05:08] <Deathfish64> !roll 1 20 +2
  1080. [05:08] <bitdroid> [Deathfish64 - 1d20(+2)] <7> <5> <Total: 7>
  1081. [05:08] <Deathfish64> nope
  1082. [05:08] <~flibbyjibbits> half the stuff you summon never does anything useful
  1083. [05:08] <Deathfish64> Then I will attack with my light crossbow
  1084. [05:08] <Deathfish64> !roll 1 20 +3
  1085. [05:08] <bitdroid> [Deathfish64 - 1d20(+3)] <10> <7> <Total: 10>
  1086. [05:08] <Deathfish64> +5 oops
  1087. [05:09] <Deathfish64> doesn't matter
  1088. [05:09] <Eltrotraw> well I already listed my next action
  1089. [05:09] <~flibbyjibbits> yeah still no
  1090. [05:09] <Eltrotraw> tombs is so PREDICTABLE
  1091. [05:09] <~flibbyjibbits> raynars turn
  1092. [05:09] <Eltrotraw> if only i was level 5 that guy could have been DEAD
  1093. [05:09] <Arkay> I do something totally amazing
  1094. [05:09] <Arkay> and by that I mean I reload
  1095. [05:09] <CommodoreJim> inbed
  1096. [05:09] <~flibbyjibbits> straightforward enough
  1097. [05:09] <~flibbyjibbits> does freddie have any daring antics
  1098. [05:10] <Skeleton> Let's see...
  1099. [05:10] <Skeleton> Well I don't want to waste magic...
  1100. [05:11] <Skeleton> !roll 1 20 +2 dumb bow
  1101. [05:11] <bitdroid> [Skeleton - 1d20(+2)] <8> <6> <Total: 8>
  1102. [05:11] <Skeleton> nope
  1103. [05:11] <~flibbyjibbits> well then
  1104. [05:12] <~flibbyjibbits> this is like 5 failures in a row can drom break the streak
  1105. [05:12] <Deathfish64> If only I was level 5 I could have summoned a crocodile
  1106. [05:12] <CommodoreJim> MIGHTY CLEAVEEEEE
  1107. [05:12] <Deathfish64> or a cheetah
  1108. [05:12] <CommodoreJim> !roll 1 d20 +8
  1109. [05:12] <bitdroid> CommodoreJim, science doesn't work like that!
  1110. [05:13] <CommodoreJim> Whoops
  1111. [05:13] <CommodoreJim> !roll 1 20 +8
  1112. [05:13] <bitdroid> [CommodoreJim - 1d20(+8)] <16> <8> <Total: 16>
  1113. [05:13] <~flibbyjibbits> barely hits
  1114. [05:13] <CommodoreJim> Ha-ha!
  1115. [05:13] <CommodoreJim> !roll 1 12 +6
  1116. [05:13] <bitdroid> [CommodoreJim - 1d12(+6)] <14> <8> <Total: 14>
  1117. [05:13] <~flibbyjibbits> if he had a shield like a buckler or even just dodge feat itd have missed
  1118. [05:13] <~flibbyjibbits> ok thats -1 hp good job
  1119. [05:13] <CommodoreJim> I knick his face and it blows up
  1120. [05:13] <Eltrotraw> oh okay
  1121. [05:14] <Eltrotraw> reload and let's example wtf is going on
  1122. [05:14] <Moonside> Finally.
  1123. [05:14] <Eltrotraw> or we can also take a berak since i feel like laying down
  1124. [05:14] <CommodoreJim> let's example
  1125. [05:14] <Eltrotraw> yes let's figure out what's wrong with my typing as well
  1126. [05:14] <Deathfish64> "You tried, Scolipede. You tried."
  1127. [05:15] <~flibbyjibbits> if we were to take a break then this'd be a stopping point since its 4 am
  1128. [05:15] <~flibbyjibbits> did not get that much done example 1 round of combat taking 45 minutes guys
  1129. [05:16] <CommodoreJim> (Wasn't my fault. Probably.)
  1130. [05:16] <~flibbyjibbits> it was a collective effot
  1131. [05:16] <~flibbyjibbits> anyways i can at least describe the door because it matters
  1132. [05:17] <Eltrotraw> the locked one?
  1133. [05:17] <~flibbyjibbits> oh and lets say the dwarvs had on them eh idunno howabout like 180 between them
  1134. [05:17] <~flibbyjibbits> the locked door
  1135. [05:19] <~flibbyjibbits> its quite ornate, circular like a vault door, with 6 large steel pins connecting it to the wall, so it is pretty clear that it can not be opened from this side. Decor wise, along the edges of the circle are little pictograms depicting what one could assume are various historical events, and on the whole the door overall resembles the symbol of the order
  1136. [05:20] <Moonside> Mysterious.
  1137. [05:20] <Eltrotraw> 180g split between our dum party of 6 yay
  1138. [05:20] <Eltrotraw> i guess 30g each
  1139. [05:22] <~flibbyjibbits> also worth keeping in mind that theres no longer a reason to try to be stealthy since thunderstone
  1140. [05:22] <Moonside> And gunshots?
  1141. [05:23] <Eltrotraw> Yeah gunshots too
  1142. [05:23] <Eltrotraw> Does this mean that alert mode is active?
  1143. [05:23] <Eltrotraw> or just Caution
  1144. [05:23] <Skeleton> Oh we're still going?
  1145. [05:23] <Eltrotraw> I don't think so
  1146. [05:24] <Eltrotraw> but I'm just keeping it in mind for next time
  1147. [05:25] <~flibbyjibbits> consider how i earlier said that it seemed like the place had been abandoned quickly recently
  1148. [05:25] <~flibbyjibbits> might it be possible to do some more of this tommorrow instead of all the way next week
  1149. [05:26] <Skeleton> I more than likely could
  1150. [05:26] <Eltrotraw> WE'll see :3
  1151. [05:27] <Arkay> I'm free tomorrow
  1152. [05:27] <Moonside> Oh, sure.
Advertisement
Add Comment
Please, Sign In to add comment