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- -- Made by KronBloxx,
- -- if you don't know how to script only change things it tells you to unless you wanna keep it that way
- local PointsService = Game:GetService("PointsService")
- game.Players.PlayerAdded:connect(function(player)
- while true do
- wait(60) -- Change the 60 to change how long it takes to get the points
- local pointsToAward = PointsService:GetAwardablePoints()
- if ( pointsToAward > 50) then
- pcall(function()
- PointsService:AwardPoints(player.userId, 1) -- Change the 1 to how many points you want to be awarded
- end)
- end
- end
- end)
- PointsService.PointsAwarded:connect(function(userId, userBalanceinUni, userBalance)
- end)
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