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- {_x HideObjectGlobal true;} forEach nearestTerrainObjects[[3620,3075,0], ["HIDE"], 20];
- {_x HideObjectGlobal true;} forEach nearestTerrainObjects[[3655,3125,0], ["HIDE"], 20];
- {_x HideObjectGlobal true;} forEach nearestTerrainObjects[[3670,3161,0], ["HIDE"], 1];
- _newObject = createVehicle ['Wall_L1_5m_EP1', [3654.13,3109.89,0.346087], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3653.07,3110.55,13.4396]; [_newObject, [[-0.547469,-0.836816,0.00410661], [0.00750088,0,0.999972]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3656.41,3108.46,-0.00244236], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3655.35,3109.12,13.0659]; [_newObject, [[-0.547457,-0.836592,-0.0201149], [-0.0100007,-0.0174946,0.999797]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Ind_Workshop01_01', [3656.08,3102.92,-0.00259495], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3655.43,3103,14.0414]; [_newObject, [[-0.86297,0.505255,-0.000745513], [0.00499134,0.0100006,0.999938]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_SatelliteAntenna_01_F', [3652.48,3100.15,-0.617583], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3652.48,3100.15,12.8866]; [_newObject, [[0.331772,0.158822,0.929894], [0.159512,0.962087,-0.221232]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_City2_4m_F', [3649.93,3108.14,5.47351], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3649.93,3108.15,18.264]; [_newObject, [[-0.837909,0.54581,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L_2m5_gate_EP1', [3651.24,3111.48,0.678992], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3650.28,3112.3,13.5206]; [_newObject, [[0.554963,0.831875,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_City2_4m_F', [3648.19,3105.29,5.59831], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3648.2,3105.29,18.3932]; [_newObject, [[-0.837909,0.54581,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_City2_4m_F', [3650.94,3109.72,5.61541], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3650.94,3109.71,18.3851]; [_newObject, [[0.859062,-0.511871,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Shed_02_F', [3654.27,3112.3,0.300788], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3654.64,3112.9,13.8044]; [_newObject, [[-0.540957,-0.841051,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_House_K_6_EP1', [3644.83,3110.47,-0.415845], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3645.14,3110.85,14.318]; [_newObject, [[-0.534478,-0.845174,0.00367195], [-0.00499145,0.00750097,0.999959]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_City2_4m_F', [3645.71,3104.92,5.71626], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3645.72,3104.91,18.4931]; [_newObject, [[0.545138,0.838346,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3643.96,3102.52,0.00501633], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3643.49,3102.82,13.0837]; [_newObject, [[0.60828,0.793707,0.0050121], [-0.00499145,-0.00248936,0.999984]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3660.54,3105.8,-0.0167046], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3659.48,3106.46,13.0363]; [_newObject, [[-0.547484,-0.836792,-0.00627686], [0,-0.00750088,0.999972]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_City2_4m_F', [3650.08,3112.18,5.71016], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3650.08,3112.18,18.4593]; [_newObject, [[0.545138,0.838346,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3653.73,3115.38,-0.052269], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3653.43,3114.92,13.0955]; [_newObject, [[-0.797905,0.60268,-0.0111129], [0.0125007,0.0349765,0.99931]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_House_L_1_EP1', [3658.97,3110.75,-0.00507164], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3658.69,3111.24,13.5477]; [_newObject, [[0.511816,0.859017,0.0116105], [0.00248939,-0.0149977,0.999884]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3648.31,3113.74,0.105704], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3647.24,3114.42,13.0183]; [_newObject, [[-0.547423,-0.836845,0.00434027], [-0.0149978,0.0149962,0.999775]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3644.58,3099.57,0.00649261], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3644.07,3099.79,13.079]; [_newObject, [[0.451662,0.892186,0.00225448], [-0.00499145,0,0.999988]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3649.93,3096.39,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3649.42,3096.61,13.0973]; [_newObject, [[0.451667,0.892186,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3649.9,3116.27,-0.000668526], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3649.59,3115.8,13.0764]; [_newObject, [[-0.797958,0.602603,-0.0115142], [-0.00499145,0.0124962,0.999909]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3644.26,3098.03,-0.000781059], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3643.84,3098.28,13.9664]; [_newObject, [[0.501736,0.86502,-0.00124902], [0.00248939,0,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3648.78,3095.42,0.0159302], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3648.35,3095.64,13.9847]; [_newObject, [[0.501736,0.864904,0.0142224], [-0.00248975,-0.0149977,0.999884]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3650.57,3094.06,1.59578], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3646.15,3096.27,15.3575]; [_newObject, [[-0.51119,-0.859468,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_t_AmygdalusC2s_EP1', [3654.21,3115.01,-0.0140991], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3653.57,3116.34,16.501]; [_newObject, [[0,0.999997,0.00248939], [0.012496,-0.00248919,0.999919]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3639.39,3104.96,-0.0130882], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3639.69,3104.49,13.0625]; [_newObject, [[-0.876617,-0.48095,-0.015125], [-0.0199947,0.00500238,0.999788]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3639.71,3102.52,0.0329084], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3639.19,3102.74,13.0584]; [_newObject, [[0.451526,0.892232,0.00682362], [-0.0249912,0.00500182,0.999675]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3664.63,3103.14,0.0400858], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3663.57,3103.79,13.0736]; [_newObject, [[-0.547423,-0.836692,-0.0165744], [-0.0149978,-0.00999352,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothesLine_01_full_F', [3650.94,3118.65,0.00286674], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3650.96,3118.63,13.8129]; [_newObject, [[-0.833949,0.551842,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3655.63,3118.63,0.0637875], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3655.33,3118.16,13.1181]; [_newObject, [[-0.797766,0.60295,0.0046483], [-0.022494,-0.0374638,0.999045]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3639.79,3100.65,0.00230885], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3639.33,3100.9,13.9597]; [_newObject, [[0.501581,0.865072,0.00821084], [-0.0249912,0.00500182,0.999675]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_gate_EP1', [3652.82,3092.88,0.004673], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3653.06,3092.75,13.7763]; [_newObject, [[-0.506776,-0.861908,-0.017105], [-0.0124963,-0.012495,0.999844]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3644.18,3116.36,-0.00359154], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3643.12,3117.03,12.933]; [_newObject, [[-0.547457,-0.83664,0.0180217], [0.00999464,0.0149971,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3643.08,3098.42,1.85465], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3638.64,3100.62,15.3203]; [_newObject, [[-0.51119,-0.859468,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3652.87,3120.35,0.0291338], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3652.57,3119.88,13.1163]; [_newObject, [[-0.797766,0.60295,0.0046483], [-0.022494,-0.0374638,0.999045]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothesLine_01_F', [3648.75,3119.92,0.00471592], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3648.68,3119.96,13.7989]; [_newObject, [[-0.843339,0.537382,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_u_Addon_02_V1_F', [3664.23,3106.73,-0.02106], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3665.39,3108.44,12.7687]; [_newObject, [[-0.526356,-0.850176,-0.0122489], [0.00499134,-0.0174953,0.999834]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3636.32,3102.67,0.0231314], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3636.71,3102.43,13.8837]; [_newObject, [[-0.491232,-0.870839,-0.0181533], [-0.032482,-0.00251191,0.999469]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_2m5_EP1', [3665.6,3102.51,0.0160856], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3665.6,3102.51,13.0482]; [_newObject, [[0.55836,0.829599,0.000641853], [0.00999464,-0.00750051,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_pillar_EP1', [3655.25,3091.71,0.00853062], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3655.24,3091.68,13.9781]; [_newObject, [[-0.491531,-0.870541,-0.0235537], [-0.0124963,-0.0199931,0.999722]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_FenW2_6_EP1', [3662.03,3119.02,0.0448027], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3659.08,3118.89,13.0333]; [_newObject, [[-0.0521482,0.998592,0.00972647], [-0.00499145,-0.0100002,0.999938]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3636,3106.2,0.00217915], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3635.75,3105.77,13.8579]; [_newObject, [[-0.864288,0.502997,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothesLine_01_F', [3646.96,3121.36,0.0105486], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3646.86,3121.39,13.776]; [_newObject, [[-0.843339,0.537382,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3645.77,3090.76,0.00709152], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3645.36,3091.01,13.9499]; [_newObject, [[0.501713,0.86502,-0.00501469], [0.00999464,0,0.99995]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3641.29,3093.38,0.000386238], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3640.85,3093.64,13.9373]; [_newObject, [[0.501731,0.865014,-0.00398424], [-0.00499145,0.00750097,0.999959]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3667.3,3102.81,0.0109262], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3667.56,3103.23,13.984]; [_newObject, [[0.867691,-0.496949,-0.0124006], [0.00999464,-0.00750051,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3657.74,3090.19,0.00784016], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3657.29,3090.41,13.9744]; [_newObject, [[0.501698,0.864722,0.0235644], [-0.0124963,-0.0199931,0.999722]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Shed_08_brown_F', [3664.85,3095.15,0.000279427], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3664.38,3095.21,13.606]; [_newObject, [[-0.875768,0.482732,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L_2m5_gate_EP1', [3640.95,3118.27,-0.0219021], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3640,3119.09,12.595]; [_newObject, [[0.554919,0.83189,-0.00486392], [0.012496,-0.00248919,0.999919]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_5m_F', [3659.34,3088.96,1.68611], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3657.07,3089.83,15.3113]; [_newObject, [[-0.512524,-0.858673,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3650.29,3088.13,-0.000829697], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3649.87,3088.38,13.9207]; [_newObject, [[0.501736,0.86502,-0.00124902], [0.00248939,0,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothesLine_01_full_F', [3645.04,3122.62,0.00846577], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3645.05,3122.6,13.7307]; [_newObject, [[-0.836646,0.547743,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3636.8,3096.02,-0.0155582], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3636.34,3096.27,13.8492]; [_newObject, [[0.501637,0.864992,0.0122061], [-0.0199947,-0.00251273,0.999797]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Plot_istan1_rovny_gate', [3633.73,3104.05,0.00684643], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3633.47,3104.11,13.9655]; [_newObject, [[0.515019,0.857069,0.0137145], [-0.00999474,-0.00999414,0.9999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3658.46,3122.97,0.0157938], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3658.16,3122.5,13.1903]; [_newObject, [[-0.797878,0.602728,-0.0104674], [-0.0149978,-0.00248911,0.999884]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3669.34,3106.21,-0.018486], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3669.1,3105.8,13.952]; [_newObject, [[-0.852445,0.522807,0.00329515], [0.00999464,0.00999424,0.9999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3655.14,3124.14,0.385444], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3655.21,3123.59,13.5393]; [_newObject, [[-0.734161,-0.0376929,0.677928], [0.391827,-0.838944,0.377683]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Plot_istan1_rovny_gate', [3660.07,3089.87,-0.00391769], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3660.19,3090.12,14.0738]; [_newObject, [[0.865013,-0.501284,-0.0216244], [0.0249911,0,0.999688]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MBG_aut_zast', [3644.48,3088.67,-0.00152111], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3647.78,3087.42,14.0647]; [_newObject, [[0.495112,0.868822,-0.00371388], [0.00750088,0,0.999972]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_FenW2_6_EP1', [3667.92,3119.1,0.000246048], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3664.97,3118.97,13.0214]; [_newObject, [[-0.0521482,0.998198,0.0296854], [-0.00500338,-0.0299866,0.999538]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_t_AmygdalusC2s_EP1', [3662.01,3120.41,-0.00270653], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3661.32,3121.73,16.6473]; [_newObject, [[0,0.999997,0.00248939], [0,-0.00248939,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3633.29,3098.03,0.000817299], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3633.72,3097.8,13.8157]; [_newObject, [[-0.509803,-0.860248,0.00859839], [0,0.00999474,0.99995]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_2m5_EP1', [3637.74,3120.48,0.0237722], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3637.74,3120.47,12.9618]; [_newObject, [[0.51721,0.855835,0.00637272], [0.012496,-0.0149965,0.999809]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3671.13,3109.1,0.002038], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3670.84,3108.64,14.0455]; [_newObject, [[-0.852221,0.523117,-0.00823474], [-0.0249936,-0.0249857,0.999375]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Misc_Well_C_EP1', [3650.77,3085.78,-0.00160408], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3650.95,3085.84,13.3637]; [_newObject, [[-0.968589,-0.248629,0.00427631], [0.00248939,0.00750104,0.999969]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi_bigest', [3638.62,3122.05,-0.00136089], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3638.8,3122.29,14.0585]; [_newObject, [[0,0.999972,0.00750088], [0.0199947,-0.00749938,0.999772]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3654.73,3085.52,-0.00244331], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3654.3,3085.78,13.9195]; [_newObject, [[0.501736,0.865003,-0.00556671], [0.00248939,0.00499144,0.999984]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3634.72,3118.68,-0.00781918], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3634.5,3118.23,13.9338]; [_newObject, [[-0.852165,0.522258,0.0325781], [0.0274889,-0.0174927,0.999469]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_gate_EP1', [3658.2,3086.69,0.0124683], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3658.06,3086.42,13.7263]; [_newObject, [[-0.852615,0.522532,-0.00281892], [-0.0124963,-0.0149965,0.999809]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Misc_Garb_Square_EP1', [3634.48,3095.25,-0.0167685], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3633.58,3094.76,12.431]; [_newObject, [[-0.555349,-0.831357,0.0207831], [0,0.0249912,0.999688]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3630.74,3105.89,0.00872326], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3630.32,3106.12,13.854]; [_newObject, [[0.501713,0.865027,0.00363113], [0.00999464,-0.00999414,0.9999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3632,3114.22,-0.0031147], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3631.76,3113.76,13.9361]; [_newObject, [[-0.852445,0.522372,0.0215866], [0.0100004,-0.0249899,0.999638]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_5m_F', [3632.61,3104.81,1.57757], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3630.36,3105.69,15.1883]; [_newObject, [[-0.512524,-0.858673,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.15,3106.82,0.051857], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.11,3107.28,14.0423]; [_newObject, [[0.999567,0.0184316,0.0229577], [-0.022494,-0.0249848,0.999435]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Misc_Garb_Heap_EP1', [3631.59,3095.78,0.00652885], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3632.07,3096.68,12.7974]; [_newObject, [[0,0.99995,-0.00999474], [0,0.00999474,0.99995]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.27,3106.83,1.41648], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.23,3107.29,15.4069]; [_newObject, [[0.99982,0.0189996,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3633.07,3115.99,1.68529], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3635.36,3120.36,15.4211]; [_newObject, [[-0.854473,0.519495,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Plot_istan1_rovny_gate', [3630.84,3099.56,-0.00164318], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3630.6,3099.66,13.9256]; [_newObject, [[0.515045,0.857121,-0.00856713], [0,0.00999474,0.99995]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.29,3101.74,-0.0101366], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.28,3102.25,13.9599]; [_newObject, [[0.999807,0.0190365,0.00484789], [-0.00499145,0.00750097,0.999959]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.38,3101.91,1.33462], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.36,3102.42,15.3088]; [_newObject, [[0.99982,0.0189996,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3637.42,3123.1,-0.00498772], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3637.18,3122.66,13.9492]; [_newObject, [[-0.852421,0.522529,0.0184915], [0.012496,-0.0149965,0.999809]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3627.94,3107.59,1.52525], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3630.27,3111.93,15.2856]; [_newObject, [[-0.847471,0.530842,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.06,3111.93,0.00533104], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.06,3112.41,14.0694]; [_newObject, [[0.999807,0.0190365,-0.00484778], [0.00499134,-0.00750079,0.999959]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_FenW2_6_EP1', [3671.75,3119.31,0.073246], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3668.79,3119.19,13.0121]; [_newObject, [[-0.0521325,0.998547,0.0136779], [-0.0249936,-0.0149968,0.999575]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3629.08,3109.15,0.00511932], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3629.35,3109.55,13.898]; [_newObject, [[0.846863,-0.531633,-0.0137787], [0.00999464,-0.00999414,0.9999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothesLine_01_F', [3656.58,3127.37,0.00687504], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3656.5,3127.44,13.8402]; [_newObject, [[-0.843339,0.537382,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3629.43,3109.86,-0.00094223], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3629.19,3109.43,13.8984]; [_newObject, [[-0.852445,0.522637,0.0137446], [0.00999464,-0.00999414,0.9999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3668.67,3120.64,0.00876713], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3668.17,3120.39,13.1735]; [_newObject, [[-0.385616,0.922652,0.00364522], [-0.00248975,-0.00499132,0.999984]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothesLine_01_full_F', [3654.03,3128.64,-0.00352287], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3654.07,3128.63,13.8195]; [_newObject, [[-0.836646,0.547743,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3658.45,3128.25,0.0102968], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3658.15,3127.78,13.1529]; [_newObject, [[-0.797666,0.602583,-0.0249506], [-0.027489,0.00500149,0.99961]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3640.92,3126.26,-0.00482082], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3640.77,3126.55,14.7322]; [_newObject, [[0,0.999888,0.0149977], [0.00999464,-0.0149969,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.4,3096.5,0.00486755], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.38,3097,13.9876]; [_newObject, [[0.999791,0.0190182,0.00745239], [-0.00750107,0.00248968,0.999969]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3671.77,3119.89,1.64733], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.32,3114.99,15.4801]; [_newObject, [[0.99926,0.0384538,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3674.36,3110.85,-0.00273037], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3674.21,3111.14,14.8405]; [_newObject, [[0,0.999922,0.012496], [0.00499134,-0.0124958,0.999909]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3640.13,3127.45,0.00280666], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3639.9,3127.01,13.9533]; [_newObject, [[-0.852317,0.522434,0.0248833], [0.0199947,-0.0149947,0.999688]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3671.94,3117.08,-0.00149155], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.93,3117.58,14.084]; [_newObject, [[0.999816,0.0190177,0.00234672], [-0.00248975,0.00750104,0.999969]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothesLine_01_full_F', [3652.35,3130.13,-0.00352383], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3652.39,3130.12,13.821]; [_newObject, [[-0.836646,0.547743,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3627.74,3101.26,0.0110254], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3627.34,3101.48,13.8282]; [_newObject, [[0.501681,0.865035,0.00544924], [0.0149977,-0.014996,0.999775]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_gate_EP1', [3626.58,3105.13,0.00361156], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3626.47,3104.85,13.7058]; [_newObject, [[-0.852585,0.522128,0.0219265], [0.0149977,-0.0174936,0.999734]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_t_AmygdalusC2s_EP1', [3669.19,3121.78,-0.00320244], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3668.49,3123.1,16.6207]; [_newObject, [[0,0.999988,0.00499134], [-0.00248975,-0.00499132,0.999984]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3672.4,3099.6,1.64538], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.93,3094.69,15.3837]; [_newObject, [[0.99926,0.0384538,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3668.26,3124.33,0.0152454], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3668.38,3123.78,13.1884]; [_newObject, [[-0.991311,-0.131535,-0.000327442], [0,-0.00248939,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3642.88,3129.34,-0.00688267], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3642.75,3129.65,14.7178]; [_newObject, [[0,0.999988,0.00499134], [0.0174955,-0.00499057,0.999834]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3675.13,3097.21,0.00247574], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3674.96,3097.54,14.7976]; [_newObject, [[0,0.999988,-0.00499145], [-0.00499145,0.00499139,0.999975]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_ClothesLine_01_F', [3650.44,3131.3,0.00411415], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3650.36,3131.36,13.7967]; [_newObject, [[-0.843339,0.537382,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_t_AmygdalusC2s_EP1', [3664.05,3126.66,-0.0205536], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3663.37,3127.94,16.6275]; [_newObject, [[0,0.999922,0.012496], [0,-0.012496,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3638.69,3125.05,1.68746], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3640.96,3129.43,15.4262]; [_newObject, [[-0.854473,0.519495,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.53,3091.32,-0.0357819], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.51,3091.83,13.9525]; [_newObject, [[0.999791,0.0190918,0.0072617], [-0.00750107,0.012496,0.999894]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3674.32,3116.86,0.00484085], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3674.13,3117.19,14.9035]; [_newObject, [[0,0.999972,-0.00750107], [-0.00999474,0.00750069,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3657.51,3132.02,0.00192642], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3657.89,3131.62,13.0702]; [_newObject, [[-0.779349,-0.626578,0.00396869], [-0.0150018,0.0249908,0.999575]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3671.75,3122.18,-0.000260353], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.74,3122.67,14.0733]; [_newObject, [[0.99982,0.0189995,4.72974e-005], [0,-0.00248939,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3642.7,3131.77,-0.00606251], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3642.47,3131.34,13.9363]; [_newObject, [[-0.852357,0.522667,0.0175237], [0.0174955,-0.00499057,0.999834]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3674.07,3120.28,0.0124493], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3673.86,3120.59,14.9046]; [_newObject, [[0,0.999997,0.00248939], [-0.0174959,-0.00248901,0.999844]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3675.12,3092.39,0.00698376], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3674.93,3092.68,14.7781]; [_newObject, [[0,0.99995,0.00999464], [-0.00750107,-0.00999436,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3671.63,3128.59,1.62679], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.15,3123.68,15.4632]; [_newObject, [[0.99926,0.0384538,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3624.01,3101.1,-0.0163698], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3623.79,3100.65,13.8613]; [_newObject, [[-0.852165,0.522258,0.0325781], [0.0274889,-0.0174927,0.999469]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3654.34,3133.77,0.0147686], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3653.78,3133.85,13.0501]; [_newObject, [[0.21518,0.976523,-0.0100143], [0.012496,0.00750048,0.999894]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3667.21,3128.86,-0.0205288], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3667.7,3128.6,13.2299]; [_newObject, [[-0.530457,-0.847701,-0.00424992], [-0.0199947,0.00749957,0.999772]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_Krovi4', [3663.98,3131.12,-0.021903], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3664.43,3130.8,13.1489]; [_newObject, [[-0.639045,-0.769136,0.00706658], [-0.0100007,0.017495,0.999797]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3645.59,3133.35,-0.00195313], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3645.43,3133.63,14.7439]; [_newObject, [[0,0.9998,0.0199947], [0.00251323,-0.0199946,0.999797]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_5m_F', [3622.42,3098.45,1.72712], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3623.36,3100.68,15.2892]; [_newObject, [[-0.856672,0.515862,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.58,3086.21,0.0218105], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.56,3086.7,14.0082]; [_newObject, [[0.999741,0.0189053,0.0126362], [-0.0124963,-0.00750029,0.999894]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_House_L_1_EP1', [3668.39,3081.69,-0.0156879], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3668.11,3082.17,13.4889]; [_newObject, [[0.457192,0.889308,-0.0103587], [0.0274889,-0.00248845,0.999619]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_t_AmygdalusC2s_EP1', [3671.33,3082.65,0.0127258], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3670.67,3084.06,16.525]; [_newObject, [[0,0.999847,-0.0174959], [0.00750088,0.0174954,0.999819]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_House_L_3_EP1', [3659.71,3079.08,0.466612], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3660.72,3077.81,13.4298]; [_newObject, [[0.485516,0.87349,-0.0359207], [0.0199975,0.0299812,0.99935]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3673.57,3125.42,0.00528526], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3673.4,3125.71,14.9021]; [_newObject, [[0,0.99995,0.0100004], [-0.00499145,-0.0100002,0.999938]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3671.57,3127.22,0.0250521], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.56,3127.7,14.116]; [_newObject, [[0.999816,0.0190235,-0.00229881], [0.00248939,-0.0100003,0.999947]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3665.57,3132.32,-0.00808716], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3665.13,3132.57,14.0497]; [_newObject, [[0.52599,0.850323,0.0168978], [-0.0199947,-0.00749938,0.999772]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3669.59,3129.79,0.00161266], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3669.18,3130.06,14.1051]; [_newObject, [[0.526093,0.850392,-0.00768872], [0.00248939,0.00750104,0.999969]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3645.3,3136.17,0.0109177], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3645.05,3135.73,13.9827]; [_newObject, [[-0.852445,0.522601,0.0150519], [0.00999464,-0.0124953,0.999872]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3675.24,3086.72,0.00335693], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3675.06,3087.04,14.8183]; [_newObject, [[0,1,0], [-0.00499145,0,0.999988]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_5m_F', [3667.24,3131.3,1.54896], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3669.48,3130.37,15.3572]; [_newObject, [[0.529016,0.848612,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3660.98,3135.01,-0.0104065], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3660.55,3135.26,14.0024]; [_newObject, [[0.52608,0.850413,0.0060633], [-0.00750107,-0.00248932,0.999969]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3672.59,3089.51,1.68321], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3673.11,3084.6,15.3833]; [_newObject, [[0.99926,0.0384538,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3658.39,3136.83,1.48608], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3662.74,3134.51,15.4037]; [_newObject, [[0.529016,0.848612,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_t_PopulusF2s_EP1', [3647.87,3137.29,0.00337982], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3648.3,3136.35,20.5427]; [_newObject, [[0,0.999997,0.00248939], [0.00248939,-0.00248938,0.999994]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3621.46,3096.4,0.0105162], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3621.22,3095.97,13.8652]; [_newObject, [[-0.852357,0.522573,0.0201416], [0.0174955,-0.00999883,0.999797]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3656.42,3137.78,0.0251007], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3656.01,3138.03,14.0375]; [_newObject, [[0.526088,0.85041,0.00587878], [0.00499134,-0.0100002,0.999938]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3643.89,3133.64,1.60405], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3646.15,3138.02,15.4427]; [_newObject, [[-0.854473,0.519495,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3672.8,3081.2,0.0378494], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3672.73,3081.66,13.9705]; [_newObject, [[0.998918,0.0180398,0.04287], [-0.0424611,-0.0224734,0.998845]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Shed_01_F', [3651.08,3140.05,0.379131], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3650.6,3138.77,13.8632]; [_newObject, [[0.521984,0.852955,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3665.48,3075.73,0.0163679], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3665.91,3075.94,13.9662]; [_newObject, [[0.435189,-0.900336,-0.00240356], [-0.00999474,-0.00750051,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3675.22,3082.17,0.00719261], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3675.03,3082.5,14.8221]; [_newObject, [[0,0.999972,-0.00750107], [-0.0124963,0.00750048,0.999894]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3671.47,3134.09,0.0366173], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.52,3132.83,13.1651]; [_newObject, [[0.999791,0.0189295,0.00768929], [-0.00750107,-0.00999436,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3660.83,3073.58,0.0554123], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3661.27,3073.75,13.9623]; [_newObject, [[0.43521,-0.899815,-0.0304081], [-0.00248975,-0.0349772,0.999385]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3670.07,3077.97,-0.0215521], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3670.56,3078.22,13.9532]; [_newObject, [[0.435047,-0.90037,0.00829309], [0.0274908,0.0224881,0.999369]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3617.16,3089.48,1.5852], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3619.55,3093.78,15.3301]; [_newObject, [[-0.842193,0.539176,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3672.84,3079.17,1.56828], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3668.57,3076.71,15.3759]; [_newObject, [[0.434973,-0.900443,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3649.14,3142.34,1.53792], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3653.49,3140.04,15.4072]; [_newObject, [[0.529016,0.848612,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3647.98,3140.62,-0.044549], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3647.73,3140.16,13.9745]; [_newObject, [[-0.852477,0.522385,0.0199389], [0.00500326,-0.0299866,0.999538]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3663.79,3074.85,1.61082], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3659.52,3072.39,15.2876]; [_newObject, [[0.434973,-0.900443,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3651.79,3140.54,0.00200367], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3651.39,3140.81,14.017]; [_newObject, [[0.526069,0.85041,-0.00737847], [0.0100004,0.00248963,0.999947]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3656.32,3071.24,-0.0180092], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3656.77,3071.49,13.9074]; [_newObject, [[0.435206,-0.90015,0.0180802], [0.00499134,0.0224937,0.999735]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3618.89,3092.08,-0.00663662], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3618.65,3091.64,13.818]; [_newObject, [[-0.852421,0.522529,0.0184915], [0.012496,-0.0149965,0.999809]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3672.1,3075.99,-0.00201893], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.99,3076.36,14.7565]; [_newObject, [[0,0.999747,-0.0224966], [0.0274908,0.0224881,0.999369]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3666.52,3072.25,0.0139294], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3666.32,3072.54,14.7471]; [_newObject, [[0,0.999922,0.012496], [-0.0149978,-0.0124946,0.999809]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3651.62,3069,0.00551796], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3652.05,3069.21,13.8899]; [_newObject, [[0.435189,-0.900336,-0.00240356], [-0.00999474,-0.00750051,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3661.6,3069.36,0.00171471], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3661.8,3069.72,14.7212]; [_newObject, [[0.860103,0.509939,-0.0136152], [0.00248939,0.0224939,0.999744]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3671.34,3139.26,0.0405483], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.39,3138.01,13.2083]; [_newObject, [[0.999741,0.0189112,0.0126363], [-0.0124963,-0.00750029,0.999894]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3654.25,3070.14,1.57832], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3649.99,3067.68,15.2882]; [_newObject, [[0.434973,-0.900443,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3649.81,3143.42,0.0240955], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3650.45,3144.51,13.0652]; [_newObject, [[-0.852442,0.522788,0.00591577], [0.0100004,0.0049912,0.999938]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3654.55,3066.71,0.00371361], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3654.72,3067,14.7014]; [_newObject, [[0.860062,0.510094,0.00987151], [-0.0100007,-0.00248926,0.999947]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3646.98,3066.72,0.0379906], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3647.4,3066.93,13.9126]; [_newObject, [[0.435162,-0.900349,-0.00247156], [-0.0149978,-0.00999352,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3616.14,3087.73,0.00677586], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3615.93,3087.29,13.8177]; [_newObject, [[-0.852037,0.522274,0.0355274], [0.032482,-0.0149898,0.99936]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3642.32,3064.53,0.000655174], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3642.76,3064.74,13.8509]; [_newObject, [[0.435211,-0.900317,-0.00449384], [0,-0.00499134,0.999988]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3651.03,3063.51,0.000540733], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3651.22,3063.81,14.6731]; [_newObject, [[0.860103,0.510121,0.000405053], [0.00248939,-0.00499132,0.999984]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3671.24,3144.5,-0.0236168], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.29,3143.25,13.2073]; [_newObject, [[0.999816,0.0190176,0.00239441], [-0.00248975,0.00499144,0.999984]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3611.59,3080.56,1.59322], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3613.98,3084.86,15.3135]; [_newObject, [[-0.842193,0.539176,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3652.39,3147.76,-0.0132227], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3653.02,3148.84,13.0878]; [_newObject, [[-0.852474,0.522705,0.00817602], [0.00499134,-0.00750079,0.999959]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3645.93,3062.81,0.00273895], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3646.1,3063.12,14.6675]; [_newObject, [[0.860062,0.510136,0.00733157], [-0.0100007,0.00248963,0.999947]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3645.17,3065.77,1.68573], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3640.9,3063.3,15.2347]; [_newObject, [[0.434973,-0.900443,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3613.48,3083.3,0.0200481], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3613.25,3082.86,13.8133]; [_newObject, [[-0.852272,0.52253,0.0244023], [0.0224937,-0.00999783,0.999697]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3637.82,3062.28,0.012434], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3638.26,3062.48,13.8195]; [_newObject, [[0.435206,-0.90026,-0.0113308], [-0.00499145,-0.0149975,0.999875]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3639.67,3060.42,0.0051384], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3639.85,3060.69,14.6005]; [_newObject, [[0.860095,0.509995,0.0119433], [-0.00499145,-0.0149975,0.999875]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3671.06,3149.53,-0.0784655], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.12,3148.29,13.1971]; [_newObject, [[0.999807,0.0188884,-0.00541668], [0.00499134,0.0224937,0.999735]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3655.13,3152.24,-0.0233688], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3655.76,3153.31,13.0975]; [_newObject, [[-0.852482,0.522753,0.00179868], [-0.00248975,-0.00750086,0.999969]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3610.74,3078.81,0.00201988], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3610.51,3078.39,13.7777]; [_newObject, [[-0.852357,0.522748,0.0149147], [0.0174955,0,0.999847]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3633.13,3059.71,-0.00115013], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3633.57,3059.92,13.779]; [_newObject, [[0.435211,-0.900317,-0.00449384], [0,-0.00499134,0.999988]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3636.02,3061.19,1.58158], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3631.75,3058.72,15.1572]; [_newObject, [[0.434973,-0.900443,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3671.02,3154.66,-0.0209579], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3671.07,3153.42,13.2049]; [_newObject, [[0.999741,0.0190986,0.0123512], [-0.0124963,0.00750048,0.999894]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3634.34,3056.85,0.00176907], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3634.52,3057.14,14.5598]; [_newObject, [[0.860103,0.510086,0.00596771], [-0.00248975,-0.00750086,0.999969]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3606.24,3071.55,1.74639], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3608.62,3075.88,15.2901]; [_newObject, [[-0.842193,0.539176,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3657.8,3156.66,0.0182791], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3658.44,3157.74,13.0973]; [_newObject, [[-0.852418,0.522723,0.0119539], [0.012496,-0.00248919,0.999919]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3628.46,3057.42,-0.0161104], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3628.93,3057.64,13.7836]; [_newObject, [[0.435162,-0.900342,-0.00428555], [0.0149977,0.00248947,0.999884]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3608.16,3074.5,0.00869846], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3607.94,3074.05,13.784]; [_newObject, [[-0.852221,0.522218,0.0317525], [0.0249911,-0.0199884,0.999488]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3628.2,3054.48,-0.00126648], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3628.4,3054.78,14.5901]; [_newObject, [[0.860081,0.510142,-0.0039053], [0.00750088,-0.0049912,0.999959]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3670.89,3159.83,-0.0392809], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3670.94,3158.59,13.1706]; [_newObject, [[0.999807,0.0190423,0.00484785], [-0.00499145,0.00750097,0.999959]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3660.52,3161.01,-0.00293827], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3661.17,3162.09,13.0787]; [_newObject, [[-0.852355,0.522625,0.0188353], [0.0174955,-0.00749973,0.999819]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3623.84,3055.25,0.0203314], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3624.29,3055.45,13.8218]; [_newObject, [[0.435211,-0.900284,-0.00899846], [0,-0.00999464,0.99995]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3605.49,3070.16,0.00731659], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3605.22,3069.71,13.7659]; [_newObject, [[-0.852463,0.522745,0.00667149], [-0.00750107,-0.0249904,0.99966]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3626.69,3056.53,1.70273], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3622.41,3054.06,15.1852]; [_newObject, [[0.434973,-0.900443,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['CUP_str_fikovnik_ker', [3622.43,3051.84,0.00808811], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3622.58,3052.11,14.5759]; [_newObject, [[0.860009,0.509866,0.0205488], [-0.0149978,-0.014996,0.999775]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3670.52,3165.16,-0.100341], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3670.58,3163.92,13.1178]; [_newObject, [[0.999442,0.0184521,-0.0278584], [0.0274889,0.0199871,0.999422]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3619.35,3053,-0.0142994], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3619.79,3053.19,13.7482]; [_newObject, [[0.43521,-0.900243,-0.0124194], [-0.00248975,-0.0149977,0.999884]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3601.14,3062.92,1.73969], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3603.52,3067.25,15.1917]; [_newObject, [[-0.842193,0.539176,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3663.1,3165.34,-0.0374327], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3663.73,3166.42,13.1028]; [_newObject, [[-0.852461,0.522662,0.0116188], [0.00750088,-0.00999436,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3609.17,3057.7,1.43282], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3613.51,3055.4,15.1092]; [_newObject, [[0.529016,0.848612,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3602.77,3065.69,0.00904751], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3602.54,3065.28,13.7395]; [_newObject, [[-0.852357,0.522816,0.0123053], [0.0174955,0.00499069,0.999834]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3615.45,3053.52,0.0530615], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3615.84,3053.26,13.7869]; [_newObject, [[-0.537037,-0.843534,-0.0065196], [-0.0199947,0.00500238,0.999788]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Wall_L1_5m_EP1', [3666.69,3167.91,-0.0197649], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3667.82,3167.42,13.1847]; [_newObject, [[0.416344,0.909193,0.00502177], [-0.0174959,0.00248937,0.999844]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3611.1,3056.29,-0.0258265], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3611.52,3056.01,13.6988]; [_newObject, [[-0.537144,-0.843448,-0.00843039], [0,-0.00999464,0.99995]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3606.91,3059.14,0.0211077], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3607.31,3058.86,13.7205]; [_newObject, [[-0.537084,-0.843368,-0.016486], [-0.0149978,-0.00999352,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_New_WiredFence_10m_F', [3600.81,3062.96,1.60262], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3605.15,3060.64,15.0809]; [_newObject, [[0.529016,0.848612,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Wall_L3_5m_EP1', [3602.66,3061.93,-0.0306263], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [3603.1,3061.64,13.7111]; [_newObject, [[-0.537062,-0.843542,-0.00114335], [0.0174955,-0.0124941,0.999769]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;
- _newMarker = createMarker ['Ares_Imported_Marker_0', [3642.99,3091.28,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_objective'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_1', [3856.83,4224.29,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_2', [3966.3,4223.47,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_3', [4057.61,4225.78,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_4', [4056.79,4161.34,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_5', [4057.61,4091.19,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_6', [3972.07,4088.83,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_7', [3855.94,4091.37,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_8', [3856.29,4156.72,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_9', [4295.35,4226.61,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_10', [4350.51,4221.48,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_11', [4410.8,4222.76,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_12', [4408.23,4166.94,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_13', [4411.44,4090.58,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_14', [4351.79,4090.58,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_15', [4292.79,4089.94,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_16', [4294.71,4161.81,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_17', [4840.4,4596.1,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_unknown'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_18', [3752.36,4348.3,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_unknown'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_19', [3887.77,4132.39,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_unknown'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_20', [4663.81,4134.09,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_unknown'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'coloropfor'; _newMarker setMarkerAlpha 1;
- setDate [2011,5,2,0,0]
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