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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)
  8. Vendor:
  9. VRAM: 2007 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.187 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.245900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 11:36:16 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: fac -> priority: 1
  32. Thread -> id: abc -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174556.
  39. Total: 520.674600 ms (FindLiveObjects: 20.060800 ms CreateObjectMapping: 41.505000 ms MarkObjects: 458.693900 ms DeleteObjects: 0.414400 ms)
  40.  
  41. Tamer ID: 34966
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175354.
  48. Total: 505.216500 ms (FindLiveObjects: 30.690900 ms CreateObjectMapping: 28.202700 ms MarkObjects: 445.867100 ms DeleteObjects: 0.455300 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  51.  
  52. Unloading 463 unused Assets to reduce memory usage. Loaded Objects now: 194593.
  53. Total: 550.840700 ms (FindLiveObjects: 18.367200 ms CreateObjectMapping: 44.112100 ms MarkObjects: 486.955500 ms DeleteObjects: 1.404900 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  56.  
  57. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 200444.
  58. Total: 730.414700 ms (FindLiveObjects: 17.664400 ms CreateObjectMapping: 38.059000 ms MarkObjects: 672.750700 ms DeleteObjects: 1.940000 ms)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  61.  
  62. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207619.
  63. Total: 562.974500 ms (FindLiveObjects: 16.853100 ms CreateObjectMapping: 38.862000 ms MarkObjects: 506.171500 ms DeleteObjects: 1.087500 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  66.  
  67. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 212223.
  68. Total: 482.594300 ms (FindLiveObjects: 12.122600 ms CreateObjectMapping: 20.324000 ms MarkObjects: 446.648900 ms DeleteObjects: 3.497800 ms)
  69.  
  70. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  71.  
  72. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212318.
  73. Total: 492.796900 ms (FindLiveObjects: 12.663200 ms CreateObjectMapping: 24.046200 ms MarkObjects: 455.532900 ms DeleteObjects: 0.554100 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  76.  
  77. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219877.
  78. Total: 596.972700 ms (FindLiveObjects: 16.977500 ms CreateObjectMapping: 35.067700 ms MarkObjects: 543.475100 ms DeleteObjects: 1.452000 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225369.
  83. Total: 720.559700 ms (FindLiveObjects: 16.252400 ms CreateObjectMapping: 68.972900 ms MarkObjects: 635.010200 ms DeleteObjects: 0.324000 ms)
  84.  
  85. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  86.  
  87. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231467.
  88. Total: 693.065800 ms (FindLiveObjects: 15.321800 ms CreateObjectMapping: 32.665500 ms MarkObjects: 642.968600 ms DeleteObjects: 2.109100 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238623.
  93. Total: 795.173600 ms (FindLiveObjects: 24.859200 ms CreateObjectMapping: 37.908300 ms MarkObjects: 732.013500 ms DeleteObjects: 0.392100 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238623.
  98. Total: 645.113800 ms (FindLiveObjects: 15.115700 ms CreateObjectMapping: 50.474700 ms MarkObjects: 579.007000 ms DeleteObjects: 0.515400 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238623.
  103. Total: 501.766300 ms (FindLiveObjects: 16.057900 ms CreateObjectMapping: 31.288700 ms MarkObjects: 453.402300 ms DeleteObjects: 0.427400 ms)
  104.  
  105. Join 0
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Join 1
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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