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- CURRENT AS OF 11/1/2017
- Xbox One Season Pass
- Survival Playthrough
- CREATION CLUB ITEMS: Pipboy color (Black, Swamp), Horse Armor, Prey space suit, and Power Armor color (Chrome, Swamp, Black)
- NOTE: My CRAFT YOUR OWN section begins with Power Armor just after Settlements - see below.
- Free Space: 83.97 mb
- Total Space used: 1.92 gb
- ============================
- ==Master Files (& esp files that are set to master)==
- Unofficial Fallout 4 Patch
- AWKCR (XB1: All DLC) (Will not be updating to 4.+ until next playthrough)
- Cages Overhauled & More
- Eisenwolf's Legacy
- Endless Warfare (extra cows & radstags)
- Integrated Commonwealth (LL)
- SimpleGreen - Simple Seasons 'Spring'
- Shirtless Outfits Modular (Endless Warfare has a spawn point near Guidion's house; if Guidion fights them, he doesn't appear to know how to return to his house)
- USO Base Game (core component Unlocked Settlement Objects)
- Natural & Atmospheric Commonwealth (NAT) (Radstorms/Fog/some rain conditions off, real time enabled for seasonal weather change, no timescale changes)
- NAT - Far Harbor Addon
- NAT - Nuka World Addon
- The Master Plan
- ==Globals, Game Settings, AI Packages, Patches to Core Game==
- Settler Sandbox and AI Expansion
- More Smarter Companions Mod (Pet-Feed-Call Dogmeat might not be compatible with UI function; have not been able to sic Dogmeat on anyone - have not acquired anyone else to fully test)
- Odd Little Tweaks (global & game settings tweaks)
- BS Defence - UFO4P
- MADNESS - Damage System Overhaul (imma die gud; very cool, thank you, demonbreather)
- NPCs Travel
- Icebreaker Settlements - Settlement Dialogue Overhaul
- ==Bug Fixes, New Factions==
- ShelteredBeds
- Forest Grove Marsh Water Fix
- ==HUD/DEF_UI Related Mods (may move; works here for now)==
- Ugh. Keys.
- HUDFramework
- iHUD
- DEF_UI Core
- DEF_UI HUDFramework Patch
- DEF_UI Preset
- DEF_UI Rollups
- Green Power Armor HUD
- ==Settlement Building Mods (Vanilla menu edits)==
- Manufacturing Extended
- Manufacturing Extended Expanded
- Contraption - Composter
- Gone Hunting/Fishing
- Workshop Interactive Objects
- Workshop Turret Pack
- Butcher Meat Rack
- ==Settlement Building Mods (Script-injected Menus)==
- Advanced Settlement Power
- Advanced Settlement Power - Contraptions
- SnapBeds - Usable BunkBeds
- Better Stores - Xbox One
- Better Stores - Far Harbor Expansion
- Thematic and Practical (no longer available on Xbox)
- [XB1]PWR - Passive Water Resources Vol. 1 (UI conflict with Place Anywhere; PA remains below with Advanced functions disabled)
- G2M- Workshop (Won't snap with VE or WR versions of items; Place Anywhere necessary)
- Snappy HouseKit Xbox (TEST VERSION)
- Symbiotic Settlements
- ==The Master Plan Mods (I keep them here just to keep up with them - adds category the "vanilla" way to wood menu)==
- [XB1] Vanilla Extensions (if run above WR, will not unlock Vault-tec items early; don't enable after building foundations or railings in settlements, will have to rebuild them unless Workshop Rearranged is enabled and running below)
- Atom's Greatness
- [XB1] Cabin in the Woods
- Bob's Iguana Diner
- Stairs, Ladders, Ramps
- ==Settlement Menu Mods (Workshop Rearranged and Patches)==
- Workshop Rearranged (not snapping compatible with Vault-tec window snap points added by VE; Place Anywhere necessary for placement)
- WR- Butcher Meat Rack Patch
- WR- Master Plan Patch
- ==Settlement Menu Mods that seem to work better after Workshop Rearranged and The Master Plan==
- Settlement Objects Expansion Pack (script-injected)
- ==Settlement Menu Mods (USO Add-ons and Patches)==
- Unlocked Settlement Objects (Season Pass)
- [XB1] Unlocked Settlement Objects (Generic Compatibility Patch - access menu)
- ==Settlement Menu Mods that seem to work best after WR and USO==
- Functional Objects Overhaul (not compatible with WR; requires patch for menu to shows up properly; cool crafting objects though)
- Custom Vanilla Assets
- WR-Function Objects Overhaul Patch (personal patch; not available to public)
- ==Radio/Audio Mods==
- Faded Glory - A Post-Apocalyptic Soundscape
- ==Gameplay Tweaks & Changes==
- Pocket Vehicles
- Sneaky Kills
- Unlocking with Violence
- Unlocking with Violence Add-ons
- Draw Distance Tweaking
- Survival Options (Save chem enabled; adjusted needs' times to 2 and 3 rather than fiddle with Timescale; mattresses as beds so can get a full night's rest using beds from SnapBeds)
- Bullet Time for Xbox One
- ==Visual, Texture, Atmospheric Mods==
- Immersive Face Animations Remake (Serious)
- Dave's Poses Xbox One Edition
- In-game Third Person Camera Control
- Tactical Animations nexus Port
- Smokeable Cigars and Cigarettes (not compatible w Cigarette in Mouth)
- Have a Beer - Animated Drinking
- SimpleRed - SimpleSeasons - 'Fall'
- SimpleSeasons Nuka-World Plugin
- Visible Galaxy 4k Dim
- Vanilla Moon x3
- ==Lighting==
- none
- ==Sorting and Menu Changes==
- USO Performance Boost Patch
- ==Pipboy/Map Mods==
- STATS - Vault Girl - Xbox One
- ==Character Model Replacers/Player Character Mods==
- Crocodile Hairstyle
- Lots more Female Hairstyles
- Lots more Male Hairstyles
- Lots More Beards and Moustaches
- Manly Man Buns
- ==Alters Current Companion/NPC Mods==
- Simple Settlers (Mortal) (LL)
- More Companion Slots: Human + Robot + Dogmeat (quirky transitions, but like it; unsure of compatibility with More Smarter Companions; seems to be working)
- Visible Companion Affinity (NW & FH)
- Nick Valentine's Day
- Dogs not Brahmin
- ==Robot Workbench Mods==
- Moddable Robot Settlers
- AutomatronSecuritron
- AutomatronWheelLegs
- Live Action Handy (Probably looks better with Nytra's mods)
- Mr Handy Plasma Guns
- ==Active Quests==
- SIC Settler Identity Card (no longer available)
- Pet-Feed-Call Dogmeat (unsure if conflict with More Smarter Companions)
- The Danse Dilemma
- Drunken Gnomes - Full
- Keep Radiants in the Commonwealth
- ==Settlements/Workshop==
- Build Anywhere
- Simple Camping
- Settlement Border Expansion
- ==New Settlements==
- none
- ==Power Armor Mods==
- Power Armor Frame Crafting & Moving (Season Pass)
- ==New Workbenches==
- Tumbajamba's Power Armor
- The Mobile Mechanic (new benches are crafted in chemistry)
- ==New Weapons/Armor/Clothing (Edits Level Lists)==
- Dog Combat Armors by Ghouls0reules (also crafted in chemistry)
- HalfGasMask (also crafted in chemistry)
- ==Chemistry Station Mods (Adds Categories)==
- The Good The Bad And The Ugly - Power Armor And Pip-Boy Targeting HUD [XB1]
- Grenade Expansion Pack 2 (LL)
- ==Chemistry Station Mods (Armor/Clothing/Weapons)==
- Tactical Flashlights
- DMJ Remix Xbox One Edition (pants not compatible with EVB)
- ==Chemistry Station Mods (New Recipes/Adjustments to Recipes)==
- Wild Plants, Drinks & Chems - Season Pass
- ==AWKCR Armor and Weapons==
- Visible Weapons Framework
- Armorsmith Extended Full Version (has build-able weapons for Visible Weapons)
- Armorsmith - Automatron
- Armorsmith - Far Harbor
- Unlock Ballistic Weave
- UCO: Unified Clothing Overhaul (Base Game)
- UCO: Season Pass
- UCO: Morgan's Space Suit Patch
- Crimsomrider Accessories
- Wasteland Ranger Outfit
- Tough Traveller Outfit Version 2
- The Rebel Nexus Port
- Scavenged Mercenary Gear (No LL)
- See-Through-Scopes
- See-Through-Scopes - Far Harbor
- See-Through-Scopes - Nuka World
- Catalyst Shotgun (LL - script injected)
- Modular Kalash (LL - vanilla edit)
- ==Merged Patches==
- Custom Merged Patch (customized a few things for my playstyle; fixes a few compatibility issues; personal INI tweaks - autosaves = 6; adjustments to PA intensity; no lens flare for Handy light eyes)
- ==Scrapping Mods: STC/STS Mods (they get their own category)==
- Scrap that Commonwealth - base
- STC - Mechanist
- STC - Far Harbor
- STC - Vault Tec
- STC - Nuka World
- Scrap That Settlement! (All in One)
- Scrap That Settlment! Extras! Living & Dead! Season Pass (DISABLED)
- ==Bottom of Order==
- Enhanced Vanilla Body - with immersive underwear
- Copypasta
- Place Anywhere
- Varied Gunners
- Varied Raiders for Xbox One
- Cheat Terminal
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