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Mar 17th, 2025
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  1. {
  2. Tools = ordered() {
  3. Text3D1 = Text3D {
  4. Inputs = {
  5. ["Transform3DOp.Scale.X"] = Input { Value = 0.316, },
  6. LayoutRotation = Input { Value = 1, },
  7. CharacterSpacing = Input {
  8. Value = 0,
  9. Expression = "Track",
  10. },
  11. TransformRotation = Input { Value = 1, },
  12. ShadingMappingLevel1 = Input { Value = 4, },
  13. StyledText = Input {
  14. SourceOp = "Follower3",
  15. Source = "StyledText",
  16. },
  17. Font = Input { Value = "Gotham", },
  18. Style = Input { Value = "Bold", },
  19. Size = Input { Value = 0.3583, },
  20. VerticalJustification = Input { Value = 3, },
  21. VerticalJustificationNew = Input { Value = 3, },
  22. HorizontalJustificationNew = Input { Value = 3, },
  23. ExtrusionProfile = Input {
  24. SourceOp = "Text3D1ExtrusionProfile",
  25. Source = "Value",
  26. },
  27. AdvancedFontControls = Input { Value = 1, },
  28. },
  29. ViewInfo = OperatorInfo { Pos = { -165, 214.5 } },
  30. },
  31. Follower3 = StyledTextFollower {
  32. CtrlWZoom = false,
  33. Inputs = {
  34. Order = Input { Value = 4, },
  35. Delay = Input { Value = 0.3, },
  36. Text = Input {
  37. SourceOp = "TextScramble1_2_1",
  38. Source = "ScrambledText",
  39. },
  40. TransformRotation = Input { Value = 1, },
  41. Opacity1 = Input {
  42. SourceOp = "Follower3Opacity1",
  43. Source = "Value",
  44. },
  45. Softness1 = Input { Value = 1, },
  46. Softness2 = Input { Value = 1, },
  47. Softness3 = Input { Value = 1, },
  48. Softness4 = Input { Value = 1, },
  49. Softness5 = Input { Value = 1, },
  50. Softness6 = Input { Value = 1, },
  51. Softness7 = Input { Value = 1, },
  52. Softness8 = Input { Value = 1, },
  53. },
  54. },
  55. TextScramble1_2_1 = TextScramble {
  56. Inputs = {
  57. InputText = Input {
  58. Value = StyledText {
  59. Value = "3"
  60. },
  61. },
  62. Randomness = Input { Value = 1, },
  63. AnimateOnRandomness = Input { Value = 0, },
  64. SubstituteChars = Input { Value = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789", },
  65. },
  66. },
  67. Follower3Opacity1 = BezierSpline {
  68. SplineColor = { Red = 179, Green = 28, Blue = 244 },
  69. NameSet = true,
  70. KeyFrames = {
  71. [90] = { 1, RH = { 90.3333333333333, 1 }, Flags = { Linear = true } },
  72. [91] = { 0, LH = { 91, 0.333333333333333 }, Flags = { StepIn = true } }
  73. }
  74. },
  75. Text3D1ExtrusionProfile = LUTBezier {
  76. KeyColorSplines = {
  77. [0] = {
  78. [0] = { 0, RH = { 0.0196116135138184, 0.098058067569092 }, Flags = { Linear = true } },
  79. [0.2] = { 1, LH = { 0.180388386486182, 0.901941932430908 }, RH = { 0.3, 1 }, Flags = { Linear = true } },
  80. [0.8] = { 1, LH = { 0.7, 1 }, RH = { 0.819611613513818, 0.901941932430908 }, Flags = { Linear = true } },
  81. [1] = { 0, LH = { 0.980388386486182, 0.098058067569092 }, Flags = { Linear = true } }
  82. }
  83. },
  84. SplineColor = { Red = 192, Green = 128, Blue = 64 },
  85. CtrlWZoom = false,
  86. },
  87. Shape3D1 = Shape3D {
  88. Inputs = {
  89. ["Transform3DOp.ScaleLock"] = Input { Value = 0, },
  90. ["Transform3DOp.Scale.X"] = Input { Value = 2.441, },
  91. ["Transform3DOp.Scale.Y"] = Input { Value = 1.457, },
  92. ["MtlStdInputs.MaterialID"] = Input { Value = 2, },
  93. ["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 13, },
  94. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
  95. ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 3, },
  96. ["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 4, },
  97. ["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 5, }
  98. },
  99. ViewInfo = OperatorInfo { Pos = { 55, 115.5 } },
  100. },
  101. Replicate3D1 = Replicate3D {
  102. Inputs = {
  103. TimeOffset = Input { Value = -0.31, },
  104. Destination = Input {
  105. SourceOp = "Shape3D1",
  106. Source = "Output",
  107. },
  108. Input1 = Input {
  109. SourceOp = "Text3D1",
  110. Source = "Output",
  111. },
  112. },
  113. ViewInfo = OperatorInfo { Pos = { 55, 214.5 } },
  114. },
  115. Renderer3D2 = Renderer3D {
  116. CustomData = {
  117. ToolVersion = 2,
  118. },
  119. Inputs = {
  120. GlobalOut = Input { Value = 168, },
  121. Width = Input { Value = 1920, },
  122. Height = Input { Value = 1080, },
  123. UseFrameFormatSettings = Input { Value = 1, },
  124. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  125. SceneInput = Input {
  126. SourceOp = "Replicate3D1",
  127. Source = "Data3D",
  128. },
  129. },
  130. ViewInfo = OperatorInfo { Pos = { 55, 313.5 } },
  131. },
  132. Merge1_1 = Merge {
  133. Inputs = {
  134. Background = Input {
  135. SourceOp = "Renderer3D2",
  136. Source = "Output",
  137. },
  138. Foreground = Input {
  139. SourceOp = "Text1_2_1",
  140. Source = "Output",
  141. },
  142. PerformDepthMerge = Input { Value = 0, },
  143. },
  144. ViewInfo = OperatorInfo { Pos = { 55, 379.5 } },
  145. },
  146. Text1_2_1 = TextPlus {
  147. Inputs = {
  148. GlobalOut = Input { Value = 168, },
  149. Width = Input { Value = 1920, },
  150. Height = Input { Value = 1080, },
  151. UseFrameFormatSettings = Input { Value = 1, },
  152. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  153. Center = Input { Value = { 0.2457748398528, 0.434199274118066 }, },
  154. LayoutRotation = Input { Value = 1, },
  155. CharacterSpacing = Input {
  156. Value = 2,
  157. Expression = "Track",
  158. },
  159. TransformRotation = Input { Value = 1, },
  160. Softness1 = Input { Value = 1, },
  161. StyledText = Input {
  162. SourceOp = "Follower2_1",
  163. Source = "StyledText",
  164. },
  165. Font = Input { Value = "Gotham", },
  166. Style = Input { Value = "Bold", },
  167. Size = Input { Value = 0.0408, },
  168. VerticalJustificationNew = Input { Value = 3, },
  169. HorizontalJustificationNew = Input { Value = 3, },
  170. Track = Input { Value = 2, },
  171. },
  172. ViewInfo = OperatorInfo { Pos = { -110, 379.5 } },
  173. UserControls = ordered() {
  174. Track = {
  175. INP_MaxAllowed = 4,
  176. INP_Integer = false,
  177. INPID_InputControl = "SliderControl",
  178. INP_MaxScale = 4,
  179. INP_Default = 1,
  180. INP_MinScale = 0,
  181. INP_MinAllowed = 0,
  182. LINKID_DataType = "Number",
  183. ICS_ControlPage = "Shading",
  184. LINKS_Name = "Track"
  185. }
  186. }
  187. },
  188. Follower2_1 = StyledTextFollower {
  189. CtrlWZoom = false,
  190. Inputs = {
  191. Order = Input { Value = 5, },
  192. Delay = Input { Value = 0.2, },
  193. Text = Input {
  194. Value = StyledText {
  195. Value = "FUSION\n DAVINCI"
  196. },
  197. },
  198. TransformRotation = Input { Value = 1, },
  199. Opacity1 = Input {
  200. SourceOp = "Follower2_1Opacity1",
  201. Source = "Value",
  202. },
  203. Softness1 = Input { Value = 1, },
  204. Softness2 = Input { Value = 1, },
  205. Softness3 = Input { Value = 1, },
  206. Softness4 = Input { Value = 1, },
  207. Softness5 = Input { Value = 1, },
  208. Softness6 = Input { Value = 1, },
  209. Softness7 = Input { Value = 1, },
  210. Softness8 = Input { Value = 1, },
  211. },
  212. },
  213. Follower2_1Opacity1 = BezierSpline {
  214. SplineColor = { Red = 179, Green = 28, Blue = 244 },
  215. NameSet = true,
  216. KeyFrames = {
  217. [100] = { 0, RH = { 100.333333333333, 0 }, Flags = { Linear = true } },
  218. [101] = { 1, LH = { 101, 0.666666666666667 }, RH = { 101.333333333333, 1 }, Flags = { StepIn = true } },
  219. [102] = { 0, LH = { 102, 0.333333333333333 }, RH = { 102.333333333333, 0 }, Flags = { StepIn = true } },
  220. [103] = { 1, LH = { 103, 0.666666666666667 }, Flags = { StepIn = true } }
  221. }
  222. }
  223. }
  224. }
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