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  1. Fatal error!
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  5. VERSION: 294.101
  6. ShooterGameServer.exe!AShooterGameMode::GetNumDinosOnTeam() (0x00007ff7748a0be0) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shootergamemode.cpp:6959]
  7. ShooterGameServer.exe!UPrimalPlayerData::ApplyToPlayerState() (0x00007ff7746dac21) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\primalplayerdata.cpp:242]
  8. ShooterGameServer.exe!AShooterGameMode::StartNewShooterPlayer() (0x00007ff77487b3f1) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2509]
  9. AntiFamilysharing.dll!Hook_AShooterGameMode_StartNewShooterPlayer() (0x00007ff913b285f6) + 0 bytes [c:\users\adriangaming\source\repos\antifamilysharing_api_3_0\antifamilysharing_api_3_0\antifamilysharing.cpp:76]
  10. ArkAdvert.dll!UnknownFunction (0x00007ff911666ecb) + 0 bytes [UnknownFile:0]
  11. VIP.dll!UnknownFunction (0x00007ff904794423) + 0 bytes [UnknownFile:0]
  12. ShooterGameServer.exe!AShooterPlayerState::RequestCreateNewPlayerWithArkData() (0x00007ff774959fde) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayerstate.cpp:1429]
  13. ShooterGameServer.exe!AShooterPlayerController::ServerRequestCreateNewPlayerWithArkData() (0x00007ff774915b50) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:4960]
  14. ShooterGameServer.exe!AShooterPlayerController::ServerSendArkDataPayloadEnd_Implementation() (0x00007ff774935014) + 13 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:9379]
  15. ShooterGameServer.exe!AShooterPlayerController::execServerSendArkDataPayloadEnd() (0x00007ff774ea7c21) + 353 bytes [f:\build\trunk\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:113]
  16. ShooterGameServer.exe!UFunction::Invoke() (0x00007ff7753079ff) + 6 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
  17. ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff7753483bc) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
  18. ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff7757b9952) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\actor.cpp:627]
  19. ShooterGameServer.exe!AShooterPlayerController::SendArKPayload() (0x00007ff774936da6) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:9684]
  20. ShooterGameServer.exe!AShooterPlayerController::RequestCreateNewPlayerWithArkData() (0x00007ff7749369c4) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:9647]
  21. ShooterGameServer.exe!AShooterPlayerController::ServerRequestDownloadPlayerCharacter_Implementation() (0x00007ff77493a34f) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:10143]
  22. ShooterGameServer.exe!AShooterPlayerController::OnLoadArkTributePlayersDataFinished() (0x00007ff77493880d) + 31 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:9908]
  23. ShooterGameServer.exe!AShooterPlayerController::execOnLoadArkTributePlayersDataFinished() (0x00007ff774eaf715) + 264 bytes [f:\build\trunk\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:113]
  24. ShooterGameServer.exe!UFunction::Invoke() (0x00007ff7753079ff) + 6 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
  25. ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff7753483bc) + 0 bytes [f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
  26. ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff7757b9952) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\actor.cpp:627]
  27. ShooterGameServer.exe!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() (0x00007ff77449b40e) + 0 bytes [f:\build\trunk\engine\source\runtime\core\public\uobject\scriptdelegates.h:400]
  28. ShooterGameServer.exe!FOnLoadArkTributePlayersDataFinished::Broadcast() (0x00007ff7746d9bcb) + 75 bytes [f:\build\trunk\projects\shootergame\source\shootergame\classes\primallocalprofile.h:251]
  29. ShooterGameServer.exe!UPrimalLocalProfile::OnProfileBytesReady() (0x00007ff7746d323e) + 49 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\primallocalprofile.cpp:638]
  30. ShooterGameServer.exe!UPrimalLocalProfile::Load() (0x00007ff7746d1c94) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\primallocalprofile.cpp:463]
  31. ShooterGameServer.exe!AShooterPlayerController::DownloadTransferredPlayerCharacter() (0x00007ff7749396c5) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:10006]
  32. ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff775a72f27) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\timermanager.cpp:1080]
  33. ShooterGameServer.exe!UWorld::Tick() (0x00007ff77592b7c0) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1288]
  34. ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff77588ae4f) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]
  35. ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff77448d08c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
  36. ShooterGameServer.exe!GuardedMain() (0x00007ff7744889ec) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
  37. ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff77448e0da) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  38. ShooterGameServer.exe!WinMain() (0x00007ff77448e210) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  39. ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7768aef91) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  40. KERNEL32.DLL!UnknownFunction (0x00007ff940653034) + 0 bytes [UnknownFile:0]
  41. ntdll.dll!UnknownFunction (0x00007ff9431a1471) + 0 bytes [UnknownFile:0]
  42. ntdll.dll!UnknownFunction (0x00007ff9431a1471) + 0 bytes [UnknownFile:0]
  43. 慌瑳删灥楬慣整⁤捁潴⁲桓潯整䝲浡卥慴整た਍慌瑳删浥瑯⁥畆据楴湯䌠楬湥剴晥敲桳楄潮牏敤䝲潲灵਍
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