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DarkNosS96

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Apr 9th, 2017
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  1. # The general configuration for the jobs plugin mostly includes how often the plugin
  2. # saves user data (when the user is in the game), the storage method, whether
  3. # to broadcast a message to the server when a user goes up a skill level.
  4. # It also allows admins to set the maximum number of jobs a player can have at
  5. # any one time.
  6.  
  7. # Default language.
  8. # Example: en, ru
  9. # File in locale folder with same name should exist. Example: messages_ru.yml
  10. locale-language: en
  11. # storage method, can be MySQL, sqlite
  12. storage-method: MySQL
  13. # Requires Mysql.
  14. mysql-username: ni338581_1_DB
  15. mysql-password: laslasdb
  16. mysql-hostname: ms1130.nitrado.net
  17. mysql-database: ni338581_1_DB
  18. mysql-table-prefix: jobs_
  19. # How often in minutes you want it to save. This must be a non-zero number
  20. save-period: 10
  21. # Should player data be saved on disconnect?
  22. # Player data is always periodically auto-saved and autosaved during a clean shutdown.
  23. # Only enable this if you have a multi-server setup, or have a really good reason for enabling this.
  24. # Turning this on will decrease database performance.
  25. save-on-disconnect: false
  26. # Tool used when selecting bounds for restricted area
  27. selectionTool: 294
  28. # Enable if you are using one data base for multiple servers across bungee network
  29. # This will force to load players data every time he is logging in to have most up to date data instead of having preloaded data
  30. # This will enable automaticaly save-on-disconnect feature
  31. MultiServerCompatability: false
  32. Optimizations:
  33. DBCleaning:
  34. Jobs:
  35. # Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning
  36. # When set to true, jobs data base will be cleaned on each startup to avoid having not used jobs
  37. # keep in mind that this will only clean actual jobs, but not recorded players
  38. Use: false
  39. # Any one who has jobs level equal or less then set, hies job will be removed from data base
  40. Level: 1
  41. Users:
  42. # Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning
  43. # When set to true, data base will be cleaned on each startup from user data to avoid having old player data
  44. Use: false
  45. # Any one who not playied for defined amount of days, will be removed from data base
  46. Days: 60
  47. AutoJobJoin:
  48. # Use or not auto join jobs feature
  49. # If you are not using auto join feature, keep it disabled
  50. Use: false
  51. # Delay in seconds to perform auto join job if used after player joins server
  52. # If you using offline server, try to keep it slightly more than your login plugin gives time to enter password
  53. # For player to auto join job add permission node jobs.autojoin.[jobname]
  54. # Op players are ignored
  55. Delay: 15
  56. # With this set to true, offline player data will be taken from local player data files
  57. # This will eliminate small lag spikes when request is being send to mojangs servers for offline players data
  58. # Theroticali this should work without issues, but if you havving some, just disable
  59. # But then you can feal some small (100-200ms) lag spikes while performings some jobs commands
  60. UseLocalOfflinePlayersData: true
  61. DisabledWorlds:
  62. # By setting this to true, Jobs plugin will be disabled in given worlds
  63. # Only commands can be performed from disabled worlds with jobs.disabledworld.commands permission node
  64. Use: false
  65. List:
  66. - minigames
  67. Logging:
  68. # With this set to true all players jobs actions will be logged to database for easy to see statistics
  69. # This is still in development and in feature it will expand
  70. Use: false
  71. broadcast:
  72. on-skill-up:
  73. # Do all players get a message when somone goes up a skill level?
  74. use: false
  75. on-level-up:
  76. # Do all players get a message when somone goes up a level?
  77. use: true
  78. # For what levels you want to broadcast message? Keep it at 0 if you want for all of them
  79. levels:
  80. - 5
  81. - 10
  82. - 20
  83. - 30
  84. - 40
  85. - 50
  86. - 60
  87. - 70
  88. - 80
  89. - 90
  90. - 100
  91. # Maximum number of jobs a player can join.
  92. # Use 0 for no maximum
  93. max-jobs: 1
  94. # Hide jobs from player if they lack the permission to join the job
  95. hide-jobs-without-permission: false
  96. # Hide jobs info from player if they lack the permission to join the job
  97. hide-jobsinfo-without-permission: false
  98. # Option to allow payment to be made when killing mobs from a spawner
  99. enable-pay-near-spawner: false
  100. # Option to allow payment to be made in creative mode
  101. enable-pay-creative: false
  102. # Option to allow payment to be made for exploring when player flyies
  103. enable-pay-for-exploring-when-flying: false
  104. # Adds the Jobs xp recieved to the player's Minecraft XP bar
  105. add-xp-player: false
  106. # Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
  107. modify-chat: false
  108. modify-chat-prefix: '&c['
  109. modify-chat-suffix: '&c]'
  110. modify-chat-separator: ' '
  111. # Do you want to use custom item/block/mob/enchant/color names
  112. # With this set to true names like Stone:1 will be translated to Granite
  113. # Name list is in TranslatableWords.yml file
  114. UseCustomNames: true
  115. # Changes how often, in seconds, players are paid out. Default is 5 seconds.
  116. # Setting this too low may cause tick lag. Increase this to improve economy performance (at the cost of delays in payment)
  117. economy-batch-delay: 60
  118. # Enable async economy calls.
  119. # Disable this if you have issues with payments or your plugin is not thread safe.
  120. economy-async: true
  121. Economy:
  122. # By disabling one of thies, players no longer will get particular payment.
  123. # Usefull for removing particular payment method without editing whole jobConfig file
  124. PaymentMethods:
  125. Money: true
  126. Points: true
  127. Exp: true
  128. MinimumOveralPayment:
  129. # Determines minimum payment. In example if player uses McMMO treefeller and earns only 20%, but at same time he gets 25% penalty from dynamic payment. He can 'get' negative amount of money
  130. # This will limit it to particular percentage
  131. # Works only when original payment is above 0
  132. use: true
  133. limit: 0.1
  134. MinimumOveralPoints:
  135. # Determines minimum payment. In example if player uses McMMO treefeller and earns only 20%, but at same time he gets 25% penalty from dynamic payment. He can 'get' negative amount of money
  136. # This will limit it to particular percentage
  137. # Works only when original payment is above 0
  138. use: true
  139. limit: 0.1
  140. DynamicPayment:
  141. # Do you want to use dinamic payment dependent on how many players already working for jobs
  142. # This can help automaticaly lift up payments for not so popular jobs and lower for most popular ones
  143. use: true
  144. equation: ((totalworkers / totaljobs) - jobstotalplayers)/10.0
  145. MaxPenalty: 25.0
  146. MaxBonus: 50.0
  147. # Server economy acount
  148. # With this enabled, players will get money from defined user (server account)
  149. # If this acount dont have enough money to pay for players for, player will get message
  150. UseServerAcount: false
  151. # Username should be with Correct capitalization
  152. AcountName: DarkNosS96
  153. Taxes:
  154. # Do you want to use taxes feature for jobs payment
  155. use: false
  156. # Username should be with Correct capitalization, it can be same as settup in server account before
  157. AccountName: DarkNosS63
  158. # Amount in percentage
  159. Amount: 15.0
  160. # Do you want to transfer taxes to server account
  161. TransferToServerAccount: true
  162. # With this true, taxes will be taken from players payment and he will get less money than its shown in jobs info
  163. # When its false player will get full payment and server account will get taxes amount to hes account
  164. TakeFromPlayersPayment: false
  165. Limit:
  166. # Money gain limit
  167. # With this enabled, players will be limited how much they can make in defined time
  168. # Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
  169. Money:
  170. Use: false
  171. # Do you want to stop money gain when exp limit reached?
  172. StopWithExp: false
  173. # Do you want to stop money gain when point limit reached?
  174. StopWithPoint: false
  175. # Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs
  176. # You can always use simple number to set money limit
  177. # Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
  178. # So player with 2 jobs with level 15 and 22 will have 685 limit
  179. MoneyLimit: 500+500*(totallevel/100)
  180. # Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
  181. TimeLimit: 3600
  182. # Delay between announcements about reached money limit
  183. # Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
  184. AnnouncmentDelay: 30
  185. # Point gain limit
  186. # With this enabled, players will be limited how much they can make in defined time
  187. Point:
  188. Use: false
  189. # Do you want to stop Point gain when exp limit reached?
  190. StopWithExp: false
  191. # Do you want to stop Point gain when money limit reached?
  192. StopWithMoney: false
  193. # Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs
  194. # You can always use simple number to set limit
  195. # Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
  196. # So player with 2 jobs with level 15 and 22 will have 685 limit
  197. Limit: 500+500*(totallevel/100)
  198. # Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
  199. TimeLimit: 3600
  200. # Delay between announcements about reached limit
  201. # Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
  202. AnnouncmentDelay: 30
  203. # Exp gain limit
  204. # With this enabled, players will be limited how much they can get in defined time
  205. # Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
  206. Exp:
  207. Use: false
  208. # Do you want to stop exp gain when money limit reached?
  209. StopWithMoney: false
  210. # Do you want to stop exp gain when point limit reached?
  211. StopWithPoint: false
  212. # Equation to calculate max money limit. Option to use totallevel to include players total amount of current jobs
  213. # You can always use simple number to set exp limit
  214. # Default equation is: 5000+5000*(totallevel/100), this will add 1% from 5000 for each level player have
  215. # So player with 2 jobs with level 15 and 22 will have 6850 limit
  216. Limit: 5000+5000*(totallevel/100)
  217. # Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
  218. TimeLimit: 3600
  219. # Delay between announcements about reached Exp limit
  220. # Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
  221. AnnouncmentDelay: 30
  222. Repair:
  223. # Do you want to give money for only renaming items in anvil
  224. # Players will get full pay as they would for remairing two items when they only renaming one
  225. # This is not big issue, but if you want to disable it, you can
  226. PayForRenaming: true
  227. Crafting:
  228. # With this true, player will get money for all crafted items instead of each crafting action (like with old payment mechanic)
  229. # By default its false, as you can make ALOT of money if prices kept from old payment mechanics
  230. PayForEachCraft: false
  231. MilkingCow:
  232. # With this true, when timer is still going, cow milking event will be canceled
  233. # With this false, player will get bucket of milk, but still no payment
  234. CancelMilking: false
  235. # How ofter player can milk cows in seconds. Keep in mind that by default player can milk cow indefinetly and as often as he wants
  236. # Set to 0 if you want to disable timer
  237. Timer: 30
  238. ExploitProtections:
  239. General:
  240. # Enable blocks protection, like ore, from exploiting by placing and destroying same block again and again.
  241. # Modify restrictedBlocks.yml for blocks you want to protect
  242. PlaceAndBreakProtection: true
  243. # For how long in days to keep block protection data in data base
  244. # This will clean block data which ones have -1 as cooldown value
  245. # Data base cleannup will be performed on each server startup
  246. KeepDataFor: 14
  247. # All blocks will be protected X sec after player places it on ground.
  248. GlobalBlockTimer:
  249. use: false
  250. timer: 30
  251. # Enable silk touch protection.
  252. # With this enabled players wont get paid for breaked blocks from restrictedblocks list with silk touch tool.
  253. SilkTouchProtection: false
  254. MonsterDamage:
  255. # This section controls how much damage player should do to monster for player to get paid
  256. # This prevents from killing monsters in one hit when they suffer in example fall damage
  257. Use: false
  258. Percentage: 60
  259. # McMMO abilities
  260. McMMO:
  261. # Players will get part of money from cutting trees with treefeller ability enabled.
  262. # 0.2 means 20% of original price
  263. TreeFellerMultiplier: 0.2
  264. # Players will get part of money from braking blocks with gigaDrill ability enabled.
  265. # 0.2 means 20% of original price
  266. gigaDrillMultiplier: 0.2
  267. # Players will get part of money from braking blocks with super breaker ability enabled.
  268. # 0.2 means 20% of original price
  269. superBreakerMultiplier: 0.2
  270. # MythicMobs plugin support
  271. # Disable if you having issues with it or using old version
  272. MythicMobs:
  273. enabled: true
  274. Spawner:
  275. # Prevent slime spliting when they are from spawner
  276. # Protects agains exploiting as new splited slimes is treated as naturaly spawned and not from spawner
  277. PreventSlimeSplit: true
  278. # Prevent magmacube spliting when they are from spawner
  279. PreventMagmaCubeSplit: true
  280. # Breeder finder.
  281. # If you are not using breeding payment, you can disable this to save little resources. Really little.
  282. use-breeder-finder: true
  283. # Old job save
  284. # Players can leave job and return later with some level loss during that
  285. # You can fix players level if hes job level is at max level
  286. old-job:
  287. level-loss-percentage: 30
  288. fix-at-max-level: true
  289. ActionBars:
  290. Messages:
  291. # When this set to true player will see action bar messages by default
  292. EnabledByDefault: true
  293. BossBar:
  294. # Enables BossBar feature
  295. # Works only from 1.9 mc version
  296. Enabled: true
  297. Messages:
  298. # When this set to true player will see Bossbar messages by default
  299. EnabledByDefault: true
  300. # If enabled boss bar will update after each action
  301. # If disabled, BossBar will update only on each payment. This can save some server resources
  302. ShowOnEachAction: false
  303. # How long in sec to show BossBar for player
  304. # If you have disabled ShowOnEachAction, then keep this number higher than payment interval for better experience
  305. Timer: 6
  306. # You can enable/disable message shown for players in action bar
  307. ShowActionBars:
  308. OnTitleChange: true
  309. OnLevelChange: true
  310. OnEmptyServerAcount: true
  311. # Chat messages
  312. # You can enable/disable message shown for players in chat
  313. ShowChatMessage:
  314. OnTitleChange: true
  315. OnLevelChange: true
  316. OnEmptyServerAcount: true
  317. # Sounds
  318. # Extra sounds on some events
  319. # All sounds can be found in https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  320. Sounds:
  321. LevelUp:
  322. use: true
  323. sound: ENTITY_PLAYER_LEVELUP
  324. volume: 1
  325. pitch: 3
  326. TitleChange:
  327. use: true
  328. sound: ENTITY_PLAYER_LEVELUP
  329. volume: 1
  330. pitch: 3
  331. # You can disable this to save SMALL amount of server resources
  332. Signs:
  333. Enable: true
  334. Colors:
  335. ColorizeJobName: true
  336. # This is update for same job signs, to avoid huge lag if you have bunch of same type signs. Keep it from 1 to as many sec you want
  337. InfoUpdateInterval: 5
  338. Scoreboard:
  339. # This will enables to show top list in scoreboard instead of chat
  340. ShowToplist: true
  341. # For how long to show scoreboard
  342. interval: 10
  343. JobsBrowse:
  344. # Do you want to show total amount of workers for job in jobs browse window
  345. ShowTotalWorkers: true
  346. # Do you want to show GUI when performing /jobs join command
  347. ShowPenaltyBonus: true
  348. JobsGUI:
  349. # Do you want to show GUI when performing /jobs browse command
  350. OpenOnBrowse: true
  351. # Do you want to show chat information when performing /jobs browse command
  352. ShowChatBrowse: true
  353. # With true left mouse button will join job and right will show more info
  354. # With false left mouse button will show more info, rigth will join job
  355. # Dont forget to adjust locale file
  356. SwitcheButtons: false
  357. OpenOnJoin: true
  358. BackButton:
  359. Material: JACK_O_LANTERN
  360. Data: 0
  361. Filler:
  362. Material: STAINED_GLASS_PANE
  363. Data: 15
  364. Schedule:
  365. Boost:
  366. # Do you want to enable scheduler for global boost
  367. Enable: false
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