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FE:AR Van Fende [F.O.E.]

Xanmyral Nov 7th, 2015 (edited) 173 Never
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  1. Name: Van Fende (True Name: Fende Naix)
  2. Affinity: Chisel
  3. Class: Tactician > Grand Strategist
  4. Character Specific Skill: Daunt
  5. Class Skills: Attunement, Tasik
  6.  
  7. Personal Fault: I Prefer To Be Support: When withing 3 spaces of 3 or more enemies -10 HIT/EVA.
  8. Personal Skill: Play Me Out Drummer Boy: After using an instrument, +1 MOV next PP.
  9. Personal Skill: Staff Spacing: When in melee combat, +15 EVA.
  10. \ Personal Skill: Precision Throw: When in ranged combat, +2 MT.
  11.  
  12. Pref Stat: LCK, SKL
  13. Proficiency: Buff (D), Staffs (D), Instruments (D), Performances (D)
  14. Progression spent: 355%/355%
  15. Total Level: 1/0
  16. Level: 1
  17.  
  18. HP: 18 (40%)
  19. STR: 3 (50%)
  20. MAG: 3 (50%)
  21. SKL: 4 (50%) +2
  22. LUK: 7 (25%)
  23. DEF: 2 (40%) +2
  24. RES: 4 (40%)
  25. SPD: 6 (60%)
  26.  
  27. CON: 6
  28. AID: 5
  29. MOV: 5
  30.  
  31. Levels:
  32.  
  33. Current Stats:
  34.  
  35. HP: 18 (40%)
  36. STR: 3 (50%)
  37. MAG: 3 (50%)
  38. SKL: 6 (50%)
  39. LUK: 7 (25%)
  40. DEF: 4 (40%)
  41. RES: 4 (40%)
  42. SPD: 6 (60%)
  43.  
  44. CON: 6
  45. AID: 5
  46. MOV: 5
  47.  
  48. Supports:
  49.  
  50. Inventory:
  51. Name           Type (-)   Rng  Wt  Mt  Hit  Cr  Ql
  52. Heal           Heal (E)    1   --  10  ---  --  30
  53. Soldier's Drum Inst (E)   ---   4  --  ---  --  20 Ignore Weapon Triangle Penalties for 3 Turns
  54. Sleep          Ailm (E) 1/2MAG --  --  30   --  20 Sleeps for 3 Turns
  55. Vulnerary (3/3) Heals 10 HP for 3 Rounds, 1/2 Healed each Round
  56. -
  57.  
  58. Bio:
  59. -Even though Van was born in Calsif, a place already filled with magic and the study of it, he is considered somewhat of an oddity; from the moment he learned to speak he possessed knowledge he had no right to know.
  60. -His parents, concerned, sought help for their boy and found it in the man who would become his mentor; he taught Van about the potential uses of his skill and how to work a heal staff.
  61. -He acquired a strange sense of morality about his skill and set off to explore the world to find out just what he wanted to do with it.  As he did, he ended up meeting up with Niamh and they left the country together, traveling together for safety in numbers.
  62.  
  63. Beliefs:
  64. -He was given his skill for a reason so therefore he must use it.
  65. -There is no one truth, it varies from person to person, and to base judgement solely on your own truth will only harm others.
  66. -Everyone deserves a chance to start over; however, this does not mean past actions should just be forgotten.  
  67.  
  68. Goals:
  69. -To observe battles and learn from them, potentially even taking part in them.
  70. -To discover the nature of Tasik, why it exists, and what he wants to do with it.
  71. -To be able to live without people feeling the need to be cautious of him.
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