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- local Player = game:GetService('Players').LocalPlayer
- Player.Idled:connect(function()
- game:GetService('VirtualUser'):Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- wait(1)
- game:GetService('VirtualUser'):Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- end)
- local CoreGui = game:GetService('CoreGui')
- if CoreGui:FindFirstChild('BuildABoatForTreasure') ~= nil then
- CoreGui:FindFirstChild('BuildABoatForTreasure'):Destroy()
- end
- local BuildABoatForTreasure = Instance.new('ScreenGui', game:GetService('CoreGui'))
- BuildABoatForTreasure.Name = 'BuildABoatForTreasure'
- BuildABoatForTreasure.ResetOnSpawn = false
- local Header = Instance.new('Frame', BuildABoatForTreasure)
- Header.Name = 'Header'
- Header.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Header.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Header.BorderSizePixel = 0
- Header.Position = UDim2.new(0, -295, 0, 10)
- Header.Size = UDim2.new(0, 250, 0, 40)
- local Frame = Instance.new('Frame', Header)
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 0, 40)
- Frame.Size = UDim2.new(0, 250, 0, 5)
- Frame.Name = 'Header/Background'
- local Hide = Instance.new('TextButton', Header)
- Hide.Name = 'Hide'
- Hide.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Hide.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Hide.BorderSizePixel = 0
- Hide.Position = UDim2.new(0, 252, 0, 37)
- Hide.Size = UDim2.new(0, 35, 0, 35)
- Hide.Font = Enum.Font.Highway
- Hide.Text = '<'
- Hide.TextColor3 = Color3.fromRGB(255, 255, 255)
- Hide.TextSize = 28
- local HideToggle = false
- Hide.MouseButton1Click:connect(function()
- if HideToggle == false then
- CoreGui.BuildABoatForTreasure.Header:TweenPosition(UDim2.new(0, -250, 0, 10), 'In', 'Back', 0.5)
- wait(0.5)
- CoreGui.BuildABoatForTreasure.Header.Hide.Text = '>'
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundTransparency = 1
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundTransparency = 1
- HideToggle = true
- else
- if HideToggle == true then
- CoreGui.BuildABoatForTreasure.Header:TweenPosition(UDim2.new(0, 5, 0, 10), 'In', 'Back', 0.5)
- wait(0.5)
- CoreGui.BuildABoatForTreasure.Header.Hide.Text = '<'
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundTransparency = 0
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundTransparency = 0
- HideToggle = false
- end
- end
- end)
- local TextLabel = Instance.new('TextLabel', Header)
- TextLabel.Name = 'TextLabel'
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 250, 0, 40)
- TextLabel.BorderColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.Font = Enum.Font.Highway
- TextLabel.Text = 'Build A Boat For cilybpX💨'
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 24
- local Notification = Instance.new('Frame', Header)
- Notification.Name = 'Notification'
- Notification.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Notification.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Notification.BorderSizePixel = 0
- Notification.Position = UDim2.new(0, 0, 0, 45)
- Notification.Size = UDim2.new(0, 250, 0, 70)
- local Background = Instance.new('Frame', Header)
- Background.Name = 'Background'
- Background.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Background.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Background.BorderSizePixel = 0
- Background.Position = UDim2.new(0, 0, 0, 45)
- Background.Size = UDim2.new(0, 250, 0, 35)
- local AutoWin = Instance.new('TextButton', Background)
- AutoWin.Name = 'AutoWin'
- AutoWin.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- AutoWin.BorderColor3 = Color3.fromRGB(255, 255, 255)
- AutoWin.BorderSizePixel = 0
- AutoWin.Position = UDim2.new(0, 0, 0, 0)
- AutoWin.Size = UDim2.new(0, 250, 0, 35)
- AutoWin.Font = Enum.Font.Highway
- AutoWin.Text = 'GetThisGold 🎁'
- AutoWin.TextColor3 = Color3.fromRGB(255, 255, 255)
- AutoWin.TextSize = 16
- local AutoWinToggle = false
- AutoWin.MouseButton1Click:connect(function()
- if AutoWinToggle == false then
- AutoWinToggle = true
- AutoWin.Text = 'GetThisGold 🎁'
- Win()
- else
- if AutoWinToggle == true then
- AutoWinToggle = false
- AutoWin.Text = 'GetThisGold 🎁'
- end
- end
- end)
- local Close = Instance.new('TextButton', Header)
- Close.Name = 'Close'
- Close.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Close.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0, 252, 0, 0)
- Close.Size = UDim2.new(0, 35, 0, 35)
- Close.Font = Enum.Font.Highway
- Close.Text = 'X'
- Close.TextColor3 = Color3.fromRGB(255, 255, 255)
- Close.TextSize = 28
- Close.MouseButton1Click:connect(function()
- AutoWinToggle = false
- CoreGui.BuildABoatForTreasure.Header:TweenPosition(UDim2.new(0, -295, 0, 10), 'In', 'Back', 0.5)
- wait(0.5)
- CoreGui.BuildABoatForTreasure:Destroy()
- end)
- local Blue = Instance.new('TextButton', Notification)
- Blue.Name = 'Blue'
- Blue.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
- Blue.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Blue.BorderSizePixel = 0
- Blue.Position = UDim2.new(0, 0, 0, 35)
- Blue.Size = UDim2.new(0, 35, 0, 35)
- Blue.TextColor3 = Color3.fromRGB(255, 255, 255)
- Blue.Text = ''
- Blue.TextSize = 16
- Blue.MouseButton1Click:connect(function()
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Position = UDim2.new(0, 0, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Position = UDim2.new(0, 40, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Position = UDim2.new(0, 75, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Position = UDim2.new(0, 110, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Position = UDim2.new(0, 145, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Position = UDim2.new(0, 180, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Position = UDim2.new(0, 215, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Size = UDim2.new(0, 40, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
- CoreGui.BuildABoatForTreasure.Header.Notification.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
- CoreGui.BuildABoatForTreasure.Header.Background.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
- CoreGui.BuildABoatForTreasure.Header.Background.AutoWin.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
- end)
- local Green = Instance.new('TextButton', Notification)
- Green.Name = 'Green'
- Green.BackgroundColor3 = Color3.fromRGB(0, 85, 0)
- Green.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Green.BorderSizePixel = 0
- Green.Position = UDim2.new(0, 35, 0, 35)
- Green.Size = UDim2.new(0, 35, 0, 35)
- Green.TextColor3 = Color3.fromRGB(255, 255, 255)
- Green.Text = ''
- Green.TextSize = 16
- Green.MouseButton1Click:connect(function()
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Position = UDim2.new(0, 0, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Position = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Position = UDim2.new(0, 75, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Position = UDim2.new(0, 110, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Position = UDim2.new(0, 145, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Position = UDim2.new(0, 180, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Position = UDim2.new(0, 215, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Size = UDim2.new(0, 40, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.BackgroundColor3 = Color3.fromRGB(0, 85, 0)
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundColor3 = Color3.fromRGB(0, 85, 0)
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundColor3 = Color3.fromRGB(0, 85, 0)
- CoreGui.BuildABoatForTreasure.Header.Notification.BackgroundColor3 = Color3.fromRGB(0, 85, 0)
- CoreGui.BuildABoatForTreasure.Header.Background.BackgroundColor3 = Color3.fromRGB(0, 85, 0)
- CoreGui.BuildABoatForTreasure.Header.Background.AutoWin.BackgroundColor3 = Color3.fromRGB(0, 85, 0)
- end)
- local Grey = Instance.new('TextButton', Notification)
- Grey.Name = 'Grey'
- Grey.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Grey.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Grey.BorderSizePixel = 0
- Grey.Position = UDim2.new(0, 70, 0, 35)
- Grey.Size = UDim2.new(0, 40, 0, 35)
- Grey.TextColor3 = Color3.fromRGB(255, 255, 255)
- Grey.Text = ''
- Grey.TextSize = 16
- Grey.MouseButton1Click:connect(function()
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Position = UDim2.new(0, 0, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Position = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Position = UDim2.new(0, 70, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Position = UDim2.new(0, 110, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Position = UDim2.new(0, 145, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Position = UDim2.new(0, 180, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Position = UDim2.new(0, 215, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Size = UDim2.new(0, 40, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- CoreGui.BuildABoatForTreasure.Header.Notification.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- CoreGui.BuildABoatForTreasure.Header.Background.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- CoreGui.BuildABoatForTreasure.Header.Background.AutoWin.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- end)
- local Pink = Instance.new('TextButton', Notification)
- Pink.Name = 'Pink'
- Pink.BackgroundColor3 = Color3.fromRGB(170, 0, 127)
- Pink.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Pink.BorderSizePixel = 0
- Pink.Position = UDim2.new(0, 110, 0, 35)
- Pink.Size = UDim2.new(0, 35, 0, 35)
- Pink.TextColor3 = Color3.fromRGB(255, 255, 255)
- Pink.Text = ''
- Pink.TextSize = 16
- Pink.MouseButton1Click:connect(function()
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Position = UDim2.new(0, 0, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Position = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Position = UDim2.new(0, 70, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Position = UDim2.new(0, 105, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Position = UDim2.new(0, 145, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Position = UDim2.new(0, 180, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Position = UDim2.new(0, 215, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Size = UDim2.new(0, 40, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.BackgroundColor3 = Color3.fromRGB(170, 0, 127)
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundColor3 = Color3.fromRGB(170, 0, 127)
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundColor3 = Color3.fromRGB(170, 0, 127)
- CoreGui.BuildABoatForTreasure.Header.Notification.BackgroundColor3 = Color3.fromRGB(170, 0, 127)
- CoreGui.BuildABoatForTreasure.Header.Background.BackgroundColor3 = Color3.fromRGB(170, 0, 127)
- CoreGui.BuildABoatForTreasure.Header.Background.AutoWin.BackgroundColor3 = Color3.fromRGB(170, 0, 127)
- end)
- local Purple = Instance.new('TextButton', Notification)
- Purple.Name = 'Purple'
- Purple.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- Purple.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Purple.BorderSizePixel = 0
- Purple.Position = UDim2.new(0, 145, 0, 35)
- Purple.Size = UDim2.new(0, 35, 0, 35)
- Purple.TextColor3 = Color3.fromRGB(255, 255, 255)
- Purple.Text = ''
- Purple.TextSize = 16
- Purple.MouseButton1Click:connect(function()
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Position = UDim2.new(0, 0, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Position = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Position = UDim2.new(0, 70, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Position = UDim2.new(0, 105, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Position = UDim2.new(0, 140, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Position = UDim2.new(0, 180, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Position = UDim2.new(0, 215, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Size = UDim2.new(0, 40, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- CoreGui.BuildABoatForTreasure.Header.Notification.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- CoreGui.BuildABoatForTreasure.Header.Background.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- CoreGui.BuildABoatForTreasure.Header.Background.AutoWin.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- end)
- local Red = Instance.new('TextButton', Notification)
- Red.Name = 'Red'
- Red.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- Red.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Red.BorderSizePixel = 0
- Red.Position = UDim2.new(0, 180, 0, 35)
- Red.Size = UDim2.new(0, 35, 0, 35)
- Red.TextColor3 = Color3.fromRGB(255, 255, 255)
- Red.Text = ''
- Red.TextSize = 16
- Red.MouseButton1Click:connect(function()
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Position = UDim2.new(0, 0, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Position = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Position = UDim2.new(0, 70, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Position = UDim2.new(0, 105, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Position = UDim2.new(0, 140, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Position = UDim2.new(0, 175, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Position = UDim2.new(0, 215, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Size = UDim2.new(0, 40, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- CoreGui.BuildABoatForTreasure.Header.Notification.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- CoreGui.BuildABoatForTreasure.Header.Background.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- CoreGui.BuildABoatForTreasure.Header.Background.AutoWin.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- end)
- local Yellow = Instance.new('TextButton', Notification)
- Yellow.Name = 'Yellow'
- Yellow.BackgroundColor3 = Color3.fromRGB(200, 200, 0)
- Yellow.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Yellow.BorderSizePixel = 0
- Yellow.Position = UDim2.new(0, 215, 0, 35)
- Yellow.Size = UDim2.new(0, 35, 0, 35)
- Yellow.TextColor3 = Color3.fromRGB(255, 255, 255)
- Yellow.Text = ''
- Yellow.TextSize = 16
- Yellow.MouseButton1Click:connect(function()
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Position = UDim2.new(0, 0, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Position = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Position = UDim2.new(0, 70, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Position = UDim2.new(0, 105, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Position = UDim2.new(0, 140, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Position = UDim2.new(0, 175, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Position = UDim2.new(0, 210, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Blue.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Green.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Grey.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Pink.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Purple.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Red.Size = UDim2.new(0, 35, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.Notification.Yellow.Size = UDim2.new(0, 40, 0, 35)
- CoreGui.BuildABoatForTreasure.Header.BackgroundColor3 = Color3.fromRGB(200, 200, 0)
- CoreGui.BuildABoatForTreasure.Header.Close.BackgroundColor3 = Color3.fromRGB(200, 200, 0)
- CoreGui.BuildABoatForTreasure.Header.Hide.BackgroundColor3 = Color3.fromRGB(200, 200, 0)
- CoreGui.BuildABoatForTreasure.Header.Notification.BackgroundColor3 = Color3.fromRGB(200, 200, 0)
- CoreGui.BuildABoatForTreasure.Header.Background.BackgroundColor3 = Color3.fromRGB(200, 200, 0)
- CoreGui.BuildABoatForTreasure.Header.Background.AutoWin.BackgroundColor3 = Color3.fromRGB(200, 200, 0)
- end)
- CoreGui.BuildABoatForTreasure.Header:TweenPosition(UDim2.new(0, 5, 0, 10), 'In', 'Back', 0.5)
- function Tween(Time, Position)
- game:GetService('Workspace').Gravity = 0
- game:GetService('TweenService'):Create(Player.Character.HumanoidRootPart, TweenInfo.new(Time, Enum.EasingStyle.Linear), {CFrame = Position}):Play() wait(Time)
- game:GetService('Workspace').Gravity = 196.2
- end
- function Win()
- if game:GetService('Workspace').Gravity ~= 0 then
- Tween(1, game:GetService('Workspace').BoatStages.NormalStages.CaveStage1.DarknessPart.CFrame)
- Tween(20, game:GetService('Workspace').BoatStages.NormalStages.CaveStage10.DarknessPart.CFrame * CFrame.new(0, 0, 1000))
- Tween(1, game:GetService('Workspace').BoatStages.NormalStages.TheEnd.GoldenChest.Trigger.CFrame)
- end
- end
- Player.OtherData.End.Changed:Connect(function()
- if AutoWinToggle == true then
- if Player.OtherData.End.Value ~= 'EndReached' then
- Win()
- end
- end
- end)
- Player.CharacterAdded:Connect(function()
- if AutoWinToggle == true then
- if Player:HasAppearanceLoaded() then
- game:GetService('Workspace').ClaimRiverResultsGold:FireServer()
- end
- end
- end)
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