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- War-Rifle:
- Item_Information:
- Item_Name: "&fWar-Rifle"
- Item_Type: 279
- Item_Lore: "&e"
- Inventory_Control: Main_Weapon
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0.1
- Recoil_Amount: 0
- Projectile_Amount: 2
- Projectile_Type: snowball
- Projectile_Speed: 35
- Projectile_Damage: 4
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 0.1
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 2
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: false
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- War-Sniper:
- Item_Information:
- Item_Name: "&fWar-Sniper"
- Item_Type: 279
- Item_Lore: "&f"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 120
- Projectile_Damage: 15
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Hilas Out Rifel:
- Item_Information:
- Item_Name: "&fHilas Out Rifel"
- Item_Type: 279
- Item_Lore: "&f"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 2
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 27
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Compresor Sniper:
- Item_Information:
- Item_Name: "&fCompresor Sniper"
- Item_Type: 279
- Item_Lore: "&f"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 80
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 120
- Projectile_Damage: 25
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Heavy Blast Rifle:
- Item_Information:
- Item_Name: "&fHeavy Blast Rifle"
- Item_Type: 279
- Item_Lore: "&f"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 8
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 2
- Explosion_Delay: 0
- Knockback: 0
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: false
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 6
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- F-X Slow Launcher:
- Item_Information:
- Item_Name: "&fF-X Slow Launcher"
- Item_Type: 279
- Item_Lore: "&e"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Recoil_Amount: 0
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 15
- Projectile_Damage: 5
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 4
- Explosion_Delay: 0
- Knockback: 0
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Queen:
- Item_Information:
- Item_Name: "&fQueen"
- Item_Type: 279
- Item_Lore: "&e"
- Inventory_Control: Sub_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 2
- Bullet_Spread: 0.5
- Sounds_Shoot: BLOCK_GRASS_BREAK-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Victory SMG:
- Item_Information:
- Item_Name: "&fVictory SMG"
- Item_Type: 279
- Item_Lore: "&e"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0.5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 3
- Bullet_Spread: 0.5
- Sounds_Shoot: BLOCK_GRASS_BREAK-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Reload:
- Enable: true
- Reload_Amount: 34
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Shadow Spirit Launcher:
- Item_Information:
- Item_Name: "&fShadow Spirit Launcher"
- Item_Type: 279
- Item_Lore: "&e"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 15
- Projectile_Damage: 5
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 2
- Explosion_Delay: 0
- Knockback: 1
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Ender Frest SMG:
- Item_Information:
- Item_Name: "&fEnder Frest SMG"
- Item_Type: 279
- Item_Lore: "&e"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0.5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 2
- Bullet_Spread: 0.5
- Sounds_Shoot: BLOCK_GRASS_BREAK-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Y-Z Splasher:
- Item_Information:
- Item_Name: "&fY-Z Splasher"
- Item_Type: 279
- Item_Lore: "&e"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 2.5
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.5
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- The Crimson Shotgun:
- Item_Information:
- Item_Name: "&fThe Crimson Shotgun"
- Item_Type: 279
- Item_Lore: "&e"
- Inventory_Control: Main_Weapon
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 2
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.5
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
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