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- --[=[
- d888b db db d888888b .d888b. db db db .d8b.
- 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
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- 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
- Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
- designed using localmaze gui creator
- ]=]
- -- Instances: 21 | Scripts: 0 | Modules: 0 | Tags: 0
- local LMG2L = {};
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui
- LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
- LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
- LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false;
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame
- LMG2L["CmdsFrame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
- LMG2L["CmdsFrame_2"]["BorderSizePixel"] = 0;
- LMG2L["CmdsFrame_2"]["BackgroundColor3"] = Color3.fromRGB(43, 43, 43);
- LMG2L["CmdsFrame_2"]["Size"] = UDim2.new(0.70259, 0, 1.02445, 0);
- LMG2L["CmdsFrame_2"]["Position"] = UDim2.new(0.08471, 0, -0.02995, 0);
- LMG2L["CmdsFrame_2"]["Name"] = [[CmdsFrame]];
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_3"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_3"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_3"]["BackgroundColor3"] = Color3.fromRGB(66, 66, 66);
- LMG2L["TextLabel_3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_3"]["Size"] = UDim2.new(1, 0, 0.05263, 0);
- LMG2L["TextLabel_3"]["Text"] = [[Epic Folders Commands]];
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextBox
- LMG2L["TextBox_4"] = Instance.new("TextBox", LMG2L["CmdsFrame_2"]);
- LMG2L["TextBox_4"]["BorderSizePixel"] = 0;
- LMG2L["TextBox_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextBox_4"]["BackgroundColor3"] = Color3.fromRGB(67, 67, 67);
- LMG2L["TextBox_4"]["Size"] = UDim2.new(0.96809, 0, 0.05263, 0);
- LMG2L["TextBox_4"]["Position"] = UDim2.new(0.01773, 0, 0.07602, 0);
- LMG2L["TextBox_4"]["Text"] = [[Command Name]];
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_5"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_5"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_5"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_5"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_5"]["Text"] = [[;kill [Players] - Need Sword In Your Backpack]];
- LMG2L["TextLabel_5"]["Position"] = UDim2.new(0.02128, 0, 0.15789, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_6"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_6"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_6"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_6"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_6"]["Text"] = [[;fling [Players] - use All To Fling Everyone or Just Use The Players Username]];
- LMG2L["TextLabel_6"]["Position"] = UDim2.new(0.02128, 0, 0.23392, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_7"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_7"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_7"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_7"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_7"]["Text"] = [[;buildingTools - The Client Version Of Btools/Building Tools]];
- LMG2L["TextLabel_7"]["Position"] = UDim2.new(0.02128, 0, 0.31579, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_8"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_8"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_8"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_8"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_8"]["Text"] = [[;panelSS - You Need Buy Gamepass, Because This Is Secret Service Panel Yes It Was FE (FilteringEnabled)]];
- LMG2L["TextLabel_8"]["Position"] = UDim2.new(0.02128, 0, 0.39181, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_9"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_9"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_9"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_9"]["Text"] = [[;executor - An Client Executor Same Like Delta]];
- LMG2L["TextLabel_9"]["Position"] = UDim2.new(0.02128, 0, 0.47368, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_a"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_a"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_a"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_a"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_a"]["Text"] = [[;codes - Get Code In The Game Easyer Not Required To do something]];
- LMG2L["TextLabel_a"]["Position"] = UDim2.new(0.01773, 0, 0.54971, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_b"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_b"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_b"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_b"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_b"]["Text"] = [[;fly - You Can Flying around in the game]];
- LMG2L["TextLabel_b"]["Position"] = UDim2.new(0.01773, 0, 0.63158, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_c"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_c"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_c"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_c"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_c"]["Text"] = [[;walkFling - Fling People With Touching The Player]];
- LMG2L["TextLabel_c"]["Position"] = UDim2.new(0.01773, 0, 0.71345, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_d"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_d"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_d"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_d"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_d"]["Text"] = [[;executorServer - Need Backdoor In The Game]];
- LMG2L["TextLabel_d"]["Position"] = UDim2.new(0.01773, 0, 0.79532, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
- LMG2L["TextLabel_e"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
- LMG2L["TextLabel_e"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_e"]["BackgroundTransparency"] = 1;
- LMG2L["TextLabel_e"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
- LMG2L["TextLabel_e"]["Text"] = [[;spin [Speed] - Make You Spinning By using This Command]];
- LMG2L["TextLabel_e"]["Position"] = UDim2.new(0.01773, 0, 0.87719, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.UIAspectRatioConstraint
- LMG2L["UIAspectRatioConstraint_f"] = Instance.new("UIAspectRatioConstraint", LMG2L["CmdsFrame_2"]);
- LMG2L["UIAspectRatioConstraint_f"]["AspectRatio"] = 1.64912;
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame
- LMG2L["CommandFrame_10"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
- LMG2L["CommandFrame_10"]["BorderSizePixel"] = 0;
- LMG2L["CommandFrame_10"]["BackgroundColor3"] = Color3.fromRGB(78, 78, 78);
- LMG2L["CommandFrame_10"]["Size"] = UDim2.new(0.39116, 0, 0.53319, 0);
- LMG2L["CommandFrame_10"]["Position"] = UDim2.new(0.56057, 0, 0.48527, 0);
- LMG2L["CommandFrame_10"]["Name"] = [[CommandFrame]];
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.TextLabel
- LMG2L["TextLabel_11"] = Instance.new("TextLabel", LMG2L["CommandFrame_10"]);
- LMG2L["TextLabel_11"]["BorderSizePixel"] = 0;
- LMG2L["TextLabel_11"]["BackgroundColor3"] = Color3.fromRGB(52, 52, 52);
- LMG2L["TextLabel_11"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextLabel_11"]["Size"] = UDim2.new(0.99363, 0, 0.10112, 0);
- LMG2L["TextLabel_11"]["Text"] = [[Epic Folders - Commander]];
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.ScrollingFrame
- LMG2L["ScrollingFrame_12"] = Instance.new("ScrollingFrame", LMG2L["CommandFrame_10"]);
- LMG2L["ScrollingFrame_12"]["BorderSizePixel"] = 0;
- LMG2L["ScrollingFrame_12"]["TopImage"] = [[]];
- LMG2L["ScrollingFrame_12"]["MidImage"] = [[]];
- LMG2L["ScrollingFrame_12"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
- LMG2L["ScrollingFrame_12"]["BottomImage"] = [[]];
- LMG2L["ScrollingFrame_12"]["Size"] = UDim2.new(0.94268, 0, 0.60674, 0);
- LMG2L["ScrollingFrame_12"]["Position"] = UDim2.new(0.02548, 0, 0.13483, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.TextButton
- LMG2L["TextButton_13"] = Instance.new("TextButton", LMG2L["CommandFrame_10"]);
- LMG2L["TextButton_13"]["BorderSizePixel"] = 0;
- LMG2L["TextButton_13"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextButton_13"]["BackgroundColor3"] = Color3.fromRGB(55, 55, 55);
- LMG2L["TextButton_13"]["Size"] = UDim2.new(0.17197, 0, 0.1573, 0);
- LMG2L["TextButton_13"]["Text"] = [[Send]];
- LMG2L["TextButton_13"]["Position"] = UDim2.new(0.79618, 0, 0.78652, 0);
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.TextBox
- LMG2L["TextBox_14"] = Instance.new("TextBox", LMG2L["CommandFrame_10"]);
- LMG2L["TextBox_14"]["BorderSizePixel"] = 0;
- LMG2L["TextBox_14"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
- LMG2L["TextBox_14"]["BackgroundColor3"] = Color3.fromRGB(54, 54, 54);
- LMG2L["TextBox_14"]["PlaceholderText"] = [[Text Here....]];
- LMG2L["TextBox_14"]["Size"] = UDim2.new(0.73248, 0, 0.1573, 0);
- LMG2L["TextBox_14"]["Position"] = UDim2.new(0.02548, 0, 0.78652, 0);
- LMG2L["TextBox_14"]["Text"] = [[]];
- -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.UIAspectRatioConstraint
- LMG2L["UIAspectRatioConstraint_15"] = Instance.new("UIAspectRatioConstraint", LMG2L["CommandFrame_10"]);
- LMG2L["UIAspectRatioConstraint_15"]["AspectRatio"] = 1.76405;
- return LMG2L["ScreenGui_1"], require;
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