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Feb 9th, 2026
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  1. --[=[
  2. d888b db db d888888b .d888b. db db db .d8b.
  3. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
  4. 88 88 88 88 odD' 88 88 88 88ooo88
  5. 88 ooo 88 88 88 .88' 88 88 88 88~~~88
  6. 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
  7. Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
  8.  
  9. designed using localmaze gui creator
  10. ]=]
  11.  
  12. -- Instances: 21 | Scripts: 0 | Modules: 0 | Tags: 0
  13. local LMG2L = {};
  14.  
  15. -- Players.9x7x9x4x6.PlayerGui.ScreenGui
  16. LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
  17. LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
  18. LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false;
  19.  
  20.  
  21. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame
  22. LMG2L["CmdsFrame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
  23. LMG2L["CmdsFrame_2"]["BorderSizePixel"] = 0;
  24. LMG2L["CmdsFrame_2"]["BackgroundColor3"] = Color3.fromRGB(43, 43, 43);
  25. LMG2L["CmdsFrame_2"]["Size"] = UDim2.new(0.70259, 0, 1.02445, 0);
  26. LMG2L["CmdsFrame_2"]["Position"] = UDim2.new(0.08471, 0, -0.02995, 0);
  27. LMG2L["CmdsFrame_2"]["Name"] = [[CmdsFrame]];
  28.  
  29.  
  30. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  31. LMG2L["TextLabel_3"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  32. LMG2L["TextLabel_3"]["BorderSizePixel"] = 0;
  33. LMG2L["TextLabel_3"]["BackgroundColor3"] = Color3.fromRGB(66, 66, 66);
  34. LMG2L["TextLabel_3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  35. LMG2L["TextLabel_3"]["Size"] = UDim2.new(1, 0, 0.05263, 0);
  36. LMG2L["TextLabel_3"]["Text"] = [[Epic Folders Commands]];
  37.  
  38.  
  39. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextBox
  40. LMG2L["TextBox_4"] = Instance.new("TextBox", LMG2L["CmdsFrame_2"]);
  41. LMG2L["TextBox_4"]["BorderSizePixel"] = 0;
  42. LMG2L["TextBox_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  43. LMG2L["TextBox_4"]["BackgroundColor3"] = Color3.fromRGB(67, 67, 67);
  44. LMG2L["TextBox_4"]["Size"] = UDim2.new(0.96809, 0, 0.05263, 0);
  45. LMG2L["TextBox_4"]["Position"] = UDim2.new(0.01773, 0, 0.07602, 0);
  46. LMG2L["TextBox_4"]["Text"] = [[Command Name]];
  47.  
  48.  
  49. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  50. LMG2L["TextLabel_5"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  51. LMG2L["TextLabel_5"]["BorderSizePixel"] = 0;
  52. LMG2L["TextLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  53. LMG2L["TextLabel_5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  54. LMG2L["TextLabel_5"]["BackgroundTransparency"] = 1;
  55. LMG2L["TextLabel_5"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  56. LMG2L["TextLabel_5"]["Text"] = [[;kill [Players] - Need Sword In Your Backpack]];
  57. LMG2L["TextLabel_5"]["Position"] = UDim2.new(0.02128, 0, 0.15789, 0);
  58.  
  59.  
  60. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  61. LMG2L["TextLabel_6"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  62. LMG2L["TextLabel_6"]["BorderSizePixel"] = 0;
  63. LMG2L["TextLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  64. LMG2L["TextLabel_6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  65. LMG2L["TextLabel_6"]["BackgroundTransparency"] = 1;
  66. LMG2L["TextLabel_6"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  67. LMG2L["TextLabel_6"]["Text"] = [[;fling [Players] - use All To Fling Everyone or Just Use The Players Username]];
  68. LMG2L["TextLabel_6"]["Position"] = UDim2.new(0.02128, 0, 0.23392, 0);
  69.  
  70.  
  71. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  72. LMG2L["TextLabel_7"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  73. LMG2L["TextLabel_7"]["BorderSizePixel"] = 0;
  74. LMG2L["TextLabel_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  75. LMG2L["TextLabel_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  76. LMG2L["TextLabel_7"]["BackgroundTransparency"] = 1;
  77. LMG2L["TextLabel_7"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  78. LMG2L["TextLabel_7"]["Text"] = [[;buildingTools - The Client Version Of Btools/Building Tools]];
  79. LMG2L["TextLabel_7"]["Position"] = UDim2.new(0.02128, 0, 0.31579, 0);
  80.  
  81.  
  82. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  83. LMG2L["TextLabel_8"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  84. LMG2L["TextLabel_8"]["BorderSizePixel"] = 0;
  85. LMG2L["TextLabel_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  86. LMG2L["TextLabel_8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  87. LMG2L["TextLabel_8"]["BackgroundTransparency"] = 1;
  88. LMG2L["TextLabel_8"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  89. LMG2L["TextLabel_8"]["Text"] = [[;panelSS - You Need Buy Gamepass, Because This Is Secret Service Panel Yes It Was FE (FilteringEnabled)]];
  90. LMG2L["TextLabel_8"]["Position"] = UDim2.new(0.02128, 0, 0.39181, 0);
  91.  
  92.  
  93. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  94. LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  95. LMG2L["TextLabel_9"]["BorderSizePixel"] = 0;
  96. LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  97. LMG2L["TextLabel_9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  98. LMG2L["TextLabel_9"]["BackgroundTransparency"] = 1;
  99. LMG2L["TextLabel_9"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  100. LMG2L["TextLabel_9"]["Text"] = [[;executor - An Client Executor Same Like Delta]];
  101. LMG2L["TextLabel_9"]["Position"] = UDim2.new(0.02128, 0, 0.47368, 0);
  102.  
  103.  
  104. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  105. LMG2L["TextLabel_a"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  106. LMG2L["TextLabel_a"]["BorderSizePixel"] = 0;
  107. LMG2L["TextLabel_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  108. LMG2L["TextLabel_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  109. LMG2L["TextLabel_a"]["BackgroundTransparency"] = 1;
  110. LMG2L["TextLabel_a"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  111. LMG2L["TextLabel_a"]["Text"] = [[;codes - Get Code In The Game Easyer Not Required To do something]];
  112. LMG2L["TextLabel_a"]["Position"] = UDim2.new(0.01773, 0, 0.54971, 0);
  113.  
  114.  
  115. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  116. LMG2L["TextLabel_b"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  117. LMG2L["TextLabel_b"]["BorderSizePixel"] = 0;
  118. LMG2L["TextLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  119. LMG2L["TextLabel_b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  120. LMG2L["TextLabel_b"]["BackgroundTransparency"] = 1;
  121. LMG2L["TextLabel_b"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  122. LMG2L["TextLabel_b"]["Text"] = [[;fly - You Can Flying around in the game]];
  123. LMG2L["TextLabel_b"]["Position"] = UDim2.new(0.01773, 0, 0.63158, 0);
  124.  
  125.  
  126. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  127. LMG2L["TextLabel_c"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  128. LMG2L["TextLabel_c"]["BorderSizePixel"] = 0;
  129. LMG2L["TextLabel_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  130. LMG2L["TextLabel_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  131. LMG2L["TextLabel_c"]["BackgroundTransparency"] = 1;
  132. LMG2L["TextLabel_c"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  133. LMG2L["TextLabel_c"]["Text"] = [[;walkFling - Fling People With Touching The Player]];
  134. LMG2L["TextLabel_c"]["Position"] = UDim2.new(0.01773, 0, 0.71345, 0);
  135.  
  136.  
  137. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  138. LMG2L["TextLabel_d"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  139. LMG2L["TextLabel_d"]["BorderSizePixel"] = 0;
  140. LMG2L["TextLabel_d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  141. LMG2L["TextLabel_d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  142. LMG2L["TextLabel_d"]["BackgroundTransparency"] = 1;
  143. LMG2L["TextLabel_d"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  144. LMG2L["TextLabel_d"]["Text"] = [[;executorServer - Need Backdoor In The Game]];
  145. LMG2L["TextLabel_d"]["Position"] = UDim2.new(0.01773, 0, 0.79532, 0);
  146.  
  147.  
  148. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.TextLabel
  149. LMG2L["TextLabel_e"] = Instance.new("TextLabel", LMG2L["CmdsFrame_2"]);
  150. LMG2L["TextLabel_e"]["BorderSizePixel"] = 0;
  151. LMG2L["TextLabel_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  152. LMG2L["TextLabel_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  153. LMG2L["TextLabel_e"]["BackgroundTransparency"] = 1;
  154. LMG2L["TextLabel_e"]["Size"] = UDim2.new(0.96099, 0, 0.05848, 0);
  155. LMG2L["TextLabel_e"]["Text"] = [[;spin [Speed] - Make You Spinning By using This Command]];
  156. LMG2L["TextLabel_e"]["Position"] = UDim2.new(0.01773, 0, 0.87719, 0);
  157.  
  158.  
  159. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CmdsFrame.UIAspectRatioConstraint
  160. LMG2L["UIAspectRatioConstraint_f"] = Instance.new("UIAspectRatioConstraint", LMG2L["CmdsFrame_2"]);
  161. LMG2L["UIAspectRatioConstraint_f"]["AspectRatio"] = 1.64912;
  162.  
  163.  
  164. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame
  165. LMG2L["CommandFrame_10"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
  166. LMG2L["CommandFrame_10"]["BorderSizePixel"] = 0;
  167. LMG2L["CommandFrame_10"]["BackgroundColor3"] = Color3.fromRGB(78, 78, 78);
  168. LMG2L["CommandFrame_10"]["Size"] = UDim2.new(0.39116, 0, 0.53319, 0);
  169. LMG2L["CommandFrame_10"]["Position"] = UDim2.new(0.56057, 0, 0.48527, 0);
  170. LMG2L["CommandFrame_10"]["Name"] = [[CommandFrame]];
  171.  
  172.  
  173. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.TextLabel
  174. LMG2L["TextLabel_11"] = Instance.new("TextLabel", LMG2L["CommandFrame_10"]);
  175. LMG2L["TextLabel_11"]["BorderSizePixel"] = 0;
  176. LMG2L["TextLabel_11"]["BackgroundColor3"] = Color3.fromRGB(52, 52, 52);
  177. LMG2L["TextLabel_11"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  178. LMG2L["TextLabel_11"]["Size"] = UDim2.new(0.99363, 0, 0.10112, 0);
  179. LMG2L["TextLabel_11"]["Text"] = [[Epic Folders - Commander]];
  180.  
  181.  
  182. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.ScrollingFrame
  183. LMG2L["ScrollingFrame_12"] = Instance.new("ScrollingFrame", LMG2L["CommandFrame_10"]);
  184. LMG2L["ScrollingFrame_12"]["BorderSizePixel"] = 0;
  185. LMG2L["ScrollingFrame_12"]["TopImage"] = [[]];
  186. LMG2L["ScrollingFrame_12"]["MidImage"] = [[]];
  187. LMG2L["ScrollingFrame_12"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
  188. LMG2L["ScrollingFrame_12"]["BottomImage"] = [[]];
  189. LMG2L["ScrollingFrame_12"]["Size"] = UDim2.new(0.94268, 0, 0.60674, 0);
  190. LMG2L["ScrollingFrame_12"]["Position"] = UDim2.new(0.02548, 0, 0.13483, 0);
  191.  
  192.  
  193. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.TextButton
  194. LMG2L["TextButton_13"] = Instance.new("TextButton", LMG2L["CommandFrame_10"]);
  195. LMG2L["TextButton_13"]["BorderSizePixel"] = 0;
  196. LMG2L["TextButton_13"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  197. LMG2L["TextButton_13"]["BackgroundColor3"] = Color3.fromRGB(55, 55, 55);
  198. LMG2L["TextButton_13"]["Size"] = UDim2.new(0.17197, 0, 0.1573, 0);
  199. LMG2L["TextButton_13"]["Text"] = [[Send]];
  200. LMG2L["TextButton_13"]["Position"] = UDim2.new(0.79618, 0, 0.78652, 0);
  201.  
  202.  
  203. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.TextBox
  204. LMG2L["TextBox_14"] = Instance.new("TextBox", LMG2L["CommandFrame_10"]);
  205. LMG2L["TextBox_14"]["BorderSizePixel"] = 0;
  206. LMG2L["TextBox_14"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  207. LMG2L["TextBox_14"]["BackgroundColor3"] = Color3.fromRGB(54, 54, 54);
  208. LMG2L["TextBox_14"]["PlaceholderText"] = [[Text Here....]];
  209. LMG2L["TextBox_14"]["Size"] = UDim2.new(0.73248, 0, 0.1573, 0);
  210. LMG2L["TextBox_14"]["Position"] = UDim2.new(0.02548, 0, 0.78652, 0);
  211. LMG2L["TextBox_14"]["Text"] = [[]];
  212.  
  213.  
  214. -- Players.9x7x9x4x6.PlayerGui.ScreenGui.CommandFrame.UIAspectRatioConstraint
  215. LMG2L["UIAspectRatioConstraint_15"] = Instance.new("UIAspectRatioConstraint", LMG2L["CommandFrame_10"]);
  216. LMG2L["UIAspectRatioConstraint_15"]["AspectRatio"] = 1.76405;
  217.  
  218.  
  219.  
  220. return LMG2L["ScreenGui_1"], require;
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