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- EnityClientPlayerMCP.java
- ----------------------------
- if(vars.fly) //if it's on
- {
- vars.Chat("Flying Enabled");//read further, this is an awesome shortcut
- }
- if(!vars.fly) //! means fly is off
- {
- vars.Chat("Fly Disabled");//read further, this is an awesome shortcut
- GUIINGAME.JAVA
- -------------------------
- if(vars.fly) //if it's on
- {
- mc.thePlayer.capabilities.isFlying = true;
- }
- if(!vars.fly) //! means fly is off
- {
- mc.thePlayer.capabilities.isFlying = false;
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