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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. Decal2 = Instance.new("Decal")
  22. Motor6D3 = Instance.new("Motor6D")
  23. Motor6D4 = Instance.new("Motor6D")
  24. Motor6D5 = Instance.new("Motor6D")
  25. Motor6D6 = Instance.new("Motor6D")
  26. Motor6D7 = Instance.new("Motor6D")
  27. MeshPart8 = Instance.new("MeshPart")
  28. Part9 = Instance.new("Part")
  29. Motor6D10 = Instance.new("Motor6D")
  30. Part11 = Instance.new("Part")
  31. Part12 = Instance.new("Part")
  32. SpecialMesh13 = Instance.new("SpecialMesh")
  33. Decal14 = Instance.new("Decal")
  34. ManualWeld15 = Instance.new("ManualWeld")
  35. Sound16 = Instance.new("Sound")
  36. ParticleEmitter17 = Instance.new("ParticleEmitter")
  37. ParticleEmitter18 = Instance.new("ParticleEmitter")
  38. Model19 = Instance.new("Model")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Motor6D23 = Instance.new("Motor6D")
  43. MeshPart24 = Instance.new("MeshPart")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. SpecialMesh28 = Instance.new("SpecialMesh")
  48. Decal29 = Instance.new("Decal")
  49. ManualWeld30 = Instance.new("ManualWeld")
  50. Part31 = Instance.new("Part")
  51. Decal32 = Instance.new("Decal")
  52. Motor6D33 = Instance.new("Motor6D")
  53. Motor6D34 = Instance.new("Motor6D")
  54. Motor6D35 = Instance.new("Motor6D")
  55. Motor6D36 = Instance.new("Motor6D")
  56. Motor6D37 = Instance.new("Motor6D")
  57. Humanoid38 = Instance.new("Humanoid")
  58. Model39 = Instance.new("Model")
  59. Model40 = Instance.new("Model")
  60. BodyColors41 = Instance.new("BodyColors")
  61. Pants42 = Instance.new("Pants")
  62. CharacterMesh43 = Instance.new("CharacterMesh")
  63. CharacterMesh44 = Instance.new("CharacterMesh")
  64. CharacterMesh45 = Instance.new("CharacterMesh")
  65. CharacterMesh46 = Instance.new("CharacterMesh")
  66. CharacterMesh47 = Instance.new("CharacterMesh")
  67. Camera48 = Instance.new("Camera")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Humanoid52 = Instance.new("Humanoid")
  72. Model53 = Instance.new("Model")
  73. Model54 = Instance.new("Model")
  74. Script55 = Instance.new("Script")
  75. BodyColors56 = Instance.new("BodyColors")
  76. Pants57 = Instance.new("Pants")
  77. Script58 = Instance.new("Script")
  78. LocalScript59 = Instance.new("LocalScript")
  79. Script60 = Instance.new("Script")
  80. Decal61 = Instance.new("Decal")
  81. CharacterMesh62 = Instance.new("CharacterMesh")
  82. CharacterMesh63 = Instance.new("CharacterMesh")
  83. CharacterMesh64 = Instance.new("CharacterMesh")
  84. CharacterMesh65 = Instance.new("CharacterMesh")
  85. CharacterMesh66 = Instance.new("CharacterMesh")
  86. Script67 = Instance.new("Script")
  87. Script68 = Instance.new("Script")
  88. StringValue69 = Instance.new("StringValue")
  89. Animation70 = Instance.new("Animation")
  90. StringValue71 = Instance.new("StringValue")
  91. Animation72 = Instance.new("Animation")
  92. StringValue73 = Instance.new("StringValue")
  93. Animation74 = Instance.new("Animation")
  94. NumberValue75 = Instance.new("NumberValue")
  95. Animation76 = Instance.new("Animation")
  96. NumberValue77 = Instance.new("NumberValue")
  97. StringValue78 = Instance.new("StringValue")
  98. Animation79 = Instance.new("Animation")
  99. StringValue80 = Instance.new("StringValue")
  100. Animation81 = Instance.new("Animation")
  101. StringValue82 = Instance.new("StringValue")
  102. Animation83 = Instance.new("Animation")
  103. StringValue84 = Instance.new("StringValue")
  104. Animation85 = Instance.new("Animation")
  105. StringValue86 = Instance.new("StringValue")
  106. Animation87 = Instance.new("Animation")
  107. Script88 = Instance.new("Script")
  108. Camera89 = Instance.new("Camera")
  109. Model0.Name = "Laina"
  110. Model0.Parent = mas
  111. Model0.PrimaryPart = Part12
  112. Part1.Name = "Torso"
  113. Part1.Parent = Model0
  114. Part1.CFrame = CFrame.new(47.2500229, 5.16120005, 16.2600136, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  115. Part1.Position = Vector3.new(47.2500229, 5.16120005, 16.2600136)
  116. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  117. Part1.Size = Vector3.new(2, 2, 1)
  118. Part1.BackParamA = -99999
  119. Part1.BackParamB = 99999
  120. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  121. Part1.BottomParamA = -99999
  122. Part1.BottomParamB = 99999
  123. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  124. Part1.BrickColor = BrickColor.new("Institutional white")
  125. Part1.CanCollide = false
  126. Part1.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  127. Part1.Elasticity = 0
  128. Part1.Friction = 2
  129. Part1.FrontParamA = -99999
  130. Part1.FrontParamB = 99999
  131. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  132. Part1.LeftParamA = -99999
  133. Part1.LeftParamB = 99999
  134. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  135. Part1.Locked = true
  136. Part1.Material = Enum.Material.SmoothPlastic
  137. Part1.RightParamA = -99999
  138. Part1.RightParamB = 99999
  139. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  140. Part1.TopParamA = -99999
  141. Part1.TopParamB = 99999
  142. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  143. Part1.brickColor = BrickColor.new("Institutional white")
  144. Part1.FormFactor = Enum.FormFactor.Symmetric
  145. Part1.formFactor = Enum.FormFactor.Symmetric
  146. Decal2.Name = "roblox"
  147. Decal2.Parent = Part1
  148. Motor6D3.Name = "Right Shoulder"
  149. Motor6D3.Parent = Part1
  150. Motor6D3.MaxVelocity = 0.10000000149012
  151. Motor6D3.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  152. Motor6D3.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  153. Motor6D3.Part0 = Part1
  154. Motor6D3.Part1 = Part49
  155. Motor6D3.part1 = Part49
  156. Motor6D4.Name = "Left Shoulder"
  157. Motor6D4.Parent = Part1
  158. Motor6D4.MaxVelocity = 0.10000000149012
  159. Motor6D4.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  160. Motor6D4.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  161. Motor6D4.Part0 = Part1
  162. Motor6D4.Part1 = Part11
  163. Motor6D4.part1 = Part11
  164. Motor6D5.Name = "Right Hip"
  165. Motor6D5.Parent = Part1
  166. Motor6D5.MaxVelocity = 0.10000000149012
  167. Motor6D5.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  168. Motor6D5.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  169. Motor6D5.Part0 = Part1
  170. Motor6D5.Part1 = Part50
  171. Motor6D5.part1 = Part50
  172. Motor6D6.Name = "Left Hip"
  173. Motor6D6.Parent = Part1
  174. Motor6D6.MaxVelocity = 0.10000000149012
  175. Motor6D6.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  176. Motor6D6.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  177. Motor6D6.Part0 = Part1
  178. Motor6D6.Part1 = Part51
  179. Motor6D6.part1 = Part51
  180. Motor6D7.Name = "Neck"
  181. Motor6D7.Parent = Part1
  182. Motor6D7.MaxVelocity = 0.10000000149012
  183. Motor6D7.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  184. Motor6D7.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  185. Motor6D7.Part0 = Part1
  186. Motor6D7.Part1 = Part12
  187. Motor6D7.part1 = Part12
  188. MeshPart8.Name = "Hair"
  189. MeshPart8.Parent = Model0
  190. MeshPart8.CFrame = CFrame.new(47.2800217, 6.55119991, 16.2600117, 0.962253213, 0, -0.27215606, 0, 1, 0, 0.27215606, 0, 0.962253213)
  191. MeshPart8.Orientation = Vector3.new(0, -15.79, 0)
  192. MeshPart8.Position = Vector3.new(47.2800217, 6.55119991, 16.2600117)
  193. MeshPart8.Rotation = Vector3.new(0, -15.79, 0)
  194. MeshPart8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  195. MeshPart8.Size = Vector3.new(2.0769999, 3.17400002, 2.16000009)
  196. MeshPart8.BackParamA = -99999
  197. MeshPart8.BackParamB = 99999
  198. MeshPart8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  199. MeshPart8.BottomParamA = -99999
  200. MeshPart8.BottomParamB = 99999
  201. MeshPart8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  202. MeshPart8.BrickColor = BrickColor.new("Really black")
  203. MeshPart8.CanCollide = false
  204. MeshPart8.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  205. MeshPart8.FrontParamA = -99999
  206. MeshPart8.FrontParamB = 99999
  207. MeshPart8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  208. MeshPart8.LeftParamA = -99999
  209. MeshPart8.LeftParamB = 99999
  210. MeshPart8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  211. MeshPart8.Locked = true
  212. MeshPart8.Material = Enum.Material.SmoothPlastic
  213. MeshPart8.RightParamA = -99999
  214. MeshPart8.RightParamB = 99999
  215. MeshPart8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  216. MeshPart8.TopParamA = -99999
  217. MeshPart8.TopParamB = 99999
  218. MeshPart8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  219. MeshPart8.brickColor = BrickColor.new("Really black")
  220. Part9.Name = "HumanoidRootPart"
  221. Part9.Parent = Model0
  222. Part9.CFrame = CFrame.new(47.2500229, 5.16120005, 16.2600136, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  223. Part9.Position = Vector3.new(47.2500229, 5.16120005, 16.2600136)
  224. Part9.Transparency = 1
  225. Part9.Size = Vector3.new(2, 2, 1)
  226. Part9.BackParamA = -99999
  227. Part9.BackParamB = 99999
  228. Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  229. Part9.BottomParamA = -99999
  230. Part9.BottomParamB = 99999
  231. Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  232. Part9.CanCollide = false
  233. Part9.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  234. Part9.Elasticity = 0
  235. Part9.Friction = 2
  236. Part9.FrontParamA = -99999
  237. Part9.FrontParamB = 99999
  238. Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  239. Part9.LeftParamA = -99999
  240. Part9.LeftParamB = 99999
  241. Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  242. Part9.Locked = true
  243. Part9.Material = Enum.Material.SmoothPlastic
  244. Part9.RightParamA = -99999
  245. Part9.RightParamB = 99999
  246. Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  247. Part9.TopParamA = -99999
  248. Part9.TopParamB = 99999
  249. Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  250. Part9.FormFactor = Enum.FormFactor.Symmetric
  251. Part9.formFactor = Enum.FormFactor.Symmetric
  252. Motor6D10.Name = "RootJoint"
  253. Motor6D10.Parent = Part9
  254. Motor6D10.MaxVelocity = 0.10000000149012
  255. Motor6D10.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  256. Motor6D10.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  257. Motor6D10.Part0 = Part9
  258. Motor6D10.Part1 = Part1
  259. Motor6D10.part1 = Part1
  260. Part11.Name = "Left Arm"
  261. Part11.Parent = Model0
  262. Part11.CFrame = CFrame.new(45.7500229, 5.16120005, 16.2600136, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  263. Part11.Position = Vector3.new(45.7500229, 5.16120005, 16.2600136)
  264. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  265. Part11.Size = Vector3.new(1, 2, 1)
  266. Part11.BackParamA = -99999
  267. Part11.BackParamB = 99999
  268. Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  269. Part11.BottomParamA = -99999
  270. Part11.BottomParamB = 99999
  271. Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  272. Part11.BrickColor = BrickColor.new("Institutional white")
  273. Part11.CanCollide = false
  274. Part11.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  275. Part11.Elasticity = 0
  276. Part11.Friction = 2
  277. Part11.FrontParamA = -99999
  278. Part11.FrontParamB = 99999
  279. Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  280. Part11.LeftParamA = -99999
  281. Part11.LeftParamB = 99999
  282. Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  283. Part11.Locked = true
  284. Part11.Material = Enum.Material.SmoothPlastic
  285. Part11.RightParamA = -99999
  286. Part11.RightParamB = 99999
  287. Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  288. Part11.TopParamA = -99999
  289. Part11.TopParamB = 99999
  290. Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  291. Part11.brickColor = BrickColor.new("Institutional white")
  292. Part11.FormFactor = Enum.FormFactor.Symmetric
  293. Part11.formFactor = Enum.FormFactor.Symmetric
  294. Part12.Name = "Head"
  295. Part12.Parent = Model0
  296. Part12.CFrame = CFrame.new(47.2500229, 6.66120005, 16.2600136, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  297. Part12.Position = Vector3.new(47.2500229, 6.66120005, 16.2600136)
  298. Part12.Color = Color3.new(0.972549, 0.972549, 0.972549)
  299. Part12.Size = Vector3.new(2, 1, 1)
  300. Part12.BackParamA = -99999
  301. Part12.BackParamB = 99999
  302. Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  303. Part12.BottomParamA = -99999
  304. Part12.BottomParamB = 99999
  305. Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  306. Part12.BrickColor = BrickColor.new("Institutional white")
  307. Part12.CanCollide = false
  308. Part12.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  309. Part12.Elasticity = 0
  310. Part12.Friction = 2
  311. Part12.FrontParamA = -99999
  312. Part12.FrontParamB = 99999
  313. Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  314. Part12.LeftParamA = -99999
  315. Part12.LeftParamB = 99999
  316. Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  317. Part12.Locked = true
  318. Part12.Material = Enum.Material.SmoothPlastic
  319. Part12.RightParamA = -99999
  320. Part12.RightParamB = 99999
  321. Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  322. Part12.TopParamA = -99999
  323. Part12.TopParamB = 99999
  324. Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  325. Part12.brickColor = BrickColor.new("Institutional white")
  326. Part12.FormFactor = Enum.FormFactor.Symmetric
  327. Part12.formFactor = Enum.FormFactor.Symmetric
  328. SpecialMesh13.Name = "3.0 Female Head Mesh"
  329. SpecialMesh13.Parent = Part12
  330. SpecialMesh13.MeshId = "rbxassetid://82992952"
  331. SpecialMesh13.Scale = Vector3.new(1.25, 1.25, 1.25)
  332. SpecialMesh13.MeshType = Enum.MeshType.FileMesh
  333. Decal14.Name = "face"
  334. Decal14.Parent = Part12
  335. Decal14.Texture = "rbxassetid://912935344"
  336. ManualWeld15.Name = "HairWeld"
  337. ManualWeld15.Parent = Part12
  338. ManualWeld15.C1 = CFrame.new(-0.0288670063, 0.110000014, 0.00816631317, 0.962253213, 0, 0.27215606, 0, 1, 0, -0.27215606, 0, 0.962253213)
  339. ManualWeld15.Part0 = Part12
  340. ManualWeld15.Part1 = MeshPart8
  341. ManualWeld15.part1 = MeshPart8
  342. Sound16.Name = "PlasticCreak"
  343. Sound16.Parent = Part12
  344. Sound16.Looped = true
  345. Sound16.EmitterSize = 50
  346. Sound16.MinDistance = 50
  347. Sound16.SoundId = "rbxassetid://913163726"
  348. Sound16.Volume = 1
  349. ParticleEmitter17.Name = "BrokenHearts"
  350. ParticleEmitter17.Parent = Part12
  351. ParticleEmitter17.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(0, 0, 0))
  352. ParticleEmitter17.Enabled = false
  353. ParticleEmitter17.Texture = "rbxassetid://912982766"
  354. ParticleEmitter17.Size = NumberSequence.new(0,0.30000001192093,1,0.30000001192093,0.30000001192093,1,0.30000001192093,0.30000001192093,0.5,0.061728358268738,0.12345671653748,0.37037014961243,0.18518507480621,0.30000001192093,0)
  355. ParticleEmitter17.Acceleration = Vector3.new(0, -10, 0)
  356. ParticleEmitter17.Lifetime = NumberRange.new(1.5, 1.5)
  357. ParticleEmitter17.Rate = 10
  358. ParticleEmitter17.RotSpeed = NumberRange.new(-100, 100)
  359. ParticleEmitter17.SpreadAngle = Vector2.new(-99999, 99999)
  360. ParticleEmitter17.VelocitySpread = -99999
  361. ParticleEmitter18.Name = "Hearts"
  362. ParticleEmitter18.Parent = Part12
  363. ParticleEmitter18.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0, 0))
  364. ParticleEmitter18.Enabled = false
  365. ParticleEmitter18.Texture = "rbxassetid://912982665"
  366. ParticleEmitter18.Size = NumberSequence.new(0,0.30000001192093,1,0.30000001192093,0.30000001192093,1,0.30000001192093,0.30000001192093,0.5,0.061728358268738,0.12345671653748,0.37037014961243,0.18518507480621,0.30000001192093,0)
  367. ParticleEmitter18.Acceleration = Vector3.new(0, -2, 0)
  368. ParticleEmitter18.Lifetime = NumberRange.new(2, 2)
  369. ParticleEmitter18.Rate = 10
  370. ParticleEmitter18.RotSpeed = NumberRange.new(-100, 100)
  371. ParticleEmitter18.SpreadAngle = Vector2.new(-99999, 99999)
  372. ParticleEmitter18.VelocitySpread = -99999
  373. Model19.Name = "Thumbnail"
  374. Model19.Parent = Model0
  375. Model19.PrimaryPart = Part27
  376. Part20.Name = "Right Leg"
  377. Part20.Parent = Model19
  378. Part20.CFrame = CFrame.new(47.911644, 3.08003712, 26.5390797, 0.881080627, -0.134276569, 0.45350498, 0.146537408, 0.989171326, 0.00818353891, -0.449692965, 0.05924505, 0.891216159)
  379. Part20.Orientation = Vector3.new(-0.469999999, 26.9699993, 8.42999935)
  380. Part20.Position = Vector3.new(47.911644, 3.08003712, 26.5390797)
  381. Part20.Rotation = Vector3.new(-0.529999971, 26.9699993, 8.67000008)
  382. Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  383. Part20.Size = Vector3.new(1, 2, 1)
  384. Part20.Anchored = true
  385. Part20.BackParamA = -99999
  386. Part20.BackParamB = 99999
  387. Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  388. Part20.BottomParamA = -99999
  389. Part20.BottomParamB = 99999
  390. Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  391. Part20.BrickColor = BrickColor.new("Institutional white")
  392. Part20.CanCollide = false
  393. Part20.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  394. Part20.Elasticity = 0
  395. Part20.Friction = 2
  396. Part20.FrontParamA = -99999
  397. Part20.FrontParamB = 99999
  398. Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  399. Part20.LeftParamA = -99999
  400. Part20.LeftParamB = 99999
  401. Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  402. Part20.Locked = true
  403. Part20.Material = Enum.Material.SmoothPlastic
  404. Part20.RightParamA = -99999
  405. Part20.RightParamB = 99999
  406. Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  407. Part20.TopParamA = -99999
  408. Part20.TopParamB = 99999
  409. Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  410. Part20.brickColor = BrickColor.new("Institutional white")
  411. Part20.FormFactor = Enum.FormFactor.Symmetric
  412. Part20.formFactor = Enum.FormFactor.Symmetric
  413. Part21.Name = "Right Arm"
  414. Part21.Parent = Model19
  415. Part21.CFrame = CFrame.new(48.4850121, 4.68301678, 26.5034351, 0.858982503, 0.510150313, 0.0435399301, -0.494998544, 0.805707932, 0.325286269, 0.130864426, -0.300967425, 0.944612682)
  416. Part21.Orientation = Vector3.new(-18.9799995, 2.63999987, -31.5699997)
  417. Part21.Position = Vector3.new(48.4850121, 4.68301678, 26.5034351)
  418. Part21.Rotation = Vector3.new(-19, 2.5, -30.7099991)
  419. Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
  420. Part21.Size = Vector3.new(1, 2, 1)
  421. Part21.Anchored = true
  422. Part21.BackParamA = -99999
  423. Part21.BackParamB = 99999
  424. Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  425. Part21.BottomParamA = -99999
  426. Part21.BottomParamB = 99999
  427. Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  428. Part21.BrickColor = BrickColor.new("Institutional white")
  429. Part21.CanCollide = false
  430. Part21.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  431. Part21.Elasticity = 0
  432. Part21.Friction = 2
  433. Part21.FrontParamA = -99999
  434. Part21.FrontParamB = 99999
  435. Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  436. Part21.LeftParamA = -99999
  437. Part21.LeftParamB = 99999
  438. Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  439. Part21.Locked = true
  440. Part21.Material = Enum.Material.SmoothPlastic
  441. Part21.RightParamA = -99999
  442. Part21.RightParamB = 99999
  443. Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  444. Part21.TopParamA = -99999
  445. Part21.TopParamB = 99999
  446. Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  447. Part21.brickColor = BrickColor.new("Institutional white")
  448. Part21.FormFactor = Enum.FormFactor.Symmetric
  449. Part21.formFactor = Enum.FormFactor.Symmetric
  450. Part22.Name = "HumanoidRootPart"
  451. Part22.Parent = Model19
  452. Part22.CFrame = CFrame.new(47.2500229, 5.16120005, 26.2600288, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  453. Part22.Position = Vector3.new(47.2500229, 5.16120005, 26.2600288)
  454. Part22.Transparency = 1
  455. Part22.Size = Vector3.new(2, 2, 1)
  456. Part22.Anchored = true
  457. Part22.BackParamA = -99999
  458. Part22.BackParamB = 99999
  459. Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  460. Part22.BottomParamA = -99999
  461. Part22.BottomParamB = 99999
  462. Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  463. Part22.CanCollide = false
  464. Part22.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  465. Part22.Elasticity = 0
  466. Part22.Friction = 2
  467. Part22.FrontParamA = -99999
  468. Part22.FrontParamB = 99999
  469. Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  470. Part22.LeftParamA = -99999
  471. Part22.LeftParamB = 99999
  472. Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  473. Part22.Locked = true
  474. Part22.Material = Enum.Material.SmoothPlastic
  475. Part22.RightParamA = -99999
  476. Part22.RightParamB = 99999
  477. Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  478. Part22.TopParamA = -99999
  479. Part22.TopParamB = 99999
  480. Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  481. Part22.FormFactor = Enum.FormFactor.Symmetric
  482. Part22.formFactor = Enum.FormFactor.Symmetric
  483. Motor6D23.Name = "RootJoint"
  484. Motor6D23.Parent = Part22
  485. Motor6D23.MaxVelocity = 0.10000000149012
  486. Motor6D23.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  487. Motor6D23.C1 = CFrame.new(0, 0.239140987, -0.0823602676, -1, 0, 0, 0, -0.282294095, 0.959327936, 0, 0.959327936, 0.282294095)
  488. Motor6D23.Part0 = Part22
  489. Motor6D23.Part1 = Part31
  490. Motor6D23.part1 = Part31
  491. MeshPart24.Name = "Hair"
  492. MeshPart24.Parent = Model19
  493. MeshPart24.CFrame = CFrame.new(47.211937, 6.30066776, 26.0756397, 0.634772539, -0.128739178, 0.761899114, 0.0401865877, 0.990188837, 0.13383238, -0.771653473, -0.054335013, 0.633718252)
  494. MeshPart24.Orientation = Vector3.new(-7.69000006, 50.25, 2.31999993)
  495. MeshPart24.Position = Vector3.new(47.211937, 6.30066776, 26.0756397)
  496. MeshPart24.Rotation = Vector3.new(-11.9200001, 49.6299973, 11.46)
  497. MeshPart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  498. MeshPart24.Size = Vector3.new(2.0769999, 3.17400002, 2.16000009)
  499. MeshPart24.Anchored = true
  500. MeshPart24.BackParamA = -99999
  501. MeshPart24.BackParamB = 99999
  502. MeshPart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  503. MeshPart24.BottomParamA = -99999
  504. MeshPart24.BottomParamB = 99999
  505. MeshPart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  506. MeshPart24.BrickColor = BrickColor.new("Really black")
  507. MeshPart24.CanCollide = false
  508. MeshPart24.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  509. MeshPart24.FrontParamA = -99999
  510. MeshPart24.FrontParamB = 99999
  511. MeshPart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  512. MeshPart24.LeftParamA = -99999
  513. MeshPart24.LeftParamB = 99999
  514. MeshPart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  515. MeshPart24.Locked = true
  516. MeshPart24.Material = Enum.Material.SmoothPlastic
  517. MeshPart24.RightParamA = -99999
  518. MeshPart24.RightParamB = 99999
  519. MeshPart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  520. MeshPart24.TopParamA = -99999
  521. MeshPart24.TopParamB = 99999
  522. MeshPart24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  523. MeshPart24.brickColor = BrickColor.new("Really black")
  524. Part25.Name = "Left Leg"
  525. Part25.Parent = Model19
  526. Part25.CFrame = CFrame.new(46.5831566, 3.05272889, 26.5213165, 0.814022481, 0.105956487, -0.571087241, -0.120899379, 0.992594302, 0.0118318051, 0.568111598, 0.0594127476, 0.820804119)
  527. Part25.Orientation = Vector3.new(-0.680000007, -34.829998, -6.94000006)
  528. Part25.Position = Vector3.new(46.5831566, 3.05272889, 26.5213165)
  529. Part25.Rotation = Vector3.new(-0.829999983, -34.829998, -7.4199996)
  530. Part25.Color = Color3.new(0.972549, 0.972549, 0.972549)
  531. Part25.Size = Vector3.new(1, 2, 1)
  532. Part25.Anchored = true
  533. Part25.BackParamA = -99999
  534. Part25.BackParamB = 99999
  535. Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  536. Part25.BottomParamA = -99999
  537. Part25.BottomParamB = 99999
  538. Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  539. Part25.BrickColor = BrickColor.new("Institutional white")
  540. Part25.CanCollide = false
  541. Part25.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  542. Part25.Elasticity = 0
  543. Part25.Friction = 2
  544. Part25.FrontParamA = -99999
  545. Part25.FrontParamB = 99999
  546. Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  547. Part25.LeftParamA = -99999
  548. Part25.LeftParamB = 99999
  549. Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  550. Part25.Locked = true
  551. Part25.Material = Enum.Material.SmoothPlastic
  552. Part25.RightParamA = -99999
  553. Part25.RightParamB = 99999
  554. Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  555. Part25.TopParamA = -99999
  556. Part25.TopParamB = 99999
  557. Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  558. Part25.brickColor = BrickColor.new("Institutional white")
  559. Part25.FormFactor = Enum.FormFactor.Symmetric
  560. Part25.formFactor = Enum.FormFactor.Symmetric
  561. Part26.Name = "Left Arm"
  562. Part26.Parent = Model19
  563. Part26.CFrame = CFrame.new(46.1211166, 4.70784712, 26.8889332, 0.722645879, -0.371694505, 0.58277452, 0.264717102, 0.92765379, 0.26340729, -0.638520062, -0.0360797942, 0.768759072)
  564. Part26.Orientation = Vector3.new(-15.2699995, 37.1599998, 15.9299994)
  565. Part26.Position = Vector3.new(46.1211166, 4.70784712, 26.8889332)
  566. Part26.Rotation = Vector3.new(-18.9099998, 35.6499977, 27.2199993)
  567. Part26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  568. Part26.Size = Vector3.new(1, 2, 1)
  569. Part26.Anchored = true
  570. Part26.BackParamA = -99999
  571. Part26.BackParamB = 99999
  572. Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  573. Part26.BottomParamA = -99999
  574. Part26.BottomParamB = 99999
  575. Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  576. Part26.BrickColor = BrickColor.new("Institutional white")
  577. Part26.CanCollide = false
  578. Part26.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  579. Part26.Elasticity = 0
  580. Part26.Friction = 2
  581. Part26.FrontParamA = -99999
  582. Part26.FrontParamB = 99999
  583. Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  584. Part26.LeftParamA = -99999
  585. Part26.LeftParamB = 99999
  586. Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  587. Part26.Locked = true
  588. Part26.Material = Enum.Material.SmoothPlastic
  589. Part26.RightParamA = -99999
  590. Part26.RightParamB = 99999
  591. Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  592. Part26.TopParamA = -99999
  593. Part26.TopParamB = 99999
  594. Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  595. Part26.brickColor = BrickColor.new("Institutional white")
  596. Part26.FormFactor = Enum.FormFactor.Symmetric
  597. Part26.formFactor = Enum.FormFactor.Symmetric
  598. Part27.Name = "Head"
  599. Part27.Parent = Model19
  600. Part27.CFrame = CFrame.new(47.1856384, 6.40951109, 26.0970631, 0.40345639, -0.128739178, 0.905896902, 0.00224637985, 0.990188837, 0.139717638, -0.914996147, -0.054335013, 0.399787188)
  601. Part27.Orientation = Vector3.new(-8.02999973, 66.1899948, 0.129999995)
  602. Part27.Position = Vector3.new(47.1856384, 6.40951109, 26.0970631)
  603. Part27.Rotation = Vector3.new(-19.2600002, 64.9399948, 17.6999989)
  604. Part27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  605. Part27.Size = Vector3.new(2, 1, 1)
  606. Part27.Anchored = true
  607. Part27.BackParamA = -99999
  608. Part27.BackParamB = 99999
  609. Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  610. Part27.BottomParamA = -99999
  611. Part27.BottomParamB = 99999
  612. Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  613. Part27.BrickColor = BrickColor.new("Institutional white")
  614. Part27.CanCollide = false
  615. Part27.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  616. Part27.Elasticity = 0
  617. Part27.Friction = 2
  618. Part27.FrontParamA = -99999
  619. Part27.FrontParamB = 99999
  620. Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  621. Part27.LeftParamA = -99999
  622. Part27.LeftParamB = 99999
  623. Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  624. Part27.Locked = true
  625. Part27.Material = Enum.Material.SmoothPlastic
  626. Part27.RightParamA = -99999
  627. Part27.RightParamB = 99999
  628. Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  629. Part27.TopParamA = -99999
  630. Part27.TopParamB = 99999
  631. Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  632. Part27.brickColor = BrickColor.new("Institutional white")
  633. Part27.FormFactor = Enum.FormFactor.Symmetric
  634. Part27.formFactor = Enum.FormFactor.Symmetric
  635. SpecialMesh28.Name = "3.0 Female Head Mesh"
  636. SpecialMesh28.Parent = Part27
  637. SpecialMesh28.MeshId = "rbxassetid://82992952"
  638. SpecialMesh28.Scale = Vector3.new(1.25, 1.25, 1.25)
  639. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  640. Decal29.Name = "face"
  641. Decal29.Parent = Part27
  642. Decal29.Texture = "rbxassetid://912935344"
  643. ManualWeld30.Name = "HairWeld"
  644. ManualWeld30.Parent = Part27
  645. ManualWeld30.C1 = CFrame.new(-0.0288670063, 0.110000014, 0.00816631317, 0.962253213, 0, 0.27215606, 0, 1, 0, -0.27215606, 0, 0.962253213)
  646. ManualWeld30.Part0 = Part27
  647. ManualWeld30.Part1 = MeshPart24
  648. ManualWeld30.part1 = MeshPart24
  649. Part31.Name = "Torso"
  650. Part31.Parent = Model19
  651. Part31.CFrame = CFrame.new(47.2500229, 4.95505524, 26.4065723, 1, 0, 0, 0, 0.959327936, 0.282294095, 0, -0.282294095, 0.959327936)
  652. Part31.Orientation = Vector3.new(-16.3999996, 0, 0)
  653. Part31.Position = Vector3.new(47.2500229, 4.95505524, 26.4065723)
  654. Part31.Rotation = Vector3.new(-16.3999996, 0, 0)
  655. Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
  656. Part31.Size = Vector3.new(2, 2, 1)
  657. Part31.Anchored = true
  658. Part31.BackParamA = -99999
  659. Part31.BackParamB = 99999
  660. Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  661. Part31.BottomParamA = -99999
  662. Part31.BottomParamB = 99999
  663. Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part31.BrickColor = BrickColor.new("Institutional white")
  665. Part31.CanCollide = false
  666. Part31.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  667. Part31.Elasticity = 0
  668. Part31.Friction = 2
  669. Part31.FrontParamA = -99999
  670. Part31.FrontParamB = 99999
  671. Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  672. Part31.LeftParamA = -99999
  673. Part31.LeftParamB = 99999
  674. Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  675. Part31.Locked = true
  676. Part31.Material = Enum.Material.SmoothPlastic
  677. Part31.RightParamA = -99999
  678. Part31.RightParamB = 99999
  679. Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part31.TopParamA = -99999
  681. Part31.TopParamB = 99999
  682. Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  683. Part31.brickColor = BrickColor.new("Institutional white")
  684. Part31.FormFactor = Enum.FormFactor.Symmetric
  685. Part31.formFactor = Enum.FormFactor.Symmetric
  686. Decal32.Name = "roblox"
  687. Decal32.Parent = Part31
  688. Motor6D33.Name = "Right Shoulder"
  689. Motor6D33.Parent = Part31
  690. Motor6D33.MaxVelocity = 0.10000000149012
  691. Motor6D33.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  692. Motor6D33.C1 = CFrame.new(-0.605104446, 0.557415009, 0.00943374634, 0.0141932666, -0.511808157, 0.858982503, 0.0612798631, 0.857899427, 0.510150313, -0.998019695, 0.0453976318, 0.0435399301)
  693. Motor6D33.Part0 = Part31
  694. Motor6D33.Part1 = Part21
  695. Motor6D33.part1 = Part21
  696. Motor6D34.Name = "Left Shoulder"
  697. Motor6D34.Parent = Part31
  698. Motor6D34.MaxVelocity = 0.10000000149012
  699. Motor6D34.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  700. Motor6D34.C1 = CFrame.new(0.683690548, 0.648880661, -0.212750435, -0.537822008, 0.434200943, -0.722645879, 0.227258816, 0.900109231, 0.371694505, 0.811850309, 0.0356778391, -0.58277452)
  701. Motor6D34.Part0 = Part31
  702. Motor6D34.Part1 = Part26
  703. Motor6D34.part1 = Part26
  704. Motor6D35.Name = "Right Hip"
  705. Motor6D35.Parent = Part31
  706. Motor6D35.MaxVelocity = 0.10000000149012
  707. Motor6D35.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  708. Motor6D35.C1 = CFrame.new(0.364956856, 0.869245231, 0.294400215, 0.390036374, 0.26752308, 0.881080627, -0.336072654, 0.932215095, -0.134276569, -0.857278705, -0.24373436, 0.45350498)
  709. Motor6D35.Part0 = Part31
  710. Motor6D35.Part1 = Part20
  711. Motor6D35.part1 = Part20
  712. Motor6D36.Name = "Left Hip"
  713. Motor6D36.Parent = Part31
  714. Motor6D36.MaxVelocity = 0.10000000149012
  715. Motor6D36.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  716. Motor6D36.C1 = CFrame.new(-0.290020466, 0.910706997, 0.338939667, 0.510876119, -0.276356697, -0.814022481, 0.337199807, 0.935451508, -0.105956487, 0.790760338, -0.220357567, 0.571087241)
  717. Motor6D36.Part0 = Part31
  718. Motor6D36.Part1 = Part25
  719. Motor6D36.part1 = Part25
  720. Motor6D37.Name = "Neck"
  721. Motor6D37.Parent = Part31
  722. Motor6D37.MaxVelocity = 0.10000000149012
  723. Motor6D37.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  724. Motor6D37.C1 = CFrame.new(9.53674316e-07, -0.500000477, -9.53674316e-07, -0.40345639, -0.877147198, 0.260453016, 0.128739178, 0.227399379, 0.965254247, -0.905896902, 0.422968477, 0.0211774763)
  725. Motor6D37.Part0 = Part31
  726. Motor6D37.Part1 = Part27
  727. Motor6D37.part1 = Part27
  728. Humanoid38.Name = "DisplayHumanoid"
  729. Humanoid38.Parent = Model19
  730. Humanoid38.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  731. Humanoid38.Health = inf
  732. Humanoid38.HealthDisplayDistance = 0
  733. Humanoid38.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
  734. Humanoid38.JumpPower = 0
  735. Humanoid38.LeftLeg = Part25
  736. Humanoid38.MaxHealth = inf
  737. Humanoid38.MaxSlopeAngle = 0
  738. Humanoid38.NameDisplayDistance = 0
  739. Humanoid38.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
  740. Humanoid38.RightLeg = Part20
  741. Humanoid38.Torso = Part22
  742. Humanoid38.WalkSpeed = 0
  743. Humanoid38.maxHealth = inf
  744. Model39.Name = "Status"
  745. Model39.Parent = Humanoid38
  746. Model40.Name = "AvalibleSpawns"
  747. Model40.Parent = Model39
  748. BodyColors41.Parent = Model19
  749. BodyColors41.HeadColor = BrickColor.new("Institutional white")
  750. BodyColors41.HeadColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  751. BodyColors41.LeftArmColor = BrickColor.new("Institutional white")
  752. BodyColors41.LeftArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  753. BodyColors41.LeftLegColor = BrickColor.new("Institutional white")
  754. BodyColors41.LeftLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  755. BodyColors41.RightArmColor = BrickColor.new("Institutional white")
  756. BodyColors41.RightArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  757. BodyColors41.RightLegColor = BrickColor.new("Institutional white")
  758. BodyColors41.RightLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  759. BodyColors41.TorsoColor = BrickColor.new("Institutional white")
  760. BodyColors41.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  761. Pants42.Name = "Dress"
  762. Pants42.Parent = Model19
  763. Pants42.PantsTemplate = "rbxassetid://912935270"
  764. CharacterMesh43.Name = "3.0 Female Left Arm"
  765. CharacterMesh43.Parent = Model19
  766. CharacterMesh43.BodyPart = Enum.BodyPart.LeftArm
  767. CharacterMesh43.MeshId = 83001137
  768. CharacterMesh44.Name = "3.0 Female Left Leg"
  769. CharacterMesh44.Parent = Model19
  770. CharacterMesh44.BodyPart = Enum.BodyPart.LeftLeg
  771. CharacterMesh44.MeshId = 81628361
  772. CharacterMesh45.Name = "3.0 Female Right Arm"
  773. CharacterMesh45.Parent = Model19
  774. CharacterMesh45.BodyPart = Enum.BodyPart.RightArm
  775. CharacterMesh45.MeshId = 83001181
  776. CharacterMesh46.Name = "3.0 Female Right Leg"
  777. CharacterMesh46.Parent = Model19
  778. CharacterMesh46.BodyPart = Enum.BodyPart.RightLeg
  779. CharacterMesh46.MeshId = 81628308
  780. CharacterMesh47.Name = "3.0 Female Torso"
  781. CharacterMesh47.Parent = Model19
  782. CharacterMesh47.BodyPart = Enum.BodyPart.Torso
  783. CharacterMesh47.MeshId = 82987757
  784. Camera48.Name = "ThumbnailCamera"
  785. Camera48.Parent = Model19
  786. Camera48.CFrame = CFrame.new(-13.1875181, -0.300000012, -2.97541857, -0.707107067, -0, -0.70710659, -0, 1.00000012, -0, 0.70710659, 0, -0.707107067)
  787. Camera48.CoordinateFrame = CFrame.new(-13.1875181, -0.300000012, -2.97541857, -0.707107067, -0, -0.70710659, -0, 1.00000012, -0, 0.70710659, 0, -0.707107067)
  788. Camera48.FieldOfView = 19.999999651642
  789. Camera48.Focus = CFrame.new(-11.7733049, -0.300000012, -1.56120443, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  790. Camera48.HeadLocked = false
  791. Camera48.HeadScale = 0
  792. Camera48.focus = CFrame.new(-11.7733049, -0.300000012, -1.56120443, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. Part49.Name = "Right Arm"
  794. Part49.Parent = Model0
  795. Part49.CFrame = CFrame.new(48.7500229, 5.16120005, 16.2600136, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  796. Part49.Position = Vector3.new(48.7500229, 5.16120005, 16.2600136)
  797. Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
  798. Part49.Size = Vector3.new(1, 2, 1)
  799. Part49.BackParamA = -99999
  800. Part49.BackParamB = 99999
  801. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  802. Part49.BottomParamA = -99999
  803. Part49.BottomParamB = 99999
  804. Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  805. Part49.BrickColor = BrickColor.new("Institutional white")
  806. Part49.CanCollide = false
  807. Part49.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  808. Part49.Elasticity = 0
  809. Part49.Friction = 2
  810. Part49.FrontParamA = -99999
  811. Part49.FrontParamB = 99999
  812. Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  813. Part49.LeftParamA = -99999
  814. Part49.LeftParamB = 99999
  815. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  816. Part49.Locked = true
  817. Part49.Material = Enum.Material.SmoothPlastic
  818. Part49.RightParamA = -99999
  819. Part49.RightParamB = 99999
  820. Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  821. Part49.TopParamA = -99999
  822. Part49.TopParamB = 99999
  823. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  824. Part49.brickColor = BrickColor.new("Institutional white")
  825. Part49.FormFactor = Enum.FormFactor.Symmetric
  826. Part49.formFactor = Enum.FormFactor.Symmetric
  827. Part50.Name = "Right Leg"
  828. Part50.Parent = Model0
  829. Part50.CFrame = CFrame.new(47.7500229, 3.16120005, 16.2600136, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  830. Part50.Position = Vector3.new(47.7500229, 3.16120005, 16.2600136)
  831. Part50.Color = Color3.new(0.972549, 0.972549, 0.972549)
  832. Part50.Size = Vector3.new(1, 2, 1)
  833. Part50.BackParamA = -99999
  834. Part50.BackParamB = 99999
  835. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  836. Part50.BottomParamA = -99999
  837. Part50.BottomParamB = 99999
  838. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  839. Part50.BrickColor = BrickColor.new("Institutional white")
  840. Part50.CanCollide = false
  841. Part50.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  842. Part50.Elasticity = 0
  843. Part50.Friction = 2
  844. Part50.FrontParamA = -99999
  845. Part50.FrontParamB = 99999
  846. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  847. Part50.LeftParamA = -99999
  848. Part50.LeftParamB = 99999
  849. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  850. Part50.Locked = true
  851. Part50.Material = Enum.Material.SmoothPlastic
  852. Part50.RightParamA = -99999
  853. Part50.RightParamB = 99999
  854. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  855. Part50.TopParamA = -99999
  856. Part50.TopParamB = 99999
  857. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  858. Part50.brickColor = BrickColor.new("Institutional white")
  859. Part50.FormFactor = Enum.FormFactor.Symmetric
  860. Part50.formFactor = Enum.FormFactor.Symmetric
  861. Part51.Name = "Left Leg"
  862. Part51.Parent = Model0
  863. Part51.CFrame = CFrame.new(46.7500229, 3.16120005, 16.2600136, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  864. Part51.Position = Vector3.new(46.7500229, 3.16120005, 16.2600136)
  865. Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
  866. Part51.Size = Vector3.new(1, 2, 1)
  867. Part51.BackParamA = -99999
  868. Part51.BackParamB = 99999
  869. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  870. Part51.BottomParamA = -99999
  871. Part51.BottomParamB = 99999
  872. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  873. Part51.BrickColor = BrickColor.new("Institutional white")
  874. Part51.CanCollide = false
  875. Part51.CustomPhysicalProperties = 0.699999988, 2, 0, 100, 0
  876. Part51.Elasticity = 0
  877. Part51.Friction = 2
  878. Part51.FrontParamA = -99999
  879. Part51.FrontParamB = 99999
  880. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  881. Part51.LeftParamA = -99999
  882. Part51.LeftParamB = 99999
  883. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  884. Part51.Locked = true
  885. Part51.Material = Enum.Material.SmoothPlastic
  886. Part51.RightParamA = -99999
  887. Part51.RightParamB = 99999
  888. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  889. Part51.TopParamA = -99999
  890. Part51.TopParamB = 99999
  891. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  892. Part51.brickColor = BrickColor.new("Institutional white")
  893. Part51.FormFactor = Enum.FormFactor.Symmetric
  894. Part51.formFactor = Enum.FormFactor.Symmetric
  895. Humanoid52.Name = "SeductiveWoman"
  896. Humanoid52.Parent = Model0
  897. Humanoid52.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  898. Humanoid52.Health = inf
  899. Humanoid52.HealthDisplayDistance = 0
  900. Humanoid52.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
  901. Humanoid52.JumpPower = 60
  902. Humanoid52.LeftLeg = Part51
  903. Humanoid52.MaxHealth = inf
  904. Humanoid52.MaxSlopeAngle = 89.900001525879
  905. Humanoid52.NameDisplayDistance = 0
  906. Humanoid52.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
  907. Humanoid52.RightLeg = Part50
  908. Humanoid52.Torso = Part9
  909. Humanoid52.WalkSpeed = 18
  910. Humanoid52.maxHealth = inf
  911. Model53.Name = "Status"
  912. Model53.Parent = Humanoid52
  913. Model54.Name = "AvalibleSpawns"
  914. Model54.Parent = Model53
  915. Script55.Name = "Respawn"
  916. Script55.Parent = Model0
  917. table.insert(cors,sandbox(Script55,function()
  918. --[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
  919. local PlayerSpawning=false; --[[ Change this to true if you want the NPC to spawn like a player, and change this to false if you want the NPC to spawn at it's current position. ]]--
  920. local AdvancedRespawnScript=script;
  921. repeat Wait(0)until script and script.Parent and script.Parent.ClassName=="Model";
  922. local Laina=AdvancedRespawnScript.Parent;
  923. if AdvancedRespawnScript and Laina and Laina:FindFirstChild("Thumbnail")then
  924. Laina:FindFirstChild("Thumbnail"):Destroy();
  925. end;
  926. local GameDerbis=Game:GetService("Debris");
  927. local LainaHumanoid;
  928. for _,Child in pairs(Laina:GetChildren())do
  929. if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
  930. LainaHumanoid=Child;
  931. end;
  932. end;
  933. local Respawndant=Laina:Clone();
  934. if PlayerSpawning then --[[ LOOK AT LINE: 2. ]]--
  935. coroutine.resume(coroutine.create(function()
  936. if Laina and LainaHumanoid and LainaHumanoid:FindFirstChild("Status")and not LainaHumanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns")then
  937. SpawnModel=Instance.new("Model");
  938. SpawnModel.Parent=LainaHumanoid.Status;
  939. SpawnModel.Name="AvalibleSpawns";
  940. else
  941. SpawnModel=LainaHumanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns");
  942. end;
  943. function FindSpawn(SearchValue)
  944. local PartsArchivable=SearchValue:GetChildren();
  945. for AreaSearch=1,#PartsArchivable do
  946. if PartsArchivable[AreaSearch].className=="SpawnLocation"then
  947. local PositionValue=Instance.new("Vector3Value",SpawnModel);
  948. PositionValue.Value=PartsArchivable[AreaSearch].Position;
  949. PositionValue.Name=PartsArchivable[AreaSearch].Duration;
  950. end;
  951. FindSpawn(PartsArchivable[AreaSearch]);
  952. end;
  953. end;
  954. FindSpawn(Game:GetService("Workspace"));
  955. local SpawnChilden=SpawnModel:GetChildren();
  956. if#SpawnChilden>0 then
  957. local SpawnItself=SpawnChilden[math.random(1,#SpawnChilden)];
  958. local RespawningForceField=Instance.new("ForceField");
  959. RespawningForceField.Parent=Laina;
  960. RespawningForceField.Name="SpawnForceField";
  961. GameDerbis:AddItem(RespawningForceField,SpawnItself.Name);
  962. Laina:MoveTo(SpawnItself.Value+Vector3.new(0,3.5,0));
  963. else
  964. if Laina:FindFirstChild("SpawnForceField")then
  965. Laina:FindFirstChild("SpawnForceField"):Destroy();
  966. end;
  967. Laina:MoveTo(Vector3.new(0,115,0));
  968. end;
  969. end));
  970. end;
  971. function Respawn()
  972. Wait(5);
  973. Respawndant.Parent=Laina.Parent;
  974. Respawndant:makeJoints();
  975. Respawndant:FindFirstChild("Head"):MakeJoints();
  976. Respawndant:FindFirstChild("Torso"):MakeJoints();
  977. Laina:remove();
  978. end;
  979. if AdvancedRespawnScript and Laina and LainaHumanoid then
  980. LainaHumanoid.Died:connect(Respawn);
  981. end;
  982. --[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
  983. end))
  984. BodyColors56.Parent = Model0
  985. BodyColors56.HeadColor = BrickColor.new("Institutional white")
  986. BodyColors56.HeadColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  987. BodyColors56.LeftArmColor = BrickColor.new("Institutional white")
  988. BodyColors56.LeftArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  989. BodyColors56.LeftLegColor = BrickColor.new("Institutional white")
  990. BodyColors56.LeftLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  991. BodyColors56.RightArmColor = BrickColor.new("Institutional white")
  992. BodyColors56.RightArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  993. BodyColors56.RightLegColor = BrickColor.new("Institutional white")
  994. BodyColors56.RightLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  995. BodyColors56.TorsoColor = BrickColor.new("Institutional white")
  996. BodyColors56.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
  997. Pants57.Name = "Dress"
  998. Pants57.Parent = Model0
  999. Pants57.PantsTemplate = "rbxassetid://912935270"
  1000. Script58.Name = "LainaMain"
  1001. Script58.Parent = Model0
  1002. table.insert(cors,sandbox(Script58,function()
  1003. --[[ By: Brutez. ]]--
  1004. local LainaScript=script;
  1005. repeat Wait(0)until script and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Head")and script.Parent:FindFirstChild("Torso");
  1006. local Laina=LainaScript.Parent;
  1007. local LainaHumanoid;
  1008. for _,Child in pairs(Laina:GetChildren())do
  1009. if Child and Child:IsA("Humanoid")and Child.Health~=0 then
  1010. LainaHumanoid=Child;
  1011. end;
  1012. end;
  1013. local LeftLegC0,RightLegC0,LeftArmC0,RightArmC0,HeadC0,LeftLegC02,RightLegC02=CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0),CFrame.new(1,-1,0,0,0,1,0,1,-0,-1,0,0),CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0),CFrame.new(1,0.5,0,0,0,1,0,1,-0,-1,0,0),CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,-0),CFrame.new(-0.5,-1,0.5,0,0,-1,0,1,0,1,0,0),CFrame.new(0.5,-1,0.5,0,0,1,0,1,-0,-1,0,0);
  1014. local LainaWeld;
  1015. local LainaBodyGyro;
  1016. RecreateThingies=function()
  1017. LainaWeld=Instance.new("Weld");
  1018. LainaWeld.Name="LainaWeld";
  1019. LainaBodyGyro=Instance.new("BodyGyro");
  1020. LainaBodyGyro.Name="LainaBodyGyro";
  1021. LainaBodyGyro.cframe=CFrame.new(Vector3.new(0,0,0),Vector3.new(0,5000000,0));
  1022. LainaBodyGyro.D=300;
  1023. LainaBodyGyro.maxTorque=Vector3.new(99999e99999,99999e99999,0);
  1024. LainaBodyGyro.P=7000;
  1025. end;
  1026. RecreateThingies();
  1027. local IsOnTop=false;
  1028. function RayCast(Position,Direction,MaxDistance,IgnoreList)
  1029. return Game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position,Direction.unit * (MaxDistance or 999.8699)),IgnoreList)
  1030. end;
  1031. while Wait(0)do
  1032. if LainaScript and Laina and Laina:FindFirstChild("Torso") and LainaHumanoid and LainaHumanoid.Health~=0 then
  1033. local TargetPoint=LainaHumanoid.TargetPoint;
  1034. local Blockage,BlockagePos=RayCast((Laina:FindFirstChild("Torso").CFrame+CFrame.new(Laina:FindFirstChild("Torso").Position,Vector3.new(TargetPoint.X,Laina:FindFirstChild("Torso").Position.Y,TargetPoint.Z)).lookVector*(Laina:FindFirstChild("Torso").Size.Z/2)).p,Laina:FindFirstChild("Torso").CFrame.lookVector,(Laina:FindFirstChild("Torso").Size.Z*2.5),{Laina,Laina})
  1035. local Jumpable=false;
  1036. if Blockage then
  1037. Jumpable=true;
  1038. if Blockage and Blockage.Parent and Blockage.Parent.ClassName~="Workspace"then
  1039. local BlockageHumanoid;
  1040. for _,Child in pairs(Blockage.Parent:GetChildren())do
  1041. if Child and Child:IsA("Humanoid")and Child.Health~=0 then
  1042. BlockageHumanoid=Child;
  1043. end;
  1044. end;
  1045. if Blockage and Blockage:IsA("Terrain")then
  1046. local CellPos=Blockage:WorldToCellPreferSolid((BlockagePos-Vector3.new(0,2,0)));
  1047. local CellMaterial,CellShape,CellOrientation=Blockage:GetCell(CellPos.X,CellPos.Y,CellPos.Z);
  1048. if CellMaterial==Enum.CellMaterial.Water then
  1049. Jumpable=false;
  1050. end;
  1051. elseif BlockageHumanoid or Blockage.ClassName=="TrussPart"or Blockage.ClassName=="WedgePart"then
  1052. Jumpable=false;
  1053. end;
  1054. end;
  1055. if Jumpable and LainaScript and Laina and LainaHumanoid and LainaHumanoid.Health~=0 and not LainaHumanoid.Sit and not IsOnTop then
  1056. LainaHumanoid.Jump=true;
  1057. end;
  1058. end;
  1059. end;
  1060. if Laina and LainaHumanoid and LainaHumanoid.Health==0 and Laina:FindFirstChild("Head") and Laina:FindFirstChild("Head"):FindFirstChild("face")and Laina:FindFirstChild("Head"):FindFirstChild("Hearts")and Laina:FindFirstChild("Head"):FindFirstChild("BrokenHearts")and Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak")then
  1061. Laina:FindFirstChild("Head"):FindFirstChild("face").Texture="rbxassetid://912935337";
  1062. Laina:FindFirstChild("Head"):FindFirstChild("Hearts").Enabled=false;
  1063. Laina:FindFirstChild("Head"):FindFirstChild("BrokenHearts").Enabled=true;
  1064. if LainaScript~=nil and Laina~=nil and Laina:FindFirstChild("Head")~=nil and Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak")~=nil and Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak").IsPlaying then
  1065. Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak"):Stop();
  1066. end;
  1067. if LainaScript~=nil and Laina~=nil and Laina:FindFirstChild("Torso")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Left Hip")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Left Shoulder")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Neck")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Right Hip")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Right Shoulder")~=nil then
  1068. Laina:FindFirstChild("Torso"):FindFirstChild("Left Hip").C0=LeftLegC0;
  1069. Laina:FindFirstChild("Torso"):FindFirstChild("Left Shoulder").C0=LeftArmC0;
  1070. Laina:FindFirstChild("Torso"):FindFirstChild("Neck").C0=HeadC0;
  1071. Laina:FindFirstChild("Torso"):FindFirstChild("Right Hip").C0=RightLegC0;
  1072. Laina:FindFirstChild("Torso"):FindFirstChild("Right Shoulder").C0=RightArmC0;
  1073. end;
  1074. end;
  1075. if Laina and LainaHumanoid and LainaHumanoid.Health~=0 and Laina:FindFirstChild("Head") and Laina:FindFirstChild("Head"):FindFirstChild("face")and Laina:FindFirstChild("Head"):FindFirstChild("Hearts")and Laina:FindFirstChild("Head"):FindFirstChild("BrokenHearts")and Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak")and not IsOnTop then
  1076. Laina:FindFirstChild("Head"):FindFirstChild("face").Texture="rbxassetid://912935344";
  1077. Laina:FindFirstChild("Head"):FindFirstChild("Hearts").Enabled=false;
  1078. Laina:FindFirstChild("Head"):FindFirstChild("BrokenHearts").Enabled=false;
  1079. if LainaScript~=nil and Laina~=nil and Laina:FindFirstChild("Head")~=nil and Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak")~=nil and Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak").IsPlaying then
  1080. Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak"):Stop();
  1081. end;
  1082. if LainaScript~=nil and Laina~=nil and Laina:FindFirstChild("Torso")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Left Hip")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Left Shoulder")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Neck")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Right Hip")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Right Shoulder")~=nil then
  1083. Laina:FindFirstChild("Torso"):FindFirstChild("Left Hip").C0=LeftLegC0;
  1084. Laina:FindFirstChild("Torso"):FindFirstChild("Left Shoulder").C0=LeftArmC0;
  1085. Laina:FindFirstChild("Torso"):FindFirstChild("Neck").C0=HeadC0;
  1086. Laina:FindFirstChild("Torso"):FindFirstChild("Right Hip").C0=RightLegC0;
  1087. Laina:FindFirstChild("Torso"):FindFirstChild("Right Shoulder").C0=RightArmC0;
  1088. end;
  1089. elseif Laina and LainaHumanoid and LainaHumanoid.Health~=0 and Laina:FindFirstChild("Head") and Laina:FindFirstChild("Head"):FindFirstChild("face")and Laina:FindFirstChild("Head"):FindFirstChild("Hearts")and Laina:FindFirstChild("Head"):FindFirstChild("BrokenHearts")and Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak")and IsOnTop then
  1090. Laina:FindFirstChild("Head"):FindFirstChild("face").Texture="rbxassetid://912935342";
  1091. Laina:FindFirstChild("Head"):FindFirstChild("Hearts").Enabled=true;
  1092. Laina:FindFirstChild("Head"):FindFirstChild("BrokenHearts").Enabled=false;
  1093. if LainaScript~=nil and Laina~=nil and Laina:FindFirstChild("Head")~=nil and Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak")~=nil and not Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak").IsPlaying then
  1094. Laina:FindFirstChild("Head"):FindFirstChild("PlasticCreak"):Play();
  1095. end;
  1096. local LRotation,RRotation,LARotation,RARotation,HRotation=math.sin(tick()*9.86)*0.5,math.sin(tick()*9.86)*0.5,math.sin(tick()*9.86)*-0.3,math.sin(tick()*9.86)*-0.3,math.sin(tick()*9.86)*-0.3
  1097. if LainaScript~=nil and Laina~=nil and Laina:FindFirstChild("Torso")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Left Hip")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Left Shoulder")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Neck")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Right Hip")~=nil and Laina:FindFirstChild("Torso"):FindFirstChild("Right Shoulder")~=nil then
  1098. Laina:FindFirstChild("Torso"):FindFirstChild("Left Hip").C0=LeftLegC02*CFrame.fromEulerAnglesXYZ(1.5,1.5-LRotation,-1);
  1099. Laina:FindFirstChild("Torso"):FindFirstChild("Left Shoulder").C0=LeftArmC0*CFrame.fromEulerAnglesXYZ(0,0,0.3+LARotation);
  1100. Laina:FindFirstChild("Torso"):FindFirstChild("Neck").C0=HeadC0*CFrame.fromEulerAnglesXYZ(0.5+HRotation,0,0);
  1101. Laina:FindFirstChild("Torso"):FindFirstChild("Right Hip").C0=RightLegC02*CFrame.fromEulerAnglesXYZ(1.5,-1.5+RRotation,1);
  1102. Laina:FindFirstChild("Torso"):FindFirstChild("Right Shoulder").C0=RightArmC0*CFrame.fromEulerAnglesXYZ(0,0,-0.3-RARotation);
  1103. end;
  1104. end;
  1105. if Laina and LainaHumanoid and LainaHumanoid.Health~=0 and not LainaHumanoid.AutoJumpEnabled then
  1106. LainaHumanoid.AutoJumpEnabled=true;
  1107. end;
  1108. if Laina and LainaHumanoid and LainaHumanoid.Health~=0 and not LainaHumanoid.AutoRotate then
  1109. LainaHumanoid.AutoRotate=true;
  1110. end;
  1111. if Laina and LainaHumanoid and LainaHumanoid.Health~=0 and LainaHumanoid.PlatformStand then
  1112. LainaHumanoid.PlatformStand=false;
  1113. end;
  1114. if Laina and LainaHumanoid and LainaHumanoid.Health~=0 and LainaHumanoid.Sit and not IsOnTop then
  1115. LainaHumanoid.Sit=false;
  1116. end;
  1117. if Laina and LainaHumanoid and LainaHumanoid.Health~=0 then
  1118. LainaHumanoid.JumpPower=60;
  1119. LainaHumanoid.WalkSpeed=20;
  1120. end;
  1121. local NoticeDistance=99999e99999;
  1122. for _,TargetModel in pairs(Game:GetService("Workspace"):GetChildren())do
  1123. if TargetModel and TargetModel:IsA("Model")and TargetModel~=Laina and TargetModel:FindFirstChild("Torso")and TargetModel:FindFirstChild("Head")then
  1124. local TargetPart=TargetModel:FindFirstChild("Torso");
  1125. local FoundHumanoid;
  1126. for _,Child in pairs(TargetModel:GetChildren())do
  1127. if Child~=nil and Child:IsA("Humanoid")and Child.Health~=0 then
  1128. FoundHumanoid=Child;
  1129. end;
  1130. end;
  1131. if Laina and Laina:FindFirstChild("HumanoidRootPart")and LainaHumanoid and LainaHumanoid.Health~=0 and TargetPart and FoundHumanoid and FoundHumanoid.Health>0 and(TargetPart.Position-Laina:FindFirstChild("HumanoidRootPart").Position).magnitude<NoticeDistance and not IsOnTop then
  1132. NoticeDistance=(TargetPart.Position-Laina:FindFirstChild("HumanoidRootPart").Position).magnitude;
  1133. if Laina and Laina:FindFirstChild("HumanoidRootPart")and LainaHumanoid and LainaHumanoid.Health~=0 and TargetPart and FoundHumanoid and FoundHumanoid.Health>0 and FoundHumanoid.Jump and not IsOnTop then
  1134. LainaHumanoid.Jump=true;
  1135. end;
  1136. LainaHumanoid:MoveTo(TargetPart.Position+(TargetPart.Position-Laina:FindFirstChild("Torso").Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain"));
  1137. if TargetPart and FoundHumanoid and FoundHumanoid.Health>0 and(TargetPart.Position-Laina:FindFirstChild("HumanoidRootPart").Position).magnitude<5 and not IsOnTop then
  1138. IsOnTop=true;
  1139. LainaWeld.Parent=Laina:FindFirstChild("Torso");
  1140. LainaWeld.Part1=Laina:FindFirstChild("Torso");
  1141. LainaWeld.C0=CFrame.new(0,-0.1,-1.4)*CFrame.fromEulerAnglesXYZ(-0.7+math.sin(tick()*9.86)*0.3,math.pi,0);
  1142. LainaWeld.Part0=TargetPart;
  1143. LainaBodyGyro.Parent=TargetPart;
  1144. if LainaScript and LainaScript:FindFirstChild("JumpOk")and LainaScript:FindFirstChild("JumpOkNPC")and TargetModel.Parent~=nil and TargetPart.Parent~=nil and LainaBodyGyro~=nil and FoundHumanoid.Parent~=nil and LainaWeld.Parent~=nil and LainaBodyGyro.Parent~=nil and FoundHumanoid.Health~=0 and Laina and LainaHumanoid and LainaHumanoid.Health~=0 then
  1145. if TargetModel and FoundHumanoid and FoundHumanoid.Health~=0 and FoundHumanoid:FindFirstChild("Status")and FoundHumanoid:FindFirstChild("Status").ClassName=="Status"then
  1146. local JumpOk=LainaScript:FindFirstChild("JumpOk"):Clone();
  1147. JumpOk.Parent=TargetModel;
  1148. JumpOk.Disabled=false;
  1149. elseif TargetModel and FoundHumanoid and FoundHumanoid.Health~=0 and FoundHumanoid:FindFirstChild("Status")and FoundHumanoid:FindFirstChild("Status").ClassName=="Model"or TargetModel and FoundHumanoid and FoundHumanoid.Health~=0 and not FoundHumanoid:FindFirstChild("Status")then
  1150. local JumpOkNPC=LainaScript:FindFirstChild("JumpOkNPC"):Clone();
  1151. JumpOkNPC.Parent=TargetModel;
  1152. JumpOkNPC.Disabled=false;
  1153. end;
  1154. end;
  1155. Spawn(function()
  1156. while Wait(0)do
  1157. if TargetModel.Parent~=nil and TargetPart.Parent~=nil and FoundHumanoid.Parent~=nil and LainaWeld.Parent~=nil and LainaBodyGyro.Parent~=nil and FoundHumanoid.Health~=0 and Laina and LainaHumanoid and LainaHumanoid.Health~=0 then
  1158. LainaHumanoid.Sit=true;
  1159. if Laina and LainaHumanoid and LainaHumanoid.Health~=0 and Laina:FindFirstChild("Torso")and LainaWeld then
  1160. LainaWeld.C0=CFrame.new(0,-0.1,-1.4)*CFrame.fromEulerAnglesXYZ(-0.7+math.sin(tick()*9.86)*0.3,math.pi,0);
  1161. end;
  1162. if TargetModel~=nil and TargetPart~=nil and FoundHumanoid~=nil and FoundHumanoid.Health~=0 then
  1163. FoundHumanoid.Jump=false;
  1164. FoundHumanoid.Sit=true;
  1165. end;
  1166. else
  1167. IsOnTop=false;
  1168. if LainaWeld then
  1169. LainaWeld:Destroy();
  1170. end;
  1171. if LainaBodyGyro then
  1172. LainaBodyGyro:Destroy();
  1173. end;
  1174. RecreateThingies();
  1175. break
  1176. end;
  1177. end;
  1178. end)
  1179. end;
  1180. end;
  1181. end;
  1182. end;
  1183. end;
  1184. --[[ By: Brutez. ]]--
  1185. end))
  1186. LocalScript59.Name = "JumpOk"
  1187. LocalScript59.Parent = Script58
  1188. table.insert(cors,sandbox(LocalScript59,function()
  1189. --[[ By: Brutez. ]]--
  1190. local JumpScript=script;
  1191. repeat Wait(0);until script and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Head")and script.Parent:FindFirstChild("Torso");
  1192. local ROBLOXian=JumpScript.Parent;
  1193. local ROBLOXianHumanoid;
  1194. for _,Child in pairs(ROBLOXian:GetChildren())do
  1195. if Child and Child.ClassName=="Humanoid"and Child.Health>0.001 then
  1196. ROBLOXianHumanoid=Child;
  1197. end;
  1198. end;
  1199. if JumpScript and ROBLOXian and ROBLOXian.ClassName=="Model"and ROBLOXian:FindFirstChild("Head")and ROBLOXian:FindFirstChild("Torso")and ROBLOXianHumanoid and ROBLOXianHumanoid.Health>0.001 then
  1200. ROBLOXianHumanoid.Changed:connect(function()
  1201. if JumpScript and ROBLOXian and ROBLOXian.ClassName=="Model"and ROBLOXian:FindFirstChild("Head")and ROBLOXian:FindFirstChild("Torso")and ROBLOXianHumanoid and ROBLOXianHumanoid.Health>0.001 and ROBLOXianHumanoid.Jump then
  1202. ROBLOXianHumanoid.Jump=false;
  1203. end;
  1204. end);
  1205. end;
  1206. while Wait(0)do
  1207. if JumpScript and ROBLOXian and ROBLOXian.ClassName=="Model"and ROBLOXian:FindFirstChild("Head")and ROBLOXian:FindFirstChild("Torso")and ROBLOXianHumanoid and ROBLOXianHumanoid.Health>0.001 and not ROBLOXian:FindFirstChild("Torso"):FindFirstChild("LainaBodyGyro")then
  1208. JumpScript.Disabled=true;
  1209. JumpScript:Destroy();
  1210. break
  1211. end;
  1212. end;
  1213. --[[ By: Brutez. ]]--
  1214. end))
  1215. LocalScript59.Disabled = true
  1216. Script60.Name = "JumpOkNPC"
  1217. Script60.Parent = Script58
  1218. table.insert(cors,sandbox(Script60,function()
  1219. --[[ By: Brutez. ]]--
  1220. local JumpScript=script;
  1221. repeat Wait(0);until script and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Head")and script.Parent:FindFirstChild("Torso");
  1222. local ROBLOXian=JumpScript.Parent;
  1223. local ROBLOXianHumanoid;
  1224. for _,Child in pairs(ROBLOXian:GetChildren())do
  1225. if Child and Child.ClassName=="Humanoid"and Child.Health>0.001 then
  1226. ROBLOXianHumanoid=Child;
  1227. end;
  1228. end;
  1229. if JumpScript and ROBLOXian and ROBLOXian.ClassName=="Model"and ROBLOXian:FindFirstChild("Head")and ROBLOXian:FindFirstChild("Torso")and ROBLOXianHumanoid and ROBLOXianHumanoid.Health>0.001 then
  1230. ROBLOXianHumanoid.Changed:connect(function()
  1231. if JumpScript and ROBLOXian and ROBLOXian.ClassName=="Model"and ROBLOXian:FindFirstChild("Head")and ROBLOXian:FindFirstChild("Torso")and ROBLOXianHumanoid and ROBLOXianHumanoid.Health>0.001 and ROBLOXianHumanoid.Jump then
  1232. ROBLOXianHumanoid.Jump=false;
  1233. end;
  1234. end);
  1235. end;
  1236. while Wait(0)do
  1237. if JumpScript and ROBLOXian and ROBLOXian.ClassName=="Model"and ROBLOXian:FindFirstChild("Head")and ROBLOXian:FindFirstChild("Torso")and ROBLOXianHumanoid and ROBLOXianHumanoid.Health>0.001 and not ROBLOXian:FindFirstChild("Torso"):FindFirstChild("LainaBodyGyro")then
  1238. JumpScript.Disabled=true;
  1239. JumpScript:Destroy();
  1240. break
  1241. end;
  1242. end;
  1243. --[[ By: Brutez. ]]--
  1244. end))
  1245. Script60.Disabled = true
  1246. Decal61.Parent = Script58
  1247. Decal61.Texture = "http://www.roblox.com/asset/?id=912935342"
  1248. CharacterMesh62.Name = "3.0 Female Left Arm"
  1249. CharacterMesh62.Parent = Model0
  1250. CharacterMesh62.BodyPart = Enum.BodyPart.LeftArm
  1251. CharacterMesh62.MeshId = 83001137
  1252. CharacterMesh63.Name = "3.0 Female Left Leg"
  1253. CharacterMesh63.Parent = Model0
  1254. CharacterMesh63.BodyPart = Enum.BodyPart.LeftLeg
  1255. CharacterMesh63.MeshId = 81628361
  1256. CharacterMesh64.Name = "3.0 Female Right Arm"
  1257. CharacterMesh64.Parent = Model0
  1258. CharacterMesh64.BodyPart = Enum.BodyPart.RightArm
  1259. CharacterMesh64.MeshId = 83001181
  1260. CharacterMesh65.Name = "3.0 Female Right Leg"
  1261. CharacterMesh65.Parent = Model0
  1262. CharacterMesh65.BodyPart = Enum.BodyPart.RightLeg
  1263. CharacterMesh65.MeshId = 81628308
  1264. CharacterMesh66.Name = "3.0 Female Torso"
  1265. CharacterMesh66.Parent = Model0
  1266. CharacterMesh66.BodyPart = Enum.BodyPart.Torso
  1267. CharacterMesh66.MeshId = 82987757
  1268. Script67.Name = "SoundNew"
  1269. Script67.Parent = Model0
  1270. table.insert(cors,sandbox(Script67,function()
  1271. --[[ Compact mode by: Brutez. ]]--
  1272. Spawn(function()
  1273. local SFX,Humanoid,Head,Sounds={Died=0;Running=1;Swimming=2;Climbing=3,Jumping=4;GettingUp=5;FreeFalling=6;FallingDown=7;Landing=8;Splash=9;},nil,nil,{};
  1274. local Figure=script.Parent;Head=Figure:FindFirstChild("Head");while not Humanoid do for _,NewHumanoid in pairs(Figure:GetChildren())do if NewHumanoid:IsA("Humanoid")then Humanoid=NewHumanoid;break;end;end;Figure.ChildAdded:wait();end;Sounds[SFX.Died]=Head:FindFirstChild("Died");Sounds[SFX.Running]=Head:FindFirstChild("Running");Sounds[SFX.Swimming]=Head:FindFirstChild("Swimming");Sounds[SFX.Climbing]=Head:FindFirstChild("Climbing");Sounds[SFX.Jumping]=Head:FindFirstChild("Jumping");Sounds[SFX.GettingUp]=Head:FindFirstChild("GettingUp");Sounds[SFX.FreeFalling]=Head:FindFirstChild("FreeFalling");Sounds[SFX.Landing]=Head:FindFirstChild("Landing");Sounds[SFX.Splash]=Head:FindFirstChild("Splash");
  1275. local Util={YForLineGivenXAndTwoPts=function(x,pt1x,pt1y,pt2x,pt2y)local m=(pt1y-pt2y)/(pt1x-pt2x);local b=(pt1y-m*pt1x);return m*x+b;end;Clamp=function(val,min,max)return math.min(max,math.max(min,val));end;HorizontalSpeed=function(Head)local hVel=Head.Velocity+Vector3.new(0,-Head.Velocity.Y,0);return hVel.magnitude;end;VerticalSpeed=function(Head)return math.abs(Head.Velocity.Y);end;Play=function(sound)if sound.TimePosition~=0 then sound.TimePosition=0;end;if not sound.IsPlaying then sound.Playing=true;end;end;Pause=function(sound)if sound.IsPlaying then sound.Playing=false;end;end;Resume=function(sound)if not sound.IsPlaying then sound.Playing=true;end;end;Stop=function(sound)if sound.IsPlaying then sound.Playing=false;end;if sound.TimePosition~=0 then sound.TimePosition=0;end;end;};
  1276. local playingLoopedSounds={};local activeState=nil;function setSoundInPlayingLoopedSounds(sound)for i=1,#playingLoopedSounds do if playingLoopedSounds[i]==sound then return;end;end;table.insert(playingLoopedSounds,sound);end;function stopPlayingLoopedSoundsExcept(except)for i=#playingLoopedSounds,1,-1 do if playingLoopedSounds[i]~=except then Util.Pause(playingLoopedSounds[i]);table.remove(playingLoopedSounds,i);end;end;end;local stateUpdateHandler={[Enum.HumanoidStateType.Dead]=function()stopPlayingLoopedSoundsExcept();local sound=Sounds[SFX.Died];Util.Play(sound);end;[Enum.HumanoidStateType.RunningNoPhysics]=function()stateUpdated(Enum.HumanoidStateType.Running);end;[Enum.HumanoidStateType.Running]=function()local sound=Sounds[SFX.Running];stopPlayingLoopedSoundsExcept(sound);if Util.HorizontalSpeed(Head)>0.5 then Util.Resume(sound);setSoundInPlayingLoopedSounds(sound);else stopPlayingLoopedSoundsExcept();end;end;[Enum.HumanoidStateType.Swimming]=function()if activeState~=Enum.HumanoidStateType.Swimming and Util.VerticalSpeed(Head)>0.1 then local splashSound=Sounds[SFX.Splash];splashSound.Volume=Util.Clamp(Util.YForLineGivenXAndTwoPts(Util.VerticalSpeed(Head),100,0.28,350,1),0,1);Util.Play(splashSound);end;do local sound=Sounds[SFX.Swimming];stopPlayingLoopedSoundsExcept(sound);Util.Resume(sound);setSoundInPlayingLoopedSounds(sound);end;end;[Enum.HumanoidStateType.Climbing]=function()local sound=Sounds[SFX.Climbing];if Util.VerticalSpeed(Head)>0.1 then Util.Resume(sound);stopPlayingLoopedSoundsExcept(sound);else stopPlayingLoopedSoundsExcept();end;setSoundInPlayingLoopedSounds(sound);end;[Enum.HumanoidStateType.Jumping]=function()if activeState==Enum.HumanoidStateType.Jumping then return;end;stopPlayingLoopedSoundsExcept();local sound=Sounds[SFX.Jumping];Util.Play(sound);end;[Enum.HumanoidStateType.GettingUp]=function()stopPlayingLoopedSoundsExcept();local sound=Sounds[SFX.GettingUp];Util.Play(sound);end;[Enum.HumanoidStateType.Freefall]=function()if activeState==Enum.HumanoidStateType.Freefall then return;end;local sound=Sounds[SFX.FreeFalling];sound.Volume=0;stopPlayingLoopedSoundsExcept();end;[Enum.HumanoidStateType.FallingDown]=function()stopPlayingLoopedSoundsExcept();end;[Enum.HumanoidStateType.Landed]=function()stopPlayingLoopedSoundsExcept();if Util.VerticalSpeed(Head)>75 then local landingSound=Sounds[SFX.Landing];landingSound.Volume=Util.Clamp(Util.YForLineGivenXAndTwoPts(Util.VerticalSpeed(Head),50,0,100,1),0,1);Util.Play(landingSound);end;end;[Enum.HumanoidStateType.Seated]=function()stopPlayingLoopedSoundsExcept();end;};function stateUpdated(state)if stateUpdateHandler[state]~=nil then stateUpdateHandler[state]();end;activeState=state;end;Humanoid.Died:connect(function()stateUpdated(Enum.HumanoidStateType.Dead);end);Humanoid.Running:connect(function()stateUpdated(Enum.HumanoidStateType.Running);end);Humanoid.Swimming:connect(function()stateUpdated(Enum.HumanoidStateType.Swimming);end);Humanoid.Climbing:connect(function()stateUpdated(Enum.HumanoidStateType.Climbing);end);Humanoid.Jumping:connect(function()stateUpdated(Enum.HumanoidStateType.Jumping);end);Humanoid.GettingUp:connect(function()stateUpdated(Enum.HumanoidStateType.GettingUp);end);Humanoid.FreeFalling:connect(function()stateUpdated(Enum.HumanoidStateType.Freefall);end);Humanoid.FallingDown:connect(function()stateUpdated(Enum.HumanoidStateType.FallingDown);end);Humanoid.StateChanged:connect(function(old,new)stateUpdated(new);end);function onUpdate(stepDeltaSeconds,tickSpeedSeconds)local stepScale=stepDeltaSeconds/tickSpeedSeconds;do local sound=Sounds[SFX.FreeFalling];if activeState==Enum.HumanoidStateType.Freefall then if Head.Velocity.Y<0 and Util.VerticalSpeed(Head)>75 then Util.Resume(sound);local ANIMATION_LENGTH_SECONDS=1.1;local normalizedIncrement=tickSpeedSeconds/ANIMATION_LENGTH_SECONDS;sound.Volume=Util.Clamp(sound.Volume+normalizedIncrement*stepScale,0,1);else sound.Volume=0;end;else Util.Pause(sound);end;end;do local sound=Sounds[SFX.Running];if activeState==Enum.HumanoidStateType.Running then if Util.HorizontalSpeed(Head)<0.5 then Util.Pause(sound);end;end;end;end;local lastTick=tick();local TICK_SPEED_SECONDS=0.25;while true do onUpdate(tick()-lastTick,TICK_SPEED_SECONDS);lastTick=tick();wait(TICK_SPEED_SECONDS);end;
  1277. end);
  1278. --[[ Compact mode by: Brutez. ]]--
  1279. function CreateNewSound(name,id,looped,pitch,parent)
  1280. local sound=Instance.new("Sound");
  1281. sound.SoundId=id;
  1282. sound.Name=name;
  1283. sound.archivable=false;
  1284. sound.Parent=parent;
  1285. sound.Pitch=pitch;
  1286. sound.Looped=looped;
  1287. sound.MinDistance=20;
  1288. sound.MaxDistance=10000;
  1289. sound.Volume=1;
  1290. return sound;
  1291. end;
  1292. local head=script.Parent:FindFirstChild("Head");
  1293. CreateNewSound("GettingUp","rbxasset://sounds/action_get_up.mp3",false,1,head);
  1294. CreateNewSound("Died","rbxasset://sounds/uuhhh.mp3",false,1,head);
  1295. CreateNewSound("FreeFalling","rbxasset://sounds/action_falling.mp3",true,1,head);
  1296. CreateNewSound("Jumping","rbxasset://sounds/action_jump.mp3",false,1,head);
  1297. CreateNewSound("Landing","rbxasset://sounds/action_jump_land.mp3",false,1,head);
  1298. CreateNewSound("Splash","rbxasset://sounds/impact_water.mp3",false,1,head);
  1299. CreateNewSound("Running","rbxasset://sounds/action_footsteps_plastic.mp3",true,1.85,head);
  1300. CreateNewSound("Swimming","rbxasset://sounds/action_swim.mp3",true,1.6,head);
  1301. CreateNewSound("Climbing","rbxasset://sounds/action_footsteps_plastic.mp3",true,1,head);
  1302. end))
  1303. Script68.Name = "AnimateNew"
  1304. Script68.Parent = Model0
  1305. table.insert(cors,sandbox(Script68,function()
  1306. local Figure = script.Parent
  1307. local Torso = Figure:FindFirstChild("Torso")
  1308. local RightShoulder = Torso:FindFirstChild("Right Shoulder")
  1309. local LeftShoulder = Torso:FindFirstChild("Left Shoulder")
  1310. local RightHip = Torso:FindFirstChild("Right Hip")
  1311. local LeftHip = Torso:FindFirstChild("Left Hip")
  1312. local Neck = Torso:FindFirstChild("Neck")
  1313. local Humanoid;
  1314. for _,Child in pairs(Figure:GetChildren())do
  1315. if Child~=nil and Child:IsA("Humanoid")and Child.Health~=0 then
  1316. Humanoid=Child;
  1317. end;
  1318. end;
  1319. local pose = "Standing"
  1320.  
  1321. local currentAnim = ""
  1322. local currentAnimInstance = nil
  1323. local currentAnimTrack = nil
  1324. local currentAnimKeyframeHandler = nil
  1325. local currentAnimSpeed = 1.0
  1326. local animTable = {}
  1327. local animNames = {
  1328. idle = {
  1329. { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
  1330. { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
  1331. },
  1332. walk = {
  1333. { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 }
  1334. },
  1335. run = {
  1336. { id = "run.xml", weight = 10 }
  1337. },
  1338. jump = {
  1339. { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
  1340. },
  1341. fall = {
  1342. { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 }
  1343. },
  1344. climb = {
  1345. { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 }
  1346. },
  1347. sit = {
  1348. { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
  1349. },
  1350. toolnone = {
  1351. { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
  1352. },
  1353. toolslash = {
  1354. { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
  1355. -- { id = "slash.xml", weight = 10 }
  1356. },
  1357. toollunge = {
  1358. { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
  1359. },
  1360. wave = {
  1361. { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
  1362. },
  1363. point = {
  1364. { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
  1365. },
  1366. dance1 = {
  1367. { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
  1368. { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
  1369. { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
  1370. },
  1371. dance2 = {
  1372. { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
  1373. { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
  1374. { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
  1375. },
  1376. dance3 = {
  1377. { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
  1378. { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
  1379. { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
  1380. },
  1381. laugh = {
  1382. { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
  1383. },
  1384. cheer = {
  1385. { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
  1386. },
  1387. }
  1388. local dances = {"dance1", "dance2", "dance3"}
  1389.  
  1390. -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
  1391. local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
  1392.  
  1393. function configureAnimationSet(name, fileList)
  1394. if (animTable[name] ~= nil) then
  1395. for _, connection in pairs(animTable[name].connections) do
  1396. connection:disconnect()
  1397. end
  1398. end
  1399. animTable[name] = {}
  1400. animTable[name].count = 0
  1401. animTable[name].totalWeight = 0
  1402. animTable[name].connections = {}
  1403.  
  1404. -- check for config values
  1405. local config = script:FindFirstChild(name)
  1406. if (config ~= nil) then
  1407. -- print("Loading anims " .. name)
  1408. table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
  1409. table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
  1410. local idx = 1
  1411. for _, childPart in pairs(config:GetChildren()) do
  1412. if (childPart:IsA("Animation")) then
  1413. table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
  1414. animTable[name][idx] = {}
  1415. animTable[name][idx].anim = childPart
  1416. local weightObject = childPart:FindFirstChild("Weight")
  1417. if (weightObject == nil) then
  1418. animTable[name][idx].weight = 1
  1419. else
  1420. animTable[name][idx].weight = weightObject.Value
  1421. end
  1422. animTable[name].count = animTable[name].count + 1
  1423. animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
  1424. -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
  1425. idx = idx + 1
  1426. end
  1427. end
  1428. end
  1429.  
  1430. -- fallback to defaults
  1431. if (animTable[name].count <= 0) then
  1432. for idx, anim in pairs(fileList) do
  1433. animTable[name][idx] = {}
  1434. animTable[name][idx].anim = Instance.new("Animation")
  1435. animTable[name][idx].anim.Name = name
  1436. animTable[name][idx].anim.AnimationId = anim.id
  1437. animTable[name][idx].weight = anim.weight
  1438. animTable[name].count = animTable[name].count + 1
  1439. animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
  1440. -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
  1441. end
  1442. end
  1443. end
  1444.  
  1445. -- Setup animation objects
  1446. function scriptChildModified(child)
  1447. local fileList = animNames[child.Name]
  1448. if (fileList ~= nil) then
  1449. configureAnimationSet(child.Name, fileList)
  1450. end
  1451. end
  1452.  
  1453. script.ChildAdded:connect(scriptChildModified)
  1454. script.ChildRemoved:connect(scriptChildModified)
  1455.  
  1456.  
  1457. for name, fileList in pairs(animNames) do
  1458. configureAnimationSet(name, fileList)
  1459. end
  1460.  
  1461. -- ANIMATION
  1462.  
  1463. -- declarations
  1464. local toolAnim = "None"
  1465. local toolAnimTime = 0
  1466.  
  1467. local jumpAnimTime = 0
  1468. local jumpAnimDuration = 0.3
  1469.  
  1470. local toolTransitionTime = 0.1
  1471. local fallTransitionTime = 0.3
  1472. local jumpMaxLimbVelocity = 0.75
  1473.  
  1474. -- functions
  1475.  
  1476. function stopAllAnimations()
  1477. local oldAnim = currentAnim
  1478.  
  1479. -- return to idle if finishing an emote
  1480. if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
  1481. oldAnim = "idle"
  1482. end
  1483.  
  1484. currentAnim = ""
  1485. currentAnimInstance = nil
  1486. if (currentAnimKeyframeHandler ~= nil) then
  1487. currentAnimKeyframeHandler:disconnect()
  1488. end
  1489.  
  1490. if (currentAnimTrack ~= nil) then
  1491. currentAnimTrack:Stop()
  1492. currentAnimTrack:Destroy()
  1493. currentAnimTrack = nil
  1494. end
  1495. return oldAnim
  1496. end
  1497.  
  1498. function setAnimationSpeed(speed)
  1499. if speed ~= currentAnimSpeed then
  1500. currentAnimSpeed = speed
  1501. currentAnimTrack:AdjustSpeed(currentAnimSpeed)
  1502. end
  1503. end
  1504.  
  1505. function keyFrameReachedFunc(frameName)
  1506. if (frameName == "End") then
  1507.  
  1508. local repeatAnim = currentAnim
  1509. -- return to idle if finishing an emote
  1510. if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
  1511. repeatAnim = "idle"
  1512. end
  1513.  
  1514. local animSpeed = currentAnimSpeed
  1515. playAnimation(repeatAnim, 0.0, Humanoid)
  1516. setAnimationSpeed(animSpeed)
  1517. end
  1518. end
  1519.  
  1520. -- Preload animations
  1521. function playAnimation(animName, transitionTime, humanoid)
  1522.  
  1523. local roll = math.random(1, animTable[animName].totalWeight)
  1524. local origRoll = roll
  1525. local idx = 1
  1526. while (roll > animTable[animName][idx].weight) do
  1527. roll = roll - animTable[animName][idx].weight
  1528. idx = idx + 1
  1529. end
  1530. -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
  1531. local anim = animTable[animName][idx].anim
  1532.  
  1533. -- switch animation
  1534. if (anim ~= currentAnimInstance) then
  1535.  
  1536. if (currentAnimTrack ~= nil) then
  1537. currentAnimTrack:Stop(transitionTime)
  1538. currentAnimTrack:Destroy()
  1539. end
  1540.  
  1541. currentAnimSpeed = 1.0
  1542.  
  1543. -- load it to the humanoid; get AnimationTrack
  1544. currentAnimTrack = humanoid:LoadAnimation(anim)
  1545. currentAnimTrack.Priority = Enum.AnimationPriority.Core
  1546.  
  1547. -- play the animation
  1548. currentAnimTrack:Play(transitionTime)
  1549. currentAnim = animName
  1550. currentAnimInstance = anim
  1551.  
  1552. -- set up keyframe name triggers
  1553. if (currentAnimKeyframeHandler ~= nil) then
  1554. currentAnimKeyframeHandler:disconnect()
  1555. end
  1556. currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
  1557.  
  1558. end
  1559.  
  1560. end
  1561.  
  1562. -------------------------------------------------------------------------------------------
  1563. -------------------------------------------------------------------------------------------
  1564.  
  1565. local toolAnimName = ""
  1566. local toolAnimTrack = nil
  1567. local toolAnimInstance = nil
  1568. local currentToolAnimKeyframeHandler = nil
  1569.  
  1570. function toolKeyFrameReachedFunc(frameName)
  1571. if (frameName == "End") then
  1572. -- print("Keyframe : ".. frameName)
  1573. playToolAnimation(toolAnimName, 0.0, Humanoid)
  1574. end
  1575. end
  1576.  
  1577.  
  1578. function playToolAnimation(animName, transitionTime, humanoid, priority)
  1579.  
  1580. local roll = math.random(1, animTable[animName].totalWeight)
  1581. local origRoll = roll
  1582. local idx = 1
  1583. while (roll > animTable[animName][idx].weight) do
  1584. roll = roll - animTable[animName][idx].weight
  1585. idx = idx + 1
  1586. end
  1587. -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
  1588. local anim = animTable[animName][idx].anim
  1589.  
  1590. if (toolAnimInstance ~= anim) then
  1591.  
  1592. if (toolAnimTrack ~= nil) then
  1593. toolAnimTrack:Stop()
  1594. toolAnimTrack:Destroy()
  1595. transitionTime = 0
  1596. end
  1597.  
  1598. -- load it to the humanoid; get AnimationTrack
  1599. toolAnimTrack = humanoid:LoadAnimation(anim)
  1600. if priority then
  1601. toolAnimTrack.Priority = priority
  1602. end
  1603.  
  1604. -- play the animation
  1605. toolAnimTrack:Play(transitionTime)
  1606. toolAnimName = animName
  1607. toolAnimInstance = anim
  1608.  
  1609. currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
  1610. end
  1611. end
  1612.  
  1613. function stopToolAnimations()
  1614. local oldAnim = toolAnimName
  1615.  
  1616. if (currentToolAnimKeyframeHandler ~= nil) then
  1617. currentToolAnimKeyframeHandler:disconnect()
  1618. end
  1619.  
  1620. toolAnimName = ""
  1621. toolAnimInstance = nil
  1622. if (toolAnimTrack ~= nil) then
  1623. toolAnimTrack:Stop()
  1624. toolAnimTrack:Destroy()
  1625. toolAnimTrack = nil
  1626. end
  1627.  
  1628.  
  1629. return oldAnim
  1630. end
  1631.  
  1632. -------------------------------------------------------------------------------------------
  1633. -------------------------------------------------------------------------------------------
  1634.  
  1635.  
  1636. function onRunning(speed)
  1637. if speed > 0.01 then
  1638. playAnimation("walk", 0.1, Humanoid)
  1639. if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then
  1640. setAnimationSpeed(speed / 14.5)
  1641. end
  1642. pose = "Running"
  1643. else
  1644. if emoteNames[currentAnim] == nil then
  1645. playAnimation("idle", 0.1, Humanoid)
  1646. pose = "Standing"
  1647. end
  1648. end
  1649. end
  1650.  
  1651. function onDied()
  1652. pose = "Dead"
  1653. end
  1654.  
  1655. function onJumping()
  1656. playAnimation("jump", 0.1, Humanoid)
  1657. jumpAnimTime = jumpAnimDuration
  1658. pose = "Jumping"
  1659. end
  1660.  
  1661. function onClimbing(speed)
  1662. playAnimation("climb", 0.1, Humanoid)
  1663. setAnimationSpeed(speed / 12.0)
  1664. pose = "Climbing"
  1665. end
  1666.  
  1667. function onGettingUp()
  1668. pose = "GettingUp"
  1669. end
  1670.  
  1671. function onFreeFall()
  1672. if (jumpAnimTime <= 0) then
  1673. playAnimation("fall", fallTransitionTime, Humanoid)
  1674. end
  1675. pose = "FreeFall"
  1676. end
  1677.  
  1678. function onFallingDown()
  1679. pose = "FallingDown"
  1680. end
  1681.  
  1682. function onSeated()
  1683. pose = "Seated"
  1684. end
  1685.  
  1686. function onPlatformStanding()
  1687. pose = "PlatformStanding"
  1688. end
  1689.  
  1690. function onSwimming(speed)
  1691. if speed > 0 then
  1692. pose = "Running"
  1693. else
  1694. pose = "Standing"
  1695. end
  1696. end
  1697.  
  1698. function getTool()
  1699. for _, kid in ipairs(Figure:GetChildren()) do
  1700. if kid.className == "Tool" then return kid end
  1701. end
  1702. return nil
  1703. end
  1704.  
  1705. function getToolAnim(tool)
  1706. for _, c in ipairs(tool:GetChildren()) do
  1707. if c.Name == "toolanim" and c.className == "StringValue" then
  1708. return c
  1709. end
  1710. end
  1711. return nil
  1712. end
  1713.  
  1714. function animateTool()
  1715.  
  1716. if (toolAnim == "None") then
  1717. playToolAnimation("toolnone", toolTransitionTime, Humanoid, Enum.AnimationPriority.Idle)
  1718. return
  1719. end
  1720.  
  1721. if (toolAnim == "Slash") then
  1722. playToolAnimation("toolslash", 0, Humanoid, Enum.AnimationPriority.Action)
  1723. return
  1724. end
  1725.  
  1726. if (toolAnim == "Lunge") then
  1727. playToolAnimation("toollunge", 0, Humanoid, Enum.AnimationPriority.Action)
  1728. return
  1729. end
  1730. end
  1731.  
  1732. function moveSit()
  1733. RightShoulder.MaxVelocity = 0.15
  1734. LeftShoulder.MaxVelocity = 0.15
  1735. RightShoulder:SetDesiredAngle(3.14 /2)
  1736. LeftShoulder:SetDesiredAngle(-3.14 /2)
  1737. RightHip:SetDesiredAngle(3.14 /2)
  1738. LeftHip:SetDesiredAngle(-3.14 /2)
  1739. end
  1740.  
  1741. local lastTick = 0
  1742.  
  1743. function move(time)
  1744. local amplitude = 1
  1745. local frequency = 1
  1746. local deltaTime = time - lastTick
  1747. lastTick = time
  1748.  
  1749. local climbFudge = 0
  1750. local setAngles = false
  1751.  
  1752. if (jumpAnimTime > 0) then
  1753. jumpAnimTime = jumpAnimTime - deltaTime
  1754. end
  1755.  
  1756. if (pose == "FreeFall" and jumpAnimTime <= 0) then
  1757. playAnimation("fall", fallTransitionTime, Humanoid)
  1758. elseif (pose == "Seated") then
  1759. playAnimation("sit", 0.5, Humanoid)
  1760. return
  1761. elseif (pose == "Running") then
  1762. playAnimation("walk", 0.1, Humanoid)
  1763. elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
  1764. -- print("Wha " .. pose)
  1765. stopAllAnimations()
  1766. amplitude = 0.1
  1767. frequency = 1
  1768. setAngles = true
  1769. end
  1770.  
  1771. if (setAngles) then
  1772. local desiredAngle = amplitude * math.sin(time * frequency)
  1773.  
  1774. RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
  1775. LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
  1776. RightHip:SetDesiredAngle(-desiredAngle)
  1777. LeftHip:SetDesiredAngle(-desiredAngle)
  1778. end
  1779.  
  1780. -- Tool Animation handling
  1781. local tool = getTool()
  1782. if tool and tool:FindFirstChild("Handle") then
  1783.  
  1784. local animStringValueObject = getToolAnim(tool)
  1785.  
  1786. if animStringValueObject then
  1787. toolAnim = animStringValueObject.Value
  1788. -- message recieved, delete StringValue
  1789. animStringValueObject.Parent = nil
  1790. toolAnimTime = time + .3
  1791. end
  1792.  
  1793. if time > toolAnimTime then
  1794. toolAnimTime = 0
  1795. toolAnim = "None"
  1796. end
  1797.  
  1798. animateTool()
  1799. else
  1800. stopToolAnimations()
  1801. toolAnim = "None"
  1802. toolAnimInstance = nil
  1803. toolAnimTime = 0
  1804. end
  1805. end
  1806.  
  1807. -- connect events
  1808. Humanoid.Died:connect(onDied)
  1809. Humanoid.Running:connect(onRunning)
  1810. Humanoid.Jumping:connect(onJumping)
  1811. Humanoid.Climbing:connect(onClimbing)
  1812. Humanoid.GettingUp:connect(onGettingUp)
  1813. Humanoid.FreeFalling:connect(onFreeFall)
  1814. Humanoid.FallingDown:connect(onFallingDown)
  1815. Humanoid.Seated:connect(onSeated)
  1816. Humanoid.PlatformStanding:connect(onPlatformStanding)
  1817. Humanoid.Swimming:connect(onSwimming)
  1818. playAnimation("idle", 0.1, Humanoid)
  1819. pose = "Standing"
  1820. while Figure.Parent ~= nil do
  1821. local _, time = wait(0.1)
  1822. move(time)
  1823. end
  1824. end))
  1825. StringValue69.Name = "climb"
  1826. StringValue69.Parent = Script68
  1827. Animation70.Name = "ClimbAnim"
  1828. Animation70.Parent = StringValue69
  1829. Animation70.AnimationId = "http://www.roblox.com/asset/?id=180436334"
  1830. StringValue71.Name = "fall"
  1831. StringValue71.Parent = Script68
  1832. Animation72.Name = "FallAnim"
  1833. Animation72.Parent = StringValue71
  1834. Animation72.AnimationId = "http://www.roblox.com/asset/?id=180436148"
  1835. StringValue73.Name = "idle"
  1836. StringValue73.Parent = Script68
  1837. Animation74.Name = "Animation1"
  1838. Animation74.Parent = StringValue73
  1839. Animation74.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  1840. NumberValue75.Name = "Weight"
  1841. NumberValue75.Parent = Animation74
  1842. NumberValue75.Value = 9
  1843. Animation76.Name = "Animation2"
  1844. Animation76.Parent = StringValue73
  1845. Animation76.AnimationId = "http://www.roblox.com/asset/?id=180435792"
  1846. NumberValue77.Name = "Weight"
  1847. NumberValue77.Parent = Animation76
  1848. NumberValue77.Value = 1
  1849. StringValue78.Name = "jump"
  1850. StringValue78.Parent = Script68
  1851. Animation79.Name = "JumpAnim"
  1852. Animation79.Parent = StringValue78
  1853. Animation79.AnimationId = "http://www.roblox.com/asset/?id=125750702"
  1854. StringValue80.Name = "run"
  1855. StringValue80.Parent = Script68
  1856. Animation81.Name = "RunAnim"
  1857. Animation81.Parent = StringValue80
  1858. Animation81.AnimationId = "http://www.roblox.com/asset/?id=180426354"
  1859. StringValue82.Name = "sit"
  1860. StringValue82.Parent = Script68
  1861. Animation83.Name = "SitAnim"
  1862. Animation83.Parent = StringValue82
  1863. Animation83.AnimationId = "http://www.roblox.com/asset/?id=178130996"
  1864. StringValue84.Name = "toolnone"
  1865. StringValue84.Parent = Script68
  1866. Animation85.Name = "ToolNoneAnim"
  1867. Animation85.Parent = StringValue84
  1868. Animation85.AnimationId = "http://www.roblox.com/asset/?id=182393478"
  1869. StringValue86.Name = "walk"
  1870. StringValue86.Parent = Script68
  1871. Animation87.Name = "WalkAnim"
  1872. Animation87.Parent = StringValue86
  1873. Animation87.AnimationId = "http://www.roblox.com/asset/?id=180426354"
  1874. Script88.Name = "HealthNew"
  1875. Script88.Parent = Model0
  1876. table.insert(cors,sandbox(Script88,function()
  1877. --[[ By: Brutez. ]]--
  1878. local LainaHealthScript=script;
  1879. local Laina=LainaHealthScript.Parent;
  1880. local LainaHumanoid;
  1881. for _,Child in pairs(Laina:GetChildren())do
  1882. if Child~=nil and Child:IsA("Humanoid")and Child.Health~=0 then
  1883. LainaHumanoid=Child;
  1884. end;
  1885. end;
  1886. local Regenerating=false;
  1887. function UpdateHealth()
  1888. if not Regenerating then
  1889. Regenerating=true;
  1890. Spawn(function()
  1891. while LainaHumanoid.Health<LainaHumanoid.MaxHealth do
  1892. local StoredHealth=LainaHumanoid.Health;
  1893. if StoredHealth>0 and StoredHealth<LainaHumanoid.MaxHealth then
  1894. local AdditionalHealth=0.01*LainaHumanoid.MaxHealth;
  1895. StoredHealth=StoredHealth+AdditionalHealth;
  1896. LainaHumanoid.Health=math.min(StoredHealth,LainaHumanoid.MaxHealth);
  1897. end;
  1898. Wait(0.3);
  1899. end;
  1900. if LainaHumanoid.Health>LainaHumanoid.MaxHealth then
  1901. LainaHumanoid.Health=LainaHumanoid.MaxHealth;
  1902. end;
  1903. Regenerating=false;
  1904. end);
  1905. end;
  1906. end;
  1907. LainaHumanoid.HealthChanged:connect(UpdateHealth);
  1908. --[[ By: Brutez. ]]--
  1909. end))
  1910. Camera89.Name = "ThumbnailCamera"
  1911. Camera89.Parent = Model0
  1912. Camera89.CFrame = CFrame.new(-13.1875181, -0.300000012, -2.97541857, -0.707107067, -0, -0.70710659, -0, 1.00000012, -0, 0.70710659, 0, -0.707107067)
  1913. Camera89.CoordinateFrame = CFrame.new(-13.1875181, -0.300000012, -2.97541857, -0.707107067, -0, -0.70710659, -0, 1.00000012, -0, 0.70710659, 0, -0.707107067)
  1914. Camera89.FieldOfView = 19.999999651642
  1915. Camera89.Focus = CFrame.new(-11.7733049, -0.300000012, -1.56120443, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1916. Camera89.HeadLocked = false
  1917. Camera89.HeadScale = 0
  1918. Camera89.focus = CFrame.new(-11.7733049, -0.300000012, -1.56120443, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1919. for i,v in pairs(mas:GetChildren()) do
  1920. v.Parent = workspace
  1921. pcall(function() v:MakeJoints() end)
  1922. end
  1923. mas:Destroy()
  1924. for i,v in pairs(cors) do
  1925. spawn(function()
  1926. pcall(v)
  1927. end)
  1928. end
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